新建2023-06-17

作者未提供日志内容。

2023-06-13

作者未提供日志内容。

你已经到达了世界的尽头..
新建2023-05-27

Update to 1.19.4

你已经到达了世界的尽头..
新建2022-12-16

Update to 1.19.3

你已经到达了世界的尽头..
新建2022-11-05

Fixed error when you use empty bucket to empty tank.

2022-09-07

Improved text in tooltip mods.

Added a mode to use compact numbers(such as 1.0K, 2.3M)

Added option to change format in TOP tooltip in FluidTank config.

2022-08-21

Internal change.

2022-08-07

Update to 1.19.2

你已经到达了世界的尽头..
新建2022-07-31

Update to 1.19.1

你已经到达了世界的尽头..
新建2022-08-24

Backport internal changes from 1.19.2

2022-07-15

Update for new forge.

2022-07-01

You can now use tanks and reservoirs as fuel.

Stop sound if no sound is registered for the fluid.

2022-06-16

Follow changes of Forge Fluid API.

2022-06-09

First release for 1.19

Not tested manually.

你已经到达了世界的尽头..
新建2022-11-08

Added loot table for gas tanks.

2022-11-06

Big internal change

Add Gas Tank for Mekanism Gases

Fixed a error when you interact empty tanks with empty bucket.

2022-09-07

Improved text in tooltip mods.

Added a mode to use compact numbers(such as 1.0K, 2.3M)

Added option to change format in TOP tooltip in FluidTank config.

2022-08-21

Internal change.

Improved loading connection of tanks.

Works for setBlock command.

2022-07-10

Use tanks as fuel.

2022-04-22

Enabled non-vanilla tanks because condition of tags works fine now.

Respect enableWailaAndTOP config.

Changed required version of Forge.

2022-03-03

Release for 1.18.2

Now recipes of vanilla tanks are enabled.

Non-vanilla recipe is disabled.

你已经到达了世界的尽头..
新建2022-02-13

Removed unused code

Update dependencies.

A duplication bug is fixed as the version up of AE2

Fixed fluid duplication in my mod.

2022-01-02

Build for Jade.

Added AE2 integration.

  • I know there is a dupe bug in fluid inserting, but it can't be fixed from this mod.

2021-12-12

Release for 1.18.1.

你已经到达了世界的尽头..
新建2021-12-09

Added support of TOP and WTHIT.

2021-12-03

First release for Minecraft 1.18

你已经到达了世界的尽头..
新建2022-06-19

Now you can use Lava tank as Fuel of Furnace.

Not only Lava, but other fluids can be used.

The bucket of the fluid must be registered as fuel.

2021-06-24
  • Fixed performance issue of large capacity tanks.

  • Make the "top" and "bottom" of rendering fluid configurable. See the entries in config, renderLowerBound and renderUpperBound.

2021-06-22
  • Added new property, "tank_pos" to the block of tanks. 

    • This property is created for changing models that depend on the position of tank.

    • This property doesn't affect anything in server side. (the content of tanks or drain/fill action)

  • Changed the content and format of block state json.

    • For users, this change doesn't affect anything

2021-03-06
  • You can set sub items of reservoir recipe in json in datapack.

2021-02-19
  • Fixed a bug that tank recipe didn't check the nbt of fluid.

  • Added recipes to combine the content in tanks.

  • Added reservoirs. Use them to drain fluids in the world and use it to tanks to transfer.

  • Internal changes.

2021-02-04
  • Fixed an issue of fluid NBT.

  • Respect colors from fluid NBT.

  • Rendering improvement. Honey and Chocolate from mod "Create" will be correctly rendered.

2021-02-03
  • Fixed a problem of drain/fill tanks when world was reloaded.

  • Removed usage of tick action of tanks.

2021-02-01
  • Add a config option to disable convert invisible recipe.

  • Add a config option to hide non-creatable tanks from high tier tank recipe.


2021-01-19
  • Update for Minecraft 1.16.5

  • Support Milk provided by Forge.

    • Milks by this mod will be converted into forge's one if you're in 1.16.5.

  • Internal changes.

你已经到达了世界的尽头..
新建2021-10-27

Added recipe of Copper Tank

Save debug message to "debug.log

2021-10-14
  • Changed dependency system.

2021-10-12
  • First release for Minecraft 1.17.1 with Forge

你已经到达了世界的尽头..
新建2020-12-17
  • Fixed transparent texture not rendered correctly. #68

  • Fixed fluid pipe wasn't visually connected.

2020-11-18
  • Remove usage of unstable mixin. The error of "java.util.NoSuchElementException: Supplier is empty. Mixin system for kotori_scala(Scalable Cats Force) seems not working." is fixed.

2020-11-17
  • Update library, requires 2.13.3-build-6

  • Many internal changes.

  • Added support of mod "look".

  • Fixed a potential bug of sync.

  • Pipes can be dyed with leather armors.

2020-10-19
  • Update Russian lang file.

你已经到达了世界的尽头..
新建2020-10-02
  • The log is limited only in dev environment.

  • Update library, requesting ScalableCatsForce >= 2.13.3

  • Update forge.

  • Added lang file of ptbr and frfr.

你已经到达了世界的尽头..
新建2020-08-19
  • Support HWYLA

  • Fixed a bug that Creative Tank fills normal tanks with empty fluid.

2020-08-15
  • Update for 1.16.2

你已经到达了世界的尽头..
新建2020-07-18

作者未提供日志。

2020-06-26
  • Fixed CAT got fluid from empty inventory.

  • Fixed the pipe didn't have dummy bounding box when pipe wasn't connected to tank.

  • Remove shadow from text in CAT tile.

2020-06-26
0.0-SNAPSHOT
  • First release for Minecraft 1.16.1

  • No support of tooltip mod.

  • Changed tank capacity.Build with net.minecraftforge:forge:1.16.1-32.0.6

你已经到达了世界的尽头..
新建2021-02-04

Imported some changes in 1.16.5

Fixed problem of fluid nbt and rendering color.

2020-07-11

Fixed potential bug of empty fluids.

2020-06-26
  • First release for Minecraft 1.16.1

  • No support of tooltip mod.

  • Changed tank capacity.Build with net.minecraftforge:forge:1.16.1-32.0.6

2020-06-03

Fixed NullPointerException of FluidCacheMessage, which is used to send packets from CATTile.

2020-05-25
  • Tanks can now be used as fluid source when crafting.

    • Not consumed when crafting.

2020-05-18
  • Added item pipe.

  • Internal changes

  • Changed the number of fluid pipe crafted in the easy recipe.

  • 添加了物品管道。

  • 内部修改。

  • 更改了简单配方中制作的流体管的数量。

2020-05-15
  • Requires library mod newer than 2.13.2-build2

  • Internal changes

  • Update forge to 31.2.0

  • Update mapping

  • 需要比 2.13.2-build2 更新的库模组<>

  • 内部变化。

  • 将forge版更新到 31.2.0。

  • 更新映射。

2020-04-18
  • Changed pipe transfer rate to 16,000 mB/t.

  • Pipes can be colored by dye.

  • Disabled the rainbow renderer by default. (Config option)

  • Translucent pipe color.

  • Not to connect to dyed pipe when white player placed pipe.

  • Added "Void Tank".

  • Changed pipe shape when pipe is facing fluid handler tile.

  • Simplified model json files.

  • 管道输送速率更改为 16,000 mB/t。

  • 管道可以用染料着色。

  • 默认情况下禁用彩虹渲染器。(配置选项)

  • 半透明管道颜色。

  • 当玩家放置白色管道时,不要连接到染色的管道。

  • 添加了“虚空储罐”。

  • 当管道面向流体处理机瓷砖时更改了管道形状。

  • 简化的模型 json 文件。

2020-04-15

Fixed rendering issue. 

修复了渲染问题。

2020-02-19
  • Added top support and fixed JEI recipe.

  • Stop blocks from working when right clicked with shift key.

  • 添加了顶部支持和固定的 JEI 配方。

  • 使用 shift 键右键单击时阻止方块工作。

2020-02-10
  • Sync supplier with client to show correct item name.

  • Changed item name

  • Added option to disable fluid supplier.

  • Use own color to render pipe.

  • Forge Version up

  • Warn if ingredient is empty

  • Removed config entries for recipe.

  • Moved sub item to recipe json.

  • 将服务端与客户端同步以显示正确的物品名称。

  • 更改的物品名称。

  • 添加了禁用流体源的选项。

  • 使用自己的颜色来渲染管道。

  • forge版本。

  • 如果原料为空,则发出警告

  • 删除了配方的配置条目。

  • 将子项移动到配方 json。

2020-02-02
  • Working on recipe issue

  • 解决配方问题。
2020-01-29
  • Update to Minecraft 1.15.2

    • REQUIRES NEW LIBRARY. Install from here.

  • Fixed tank recipe was wrong.

  • Log recipe information to debug logger.

  • 更新到 Minecraft 1.15.2

    • 需要新库。

  • 修复储罐配方错误。

  • 记录配方信息以调试记录器。

你已经到达了世界的尽头..
新建2020-01-30

Build with Minecraft Forge 30.0.51

 DO NOT WORK WITH MINECRAFT 1.15.2 Only for 1.15.1 

使用 Minecraft Forge 30.0.51 构建。

 不要使用 MINECRAFT 1.15.2 仅适用于 1.15.1

2020-01-25
  • Fixed tanks with EMPTY fluid was trying to render their content.

  • 修复装有空流体的储罐试图渲染它们的内容。

2020-01-16
  • Add support of Hwyla.

  • Add rainbow renderer for pipe.

  • Some changes in item renderer. (Call RenderHelper#disableStandardItemLighting() every time.)

  • 添加对 Hwyla 的支持。

  • 为管道添加彩虹渲染器。

  • 物品呈现器中的一些更改。

2020-01-02
  • Changed texture of "Infinite Fluid Supplier".

  • Changed item name from "Infinite Fluid Supplier" tp "Infinite Water Supplier".

  • 更改了“无限流体源”的材质。

  • 将物品名称从“无限流体源”更改为“无限水源”。

2019-12-30
  • 0.2

  • Implemented item renderer.

  • Fixed - creative tank had no renderer.

  • Improvement - render lighting (the brightness of content.)

  • Remove SNAPSHOT

  • 0.1

  • Render for tanks in world.

  • Please wait for the renderer for tank items.

  • 0.2

  • 实现物渲染品。

  • 修复 - 创造储罐没有渲染。

  • 改进 - 渲染照明,内容的亮度。

  • 删除快照

  • 0.1

  • 渲染世界中的储罐。

  • 请等待储罐物品的渲染器。

你已经到达了世界的尽头..
新建2020-05-25
  • Tanks can now be used as fluid source when crafting.

    • Not consumed when crafting.

2020-05-08
  • Imported changes from 1.15.2

    • Added void tank.

    • Changed pipe transfer rate to 16,000 mB/t

    • Not to connect a dyed pipe when white pipe is placed.

    • Translucent pipe color

    • More simple model json.

    • Improved collision shape of pipe

    • Refactoring

    • Changed default value of enablePipeRainbowRenderer

    • Localized chat message of changing color.

2020-02-09
  • Sync supplier with client to show correct item name.

  • Changed item name

  • Added option to disable fluid supplier.

  • Use own color to render pipe.

  • Forge Version up

  • Warn if ingredient is empty

  • Removed config entries for recipe.

  • Moved sub item to recipe json.

  • 将服务端与客户端同步以显示正确的物品名称。

  • 更改的物品名称。

  • 添加了禁用流体源的选项。

  • 使用自己的颜色来渲染管道。

  • forge版本。

  • 如果原料为空,则发出警告

  • 删除了配方的配置条目。

  • 将子项移动到配方 json。

2020-02-02
  • Working on recipe issue.

  • 致力于解决配方问题。

2020-01-30
  • Added logger

  • 添加了记录器。

2020-01-27

Fixed tank recipe was wrong.

修复储罐配方错误。

2020-01-25
  • Fixed tanks with EMPTY fluid was trying to render their content.

  • Extracted common parts of rendering.

  • Update scala language provider

    • This change has no side effects.

  • 修复装有空流体的储罐试图渲染它们的内容。

  • 提取了渲染的公共部分。

  • 更新 scala 语言提供程序

    • 此更改没有副作用。

2020-01-02
  • Changed texture of "Infinite Fluid Source".

  • 更改了“无限流体源”的纹理。

2019-12-14
  • Added "Infinite Fluid Source"

  • 新增“无限流体源”。

2019-12-11
  • Fixed pipe is removed by flowing water.

  • Changed texture of pipe.

  • Removed unused element in config.

  • 修复管道被流水移除的问题。

  • 更改了管道的纹理。

  • 删除了配置中未使用的元素。

2019-11-29

Enabled storing milk in a tank.

支持将牛奶储存在储罐中。

2019-11-26
  • Added de_de.json, German language file.

  • Recipe changed - Fluid Pipe. Ender pearl and Ender eye can be used as the center item.

  • Recipe changed - Pipe and Chest as Tank can accept invisible wood tank.

  • Fixed - ItemFluidHandler of tanks had invalid fluid.

  • Fixed - tank on creative tank wasn't filled when placed.

  • 添加了de_de.json,德语文件。

  • 配方已更改 - 流体管。末影珍珠和末影之眼可以用作中心物品。

  • 配方已更改 - 管道和箱子作为储罐可以接受隐形木罐。

  • 已修复 - 储罐的物品流体处理程序具有无效的流体。

  • 已修复 - 创造储罐上的储罐在放置时未装满。

2019-11-18

Fixed - Very big tower of tanks (>= 100) causes lag and takes too longer time to load

已修复 - 非常大的储罐塔 (>= 100) 会导致卡顿,加载时间过长。

2019-11-17
  • Refactored data generation code.

  • Update forge to 1.14.4-28.1.87

  • Use early return in filling fluid from pipe to reduce accessing to world.

  • Enabled GitHub Action and package. Codes will automatically compiled to make jar file. You can get latest build from https://github.com/Kotori316/FluidTank/packages/56985

  • 重构的数据生成代码。

  • 将forge更新到 1.14.4-28.1.87

  • 使用早期返回从管道填充流体以减少进入世界。

  • 已启用 GitHub 操作和包。代码将自动编译以制作jar文件。您可以从 https://github.com/Kotori316/FluidTank/packages/56985 获取最新版本

2019-10-20
  • Added - tank recipes of non forge metal.

  • Improvement - added data provider for recipes to make json file. Renamed class name.

  • 添加 - 非forge金属的储罐配方。

  • 改进 - 为配方添加了数据提供程序以制作 json 文件。重命名的类名。

2019-10-12
  • Fixed Assertion Error when "Chest as Tank" was right-clicked with fluid item if item container didn't exist.

  • Separating connection is enabled.

  • 修复了在物品容器不存在的情况下,使用流体物品右键单击“箱子作为储罐”时的错误。

  • 分离连接已启用。

2019-09-25
  • Smarter connection.

  • Added fluid handler of pipe to fill tanks via pipe. Draining via pipes isn't available.

  • helper method to compare.

  • Added util method to convert boolean and FluidAction.

  • Require group instance to get the distance from a specific coord.

  • Changed the condition of facing to get fluid handler from CAT.

  • Fixed NPE when pipe connection is changed.

  • 更智能的连接。

  • 增加了管道流体处理机,通过管道填充储罐。无法通过管道排水。

  • 要比较的帮助程序方法。

  • 添加了用于转换布尔值和流体操作的实用程序。

  • 要求组实例获取与特定坐标的距离。

  • 更改了面对条件以从 CAT 获取流体处理器。

  • 修复了更改管道连接时的 NPE。

2019-09-24
  • Prevented recursive transfer by checking source and destination pos and equality of handler instance.

  • Fixed output side was ignored.

  • Changed amount to transfer in a tick.

  • Fixed creative tank didn't push to pipes.

  • Added helper method to check output and input.

  • Removed log when connection is full

  • Added code to reset buffer translation. This will prevent some render issue with other mods.

  • 通过检查来源和目标位置以及处理程序实例的相等性来防止递归传输。

  • 固定输出端被忽略。

  • 更改了量以在一个游戏刻内转移。

  • 修复了创造储罐没有向管道输出的问题。

  • 添加了帮助程序方法来检查输出和输入。

  • 连接已满时删除日志

  • 添加了用于重置缓冲区转换的代码。这将防止其他模组出现一些渲染问题。

2019-09-23
  • Update to new Scala (2.13.1) Requires version 2.13.1 of library.

  • Added fluid pipe (BETA). Right click pipe to change mode. (No Connection -> Connected -> Input -> Output)
    Fluids are transported from input to output.
    Unlike BC's pipe, the pipe has no internal tank.

  • 更新到新的 Scala (2.13.1) 需要 2.13.1 版本的库。

  • 添加了流体管 (测试版)。右键单击管道以更改模式。(无连接 -> 连接 -> 输入 -> 输出)
    流体从输入输送到输出。
    与BC的管道不同,该管道没有内部储罐。

2019-09-21
  • Update Chinese lang file.

  • Changed lang key and localized empty fluid name. Kotori316 2019/09/18 14:50

  • Localized message shown when tank is right clicked. Kotori316 2019/09/18 12:26

  • Added cat recipe hint Kotori316 2019/09/15 23:21

  • Use minecraft data generator to get recipe advancement json. Kotori316 2019/09/15 23:09

  • Added recipe advancement Kotori316 2019/09/15 1:31

  • Update recipe to use forge tags. Kotori316 2019/09/14 0:47

  • Update to forge 28.1.1

  • 更新中文语言文件。

  • 更改了 lang 键和本地化的空流体名称。Kotori316 2019/09/18 14:50

  • 右键单击储罐时显示的本地化消息。Kotori316 2019/09/18 12:26

  • 新增猫咪配方提示 Kotori316 2019/09/15 23:21

  • 使用数据生成器来获取配方进度 json。Kotori316 2019/09/15 23:09

  • 新增配方进阶 Kotori316 2019/09/15 1:31

  • 更新配方以使用forge标签。Kotori316 2019/09/14 0:47

  • 更新到forge 28.1.1

2019-09-12
  • Improvement - fill and empty sound is played. Kotori316 2019/09/13 2:42

  • Improvement - stacked containers can be used to fill or drain. Kotori316 2019/09/13 2:42

  • 改进 - 播放填充和倒空储罐时的音效。Kotori316 2019/09/13 2:42

  • 改进 - 堆叠容器可用于填充或倒空储罐。Kotori316 2019/09/13 2:42

2019-09-11
  • Added new block - Chest as Tank Kotori316 2019/09/11 19:04

  • Fixed - empty item had fluid capability. Kotori316 2019/09/11 18:30

  • Fixed - returns EMPTY instance instead of null when item tank is drained. Kotori316 2019/09/11 18:29

  • 添加了新方块 - 箱子作为储罐。

  • 修复 - 空物品具有流体能力。

  • 修复 - 当储罐耗尽时返回 EMPTY 实例而不是 null。

2019-09-03
  • 7.3

  • Re-added IFluidHandlerItem Kotori316 2019/09/03 21:58

  • Use forge FluidUtil to fill tank and dill bucket Kotori316 2019/09/03 21:58

  • 7.2

  • Use nbt tag to check equability Kotori316 2019/09/01 14:08

  • Early return if fluid to fill is incompatible with connection fluid. Kotori316 2019/09/01 13:36

  • 7.3

  • 重新添加 IFluidHandlerItem 。

  • 使用锻造流体利用填充水箱和莳萝桶。

  • 7.2

  • 使用 nbt 标签检查平等性.

  • 如果要填充的流体与连接流体不兼容,请提前返回。

2019-08-30
  • 7.1

  • Update for Forge 28.0.74, implementing new fluid system.

  • Fixed a crash due to the update.
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.crafting.IConditionSerializer

  • Support FluidHandler provided by forge. This is the test implementation so please tell me if you find some bugs.

  • 7.0

  • Use own class loader to send a message to users not installing library file. Kotori316 2019/08/27 13:05 This change force you to install my library file.

  • 7.1

  • Forge 28.0.74 的更新,实现了新的流体系统。

  • 修复了由于更新而导致的崩溃。
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.crafting.IConditionSerializer

  • 支持forge提供的流体处理器。这是测试,所以如果你发现一些错误,请告诉我。

  • 7.0

  • 使用自己的类装入器向未安装库文件的用户发送消息。

2019-08-26
  • Update - Scala 2.12.9, Cats 1.6.1, only affects to develop environment. This mod works on both Scala 2.12.9 and 2.12.8.

  • Refactoring - Use vanilla loot table system to drop tank. Kotori316 2019/08/27 3:14

  • Refactoring - Use method to check creative mode. Kotori316 2019/08/27 3:47

  • 更新 - Scala 2.12.9,Cats 1.6.1,仅影响开发环境。这个模组适用于 Scala 2.12.9 和 2.12.8。

  • 重构 - 使用原版战利品表检测储罐掉落物。

  • 重构 - 使用方法检查创建模式。

2019-08-20
  • Addition - Added zn_cn.json.

  • Fixed - Fixed tr_tr.json was not correct.

  • 添加 - 添加了 zn_cn.json。

  • 已修复 - 修复了tr_tr.json不正确的问题。

2019-08-13
  • Added - Support of The One Probe

  • Update - for Minecraft 1.14.4, Forge 1.14.4-28.0.45

  • Update - Dependencies(JEI, HWYLA)

  • 新增 - 支持 The One Probe

  • 更新 - 适用于我的世界 1.14.4,forge 1.14.4-28.0.45

  • 更新 - 前置mod(JEI、HWYLA)

2019-07-24
  • Fixed - JEI recipe was wrong.

  • Update - for Minecraft 1.14.4, Forge 1.14.4-28.0.13

  • 已修复 - JEI 配方错误。

  • 更新 - 适用于我的世界 1.14.4、forge 1.14.4-28.0.13

你已经到达了世界的尽头..
新建2019-07-23
  • Addition - Support for JEI.

  • Addition - Support for Hywla.

  • Fixed - Can't fill creative tank.

  • Fixed - You can drain fluid from normal tanks in creative connection.

  • Changed version to {mc_version}.{major}.{minor}

  • 添加 - 支持 JEI。

  • 添加 - 支持 Hywla。

  • 已修复 - 无法填充创造储罐。

  • 已修复 - 可以在创造连接中排出普通储罐中的液体。

  • 版本更改为 {mc_version}。{专业}。{次要}

2019-07-11
  • Addition - Added a config option to use easy recipe to craft wood tank.

  • 添加 - 添加了一个配置选项,以使用简单的配方来制作木储罐。

2019-07-05
  • Fix - Data pack is loaded as incompatible. 

  • 修复 - 数据包加载为不兼容。

2019-07-04
  • Fix - May fix loading error. 

  • Revert - Tanks do something in every ticks.

  • Fix - Fixed NPE when you tried to place filled tank on empty tanks.

  • 修复 - 可能修复加载错误。

  • 还原 - 储罐在每刻中都会做一些事情。

  • 修复 - 修复了尝试将装满的储罐放在空储罐上时的异常。

2019-06-29
  • 6.1

  • Improvement - Removed tick updating interface from tanks. Initial loading uses ChunkEvent.Load now.

  • 6.0

  • First release for Minecraft 1.14.3

  • 6.1

  • 改进 - 从储罐中删除了刻度更新界面。初始加载现在使用 ChunkEvent.Load。

  • 6.0

  • Minecraft 1.14.3 的首次发布

你已经到达了世界的尽头..
新建2019-09-11
  • Addition - New Block, Chest as Tank

  • 添加 - 新方块,箱子箱作为储罐。

2019-08-20
  • Addition - Added zn_cn.json.

  • Fixed - Fixed tr_tr.json was not correct.

  • Changed version.

  • 添加 - 添加了 zn_cn.json。

  • 已修复 - 修复了tr_tr.json不正确的问题。

  • 已更改版本。

2019-07-11
  • Addition - config option to use very easy recipe to craft wood tank. Change easyRecipe in recipe category in config to true.

  • Refactoring

  • 添加 - 配置选项,使用非常简单的配方来制作木储罐。 将配置中配方类别中的简单配方更改为 true。

  • 重构

2019-06-08
  • Added Jar signing.

  • 添加了 Jar 签名。

2019-05-11
  • Added fluid capability.

  • Fixed update.json was one for 1.12.2.

  • build.gradle

  • Recipe tag name is now configurable.

  • 增加了流体储存能力。

  • 修复了  1.12.2 的 update.json。

  • build.gradle

  • 配方标签名称现在可以配置。

2019-05-08
  • 5.0

  • Changed to RELEASE from ALPHA.

  • 5.1

  • First version for Minecraft 1.13.2 You can only store water and lava, vanilla fluids with buckets.

  • 5.0

  • 更改为从 ALPHA 发布。

  • 5.1

  • Minecraft 1.13.2 的第一个版本。只能用水桶储存水和熔岩,原版液体。

你已经到达了世界的尽头..
新建2021-06-26
  • Fixed an issue that tank wasn't be consumed when you craft "the emptying" recipe, surrounding tank with 8 obsidian.

2020-06-21
  • Fixed an issue that Ender IO Conduit didn't fill tank if you made new connection after the conduit connected.

2020-05-25
  • Tanks can now be used as fluid source when crafting.

    • Not consumed when crafting.

2020-01-31
  • Fixed a crash of UnsupportedOperationException when harvesting tank.

  • 修复了挖掘储罐时的崩溃问题。

2019-11-27
  • Added - German language file.

  • 已添加 - 德语文件。

2019-11-18
  • Fixed - Very big tower of tanks (>= 100) causes lag and takes too longer time to load.

  • 已修复 - 非常大的储罐塔 (>= 100) 会导致卡顿,并且加载时间过长。

2019-09-24
  • Fixed - fluid duplication with other tank that can be filled via fluid item handler.

  • 修复 - 流体与其他储罐重复,可通过流体物品处理器填充。

2019-09-23
  • Working on render improvement.

  • 致力于渲染改进。

2019-09-21
  • Update zh_cn.lang

  • Localized connection message.

  • 更新 zh_cn.lang

  • 本地化的连接消息。

2019-08-20
  • Addition - Added Chinese lang file(zn_cn.lang)

  • Changed version.

  • 新增 - 新增中文语言文件(zh_cn.lang)

  • 已更改版本。

2019-07-11
  • Addition - config option to use very easy recipe to craft wood tank.
    Change easyRecipe in recipe category in config to true.

  • 添加 - 配置选项,使用非常简单的配方来制作木储罐。
    将配置中配方类别中的简单配方更改为 true。

2019-04-25
  • Support Evil Craft Sanguinary Environmental Accumulator. 

  • Returning fluid handler on client side.

  • 支持邪恶工艺血腥环境存储器

  • 客户端返回流体处理程序。

2019-04-12
  • Added tr_tr.lang

  • Improved making connection.

  • 添加了tr_tr.lang

  • 改进了建立连接。

2019-03-02
  • Refactoring.

  • Enabled lightmap when holding tanks.

  • 重构。

  • 在持有储罐时启用光照贴图。

2019-02-27
  • Fixed an issue that rendering a tank in inventory changed lighting.

  • Not to fill stacked tank. Close #12.

  • 修复了在物品栏中渲染储罐会改变光照的问题。

  • 不要填充堆叠的储罐。

2019-02-23
  • Separated code for other mods.

  • Save custom names as chest or other inventory.

  • 其他模组的分离代码。

  • 将自定义名称保存为宝箱或其他物品栏。

2018-12-19

Update ru_ru.lang

更新ru_ru.lang

2018-12-16

Added tooltip of Hwyla and The One Prove. You can remove tooltip info through waila config. As for TOP, change showTOP in this mod's config.

添加了Hwyla和The One Prove的工具提示。 您可以通过 waila 配置删除工具提示信息。更改此模组的配置showTOP

2018-11-17
  • Added support for Applied Energistics 2.

  • Fixed logic of extracting fluid to empty container.

  • Changed the capacity of Creative tank to 2^63.

  • Improved message of connection.

  • 添加了对应用能源 2 的支持。

  • 修复了将流体抽取到空容器中的逻辑。

  • 创造储罐的容量更改为 2^63。

  • 改进了连接消息。

2018-10-09
  • Added Creative Tank.

  • Improved connection.

  • 添加了创造模式储罐。

  • 改进了连接。

2018-10-05

Changed the brightness of render when tank is hold as a current item.

更改了将储罐保留为当前物品时的渲染亮度。

2018-09-15

Added some code to render the color of fluids. 

添加流体颜色的渲染。

2018-09-03

No changes.

Try to solve #9.

没有变化。

尝试解决#9(储罐崩溃问题)。

2018-08-30

Added way to remove content of tanks.

Craft this recipe. O is Obsidian and T is tank to empty.

"OOO"

"OTO"

"OOO"

添加了去除储罐内容物的方法。

制作这个配方。O是黑曜石,T是要清空的储罐。

"OOO"

"OTO"

"OOO"

2018-07-27

Update ru_ru.lang

Update ja_jp.lang

更新 ru_ru.lang 

更新 ja_jp.lang

2018-07-25

Improved the behavior of filling buckets.

改进了填充桶的行为。

2018-06-18

Right click a tank to see its content.

右键单击储罐以查看其内容。

2018-06-09

Just one click to fill up your container whose capacity is more than 1000 mB.

e.g. Tome of Knowledge from Thermal Foundation, which can have 600,000 mB.

只需单击一下即可填充容量超过 1000 mB 的容器。

例如,来自Thermal Foundation的知识之书,可以有600,000 mB。

2018-05-05

Added config to enableOldRender, which force this mod to use the one in version 1.*

添加了启用 OldRender 的配置,这会强制此 mod 使用版本 1 中的配置。

2018-05-05

Fixed a crash of ClassCastException when you wear Ring of Magnetization by Botania. 

修复了当佩戴植物魔法的 Ring of Magnetization 时 ClassCastException 的崩溃问题。

2018-05-03
  • Added item render that can show the content of tanks.

  • Fixed some bugs in connection, treat some tanks as a big tank, by rewriting code.

  • Fixed a crash when a new sheep was born.

  • 添加了可以显示储罐内容的物品渲染。

  • 修复了一些连接错误,通过重写代码将一些储罐视为大储罐。

  • 修复了一只羊出生时的崩溃问题。

2018-04-16
  • Reduced the risk of crashing when Block Harvesting Event is fired.

  • Changed light map to see the content of tank at night. Close

  • 降低了触发方块收集事件时崩溃的风险。

  • 更改了灯光图以查看夜间储罐的内容。

2018-04-01
  • Update textures for copper, tin, lead, bronze and silver.

  • Added version checker.

  • Added config to remove and modify the recipe.

  • The content of tanks is now saved on crafting.

  • 更新铜、锡、铅、青铜和银储罐的材质。

  • 添加了版本检查器。

  • 添加了删除和修改配方的配置。

  • 储罐的内容现在在合成时保留。

2018-03-28

* Added ru_ru.lang

* Added ja_jp.lang

* The item block now has FluidHandlerItem, forge capability for fluid container.

* Changed amount of Copper tank and Tin tank. (half)

* 添加了ru_ru.lang

* 添加了ja_jp.lang

* 物品方块现在具有流体处理程序项,用于流体容器的forge功能。

*更改了铜罐和锡罐的数量。(变成一半)

2018-03-27

First

第一个版本。

你已经到达了世界的尽头..
新建2021-01-22
  • Show tank content even if it has less than 1% of its capacity. #69

  • Stopped log spam of converting message.

  • Fixed that pipe didn't drain from Creative Tank.

你已经到达了世界的尽头..