新建2022-03-21

The nano saber in forge side can be activated correctly now.(still WIP)

在 Forge 端的纳米剑现在可以被正确激活。(仍属于半成品)

2022-03-15

port storage blocks.

移植存储方块。

2022-03-02
  1. Add tooltip to electric tools.

    为电动工具添加工具提示。

  2. port Nano Saber and Quantum Suits.(both are Fabric side only and WIP)

    移植纳米剑和量子套装。(均为 Fabric 和  半成品)

  3. Fix electric wrench don't have a tooltip.

    修复电动扳手没有工具提示。

  4. Fix root advancement would not be displayed when sub-advancement were acquired early

    修复了提早获得子进度时不显示根进度的问题。

2022-03-01

port and redesign achievements to advancements(just a part of them).

将成就移植和重新设计到进度中(只是其中的一部分)。

2022-02-17

port stream repressurizer and weighted distributors.

蒸汽减压器和加权分配器。

2022-02-16

port IC2TNT and nukes.

移植了工业2TNT和核弹。

2022-02-16

port charge pad blocks, debug item.

移植了充电座方块,调试物品。

2022-02-16

port terraformer, add missing files.

移植地形转换机,添加缺失的文件。

2022-02-15

port some misc machines.

移植一些杂项机器。

2022-02-15

Port remaining fluid machines.

移植其余的流体机器。

2022-02-15
  1. port uu machines.

    移植uu机器。

  2. port energy-o-mat.

    移植能量充电座。


2022-02-09

Remove unneeded method, enchantability is already set to 0 in armor material.

移除不需要的方法,盔甲材料中的附魔已经设置为0。

2022-02-09

Add durability bar to Nano Armor.

为纳米盔甲添加耐久条。

2022-02-09

Remove outdated implementation of durability bar from Nano Armor.

移除纳米盔甲中过时的耐久条。

2022-02-08

Add missing forge bronze ingot tag.

添加缺少的青铜锭 Forge标签。

2022-02-08
  1. port resource machines.

    移植资源机器。

  2. fix build, organize imports.

    修复构建,组织导入。

2022-02-08

port adv processing machines, cutter+hammer tools. (need ToolUseRecipe)

移植金属成型机,板材切割剪刀+锤子工具。(需要 ToolUse 配方)

2022-02-08

Add tooltip to electric armor items.

为电动装甲物品添加工具提示。

2022-02-08

Add durability bar to Nano armor.

为纳米装甲添加耐久度条。

2022-02-08

Port Nano Suit. (WIP, Fabric only functionality)

移植纳米套装。(半成品,仅Fabric功能)

2022-02-08

port kinetic generator, heat vents.

移植动能发电机,散热器。

2022-02-07

port heat generators.

移植热能发电机。

2022-02-07

port basic generators.

移植基础发电机。

2022-02-04

Port detector and splitter cable.

移植检测线缆和分流线缆。

2022-02-04

Allow SideProxy.requestTick to be called early.

允许 SideProxy.requestTick 被提前调用。

2022-02-04

Adjust for Forge .66 changes, replace TEB.getBlockState with getCachedState.

调整 Forge .66版本的变化,用 getCachedState 替换 TEB.getBlockState。

2022-02-04

Implement missing cable logic.

实现缺少的电缆逻辑。

2022-02-03

Add Hazmat items (not functional).

添加危险品物品(非功能性)。

2022-02-03

Add bronze armor and alloy chestplate.

添加青铜盔甲和合金胸甲。

2022-02-01
  1. Comment on BlockTexGlass (it doesn't allow placing things on it), start working on reinforced door.

     BlockTexGlass评论(它不允许在上面放置东西),开始研究防爆门。

  2. Port Reinforced Door.

    移植防爆门。

2022-02-01
  1. Fix Iron Fence connecting bug... also reinforcing iron scaffolds with iron fence.

    修复铁栅栏连接错误...还用铁栅栏加固铁脚手架。

  2. Remove some more unneeded code from BlockIC2Fence.

    从 BlockIC2Fence 中删除一些不需要的代码。

2022-02-01
  1. Move BlockIC2Fence.

    更多 BlockIC2Fence。

  2. Port Iron Fence ( no magnetizer logic).

    移植铁栅栏。(无磁化器逻辑)


2022-01-30

Add loot tables and tool tags to sheets, scaffolds, reinforced glass.

将战利品表和工具标签添加到中子反射板、脚手架、强化玻璃上。

2022-01-29

Implement cable place+destroy enet interaction.

实现电缆放置+销毁 ENet 交互。

2022-01-29

Move Fabric block tags to the right location.

将 Fabric 方块标签移动到正确的位置。

2022-01-29
  1. Move BlockSheet.

    移动BlockSheet。

  2. Port BlockSheet.

    移植BlockSheet。

2022-01-29

Port reinforced glass.

移植防爆玻璃。

2022-01-29

Make reinforced glass sides not be "solid".

2022-01-29

Port reinforced glass.

移植了防爆玻璃。

2022-01-29

Correct comments in `BlockFoam`.

更正 `BlockFoam` 中的注释。

2022-01-28

Port BlockFoam.

移植建筑泡沫。

2022-01-28

Add scaffolds to minecraft:climbable, convert spaces to tabs and slightly simplify scaffold collision code.

向 minecraft:climbable 添加脚手架,将空格转换为制表符并稍微简化脚手架碰撞代码。

2022-01-28

Implement Forge render layer registration.

实现 Forge 渲染层注册。

2022-01-28

Port Scaffolds. (missing cutout rendering on forge and reinforcing iron scaffold, which requires iron fence)

移植脚手架。(锻造和加固铁脚手架上缺少切口渲染,需要铁栅栏)

2022-01-28
  1. Add block tags required by forge to load a world.

    添加 Forge 加载世界所需的方块标签。

  2. Fix Forge cable model rendering.

    修复 Forge 电缆模型渲染。


2022-01-27

partial cables, cf wall.

添加部分电缆,建筑泡沫墙。

2022-01-27

Port wrench, treetap.

移植扳手,木龙头。

2022-01-26

Remove unused access widener as it isn't supported by the build setup atm.

删除未使用的访问扩展器,因为构建设置 atm 不支持它。

2022-01-26
  1. Port a few basic generators.

    移植一些基本的生成器。

  2. port energy storage blocks and transformers.

    移植储电盒和变压器。


2022-01-25
  1. Fix rubber trees generating under water.

    修复在水下生成的橡胶树。

  2. Port basic machines and all their deps.

    移植基本机器及其所有组织。

2022-01-23

Fix ScreenHandler.listeners access in production.

修复 ScreenHandler.listeners 在生产中的访问。

2022-01-21

Support 1.18.1.

支持1.18.1

你已经到达了世界的尽头..
新建2022-07-19

Fix some Chinese translate (QianShanyao)

修复了一些中文翻译。(乾山瑶)

2020-10-13

Add isFlammable to TileEntityBlock.

2020-06-15

Fix console spam

2020-06-09

More crops.

2020-06-05
Fix #2613 (estebes)
2020-06-05

Expose redstone methods to the TileEntityBlock (estebes)

2020-06-04

Improve the Semi Fluid Generator. (estebes)

2020-06-04

Fix build.gradle (estebes)

2020-06-03

Revival of the BuildCraft compat module (estebes)

2020-06-03

Small cleanup. (estebes)

2020-06-03

Possibly actually fix #2593. (estebes)

2020-06-03

Fix missing Jei crop seeds. Fix #2593. (estebes)

2020-06-02

Fix being able to 'disable' the weed crop. (estebes)

2020-06-02
Fix crop placement collision check. (estebes)
2020-05-30

Allow disabling crops in the config (estebes)

2020-05-29

Small fix. (estebes)

2020-05-29

New old crops (in memory of IDN) (estebes)

2020-05-23

Fix not calling markDirty() after fluid handler interactions (estebes)

2020-05-17

Fix #2610 (details)

2020-05-17

Fix #2691(details)

2020-05-15

Fix setting crops not updating terrain air quality (estebes)

2020-04-08
  • Fix some wonky and a missing ore dict entryFixes #2659 and #2660 (Chocohead)

  • Allow upgrading Trade-O-Mats to be remotely accessibleGetting closer to the Trading Terminals being useful (Chocohead)

  • Add a remote access upgradeAllows blocks to mark themselves as reachable beyond the player's normal reach (although not necessarily always so) (Chocohead)

  • Cast slightly more safely (Chocohead)

  • Fix server crashFixes #2651, #2654, #2658, #2664, #2667, #2669 (Chocohead)

2020-03-15
  • Add Trading Terminal outlineDoesn't do anything yet other than act as a test for ScrollableList (Chocohead)

  • Clean up ScrollableListAdd a way of removing items from the listRemove some of the funky bit ops in favour of hexFix scrolling with more than 17 itemsFix scroll bar falling out when items are added or removed (Chocohead)

  • Implement scroll bar ScrollableList (Chocohead)

  • Add GUIElement for drawing player heads (Chocohead)

  • Allow GUIElements to watch for the mouse being dragged (Chocohead)

  • Fix GUIElement scrolling being wonkyOnly 3 years late (Chocohead)

  • Fix item images not always drawing with the correct item shading (Chocohead)

2020-03-14
  • Small cleanup (Chocohead)

  • Fix beer/coffee effects not stacking visuallyApplied in the background but never told the client (Chocohead)

  • Fix any possible hole in keyboard handlingQuell any problems from #2646 (Chocohead)

  • Try fix throwing handheld containers some moreShould fix #2453, #2556 and #2648 (Chocohead)

2020-05-10
  • Small change. (estebes)

2020-05-10
  • Improve IInventorySlotHolder. Improve ItemToolIC2. (estebes)

2020-05-09
  • Improvments to ToolClass and ItemToolIC2 (estebes)

  • Minor fix. (estebes)

  • Improve IInventorySlotHolder compatibility. (estebes)

2020-05-08
  • Improve IInventorySlotHolder. (estebes)

2019-01-24

Update headlines with custom profile support to allow the content of IC2 to be heavily tweaked

    Ships with two profiles by default, Experimental (default) and Classic (old item/textures/recipes)
    Additional profiles can be added as zips or folders in the ic2_profiles directory containing a profile.xml
    Profile is selected via the profile section in the config (by case-insensitive name), needs a game restart to apply currently
    Allows overriding of individual textures, including other mods
    Allows the adding to or replacement of recipes by machine (including the crafting table and furnace)
    Has the option of using the Experimental or Classic item set, or both if you really like balancing things
    Full world compatibility between profiles, down to machines remembering their tier and energy capacity
    Open to suggestions or improvements as always on the forums

Notable improvements to audio (new sounds added, pauses with the game and volume configurable in game separately), the Windmeter (now explains the status of Wind Mills and Turbines, as well as the effective wind strength from nearby obstructions) and tweaks to Uranium processing to be more similar to Factorio's.


Many other improvements and fixes too:

    Fix Block#getSubBlocks being wrongly marked as client side only
    Default out ITeBlock place handlers
    Fix a crash with BlockTileEntity's face shape and breaking particles when passed the wrong location
    Fix crash when connected to servers IC2 only on the client
    Improve JEI item transfer in the Industrial Workbench
    Improve conflicting recipe exceptions
    Improve the Windmeter to help with Wind Mills and Wind Turbines
    Add solid UU recipes
    Fix charging Cropnalyzers with non-single use items
    Fix turbine rotors appearing empty when heavily damaged
    Add Item#isEnchantable override to electric armour
    Fix hand held container item switching
    Improve networking to release packet data once used
    Fix Nano Sabre breaking blocks in creative
    Add additional information for bad fluid containers which return null for IFluidHandlerItem#getContainer
    Fix energy net event receivers not working
    Add ItemHandler capability to reactor access hatches
    Pause IC2 sounds whilst the game is also paused
    Fix crash with invalid meta values for classic cells
    Fix foamed cables not rendering the block behind them through the holes
    Nerf obsidian in the block cutting machine
    Fix the painter cleaning recipe
    Fix machine recipes whilst have inputs that use containers
    Ensure foam state and colour changes always save
    Fix air containing Universal Fluid Cells emptying recipe
    Add a noise to gas vapourisation
    Add config recipe removal back
    Add an IRecipeType matching NBT exactly
    Avoid duplicating containers in machine recipes
    Register recipes earlier to avoid addons adding duplicate recipes before IC2
    Fix Stirling Kinetic Generator limiting output oddly
    Fix the Kinetic Stirling Generator and Liquid Heat Exchanger output slots overwriting each other
    Move IC2 furnace recipes to an ini file (allowing them to be changed)
    Log when a conflicting recipe is tried to be added but isn't forced
    Late load some Block Cutting Machine recipes to allow more specific ones to be tried first
    Fix some recipes only accepting vanilla planks
    Add slag to the Ore Dictionary (itemSlag)
    Changed Uranium processing to match Factorio closer
    Improve the performance of comparator inventory calculations
    Fix placing cables whilst holding an unpainted Painter
    Add separate volume control for IC2 audio
    Change AudioManager#playOnce to a more logical default (breaks Tri-Addon's Gravisuite tools)
    Add proper furnace sounds for the Electric and Induction Furnaces
    Fix the classic Canner and Cropmatron GUIs
    Add sounds to the classic Canner and Iron Furnace
    Fix pump not switching on whilst working
    Add a variety of explosion sounds to match the type of explosion
    Fix Wind and Water Turbines not automatically updating the rotor status
    Fix crash with classic Empty Cells
    Fix the dedicated server Watchdog killing UU drop scans
    Implement IShapedRecipe on AdvRecipe
    Fix leg and chestplate armour protection values being reversed
    Guard harder against HandHeldInventory throwing crashes
    Switch to Forge's FakePlayer
    Allow putting transformer upgrades in the Condenser
    Fix the Advanced Miner's tier not scaling with the Miner's (which is configurable)
    Improve laser events (needed for Full Drop)
    Allow configuring the tier of the Mass and Matter Fabricators

Updated the following translations:

    Russian
    Brazilian Portugese
    Korean
    Ukrainian

你已经到达了世界的尽头..
新建未知时间

IndustrialCraft² open Beta, SSP-Only

2020-03-08

Allow non TileEntityInventory tiles to makes use of dynamic GUI slots. (estebes)

2020-03-05

Add a new custom gauge. (estebes)

2019-12-02
  1. Fix wrenching fluid pipes passing null to neighbouring blocks (Chocohead)


翻译:修复了扳动的流体管道向邻近方块输送null的错误

2019-08-20
  1. New pipe textures. (estebes) 


翻译:新的管子材质

2019-08-19
  1. Fixing annoying drill sound when breaking hard blocks. (estebes) 


翻译:改善了当用钻头破坏硬质方块时烦人的音效

2019-08-19
  1. Try to fix the build. (estebes) 


翻译:试图修复快照

未知时间
  1. Change how pipe connectivity works. (estebes)


翻译:更改了管道连接方式

2019-08-17
  1. Become slightly distracted from the task at hand Heat sinks still need implementing, but why not start redesigning the Steam Boiler instead? With heat no longer so clear cut the experience needs to be improved somewhat to account for it Currently doesn't do anything other than heat up and look pretty (Chocohead)

  2. Fix pump battery slot ignoring upgrades Fixes #2594 (Chocohead)

  3. Add a mechanism to average heat over time Allows summarising an analogue process a little easier Allows compacting a SolidHeat instance down to a relative float value, which is also the string representation Moves networking additions to a single place (Chocohead)

  4. Add a toggle group GUI element Makes for slightly easier radio buttons (Chocohead)


2019-08-14
  1. Fix Coke Kiln. (estebes) 

2019-08-14
  1. Allow creating SolidHeat instances on demand Reduces object churn for large surfaces which change heat frequently (Chocohead)

  2. Implement a notion of conductivity Allows heat aware tiles to change the heat conductivity alongside temperature differences Also fixes a bug with heat balancing designed to avoid over sharing which still over shared (Chocohead)

  3. Mount specific heat capacity to SolidHeat Realistically the cases where SolidHeat is important the specific heat capacity is too Also makes SolidHeat final to encourage the JVM to be more magic (Chocohead)

  4. Fix heat tinting around solid blocks Will now use the surrounding block lights for each face which should stop it going completely black (Chocohead)


2019-08-13
  1. Avoid shading crop sticks Fixes #2543 (Chocohead)

  2. Add pair of heat (unaware) sinks Column will need some more appropriate colours (Chocohead)

  3. Copy less, loop more Probably actually much more expensive to what was before it, but cleaner Still feel like there's a proper/sensible way to do with too (Chocohead)

  4. Fix the rubber tree item model Turns out what broke in 1.9 was parent item transforms stacked instead of being ignored Thus dropping Forge's inappropriate ones makes it work again Fixes #2409 and #2558 (Chocohead)


2019-08-08
  1. Fix Crop providedQuality. (estebes) 

2019-08-07
  1. Use OreDictionary for iridium related recipes. Adjust values for the Cropmatron and CropHarvester. (estebes)

2019-08-06
  1. Fix treetapping non-resin logs still consuming durability Fixes #2584 (Chocohead)

  2. More work on specific heat capacity (Chocohead)

  3. Minor cleanup (Chocohead)

  4. Switch to interfaces for heat awareness Begins splitting the concept of apparent temperature and true heat for modelling specific heat capacity (Chocohead)

  5. Avoid pushing every build as a release We've had 170 now, back to betas (Chocohead)


2019-08-05
  1. Fix Crop Harvester recipe. (estebes) 

2019-08-05
  1. Fix dynamite recipes being stingy Fixes #2573 (Chocohead)

  2. Fix acacia and dark oak crops dropping invalid logs Fixes #2581 (Chocohead)

  3. Fix EU-Reader crashing when the block being read changes Fixes #2583 (Chocohead)

  4. Fix new crops missing localisation (Chocohead)

  5. Allow CropCards to customise the name of the produced seeds (Chocohead)

  6. Fix bronze rotor missing a translation Fixes #2570 (Chocohead)

  7. Avoid creating lists just to be streamed (Chocohead)

  8. Avoid ticking on the client without a reason (Chocohead)


2019-08-05
  1. Small fix. (estebes)

2019-08-05
  1. Small buff to crop availability to crossbreed (~20%). (estebes)

2019-08-03
  1. Rebalanced the Crop Harvester. Cropmatron now supports upgrades. Added new Crops - Oak, Spruce, Birch, Jungle, Acacia, Flax. (estebes)

2019-07-29
  1. New sulfur recipe. Fix bug with worktable container syncing. Improved recipes related to dust, crushed ores and plates. (estebes) 

2019-07-23
  1. Create new release (estebes) 

2019-07-16
  1. Fix a few things regarding the Classic profile. (estebes)

2019-07-15
  1. Create OreDictionary entry for the iridium ore (ingotIridium) (estebes)

2019-07-13
  1. Fix some entries (estebes)

2019-07-13
  1. Fix missing ; (estebes)

未知时间
  1. Added a lot more oredictionary entries (estebes)

2019-06-23
  1. Fix machines not dropping anything when broken with anything but a wrench (Chocohead)

  2. Fix removals failing to notify neighbours (Chocohead)


2019-06-21
  1. Implement surface removal Appears to all work at least (Chocohead)

2019-06-20
  1. Fix hot cube item model (Chocohead)

  2. Implement multi-surface merging Also makes some more optimisations (Chocohead)

  3. Fix broken lang file (Chocohead)


2019-06-06
  1. Ensure the client is kept aware of cube heat Little bit more work as it can (and does) change off thread (Chocohead)

  2. Log surface with temperature Super spammy but makes it clear which a cube is in (Chocohead)

  3. Rough colour changes for temperature Good enough for the time being (Chocohead)


2019-06-19
  1. Avoid memory churning collections so much (Chocohead)

  2. Temporarily work around temperature-colouring scaling not being implemented (Chocohead)

  3. Fix a collection of bugs Actually lets heat flow now (without deadlocking too) (Chocohead)

  4. Drop event notification system It's massively memory heavy for high surface areas for little gain Trades the memory savings so nodes know their neighbours (Chocohead)

  5. Nothing to see here Unless you're in dev, in which case there's a "hot" "cube" Also the beginnings of a semi-analogue heat transfering mechanism (Chocohead)

  6. Update Russian translation, thanks QuantumStatement (Chocohead)

  7. Update German translation, thanks rumspringa (Chocohead)

  8. Tape the Coke Kiln back up (Chocohead)


2019-06-07
  1. Fix API (estebes) 

2019-05-30
  1. Fix generator facings (estebes) 

2019-05-22
  1. Fix locale (estebes)

2019-05-22
  1. Actually fix build (estebes)

未知时间
  1. Fix build (estebes)

未知时间
  1. Refactor (estebes)

  2. Temporarily disable the coke kiln (estebes)

  3. Cleanup some code (estebes)

  4. Added the bronze rotor (estebes)

  5. Fix the coke kiln hatch recipe. Now uses an iron trapdoor (estebes)

  6. Improve the dynamic recipe manager (estebes)


2019-05-15
  1. Fix 2541 (estebes)

2019-05-11
  1. Turn off debugging to prevent log spam (estebes)

2019-05-11
  1. Fluid pipes internal logic improved. New Storage Box textures. (estebes)

  2. Improves pipes (estebes)


2019-05-11
  1. Fix pipe bounding boxes for good Could alternatively flip a static boolean to change the return of getOutlineBoundingBox() when rendering Saves cloning vanilla code but also looks clunkier (Chocohead)

2019-05-08
  1. Improve tooltips for tank and storage box. Fix storages boxes and tanks not stacking properly. (estebes)

2019-05-03
  1. Fix crash testing the internal side of pipes (Chocohead)

2019-05-03
  1. Small changes (estebes)

2019-05-03
  1. Play about with pipe hitboxes some more Sort of an attempt at compromise between a fitting and helpful hitbox (Chocohead)

  2. Explicitly mention how to connect pipes (Chocohead)


2019-05-03
  1. better pipe textures (estebes)

2019-05-02
  1. Fluid pipes are live (estebes)

2019-05-02
  1. Show the side about to be rotated to when wrenching (Chocohead)

  2. Add a utility to get the rotation based on ray trace (Chocohead)

  3. Move the GL repositioning into EnhancedOverlay (Chocohead)


2019-05-02
  1. Fix overlay's alpha (estebes)

2019-05-02
  1. Fix overlay interaction with pipes (estebes)

2019-05-02
  1. Only show wrench overlay on blocks that can be rotated from that side (Chocohead)

  2. Allow IWrenchables to suggest whether a rotation is possible Defaults to true as previously it was presumed everything was worth a try (Chocohead)

  3. Add more context to IEnhancedOverlayProvider (Chocohead)

  4. Avoid churning WrenchOverlays (Chocohead)


2019-05-02
  1. Plaster docs everywhere Just because I can (Chocohead)

  2. Highlight the segment being hovered (Chocohead)

  3. Drop the tessellator argument Realistically it's never going to be in doubt (Chocohead)

  4. Avoid using GameProfile#equals It checks both ID and name, which is no good if people change their names (Chocohead)

  5. Break overlay rendering out into a dedicated handler (Chocohead)

  6. Allow drawing overlays with colour directly (Chocohead)

  7. Use a more appropriate functional type Given we don't want exceptions but do want boolean values, BooleanSupplier is the way to go (Chocohead)


2019-05-02
  1. Fix connectivity (estebes)

2019-05-01
  1. More work on pipes (estebes)

2019-05-01
  1. More work on pipes (estebes)

2019-04-30
  1. Improve the enhanced overlay (estebes)

2019-04-30
  1. Crowbar recipe and locale (estebes)

  2. Fix wrench durability (estebes)

  3. Improve the crowbar (estebes)

  4. Improve wrench sounds. More work on pipes. Added the crowbar. (estebes)

  5. Update the simplified chinese translation (estebes)


2019-04-28
  1. New tanks and tank funcionality (estebes)

  2. Add the Iridium Storage Box (estebes)

2019-04-27
  1. Fix not adjusting the multipliers for the new wind equation... (Player)

2019-04-27
  1. Add translation for Creosote (estebes)

  2. Add recipes for the storage boxes (estebes)

  3. Fix refractory_bricks texture (estebes)

  4. Added the storage box. Fix a few thigns here an there. (estebes)

  5. Fix the Coke Kiln Hatch gui (estebes)


2019-04-23
  1. Fix #2531 (estebes)

2019-04-23
  1. Fix the Coke Kiln harvest tool (estebes)

  2. Improve the DynamicRecipeManager (estebes)

2019-04-22
  1. Make wind simulation more resistant against dodgy world height or sea level values. (Player)

2019-04-22
  1. Improve the DynamicRecipeManager (estebes)

  2. Small Coke Kiln fixes (estebes)

2019-04-22
  1. New multiblock - Coke Kiln (estebes)

2019-04-16
  1. Tint pipe item models rather than manually creating them (Chocohead)

  2. Enhance pipe models Fixes particle textures being wrong (Chocohead)

  3. Allow ISpecialParticleModels to completely customise particles (Chocohead)

2019-04-16
  1. Custom IFluidHandler (estebes)

2019-04-15
  1. Fix logic (estebes)

2019-04-15
  1. Small wrench fix (estebes)

2019-04-15
  1. Small wrench improvements. (estebes)

2019-04-12
  1. Add wrench tooltip with instruction. Make the wrench non-enchantable. (estebes)

2019-04-12
  1. Allow the new wrench to be used in recipes that use the old wrench. (estebes)

  2. Some texture and models. Improved wrenching overlay. New wrenching implementation now affects most of the ic2 teblocks. (estebes)


2019-04-11
  1. Allow disabling items from having jetpacks attached in the config (Chocohead)

  2. Close enough (Chocohead)

2019-04-11

1.Fix filling classic empty cells not consuming them in the process — chocohead / detail

修复:被填满的流体单元槽不会被消耗。

2.Fix the classic Empty Cell recipe producing 15 too few — chocohead / detail

修复:空流体单元槽配方产出异常。(存疑)

3.Fix some items showing in classic that don't need to — chocohead / detail

修复:一些物品呈现旧版本的样子。(存疑)

4.Add support for custom mining drills — chocohead / detail

现在开始支持自定义采矿钻头。

5.Hide the lappack when using experimental — chocohead / detail

当使用实验版时隐藏lappack。

6.Fix iron scaffolding appearing to be wooden — chocohead / detail

修复;铁质脚手架有时会变成木质的。

7.Add support for custom hazmat armour — chocohead / detail

开始支持自定义防化服。

8.Merge ItemElectricTool into ItemToolIC2 hierarchy — chocohead / detail

将ItemElectricTool并入ItemToolIC2。

9.Remove unnecessary casts — chocohead / detail

移除冗余代码。


2019-04-09

1.Fix: Depleted MOX quad rod doesn't produce enough iron — estebes / detail

修复:四联燃料棒(枯竭MOX)没有产生足够的铁。

2019-04-09

1.Fix imports — estebes / detail

修复:输入参数。


2019-04-09

1.Fix imports — estebes / detail

修复:输入参数。

2019-04-09

1.New wrench and wrench functionality — estebes / detail

新的扳手以及功能。

2019-04-09
2.8.112-ex112

1.Hopefully fix encoding enums for the last time — chocohead / detail

希望最后一次修复了编码实例。

2.Fix weighted item distributors failing to try lower priorities — chocohead / detail

修复:优先级的物品分送器无法切换到更低的优先级。(存疑)

3.Ensure foam setting takes random tick speed into account — chocohead / detail

确保建筑泡沫应用随机TICK速度。

4.Allow classic MFE to charge and drain tier 3 items — chocohead / detail

允许MFEU储电箱给一根线上的3个物品充电或供电。(存疑)

5.Fix using the wrong foam sprayer in both style profiles — chocohead / detail

修复:两种模式下泡沫喷枪出现错误。

6.Fix Block Cutting Machine GUI texture — chocohead / detail

修复:切割机的GUI材质。

7.Fix reactor GUI texture — chocohead / detail

修复;反应堆的GUI材质。

2019-02-06
2.8.111-ex112

1.Allow classic MFSU to charge and drain tier 4 items — chocohead / detail

允许MFSU储电箱给一根线上的4个物品充电或供电。

2019-02-02
2.8.110-ex112

1.Fix the armour dyeing recipe matching too readily— chocohead / detail

修复:护甲的染色配方过于便利。(存疑)

2.Fix machine recipe removal for multi-item outputs— chocohead / detail

修复:移除多物品输出机器的配方。(存疑)

3.Fix UU scan missing air like blocks— chocohead / detail

修复:UU扫描机缺失诸如空气的方块。

4.Notify observers when crops on crop sticks grow— chocohead / detail

当作物在作物架上生长时通知玩家(观察者)。

5.Fix GUI name with Advanced Upgrades— chocohead / detail

修复:Advanced Upgrades的GUI命名。

6.Fix an IllegalAccessException using uu-world-scan— chocohead / detail

修复:一个非法进程使用UU世界扫描功能

7.Add comparator support to the tank— chocohead / detail

为流体存储器增加比较支持。(存疑)


2019-01-13
2.8.108-ex112
  1. Fix the advanced miner having an indecisive tier (detail)

  2. Ensure the condenser always updates its tier too (detail)

2018-07-04
2.8.91-ex112
  1. 确保容器不会不小心被复制

  2. 更早的注册配方以确保IC2在扩展前加载

2018-06-26
2.8.90-ex112

更新了JEI处理器。

2018-06-19
2.8.89-ex112

修复了载入配方时崩溃的问题

2018-06-26
2.8.88-ex112
  1. 删除了不必要@Deprecated注解

  2. 加入IRecipeInput接口用于准确的NBT标签匹配

  3. 修复了生产压缩空气的配方优先级超过其他合成的问题

2018-06-18
2.8.87-ex112

重新添加了去除的配方

2018-06-16
2.8.86-ex112
  1. 修复了输入槽为容器的机器配方

  2. 确保泡沫和颜色的改变总是会保存

  3. 修复了旧的清空压缩空气单元的配方

  4. 临时性的修复了在JEI中清洁刷子配方的问题

  5. 在气体气化时产生噪声


2018-06-15
2.8.85-ex112
  1. 将物品管理器的能力系统加入了反应堆访问接口

  2. 当游戏暂停时暂停IC2的音效

  3. 为单元处理无效的meta值

  4. 修复了不渲染被建筑泡沫包裹的导线后的方块的问题

  5. 在方块切割机中切割黑曜石

  6. 修复了清洁刷子的合成不工作的问题

未知时间
2.8.84-ex112(1.12.2)

用于合成表中分辨1.12.2版本用。

未知时间
2.7.1-ex111(1.11.2)

用于合成表中分辨1.11.2版本用。

未知时间
2.6.13-ex110

清理名称/ID在CropCard上的处理。

未知时间
2.6.12-ex110

修复:反应堆输出配置不影响反应堆。

修复:铁栅栏不连接到正在为其供能的磁化机。

避免传送激活传送机,防止卡在无限循环的传送中。

未知时间
2.6.11-ex110

为多个GUI改进工具提示。

改进羊毛垫。

未知时间
2.6.10-ex110

添加厚制板的打粉机合成表。

添加羊毛垫。

修复服务器。

未知时间
2.6.9-ex110

改进“热力膨胀Mod”的块的“getItem”。

移除日光灯的Debug材质。

未知时间
2.6.8-ex110

修复输入的方法的堆栈大小。

修复隐藏合成表和配置文件。

为冷凝器再充添加JEI调用接口。

未知时间
2.6.7-ex110

修复Bug:

#1914

#1915

#1916

#1917

修复扫描器按钮Bug。


未知时间
2.6.6-ex110

采用直接使用方块状态的方式(如果可用)。

显式地实现Block.getItem。

未知时间
2.6.5-ex110

(有希望)修复#1912

整理。

无明确理由修复高级合成表。

修复刚好发现的无效代码。

重新支持Java 6。

未知时间
2.6.4-ex110

增加新的从双联燃料棒升级到四联燃料棒的合成表。

启用在钻石钻头合成表中的部分原料。

修复无法显示的隐藏块。

未知时间
2.6.3-ex110

尝试停用在集成的JEI异步回调机制中不能被解析的方法。

未知时间
2.6.2-ex110

修复采矿镭射枪的作用范围。

未知时间

common-第1张图片

Commit 08ec3548313021166ac62c3151b852df7b8dd53b by Aroma1997

修复了#0001513
common-第2张图片The file was modifiedsrc/ic2/core/item/tool/ItemSprayer.java


未知时间

Commit 5ed8dadc0319d00380aadc6768a897be76fce163 by Aroma1997

本地化更新。
common-第1张图片The file was modifiedresources/ic2/lang/zh_CN.properties
common-第1张图片The file was modifiedresources/ic2/lang/tr_TR.properties
common-第1张图片The file was modifiedresources/ic2/lang/pt_BR.properties


未知时间

Commit 57ce34263804c4b5cddf81863eb63503d8f36fe0 by Aroma1997

使反应堆压力容器实现了ISide接口。
common-第1张图片The file was modifiedsrc/ic2/core/block/reactor/tileentity/TileEntityReactorAccessHatch.java


未知时间

Commit a20cd97423c1e981c3be9b91f2eaf017fbe0d844 by Aroma1997

增加了记录删除无效机械配方的日志。
common-第1张图片The file was modifiedsrc/ic2/core/BasicMachineRecipeManager.java


未知时间

common-第1张图片

Commit 9f84b91417fa399bd237eb2673e97255791f959d by Aroma1997

扩大了药水ID的范围。
common-第2张图片The file was modifiedsrc/ic2/core/init/BlocksItems.java
common-第2张图片The file was modifiedsrc/ic2/core/IC2Potion.java


未知时间
common-第1张图片

Commit b25f02f126533ef4c6d38509868962736c46a726 by ganda.estebes

改进了导线渲染器
common-第2张图片The file was modifiedsrc/ic2/core/block/wiring/TileEntityCable.java


未知时间
common-第1张图片

Commit 674e7443c383b42ae547e429e2cc8a5f6fb0074a by estebes

修复了充电座的不一致
common-第2张图片The file was modifiedsrc/ic2/core/block/wiring/TileEntityChargepadCESU.java
common-第2张图片The file was modifiedsrc/ic2/core/block/wiring/TileEntityChargepadBatBox.java
common-第2张图片The file was modifiedsrc/ic2/core/block/wiring/TileEntityChargepadBlock.java


未知时间
common-第1张图片

Commit bc55ec2f4fefd3eec36af8ec756fad2d0dca778b by estebes

修复了#1744 - 冷凝器
common-第2张图片The file was modifiedresources/assets/ic2/config/shaped_recipes.ini
common-第2张图片The file was modifiedresources/assets/ic2/config/shapeless_recipes.ini


未知时间
common-第1张图片

Commit 264cd392911cc02e319a7c7cce40045924175c3e by estebes

修复了#1835
common-第2张图片The file was modifiedsrc/ic2/core/crop/TileEntityCrop.java


未知时间

Commit 99831b5304e31918a0494b7f8d47fc592ec2ff2f by estebes

水力动能发生机现在检查生态群系类型
common-第1张图片The file was modifiedsrc/ic2/core/block/kineticgenerator/tileentity/TileEntityWaterKineticGenerator.java


未知时间
common-第1张图片

Commit 1f815979f92157eba6711de0f2fed7c9120d8e6b by player

暂时性的修复了#1823
common-第2张图片The file was modifiedsrc/ic2/core/block/personal/TileEntityEnergyOMat.java
common-第2张图片The file was modifiedsrc/ic2/core/block/personal/TileEntityTradeOMat.java


未知时间
common-第1张图片

Commit e19199693b9b81fd51da747bed3b376d67e37f3f by estebes

修复了1822
common-第2张图片The file was addedsrc/ic2/core/block/invslot/InvSlotArmor.java
common-第3张图片The file was modifiedsrc/ic2/core/block/wiring/ContainerElectricBlock.java
common-第3张图片The file was modifiedsrc/ic2/core/block/wiring/ContainerChargepadBlock.java


未知时间

修复了问题#1812

未知时间

修复了#1811

未知时间

修复了s->c容器同步。

未知时间

重要! 修复了#1810

未知时间

1.Improve RPC handling.改善对RPC的操作。

未知时间

当打开GUI时忽略了FakePlayer。修复了#0001638

未知时间

Fixed Hammer and Cutter having one more use than they should have. (details)

-- by aroma1997


修复锤子和剪子部分代码(其实就两句话。。。)

未知时间

fix #1574, #1575 (details) -- by player


修复NEII显示配方的问题。

注意是NEII不是NEI。


未知时间

Make the previous change non-silent. 


撤销#709的改动。(逗我呢吧 (╯‵□′)╯︵┻━┻

未知时间

Allow to ignore invalid recipes silently.


默默地忽略掉有问题的合成表。

未知时间
  1. Small angle adjustement for kinetic water generators. — aroma1997 / detail

  2. Fix #0001507 — aroma1997 / detail

  3. Fix #0001571 — aroma1997 / detail


  1. 微调了下水动的角度

    以及修复bug

未知时间
  1. Worked and added Water Kinetic Generator. (details)

  2. Changed name of Rotors. (details)


  1. 增加了水动(内部测试用,暂时无法合成)。

  2. 改变了转子的名称(语言文件)。

未知时间

Changes:

    1,Slightly tweaked Charging Batteries again. (details)


---------------------------------------------------------------------------------

变更:

    1,再次对充电电池稍作调整。

未知时间

Change:

    1,EnergyNet: Potentially fix Node.setGrid()— player / detail

    2,Improve crop backwards compatibility. — player / detail


----------------------------------------------------------------------------------------

变更:

    1,能源网:修复Node.setGrid()潜在的错误。

    2,改善试作物可向后兼容。

未知时间
  • 从配置行中删除了字节顺序标记

  • 当需要时,包含了原始的配置输入行的一个净化版本

未知时间

Changes

  1. Added Charging Batteries.(details) --by aroma1997


----------------------------------------------------------------------------------

变更内容

  1. 新增aroma1997的便携式充电设备(Portable Recharger),现在它已不是addon了..

未知时间

Changes
1.Reduce startup console output. (detail)
2.Support fully custom translation keys for crops. (detail)
3.Migrate crops to not use IDs anymore. (detail)


--------------------------------------------------------------------------------------

变更内容

  1. 减少了启动时控制台输出(可能减少log大小。)

  2. 支持完全自定义翻译杂交作物。

  3. 杂交作物统一ID,类比通用流体单元。

未知时间

 Changes
1.Work around CoFHCore resetting the vanilla language map. (detail)
2.Change iridium to have harvestlevel 100. (detail)
3.Change crops to be localized properly. (detail)


------------------------------------------------------------------------------------------------

变更内容

  1. 处理CoFH模组对原版选择语言界面的更改(preinit~postinit阶段)。

  2. 铱钻头挖掘等级(Harvest Level)更改为100级。(石头:0;铜:1;铁:2;锡/红石:3;钻石/黑曜石:4;耐酸铝:5;阿迪特:6;钴:7;玛玉灵:8;玛玉灵+:⑨)

  3. 修缮了杂交作物的材质。

未知时间

修复了#1535 

集中了log处理


未知时间

增加了更多的工具提示信息

未知时间
2.2.657-2.2.659

修复了#1489

修复了风力动能发生机显示列表的泄漏

增加了铁扇叶并将其使用

未知时间

修复了#1484潜在的问题

未知时间

增加了#1486的接口检查

未知时间

将NEI信息加入了车床

加入了stuff的合成配方

本地化和一些临时的材质

启用了stuff,它应该可以工作...


未知时间
2.2.653_experimental

基本上完成了车床(Lathe)的工作。现在只差材质了。

未知时间
2.2.650_experimental
  1. 更新语言文件(中文英文意大利语)

  2. 升级打矿机GUI及合成表。

未知时间
2.1.647_experimental

647 添加除草刀??(稍后做翻译)的合成

    添加了压缩机对烈焰粉压缩成烈焰棒的合成

    变更流体混合反应器(稍后做详细翻译)

    对太阳能(稍后做详细翻译)添加升级插件


#647 (2014-9-26 17:31:38)

    fix MantisID:0001410
    add Missing Weeding Trowel recipe
    add Compressor Recipe blaze_powder -> blaze_rod
    change MOX in FluidReactor
    Update Solar Destiller add UpgradeSlots

#646 (2014-9-18 17:53:46)

    fix MantisID: 0001402

未知时间
2.1.645_experimental

参数调整 不做翻译




#645 (2014-9-11 22:21:36)

    various preparations and backups

#644 (2014-9-11 21:32:51)

    fix Mantis ID:0001393
    fix Manits ID: 0001390
    fix MantisID :0001386
    fix MantisID:0001392

#643 (2014-9-10 10:33:51)

    cleanup, some tweaks

#642 (2014-9-9 23:24:26)

    fix build

#641 (2014-9-9 22:51:36)

    add /ic2 debug dumpTextures command
    Minor performance improvements

#640 (2014-9-9 16:40:30)

    Fix #1385
    fix #1384
    Improve thread queueing

#639 (2014-9-8 19:45:21)

    Fix #1383

#638 (2014-9-8 18:50:16)

    EnergyNet: Reset node stats as well.

#637 (2014-9-8 18:48:51)

    fix uu-world-scan not working from the console
    EnergyNet: Reset node currents if inactive

#636 (2014-9-7 14:00:16)

    fix "mining condensators gives a machine casing, which is an infinite iron bug."
    fix Coolant duped Bug from scooping coolant out 5³ reactor

未知时间
2.1.635_experimental

从2.1.484到2.1.635更新

‍635 固定液体的定位
634 挖矿机对TE矿石的支持,禁用了老的风力发电机
630 更新韩文、西班牙、土耳其、俄语的翻译,确定转子的图标
625 修复可放入一组物品的BUG
615 添加电流表的GUI界面
613 添加了风力动能发生器
607 使用新的forge API版本 1.7.10-10.13.0.1200
594 添加了液态对流体分配机的支持 添加了物品缓冲机
587 改变了铁转子的合成公式  添加了MFE->MFSU 升级装备
585 添加了铁柄
581 添加了电动分拣机
575 调整风力发电机的设定
563 风力发电机调整
556 添加了矿物扫描仪的GUI界面
552 添加了防辐射容纳盒 和 防辐射容纳盒的合成列表
551 添加冷凝机需要配合涡轮使用   添加了流体分配机 
549 平衡冷凝机的参数  修改了蒸汽的相关操作 蒸汽机重新制作
548 添加了 风力检测工具
546 确定冷凝机的GUI


剩下的更新 有兴趣 看原文 部分翻译可能有错 欢迎修正


#635 (2014-9-6 18:45:53)
1. Fix fluid localization

#634 (2014-9-6 14:26:36)
1. Adv Miner add support for TE Ore Typs
2. disabled old Windmill recipe..

#633 (2014-9-3 21:50:23)
1. Fix excessive removeTileEntity warnings
2. EnergyNet: Add current tracking.
3. Fix obscurated walls not rendering the log texture rotated.

#632 (2014-9-2 17:58:59)
1. some performance tweaks

#631 (2014-9-2 14:21:47)
1. EnergyNet fixes, add useLinearTransferModel config option

#630 (2014-9-1 17:32:12)
1. fix Mantis ID:0001367
2. update Korean translation @y207702
3. update spanish translation @francogp
4. update Turkish Translation @ toltol
5. update Russian Localization @ Adapt
6. fix MantisID:0001369
7. fix fix ManitisID:0001369
8. fix Rotor Item icon

#629 (2014-8-31 10:01:29)
1. fix MantisID: 0001364

#628 (2014-8-29 11:34:59)
1. Ignore more items removed previously.
2. Potential fix for #1358.

#627 (2014-8-28 19:54:07)
1. internal Struktur change
2. Crop cleaup

#626 (2014-8-28 9:59:29)
1. Same as before, for the liquid heat exchanger

#625 (2014-8-28 9:54:59)
1. Fix shift-click transfers into slots which accept less than 64 items.

#624 (2014-8-27 7:36:45)
1. Better fix for #1321.

#623 (2014-8-26 9:03:39)
1. Fix #1351

#622 (2014-8-26 4:50:32)
1. Work around MCPC NoSuchFieldError in getOwnTe
2. Fix double chest support for ejector upgrade + sorting machine

#621 (2014-8-25 18:32:25)
1. fix some Crop bugs and add 2 new crops
2. fix MantisID: 0001344
3. change biomass_per_fertilizier from 2000 -> 500

#620 (2014-8-25 14:37:09)
1. fix MantisID: 0001338
2. fix MantisID:0001337
3. make radioactive debuff stack overtime
4. TerraWart cure more Potions Effects like Weakness or Poisen
5. add Ingot -> Block Compressor recipe
6. add Crop-Havester recipies
7. add smallDust -> Dust Compressor recipe
8. TerraWart reduced radiation debuff my 30sec

#619 (2014-8-25 4:44:36)
1. Properly ignore legacy items

#618 (2014-8-24 18:41:51)
1. fix MantisID:0001331
2. Work on Crops Part 1:

#617 (2014-8-23 17:17:18)
1. remove Kinetic Water Genrator unitl is ready for public testing
2. fix MantisID: 0001321
3. fix MantsID: 0001326
4. add Brazilian Portuguese Localization IC2Forum@fakegermano
5. fix MantisID:0001330

#616 (2014-8-23 5:18:39)
1. Fix cables not rendering faces towards non-solid blocks
2. Fix SI prefixes for very small/large numbers.

#615 (2014-8-22 20:44:47)
1. fix MantisID:0001318
2. small Tool EU Meter Gui Upgrade

#614 (2014-8-22 18:24:36)
1. fix MantisID: 0001314
2. fix MantisID:0001313
3. fix MantisID: 0001282

#613 (2014-8-21 20:48:26)
1. Added Kinetic Water Generator. — robin.marius / detail

#612 (2014-8-21 18:55:31)
1. fix ManitsID:0001309
2. fix MantisID:0001268
3. fix MantisID:0001307

#611 (2014-8-21 4:20:47)
1. Gracefully handle invalid tier values.

#610 (2014-8-21 3:19:51)
1. Another fix for #1303.

#609 (2014-8-21 2:15:16)
1. Possibly fix #1303.

#608 (2014-8-20 23:20:10)
1. Add debug info and workaround for #1303.

#607 (2014-8-20 18:02:23)
1. move IC2 Build to Use Forge 1.7.10-10.13.0.1200
2. fix ManitsID:0001297

#606 (2014-8-20 11:57:16)
1. fix #1292, #1293

#605 (2014-8-20 5:02:49)
1. More energy net advancements

#604 (2014-8-19 19:58:28)
1. Fix build.

#603 (2014-8-19 19:47:48)
1. fix 1289

#602 (2014-8-19 6:03:48)
1. Remove debug output

#601 (2014-8-19 5:44:43)
1. More debugging

#600 (2014-8-19 5:24:58)
1. Debug build

#599 (2014-8-19 5:13:48)
1. Fix BlockElectric.func_149709_b crash.

#598 (2014-8-18 21:44:59)
1. Implement safer block->te lookups.

#597 (2014-8-18 17:54:48)
1. fix MantisID :0001279
2. fix MantisID: 0001280
3. first try fix MantisID:0001231

#596 (2014-8-17 14:20:31)
1. fixMantisID: 0001273
2. fix MantisID:0001277
3. fix MantisID:0001274
4. BuffLead WorldGen to match consumption in new System

#595 (2014-8-16 17:36:15)
1. add missing Recipe
2. fix MantisID: 0001271

#594 (2014-8-16 17:20:25)
1. add sec.Mode to Fluid Distributor
2. add Item Buffer Machine (need more Testing)

#593 (2014-8-16 4:38:06)
1. Fix faulty energy net caching.

#592 (2014-8-15 20:48:48)
1. fix MantisID:0001257
2. fix WindSim... prevend negative WindStength
3. fix Steam Turbine Livetime now 24h

#591 (2014-8-15 19:00:23)
1. tentative fix for the negative energy bug

#590 (2014-8-15 5:33:13)
1. Populate the recycler white-/blacklist later in the mod loading process.

#589 (2014-8-13 15:15:42)
1. fix #235
2. fix #1244
3. fix #1233

#588 (2014-8-13 14:16:42)
1. Improve config error handling.

#587 (2014-8-13 11:11:01)
1. fix Windmeter display - WindStr
2. Buff Woodrotor Livetime from 1h-3h
3. change Iron Rotor Recipe need Iron Shaft
4. fix MantisID:0001254
5. add MFE->MFSU Upgrade Kit

#586 (2014-8-12 20:15:02)
1. minor fixes

#585 (2014-8-12 19:32:52)
1. fix MantisID:0001247
2. fixMantisID: 0001202
3. add Refind Iron Shaft

#584 (2014-8-11 16:58:21)
1. fix Pump now check canDrain befor pump Fluid out of Tanks
2. fix MantisID:0001242

#583 (2014-8-10 20:23:36)
1. Fix meter client side reference.

#582 (2014-8-10 17:49:00)
1. partially fix #1218
2. Extend debug item functionality.

#581 (2014-8-10 15:06:39)
1. Add Electric Sorting Machine(first implentation need Testing)
2. fixed MantisID:0001235
3. fix MantisID:0001236
4. fix MantisID:0001237
5. add some Localization from IC2_Localization_Forum

#580 (2014-8-9 22:51:41)
1. Make hologram slots more robust.

#579 (2014-8-9 21:31:31)
1. fix Centrifuge NEI Ouput offset
2. rebalance Electric Heat Generator EU use up to 200%
3. Adv Miner move to Tier 3
4. working on HologramSlot

#578 (2014-8-9 19:03:55)
1. Fix printing some values with 1 extra digit.
2. Fix output rounding

#577 (2014-8-9 18:15:50)
1. Sync Commit...
2. (DEV Build not for public use)

#576 (2014-8-9 16:15:49)
1. Implement meter container

#575 (2014-8-8 9:26:58)
1. Remove windmill dbg setting
2. Fix cell interactions.

#574 (2014-8-7 20:45:37)
1. More enet debugging options

#573 (2014-8-7 17:44:26)
1. Fix #1037.
2. fluid tweaks

#572 (2014-8-7 15:27:50)
1. Fix fluid cell sync issue.
2. More progress for fixing #1218.

#571 (2014-8-7 14:00:50)
1. Fix enet tile removal checking against the wrong te

#570 (2014-8-7 12:54:49)
1. fix #1222

#569 (2014-8-7 12:40:59)
1. some work towards #1218

#568 (2014-8-7 11:30:04)
1. Add liquid placement support to cells.

#567 (2014-8-6 21:37:17)
1. fix MantisID:0001219

#566 (2014-8-6 19:39:02)
1. fix fluid translations

#565 (2014-8-6 19:16:47)
1. Tentatively fix #536.

#564 (2014-8-6 18:27:31)
1. fix #1220

#563 (2014-8-6 15:40:45)
1. Wind generator adjustments.

#562 (2014-8-5 12:32:53)
1. Fix #1205, partially fix #1213.

#561 (2014-8-5 3:29:56)
1. fix obscurated surface saving

#560 (2014-8-4 18:09:06)
1. cleanup

#559 (2014-8-4 13:36:29)
1. Fix scanner sync, cleanup

#558 (2014-8-4 9:51:53)
1. misc fixes

#557 (2014-8-4 9:41:28)
1. fix Scanner Crash on SMP

#556 (2014-8-3 16:10:55)
1. add Gui to OV/OD Scanner
2. fix MantisID:0001201

#555 (2014-8-3 13:53:49)
1. EnergyNet: Fix incorrect result measured with more than 1 source

#554 (2014-8-3 1:39:01)
1. fix obscurator

#553 (2014-8-2 23:11:42)
1. fix Condenser Steam:Water rate
2. fix MantisID:0001199

#552 (2014-8-2 20:00:41)
1. add Containmentbox
2. add Contaiment Box Recipe
3. fix MantisID: 0001198

#551 (2014-8-2 12:54:39)
1. fix MantisID: 0001193
2. fix MantisID:0001187
3. fix MantisID: 0001178
4. adapt Condenser to new Steam Turbine Mechanic
5. add Fluid Distributor(first implementation)

#550 (2014-8-2 7:28:28)
1. More energy net work

#549 (2014-8-1 20:14:05)
1. Update RU and IT Localization IC2Forum@ TheVikingWarrior and Adapt
2. Balance chance on Condenser and Fluid Reactor
3. rewrite Part of Steam Kinetic Genrator Code (need more Testing)
4. Steam Generator developed from scratch...(need more Testing)

#548 (2014-8-1 12:04:23)
1. fix Angelblock Wind Generator Bug
2. add WindMeter Tool

#547 (2014-8-1 10:05:48)
1. Fix Wind Generator Stop  if Y>=148

#546 (2014-7-31 23:55:12)
1. fix MantisID:0001186
2. Set temperature(Kelvin) for all IC2 Fluid
3. add new Function into LiquidUtil (distributeFluid)
4. fix Condenser Gui Bug
5. fix MantisID:0001185
6. fix MantisID:0001188

#545 (2014-7-30 22:01:41)
1. update Localization RU & DE
2. fix small AdvMiner Bug
3. Balance changes Part 1

#544 (2014-7-30 10:36:49)
1. balance: Block Cutter Output/Speed
2. fix MantisID:0001180 (Adv Miner Crash at Mininglevel 0)
3. fix MantisID:0001177
4. fix MantisID:0001178 (remove Overclocker ability from Pump otherwise perfectly OP with new Pump mechanic)
5. fix MantisID:0001179

#543 (2014-7-30 5:36:27)
1. Update BC API
2. EnergyNet advancements.

#542 (2014-7-29 16:15:09)
1. add need Forgeversion 1180 check
2. Update  Russian Localization by PIPITON@ic2forum
3. fix BlockCutter Lapiore->Lapiblock
4. rework UpgradeSlot mechanic
5. fix MantisID:0001170
6. fix MantisID: 0001174
7. add missing dust OreDictionary entry
8. fix Adv.Miner Silketouch Blacklist Bug

#541 (2014-7-28 17:10:54)
1. Spelling + Grammar
2. add Refined Iron Block -> 9 Refined Iron Ingot recipe
3. add missing recipes
4. add Iron Shaft Item for recipes
5. add NEI Support (Block Cutting Machine)
6. add NEI Support (Blast Furnace)
7. add Solar Desiller
8. fix MantisID:0001166
9. add Upgradeslot to Induction Furnace

#540 (2014-7-27 23:35:32)
1. fix MantisID:0001161
2. add RefineIron Block
3. add Block Cutting Maschine (no recipe (testing phase))
4. fix MantisID:0001163

#539 (2014-7-27 11:50:09)
1. fix MantisID: 0001160
2. fix MantisID:0001082

#538 (2014-7-26 17:54:55)
1. fix MantisID:0001158
2. add Silk Touch option for Adv Miner
3. update Pumpcode with help of Foghrye4@ic2forum
4. fix MantisID: 0001153

#537 (2014-7-25 20:54:41)
1. fix MantisID: 0001156
2. fix Science Error 404@Chocohead
3. fix Fluid Regulator bug (canfill over output face)

#536 (2014-7-25 19:02:41)
1. add option Output per tick/sec to Fluid Regulator Gui
2. add option Output per tick/sec to Fluid Regulator Gui
3. Balance Liquid Heat Exchanger MaxOutput 200hU and Balance Lava Use to match Geothermal Generator
4. work on Balance Steam Generator:
5. chance Kinetic Steam Genertor

#535 (2014-7-24 20:00:17)
1. fix MantisID:0001148
2. add alternative Recipe for Coolant in Canning Maschine 8 Lapidust + Water

#534 (2014-7-23 21:49:51)
1. fix MantisID:0001145
2. fix MantisID:0001143
3. add missing translate option for Steam Generator
4. update  Simplified Chinese Translation Localization from IC2Forum@arition
5. work on Kintic Steam Generator implementation (no recipe ..add if Steam Generator is extensively tested)

#533 (2014-7-23 13:23:29)
1. fix MantisID: 0001139
2. fix MantisID:0001142
3. fix MantisID:0001140
4. fix MantisID:0001138
5. change Kinetic Wind Generator check area overlaps

#532 (2014-7-22 23:19:31)
1. add Steam Turbine (first implementation)

#531 (2014-7-22 10:01:18)
1. update Russian Localization from IC2Forum@PIPITON
2. fix MantisId:0001133
3. fix MantisID:0001136
4. balance chance for MantisID:0001132
5. fix Gui Tooltip for MantisID:0001132
6. balance chance for MantisID:0001131
7. remove log Spam from Chargepads
8. move Generator config values to final variables on startup.. better performance as read config every tick
9. balance Rotor Livetime: Wood 15m->60m, Iron 8h -> 24h, Carbon 1d-> 7d

#530 (2014-7-21 17:04:09)
1. fix MantisID:0001130
2. fix MantisID:0001129
3. fix  some Spelling + Grammar
4. update SteamGenerator now 10x more time before broke if use regular Water.

#529 (2014-7-20 20:46:31)
1. fix MantisID:0001123
2. fix MantisId:0001125
3. fix MantisID: 0001124
4. fix part of ManitsID:0001127

#528 (2014-7-20 19:01:55)
1. fix Transformer  NEI/Creative
2. add double getReactorEUEnergyOutput()... return Current Energy output
3. fix IC2Biogas not Burn in SemiFluidGenerator
4. small Texutures Update by SirusKing
5. add more Info to Transformer Gui

#527 (2014-7-20 14:26:49)
1. remove Itemmigration is no longer necessary
2. reborn RefineIron (will register as Steel in OreDic)
3. fix Centrifuge Gui graphic error if Heat > Maxheat
4. fix MantisID:0001120
5. Add Blast Furnace

#526 (2014-7-19 20:17:31)
1. fix MatisID:0001116
2. fix MantisID:0001118
3. fixed ManisID:0001117
4. fix MantisID:0001114
5. Update (Simplified Chinese Translation) THX@IC2forum:arition

#525 (2014-7-19 16:51:00)
1. fix WindMill graphic error

#524 (2014-7-19 15:54:09)
1. Support synchronizing InvSlot directly.

#523 (2014-7-19 15:48:44)
1. Add new Windmill

#522 (2014-7-18 15:54:10)
1. Fix fluid cell ignoring the liquid's color.

#521 (2014-7-17 19:49:31)
1. update Condenser from Tier2 -> Tier 3
2. Change  ElectricItem Tooltips  for better readability
3. update Russian Localization from IC2 Forum by@PIPITON
4. add more Explosions to Steam Generator

#520 (2014-7-17 17:45:05)
1. fix MantisID: 0001113
2. fix InvSlotConsumabledID

#519 (2014-7-17 17:10:50)
1. Tentative fix for #1111

#518 (2014-7-17 16:24:00)
1. Adjust InvSlotConsumableId

#517 (2014-7-16 18:03:35)
1. remove SteamGenerator dev Breakpoints

#516 (2014-7-16 17:53:15)
1. add Steam Generator

#515 (2014-7-15 21:12:12)
1. !!! Developers Build !!!!

#514 (2014-7-14 19:43:57)
1. !!! Developers Build !!!!

#513 (2014-7-13 19:43:26)
1. !!! Developers Build !!!!

#512 (2014-7-13 17:44:10)
1. !!! Developers Build only not for Users!!!

#511 (2014-7-13 8:29:38)
1. minor fluid container refactoring

#510 (2014-7-13 4:20:07)
1. warning cleanup

#509 (2014-7-12 14:04:29)
1. !!! Developers Build only not for Users!!!

#508 (2014-7-11 21:08:11)
1. fix MantisID: 0001105
2. fix MantisID:0001106
3. fix MantisID: 0001104

#507 (2014-7-11 1:58:46)
1. Revert "fix MantisID:0001100"
2. fix api->core dep in Recipes
3. Fix discharge slots handling high tier items improperly.

#506 (2014-7-10 20:12:16)
1. Update IT/RU localization (base on IC2 Localization Forum  )
2. fix MantisID:0001098
3. fix MantisID:0001100
4. fix MantisID:0001097
5. fix MantisID: 0000995
6. add x,y offset parm. to GuiTooltiphelper (constructor)
7. fix MantisID:0001101
8. fix MantisID:0001083

#505 (2014-7-9 17:42:50)
1. fix crash if FluidRegulator tank are empty

#504 (2014-7-8 19:03:25)
1. work on Nuclear Reactor Cooling System:

#503 (2014-7-8 6:22:02)
1. fix translations
2. fix heat gen textures

#502 (2014-7-7 20:55:56)
1. very hot hotfix (MantisID: 0001095) fix Reactor self-heating and BBBOOOOMMMM

#501 (2014-7-7 19:44:31)
1. fix Mantis ID:0001092
2. work on Liquid Heat Exchanger
3. add UpgradeSlot to Reactor Fluid Port
4. add UpgradeSlot to LiquidHeatExchanger
5. Update Water Heater Gui ;-)

#500 (2014-7-6 17:10:14)
1. Big Update for Nuclear Reactor:

#499 (2014-7-5 16:32:05)
1. Italian localization  THX@TheVikingWarriorn & Vecna from IC2 Forum
2. fix Mantis:0001089
3. Jetpack now use Biogas as fuel (refill use fermenter or bottling plant)
4. add Universal Fluid Cell (with all Fluids in Creative Mode and NEI)
5. fix Nuclear Reactor Fluid Tooltip
6. remove useless Items (like Fuel Can,..)
7. preparations for of new things

#498 (2014-7-4 21:06:17)
1. fix Nuclear Reactor Gui

#497 (2014-7-4 20:48:37)
1. Italian localization  THX@TheVikingWarriorn & Vecna from IC2 Forum
2. Update mod-dev to 1.7.10
3. Update Reactor Gui
4. small textures update

#496 (2014-7-3 21:02:11)
1. Update Korean translation  Thx@y207702
2. Update some block and item textures THX @ SirusKing for the nice images
3. add Electric Heat Generator

#495 (2014-7-2 21:27:57)
1. work on structural modification Lang file

#494 (2014-7-1 20:20:31)
1. remove Compr.Plentball
2. add Fermenter

#493 (2014-6-30 18:30:10)
1. fix Liquid Heat Exchanger  stack  Bug (MantisID: 0001080)
2. add Basalt
3. missing texures

#492 (2014-6-29 21:47:56)
1. fix Stirling Generator buffersize bug

#491 (2014-6-29 17:25:05)
1. add missing recipe for new Parts

#490 (2014-6-29 13:38:59)
1. first implementation (nissing recipe and balace) of:

#489 (2014-6-29 0:47:51)
1. Reactor: Don't consume te blocks
2. Fix enet api migration issues.

#488 (2014-6-28 20:39:10)
1. add Pahoeho Lava as Fluid (Cold Lava)

#487 (2014-6-28 14:56:44)
1. fix/ add  missing Textures

#486 (2014-6-28 14:50:14)
1. fix redstone upgrade meta

#485 (2014-6-27 19:44:56)
1. Use container items for damaging cutter+hammer instead of a crafting handler.
2. Reduce vanila resource leaking for IC2's block textures.
3. Add partial support for decoupling el. items from IElectricItem
4. Consolidate Random instances.
5. 1.7.10 update
6. el. item api changes: double for eu values, externally parameter for IElectricItemManager.discharge
7. energynet api changes: int->double, voltage, tiers

未知时间
2.1.484_experimental

从2.1.442到2.1.484更新整理

由于更新内容较多 只做几个更新介绍 剩下的附加作者的开发日志


2.1.484 支持1.7.10  前期版本不再兼容

 

修复了冷却系统的相关参数

修正UU的部分参数

2.1.456 使用10.12.0.1056的API




#484 (2014-6-27 14:43:45)
1. remove outdated getAABBPool() function (need for 1.7.10+)

#483 (2014-6-26 21:20:10)
1. Bug crushing marathon Day 1:

#482 (2014-6-25 22:11:41)
1. Prototype build (only for Testing not balance in every sense ) fix 1

#481 (2014-6-25 20:59:41)
1. Prototype build (only for Testing not balance in every sense )

#480 (2014-6-24 20:25:14)
1. work on Advanced Reactor Cooling System Part2

#479 (2014-6-23 19:17:51)
1. work on Advanced Reactor Cooling System

#478 (2014-5-28 22:38:17)
1. Work on Redstone Upgrade

#477 (2014-5-7 11:20:15)
1. Fix uu comparison for empty nbt vs missing nbt.

#476 (2014-5-1 14:05:19)
1. UU: Further tweaking.

#475 (2014-5-1 12:38:08)
1. UU: Accelerate UU Graph calculation

#474 (2014-5-1 12:11:48)
1. UU: Add some transformation cost for recipes, to be refined later

#473 (2014-5-1 2:55:36)
1. potential fix for weird drill behavior with high net latency

#472 (2014-4-30 21:27:28)
1. handle null-stacks received from nei's tooltip handler

#471 (2014-4-30 8:53:35)
1. fix nei

#470 (2014-4-23 19:02:23)
1. try not to deploy the unfinished standard jar on maven

#469 (2014-4-23 18:16:38)
1. select dev artifact, mby?

#468 (2014-4-23 18:03:28)
1. fix #1052
2. publish to a maven repository

#467 (2014-4-23 13:01:26)
1. tentative fix for #1023

#466 (2014-4-23 1:32:56)
1. Fix reactor chambers potentially loading chunks

#465 (2014-4-21 17:29:40)
1. tolerate vanilla crafting recipes with a null item list

#464 (2014-4-19 11:16:33)
1. fix #1021

#463 (2014-4-18 17:03:32)
1. fix api -> core dependency

#462 (2014-4-18 5:57:53)
1. ignore invalid itemstacks (for #1019)

#461 (2014-4-17 8:55:19)
1. EnergyNet: Avoid calling methods on removed TEs

#460 (2014-4-17 0:29:11)
1. EnergyNet: Try to fix a race condition caused by delayed onChunkUnload

#459 (2014-4-11 2:20:06)
1. try to fix tooltip render issues

#458 (2014-4-11 1:59:41)
1. modify uu constants

#457 (2014-4-11 1:19:11)
1. Fix crop biomes not using the biome dictionary

#456 (2014-4-11 0:01:15)
1. bump forge to 10.12.0.1056

#455 (2014-4-10 23:52:53)
1. improve config handling

#454 (2014-4-10 0:40:51)
1. NEI: Fix some recipes being displayed incorrectly

#453 (2014-4-9 7:01:53)
1. fix scanner crash, fence rendering

#452 (2014-4-6 23:10:12)
1. fix scaffolds suffocating, improve metal posts

#451 (2014-4-6 21:17:37)
1. Fix Keyboard input while GUIs are open

#450 (2014-4-5 18:02:40)
1. add missing manifest attributes

#449 (2014-4-4 20:37:32)
1. fully migrate build process to gradle

#448 (2014-4-4 13:31:20)
1. fix chainsaw and nano saber damage

#447 (2014-4-2 6:46:34)
1. detect invalid item stacks in RecipeInputItemStack
2. Fix potential issues with output slots not copying stacks

#446 (2014-3-31 13:35:15)
1. fix audio

#445 (2014-3-31 3:19:07)
1. fix build, clear unneeded uu data after the calculation to save memory

#444 (2014-3-30 19:35:59)
1. Notepad++ loves missing keyboard shortcuts — RichardG867 / detail

#443 (2014-3-30 19:34:19)
1. Remove Jolly Roger from this branch as well — RichardG867 / detail

#442 (2014-3-30 10:41:11)
1. container/gui code cleanup

未知时间
2.1.441_experimental

修复了绑定热键无法与鼠标按键同时工作的问题

你已经到达了世界的尽头..
新建2016-06-24

用于合成表中分辨1.10.2版本用。

其余1.10.2更新日志参见:

http://jenkins.ic2.player.to/job/IC2_110/changes

你已经到达了世界的尽头..
新建2016-12-09

Commit ca6bfce556f72aba902c1a3d79fb7aa5403cf9a0 by Aroma1997

使高炉的输出使用配方管理器。
common-第1张图片The file was modifiedsrc/ic2/core/block/machine/tileentity/TileEntityBlastFurnace.java
你已经到达了世界的尽头..