Crafting tree view by @eigenraven in #283
Full Changelog: rv3-beta-188-GTNH...rv3-beta-193-GTNH
Full Changelog: rv3-beta-188-GTNH...rv3-beta-192-GTNH-pre
Full Changelog: rv3-beta-188-GTNH...rv3-beta-191-GTNH-pre
Full Changelog: rv3-beta-185-GTNH...rv3-beta-189-GTNH-pre
Full Changelog: rv3-beta-185-GTNH...rv3-beta-187-GTNH-pre
Optimize how the ME terminals are updated. by @Dream-Master in #293
Full Changelog: rv3-beta-185-GTNH...rv3-beta-186-GTNH-pre
sanity checks for CraftingLinkNexsus.isDead() by @Pilzinsel64 in #292
Full Changelog: rv3-beta-184-GTNH...rv3-beta-185-GTNH
Don't prevent GridNode from destroying by @Pilzinsel64 in #289
Full Changelog: rv3-beta-183-GTNH...rv3-beta-184-GTNH
Quickfix for sorting to retain consistency w/ prev behavior by @firenoo in #288
Full Changelog: rv3-beta-182-GTNH...rv3-beta-183-GTNH
Full Changelog: rv3-beta-180-GTNH...rv3-beta-181-GTNH
Fix NPE when viewing the crafting status without any CPUs by @eigenraven in #279
Full Changelog: rv3-beta-179-GTNH...rv3-beta-180-GTNH
Full Changelog: rv3-beta-176-GTNH-pre...rv3-beta-177-GTNH-pre
Trim arrays to size after mutations for memory savings by @eigenraven in #277
Full Changelog: rv3-beta-176-GTNH...rv3-beta-177-GTNH
Full Changelog: rv3-beta-175-GTNH...rv3-beta-176-GTNH-pre
Add type filter (item/fluid) toggle to the terminal by @asdflj in #262
Full Changelog: rv3-beta-175-GTNH...rv3-beta-176-GTNH
Full Changelog: rv3-beta-174-GTNH...rv3-beta-175-GTNH
Fix Backbone Cable visual bugs by @Pilzinsel64 in #273
Add complex pattern crafting logging to find slow recipes by @eigenraven in #272
@Pilzinsel64 made their first contribution in #273
Full Changelog: rv3-beta-172-GTNH...rv3-beta-173-GTNH
Remove unnecessary SideOnly CLIENT annotations for getting item names by @eigenraven in #271
Full Changelog: rv3-beta-171-GTNH...rv3-beta-172-GTNH
Even more ccv2 fixes by @eigenraven in #264
Full Changelog: rv3-beta-169-GTNH...rv3-beta-170-GTNH
Unit test and fix duplicate missing items by @eigenraven in #263
Full Changelog: rv3-beta-168-GTNH...rv3-beta-169-GTNH
Send a chat message about which ingredient causes craft not to start by @eigenraven in #258
Don't crash the server if a crafting simulation fails (e.g. due to ar… by @eigenraven in #259
Full Changelog: rv3-beta-167-GTNH...rv3-beta-168-GTNH
More CCv2 fixes (mostly gt tool crafting) by @eigenraven in #257
Full Changelog: rv3-beta-164-GTNH...rv3-beta-167-GTNH
Full Changelog: rv3-beta-164-GTNH...rv3-beta-166-GTNH-pre
fix ec2 cell nbt covert by @GlodBlock in #248
Full Changelog: rv3-beta-160-GTNH...rv3-beta-165-GTNH-pre
fix finalizer calling into gl code on finalizer thread by @Glease in #254
Full Changelog: rv3-beta-163-GTNH...rv3-beta-164-GTNH
fix ec2 cell nbt covert by @GlodBlock in #248
bypass gt inv check when it is dual interface by @GlodBlock in #250
auto corvert ec2 storage bus by @GlodBlock in #249
Full Changelog: rv3-beta-160-GTNH...rv3-beta-163-GTNH
fix ec2 cell nbt covert by @GlodBlock in #248
Full Changelog: rv3-beta-160-GTNH...rv3-beta-162-GTNH-pre
fix ec2 cell nbt covert by @GlodBlock in #248
auto corvert ec2 storage bus by @Dream-Master in #251
bypass gt inv check when it is dual interface by @Dream-Master in #252
Full Changelog: rv3-beta-160-GTNH...rv3-beta-161-GTNH-pre
check gt machine fluid inventory by @GlodBlock in #244
Full Changelog: rv3-beta-159-GTNH...rv3-beta-160-GTNH
Fix Quantum Storage Cell allowing for 63 types instead of 1 by @BlueWeabo in #245
@BlueWeabo made their first contribution in #245
Full Changelog: rv3-beta-158-GTNH...rv3-beta-159-GTNH
Full Changelog: rv3-beta-156-GTNH...rv3-beta-158-GTNH
Full Changelog: rv3-beta-156-GTNH...rv3-beta-157-GTNH-pre
Full Changelog: rv3-beta-155-GTNH...rv3-beta-156-GTNH
Add crafting debug logging to the v2 calculator by @eigenraven in #241
Full Changelog: rv3-beta-154-GTNH...rv3-beta-155-GTNH
move all ec2 item cell to ae2 by @GlodBlock in #237
Full Changelog: rv3-beta-152-GTNH...rv3-beta-153-GTNH
Full Changelog: rv3-beta-151-GTNH...rv3-beta-152-GTNH
large crafting storage block by @GlodBlock in #236
Full Changelog: rv3-beta-149-GTNH...rv3-beta-151-GTNH
Full Changelog: rv3-beta-149-GTNH...rv3-beta-150-GTNH-pre
large item cells by @GlodBlock in #234
Full Changelog: rv3-beta-147-GTNH...rv3-beta-149-GTNH
Full Changelog: rv3-beta-147-GTNH...rv3-beta-148-GTNH-pre
fluid energy and io speed multiplier by @GlodBlock in #233
More calculator fixes by @eigenraven in #231
Full Changelog: rv3-beta-144-GTNH...rv3-beta-147-GTNH
Full Changelog: rv3-beta-145-GTNH-pre...rv3-beta-146-GTNH-pre
Full Changelog: rv3-beta-144-GTNH...rv3-beta-145-GTNH-pre
Full Changelog: rv3-beta-143-GTNH...rv3-beta-144-GTNH
make item nbt tag update by @GlodBlock in #227
Full Changelog: rv3-beta-141-GTNH...rv3-beta-142-GTNH
Set Parent of CoreMod by @glowredman in #225
@glowredman made their first contribution in #225
Full Changelog: rv3-beta-140-GTNH...rv3-beta-141-GTNH
Fixes interfaces not pushing big stacks to ME chests by @eigenraven in #224
Full Changelog: rv3-beta-138-GTNH...rv3-beta-140-GTNH
Crafting calculator v2 unit tests, api for ae2fc and byproduct bug fixes by @eigenraven in #223
Full Changelog: rv3-beta-137-GTNH...rv3-beta-139-GTNH
Full Changelog: rv3-beta-137-GTNH...rv3-beta-138-GTNH-pre
Crafting calculator v2 unit tests, api for ae2fc and byproduct bug fixes by @eigenraven in #223
Full Changelog: rv3-beta-137-GTNH...rv3-beta-138-GTNH
Fix NPE and overcounting bug in the v2 crafting calculator by @eigenraven in #222
Full Changelog: rv3-beta-136-GTNH...rv3-beta-137-GTNH
Crafting calculator v2 by @eigenraven in #221
Full Changelog: rv3-beta-134-GTNH...rv3-beta-136-GTNH
Full Changelog: rv3-beta-134-GTNH...rv3-beta-135-GTNH-pre
fix always using fuzzy mode to match item bug by @asdflj in #220
Full Changelog: rv3-beta-133-GTNH...rv3-beta-134-GTNH
Optimize interface p2p crafting list updates by @greesyB in #213
Full Changelog: rv3-beta-130-GTNH...rv3-beta-131-GTNH-pre
Full Changelog: rv3-beta-127-GTNH...rv3-beta-128-GTNH-pre
Full Changelog: rv3-beta-126-GTNH...rv3-beta-127-GTNH
make substitution pattern fallback to normal pattern sometimes crash by @asdflj in #208
Full Changelog: rv3-beta-125-GTNH...rv3-beta-126-GTNH
make substitution pattern fallback to normal pattern if no substitutable pattern matches by @GlodBlock in #205
Full Changelog: rv3-beta-122-GTNH...rv3-beta-124-GTNH
Full Changelog: rv3-beta-122-GTNH...rv3-beta-123-GTNH-pre
Fix formatting on unusual locales by @Connor-Colenso in #202
Full Changelog: rv3-beta-121-GTNH...rv3-beta-122-GTNH
Consistent, deterministic meteorite generation by @eigenraven in #200
Full Changelog: rv3-beta-118-GTNH...rv3-beta-120-GTNH
Full Changelog: rv3-beta-118-GTNH...rv3-beta-119-GTNH-pre
Add more number formatting for AE2 by @Connor-Colenso in #197
Full Changelog: rv3-beta-117-GTNH...rv3-beta-118-GTNH
Allow "use substitutions" patterns to request crafting of substituted components by @eigenraven in #195
Full Changelog: rv3-beta-116-GTNH...rv3-beta-117-GTNH
(#11628) Fix for crash when other mods create terminals by @cwessel188 in #194
@cwessel188 made their first contribution in #194
Full Changelog: rv3-beta-115-GTNH...rv3-beta-116-GTNH
Show P2P interface inputs on interface terminal by @greesyB in #193
Full Changelog: rv3-beta-114-GTNH...rv3-beta-115-GTNH
Don't add "Charged Certus found in world" to NEI if disabled by config by @miozune in #191
Full Changelog: rv3-beta-112-GTNH...rv3-beta-113-GTNH
Full Changelog: rv3-beta-110-GTNH...rv3-beta-111-GTNH
fix neg items by right clicking by @GlodBlock in #188
don't display 1 in fake slot by @GlodBlock in #186
Full Changelog: rv3-beta-109-GTNH...rv3-beta-110-GTNH
Full Changelog: rv3-beta-108-GTNH...rv3-beta-109-GTNH
Add mirrored interface as "P2P Tunnel - ME Interface" by @kuba6000 in #183
Full Changelog: rv3-beta-107-GTNH...rv3-beta-108-GTNH
Adding number formatting in AE2 cells by @Connor-Colenso in #181
Full Changelog: rv3-beta-106-GTNH...rv3-beta-107-GTNH
Update AE2 textures by @Connor-Colenso in #179
@Connor-Colenso made their first contribution in #179
Full Changelog: rv3-beta-105-GTNH...rv3-beta-106-GTNH
Full Changelog: rv3-beta-104-GTNH...rv3-beta-105-GTNH
Update buildscript, apply spotless by @eigenraven in #175
Full Changelog: rv3-beta-103-GTNH...rv3-beta-104-GTNH
change Inscriber recipe match with forming press by @Dream-Master in #174
Fix potential missed updates in the level emitter. by @eigenraven in #173
@Dream-Master made their first contribution in #174
Full Changelog: rv3-beta-102-GTNH...rv3-beta-103-GTNH
Change overlay identifier for NEI facade recipe by @miozune in #170
Full Changelog: rv3-beta-99-GTNH...rv3-beta-100-GTNH
Add APIs to allow reuse of GUI classes in the Wireless Crafting Terminal mod by @eigenraven in #168
Full Changelog: rv3-beta-98-GTNH...rv3-beta-99-GTNH
CPU table enhancements: cycling, show in crafting confirmation dialog by @eigenraven in #167
Full Changelog: rv3-beta-97-GTNH...rv3-beta-98-GTNH
Add 4x and 16x co-processors to creative tabs by @greesyB in #165
Full Changelog: rv3-beta-95-GTNH...rv3-beta-96-GTNH
Correct russian translation of multicore co-processors by @vlaetansky in #163
Correct Japanese translation of multicore co-processors and a bit more by @miozune in #164
@vlaetansky made their first contribution in #163
Full Changelog: rv3-beta-94-GTNH...rv3-beta-95-GTNH
Added GUI color customizability through lang file by @Flanisch in #156
impl drag items from nei by @GlodBlock in #157
Add some more optional logging to debug pathfinding at the live server by @repo-alt in #158
Full Changelog: rv3-beta-92-GTNH...rv3-beta-93-GTNH
Fix throughput issue with the storage bus on infinity chest by @repo-alt in #153
Full Changelog: rv3-beta-90-GTNH...rv3-beta-91-GTNH
Full Changelog: rv3-beta-89-GTNH...rv3-beta-90-GTNH
backport AppliedEnergistics#6395 by @repo-alt in #149
Add billion prefix to AE crafting + Number formatting by @repo-alt in #150
Full Changelog: rv3-beta-88-GTNH-pre...rv3-beta-89-GTNH
Add a CPU selector widget like AE2 v10. (#136)
* Update buildscript.
* Add ic2 maven mirror.
* Add ItemStack-dependent cell idle drain for EC2 cells.
* Backport. <https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6005/files>
* Hide NEI slots overlapping the new CPU selector.
Fixed grid pathfinding actually allowing backbone cables to carry mor……e than 32 channels (#100).
* Fixed grid pathfinding actually allowing backbone cables to carry more than 32 channels.
Fixed backbone cables connection capabilities, only allowing them to connect to dense cables.
* Renamed the "Ultra Dense Cable" to "Backbone Cable", to clarify the usage.
* ME p2p is allowed to transfer 128 channels.
* Allow non dense cables to connect to quantum bridge.
* Another try at fixing pathfinding with backbone cables.
Feature/ultra dense cable (#89)
* Ultra dense cable initial commit
* Added cables with 128 channel capacity
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8965
* add udense and udensecovered cable recipes in code
(cherry picked from commit 45b2f2ea54f5b6c2c31deb6c822f231314ffdaaf)
* add import recipes
(cherry picked from commit 4e27dc4cd780e2513dd92691291e68fb31b6c8cf)
* change texture
(cherry picked from commit b2ff403e465509d1816163619baac0c18ba5277e)
* change textures
(cherry picked from commit 4c77ff2e06bd9812c297fabdb4672fa2e6c36507)
* change texture
* add texture
add color recipes
(cherry picked from commit 28b89479c69bdff15fdc735cc38eedb55fbf626c)
* add more covered textures
(cherry picked from commit 58481027e2d640658c216e70a2d60c2eb0703373)
* add default textures
change recipe files
* fix
(cherry picked from commit 5d7ea6b8160895d9a35fdc6e861f282630b09494)
* fix typo in AEItemResolver
* test new texture
(cherry picked from commit b4f7f1893d1775efec6225a7ffccf22e3f179487)
* test new texture 2
(cherry picked from commit 8a0a1a5aea7668c850f641228f78d1a52859993a)
* texture try3
(cherry picked from commit 10b3c814e0fca83b356336148ea07543a71f773f)
* testure test4
(cherry picked from commit 6f0600c7eac743de66e3181713dd0143dcc76a1c)
* texture test5
(cherry picked from commit fde1305b4abc84426b5092f4664944d72b8277e4)
* texture test6
(cherry picked from commit 9158343fff334951dc3c823505f3134cf0337436)
* merge
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>.
Backport waila features from upstream by @mitchej123 in #1
Last used recipe cache to speed up batch crafting via crafting terminal by @repo-alt in #2
Duct tape fix for HEE replacing the Dragon Egg by @repo-alt in #3
Revert 2-nd part of AE2 crafting optimization to possibly avoid Thermos/Chisel crash by @repo-alt in #4
Added processing pattern terminal with 16 input slots by @repo-alt in #5
Added ability to encode (4 inputs -> 16 outputs) recipes by @repo-alt in #9
GTNewHorizons/GT-New-Horizons-Modpack#5768 by @repo-alt in #10
Fixed blocking mode for inventories not giving out anything by @repo-alt in #11
added workaround for interface blocking mode to ignore selector circu… by @repo-alt in #12
Crafting only extract energy when it was able to push the pattern. by @repo-alt in #17
Tentative fix for GTNewHorizons/GT-New-Horizons-Modpack#6404 by @repo-alt in #19
Simplified GT EU P2P, to be ampere/voltage transparent by @repo-alt in #21
Added ability to rename AE blocks/parts in-place by @repo-alt in #22
P2P may be renamed and the name is visible in Waila by @repo-alt in #23
Network tool shows wrong power drain in tooltip by @repo-alt in #27
Revert "Merge pull request #26 from repo-alt/rv3-1.7.10" by @repo-alt in #28
GT power sink was returning left amperes instead of used by @repo-alt in #29
Formation plane fixed for parts and fireworks by @repo-alt in #30
Blocking mode support for input buses and the like by @repo-alt in #34
Prevent weird GUI behaviour at small X coordinates by @repo-alt in #35
Make energy acceptor work as a small energy cell by @repo-alt in #36
do not report negative amperes to the GT network by @repo-alt in #42
Make the p2p failing to establish link message more explicit by addin… by @repo-alt in #49
Added client config to not preserve the search string in terminals by @repo-alt in #53
Add crafted item tooltip to the pattern tooltip and craft confirm GUI by @repo-alt in #54
Extended tooltip added also to the crafting CPU GUI by @repo-alt in #55
Fixed fallback, if there was not enough items for a batch by @repo-alt in #58
Fix non-uniformly filled patterns batch crafting by @repo-alt in #59
Client side config for saving search string did not persist after change via GUI by @repo-alt in #61
Add ability to locate p2p tunnel outputs: by @repo-alt in #62
Add view cells to wireless terminal by @D-Cysteine in #63
Fixed bug where remote loaded EU p2p required player visit to start working by @repo-alt in #64
Double components button in Pattern terminal by @repo-alt in #66
Mark interface tile chunk for saving, after all inventory manipulations by @repo-alt in #67
AE2 fluid P2P voids liquids with EIO fluid conduits by @repo-alt in #68
Adds less laggy thicc boi cables, repo pls check by @basdxz in #69
Add some delay before security turns on after loading grid by @repo-alt in #71
Pattern doubling also uses free slots. Holding shift doubles to maximum. by @repo-alt in #72
Added GT integration check, to avoid crash with other GT versions by @repo-alt in #74
Move Crafting Status button to other buttons of terminal UI (optional) by @repo-alt in #75
Search string drag and drop, and make fluid p2p bidirectional by @repo-alt in #77
merged #17 to fix GTNewHorizons/GT-New-Horizons-Modpack#2435. Thanks @bartimaeusnek.
fixed #16.
add more permission check to respect some plugins to prevent player to damage a ME network without without permission by wrench.
fix some bugs that allow us to dupe any items.
AppliedEnergistics#2276.
AppliedEnergistics#2312.