新建2016-12-20

特点

  • 现在当在工厂方块的扩展视图里时检测器可以显示掉落物和掉落几率 [#112]

  • 随机化掉落物战利品的耐久度 [#115]

  • 扩大生物的黑名单/白名单以覆盖工厂方块 [#117]

  • 以前这只适用于抓捕生物

修复

  • 机械改造的生物列入黑名单 [#113]

    由于 [#114] 和两个模组的交互方式,并不是所有的生物都会掉落

    我决定将这些生物列入黑名单,因为Flaxbeard希望人们在他的模组中通过与生物搏斗来取得发展。

  • 当学习生物击杀时调用 doSpecialSpawn 来让模组添加一些特殊的生成机器 [#114]

  • 使用附魔书的书现在在书的nbt中更加灵活 [#119]

  • 修复了将带有“%”的路径记录为字符串时日志崩溃的问题 [#121]


Features

  • TOP will now display drops and drop chance when in extended view on the factory block [#112]

  • Randomize damage values on dropped loot [#115]

  • Extend mob blacklisting/whitelisting to cover factory block [#117]

  • Previously this only applied when capturing the mob

Fixes

  • Blacklist Cyberware mobs [#113]

    Not all the mob drops where happening due to [#114] and the way that the two mods interact.

    I decided to blacklist the mod, as Flaxbeard intends people to fight mobs to progress in his mod.

  • Call doSpecialSpawn when learning mob kills to allows mods to add special spawn mechanics [#114]

  • Books using enchanted books are now more flexible with book nbt [#119]

  • Fixed logging crashing when a path with '%' was being logged as a string [#121]

2016-10-15

特点

  • Infernal Machine 仪式现在可以填满储罐或祭坛;

  • Infernal Machine 仪式现在与工厂的距离和祭坛与苦难之井的距离相同。


Features

  • Ritual Of The Infernal Machine now fills tank or Altar

  • Ritual Of The Infernal Machine now has the same distance to factory and distance to Altar as the Well Of Suffering

2016-10-04

特点

漏洞


Features

  • Make config file mob names case insensitive [#110]

  • Added decapitate enchant for vanilla head drops [#108]

  • Mob controller can be cleared in a crafting table [#102]

  • Support the Elder Guardian [#101]

Bugs

  • Fix pickup of drops from the LootBag mod [#109]

  • XP II Upgrade now gives the correct XP boost [#103]

  • Set Wither Skeleton to the correct tier [#110]

2016-09-18

特点

  • 添加了对闪电苦力怕的支持 [#98];

  • 添加了末影接口酿液桶经验碎片转化为液态经验的合成表 [#34];

  • 添加了对血魔法的支持,如果你安装了血魔法的话——会使得工厂产出生命源质的 Infernal Machine 仪式作为苦难之井的代替,前提是你必须达到血魔法中可以创造苦难之井的等级。这个支持不会让你绕过任何正常的血魔法进程 [#81]。


Features

  • Added support for Charged Creepers [#98]

  • Added EnderIO Vat recipe to turn XP shards into liquid XP [#34]

  • Added Blood Magic support, if that mod is installed - Ritual Of The Infernal Machine as an alternative to the Well Of Suffering, which will cause the factory to output Life Essence. You have to reached a level in Blood Magic that would allow you to create the Well Of Suffering ritual. This support does NOT allow you to bypass any of the normal Blood Magic progression. [#81]

2016-09-10

特点


Features

  • Proxy now accepts redstone signal [#97]

  • New recipe for changing structure block to casing [#91]

  • New recipe for clearing a programmed prism [#93]

2016-08-18
0.2.7-beta

沼泽更新

请移除 woot.cfg 文件以确保你正在使用最新的能量值。

特点

修复

  • 再次尝试修复从某些 Mod 学习掉落时产生的生物掉落 [#90];

  • 将 give 命令的摘要添加到 woot 命令帮助中 [#89];

  • 已修复配置文件中特定的Mob的生成消耗。


The Swampy Update

Please remove the woot.cfg file to ensure that you are using the most recent power values.

Features

  • Power now balanced around multiples of a "Fully Operational EnderIO Stirling Generator"

  • Dye recipe costs have been reduced in terms of obsidian required

Fixes

  • Try again to fix the mob drops spawning while learning drops from certain mods [#90]

  • Add the give command synopsis to the woot command help [#89]

  • Mob specific spawn costs in the config file fixed

2016-08-14
0.2.6-beta

如果你是第一次使用 1.10.2 版本,请移除 woot.cfg 文件以确保使用新的能量值。

特点

  • 添加了生物工厂中继器生物工厂代理端口以允许在工厂下方存储容器和能量连接 [#76];

  • 中继器的垂直方块柱在工厂下方,代理端口在中继器的末尾;

  • 工厂现在可以缓存 10,000,000 RF;

  • 清除生物工厂的命令。

修复

  • 修复了工具提示中的等级名称 [#86]。


Please remove the woot.cfg file to ensure that the new power values are being used, if you are using the 1.10.2 version for the first time.

Features

  • Added extender and proxy block to allow inventories and power connection below the factory. [#76]

  • Vertical column of extender blocks below factory, then proxy block at the end extender blocks.

  • Factory now stores 10,000,000 RF

  • Cleanup of the woot command

Fixes

  • Fixed the tier name in tooltips [#86]

2016-08-08
0.2.5-alpha

对于所有 alpha 版本,请在启动你的游戏之前移除 Woot/loot.json 文件。

修复
改变了我从世界上产生物品的模组中捕获物品的方式,而不是使用实践掉落物列表。这阻止了玩家在工厂附近掉落物消失的问题,以及控制器在破坏时消失的问题 [#87]。


For all alpha release, please remove the Woot/loot.json file before starting your game. 

Fixes

  • Changed how I capture items from mods that spawn items in the world, rather than using the event drop list. This closes the exploit of players dropping items near the factory and the controller vanishing when broken. [#87]

2016-08-07
0.2.4-alpha

请移除你的 Woot.cfg 文件以确保使用新的能量值等。
如果你添加了有着新生物掉落的模组,那么建议移除 Woot/loot.json 文件来强制让工厂重新学习。

特点

  • 会在 LivingDropsEvent 中生成物品而不是将其添加到掉落物列表的“调皮的”Mod 现在将在学习阶段收集它们的物品。这意味着这些物品现在将被计入生物战利品掉落。当然如果你在工厂周围扔任何东西你都会失去它们。

  • 重新计算了功率计算。如果太贵或者太便宜等等欢迎反馈。

修复

  • 合成表现在会正确处理附魔书 - 不,真的,这次我已经修好了 [#79];

  • 烈焰人可用于4级工厂 [#80]。


Please remove your Woot.cfg file to ensure that the new power values etc are being used.
If you add new mods with new mob drops, then it is recommended to remove the Woot/loot.json file as well to force all the factories to relearn.

Features

  • "Naughty" mods that spawn items in LivingDropsEvent rather than adding to the drop list, will now have their items hoovered up during the learning phase. This means that those items will now be counted towards mob loot drops. Of course if you drop anything near the factory then you will lose it as well!

  • Reworked the power calculation. Feedback is appreciated on if it is too expensive, too cheap still etc.

Fixes

  • Recipes now handle enchanted books correctly - no really I've fixed it this time [#79]

  • Blaze can be used in T4 factories [#80]

2016-07-16
0.2.3-alpha

修复

  • 合成表现在使用正确的方块类型 [#73]。


Fixes

  • Recipes now use the correct type of books [#73].

2016-07-12
0.2.2-alpha

特点

  • Forge 1.10.2-12.18.0.2010

修复

  • 允许玩家创造 UnderIron [#70]


Features

  • Forge 1.10.2-12.18.0.2010

Fixes

  • Allow the user to create UnderIron [#70]

你已经到达了世界的尽头..
新建2016-06-28
0.1.0-beta

特点

  • 基于 1.9.4-0.3.0-beta 的 1.10 修正版本

  • Forge 1.10-12.18.0.2000-1.10.0


Features

  • Fixup build for 1.10 based off 1.9.4-0.3.0-beta

  • Forge 1.10-12.18.0.2000-1.10.0

2016-07-10
0.2.1-alpha

特点

  • 基于统计的战利品生成;

  • 游戏保存/加载期间持续的战利品数据 [woot/loot.json];

  • 加入等级4;

  • 新的发展系统;

  • 重新映射生物经验成本的新选项;

  • 新的管理员指令,可以给你一个已经编程的棱镜

  • 新的管理员指令来显示已经学习的物品和它们的掉落概率;

  • 新的战利品掉落物黑名单配置选项;

  • 新的配置选项,用以启用棱镜的生物白名单 - 会覆盖黑名单。

修复

  • 修复了斩首升级的颠倒顺序。


Features

  • Statistics based loot generation;

  • Persistent loot data over game save/load [woot/loot.json];

  • Tier IV added;

  • New progression system;

  • New option to remap the XP cost of a mob;

  • New admin command to give you a programmed prism;

  • New admin command to show learned items and their drop rate;

  • New config option to blacklist loot drops;

  • New config option to enable whitelisting of mobs in the prism - will override the blacklist.

Fixes

  • Fixed the reversed order of decapitation upgrades.

你已经到达了世界的尽头..
新建2016-06-11
0.3.0-beta

特点

  • 黑名单现在基于生物工厂格式的名字,而不是原版,详情见 Wiki;

  • 将匹配纹理添加到工厂的顶部和底部,以显示它们已连接;

  • 添加了展示生物等级映射和生物黑名单的命令;

  • 为生物设置等级需求的额外配置 [#52];

  • 将 RF 输入纹理添加到生物工厂方块的底部 [#51];

  • 现在你可以通过工厂控制器查看工厂信息 [#44]。

修复

  • 当 doDaylightCycle 设置为 false 时工厂会立即生成 [#53];

  • 工厂里再也不会有 FakePlayer 装备物品的噪声了![#47]


Features

  • Blacklist is now based off Woot formatted names, not Minecraft. See the Wiki.

  • Added matching texture to top of factory and bottom of controller to indicate that they connect

  • Add commands to show the mob tier mapping and mob blacklist

  • Extra configuration to set a tier requirement for a mob [#52]

  • Add RF input texture to the base of the Mob Factory block [51]

  • You can now access the factory information via the controller block [#44]

Fixes

  • Factory will now form when doDaylightCycle is false [#53]

  • No more strange noises from the factory, which was the FakePlayer equip item sound! [#47]

2016-06-04
0.2.0-beta

特点

  • 将所需的工厂等级添加到棱镜的工具提示中 [#45];

  • 右击未成型的工厂会在聊天栏中告诉你哪个方块是错误的 [#42];

  • 将 itemSkull OreDictionary(头颅物品的矿物词典)添加到我所有的合成表中 [#40];

  • McJty检测器支持 [#37]。

修复

  • 修复了在使用红石切换后不生成战利品的问题 [#43];

  • 添加了一个能效升级的合成表 - 是的,我又做了一次! [#39]

  • 修复了未成型时方块侧面的渲染 [#36]。

鸣谢

  • tommyTT:提出了上述一些改进的建议。


Features

  • Add required factory tier to the Prism tooltip [#45]

  • Right click unformed factory will tell you in chat which blocks are wrong [#42]

  • Added itemSkull OreDictionary to all my recipes [#40]

  • McJty's The One Probe support [#37]

Fixes

  • Fixed loot not generating after redstone toggle [#43]

  • Add a recipe for the Efficiency upgrades - yes I did it again! [#39]

  • Fix side of block rendering when not formed. [#36]

Credits

  • tommyTT: for suggesting some of the above improvements.

2016-05-27
0.1.0-beta

特点

  • 基于 生物工厂 1.9-0.6.1-beta 的 1.9.4 初始版本;

  • 需要 Forge >= 1.9.4-12.17.0.1922-1.9.4。


Features

  • Initial version for 1.9.4 based off Woot 1.9-0.6.1-beta;

  • Requires Forge >= 1.9.4-12.17.0.1922-1.9.4.

你已经到达了世界的尽头..
新建2016-05-13
0.6.1-beta

修复

  • 添加了一个指导方块的合成表 - 哦,真丢脸。[#35]


Fixes

  • Add a recipe for the layout block - oh the shame. [#35]

2016-05-13
0.6.0-beta

特点

  • 添加了一个降低 RF 消耗的效率升级;

  • 红石信号现在可以停止工厂运行。

修复


Features

  • Added an efficiency upgrade, which reduces the RF cost;

  • Redstone signal will now stop the factory.

Fixes

  • Prism/Controller now shows wither skeleton. Only counts for new captures and programming [#30];

  • Cleanup markDirty usage to ensure changes to NBT are saved [#32];

  • Add sound to the XP shard and remove the swing sound [#33].

2016-05-01
0.5.0-beta

修复

  • BUG0014 - 右击工厂方块会在聊天栏中显示配置;

  • BUG0017 - Waila 关于升级和结构方块的工具提示不正确;

  • BUG0022 - 在一次 fake kill 之前将正在攻击的玩家设置为 FakePlayer 来获取仅玩家击杀掉落的特殊掉落物,例如烈焰棒

  • BUG0023 - 只有当史莱姆大小是产生掉落物的正确尺寸时才会学习原版史莱姆的掉落物;

  • BUG0024 - 当 TE 在视线之外时指导方块会停止渲染;

  • BUG0025 - 当生成错误时设置正确的史莱姆尺寸(==1)和岩浆怪尺寸(>1),为了得到能正常生成掉落物的怪物尺寸;

  • BUG0026 - 指导方块将3级工厂中蓝色的方块展示为紫色;

  • BUG0027 - 交叉的背景怪物生成。

构建环境

  • Forge - 1.9-12.16.0.1868


Fixes

  • BUG0014 - Right click on factory block will show configuration in chat;

  • BUG0017 - Waila tooltips are incorrect for upgrades and structure blocks;

  • BUG0022 - Set the attacking player to FakePlayer before a fake kill, to generate the player-kill specific drops eg. blaze rods;

  • BUG0023 - Only learn vanilla slime drops when the slime is the correct size to produce drops;

  • BUG0024 - Layout block rendering stops when TE out of view;

  • BUG0025 - Set the correct size of slime (==1) and magma cube (>1) when fake spawning, to get the loot drop size mobs;

  • BUG0026 - Layout block shows Tier III factory blue blocks as purple;

  • BUG0027 - Staggered background mob spawning.

Build Environment

  • Forge - 1.9-12.16.0.1868

2016-04-25
0.4.0-beta

修复

  • BUG0021 - 解决在玩家死亡时 LivingDropsEvent 被调用的问题;

  • XXXXXXX - 将缺失的方块添加到3级工厂中。


Fixes

  • BUG0021 - Handle LivingDropsEvent being called on players death;

  • XXXXXXX - Add missing block to the Tier III layout.

2016-04-24
0.3.0-beta

特点

  • 添加了指导方块(工厂指导石)来通过具体画面表现工厂布局。右击指导方块可以改变展示的工厂等级;

  • 向管理员权限组添加了“woot”指令来展示和刷新生物列表。

修复


Features

  • Added layout block to show a visual guide for the factory layout. Right-click to change the factory tier;

  • Added "woot" command for ops to display and flush the mob tables.

Fixes

  • BUG0018 - Blacklist the EnderDragon.

2016-04-22
0.2.0-beta

修复

  • BUG0015 - 在服务器游玩时放置一个基础方块会使游戏崩溃。


Fixes

  • BUG0015 - Crash on server when placing a base block.

2016-04-22
0.1.0-beta

特点

  • Minecraft 1.9 版本

构建环境

  • Forge - 1.9-12.16.0.1865

  • Waila - 1.7.0-B2_1.9


Features

  • Minecraft 1.9 version

Build Environment

你已经到达了世界的尽头..
新建2016-04-25
0.3.0-beta

修复

  • XXXXXXX - 修复了当玩家因不正确的 LivingDropEvent 处理而死亡时导致游戏崩溃的问题:(


Fixes

  • XXXXXXX - Fix crash when the player dies due to incorrect handling of LivingDropEvent :(

2016-04-22
0.2.0-beta

修复

  • BUG0016 - 在服务器游玩时放置一个基础方块会使游戏崩溃。


Fixes

  • BUG0016 - Crash on server when placing a base block.

2016-04-16
0.1.0-beta

特点

  • Minecraft 1.8.9 beta 版本

构建环境

  • Forge 1.8.9-11.15.1-1855

  • Waila - 1.6.0-B3_1.8.8

  • CoFHAPI - 1.8.9R1.2.0B1


Features

  • Minecraft 1.8.9 beta version

Build Environment

  • Forge 1.8.9-11.15.1-1855

  • Waila - 1.6.0-B3_1.8.8

  • CoFHAPI - 1.8.9R1.2.0B1

你已经到达了世界的尽头..
新建2018-05-03
1.12.2-1.3.0
  • [#354] Fix HeadHunter enchant being processed incorrectly

  • [----] Fix EnderIO XpShard->XpJuice

  • [----] Fix the mcmod.info file

  • [----] Fix BloodMagic and EvilCraft power costs

  • [#351] Add TE Crucible XpShard->Essence Of Knowledge

  • [#352] Added tool to auto-build or upgrade a factory - The Intern

  • [#359] Added BloodMagic ritual support for crystal growth


未知时间
1.3.1(1.10.2)

Due to a really stupid mistake on my part with bounding boxes, you may be getting strange loot from your factories.
If you have been using 1.10.2-1.3.0 and this is happening, then run "/woot flush all" to reset the loot information.

 ### Features

- Chinese/ Chinese Taiwan translations by useenzhekoay

 ### Fixes

- Fix bounding box error [#182] - really important!

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