新建2023-03-31

Tweaks:

Synthetic favorites display raw amount needed, rather than batch count, to be less confusing.

Fixes:

Fixed regex tooltip errors;

Fixed lookups of favorited damaged tools being overly precise;

Fixed item bars not being rendered for items in recipes;

Fixed legacy recipe handler conversion behavior.

2023-03-20

API:

Added method for appending tooltips on SlotWidgets based on their currently displayed ingredient.

Fixes:

Fixed triggering of vanilla memory leak in EMI rendering code, causing out of memory errors on certain computers;

Fixed hover overlay intersecting items from certain mods.

2023-03-18

Updated to 1.19.4.

Tweaks:

Auto-resolving tags in the recipe tree now bases its decisions based on existing costs.

Fixes:

Fixed sidebars sometimes overlapping where they shouldn't below them;

Fixed craft history not having miscraft prevention;

Fixed remainder reuse ordering in cetain specific recipe tree structures.

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新建2023-01-24

Tweaks:

Tweaked bucketing world interaction recipe;

Added more information about EMI reload status.

Fixes:

Fixed client only stack cheating;

Fixed certain exceptions not being properly handled.

2023-12-06

Sidebars:

Sidebars have been completely redone;

Every sidebar can have its size, positioning, and theming options individually changed;

There are now 4 configurable sidebars, including two new top and bottom sidebars;

Top and bottom sidebars can be aligned to be above or below existin;g sidebars.

Config:

EMI's config system got a facelift, the UI should look nicer, and be much nicer to use;

Changes are displayed and can be easily reverted;

Config presets now exist to set a variety of settings at once to a preset option rather than navigating a lot of individual options.

Searching:

Increased search performance;

Added tag searching;

Added config options for searching tooltip/mod/tags without prefix.

Screenshots:

A button can be enabled to save clean screenshots of recipes at a specified scale.

Tweaks:

Moved to a proper EMI logger;

Unmoved status effects are now squished to not overlap a ton of EMI's sidebar;

Arrows in the recipe screen no longer shift around when changing tabs.

Fixes:

Batched rendering no longer breaks certain rendering conditions (#82);

#28.

API:

EmiDragDropHandlers can now render feedback;

Added EmiDragDropHandler.BoundsBased and EmiDragDropHandler.SlotBased, simple drag drop handlers with simple rendering;

Deprecated the EmiStack.Entry system. It was mostly duplication of existing systems, not often useful, and cleaner to eventually remove;

Deprecated usage of FluidVariant in API methods;

Added more convenience methods to Bounds, likely only useful internally;

Added alignment options to TextWidget.

2023-03-12

Additions:

Added quick buttons for navigating the EMI config;

Added configurable subpanels for sidebars;

Added new sidebar types.

Craft History - A live updating history of the crafts you've performed;

Lookup History - A live updating history of the stacks you've looked at recipes for;

Added full support for chance in recipes and the recipe tree.

Tweaks:

Craftables now display their output count, to help disambiguate them.

Fixes:

Sidebar background should properly draw behind GUIs with overlaps;

Chance support, #104 #105.

API

Added convenience method for easier text widget construction;

Added sorting method for recipes based on identifier.

2023-02-21

Additions

Added support for more non-standard crafting recipes, like those generated by CraftTweaker

Tweaks:

Tweaked the way EMI detects server connecton/disconnection;

Tweaked some EMI logging to include mod name outside of dev.

Fixes:

Fixed some "infinite reloading" bugs related to lifecycle events.

2023-02-19

Tweaksz:

Tweaked the way EMI identifies screens for recipe handlers.

Fixes:

Fixed extremely niche breakage of creative inventory and EMI index due to premature BlockItem resolution;

Fixed some disabled focus consumption.

2023-01-15

Additions:

Added an option for using a global config;

Added logical OR searching #122;

Added index stack hiding and organization data formats;

Added basic custom recipe data formats for info and world interaction;

Added a category property data format;

Added a search alias data format;

Added a recipe filter data format;

Added a favorited recipe icon;

Added config to entirely remove mod name tooltips;

Added config for recipe screen size and workstation location.

Tweaks:

Adjusted how recipes are sorted on usage lookup to show more specific results first;

Added Inventory Tabs compat with moved potion effects #94;

Adjusted textures for resource pack creators #96;

Changed how EMI handles input interaction to generally be more consistent;

EMI now reloads on resource reload;

Adjusted cost per batch to better take into account one time costs;

Properly display the sponge smelting recipe remainder;

The recipe tree screen is now batched, improving performance for significantly large recipe trees.

Fixes:

Reduced frequency of MC-258939 #126;

Fixed recipe filling strictness #100;

Added category prioritization #81;

Added configurable recipe viewer size #63;

Fixed keybinds failing in certain screens #32.

API:

Refactored recipe handlers;

Added search control endpoints.

2022-12-22

Tweaks:

Added support for more automatic stack hovering detection (indirectly adding support for stonecutter buttons and trade icons).

Fixes:

Fixed a potential recipe default serialization issue;

Fixed a minor texture rendering;

Fixed a searching case sensitivity bug.

2022-12-16

Fixed a Create pondering crash.

2022-12-16

Tweaks:

Updated Chinese translation;

Adjusted reload messages to be more clear if the server is not providing data;

Craftables now take into account the cursor stack, so moving items around shouldn't cause constant changing valid recipes;

Folded nodes in the recipe tree no longer ignore their base costs as it is generally more useful;

The recipe screen will now truncate recipe name and show the full name on hover instead of spilling outside of bounds;

Some tweaks were made to how EMI coerces ingredients to tags;

The recipe tree now has less superfluous padding, it should be easier to fit more on the screen at once;

Zooming in the recipe tree should be cleaner.

Fixes:

Fixed performance issues baking large sets of recipes, particularly in packs with large amounts of enchantments and gear;

Fixed fluid count display in synfavs;

The root node of the recipe tree can be properly reassigned;

Fixed some default config settings and config presets;

Fixed screenshot scale issues on auto GUI scale;

Auto resolution of recipes from ingredients should now always display the correct tooltip;

Minor stability and crash fixes.

2022-01-31

Tweaks:

Tweaked how centered effects are drawn to reuse vanilla codepaths when possible;

Tweaked how certain cheat interactions work without op to be more convenient.

Fixes:

Fixed certain global config serialization issues.

2022-01-19

Tweaks:

(API) Recipes can now be displayed from non-handled screens.

Fixes:

Fixed rare workstation overlap;

Fixed cursor stack not being counted in certain recipe handlers;

Fixed cost per batch counting;

Fixed favorites loading empty stacks;

Fixed API artifact.

2001-02-22

Fixed handling of null tool materials in vanilla plugin;

Added more safety to late recipe registering.

你已经到达了世界的尽头..
新建2023-11-11

Fixes:

Fixed a rare crash with non-standard enchantments;

Fixed #93.

2023-11-01

Tweaks:

Updated French and Chinese translations;

Fixes:

Fixed some client-sided filling behavior #77;

Fixed a grindstone category crash in combination with mods like Enchancement #79.

2023-09-04

Additions:

An info recipe category for assigning descriptions to items or groups of items;

A bind for clearing search, focused or not;

Proper Sodium compat for animated items;

Quick crafting no longer requires recipe context, it will attempt to infer based on inventory state. A new bind (shift by default) displays this inference;

A proper description of the recipe, including how to use it and the interactions;

Contextual assignment of recipes in the recipe tree, based on inventory, using shift left click;

Quick clearing of recipes in the recipe tree with shift right click;

Client-only recipe filling;

Synthetic favorites will now also display required materials instead of just crafting steps.

Fixed:

Rare sidebar crash #75;

Tweaks to how miscraft prevention functions #65;

Filling properly using different sources for the same ingredient #19;

Various improper interactions with synthetic favorites;

Recipe filling increments instead of completely replacing.

2022-11-23

Fixes:

Fix incompatibility with other mods causing EMI to clear its sidebars;

Fix furnace recipe handler issue (#83);

Fix recipe handler filling issues (#80).

API:

EmiStackConvertible interface injections are no longer exposed due to Loom issues. They are still present at runtime and remain compatible with old mods that used them.

2022-08-19

Additions:

Config UI subheaders;

More anvil recipes for enchanting (#61);

Double tall flower recipes (#67).

Fixes:

Fixed crashes related to game size (#69) and new Quilt version (#66);

Fixed errant key input in creative search (#10);

Fixed status effects overlaying creative tabs (#68).

2022-08-14

Fixes quick crafting of certain shapeless recipes.

2022-08-13

Features:

Potion effects are now compressed at the top of the screen.

Fixes:

Fixed quick crafting in the inventory for certain recipes;

Made synthetic favorites immovable (#55);

Fixed weird tooltips using tab #58.

2022-08-02

Additions:

EMI now supports a variety of niche vanilla recipes more thoroughly, like firework crafting, map operations, crafting grid repairing, and more.

#52 #53 (thanks jopejoe1!) fixing #48.

Fixes:

Fixed Debugify incompat by reimplementing vanilla systems to avoid it;

Scrolling now works correctly on certain mouses #41;

Effects no longer overlap with the recipe book #43;

EMI now respects stack size limitations for filling where vanilla does not #47;

Fixed tag based crashing #50 #51;

Fixed rendering of evil fluids;

Several other fixes without issue numbers.

2022-07-24

Additions:

Added Mod Menu support;

Added batch size to recipe tree;

Added crafting mode for recipe trees;

Added synthetic favorites for use with crafting mode, quickly crafting batches, and not overcrafting;

Added experimental default recipe sorting for categories;

Recipe favorites now display missing items for a quick craft;

Recipe tree resolution can now be cleared, and is more telegraphed, informing the player how it functions.

Fixes:

Botania tooltip components and similar now show up in the right place for index tooltips;

Various stability fixes;

Cheat mode item deletion now respects exclusion zones (#23);

Button overlap (#34).

API:

Added EmiStackConvertible to vanilla types. EmiStack.of(Items.STONE, 10) and EmiStack.of(Fluids.WATER) can be replaced with Items.STONE.emi(10) and Fluids.WATER.emi() for a more convenient dev experience.

SlotWidget.custom has been deprecated and replaced with SlotWidget.customBackground as the former returned void instead of SlotWidget. Will be removed in the next breaking release.

2022-06-20

API:

  • World interaction recipes are now refactored public;

  • Recipe handlers have more control of when the recipes they apply to display this fact.

Fixes:

  • Shader compat with batched rendering #4;

  • Columns can be limited in size #9.

A variety of other fixes that were not opened as issues.

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新建2022-06-10

Fixes:

  • Added null checks for safety in screens;

  • Fixed some precision errors in very rare cases in the recipe tree;

  • Adjusted recipe tree remainder calculation to be accurate for certain cases.

2022-06-09

Fixes:

  • Search related issues (#5);

  • Dedicated server quick when recipe filling;

  • Occasional Crashes.

你已经到达了世界的尽头..