新建2022-10-24
  1. Flags can now display any Imgur image. Simply right-click and paste the image URL.

    基地旗帜现在可以显示任意在Imgur图床上托管的图片了,右击基地旗帜并粘贴图片链接即可。

  2. Fixed some vulnerabilities with packets. (You could spawn space stations and change planets freely on hacked clients).

    加强了脆弱的网络包(之前你可以黑入网络包并随意更改星球和生成空间站)。

  3. Fixed sliding doors playing painfully loud due to a messed up audio file.

    修复了极吵无比的重型舱门音效,原先的声音文件是损坏的。

  4. Fixed weird launch pad rendering.

    修复了诡异的火箭发射基座渲染问题。

2022-09-28

Fixes a critical seed corruption issue #23

Also fixes #24


修复了两个漏洞:#23#24

2022-09-18

Ad Astra 1.0.2 for 1.18.2 and 1.19.2

1.18.2和1.19.2的Ad Astra 1.0.2与大家见面了!


Ad Astra! is now available for 1.19.2! Both 1.18.2 and 1.19.2 will be supported and receive the same updates

你现在可以同时在1.18.2和1.19.2版本中游玩Ad Astra!了,他们共享同样的更新进度。


  1. Space suit refactor with new models and textures, and the ability to dye them, like leather armour

    重新设计了太空服,现在它们有了全新的模型和纹理,你还可以像给皮革盔甲染色一样为它们染上颜色。

  2. Updated tons of item textures, replacing many old assets from the original mod

    更新了数不尽的物品纹理,替换掉了许多来自原模组(飞越地球)旧纹理。

  3. New launchpad, which is one large block instead of 9 small ones

    全新的火箭发射基座,用一个大型单方块代替了原先的多方块结构。

  4. Flags refactor, with new models and textures

    重新设计基地旗帜,使用了全新的模型和纹理。

  5. Added Aeronos and Strophar moon mushrooms (Only available in creative at the moment. The biome will be added soon)

    添加了全新的空果和孑节系列菌类植物(暂时只适用于创造模式,相应的生物群系会在后续更新中加入)。

  6. Added new glowing pillar blocks

    添加了上漆柱方块。

  7. Increased Space station material requirements

    增加了建造空间站所需的材料。

  8. Improved space station spawning, which might fix a crash

    改进了空间站生成逻辑,可能会修复某些导致游戏崩溃的漏洞。

  9. Fixed the planet selection screen rotation speed being dependent on framerate

    修复了行星选择界面的旋转速度跟随帧率而浮动的问题。

  10. Addition fluids in the "fuels" tag can now be used as rocket and rover fuel. This is useful if you have a modpack and want to add more fuels, perhaps from other mods

    "fuels"标签内的任何一种流体都可以被用作火箭和星球车的燃料了。这对于一些想要将其他模组的流体作为燃料的整合包作者来说尤其必要。

  11. Fixed many unnecessary warnings in the log caused by weird models and recipes

    减少了日志中因为奇怪的模型和配方而产生的不必要报错

  12. Added guidebook Korean translations (Macaroni)

    添加了韩语的指导手册(由Macaroni贡献)。

  13. Fixed deepslate ore not spawning on Glacio

    修复了深板岩矿物在霜原星不生成的问题。

  14. Fixed some recipes using plate items in their recipe instead of plate tags

    修复了一些使用了板材物品而非板材标签的配方。


Only on 1.19

1.19.2版本的单独更新内容


  1. New worldgen. It's similar to the 1.18 worldgen, with some minor changes

    新的世界生成逻辑,在1.18.2的基础上做了少许修改。

  2. The mercury surface is now made of mercury stone instead of basalt

    现在水星的表面由旱海岩构成,而非玄武岩。

  3. Renamed the ids of many items, such as "iron_stick" -> "iron_rod", "compressed_steel" -> "steel_plate" | 1.18 will have the new names, however, the ids will remain the same.

    重新命名了许多物品的ID,例如"iron_stick" -> "iron_rod","compressed_steel" -> "steel_plate"|1.18.2版本将会同步拥有新名称,但物品ID将保持不变。


Also, if you are updating on 1.18, any launchpads in your world will be removed.

如果你正从1.18.2版本升级到1.19.2,则世界中所有的火箭发射基座都会消失。

2022-08-30
  1. Changed the Licence from LGPL to MIT

    将协议从LGPL改为MIT。

  2. Massive optimizations to the oxygen system and gravity system

    为氧气系统与重力系统添加了许多自定义设置。

  3. Fixed oxygen distributors loading chunks every few seconds, killing performance

    修好了供氧仪每隔几秒就重新加载区块的问题,提高了性能。

  4. Added sliding doors, airlocks and reinforced doors.

    添加了重型舱门和气密舱门。

  5. Added cables and fluid pipes

    添加了线缆和流体管道。

  6. Added Korean translations

    添加了韩语翻译。

  7. If the lander detects that it's falling into the void, it will now teleport to the nearest chunk with a block in it. This is useful for addons or modpacks that add end-style generation planets or floating islands.

    一旦着陆器落入虚空,它就会尝试传送至最近的有效方块上。这对于一些整合包添加的空岛/岛屿型地图来说很有用。

  8. Added a wrench to configure pipes

    添加了一把扳手以调整管道。

  9. Added space cave sounds

    为太空洞穴添加了声音。

  10. Added wind to planets with an atmosphere

    为拥有大气层的行星添加了风。

  11. Added a permafrost bricks set

    添加了冻土石砖系列方块。

  12. Added a Glacian wood set

    添加了融冰木系列方块。

  13. Added the Glacian Ram and Glacian fur

    添加了融冰仿生羊生物和融冰仿生羊毛方块,

  14. Solar panels now generate energy depending on the distance from the sun

    太阳能板产生的能量现在取决于它与太阳之间的距离。

  15. Added a steel trapdoor

    添加了钢活板门。

  16. Fixed being able to place water in the nether

    修复了可以在下界放置水源的漏洞。

  17. Fixed falling into the earth orbit teleporting the player to the moon instead of the overworld

    现在你会从地球近地轨道坠入主世界而不是月球。

  18. Fixed being able to survive in space with one piece of leather armour

    修复了仅需一片皮革盔甲就可以在太空中生存的漏洞。

  19. Added the tags "freeze_resistant," heat_resistant," and "oxygenated_armor."

    添加了"freeze_resistant"、" heat_resistant"和"oxygenated_armor"标签。

  20. Made solar panel energy values configurable in a planet datapack

    你现在可以调整太阳能板在数据包创建的自定义行星上工作时产生的能量了。

  21. Fixed the planet selection screen orbit circles going offscreen in high gui scales

    修复了行星选择界面在高GUI缩放时错误显示的问题。

  22. Fixed the planet selection screen orbit planets and galaxy not moving on servers

    修复了服务器中行星选择界面中的天体不移动的问题。

  23. Fixed flags only breaking one part when bombed by TNT

    修复了基地旗帜只能被TNT炸掉一部分的问题。

2022-08-12
  1. First Release, all previous worlds that were made using previous versions of the mod will not work.

    首个正式版,在此版本之前创造的世界都不再受支持。

  2. Code refactor

    重构代码。

  3. Multiple bug fixes

    修复了许多漏洞。

  4. Changed the ID from "beyondearth:" to "adastra:"

    将模组ID从"beyondearth:"更改为"adastra:"。

  5. New moon dungeon

    全新的月球要塞结构。

你已经到达了世界的尽头..
新建2022-10-08
  1. Fixes an issue with rain particles

    修复了雨滴粒子造成的问题。

  2. Fixed lunarian villages being broken

    修复了损坏的月球村庄结构。

2022-09-18

Only on 1.19

1.19.2版本的单独更新内容


  1. New worldgen. It's similar to the 1.18 worldgen, with some minor changes

    新的世界生成逻辑,在1.18.2的基础上做了少许修改。

  2. The mercury surface is now made of mercury stone instead of basalt

    现在水星的表面由旱海岩构成,而非玄武岩。

  3. Renamed the ids of many items, such as "iron_stick" -> "iron_rod", "compressed_steel" -> "steel_plate" | 1.18 will have the new names, however, the ids will remain the same.

    重新命名了许多物品的ID,例如"iron_stick" -> "iron_rod","compressed_steel" -> "steel_plate"|1.18.2版本将会同步拥有新名称,但物品ID将保持不变。


Also, if you are updating on 1.18, any launchpads in your world will be removed.

如果你正从1.18.2版本升级到1.19.2,则世界中的火箭发射基座都会消失。

你已经到达了世界的尽头..