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Unmending
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Unmending

  • 模组类型:补丁类
  • 收录时间: 8月前
  • 作者/开发团队: Vazkii
  • 最后编辑: 2月前
  • 模式: SSP/SMP
  • 最后推荐: 未知
  • 编辑次数: 1次
  • 支持的MC版本:
    • 1.12.2

0.0

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昨日指数: 13
昨日平均指数: 106.855

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  • Unmending是一个用于平衡原版经验修补(Mending)附魔的模组,由Vazkii制作。

    以下内容引自curseforge页面原文。

    Unmending is a very simple mod that nerfs Mending without making it useless. Should you install it, you'll find the following changes in your game:

    Unmending是一个非常简单的小模组,它削弱了经验修补,但并没有使之变得无用。如果你安装了它,你将在游戏中看到以下变化:

    • Items that already have the Mending enchantment will no longer repair with XP.

    • 已经拥有经验修补的物品不会再吸取经验来回复耐久。

    • Mending can no longer be applied as an enchantment.

    • 经验修补不能再作为物品的附魔。

    • Applying a Mending book to an item resets the "extra repair cost" that accumulates as you repair an item, thus preventing "Too Expensive!". You can do this as many times as you want.

    • 将一本“经验修补”的附魔书在铁砧中与一个物品结合将重置其修复过程的经验惩罚。这可以用来防止“过于昂贵!”的出现哦没错我受够这个了,你可以无限的重复以上过程。

    • If an item already has Mending, it'll get fully repaired and its extra repair cost reset if you ever repair it in any fashion.

    • 如果一个物品已经拥有了经验修补,那么它将在下一次被使用铁砧修复时回复所有耐久并重置修复的经验惩罚。

    • Items that have been repaired get a little note in their tooltip to let you know.

    • 被修复过的物品将带有一个tooltip(物品名称下方的提示)以提醒玩家。

     

    "But why?"

    I personally am not a fan of how the Mending enchantment effectively makes diamonds a worthless resource. Once you have your set of god tools, all you need is a xp grinder to keep them going forever. As such, I've been trying to find a way to make mending be a less game defining feature, but still keeping it useful in some format.


    “那么,为什么要做这个呢?”

    我本人(指作者Vazkii)并不喜欢经验修补,因为它的高效使得钻石成为了一种不再昂贵的资源。一旦你拥有了一套神装,只需要一个经验磨床便可永久地使用这套装备。所以我尝试让它不再成为一个一锤定音的特性,但仍然拥有它的价值。

     

    I believe that this implementation is optimal as it still maintains the need for additional resources to repair your items, all the while keeping the ability to use the extremely powerful tools you spent ages enchanting for much longer.


    我认为这次的尝试是最佳的选择,因为它仍然使玩家保有使用资源修复物品的需求,同时又让玩家历经千辛万苦攒下来的附魔装备能够长久地被使用。


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