新建2018-07-09

Added collectors

Can be placed in all 6 directions like a dispenser

Powering will pull items from the world or an inventory, like a hopper

Cannot push items out, requires a hopper to move items from a collector into other inventories

Added pipes

Can push items into inventories like hoppers, but is cheaper and more efficient

Cannot extract from inventories, requires a hopper to start the chain

Only have 1 inventory slot

Can push items upwards (configurable)

Cauldron improvements:

Cauldron fluids now have unique interactions. Hot fluids burn the player, boiling fluids boils them, and potions apply potion effects.

If enabled, breaking a cauldron will drop its contents. Fluid blocks are placed and potions drop as a lingering potion.

Dropping items in a cauldron will cause the item to perform a cauldron recipe

New config option to set which blocks count as fire below the cauldron. Allows registering new fire blocks or replacing fire with another block entirely

Plugins:

Added TOP and WAILA plugins to show cauldron contents. Shows bottles and current fluid name

Tweaks:

Tweak crooks durability

Stone rods now return 4 items instead of 1

Added stackable alternative recipe for dispensers and collectors

Made the more expensive cauldron brewing configurable

Added more bookshelf keywords based on dictionaries

Added a config option to disable wither bone drops

Languages:

Update Chinese translation (thanks Snownee!)

Fixes:

Fixed flower pots containing non-vanilla flowers using ambient occlusion

Fixed config cauldron recipes making unset boiling force to false rather than ignore the fire

Fixed not being able to use a stack of buckets to empty a cauldron, only a single bucket worked

Fix bookshelves not implementing withRotation and withMirror

Fix boiling not doing anything in cauldron fill recipes

2018-06-23

Changes in 0.2.0:

  • Added crooks, new tool to increase sapling drop rate. Either enhances the hoe or is a new tool

  • Cauldrons can now be configured to hold 4 buckets. Will likely break some other mods assumptions so only use if you are willing to fix their recipes

  • Change brewing recipe to require two of the ingredient if the cauldron has 3 or more, this makes vanilla brewing stands slightly cheaper in exchange for costing blaze powder as fuel

  • Add support for fill recipes being boiling

  • Added Biomes O Plenty plants to the default flower config, since they don't extend vanilla plants

  • Add milk as a forge fluid if extend cauldrons are enabled

  • Updated Chinese translation (thanks Snownee)

  • Updated Russian translation (thanks Invincible89)

2018-06-18

Changes in 0.1.5:

  • Show filling and emptying potions in cauldron JEI

  • Fireworks now tint their texture based on the firework stars

  • Lily pads now break fall damage by breaking

  • Books are now shown on the bookshelf item to tell them apart

  • Make heartbeets droprate configurable and make it slightly more common by default

  • Added TAN recipes to fill a canteen from a cauldron

  • Added carpeted pressure plates

  • Added buckets for all Inspirations fluids

  • Fix color tint not applying to modded flowers or ferns in flower pots

  • Fix bookshelves sometimes dropping the wrong metadat

  • Fix glass doors working as a furnace fuel

  • Fix recipe conflict between glass panes and glass trapdoors by making glass doors and trapdoors crafted using panes

2018-05-11

Changes in 0.1.4:

  • Add German Translation (ACGaming)

  • Add support for stack sizes and cauldron levels in the cauldron dye recipe

  • Add enchantment bonus to bookshelves based on number of books. Enchanted books are worth even more of a bonus

  • Add the One Probe's note to the default allowed itemstacks for bookshelves

  • Update TAN plugin based on recent changes to their thirst mechanic

  • Work around issue with converting itemstacks to blockstates for anvil smashing JEI recipes

  • Fix silk touch dropping invalid metadata for bricks buttons

  • Fix crash from items with no particle texture in bookshelves

2018-03-09

Changes in 0.1.3:

  • Added cancelable event for cauldron recipe registration

  • Added cauldron potion recipes, to transform an item using a potion

  • Added a particle effect when cauldrons are boiling

  • Cauldrons now use a 1mb fluid stack internally instead of a straight fluid to hopefully use the Forge fluid delegates

  • Fix wrong pulse ID for the TAN plugin

  • Fix case of calling item.getDamage instead of item.getMetadata

  • Fix cauldrons still interacting when sneaking

  • Updated Chinese translation (Snowee)

2018-02-10

Changes in 0.1.2:

  • Allow dyed bottles to stack to 16

  • Crafting dyed bottles now produces a dyed bottle instead of vanilla dyes

  • Added extra dyed bottle color recipes

  • Added Chinese translation (thanks Snownee!)

  • Added recipes for dyeing beds in a cauldron

  • Add recipe to purify filtered water for the Tough as Nails plugin

  • Added recipes for some unobtainable vanilla potions

  • Enchanted books now color the ribbon based on enchantment rarity

  • Sponges can now be used to empty most fluids from cauldrons, to remove extra dye or unwanted potions

  • Prevent unusual behavior from other mods adding events on right clicking cauldrons

  • Cleanup creative tabs for items

  • Fix pick block on glass doors returning a vanilla door

  • Fixed config comments being reversed for cauldron potions and dyeing

  • Fix powered redstone torch lever not properly producing updates sometimes

  • Fix cauldron consuming items for recipes in creative mode

  • Fix metadata in dynamic models being incorrect on some blocks

  • Fix JEI recipe failing if certain cauldron features are disabled

  • Fix recipe conflict between round paths and vanilla pressure plates

  • Fix desync when right clicking a non-book on the front of bookshelves

2018-01-03

Changes in version 0.1.1b:

Hotfix an issue with the access transformer not loading

Changes in version 0.1.1:

Building

Enlightened Bushes

Like leaves, but produce light

Can be made in 6 different colors using any type of leaves

Small flowers

Smaller versions of the double flowers

Made by breaking the bottom of a double flower with shears

Recipes

New module

Cauldrons can perform additional recipes, as defined by the config.

Cauldrons got many new recipe types

Cauldrons can be used for dyeing

Placing dyes in the water will change its color

Clicking the water with wool or carpet will color it, provided its a "pure" dye

Leather armor can be dyed by clicking the cauldron with it, whether the dye is "pure" or mixed

Cauldrons can make stews

Right click the proper ingredients onto the cauldron while its above water

Right click with a bowl to fill it with the stew

Works with mushroom, rabbit, and beetroot stew

Cauldrons can make potions

Right click the cauldron with the potion ingredient to mix it in

Potion bottles can be filled and emptied into the cauldron

Tipped arrows can be tipped

To make splash and lingering potions, simply craft the proper bottle then right click the cauldron with it

Cauldrons can no longer be moved by pistons, for a similar redstone component use the redstone barrel from the utility module

Utility

Carpeted Trapdoor

Like a trapdoor, but carpeted

Good to hide trapdoors in a carpeted room

Redstone Barrel

Can be filled with redstone by right clicking, up to 15 pieces

Emits a comparator signal based on the level

Can be moved by pistons

Redstone Torch Lever

Like lever, but just emits power into the block its placed on

Powering on any other side toggles the state

Tweaks

Breaking melons with shears will always return 9 slices, like in the Pocket Edition

Breaking vines with shears will shear all hanging vines, instead of them just disappearing

Flower pots can now hold modded flowers instead of just vanilla

Flower pots give a comparator signal based on the contents

Moved anvil smashing to new recipe module

Compatibility

Tough as Nails plugin

Cauldrons will fill with dirty water from a bucket

Filters can be used in a cauldron to filter water

Filling with water bottles will give clean water, which is useful in most recipes

Juices can be made in cauldrons by first placing the sugar, then the other ingredient

Improvements

Rope and chain now connects to any solid face on the bottom instead of just other ropes

More default book keywords added, should match just about any book. You will need to delete that section of your config to get the new defaults

Bookshelves no longer lose their texture when broken. This is not retroactive unfortunately, so any bookshelves currently placed in the world will still lose their texture upon breaking

Tweaked texture for torch lever items

2017-12-25

Initial release! Features include:

Building

  • Bookshelves: hold and store books

  • Colored books: useful to decorate bookshelves

  • Glass doors and trapdoors: like doors and trapdoors, but glass

  • Mulch: craftable falling block

  • Path: decorative, thin stone blocks

  • Ropes: climbable and extendable

Tweaks

  • Anvils smashing blocks

  • Desaddling pigs

  • Dispensers placing anvils

  • Carpets fitting stairs

  • Heartbeets

  • Bone meal producing dead bushes on sand and mushrooms on mycelium

Utility

  • Bricks buttons: bricks block with a secret brick to press

  • Charged arrow: places a redstone pulse on hitting a block

  • Locks and keys: lock and unlock containers

  • Torch lever: looks like a torch, acts like a lever

  • Trapped books: place in a bookshelf to produce a redstone current

  • Redstone charger: places a brief redstone pulse in the world

你已经到达了世界的尽头..