新建2020-05-19
Highlands Update - 0.3.0



Additions:


- Effects System


- Added effect curative items: Antivenom Vial (Cockatrice Venom), Antidote Vial (Toxin), Bandage (Bleeding), and Splint (Fracture)


- Added Scatterglass Vials, craftable with 3 Scatterglass. They can be filled with water to make Water Vials for crafting into curative vials.


- Improved GUI overlay.


- Aechor Plants can inflict Toxin, Cockatrices can inflict Cockatrice Venom, Tempests can inflict Stun, Burrukais can inflict Fracture, and Varanys can inflict Freeze.


- Skyroot Poison Buckets inflict Toxin.


- Having an effect applied creates particles.


- Shields block status effects.


- Damage System


- Reworked the damage system from previous versions.


- There are three damage types: Slash, Pierce, and Impact.


- Different Aether weapons deal different damage types as detailed in their tooltips.















- Some mobs are weak to a damage type, meaning the weapon will deal more damage, and some mobs are strong to a damage type, meaning the weapon will deal less damage.


- If a mob is weak to a damage type, the attack will display critical hit particles in the color of the damage type.


- If a mob is strong to a damage type, the attack sound will be negated and a blocking sound will be played.


- Aether mobs are strong towards Vanilla damage, so Vanilla weapons will deal less damage to Aether mobs.


- Guard Break


- New effect applied when a player is attacked by an Aether mob while blocking with a shield.


- The effect doesn't decrease unless the player stops blocking.


- If the effect becomes active, it prevents the player from blocking.


- Better Crossbows


- Changed Crossbow mechanics to be more like 1.14, as in they no longer require the player to hold bolts in their offhand or left click to shoot.


- Added Scatterglass Shards, which can be crafted into a new bolt type: Scatterglass Bolts.


- Removed tiered Bolt types. Scatterglass Bolts are now the only type as damage is determined by the Crossbow tier.


- Improved Crafting Stations


- Reworked the GUIs for the Incubator, Icestone Cooler, and Masonry Bench.


- The Incubator is now much easier to use like its 1.7.10 counterpart.


- Added hopper support for Aether containers.


- The Icestone Cooler is now used for crafting teas and other cooling related recipes.


- Added Valkyrie Tea, a consumable that gives the player Saturation Boost (an effect that doubles saturation from foods eaten while the effect is active). It can be crafted with a Water Vial and Valkyrie Grass in the Icestone Cooler.


- Skyroot Water Buckets can be crafted with any Aercloud and a Skyroot Bucket in the Icestone Cooler.


- Highlands Ice can be crafted with a Skyroot Water Bucket in the Icestone Cooler.


- Implemented full functionality for gloves, including rendering, durability, and damage. They only apply damage with an empty hand.


- Arkenium armor slows the player down slightly and Arkenium tools have slower attack speed.


- Gravitite tools can now only float blocks that they are able to mine efficiently.


- Temporarily made Dart Shooters unobtainable until they get a redesign.


- Added Burrukai Pelt Armor


- New Kirrid model


- New Burrukai model.


- New Taegore model.


- Adjusted hitbox sizes of Burrukais and Taegores.


- Tweaked animations for Cockatrice, Skyroot Lizard, and Varanys.


- Glactrixes now use Aerbunny sounds as a placeholder.


- Changed Moa Egg texture.


- Added new textures for Moas for three different feather shapes: Curved, Pointed, and Flat.


- Improved the highlight color for Moa feathers.


- Slightly changed Moa Egg tooltip to no longer display wing strength and now display wing shape.


- Added Skyroot Pinecones, used to craft Moa Feed. Moa Feed items can be used to heal Moas. Skyroot Pinecones randomly drop from Aether Leaves.


- Moa Saddles are now crafted with Taegore Hide only.


- Moas are now immediately hungry when hatched from an Incubator


- Added Brettl Rope (a material item). Technically useless at the moment.


- Aerbunnies now only eat Blueberries and Moas only eat Blueberries and Skyroot Lizards on a Stick.


- Aerbunnies are now tameable with Oranges.


- Nerfed Taegore meat.


- New Traveller's Guidebook icon.


- Improved Traveller's Guidebook visuals.


- Added Bestiary entries to the Traveller's Guidebook for all Aether mobs.


- Separated consumables creative tab into a food tab and a non-food consumables tab.


- Organized items in creative tabs.


- Added weather subtitles.


- Changed parachute recipes and some parachute behavior.


- Removed custom skybox for now and replaced it with Vanilla's.


- Removed custom skybox for now and replaced it with Vanilla's.


- Removed config options for Disable Skybox and Display Inventory Pattern.


- Added config tooltips.


- The Necromancer's Tower intro sequence is now disabled by default in the config.


- New Necromancer model and dialogue portrait.


 


Fixes:


- Properly made the mod's forge version dependency required.


- Fixed aerclouds not being placeable on top of each other.


- Fixed vanilla rain sounds playing in the Aether; the Aether uses its own.


- Fixed some equipment tooltips being inconsistent.


- Fixed the mining speed ability for Zanite tools not working.


- Fixed Aechor Plants hitting themselves with darts.


- Mostly fixed Burrukais' attack to make it knock the player in the right direction.


- Fixed doMobSpawning not affecting Aether mobs.


- Fixed issue with the player freezing when falling out of the Aether with a Moa.


- Fixed the Masonry Bench not working on multiplayer.


- Fixed issue with container names not staying after relog.


- Fixed bug that allowed for the creation of glowstone portals.


- Fixed Aether Leaves not supporting opaque textures in fast graphics mode.


- Fixed rendering issue with moa feet.


- Fixed issue with gloves not rendering when travelling between dimensions.


- Fixed error on servers from breaking Aether Tall Grass.


- Fixed issue with Swet Gel not being consumed upon use on dirt.


- Fixed Skyroot Trapdoors not behaving like ladders with a ladder beneath them (like how trapdoors work in Vanilla).


- Fixed Aechor Petals not being consumed upon use on Moas.


- Fixed Skyroot Beds being stackable. They were supposed to be unstackable like Vanilla.


- Fixed Aerclouds not generating.


- Fixed Aerclouds only being obtainable with shovels.


- Fixed issue with Aechor Plants despawning in unloaded chunks.


- Fixed issue with parachute duplication.


- Fixed issue with the player not getting a Skyroot Lizard on a Stick if their inventory is full.


- Fixed being able to accidentally hit your Moa while riding it.


- Made config names translatable.

- Fixed crash when eating food.

你已经到达了世界的尽头..
新建2020-02-16
HighLands Update-Beta-0.2.7

时隔半年,天境二终于再次发布更新。本次更新优化了许多细节,启用了石英传送门,但是并没有实质性的进步。感谢开发组新晋成员bconlon的辛勤付出。

特性列表如下:

Now requires Forge Version 14.23.5.2816.Additions- Implemented the beginnings of the Traveller's Guidebook GUI.
- Disabled Aether damage system temporarily until it is properly balanced.
- New models for Cockatrices, Tempests, and Zephyrs.
- Implemented Sentrystone and Hellfirestone stairs and slabs.
- Implemented walls for Wisproot Logs, Greatroot Logs, Therawood Logs, Agiosite, Agiosite Bricks, Faded Holystone Bricks, and Therastone Bricks.
- Made log walls craftable.
- Implemented Therawood Fence and Fence Gate.
- Added Zanite and Gravitite crossbow abilities. Zanite's damage increases as the duribility lowers, and Gravitite makes bolts have no gravity. Both of these are passive abilities.
- Implemented new parachute mechanics. Right clicking the parachute unequips and reequips the parachute, and the boost abilities of the blue and purple parachute have been reworked.
- Removed Green and Gold parachutes.
- Shields now have tiered durability, and crossbow durability has also been adjusted.
- Increased durability for Arkenium Armor.
- Changed crossbow recipes.
- Shields and Crossbows above Zanite tier use Arkenium Strips in place of sticks.
- Balanced food values to be less overpowered.
- Adjusted many block properties to be more consistent with vanilla.
- Changed Swet Jelly to only act as a food item. All bonemeal-like behavior has been moved to Swet Gel.
- Swet Gel now behaves completely like bonemeal with some additional behaviors like growing dirt into grass based on the Aether biome and being able to turn coarse dirt into regular dirt.
- Crude Scatterglass is now translucent.
- Shields, Crossbows, Bows, and Shears are now repairable with the Altar (minus vanilla shields, for now).
- Added recipes to craft more decorative blocks back into their basic block counterparts.
- Orange Trees are now affected by Enchanted Grass.
- Campfires can't be used if the player has a passenger or mount (or has Swets attached).
- The Aether Portal now takes the player to the Necromancer's Tower if they have the intro enabled.
- Highlands Packed Ice now generates in veins in Arctic Peaks instead of Highlands Ice.
- Baby mobs now have resized models.
- Made many Aether blocks usable as fuel and balanced Ambrosium and Ambrosium Chunk fuel values.
- Updated zh_CN translation.Fixes- Fixed not being able to create a portal for Aether Legacy with Aether II: Highlands installed.
- Fixed Aether inventory tabs not displaying in all dimensions.
- Fixed the portal overlay graphic sometimes not going away.
- Properly named Sentrystone Pillars.
- Fixed not being able to enchant non-Highlands grass blocks.
- Fixed Quicksoil Glass being explosion resistant.
- Fixed Aether leaves not having water drop particles during rainstorms.
- Fixed snowy Aether plants not melting from light.
- Moa Eggs, Presents, and Masonry Benches can no longer be snowed on.
- Fixed Orange Trees being deleted when the block beneath them is broken.
- Fixed Aerbunnies detaching when the player lands after a quick fall.
- Fixed Skyroot Twigs, Holystone Rocks, and Ice Crystals not displaying properly in the player's inventory and on the ground as dropped items.
- Removed duplicate pane recipes.
- Fixed the size of the portal notice popup from not having Aether Legacy installed (the text went off of the GUI before).
- Looking at Tivalier no longer displays the "Talk to..." text.
- Fixed Ambrosium above Altars clipping into walls.
- Disabled the experience bar in the Necromancer's Tower.
- Renamed some bricks to be consistent with each other.
- Fixed hover text display overlapping text above the hotbar.
- Fixed saddles not displaying on Moas.
- Fixed being able to place a slab on top of a half slab when standing on one.
- Fixed spawned moas not dropping feathers.
- Fixed Sheepuffs' tails not rendering correctly.
- Fixed biome names not appearing correctly in F3.
- Removed Blood Moss Holystone as a recipe option in place of Holystone.
- Fixed Crossbow tooltips being inconsistent with other tooltips.
- Fixed Aether music discs not working.

2019-01-02

common-第1张图片

MAJOR CHANGE: No longer requires OrbisAPI! Prepackaged with the mod.

- Festive new update! Updating later with better comprehensive changes.

2018-10-22

common-第1张图片

B I G   S P O O K Y   E V E N T   U P D A T E

 

feature: New Plumproot blocks that spawn in patches around the world.

feature: Plumproot Pies and Plumproot Mash can be crafted. Plumproot will craft 3 Mashes, and Plumproot + Swet Sugar will craft a Pie.

feature: New NPC at Outposts! This Mysterious Figure is a new Halloween event that will be in the game forever - but there's a catch. He'll only appear during October, then go away for the rest of the year! Catch him while you can. Unlike Edison, he only uses Plumproots as currency - not Gilt. You can buy candies off of him with Plumproots you harvest.

feature: New Sentrystone blocks for upcoming bronze dungeon ruins.

 

fix: Many issues with blueprints crashing.

 

hotfix: Dialog viewer crashing.

hotfix: Being able to sell normal items to Mysterious Figure (not intended).

hotchange: Nerfed Plumproot Pie and Plumproot Mash

2018-10-10

fix: compatibility with latest Orbis and OrbisAPI builds
fix: Biomes not being funky
(this is not a great changelog not much was changed don't worry about it)

2018-09-22

feature: Whole new Aerwhale animation.

feature: Implemented Wisproot and Greatroot Pressure Plate blocks and Buttons.

feature: Implemented Wisproot and Greatroot fence and fence gate blocks.

feature: Added Wisproot, Greatroot and Therawood slab blocks.

feature: Added Wisproot, Greatroot and Therawood stairs blocks.

feature: Added Greatroot Planks Decorative blocks set.

feature: Added Therastone Stairs and Slab blocks.

 

update: Improved Necromancer's Tower - NOW WITH STAIRS!

 

change: Doubled Aerwhale size.

change: Intro message explains there are no dungeons in the mod yet.

change: Updated Necromancer and Edison shop dialog.

change: Updated Placeholder Skybox cloud render. Has higher resolution and renders further away.

 

fix: Make Skyroot Signs show Skyroot texture when placing the sign

fix: Crash with other mods attaching capabilities to chunks.

fix: Restarting Resource Manager refreshes dialog json files.

fix: Moas sometimes having pink eyes.

fix: Implemented a bunch of Decorate events for our decorate content. Should solve incompatibilities with some other mods.

fix: Improve Aerwhale movement long distance

fix: Fixed NPC rotations in the Outpost structure.

fix: Dialog Viewer and Shop GUI darkness.

fix: Aerwhales and Zephyrs actually spawn properly now. Weren't before.

2018-07-30

common-第1张图片

REQUIRES ORBIS API 1.1.7

 

fix: Fix for issues with Blueprints/BlockDataContainers and other mod block IDs. Should fix quite a few crashes while using multiple mods.

 

change: Adjusted all GUIs to new Gui Library change in Orbis API.


fix: Issue where trying to talk to NPCs would sometimes not work.
fix: Performance issues when opening the Shop GUI

fix: Itemstacks and counts not rendering in Shop GUI

fix: Buy count not refreshing when pressing buy button

2018-06-24
2018-06-18

common-第1张图片- Fixed a crash that would occur when NEI/JEI was installed upon using the Aether teleporter
- Fixed issues with Moa Feather/Egg localizations
- Fixed startup crashes with SpongeForge servers
- Fixed a few issues where Aether island decorations would not spawn at the correct Y coordinate range

2018-06-05

common-第1张图片

一个只有BUG修复——包括汉化误译——的版本。

全员拼命准备ORBIS正式版中。

2018-05-29

common-第1张图片

REQUIRES ORBIS API 1.12.2-1.1.3 - A NEW VERSION


feature: Added basic precipitation and skybox system, experimental.

feature: Various weather events implemented - light, heavy and stormy rain. Snowfall is present in Arctic Peaks.

feature: Animals and Swets hide under trees/cover from rain now.

feature: Josediya dialogue portrait.

feature: Edison, Josediya, Burrukai, Moas, Kirrid and Taegore now blink eyes. Edison and Josediya have eye tracking. Will do more animals soon.

feature: New bartering UI changes. Much better communication to player. Fixes many issues with centering of UI elements such as coins.

feature: Can now skip intro with keyboard as well.

feature: Wells now generate. More Skyroot Tower variants as well.

feature: Added Thera Blocks Crafting and Masonry Recipes.


change: Updated Josediya texture.

change: Updated Edison model/texture.

change: Updated Gilt textures.

change: Swets lose their gel when exposed to rain.

change: Quicksoil no longer affects players while underwater

change: Improved Brettl Cane placement. Improved performance.

change: Disabled campsites until we can figure out problems with Blueprint placements.

change: Lakes now use dirt/soil blocks for the bottoms.

change: Josediya no longer constantly faces you.

change: Removed vanilla-style lakes in the Aether

change: Updated rolling damage reduction.

change: Animals and mobs now avoid Blue Aerclouds. Can also unstuck themselves when they bounce on them.

change: More Chinese localization.


performance: World generation now uses XoShiRoRandom from Orbis API, massively improves performance for cave generation

performance: Refactored a few noise generators, significantly reduced noise generation overhead of WorldPreparationAether#replaceBiomeBlocks.


fix: Crash in worlds that don't have a PrepManager when pressing F3.

fix: AOT generation generates the sectors closest to a player first (regression fix).

fix: "Well" blueprints didn't have enough structure void. Fixed multiple issues with structures and floor heights. Still not perfect, but better than before.

fix: Potential fix for players who somehow never visited a campfire and dies in the Aether.

fix: Cave generation now uses chunk masks, fixes a few issues

fix: Aercloud generation now uses chunk masks and is generated properly

fix: Drastically improved sector and chunk generation performance

fix: Issue when locking buy count in shop at 0 stock, would set the preview stack

2018-05-21

common-第1张图片


REQUIRES ORBIS API 1.12.2-1.1.2 - A NEW VERSIONfix: Lots of performance improvements in island generation.fix: No more chunks with the wrong biome being generated.feature: Implemented full bartering system for NPCs. Edison now has a shop you can buy stuff from. Randomized from a pool of potential stock items.change: Updated to ETStareak's new Chinese localization.change: Better visibility on dialogue viewer scroll bar.change: Added Tivalier name drop in Josediya's dialogue.fix: Incompatibility between Legacy and Aether II that prevented people from opening a legacy portal.fix: Fixed biomes being generated on the client incorrectlyfix: Aechor Flowers not breaking after plant growth

2018-05-14

common-第1张图片


REQUIRES ORBIS API 1.12.2-1.1 - A NEW VERSIONfeature: Rolling mechanic implemented while in Aether. Double tap movement keys to activate.feature: Added falling leaf particles to treesfeature: Josediya and Tivalier now spawn at Outposts.feature: Josediya has travelling capabilities - free until White Gold is implemented.change: Edison has whole new dialogue. Much more fleshed out.change: Updated and Added various Moa Feather colours. (Now 23 total colours.)change: Updated Moa Texture assetschange: Drastic changes to how world data is stored and processedfix: Fixed concurrent modification crash with swetsfix: Fixed respawn options text.fix: Caves not being able to replace certain blocksfix: Edison rotation.

2018-05-07

common-第1张图片

REQUIRES ORBIS API 1.12.2-1.0.3 - A NEW VERSIONfeature: Shadow now renders while wearing Aether helmets. Configurable in config in a few different waysfeature: Mod now has in-game configfeature: Brand new Moa model and textures. Animations unfinished, but functional.feature: Cloudwool can now be crafted down into 4 Cloudtwine, and 4 Cloudtwine into 1 Cloudwoolfeature: Implemented Highlands Snow, Ice and Packed Ice Blocks. These now generate instead of the vanilla blocks in the Arctic Peaks biome.feature: Depleted Healing Stone recipefeature: Notice when lighting old Glowstone portal to let players know about the new Aether Portal blockchange: Zephyrs now drop Cloudtwinechange: Adjusted Aerbunny drop rate for Cloudtwinechange: Edison has busy dialog when you haven't died yetchange: Added ETStarLight as contributor for Chinese translationchange: Swet sugar drop rate loweredchange: Aether Teleporter block renamed to Aether Portalchange: Aether Portal now in Utilities Tab.

fix: Isolate death system to Aether onlyfix: Aether death system respects keepInventory nowfix: Implemented Masonry recipes for secret door and trapdoors, as well as revert craft recipes.fix: Several issues with SpongeForge. Should run on servers now.fix: Gloves now renderfix: Gloves now have their own textures for slim models (Alex model)fix: An issue where input was broken after loading screenfix: Green Skyroot Leaves and Therawood blocks now burnfix: Arkenium Shears now mine Cloudwool at the correct speedfix: Cloudwool Carpets are no longer a full block (fixes blocks like fences attaching to them)fix: Aether slabs are no longer full blocksfix: Non-Full block Aether Utility Blocks no longer act as full blocksfix: Ferrosite Sand has correct hardnessfix: Half multi blocks (like Campfires) no longer connectablefix: Floor objects (rocks/twigs etc) no longer act as full blocksfix: Aerbunnies now have a baby modelfix: The client no longer picks up an Aerbunny without confirmation from the server, fixes de-sync issuesfix: Fixed Carrion and Aechor plants instantly dying on snow blocksfix: Fixed a few un-translatable strings in GUIs and blocksfix: Skyroot Tools (and other tools) ability not working on last harvest

2018-05-01
2018-04-30
2018-04-23
未知时间
1.7.10-1.6

◾添加幸运钟,可提高怪物掉落

◾添加糖果戒指,可加满所有的饥饿度

◾加入宠物霜冻石,可产生无限的雪球

◾加入霜冻匕首吊坠,可以让雪球造成伤害

◾加入骨头戒指,可以加3的攻击力

◾加了三种用神圣石制成的装饰方块

◾加了宠物霜冻图腾,给你夜视效果

◾加了用于制作礼物的包装纸

◾加了一张新的音乐唱片,用其他以太音乐唱片+8个寒冰石合成

◾加了连续弹,可以随机获得10样东西,用9个命运宝珠合成

◾加了天根木戒指,可以加+15%的几率(双倍爆率)

◾命运宝珠现在可堆叠

◾很多很多的修复和优化

未知时间
1.7.10-1.5到1.5.2

◾修复大量bug

◾官方服务器已完全重写!

◾滑行者的战斗更加经典,现在滑行者不在破坏圣化雕纹石与圣化哨岗石

◾削弱鸡蛇怪与风暴怪,风暴怪伤害降低,鸡蛇怪攻击中毒时间缩短

◾解决渲染问题

◾地牢的生成优化

◾更新翻译

未知时间
1.7.10-1.4

◾新的迷宫石柱和迷宫雕纹柱,取代的先前在滑行者迷宫生成的白金柱和白金雕纹柱,白金柱和白金雕纹柱现在只能通过创造和作弊获得

◾滑行者迷宫图腾的颜色从浅青色的颜色变成了紫色

◾以太官方服务器现在回来了

◾bug修复

未知时间
1.7.10-1.3

◾地牢怪物的纹理改变

◾使手套可以增强

◾添加日语,西班牙语,俄语,芬兰语和韩国的语言支持

◾西风怪的生成更加频繁

◾以太世界现在可以被火烧着

◾改变命运宝珠能抽中的东西的名单

◾bug修复

未知时间
1.7.10-1.2

◾添加荷兰,德国和泰国的语言支持

◾修复bug

◾减少以太2mod的文件大小

◾暂时由于严重的性能问题去除了以太鲸

未知时间
1.7.10-1.1

◾小型粉色史莱姆宠物不会死在水里了

◾海神盔甲不再能水下呼吸

◾修复bug

未知时间
1.7.10-1.0

◾升级为Minecraft 1.7.10的版本

◾新的ggutil系统

◾添加天根木书架,神圣石炉,天根木活板门

◾孵化器的合成公式改变,现在合成孵化器需要5个天根木板,1个闪金能量火把,3个神圣石


未知时间

1.6.4.4又被称为万圣节更新,更新内容如下:

修复bug

◾添加许多新的食物:蓝莓棒棒糖,蓝色橡皮糖,蓝色果冻,玉米糖,黑色橡皮糖,黑色果冻,黄金橡皮糖,黄金果冻,寒石糖,果冻南瓜,橘子棒棒糖,小粉史维特棒棒糖,巧克力和包裹的巧克力

◾添加气凝胶墙,气凝胶半砖,气凝胶楼梯,神圣石墙,神圣石半砖,神圣石楼梯,雕纹石墙,雕纹石楼梯,雕纹石半砖,岗哨之石墙,岗哨之石半砖,岗哨之石楼梯,寒石墙,寒石楼梯,寒石半砖,圣化岗哨石墙,圣化岗哨石半砖,圣化岗哨石楼梯,圣化雕纹石墙,圣化雕纹石楼梯,圣化雕纹石半砖,青苔神圣石墙,青苔神圣石半砖,青苔神圣石楼梯,天根木床,天根木门,天根木栅栏门,天根木梯,天根木块墙,白金柱和白金雕纹柱

◾添加一个新的同伴,死亡标记

◾鼠耳帽和皮革手套现在可以染色

◾加入暗之史维特

◾罕见的以太音乐唱片添加,具有可怕的音乐

◾现在可以在以太世界睡觉了

◾滑行者现在更加聪明

◾降低地牢的小BOSS数量




未知时间
1.6.4-3.41

以太官方服务器显示服务器上的插件

以太官方服务器添加一个刷新按钮

修复bug


未知时间

怪物的生成更加频繁

skyroot栅栏现在可以制作了

修改地牢的战利品的平衡性

修复bug

未知时间

云网络已添加

Deadmau5之耳的颜色变了

以太兔现在可以繁殖了

毒箭草现在生成更像怪物

恐鸟现在生成率降低

修复bug



未知时间

+升级为Minecraft 1.6.4的版本

+增加了七个新的同伴

+添加飞牛

+添加附加火焰的剑

+添加skyroot门

+添加白玫瑰

+添加Devine变种的哨兵和石刻

+地牢系统改进

+增加了两个新的MOA皮肤

+增加zanite方块块,天然的冰晶石的新的纹理,和quicksoil玻璃

+将bonemealing变为橘树和浆果的灌木丛

?配件和供体津贴迁至库存标签

?方形的通知移动聊天标签

?添加具有特殊能力的太空项目的工具提示

+现在spawnrate为被动

-移除斗篷

-削弱西风怪物

?许多错误修复

未知时间

目前只发现修改了并优化了部分怪物材质。

你已经到达了世界的尽头..