新建2026-05-05

"1.21.1(9.3.16)"


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Beta releases will move to the recommended downloads after a few days of public release.

    用于 1.21.1 的 Java 前置要求是 Java 21。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的 JRE。

    适用于本次更新的最小 Neoforge 版本是 21.1.200,才能满足 Pixelmon 客户端运行。

    Beta 版本将在公开发布几天后转为推荐下载。

Changes

  • All advancements now display a toast notification on completion. Chat messages are reserved for special advancements.

    全部的进度现在在完成后都会显示滚动信息。聊天信息现在只保留给特殊进度。

  • Mega Starmie has been added to the spawning pool.

    超级宝石海星已加入生成池中。

  • Mega Dragonite has been added to the spawning pool.

    超级快龙已加入生成池中。

  • Added tooltips for the Hisuian Poké Balls.

    为洗翠精灵球添加了提示信息。

  • Updated Korean translations.

    更新了韩语翻译。

Fixes

  • 23378 Fixed an issue where critical captures with Hisuian Poké Balls would loop the capture message and grant infinite experience in battle without catching the Pokémon.

    修复洗翠精灵球的会心捕捉将会重复捕捉信息并在对战中得到无限经验且无法抓到宝可梦的问题。

  • Fixed Pokémon caught from inside a battle being unable to be sent out into the world or to evolve when reaching their level-up criteria.

    修复宝可梦在对战中被捕获后变得无法放出到世界中或是达到等级后不进化。

  • 23346 Fixed Hisuian Poké Balls flashing between their texture and the missing texture while shaking.

    修复洗翠精灵球在晃动时会在纹理和丢失纹理之间闪烁。

  • Fixed Mega Charizard X and Y appearing much smaller than intended.

    修复超级喷火龙X和Y显示得比预想的要小得多。

  • Fixed Hoopa not changing size when switching forms.

    修复胡帕在切换形态时不改变尺寸。

  • Fixed some Pokémon's relative size not being maintained through evolution.

    修复一些宝可梦的相对尺寸在进化期间未被保持。

  • Fixed sprite items being incorrectly turned into Missingno sprites when stacks already had new format data, or when no old data was present.

    修复照片物品在堆叠时已经拥有新格式数据,或在没有旧数据可用时,被错误地变为 Missingno 照片。

  • Fixed a crash that occurred when throwing a Poké Ball into the void in The End.

    修复将精灵球扔进末地的虚空导致的崩溃。

  • Fixed Mega Darkrai's missing texture and emissive files; corrected animation track names.

    修复超级达克莱伊丢失的纹理和发光文件;写对了动画轨道名称。

  • Fixed Raikou's tail rendering with the wrong colours due to a UV unwrap error.

    修复由于UV展开错误导致雷公的尾巴渲染错误颜色。

  • 23343 Fixed Chandelure being unable to Mega Evolve.

    修复水晶灯火灵无法超级进化。

  • Fixed cosmetic items not displaying the correct result when the same ID was used for multiple cosmetics.

    修复装扮物品为多个装扮使用相同ID时不显示正确结果。

  • 23346 Fixed taking a fossil out of the cleaner before it finishes still counting toward the cleaned fossils statistic.

    修复在清洗机完成前取走化石仍能在统计数据中计入化石清洗次数。

Battle

  • Rewrote battle animations so switch-out and health bar animations play in proper order. Resolves chained health animations (Pin Missile and similar moves) jumping back and forth between hits, and the battle UI ending before the health bar animation completed.

    重写对战动画使切换和体力条动画按顺序播放。解决连续体力值动画(飞弹针等类似招式)在每次攻击之间回弹,并且对战UI会在体力条动画完成之前结束的问题。

  • Health updates now use the actual current value rather than relative differences, preventing the bar from drifting after a desync.

    体力值更新现在使用当前实际数值而不是相对差值,防止在异步后体力值浮动。

  • Fixed Substitute's HP being off by one due to a rounding issue.

    修复由于四舍五入问题导致替补的HP偏差一的情况。

  • Fixed wild Pokémon forced switches not working correctly.

    修复野生宝可梦强制换人没有正常运行。

  • Fixed health bars snapping incorrectly when switching Pokémon.

    修复体力条在切换宝可梦时错误跳动。

2026-04-19

"1.21.1(9.3.15)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Beta releases will move to the recommended downloads after a few days of public release.

    1.21.1 版本的 Java 要求为 Java 21。大多数启动器会自带此版本。如需手动安装,您可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,且这是运行 Pixelmon 客户端的必要条件。

    Beta 版本将在公开发布几天后转为推荐下载。

Additions

  • Added Mega Darkrai.

    新增了超级达克莱伊。

  • Added Mega Raichu X.

    新增了超级雷丘X。

  • Added Mega Raichu Y.

    新增了超级雷丘Y。

  • Added Darkranite.

    新增了达克莱伊进化石。

  • Added Raichunite X.

    新增了雷丘进化石X。

  • Added Raichunite Y.

    新增了雷丘进化石Y。

  • Added custom Banner Patterns for use in the Loom, split into the following categories: Common, Logo, Poké Ball, Special, Types, and Villain Teams.

    在织布机中新增了自定义旗帜图案,分为以下几类:常见、标志、精灵球、特殊、属性和反派组织。

  • Added Banner Pattern items to apply the new patterns.

    新增了旗帜图案物品,可用于应用新图案。

  • Added new Research.

    新增了新的调查任务叶眉鸟、博姆耿、妙澪儿和古代遗物

Changes

  • Mega Raichu X and Mega Raichu Y now spawn in Forests during the Afternoon on Land.

    超级雷丘X和超级雷丘Y现在会在下午的森林陆地上出现。

  • Mega Darkrai now spawns in Roofed Forests on Land during Night under a New Moon.

    超级达克莱伊现在会在新月夜晚的屋檐森林陆地上出现。

  • Mega Chandelure now spawns in Roofed Forests on Land during Night in Clear weather.

    超级水晶灯火灵现在会在晴朗夜晚的屋檐森林陆地上出现。

  • Badge case GUI elements have been cleaned up to remove semi-transparent pixels along the edges.

    徽章盒GUI元素已被清理,去除了边缘的半透明像素。

  • Lapras' swim speed has been increased to a more natural pace.

    拉普拉斯的游泳速度已提升至更自然的速度。

  • The Block Spawner now uses existing spawning Land, Air, and Water tags instead of a hardcoded block list.

    方块宝可梦刷怪笼现在使用现有的陆地、空中和水中生成标签,而不是硬编码的方块列表。

  • Pixelmon armor can now receive all vanilla Minecraft enchantments.

    Pixelmon护甲现在可以获得所有原版Minecraft附魔。

  • Mudbray and Mudsdale now drop Packed Mud instead of Brown Terracotta.

    泥驴仔和重泥挽马现在掉落泥坯,而不是棕色陶瓦。

  • Greavard now has a chance to drop a White Candle.

    墓仔狗现在有几率掉落白色蜡烛。

  • Carbink now has a chance to drop an Amethyst Shard.

    小碎钻现在有几率掉落紫水晶碎片。

  • Diancie now has a chance to drop Amethyst Shards.

    蒂安希现在有几率掉落紫水晶碎片。

  • Kantonian Sandshrew now has a chance to drop Armadillo Scutes.

    关都形态穿山鼠现在有几率掉落犰狳鳞片。

  • Glimmet now has a chance to drop a Torchflower Seed, and Glimmora may drop multiple.

    晶光芽现在有几率掉落火把花种子,晶光花可能掉落多个。

  • Klefki now has a chance to drop an Ominous Trial Key, and its Fairy Gem drop rate has been adjusted.

    钥圈儿现在有几率掉落不祥试炼钥匙,并调整了妖精宝石的掉落概率。

  • Silk Touch enchantment level has been corrected from 3 to 1.

    精准采集附魔等级已从3修正为1。

  • The AG Monotype battle rule set now displays the correct title and description.

    AG专长属性对战规则合集现在可以显示正确的标题和描述。

  • "Uber doubles" has been corrected to "Uber Doubles" to match formatting conventions.

    “Uber doubles”已更正为“Uber Doubles”,以符合格式规范。

  • Mega Chandelure's typing has been corrected.

    超级水晶灯火灵的拼写已被修正。

  • Mega Darkrai's typing has been corrected.

    超级达克莱伊的拼写已被修正。

  • Added the Pokédex item to the creative Utility tab.

    已将宝可梦图鉴物品添加到创造模式的实用工具标签页。

  • Added warning messages when attempting to throw a Poké Ball at a Pokémon that is too strong, retaliates, or refuses capture.

    当尝试向过于强大、会反击或拒绝被捕捉的宝可梦投掷精灵球时,新增警告信息。

  • Added language translations for /tcg give command feedback.

    /tcg give指令反馈添加了语言翻译。

  • Added a missing language key for the Battle Tick Rate gamerule.

    为对战刻率游戏规则补充了缺失的语言键。

  • Updated Korean translations.

    更新了韩语翻译。

  • Spawning thread performance has been improved.

    刷怪线程性能已提升。

Fixes

  • Resolved an issue where Pokémon health could desynchronize with the client when a Pokémon that was taking residual damage and healed via moves or held items.

    修复了当宝可梦受到持续伤害并通过招式或携带道具回复时,宝可梦的生命值可能与客户端不同步的问题。

  • 23284 Fixed Gracidea flowers being unable to be placed, despite still generating naturally in the world.

    23284 修复了格拉西蒂亚花无法被放置的问题,尽管它们仍然会自然生成在世界中。

  • 23269 Pixelmon ores and blocks now properly count towards activating beacons.

    23269 Pixelmon 矿石和方块现在可以正确计入激活信标的进度。

  • Fixed an advancement packet issue that could disconnect players from a server.

    修复了一个进度数据包问题,该问题可能导致玩家从服务器断开连接。

  • 23159 Fixed the Oval Charm not being rewarded upon completion of a regional Pokédex.

    23159 修复了完成地区图鉴后没有获得圆形护符的问题。

  • 23221 Fixed fossil displays showing missing texture particles when broken.

    23221 修复了化石展示在被破坏时显示缺失材质粒子的问题。

  • Fixed mirror_move not being recognized as a valid move spec unless at least one letter in "move" was capitalized.

    修复了 mirror_move 未被识别为有效招式条件,除非“move”中至少有一个字母大写的问题。

  • Fixed typenull not being recognized as a valid Pokémon spec unless at least one letter in "type" was capitalized, or preceded by species:.

    修复了 typenull 未被识别为有效宝可梦条件,除非“type”中至少有一个字母大写,或前面加上 species: 的问题。

  • 23262 Fixed the /poketest command not working when testing a specific party slot.

    23262 修复了 /poketest 指令在测试特定队伍位置时无法使用的问题。

  • Fixed the /tcg give command not allowing Minecraft player selectors such as @s or @a.

    修复了 /tcg give 指令无法使用如 @s 或 @a 等 Minecraft 玩家选择器的问题。

  • 23215 Fixed Paldean TM imprinting being offset by 1, causing players to receive the wrong TM.

    23215 修复了帕底亚招式学习器刻录偏移1位,导致玩家获得错误技能机的问题。

  • Fixed Research data being lost when switching worlds or saves in quick succession.

    修复了在快速切换世界或存档时研究数据丢失的问题。

  • Fixed a duplication exploit involving block entities such as the Fossil Cleaner when chunk saving did not trigger correctly.

    修复了涉及方块实体(如化石清洗机)的复制漏洞,当区块保存未正确触发时会出现该问题。

  • Fixed the Pokémon Editor entity spinning the opposite direction from cursor movement when dragged.

    修复了宝可梦编辑器实体拖动时旋转方向与鼠标移动方向相反的问题。

  • Fixed the Pokémon Editor entity not playing its animation.

    修复了宝可梦编辑器实体未播放动画的问题。

  • Fixed a crash when opening your inventory and immediately pressing the summary screen keybind with no Pokémon selected.

    修复了在打开背包并立即按下概要界面快捷键且未选择宝可梦时的崩溃问题。

  • Fixed a crash when hitting yourself with a thrown Poké Ball.

    修复了用投掷的精灵球击中自己时的崩溃问题。

  • Fixed JUMP! palettes not being applied correctly under certain fishing conditions.

    修复了在特定钓鱼条件下 JUMP! 调色板未正确应用的问题。

  • Fixed some structures such as the salon in Grass Gym towns generating corrupted sprites.

    修复了某些建筑(如草系道馆小镇的美发店)生成损坏的 NPC 贴图的问题。

  • 23047 Fixed some alternate Pokémon forms becoming extremely small.

    23047 修复了某些异形宝可梦形态变得极小的问题。

  • Fixed regional forms and custom forms being counted multiple times in /dexcheck.

    修复了地区形态和自定义形态在 /dexcheck 中被多次计数的问题。

  • Fixed the spin_pokestop research event not firing in multiplayer.

    修复了 spin_pokestop 研究事件在多人游戏中未触发的问题。

  • Fixed Zygarde Complete Forme and Palafin Hero being smaller than their original forms when transformed.

    修复了基格尔德完全体形态和海豚侠全能形态在变身后比原始形态更小的问题。

  • Fixed the Fossil Cleaner spinning the wrong part of its model.

    修复了化石清洗机模型旋转了错误的部位的问题。

  • Fixed Female Meowstic displaying an extra set of ears.

    修复了雌性超能妙喵显示多出一对耳朵的问题。

  • Shiny Mega Chandelure now loads the correct model.

    闪光超级水晶灯火灵现在加载正确的模型。

  • Mega Chandelure's idle animation no longer cuts off or stops abruptly.

    超级水晶灯火灵的待机动画不再被截断或突然停止。

  • Rainbow Palette for Mega Chandelure has been properly added.

    超级水晶灯火灵的彩虹调色板已被正确添加。

  • Fixed the Gen 8 capture method not correctly applying mechanical Poké Ball catch rate boosts.

    修复了第八世代捕捉方式未正确应用精灵球机制提高捕获率问题。

  • Fixed some buildings with NPC sprites generating corrupted textures.

    修复了带有 NPC 贴图的某些建筑生成损坏的材质的问题。

  • Fixed battle items being usable during free roam while in an active battle.

    修复了在激活对战时,自由移动期间仍可使用对战道具的问题。

  • Fixed PokéBall items still using legacy NBT data for tooltip display logic.

    修复了精灵球道具仍使用旧版 NBT 数据进行提示信息显示逻辑的问题。

Battle

  • Fixed Mega Research not starting because a wild Mega Pokémon's form was being reset after battle.

    修复了由于野生超级宝可梦的形态在战斗后被重置,导致超级进化研究无法开始的问题。

  • Fixed Pokémon gaining multiple levels at once causing the level-up screen to delay and trigger a waiting glitch.

    修复了宝可梦一次性提升多个等级时,升级界面延迟并触发等待卡顿的问题。

  • 23193 23293 23261 Fixed defeating NPC Pokémon causing experience loss or level reversion when levelling up.

    23193 23293 23261 修复了击败NPC宝可梦后,在升级时导致经验丢失或等级回退的问题。

  • 23193 Fixed forfeiting an NPC battle resetting your Pokémon's experience to zero.

    23193 修复了在NPC对战中认输会将宝可梦经验重置为零的问题。

  • Fixed experience gain without an actual level up incorrectly showing the level-up screen and battle log messages.

    修复了获得经验但未实际升级时,错误地显示升级界面和战斗日志信息的问题。

  • Fixed the "Disable Leveling" option in the Pokémon summary not working during battles.

    修复了宝可梦概要中的“禁止升级”选项在战斗中无效的问题。

  • 23287 Fixed Intrepid Sword and Dauntless Shield only activating once while in Hero form.

    23287 修复了不挠之剑和不屈之盾在百战勇者形态下只触发一次的问题。

  • Fixed Ditto being able to retain Mega Rayquaza's form when caught from a raid after it had Mega Evolved.

    修复了百变怪在团体战中捕捉到超级烈空坐后,能够保留其超级形态的问题。

  • Fixed temporary battle forms being visually maintained after a battle ends.

    修复了临时战斗形态在战斗结束后依然在视觉上保持的问题。

  • Fixed Pokémon Mega Evolved into their Y form reverting to their X form when swapped out and back into battle.

    修复了宝可梦超级进化为Y形态后,在换出再换回战斗时会变回X形态的问题。

  • 23276 Fixed using Transform on a Mega Evolved boss and then fainting permanently transforming your Pokémon.

    23276 修复了对超级进化头目使用变身后倒下,会导致宝可梦永久变身的问题。

  • 23203 Fixed Rayquaza falling to the ground or into the void when Mega Evolving during battle.

    23203 修复了烈空坐在战斗中超级进化时掉落到地面或虚空的问题。

  • 23233 Fixed Tandemaus being unable to evolve.

    23233 修复了一对鼠无法进化的问题。

  • 23203 Fixed Booster Energy crashing battles when activated at the same time as Sun or Electric Terrain expiring.

    23203 修复了驱劲能量在与晴天或电气场地同时消失时会导致战斗崩溃的问题。

  • 23227 Fixed a delay occurring when a Pokémon faints in battle.

    23227 修复了宝可梦在战斗中倒下时出现延迟的问题。

  • Fixed battles crashing when teleporting far away from a wild Pokémon you are battling, or when the Pokémon falls into the void.

    修复了在与野生宝可梦战斗时远距离传送或宝可梦掉入虚空会导致战斗崩溃的问题。

  • 23153 23129 Fixed Make It Rain and Pay Day not dealing damage when used by the player, while still applying secondary effects.

    23153 23129 修复了玩家使用淘金潮和聚宝功时不造成伤害但仍触发副作用的问题。

  • Fixed NPC trainer names showing as "empty" in battle logs.

    修复了NPC训练师名字在战斗日志中显示为空的问题。

  • Fixed allies' Pokémon appearing in Pokémon selection UIs during raids, which could lead to crashes when using items on them.

    修复了盟友的宝可梦在团体战的宝可梦选择界面中出现,导致对其使用道具时可能崩溃的问题。

  • Fixed opponent Pokémon being selectable in the team selection screen.

    修复了对手宝可梦在队伍选择界面中可被选中的问题。

  • Fixed an issue in 2v2 battles where two players each had only one Pokémon.

    修复了2v2对战中两位玩家各只有一只宝可梦时的问题。

  • Fixed Meteor Beam failing to deal damage after the charging turn.

    修复了流星光束在蓄力回合后无法造成伤害的问题。

  • Fixed battles crashing when a Pokémon with the Revenant ability attempted to participate.

    修复了拥有亡灵特性的宝可梦尝试参战时导致战斗崩溃的问题。

  • Fixed ally Pokémon defeated in a raid remaining available to battle or capture after the raid finished.

    修复了团体战中被击败的盟友宝可梦在团体战结束后仍可继续对战或捕捉的问题。

  • Fixed Pokémon revived during a raid still appearing with the fainted overlay and shaking animation.

    修复了在团体战中复活的宝可梦依然显示为倒下状态并有抖动动画的问题。

  • Fixed a battle error when a Pokémon afflicted with Drowsy attempted to Mega Evolve.

    修复了昏昏欲睡状态的宝可梦尝试超级进化时导致战斗错误的问题。

  • Fixed Snow's copy function incorrectly producing Hail instead of Snow.

    修复了雪天气的复制功能错误地产生冰雹而不是雪的问题。

  • Fixed some battle messages not being recorded to the battle log, resulting in incomplete logs.

    修复了部分战斗信息未被记录到战斗日志,导致日志不完整的问题。

  • Fixed Lucky Egg experience calculation in certain scenarios.

    修复了幸运蛋在某些情况下的经验计算问题。

  • Fixed a potential error in ExecuteActionGoal that could occur on servers using spawn protection plugins.

    修复了在使用生成保护插件的服务器上,ExecuteActionGoal 可能出现的潜在错误。

  • Fixed /setraid not allowing raids to be set as shiny.

    修复了/setraid无法将团体战设置为闪光的问题。

Developer

  • SpriteItems now use DataComponents to manage data instead of NBT.

    SpriteItems 现在使用 DataComponents 来管理数据,而不是 NBT。

  • PokéBall tooltip display now uses a DataComponent (pixelmon:tooltip) instead of NBT.

    精灵球提示信息现在使用 DataComponent(pixelmon:tooltip)而不是 NBT。

  • Completed (non-repeatable) Research can now be used as a spawn condition.

    已完成(不可重复)的研究现在可以作为生成条件使用。

  • Added SelectBagItemAction logging to battle logs for debugging waiting issues.

    在战斗日志中添加了 SelectBagItemAction 日志记录,用于调试等待问题。

2026-01-13

"1.21.1 (9.3.14)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Beta releases will move to the recommended downloads after a few days of public release.

    1.21.1 版本要求 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,并且这是运行 Pixelmon 客户端的必要条件。

    Beta 版本将在公开发布几天后转为推荐下载。

Additions

  • Added Mega Chandelure

    新增超级水晶灯火灵

  • Added Chandelurite

    新增水晶灯火灵进化石

  • Added cosmetic Charizard Wings

    新增喷火龙翅膀装扮

  • Added the command node pixelmon.command.wiki.other

    新增命令节点 pixelmon.command.wiki.other

Changes

  • Raid spawns have been added for Iron Crown and Iron Boulder.

    铁头壳和铁磐岩的团体战生成已得到加入。

  • Level 25-45 Arena NPCs will sometime spawn as double battle NPCs.

    25-45级的竞技场NPC有时会以双打NPC的形式出现。

  • Multiple level ups from a single EXP gain are now summarized on one stat screen instead of spamming several in a row.

    单次获得大量经验时的多次升级现在会在一个属性界面中汇总显示,而不是连续弹出多个界面。

  • Battle messages on level up now only show the final level reached, instead of listing every single level along the way.

    升级时的战斗消息现在只显示最终达到的等级,而不是沿途的每一个等级。

  • Removed the limitation of only being able to throw out one Pokemon at a time (one thrown pokeball at a time)

    移除了每次只能丢出一只宝可梦(一次只能扔一个精灵球)的限制

    • Allows you to press R again to cancel throwing a PokeBall mid flight

      现在可以再次按下R键,在精灵球飞行途中取消投掷

  • The /spectate command has been renamed to /pokebattle spectate to avoid conflicts with Minecraft’s spectator command.

    /spectate 指令已更名为 /pokebattle spectate,以避免与Minecraft的旁观者指令冲突。

  • Pokemon will now watch your every move when holding a rare candy.

    当手持神奇糖果时宝可梦会注视你的每一个动作。

  • The /pokebattle command has been fully rewritten and now supports proper sub-commands.

    /pokebattle 指令已被完全重写,现在支持规范的子指令。

  • /pokebattle now works again with NPC trainers.

    /pokebattle 现在再次支持与NPC训练家对战。

  • Rotation, Double, and Triple battles are now supported through /pokebattle battle.

    现在通过 /pokebattle battle 支持轮换、双打和三打对战。

  • Removed the ability for /pokebattle to spawn a wild Pokémon directly by species name.

    移除了 /pokebattle 通过宝可梦种类名称直接生成野生宝可梦的功能。

  • Battle logs will now includes more information about the Pokemon involved in the battle.

    战斗日志现在会包含更多关于参战宝可梦的信息。

  • Added messages for when a player is cooking curry, and a Pokémon would have spawned, but the player either didn't have enough room in their party or the correct Poké Balls.

    新增了玩家做咖喱时的提示信息,如果本应有宝可梦出现,但由于队伍空间不足或缺少正确的精灵球而未能出现。

  • Base happiness values for all pokemon have been updated to match Generation 8

    所有宝可梦的基础亲密度数值已更新为第八世代标准。

  • The temple pillar block shape will now update accordingly when a neighbouring block is placed/broken.

    当相邻方块被放置或破坏时,神社支柱的方块形状会相应更新。

Fixes

  • The Old Fisherman will again spawn as intended.

    老渔夫现在会按预期刷新。

  • Fixed a typo in Iron boulder research.

    修正了铁磐岩任务中的一个拼写错误。

  • The Reassembly unit sprite will now animate as intended.

    再生机的物品图标现在会按预期进行动画显示。

  • Compatability with the Essential mod has been improved.

    与Essential模组的兼容性已得到提升。

  • A fix has been introduced to improve compatability with older AMD drivers.

    引入了一个修复,以改善与旧版AMD驱动的兼容性。

  • Fixed the animation of a Poké Ball breaking not appearing upon failing to catch a Pokémon from a Max Raid Den.

    修复了在极巨团体战中未能捕捉宝可梦时,精灵球破裂的动画未显示的问题。

  • Lumineon's orientation has been corrected.

    霓虹鱼的朝向已被修正。

  • Fixed Pokeball animation still playing even if you retrieve the Pokemon mid throw.

    修复了即使在投掷过程中收回宝可梦,精灵球动画仍然播放的问题。

  • Love, Quick, Level and Dream balls are no longer garanteed to fail during a raid battle.

    甜蜜球、先机球、等级球和梦境球在团体战中不再必定失败。

  • Mesh holes and mising body parts on Haxorus have been fixed.

    修复了双斧战龙的网格漏洞和缺失的身体部位。

  • Fixed the currently selected Pokemon in the party being sent in or out whenever the player presses R, even inside the battle menu, by changing the default key for the free roaming feature.

    通过更改对战中移动功能的默认按键,修复了在队伍菜单中,无论玩家是否在战斗菜单内,按下R键都会让当前选中的宝可梦放出收回的问题。

  • Resolved a crash related to Trainer Cards under certain conditions.

    解决了在特定条件下与训练家卡片相关的崩溃问题。

  • Resolved a console error displayed when a player drops a camera.

    解决了玩家丢弃相机时显示的控制台错误。

  • Fixed some error spam in console when you log into a vanilla server coming from JEI attempting to render TMs.

    修复了从JEI尝试渲染招式机时,登录原版服务器时控制台出现的一些错误信息。

  • Prevented an occassional disconnect that would occur at the raid drops screen.

    防止了偶尔在团体战掉落界面发生的断线问题。

Battle

  • Stat boosting moves used by an NPC will no longer fail.

    NPC使用的能力提升招式将不再失败。

  • Fixed an issue in Double Battles where a player only had 1 Pokémon remaining, but revived a Pokémon and was unable to send that Pokémon into the battle in the 2nd position.

    修复了在双打对战中,玩家只剩下1只宝可梦时,复活了一只宝可梦却无法将其派到第二位置参战的问题。

  • Fixed the battle info sidebar (bottom right corner) displaying the correct accuracy of Max Moves and the correct power and accuracy of Z-Moves when hovering over a Max Move or Z-Move.

    修复了对战信息侧边栏(右下角)在悬停极巨招式或Z招式时,能正确显示极巨招式的命中率以及Z招式的威力和命中率的问题。

  • Geomancy will now correctly apply on the second turn.

    大地掌控现在会在第二回合正确生效。

  • Fixed Snatch stealing Geomancy causing it not to work on the user.

    修复了化为己用招式夺取大地掌控后导致无法对使用者生效的问题。

  • Fixed it being possible for a fainted Pokémon that was previously Mega Evolved to be revived and be sent back into battle Mega Evolved.

    修复了曾经超级进化过的已昏厥宝可梦被复活后可以以超级进化状态重新上场的问题。

  • Fixed a stack overflow resulting from Innards Out recursing when the Innards Out user tried to damage itself.

    修复了飞出的内在物在使用者试图自我伤害时递归导致堆栈溢出的问题。

  • Resolved an error that would be thrown when a spectator would attempt to free roam a battle.

    解决了旁观者尝试对战中自由移动时会抛出错误的问题。

  • Fixed Destiny Bond continuing to be active if the Pokemon did not attack, such as when it was sleeping or flinched.

    修复了如果宝可梦没有攻击(如睡觉或畏缩时),同命仍然持续生效的问题。

  • Fixed Destiny Bond activating upon its user fainting due to a Future Sight or Doom Desire attack.

    修复了同命在使用者因预知未来或破灭之愿攻击而昏厥时被触发的问题。

Developer

  • Changed tooltip NBT tag to now use a DataComponent (pixelmon:tooltip)

    将 tooltip NBT 标签更改为现在使用 DataComponent(pixelmon:tooltip)

  • Changed hasEffect NBT tag to now use a DataComponent (pixelmon:has_effect)

    将 hasEffect NBT 标签更改为现在使用 DataComponent(pixelmon:has_effect)

2025-12-21

"1.21.1 (9.3.13)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Beta releases will move to the recommended downloads after a few days of public release.

    1.21.1 版本要求 Java 21。大多数启动器会自带此版本。如需手动安装,您可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,且这是 Pixelmon 客户端运行的必要条件。

    Beta 版本将在公开发布几天后转移到推荐下载区。

Additions

  • Added Bloodmoon Ursaluna

    加入了赫月月月熊

  • A new Research, "The Crimson Moon" has been added.

    新任务“血月”已得到加入。

Changes

  • The Pokeball animation has been sped up.

    精灵球动画已提升速度。

  • Slippery Ice, Healers, and PCs now drop using Silk Touch.

    滑行冰霜、治疗仪、电脑现在使用精准采集才会掉落。

Fixes

  • Fixed an issue where Pokémon could attempt to evolve into themselves after battle, creating ghost duplicates.

    修复了宝可梦在战斗后可能尝试进化为自身,导致出现幽灵复制体的问题。

  • Cofagrigus’ transparent ghostly aura has been restored, with its outline and arms now rendering correctly.

    迭失棺的透明幽灵光环已恢复,其轮廓和手臂现在能够正确显示。

  • Dewpider and Araquanid now display fully transparent water bubbles as intended.

    滴蛛和滴蛛霸现在会如预期般显示完全透明的水泡。

  • Nihilego’s head now renders with proper transparency without affecting the rest of its body.

    虚吾伊德的头部现在能正确渲染透明效果,不会影响身体的其他部分。

  • Charcadet’s helmet has been fixed and no longer appears partially broken or see-through.

    炭小侍的头盔已修复,不再出现部分破损或半透明的情况。

  • Urshifu (Single Strike and Rapid Strike) models have been corrected.

    武道熊师(一击流与连击流)模型已修正。

  • Vanilla mobs can now safely pick up and use items without causing the game or server to crash.

    原版生物现在可以安全地拾取和使用物品,不会导致游戏或服务器崩溃。

  • Iron Boulder now correctly unlocks its own research instead of awarding Iron Crown research.

    铁磐岩现在能正确解锁自己的任务,而不是获得铁头壳的任务。

Battle

  • Pokémon learning new moves mid-battle now correctly fill empty move slots.

    宝可梦在战斗中学习新招式时,现在会正确填补空的招式栏位。

  • Pokemon will now be removbed from the shoulder when entering battle.

    进入战斗时,宝可梦现在会从肩膀上移除。

  • Throwing out a Pokémon while aiming at one you already own no longer causes a crash.

    瞄准自己已拥有的宝可梦时再扔出宝可梦,不再导致崩溃。

  • Battles no longer crash when a frozen Pokémon attempts to Mega Evolve.

    冻结状态的宝可梦尝试进行超级进化时,战斗不再崩溃。

Datapack

  • Added pixelmon:world_time data provider for getting the time of the world a given entity is in

    新增了 pixelmon:world_time 数据提供器,用于获取指定实体所在世界的时间

    • Takes entity_key for the context key of the entity to get the world of

      需要 entity_key 作为要获取其世界的实体的上下文键

  • Fixed a context key being minecraft:attack and is now pixelmon:attack

    修复了一个上下文键为 minecraft:attack 的问题,现在已更正为 pixelmon:attack

2025-12-12

"1.21.1 (9.3.12)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Beta releases will move to the recommended downloads after a few days of public release.

    1.21.1 版本要求 Java 21。大多数启动器会自带该版本。如需手动安装,可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,且这是运行 Pixelmon 客户端的必要条件。

    测试版发布几天后将转移到推荐下载页面。

Additions

  • New Pokemon have been added:

    新的宝可梦已得到加入:

    • Iron Crown

      铁头壳

    • Iron Boulder

      铁磐岩

  • New Research has been added.

    新的任务已得到加入。

    • Capture Cobalion to begin a new research.

      捕捉勾帕路翁开始新任务。

    • Capture Terrakion to begin a new research.

      捕捉代拉基翁开始新任务。

  • Added AG Rotation, AG Triples, Uber Rotation, and Uber Triples battle rules.

    加入了对战规则AG转盘对战、AG三打对战、Uber转盘对战、以及Uber三打对战。

  • Added a new Monotype battle rule, now available in the "AG Monotype" PvP battle rule set.

    加入了新的专长属性对战规则[*队伍中的所有宝可梦必须有一个属性相同],现在可以在PvP对战规则合集“AG专长属性”中应用。

    • Includes new configuration files: monotype.json and ag_monotype.json to enforce monotype team restrictions.

      包括新的配置文件:monotype.jsonag_monotype.json 用于执行专长属性队伍的限制。

  • Added a new Poké Ball Rendering Mode setting under Options → Video Settings

    (Auto — default, Smooth, Blocky, Sprite; Auto follows your global rendering mode).

    选项 → 视频设置 中添加了新的设置精灵球渲染模式

    (自动 — 默认、平滑、法线[*未平滑]、图标;自动将跟随你的全局渲染模式)。

  • Added a new keybind to instantly open the summary screen of your currently selected Pokémon.

    添加了新的按键绑定,用于立即打开你当前所选宝可梦的概要界面。

  • The same keybind also opens the summary screen while hovering over a Pokémon in your inventory UI.

    在物品栏里悬停于宝可梦时,通用的按键绑定同样可以打开概要界面。

Changes

  • 23130 Shoulder-riding Pokémon now give a message when they fall off.

    23130 肩膀骑乘的宝可梦现在在掉落时会显示提示信息。

  • Overhauled the Poké Ball capture and send-out animation.

    全面优化了精灵球的捕捉和放出动画。

Fixes

  • Amaura and Aurorus now display their manes correctly from both sides.

    冰雪龙和冰雪巨龙的鬃毛现在可以从两侧正确显示。

  • Binacle’s model no longer appears see-through in certain areas.

    龟脚脚的模型在某些区域不再出现透明现象。

  • Cosmog’s body no longer shows unintended holes.

    科斯莫古的身体不再出现意外的空洞。

  • Tinkaton’s hammer now renders properly without transparency issues.

    巨锻匠的锤子现在可以正常渲染,不会出现透明问题。

  • Vivillon’s wings are now visible from both sides.

    彩粉蝶的翅膀现在可以从两侧看到。

  • Petilil and Lilligant have had model holes fixed and now include proper animations.

    百合根娃娃和裙儿小姐的模型漏洞已修复,并且现在包含了正确的动画。

  • 23130 Pokémon no longer become wild or duplicable when falling off a player’s shoulder; they now return to their Poké Ball under proper conditions.

    23130 宝可梦从玩家肩膀上掉落时不再变为野生或可复制;现在在适当条件下会返回到精灵球中。

  • 23130 Pokémon are far less likely to slip from a player’s shoulder, only doing so when the player takes damage or dies.

    23130 宝可梦从玩家肩膀上滑落的概率大大降低,仅在玩家受到伤害或死亡时才会发生。

  • Critical Capture particles now trigger at the correct moment.

    会心捕捉的粒子效果现在会在正确的时机触发。

  • Poké Balls no longer fall through the ground during captures in battle.

    精灵球在战斗捕捉时不再掉落到地面以下。

  • Restored missing Poké Ball capture and release sounds.

    恢复了缺失的精灵球捕捉和释放音效。

  • Critical captures now always perform a single shake.

    会心捕捉现在总是只摇动一次。

  • Shake animations now play correctly.

    摇动动画现在可以正确播放。

  • Red ring flash during the shake sequence now displays properly.

    摇动过程中红色光环闪烁现在可以正常显示。

  • Thrown Poké Balls no longer veer off in random directions during battle.

    投掷的精灵球在战斗中不再偏向随机方向。

  • Proper momentum is now applied after the beam animation, allowing the ball to fall naturally.

    光束动画后现在会正确应用动量,使精灵球自然下落。

  • Fixed an issue where Pokémon could take non-battle damage during battles, causing them to faint and crash the encounter (especially when attempting to catch).

    修复了宝可梦在战斗中可能受到非战斗伤害导致昏厥并使遭遇崩溃的问题(尤其是在尝试捕捉时)。

  • Fixed a crash that could occur after finishing a battle when a Pokémon attempted to level up or evolve without a valid storage reference.

    修复了在战斗结束后,如果宝可梦尝试升级或进化但没有有效存储引用时可能发生的崩溃。

Battle

  • Fixed an issue where Pokémon could take non-battle damage during battles, causing them to faint and crash the encounter (especially when attempting to catch).

    修复了宝可梦在对战中会受到非对战伤害,导致昏厥并使遭遇崩溃的问题(尤其是在尝试捕捉时)。校对:与上文重

  • Fixed Pokémon not giving the correct drops after being KO’d.

    修复了宝可梦被击倒后未掉落正确物品的问题。

  • 23095 Level-up messages in battle now appear only once instead of duplicating.

    23095 对战中的升级提示现在只会出现一次,不会重复显示。

  • 23095 Level-up and move-learning screens no longer trigger twice.

    23095 升级和学习招式界面不再触发两次。

  • 23095 Level-up, move-learn, and forfeit screens no longer disrupt the battle menu’s rendering.

    23095 升级、学习招式和认输界面不再影响对战菜单的渲染。

Datapack

  • Added use_move interaction event

    新增 use_move 互动事件

  • Added hit_crit interaction event

    新增 hit_crit 互动事件

  • Added equip_item interaction event

    新增 equip_item 互动事件

  • Added slicing_move interaction condition

    新增 slicing_move 互动条件



2025-12-10

"1.21.1(9.3.11)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The
    Java requirement for 1.21.1 is Java 21. This will come shipped with
    most launchers. For manual installation, you may need to install a later
    JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Beta releases will move to the recommended downloads after a few days of public release.

    1.21.1 版本需要 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,Pixelmon 客户端运行时必须使用该版本。

    Beta 版本将在公开发布几天后转为推荐下载。


Additions

  • New Research has been added.
    新的调查任务已被加入。

  • Gouging Fire has been added.
    新的宝可梦破空焰已被加入。


Changes

  • Pokémon can now perch on their trainer’s shoulders by shift-right-clicking.
    现在,宝可梦可以通过 Shift + 右键点击训练师来停留在其肩膀上。

  • Squirtle, Wortortle and Blastoise models have been updated.
    杰尼龟、卡咪龟和水箭龟的模型已更新。

  • Raging Bolt and Gouging Fire have been added to 5 star raids in The End.
    猛雷鼓和破空焰已被添加至末地中的5星团体战。

  • Defeated Pokémon now drop experience orbs instead of granting player XP directly.
    被击败的宝可梦现在会掉落经验球,而不是直接给予玩家经验值。

  • The reloadattackanimations command has been removed.
    移除了 /reloadattackanimations 命令。


Fixes

  • Camera-related FOV calculations no longer apply outside the camera UI, restoring normal field of view and proper hand rendering.
    相机相关的视场角 (FOV) 计算不再应用于相机界面之外,恢复了正常的视野和手部渲染效果。

  • Fixed an issue with the right click context menu of the PC.
    修复了电脑 (PC) 右键菜单的一个问题。

  • Mega Dragonite will now use the correct animation in flight.
    Mega 快龙在飞行时现在会使用正确的动画。

  • Moon
    Ball now works properly on Pokémon that evolve through interactions, no
    longer causing crashes when an evolution item is missing.
    月亮球现在能对通过交互进化的宝可梦正常生效,不再因进化物品缺失导致崩溃。

  • Eggs carried in Ultra Space are no longer affected by environmental hazards such as poison or paralysis.
    在究极空间维度携带的宝可梦蛋不再受中毒或麻痹等环境异常状态影响。

  • World time now calculates correctly across multiple worlds.
    现在可以在多个世界之间正确计算世界时间。

  • Camera filters now shut down fully when closing the camera, preventing F3 + F4 gamemode changes from reactivating them.
    关闭相机时,相机滤镜现在会完全关闭,防止通过 F3 + F4 切换游戏模式时重新激活它们。

  • Pokédex toasts now display the species name instead of a Pokémon’s nickname when registering new entries.
    在宝可梦图鉴注册新条目时,弹出的提示信息现在会显示宝可梦的物种名称,而不是其昵称。


Battle

  • 23083
    Battles no longer crash when a Gigantamax Pokémon defeats an opponent
    and another Pokémon is sent out in NPC or Horde encounters.
    23083 在NPC或群体遭遇战中,当一只极巨化宝可梦击败对手并有其他宝可梦被派出时,战斗不再崩溃。

  • Spikes and other hazards no longer cause errors in the battle log after a fight ends.
    撒菱等其他场地状态在战斗结束后不再导致战斗日志报错。

  • Throwing a Poké Ball in battle no longer crashes if the target is missing or invalid.
    在战斗中投掷精灵球时,如果目标缺失或无效,不再导致崩溃。

  • Using healing items on allies during raid battles no longer causes a battle crash.
    在团体战中对队友使用回复道具时不再导致战斗崩溃。

  • Battles no longer error when a sleeping Pokémon has no move selected for the turn.
    当一只处于睡眠状态的宝可梦本回合未选择招式时,对战不再出现错误。

  • Battles no longer crash when a move has no animation assigned.
    当某个招式没有分配动画时,对战不再崩溃。

  • Battles no longer crash on the server when ending battle music if the player leaves using free roam.
    如果玩家在对战中使用自由漫游离开,在结束战斗音乐时,服务端不再崩溃。


Datapack

  • Forms tagged with no_shoulder will be prevented from riding a players shoulder.
    标记为 no_shoulder 的形态将无法骑在玩家的肩膀上。

  • Added dayOfMonth and monthOfYear options to the real world spawn time conditions section of spawning.
    在现实世界生成时间条件部分新增了 dayOfMonthmonthOfYear 选项

2025-11-24

"1.21.1(9.3.10)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本需要 Java 21。大多数启动器会自带此版本。如需手动安装,可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,且这是 Pixelmon 客户端运行所必需的。

    1.16.5 版本的世界可能无法在新版 Minecraft 中正常运行。更新前请考虑备份。

    如果使用数据包,请在每次更新后刷新,以获取 Pixelmon 提供的默认数据包修复。

Additions

  • New Research has been added.

    新的任务得到加入。

    • Harness the storm to bring this Research.

      借助雷雨引发这项任务捕捉雷公

  • New Pokemon have been added.

    新的宝可梦得到加入猛雷鼓

  • New Mega Forms have been added.

    新的超级进化形态得到加入快龙和宝石海星

  • A new Pokemon Palette has been added.

    一项新的宝可梦配色得到加入派大星超级宝石海星

  • New items have been added.

    新的物品得到加入。

  • Added Ice Stone armor and tools

    加入了冰之石盔甲和工具。

  • Added Shiny Stone armor and tools

    加入了光之石盔甲和工具。

  • A new Gamerule has been added battleTickRate (default: 5), which allows control over battle speed.

    一项新的游戏规则得到加入battleTickRate(默认:5),

  • The camera UI has received several new features for enhanced photo capturing:

    相机界面已获得一系列新机能,以增加拍照体验:

    – Apply visual filters and toggle between them using the TAB key.

       实装视效滤镜并通过使用 TAB 键在它们之间切换。

    – Zoom in and out with new keybinds (default: Up/Down arrows) or the scroll wheel, with a slider added to the UI for precise control.

       使用新的快捷键(默认:上/下箭头)或滚轮进行缩放,UI 中新增滑块以实现精确控制。
    – Tilt the camera left and right using keybinds (default: Left/Right arrows).

       使用快捷键(默认:左/右箭头)左右倾斜摄像机。
    – Capture screenshots directly from the camera UI using the default C key.

       直接在相机界面中使用默认的 C 键截取屏幕截图。
    – The camera interface now includes dedicated sections for filters, zoom controls, and all relevant buttons for streamlined use.

       相机交互界面现在包含了滤镜、缩放控制以及所有关联按键的直白图示,以简化使用方法。

Changes

  • Evolution stone tools and armor have updated effects. Tools give a temporary effect, and armor gives a permanent effect while the full matching set is worn.

    进化石工具和护甲已更新效果。工具会赋予临时效果,而当穿戴全套相同护甲时,会获得永久效果。

    • Firestone grants Fire Resistance

      火之石赋予抗火

    • Waterstone grants Water Breathing

      水之石赋予水下呼吸

    • Leafstone grants Slow Falling

      叶之石赋予缓降

    • Thunderstone grants Speed

      雷之石赋予速度

    • Sunstone grants Jump Boost

      日之石赋予跳跃提升

    • Moonstone grants Night Vision

      月之石赋予夜视

    • Dawnstone grants Haste

      觉醒之石赋予急迫

    • Duskstone grants Invisibility

      暗之石赋予隐身

  • Evolution stone armor grants a small spawn boost to any species that evolves with that stone. Each piece grants a boost relative to the amount of stone required to craft, meaning you can mix and match if searching for multiple species. A full set grants the same boost as a strong lure.

    进化石盔甲会为任何使用该石头进化的宝可梦提供小幅度的刷新提升。每一件盔甲根据制作所需的石头数量提供相应的提升,这意味着如果你在寻找多种宝可梦时,可以自由组合不同的盔甲。穿戴整套盔甲可获得与黄金香水相同的刷新提升。

    • Effects, duration, and spawn boost are all configurable in items.yml

      效果、持续时间和刷新提升都可以在 items.yml 中进行配置。

  • Various minor adjustments and quality-of-life improvements have been applied to Gym Towns.

    对道馆小镇进行了多项细微调整和便捷性改进。

    • Gym Towns now feature updated building materials of the 1.21.1 variety.

      道馆小镇现在采用了1.21.1版本的全新建筑材料。

    • Loot tables have been revised and balanced across structures.

      各类建筑的掉落物表已被重新调整和平衡。

    • Pixelmon containers such as boxes, end tables, fridges, and similar now include proper loot tables.

      Pixelmon的容器,如盒子、茶几、冰箱等,现在包含了正确的战利品列表。

    • Previously edited structure seeds have been reset to restore randomization.

      先前编辑过的建筑种子已被重新设置,以恢复随机性。

    • Town generation consistency has been improved.

      小镇生成的一致性得到了提升。

    • Gym entrance signs now display the name of each town.

      道馆入口处的告示牌现在会显示每个城镇的名字。

    • Console spam related to missing block entities in Gym Town structures has been reduced.

      与道馆小镇结构中缺失方块实体相关的控制台刷屏现象已减少。

  • Three new loot tables have been added for fridges and brewing-related containers.

    为冰箱和酿造相关容器新增了三个战利品表。

    • pixelmon:chests/fridge contains a variety of food, drinks, curry ingredients, and themed filler items typical of a household fridge.

      pixelmon:chests/fridge 包含各种食物、饮料、咖喱食材,以及家庭冰箱常见的主题填充物品。

    • pixelmon:chests/fridge_full offers a rarer selection with larger quantities, reduced chance for rot, and additional frost-themed items for upscale locations.

      pixelmon:chests/fridge_full 提供更稀有的选择,数量更多,腐烂几率更低,并为高档场所增加了额外的冰霜主题物品。

    • pixelmon:chests/brewing includes blaze powder, bottles, and early-game brewing materials, intended for boxes near brewing stands.

      pixelmon:chests/brewing 包含烈焰粉、瓶子和前期酿造材料,适用于酿造台附近的箱子。

  • Added all curry ratings and flavours to the creative menu

    已将所有评级和口味的咖喱添加到创造模式菜单

  • The config setting den-spawn-chance-modifier has been removed, as this is now controlled via Datapack

    配置项 den-spawn-chance-modifier 已被移除,因为现在可以通过数据包进行控制

  • Move sets for Wormadam, Hoopa, Lycanroc, and Toxtricity now include form specific move sets

    结草贵妇、胡帕、鬃岩狼人和颤弦蝾螈的招式列表现在包含了对应形态的专属招式列表

  • Updated Basculin's move set for Generation 9

    更新了野蛮鲈鱼在第九世代的招式列表

  • Added Sucker Punch to Rockruff's egg moves to match Generation 9

    为了与第九代保持一致,将“突袭”加入了岩狗狗的遗传招式列表

  • Lowered the friendship requirement for evolution with certain Pokemon.

    降低了某些宝可梦进化所需的亲密度要求。

  • The Repeat Ball recipe has been updated to require platinum bases.

    重复球的合成配方已更新为需要白金底座。

  • 23001 Gem and Evolution stone armours now take damage as intended, and do not stack.

    23001 宝石和进化石盔甲现在会按预期受到损坏,并且无法叠加。

  • The spawning-rate setting in the PokeLoot configuration has been renamed to loot-spawning-rate to prevent conflicts.

    PokeLoot 配置中的 spawning-rate 设置已重命名为 loot-spawning-rate,以防止冲突。

  • Loot spawning can now be configured in greater detail, with separate parameters for finer control over spawn rates.

    现在可以更详细地配置战利品生成,使用单独的参数对生成率进行更精细的控制。

  • Moved the shop menu to be centered in the screen.

    将商店菜单移至屏幕中央。

  • Pixelmon shovels can now create path blocks like vanilla shovels.

    Pixelmon 的锹现在可以像原版的锹一样创建草径方块。

  • Armor durability has been adjusted. Silver armor has the same durability as gold, Aluminum the same as Iron, platinum halfway between Iron and Diamond, and the rest matching Diamond.

    护甲耐久度已被调整。银制护甲的耐久度与金制护甲相同,铝制护甲与铁制护甲相同,铂金护甲的耐久度介于铁和钻石之间,其余护甲与钻石护甲相同。

  • 23041 Paged dialogs now display the “Next Page” button with proper translations.

    23041 分页对话框现在会以正确的翻译显示“下一页”按钮。

  • 23046 The bank transfer command has been renamed from /transfer to /pay to avoid conflicts with Mojang's server transfer command.

    23046 银行转账指令已从 /transfer 重命名为 /pay,以避免与 Mojang 的服务器转移指令发生冲突。

  • Mega Lopunny's model has been updated.

    超级长耳兔的模型已更新。

  • Gigantamax Meowth's scale has been adjusted.

    超极巨化喵喵的比例已被调整。

  • Shopkeepers main_1main_2, and main_3 now purchase additional valuables from players, including Balm Mushroom, Big Nugget, Comet Shard, Pearl String, and Pretty Feather.

    商店店员 main_1(杂货)、main_2 (精灵球)和 main_3 (对战道具)现在会从玩家手中收购更多贵重物品,包括芳香蘑菇、巨大金珠、彗星碎片、丸子珍珠和美丽之羽。

  • Added Happy Hour event move to Transfer Tutor moves for Hisuian Zoroark from Scarlet/Violet event.

    根据朱/紫的活动为洗翠索罗亚克添加了活动招式欢乐时光到转移教学招式列表。

  • 23005 Moved Pure Incense to the tier 2 poke chest drops

    23005 移动洁净薰香到第2层级的宝可梦奖励箱掉落物中

  • 23006 Added the power bracer to the rare tier boss drops

    23006 添加力量护腕到罕见级别boss的掉落物中

Fixes

  • 22647 - Improved spawning performance with high player counts.

    22647 - 在玩家数量高时提升了生成性能。

  • Fixed hourglass translation.

    修复了沙漏的翻译。

  • Pokémon editor permission checks now correctly validate the player performing the edit.

    现在,宝可梦编辑器的权限检查能够正确验证执行编辑的玩家。

  • Fixed some duplicated fallback text in Gym leaders.

    修复了一些道馆馆主中重复的备用文本。

  • Resolved an issue on multiplayer servers wherein Pokédex data could be improperly rolled back after a server reboot.

    解决了多人服务器中服务器重启后宝可梦图鉴数据可能被错误回档的问题。

  • 22907 Pokeloot now generates properly throughout the world.

    22907 宝可梦奖励箱现在可以在世界各处正常生成。

  • 22918 Progress toward unlocking Mega Evolution now begins only after defeating a true Mega Boss Pokémon.

    22918 现在只有在击败真正的超级进化boss宝可梦后,才能开始解锁超级进化的进度。

  • 22817 Blank TMs now properly imprint.

    22817 空白招式机现在可以正确地刻录技能。

    • Blank TMs now use the DataComponent system to track what move is being imprinted and how much progress has been made.

      空白招式机现在使用 DataComponent 系统来追踪正在刻录的招式以及已完成的进度。

  • 22749 Sigilyph now flies smoothly.

    22749 象征鸟现在飞行得更流畅。

  • 22793 Updated NPCs for the water/dark tower

    22793 更新了水之塔/恶之塔的NPC

  • The default Essence Jar now has it's own sprite.

    默认的精华罐现在有了自己的图标。

  • Fixed a crash that occurs when generating PokeChests in the world

    修复了在世界中生成宝可梦奖励箱时发生的崩溃问题

  • 23048 Mystery Box Dittos now correctly inherit their IVs without being overwritten.

    23048 神秘盒子的百变怪现在能够正确继承它们的个体值,不会被覆盖。

  • 23050 Using Iris while summoning Arceus, Dialga, Palkia, or Giratina no longer causes crashes.

    23050 召唤阿尔宙斯、帝牙卢卡、帕路奇亚或骑拉帝纳时使用Iris模组不再导致崩溃。

  • The /warpplate set command will no longet kick you from a server.

    /warpplate set 指令将不再导致你被服务器踢出。

  • 21947 The client no longer crashes when the temporary party color is unset or null.

    21947 当临时队伍颜色未设置或为 null 时,客户端不再崩溃。

  • 22971 Fixed the passenger entity placement on the bikes.

    22971 修复了自行车上乘客实体的位置问题。

  • 22986 Fixed a crash when a player finds a sprite item with an invalid palette

    22986 修复了当玩家找到具有无效配色的精灵球相片时导致的崩溃问题

  • 22878 Fixed curry not sending the changes on the interacted Pokemon to the client

    22878 修复了咖喱未将与互动宝可梦的变化发送到客户端的问题

  • 22942 Dens can no longer be moved by explosions.

    22942 巢穴现在不会再被爆炸移动。

  • 22980 Fixed crash that happens when removing a label from a statue

    22980 修复了从雕像上移除标签时发生的崩溃问题

  • 22954 The NPC editor now properly respects the op-only config setting.

    22954 NPC编辑器现在能够正确遵循仅限OP的配置设置。

  • 22987 Bone Meal will no longer cause Deep Kelp to become regular Kelp.

    22987 骨粉不再会让深海海带变成普通海带。

  • 22991 Group spawns no long cause a crash when a player’s lead Pokémon holds a Pure Incense or Cleanse Tag.

    22991 当玩家的首发宝可梦携带洁净薰香或洁净之符时,生成一群宝可梦不再导致崩溃。

  • 23012 Placing-oriented items no longer bob downward when right-clicking in the air.

    23012 放置型物品在空中右键时不再向下晃动。

  • 23014 The Reassembly Unit UI no longer misclicks or closes unexpectedly when selecting a Zygarde for separation.

    23014 在分离基格尔德时,重组装置界面不再出现误点或意外关闭的情况。

  • 23004 Starter Pokémon now begin with their proper base friendship values instead of starting at zero.

    23004 初始宝可梦现在会以其正确的基础亲密度值开始,而不是从零开始。

  • Corrected the emissive texture path for Volcarona

    修正了火神蛾的自发光纹理路径

  • White Basculin will correct learn the move Thrash at level 48.

    白条纹野蛮鲈鱼将在48级正确学习招式“大闹一番”。

  • Combusken now learns Blaze Kick upon evolution as intended.

    力壮鸡现在在进化时会习得火焰踢,符合预期。

  • 22523 Altar Rayquaza spawn times have been corrected to match its base palette.

    22523 诅咒烈空坐的刷新时间已被修正,与原配色相同。

  • 22956 Taiga and Plains Raid dens will now spawn as intended.

    22956 针叶林生物群系和平原生物群系的极巨巢穴现在会按原样生成。

  • 22948 Added two missing translation keys for Snow and Elf Snorlax

    22948 为雪地卡比兽和圣诞精灵卡比兽添加了两个缺失的翻译键

  • Fixed Swampert's base model to no longer show holes on its sides.

    修复了巨沼怪基础模型两侧出现空洞的问题。

  • Koraidon's feathers and shoulders are no longer invisible from behind.

    故勒顿的羽毛和肩膀从背后看不再是隐形的。

Battle

  • Prevented a crash when a Pokémon with Protosynthesis activates Booster Energy in a raid with null weather (e.g., due to Air Lock), which previously caused battles to fail on turn start.

    修复了当拥有古代活性特性的宝可梦在无天气(例如由于气闸)团体战中激活驱劲能量时导致的崩溃问题,此前这种情况会导致战斗在回合开始时失败。

  • Fixed a rare crash in raids caused by targeting logic.

    修复了由于目标逻辑导致的团队战罕见崩溃问题。

  • Fixed Pixelmon reverting to their default form after a battle if they were using a temporary form, instead of their previous form.

    修复了Pixelmon在战斗后如果使用了临时形态,会恢复为默认形态,而不是之前的形态的问题。

  • 22990 Fixed battle drops not appearing after using Free Roam during a fight.

    22990 修复了在战斗中使用自由移动后未显示对战掉落物的问题。

  • Fixed Battle Timer restarting after a few seconds.

    修复了对战计时器在几秒后重新开始的问题。

  • 22989 Newly learned moves will now be correctly saved and retained after the battle concludes.

    22989 新学会的招式现在将在战斗结束后被正确保存和保留。

  • Friendship can now be earned via NPC battles.

    现在可以通过与NPC对战来获得亲密度。

  • Battles no longer crash after an NPC cycles through all their Pokémon and one later faints.

    当NPC轮换完所有宝可梦后,其中一只宝可梦随后昏厥,战斗不再崩溃。

  • Opponent UI elements no longer overlap the “Choose next Pokémon” message or obscure the first switch option. This also addresses the Catch Combo element displaying over the party UI.

    对手界面元素不再与“选择下一个宝可梦”消息重叠,也不会遮挡第一个替换选项。此更新还修复了连锁捕捉元素显示在队伍界面上的问题。

  • 22582 Lunar Dance now correctly restores PP on the turn it is used, preventing delays that could force unintended Struggle usage.

    22582 新月舞现在会在使用的回合正确恢复PP,防止因延迟导致被迫使用挣扎。

  • Fixed Mirror Move being capable of copying multi-turn moves during their charging turn.

    修复了鹦鹉学舌在蓄力回合能够复制多回合招式的问题。

  • Fixed attacks not dealing damage to all targets before applying additional effects.

    修复了招式未在附加效果生效前对所有目标造成伤害的问题。

  • Fixed As One, Chilling Neigh, and Grim Neigh sending a message that they activated even if the relevant stat was already maxed out.

    修复了“人马一体”、“苍白嘶鸣”和“漆黑嘶鸣”在相关能力值已经达到最大时,仍然会发送激活消息的问题。

  • Fixed As One, Chilling Neigh, and Grim Neigh activating in between KOs if multiple Pixelmon were knocked out.

    修正了“人马一体”、“苍白嘶鸣”和“漆黑嘶鸣”在多只宝可梦被击倒时,会在击倒之间发动的问题。

  • Fixed berries being eaten before an attack was able to raise or lower stats.

    修复了树果在招式能够提升或降低能力前被食用的问题。

  • Fixed Sparkling Aria curing the burn of a target, if a second target made the Sparkling Aria user faint.

    修复了在对手让泡影的咏叹调使用者昏厥的情况下,泡影的咏叹调仍会治愈另一个对手灼伤的问题。

  • Fixed Protean changing the user's type to Normal-type upon using Struggle.

    修复了变幻自如在使用挣扎时会将自身属性变为一般属性的问题。

  • Fixed Protean working incorrectly with Revelation Dance.

    修复了变幻自如与觉醒之舞配合时异常的问题。

  • Moves that are typeless can now never get STAB.

    无属性的招式现在永远无法获得同属性加成(STAB)。

  • White Herb now activates only after all hits of a multi-strike attack resolve.

    白色香草现在只会在多次攻击的所有击中结算后才会激活。

  • White Herb activation no longer occurs before being removed by moves like Knock Off or Thief, or before being stolen by Magician or Pickpocket.

    白色香草的激活不再发生在被拍落、小偷等招式移除之前,或在被魔术师或顺手牵羊偷走之前。

  • Fixed an issue in Double Battles where an opponent that would faint to Destiny Bond would instead be switched out by Red Card and avoid fainting.

    修复了在双打对战中,对手本应因同命而倒下,却被红牌换下从而避免倒下的问题。

  • Fixed an issue where Soul-Heart would activate even if its Magearna would faint from the same attack that would activate Soul-Heart.

    修复了即使玛机雅娜因同一次攻击而倒下,魂心也会被激活的问题。

  • Fixed Palafin's sprite not updating to its Hero form when its ability activated.

    修复了海豚侠在其特性激活时精灵图标未切换为英雄形态的问题。

  • Fixed Magic Bounce applying hazards to the enemy team during double battles if a non-Magic-Bounce user was the faster Pokemon on their team.

    修复了在双打对战中,如果非魔法镜反射的宝可梦是己方速度最快的宝可梦,魔法镜反射会将场地陷阱施加到敌方队伍上的问题。

  • 22993 Fixed Sketch to keep the new move after battle.

    22993 修复了写生在战斗后能够保留新招式的问题。

  • Fling now applies the effects of the thrown item before dealing damage.

    投掷现在会在造成伤害前先应用所投掷道具的效果。

  • Successfully catching a Pokémon mid-battle no longer ends a separate ongoing battle.

    在战斗中成功捕捉宝可梦后,不会再结束另一场正在进行的战斗。

Datapack

  • Battle AI can now be customized through datapacks, with classic styles such as Advanced, Tactical, Random, Aggressive, Raid, and No-Op included by default. Servers may add their own AI types for tailored battle behavior without requiring client-side changes.

    对战AI现在可以通过数据包进行自定义,默认包含经典风格,如高级、战术、随机、激进、团战和无操作。服务器可以添加自定义AI类型,以实现定制化的对战行为,无需客户端更改。

  • Egg sprites are now customizable per-species in datapacks.

    现在可以在数据包中为每个宝可梦物种自定义蛋的精灵图标。

  • Added an egg_cycles requirement

    新增了一个 egg_cycles 要求

  • Added new datapackable section for camera filters

    新增可用于数据包的相机滤镜部分

    • Each camera filter has a name and a resource location to a post processing shader

      每个相机滤镜都有一个名称和一个后期处理着色器的资源位置

  • Two new interaction event types have been added, pixelmon:struck_by_lightning and pixelmon:photograph_pokemon

    新增了两种新的互动事件类型,pixelmon:struck_by_lightning 和 pixelmon:photograph_pokemon




2025-09-23

"1.21.1(9.3.9)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本需要 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,Pixelmon 客户端运行时必须使用该版本。

    1.16.5 版本的世界可能无法在新版 Minecraft 中正常运行。更新前请考虑备份。

    如果使用数据包,建议每次更新时刷新,以获取 Pixelmon 提供的默认数据包修复。


Additions

  • New Research has been added:

    新的调查任务已被加入:

    • Catch an orchard dwelling Pokémon to begin this Research.

      捕捉居住在苹果园的宝可梦啃果虫可以开始这项任务。

  • New Pokémon have been added.

    新的宝可梦裹蜜虫和蜜集大蛇已被加入。

  • A new item has been added.

    一项新的道具蜜汁苹果已被加入。

  • Interacting with certain Pokémon with an empty glass bottle will now yield honey:

    使用空的玻璃瓶与以下宝可梦交互现在可以获取蜂蜜瓶:

    • Combee

      三蜜蜂

    • Vespiquen

      蜂女王

    • Beedril

      大针蜂

    • Cutiefly

      萌虻

    • Riombee

      蝶结萌虻Ribombee

  • A JEI category has been added for Held Items.

    已为携带道具添加了 JEI 分类。


Changes

  • 22920 The Composter is now compatible with the following flora:

    22920 堆肥桶现在兼容以下植物:

    • Ultra Pickle and Kelp, Ultra Deepsea Grass, Ultra Forest Fallen Leaves and Flower, Ultra Desert Cactus

      究极深海泡菜和海带、究极深海海草、究极森林落叶和花、究极沙漠仙人掌

    • Ultra Space Tree Saplings

      究极空间维度的树苗

    • Gracidea

      葛拉西蒂亚花

  • The message for a full blackout is now translatable.

    眼前一片漆黑的死亡信息现在可以翻译了。

  • Added Syrupy Apple to Applin Held Items for Sweet Scent and Headbutt spawns.

    添加蜜汁苹果作为因甜甜香气和头锤出现的啃果虫的携带道具。

  • Added Syrupy Apple to Headbutt Loot in Forests, Roofed, and Ultra Forest.

    添加蜜汁苹果到森林、树顶和究极森林的头锤战利品列表。

  • Move Relearners will spawn naturally once again.

    招式回忆者可以再次自然生成。


Fixes

  • Custom pokedex JSONs now properly read text color rather that using the secondary color.

    自定义宝可梦图鉴的 JSON 现在能够正确读取文本颜色,而不是使用辅助颜色。

  • Fixed the shader spec not assigning a shader to Pokemon.

    修复着色器规格未给宝可梦指定着色器。

  • Sprites once again display on the Raid start screen

    精灵图标再次显示在团体战开始界面

  • Research, Daycan and Pokedex keybinds will now correctly open the relevant tab instead of the last tab visited.

    任务、培育日志和图鉴的快捷键现在可以正确打开相关标签页,而不是最后访问的标签页。

  • 22903 Gym Signs now properly save and display data.

    22903 道馆标志现在可以正确保存和显示数据。

  • Leaf and Moon Stone armors have been fixed, properly showing textures.

    叶之石和月之石护甲已修复,纹理显示正常。

  • Pokémon will now gain EVs and experience via capture as intended.

    宝可梦现在在捕捉时也会获得努力值和经验值,符合预期。

  • Pixelmon tab keybinds will now send you to the correct tab instead of the last tab opened.

    Pixelmon 标签的快捷键现在会将你带到正确的标签页,而不是上次打开的标签页。校对:与上文重复

  • Players will no longer crash using a Pixelmon keybind in vanilla servers.

    玩家在原版服务器中使用Pixelmon快捷键时将不再崩溃。

  • Fixed a crash that could occur when loading Pokémon from chunks saved in prior versions.

    修复了从以前版本保存的区块加载宝可梦时可能发生的崩溃问题。

  • Pixelmon survival inventory tabs are now hidden when connected to non-Pixelmon servers.

    当连接到非Pixelmon服务器时,Pixelmon生存物品栏标签现在会被隐藏。

  • Potions can no longer overheal Pokémon.

    回复药不再能为宝可梦提供超出其最大生命值的治疗效果。

  • Fixed a crash that can occur with the Cloning Machine.

    修复了克隆机可能导致的崩溃问题。

  • 22928 Fixed the following interactions:

    22928 修复了以下交互:

    • Shearing Wooloo

      剪取毛辫羊的羊毛

    • Shearing Dubwool

      剪取毛毛角羊的羊毛

    • Shearing Mareep

      剪取咩利羊的羊毛

    • Retrieving lava buckets from Camerupt

      从喷火驼获取熔岩桶

    • Retrieving milk buckets from Miltank

      从大奶罐获取牛奶桶

  • 22908 Fixed the Wiki keybind (default K) not working on held items in the inventory.

    22908 修复了百科快捷键(默认 K)在背包中持有物品时无法使用的问题。

  • 22915 Fixed invalid Poké Ball item formats in:

    22915 修复了以下内容中无效的精灵球物品格式:[*以下奖励箱中的大师球已改为高级球]

    • Bastion, Desert Pyramid, End City, Nether Fortress, and Bonus Chest loot tables.

      堡垒遗迹、沙漠神殿、末地城、下界要塞,以及奖励箱的战利品列表。

    • Ultra Space Crater Geyser and Plant Monolith.

      究极空间维度的峡谷火山口水池和发电厂石化植物。

    • Research rewards for Summon Mew and Summon Lugia.

      召唤梦幻召唤洛奇亚 的任务奖励。

  • Ultra Jungle, Elm and Gingko saplings have been added to the minecraft:saplings tag.

    究极丛林、榆树和银杏树树苗已被添加到 minecraft:saplings 标签中。

  • 22914 Discovering a structure that may Research will now only provide one entry.

    22914 发现可能用于研究的结构现在只会提供一个条目。

  • 22914 Reduced the check rate of the find structure interaction event to once every 2 seconds to prevent duplicated triggers.

    22914 将寻找结构交互事件的检测频率降低为每2秒一次,以防止重复触发。

  • 22853 The ShrineOrbFillEvent will now properly recognize when an orb is filled, allowing certain research to be completed.

    22853 神殿宝珠充能事件现在能够正确识别宝珠是否已充能,从而允许某些研究得以完成。

  • 22912 The Summon Mew can now be completed as intended.

    22912 召唤梦幻 现在可以按预期完成了。[*进化利欧路无效的bug]

  • 22913 Deepslate Iron Ore is now a valid option for the related task in Mega Evolution Research.

    22913 深层铁矿石现在已成为超级进化研究相关任务的有效选项。

  • TCG item recipes will now appear in the recipe book via a crafting table as intended when requirements were met.

    当满足要求时,集换式卡牌游戏物品的配方现在会如预期那样通过工作台出现在配方书中。

  • The NPC editor now only accepts gender inputs available to the specific Pokémon.

    现在,NPC 编辑器只接受该宝可梦可用的性别输入。

  • Ultra Space wormholes will now respect world borders, preventing players from bypassing boundary limits when transferring between dimensions.

    究极空间虫洞现在会遵守世界边界,防止玩家在维度传送时绕过边界限制。


Battle

  • Fixed rainy weather spontaneously occurring in battles.

    修复了战斗中天气下雨会自行出现的问题。

  • 22837 Primeape can once again evolve via using Rage Fist and levelling up.

    22837 火暴猴现在可以再次通过使用愤怒之拳并升级进化。

  • 22868 Fixed Exp and drops not being awarded upon defeating a Pokemon with a move that inflicts recoil damage.

    22868 修复了使用带有反作用伤害的招式击败宝可梦时未获得经验和掉落物的问题。

  • 22690 Raid bosses will no longer attempt to target invalid Pokémon.

    22690 极巨团体战的Boss将不再尝试攻击免疫招式效果的宝可梦。

  • 22610 Teleport will no longer force the user to switch twice in a row.

    22610 瞬间移动不再会让使用者连续切换两次。

  • Players will no longer be kicked in a battle with a bag clause, when holding an enchanted bag item.

    当玩家的包包拥有附魔物品时,以背包条款进行对战将不再会被踢出。

  • 22968 Players will be able to spectate a battle without being kicked.

    22968 玩家现在可以旁观对战而不会被踢出。

  • Fixed an issue where only the first Pokémon would evolve after a trainer battle if multiple Pokémon became eligible for evolution.

    修复了在训练家对战后,如果有多只宝可梦符合进化条件时,只有第一只宝可梦会进化的问题。

  • Fixed a player's UI not showing that a Pokémon was alive upon reviving that Pokémon with Revival Blessing.

    修复了在使用复生祈祷复活宝可梦后玩家界面未显示该宝可梦存活的问题。

  • Corrected positioning for fainted Pokémon in the battle UI.

    修正了战斗界面中已昏厥宝可梦的位置显示。


Datapack

  • Added new pixelmon:block_placepixelmon:infuse_item, and pixelmon:consume_item interaction events and interaction event types.

    新增了新的pixelmon:block_placepixelmon:infuse_itempixelmon:consume_item 交互事件及交互事件类型。

  • Added the pixelmon:item context key to the craft item interaction event, which stores the crafting result.

    在制作物品交互事件中新增了 pixelmon:item 上下文键,用于存储制作结果。

  • Added PlayerConsumeItemEvent and PlayerPlaceBlockEvent

    新增了玩家消耗物品事件(PlayerConsumeItemEvent)玩家放置方块事件(PlayerPlaceBlockEvent)


Developer

  • Added InfuserEvent.PlayerInfuseItem event

    新增了 InfuserEvent.PlayerInfuseItem 事件

    • This operates the same way the furnace event in NeoForge operates (i.e. called when the item is pulled out of the infuser's result slot)

      其操作方式与 NeoForge 中的熔炉事件相同(即在玩家从注入器的结果槽中取出物品时触发)


2025-08-22

"1.21.1 (9.3.8)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本需要 Java 21。大多数启动器会自带该版本。如果需要手动安装,可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.200,Pixelmon 客户端运行时必须使用该版本。

    1.16.5 版本的世界可能无法在新版 Minecraft 中正常使用。更新前请考虑备份。

    如果使用数据包,每次更新后建议刷新,以获取 Pixelmon 提供的默认数据包修复。


Changes

  • Updates to advanced PC searching:

    更新电脑高级搜索:

    • All types now show in the dropdown in advanced PC search.

      所有属性现在都会显示在电脑高级搜索的下拉菜单。

    • Advanced PC search text is now set via language files.

      电脑高级搜索的文本现在通过语言文件设置。

    • Egg groups and type dropdowns now sort by the current languages translations.

      蛋组和属性的下拉菜单现在根据当前语言的翻译进行排序[*即U码顺序]。

  • Improved performance regarding Moveskill rendering.

    改进了对战外招式渲染的性能。

  • JEI loot categories now have properly translated biome names.

    JEI战利品类别现在拥有正确翻译的生物群系名称。

  • Structures in the Pokedex now have translations, including extra via additional datapacks.

    图鉴中的结构现在具有翻译,包括只存在附加数据包的余项。


Fixes

  • Fixed loot categories not showing items that can be found in any biome.

    修复了战利品类别未显示可在任何生物群系中找到的物品的问题。

  • Pink Caterpie now has a pink horn and yellow mouth for improved accuracy.

    粉色绿毛虫现在拥有粉色的触角和黄色的嘴巴,以提升准确性。

  • Galarian Corsola and Cursola now render with proper transparency.

    伽勒尔的太阳珊瑚和魔灵珊瑚现在能够正确显示透明效果。

  • Fixed Vikavolt's, Butterfree's, and Beedrill's wings to render properly from both sides.

    修复了锹农炮虫、巴大蝶、和大针蜂的翅膀,使其能够从两侧正确显示。

  • Lampent is no longer missing parts of its model and no longer bugs underground during idle animation.

    灯火幽灵的模型不再缺失部分部件,且在待机动画时不再出现地下卡顿的 bug。

  • Reduced mesh holes in Blastoise's model.

    减少了水箭龟模型中的网格孔洞。

  • Fixed holes on Venusaur's and Mega Venusaur's foreheads.

    修复了妙蛙花和超级妙蛙花额头上的漏洞。

  • Bulbasaur and Ivysaur have been remodelled.

    妙蛙种子和妙蛙草已被重新建模。

  • Shelgon's emissive texture now renders as intended.

    甲壳龙的发光纹理现在能够按原样渲染。

  • Added additional fallback logic for forms, preventing a crash related to sprites.

    为形态添加了另外的备用资源逻辑,避免相片有关的崩溃。

  • Neo Plasma armour now correctly displays it's own texture.

    新等离子装甲现在能够正确显示其自身的纹理。

  • Sunstone Armour no longer renders an empty texture.

    日之石护甲不再显示空纹理。

  • Resolved a crash related to NPC AI in the Nether.

    修复了与下界NPC AI相关的崩溃问题。

  • Fixed vanilla Sea Pickles spawning, instead of Ultra Deep Sea Pickles, when an Ultra Deep Sea Pickle had Bone Meal used on it.

    修复了在究极深海泡菜上使用骨粉后,生成的是原版海泡菜而不是究极深海海泡菜的问题。


Battle

  • Added tests for Commander, Rototiller, Boomburst, Hyper Voice, Lash Out, Sparkling Aria, Flying Press, and the Lucky Egg held item.

    为发号施令、耕地、爆音波、巨声、泄愤、泡影的咏叹调、飞身重压和携带物幸运蛋添加了测试。

  • Added tests for Flying Press.

    添加了飞身重压的测试。

    • Fixed Coba Berry reducing damage for Fighting types instead of Flying types.

      修复了棱瓜果对格斗属性而非飞行属性减少伤害的问题。

  • Added tests for Powder.

    添加了对“粉尘”的测试。

    • Fixed Protean changing the Protean user's type to Fire-type when the user was afflicted with Powder.

      修复了“变幻自如”使用者在被“粉尘”影响时属性会变为火属性的问题。

    • Fixed Powder dealing damage during heavy rain.

      修复了“粉尘”在大雨天气下依然造成伤害的问题。

    • Fixed Dancer activating for Fire-type moves when the Dancer user was afflicted with Powder.

      修复了“舞者”使用者在被“粉尘”影响时会因火属性招式而发动“舞者”的问题。

    • Fixed Powder preventing the first phase of Shell Trap executing.

      修复了“粉尘”会阻止“陷阱甲壳”优先度的问题。

    • Fixed Pokémon consuming their held berry when they attempt to use Natural Gift but are prevented by their Powder status.

      修复了宝可梦在尝试使用“自然之恩”但因“粉尘”状态被阻止时仍然会消耗所持树果的问题。

    • Fixed Powder not preventing self-targeting Fire-type moves, such as Sunny Day.

      修复了“粉尘”无法阻止自我目标的火属性招式(如“晴天”)的问题。

  • Added tests for Aromatic Mist.

    为芳香薄雾添加了测试。

    • Fixed Aromatic Mist increasing an ally's Special Attack instead of their Special Defense.

      修复了芳香薄雾提升队友特攻而不是特防的问题。

    • Fixed Aromatic Mist working in Horde Battles.

      修复了芳香薄雾在群聚对战中运作的问题。

  • Added tests for Smelling Salts.

    为清醒添加了测试。

    • Fixed Smelling Salts doubling in power and removing the target's paralysis when the target had a Substitute.

      修复了当目标拥有替身时,清醒威力加倍并解除目标麻痹的问题。

  • Added tests for Flower Shield.

    为鲜花防守添加了测试。

    • Fixed Flower Shield applying its effect to only the user.

      修复了鲜花防守只对使用者生效的问题。

  • Added more tests for Magician.

    为魔术师增加了更多测试。

    • Fixed Magician working when Fling, Natural Gift, Future Sight, or Doom Desire was used.

      修复了在使用投掷、自然之恩、预知未来或破灭之愿时魔术师依然生效的问题。

    • Fixed Liquid Ooze not damaging the user of a Dream Eater attack.

      修复了污泥浆没有伤害食梦的使用者。

    • Fixed Magician stealing items when the ability's user had fainted.

      修复了魔术师在特性持有者已经昏厥时仍然夺取道具的问题。

    • Fixed Pickpocket not stealing back the item that Magician stole if the Magician user used a contact move.

      修复了如果魔术师持有者使用接触类招式,顺手牵羊无法夺回被魔术师偷走的道具的问题。

    • Fixed Magician stealing a Pokemon's item when the Magician user's teammate dealt damage.

      修复了当魔术师持有者的队友造成伤害时,魔术师偷取宝可梦道具的问题。

    • Added Ability#applyEffectBeforeContactLate(PixelmonWrapper user, PixelmonWrapper target, Attack a).

      新增了 Ability#applyEffectBeforeContactLate(PixelmonWrapper user, PixelmonWrapper target, Attack a)。

  • Made Compound Eyes have the same effect as Super Luck, where it makes wild Pokemon reroll their chance to have a held item.

    让复眼拥有与超幸运相同的效果,使野生宝可梦重新判定携带道具的几率。

  • Fixed Mirror Move being able to copy Struggle.

    修复了鹦鹉学舌可以复制挣扎的问题。

  • Fixed Struggle being capable of being turned into Max Strike.

    修复了挣扎可以被变为极巨冲击的问题。


Datapack

  • The defeat_trainer interaction event no longer sends an empty interaction event.

    defeat_trainer 互动事件不再发送空的互动事件。

2025-08-12

"1.21.1 (9.3.7)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本要求 Java 21。大多数启动器会自带此版本。如需手动安装,可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.172,Pixelmon 客户端运行时必须使用该版本。

    1.16.5 版本的世界存档可能无法在新版 Minecraft 中正常运行。更新前请考虑备份。

    如果使用数据包,建议每次更新时刷新,以获得 Pixelmon 提供的默认数据包修复。


Additions

  • The Pokédex has been completely reworked:

    宝可梦图鉴已经完全重制:

    • A new Pokédex tab has been added to the survival inventory.

      新的宝可梦图鉴标签页已添加到生存模式物品栏。

    • Shiny Dex and Mega Dex tracking are now available.

      异色图鉴和超级进化图鉴的追踪记录功能现已实装。

    • Pokédex progress is now stored in its own file, no longer tied to the player's party data.

      宝可梦图鉴进程现在保存在单独文件夹内,不再绑定到玩家的同行宝可梦数据。

    • The "ismega" spec can now be used to check for Mega Evolved Pokémon.

      规格“ismega”现在可以用于检测超级进化的宝可梦。

  • New commands have been added to streamline NPC creation:

    添加新命令将NPC的创建流水线化:

    • /npc spawn <preset> [position] spawns an NPC with the specified preset at the given position.

      /npc spawn <预设文件> [位置] 能够在给定位置以指定预设文件生成NPC。

    • /npc spawnlinked <preset> [position] spawns a linked NPC with the specified preset at the given position.

      /npc spawnlinked <预设文件> [位置] 能够在给定位置以指定预设文件的链接生成NPC。

    • These commands support both built-in and datapack NPC presets.

      这些命令都支持内置的和数据包的NPC预设文件。

  • The /setraid command now supports specifying a loot table.

    命令 /setraid 现在支持指定战利品列表。

  • A new infuser recipe has been added for Perilous Soup.

    为危险之汤加入新的树果炼制器配方。

  • The NPC Editor now supports setting battle rules, AI mode, and toggles for Mega Evolution and Dynamax with the start battle interaction result.

    NPC编辑器现在支持在交互结果开始对战里设置对战规则、AI模式、和允许超级进化和极巨化。


Changes

  • Bewear and Stufful have been remodelled.

    穿着熊和童偶熊已被重新建模。

  • Villager NPCs now properly stroll through villages as intended.

    村民 NPC 现在会按原定情况在村庄中正确游走了。

  • Multiple NPC presets can be specified for villager spawn replacements.

    在村民的生成替换中可以指定多个NPC预设文件了[*对话NPC暂未修复]。

  • Palettes now support tags, and a "shiny" tag has been added to all Shiny Pokemon. Please check your datapacks!

    配色现在支持标签,标签“shiny”已添加到全部异色宝可梦身上。记得检查你的数据包!

  • 22810 The Blank Plate has been added to the creative menu.

    22810 净空石板已添加到创造模式物品栏里。

  • 22783 Eggs obtained via breeding will now hatch at a random size, rather than an average of the parents.

    22783 通过培育获取的蛋现在会孵化成随机尺寸,而不是亲代的平均值。


Fixes

  • 22826 Battles started under the "Anything Goes" ruleset may now be forfited or escaped as intended.

    22826 在规则“全部可用”下开始的对战现在可以按原定情况进行投降或逃跑。

  • 22818 22803 22804 Move learning and post-battle dialogues no longer conflict, now Pokémon that evolve and are meant to learn a new move during NPC battles will now do so immediately, instead of waiting for the next battle.

    22818 22803 22804 学习招式和战斗后对话不再冲突,现在在NPC对战中进化并应当学习新招式的宝可梦会立即学习新招式,而不是等到下一场战斗。

  • 22792 Type-based lure items now correctly boost the spawn rates of matching Pokémon types as intended.

    22792 各属性的香水道具现在能够按原定情况正确提升对应属性宝可梦的生成率。

  • 22709 Dynamax cloud and lightning effects now display correctly around Dynamaxed Pokémon.

    22709 极巨化云层和闪电效果现在会正确地显示在极巨化宝可梦周围。

  • Wormhole rendering has been improved.

    究极异洞的渲染已得到改进。

  • Smeargle will now correctly hatch with Sketch via breeding.

    图图犬现在通过繁殖孵化时会正确继承写生技能。

  • 22714 Gym signs can now be placed correctly and are restored to the Creative Menu and JEI. Placing a gym sign now works as intended instead of turning it into a Jungle Sign.

    22714 道馆标志牌现在可以正确放置,并已恢复到创造模式菜单和JEI中。现在放置道馆标志牌会按预期工作,不会再变成丛林标志牌。

  • The boss, Dynamax, and evolution shaders have been toned down to be less overpowering, and evolved Pokémon now display properly instead of appearing only as the shader effect.

    头目、极巨化和进化的着色效果已经被削弱,不再过于显眼,进化后的宝可梦现在能够正常显示,而不是只显示着色效果。

  • Pokémon models on the raid start screen are now fully animated.

    团战开始画面上的宝可梦模型现在已完全动画化。

  • 22744 Labels above Pokémon statues now render correctly again, with added support for colored text.

    22744 宝可梦雕像上方的标签现在再次正确显示,并新增了对彩色文字的支持。

  • NPCs no longer stand still after leaving and rejoining a world.

    NPC不再在离开并重新加入世界后保持静止。

  • Cosmog and Cosmoem now appear at the correct height in the world, with updated animations positioning them closer to the ground.

    科斯莫古和科斯莫姆现在会在世界中以正确的高度出现,更新后的动画使它们更贴近地面。

  • Nihilego's model and textures have been updated to render transparency correctly.

    虚吾伊德的模型和纹理已更新,以正确渲染透明效果。

  • 22839 Transparent Pokémon models rendering has been improved.

    22839 透明宝可梦模型的渲染已得到改进。

  • Castform forms now display proper transparency on their outer layers.

    飘浮泡泡的不同形态现在在外层显示了正确的透明效果。

  • The flames of Litwick, Lampent, and Chandelure are now transparent.

    烛光灵、灯火幽灵和水晶灯火灵的火焰现在变为透明了。

  • Vikavolt's wings, Snom's outer ice layer, and the tip of Dragapult's tail all render with correct transparency effects.

    锹农炮虫的翅膀、雪吞虫的外层冰壳,以及多龙巴鲁托尾巴的尖端都能正确显示透明效果。

  • Butterfree now stands correctly and no longer floats mid-air.

    巴大蝴现在能够正确站立,不再悬浮在空中。

  • 22791 Glimmet's face is now visible.

    22791 晶光芽的脸现在可见了。

  • Iron Crown's emissive textures have been added for both normal and shiny forms.

    铁头壳的发光纹理已添加,适用于普通形态和异色形态。

  • Minior's animations have been recreated for both Core and Meteor forms, and it no longer clips through the ground.

    小陨星的动画已为核心形态和流星形态重新制作,现在不会再穿透地面。

  • Treecko's model has been smoothed out and no longer appears blocky or clips into the ground.

    木守宫的模型已经被平滑,不再显得棱角分明或穿插进地面。

  • Sceptile no longer clips into the ground.

    蜥蜴王不再穿模进入地面。

  • Steelix's head no longer displays miscoloured pixels.

    大钢蛇的头部不再显示颜色错误的像素。

  • Unnecessary syncing of server-sided registries for interaction conditions, event types, and results has been removed, allowing servers to add their own without issues.

    已移除对交互条件、事件类型和结果的服务器端注册表的不必要同步,现在服务器可以无障碍地添加自定义内容[*游戏内使用NPC编辑器编辑NPC可以成功保存了]

  • Custom menu buttons will now respect the debug reload hotkey.

    自定义菜单按钮现在会响应调试重载快捷键。

  • Fixed an exploit related to Shopkeepers.

    修复了与店主相关的漏洞利用问题。

  • Type icons for dual-type Pokémon no longer overlap on the move learning screen.

    双属性宝可梦的属性图标在招式学习界面上不再重叠。

  • 22761 Buttons in the pause menu that conflict with Pixelmon-specific buttons will no longer conflict with extra buttons.

    22761 暂停菜单中与Pixelmon专用按钮冲突的按钮,现在不会再与额外按钮发生冲突。

  • Fixed a crash when placing the incense burner.

    修复了放置空薰香时崩溃。

  • Reduced the scope of a mixin to improve mod compatibility, fixing crashes when running alongside The Aether mod.

    缩小了混入的作用范围,以提高模组兼容性,修复了与《以太》模组同时运行时的崩溃问题。


Battle

  • 22828 NPC Trainers' Pokémon are now fully healed before each battle begins.

    22828 NPC训练家的宝可梦在每场战斗开始前都会被完全治愈。

  • Pokémon captured from raids now appear at 1 HP instead of fainted.

    团体战中捕捉到的宝可梦现在会以1点HP出现,而不是昏厥状态。

  • 22787 Petal Dance, Outrage, Raging Fury, and Thrash now only confuse the user if the move fails or misses on the final turn.

    22787 花瓣舞、逆鳞、大愤慨和大闹一番现在只有在最后一回合招式失败或未命中时才会让使用者陷入混乱。

  • 22687 Smack Down now only grounds airborne Pokémon and does not incorrectly ground already-grounded targets, those under Ingrain, or those holding an Iron Ball.

    22687 击落现在只会让空中宝可梦着地,不会错误地让已经着地的目标、使用扎根的宝可梦或持有铁球的宝可梦着地。

  • 22687 Smack Down no longer grounds Pokémon in the semi-invulnerable state of Fly, Bounce, or Sky Drop, and properly removes Magnet Rise and Telekinesis effects.

    22687 击落不再对处于飞翔、弹跳或自由落体半无敌状态的宝可梦造成着地效果,并且现在可以正确移除电磁飘浮和意念移物效果。

  • 22687 Magnet Rise and Telekinesis now fail when used on a Pokémon grounded by Smack Down, and Air Balloon will not apply under the effect of Smack Down.

    22687 受到击落着地的宝可梦再受到电磁漂浮和意念移物现在会失败,并且在击落效果下气球也不会生效。

  • 22687 Pokémon that gain levitation after being hit by Smack Down correctly regain their immunity to Ground-type moves.

    22687 在被击落击中后获得漂浮特性的宝可梦,现在能够正确地重新获得对地面属性招式的免疫。

  • 22687 Multi-turn move status for Fly and Bounce is now handled correctly after being hit by Smack Down, preventing animation and move glitches.

    22687 多回合技能如“飞翔”和“弹跳”在被“击落”命中后,现在能够正确处理其状态,防止动画和技能异常。

  • Strength Sap now correctly restores HP even when items like the Clear Amulet prevent the target's Attack from being lowered.

    即使清净坠饰等道具阻止目标的攻击降低,吸取力量现在也能正确回复HP。

  • Mirror Armor no longer reflects stat changes from Parting Shot if the user is holding a Clear Amulet.

    如果使用者携带清净坠饰,镜甲不再反射抛下狠话造成的能力变化。

  • 22478 Revival Blessing, Hyperspace Fury and Dark Void can no longer be sketched.

    22478 复生祈祷、异次元猛攻和暗黑洞不再能写生了。

  • 22738 Raid drops now correctly include both star level and Pokémon type-based loot.

    22738 团体战掉落现在会正确包含星级和宝可梦属性类型的掉落物。

  • Battles now display the Snow weather effect if the combatants are fighting in snow.

    如果对战双方在雪地中战斗,战斗画面现在会显示下雪的天气效果。

  • Battle weather will now update dynamically to match changes in Overworld weather conditions.

    对战天气现在会根据主世界天气条件的变化动态更新。

  • Fixed Sunny weather persisting indefinitely when created from Overworld weather; battle weather now ends if the time of day or Overworld weather changes.

    修复了由主世界天气引发的晴天天气会无限持续的问题;现在如果日期时间或主世界天气发生变化,战斗中的天气效果将会结束。

  • Sunny weather will no longer appear in deserts and arid biomes during Overworld rain; previously, this only happened during thunderstorms.

    在主世界下雨时,沙漠和干旱生物群系将不再出现晴朗天气;此前,这种情况只会在雷暴天气时发生。

  • 22821 Fixed Synchronize's out-of-battle effect so that it now works whenever the Pokémon with Synchronize is first in your party, regardless of whether it enters battle.

    22821 修复了同步(Synchronize)在非战斗状态下的效果,现在只要拥有同步特性的宝可梦位于队伍首位,无论是否参与战斗,其效果都会生效。

  • Targeting arrows now appear correctly over every Pokémon's icon during Horde Battles when hovering over moves that hit all opponents.

    在群聚对战中,当悬停在能攻击所有对手的招式上时,目标箭头现在会正确地显示在每只宝可梦的图标上。


Datapack

  • Added PokeDex datapackability

    新增了 PokeDex 数据包功能

    • These can be added/found in data/<namespace>/pixelmon/pokemon/pokedex/pokedex

      这些可以添加/找到于 data/<namespace>/pixelmon/pokemon/pokedex/pokedex

    • This allows you to add new types of PokeDex that will record entries separetely from the other pokedexes

      这允许你添加新的图鉴类型,这些图鉴会独立于其他图鉴记录条目

    • Each pokedex should have a distinct set of colours, and name, so that it is easily identified in the UI

      每个图鉴应有独特的颜色和名称,以便在界面中容易识别

    • Defaults:

      默认值:

      • National Dex

        全国图鉴

      • Shiny Dex

        闪光图鉴

      • Mega Dex

        超进化图鉴

  • Added PokeDexTrigger datapackability

    新增了 PokeDexTrigger 数据包功能

    • These can be added/found in data/<namespace>/pixelmon/pokemon/pokedex/trigger

      这些可以添加/找到于data/<namespace>/pixelmon/pokemon/pokedex/trigger

    • This allows you to modify how a pokedex entry is updated for the player

      这允许你修改玩家的图鉴条目如何被更新

    • Each PokeDex trigger can update the state of a Pokemon (SEEN, CAUGHT)

      每个图鉴触发器可以更新宝可梦的状态(已见、已捕获)

      • When triggered it will also increase the seen/caught count of the Pokemon in the player's dex

        触发时还会增加玩家图鉴中该宝可梦的已见/已捕获数量

    • Defaults:

      默认值:

      • pixelmon:battle_start

      • pixelmon:mega_evolve

      • pixelmon:mega_evolve_seen

      • pixelmon:outside_battle_capture

      • pixelmon:receive_pokemon

      • pixelmon:switch_pokemon

      • pixelmon:trade_pokemon

      • pixelmon:poke_give

  • Added Region datapackability

    新增了 Region 数据包功能

    • These can be added/found in data/<namespace>/pixelmon/pokemon/pokedex/region

      这些可以添加/找到于 data/<namespace>/pixelmon/pokemon/pokedex/region

    • These are display elements for the PokeDex tab

      这些是图鉴标签页的显示元素

    • Each region should have identifiable "starters" so make it distinct from the other regions

      每个地区应有可辨识的“初始宝可梦”,以便与其他地区区分开来

    • Defaults:

      默认值:

      • pixelmon:alola

      • pixelmon:galar

      • pixelmon:hoenn

      • pixelmon:johto

      • pixelmon:kalos

      • pixelmon:kanto

      • pixelmon:paldea

      • pixelmon:sinnoh

      • pixelmon:unova


Developer

  • Removed PlayerPartyStorage#pokedex

    移除了 PlayerPartyStorage#pokedex

    • The pokedex is no longer stored inside the Player's party

      图鉴不再存储在玩家的队伍中

  • Added Player#getPokedex and Player#getPokedexNow

    新增 Player#getPokedex 和 Player#getPokedexNow

    • This is now how the pokedex should be accessed

      现在应通过这种方式访问图鉴

    • You can additionally access it through the PokeDexStorageProxy but it is recommended to access it through the player object

      你也可以通过 PokeDexStorageProxy 访问图鉴,但推荐通过玩家对象访问

  • Added PokeDexStorageManagerPokeDexSaveScheduler, and PokeDexStorageSaveAdapter

    新增 PokeDexStorageManager、PokeDexSaveScheduler 和 PokeDexStorageSaveAdapter

    • In-line with the other storage managers, save schedulers, and save adapters these can be swapped out using the PixelmonInitEvent

      与其他存储管理器、保存调度器和保存适配器一致,这些可以通过 PixelmonInitEvent 进行替换

  • Added Player#getCurrentBattle

    新增 Player#getCurrentBattle

    • This is a cleaner way of getting the current battle the player is in

      这是获取玩家当前战斗的更简洁方式

    • It is simply a proxy for BattleRegistry#getBattle

      实际上是 BattleRegistry#getBattle 的代理

  • Added DayCareRequirement#getIcon returning a List of ItemStack

    新增 DayCareRequirement#getIcon,返回一个 ItemStack 列表

    • This is so that they can be nicely displayed in the Pokemon's pokedex entry page

      这样可以在宝可梦的图鉴条目页面中更好地展示

  • Added SwitchPokemonEvent

    新增 SwitchPokemonEvent

    • Called when a player switches a Pokemon in battle

      当玩家在战斗中切换宝可梦时调用

  • Added ReceivePokemonEvent

    新增 ReceivePokemonEvent

    • Called when a player is given a Pokemon through their party

      当玩家通过队伍获得宝可梦时调用

  • Removed PokedexOpenEvent

    移除了 PokedexOpenEvent

    • Given the PokeDex is now inside the player's inventory there is no relevant point at which this event would be called

      由于图鉴现在位于玩家背包中,没有相关时机再调用此事件

  • Added DexData, and StoredPokedex abstract pokedex storage classes

    新增 DexData 和 StoredPokedex 抽象图鉴存储类

    • This allows them to be extended to allow for more creative PokeDexes, such as a "group pokedex"

      允许扩展以实现更有创意的图鉴,例如“团体图鉴”

  • Added PokemonProvider interface

    新增 PokemonProvider 接口

    • This interface is required on both the client and the server

      该接口在客户端和服务器端都需要

    • It provides a list of Pokemon based on a datapack entry

      它根据数据包条目提供宝可梦列表

  • Added PokemonPredicate interface

    新增 PokemonPredicate 接口

    • This interface is not required on both the client and the server

      该接口在客户端和服务器端都不强制要求

    • This is used for filtering entries to make sure they are correct for the given PokeDex

      用于筛选条目,确保其适用于指定的图鉴

  • Moved the PokedexEvent to the pokedex package

    将 PokedexEvent 移动到 pokedex 包

    • Added pokedex type to the event

      为事件添加了图鉴类型

  • Added PokedexRecordEvent

    新增 PokedexRecordEvent

    • This is fired when a player captures a Pokemon and it is the largest/smallest Pokemon they've ever captured

      当玩家捕获宝可梦且该宝可梦是他们捕获过的最大/最小宝可梦时触发

  • Closing a Dialogue via API will now properly call closeConsumer

    通过 API 关闭对话框现在会正确调用 closeConsumer

  • SynchronizeNatureEvent and related ability methods have been updated to use the Pokémon object directly for the user of Synchronize.

    SynchronizeNatureEvent 及相关特性方法已更新,现直接使用宝可梦对象来为同步特性用户服务。

2025-07-15

"1.21.1 (9.3.6)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本要求 Java 21。大多数启动器会自带此版本。如需手动安装,您可能需要安装更高版本的 JDK。

    本次更新所需的最低 Neoforge 版本为 21.1.172,且这是运行 Pixelmon 客户端的必要条件。

    1.16.5 版本的世界可能无法在新版 Minecraft 中正常运行。更新前请考虑备份。

    如果使用数据包,每次更新后建议刷新,以获得 Pixelmon 提供的默认数据包修复。


Additions

  • The Clear Amulet has been added.

    清净坠饰已加入。

  • Raw ore blocks have been added: Silicon, Silver, Platinum, and Bauxite.

    粗矿物方块已加入:粗硅块、粗银块、粗铂块、与粗铝块。

  • Updated sprites for Pokés and lids: Ancient Great, Ancient Heavy, Ancient Poké, Ancient Ultra, Beast, Cherish, Christmas, Dive, Dream, Dusk, Fast, Feather, Friend, Gigaton, Great, GS, Heal, Heavy, Jet, Leaden, Level, Love, Lure, Luxury, Master, Moon, Nest, Net, Origin, Park, Poké, Premier, Quick, Repeat, Safari, Sport, Strange, Timer, Ultra and Wing.

    更新了精灵球与球盖的图标:超级球(洗翠)、沉重球(洗翠)、精灵球(洗翠)、高级球(洗翠)、究极球、贵重球、精灵球(圣诞)、潜水球、梦境球、黑暗球、速度球、飞羽球、友友球、巨重球、超级球、GS球、治愈球、沉重球、飞梭球、超重球、等级球、甜蜜球、诱饵球、豪华球、大师球、月亮球、巢穴球、捕网球、起源球、公园球、精灵球、纪念球、先机球、重复球、狩猎球、竞赛球、奇异球、计时球、高级球和飞翼球。

  • Updated sprites for Aluminum Base, Iron Base, Platinum Base, Silver Base, and Wooden Base.

    更新了铝制精灵球球座、铁制精灵球球座、铂制精灵球球座、银制精灵球球座和木制精灵球球座的图标。

  • JEI categories have been added for boss drops, interactions such as shearing and milking, Poké Chests, and curry recipes.

    Boss掉落物、剪羊毛和挤牛奶等互动、宝可梦奖励箱以及咖喱配方的JEI分类页面已追加。

  • Trims can now be applied to both New and Old Running Boots.

    盔甲纹饰现在可以应用到疾风跑鞋和普通跑鞋。

  • All Pixelmon armor types now support and display trims.

    全部种类的Pixelmon盔甲现在都支持盔甲纹饰、可以显示出来了。

  • Berry leaves, berries, and apricorns can now be composted in the composter.

    树果的树叶、树果和球果现在都可以在堆肥桶里堆肥了。

  • A new config option, returnHeldItemsPVE has been added to control whether held items are returned after PvE battles.

    新的配置选项 returnHeldItemsPVE 已加入,用于控制携带道具是否在 PvE 对战后返还。

  • Battle rules have been reworked:

    对战规则已重做:

    • Battle rules and rule sets are now fully datapackable, supporting custom and preset rule sets for PvP and NPC battles.

      对战规则和规则集现在完全支持数据包化,支持自定义和预设的PvP及NPC对战规则集。

    • A new battle rule set selection screen replaces the old rule editing interface.

      新的对战规则集选择界面取代了旧的规则编辑界面。

    • Tier rules and custom rule sets now work correctly and are easily accessible in the battle rules UI.

      分级规则和自定义规则集现在能正确运行,并且在对战规则UI中易于访问。

    • 22655 BattleProperties, BattleClauses, and BattleTiers have been removed and replaced by the new, modular "BattleModifier" and "BattleRequirement" interfaces.

      22655 BattleProperties、BattleClauses 和 BattleTiers 已被移除,并由新的模块化“BattleModifier”和“BattleRequirement”接口取代。

    • 22655 Battle Rule Import/Export screen has been removed.

      22655 对战规则导入/导出界面已被移除。


Changes

  • 22616 Tympole, Palpitoad, and Seismitoad have been updated and now face the correct direction when moving.

    22616 圆蝌蚪、蓝蟾蜍和蟾蜍王已更新,现在在移动时会面朝正确的方向。

  • Dawn Wings Necrozma's visor is now transparent.

    拂晓之翼奈克洛兹玛的棱镜现在变得透明了。

  • 22206 Dusk Mane Necrozma's visor is transparent and no longer levitates above the Pokémon.

    22206 黄昏之鬃奈克洛兹玛的棱镜变得透明,且不再悬浮于本体上方了。

  • Cosmoem's body is now transparent and correctly positioned.

    科斯莫姆的身体现在变得透明且位置正确。

  • Gigalith's animation has been fixed so its feet remain attached and the model no longer clips during movement.

    已修复庞岩怪的动画,现在它的双脚会保持贴地,模型在移动时也不会出现穿模现象。

  • NPC battle interactions now support new properties: ai_modecan_dynamax, and can_mega.

    NPC 对战互动现在支持新属性:ai_modecan_dynamaxcan_mega

  • The team select screen has been removed from NPC battles.

    NPC对战中已移除队伍选择界面。

  • The TCG Rulebook can now be stored in Chiseled Bookshelves.

    现在可以将集换式卡牌游戏规则书存放在雕纹书架中。

  • Pokémon drops and PokéLoot chests have been updated to use DataComponents.

    宝可梦的掉落物与宝可梦奖励箱已更新为使用物品数据组件。[*也就是奖励箱开不出大师球的bug]

  • Empty and Occupied Poké Balls now interact with target blocks, triggering redstone output when thrown at them.

    空的和有宝可梦的精灵球[*即精灵球实体]现在可以与标靶互动,扔中时会激活红石信号。

  • Pixelmon containers; End Tables, Fridges, Boxes, Cluttered Boxes, and Mowers now support loot table inventory generation, allowing contents to be filled from a loot table upon first opening.

    Pixelmon 的容器;茶几、冰箱、盒子、杂乱的盒子和除草机现在支持基于战利品表的物品生成,首次打开时可以根据战利品表填充内容。

  • The /wiki spawning info now displays minimum Y, maximum Y, and spawn location types for Pokémon, providing more complete spawn condition details.

    /wiki 生成信息现在会显示宝可梦的最小 Y、最大 Y 和生成位置类型,提供更完整的生成条件详情。

  • Professor dialogue can now appear on either side of the screen and change sides per page, with full support for the previous format.

    博士的对话现在可以出现在屏幕的任意一侧,并且每一页都可以切换位置,同时完全支持之前的格式。

  • Professor dialogue text display speed can now be increased by holding down the right mouse button.

    现在按住鼠标右键可以加快博士对话文本的显示速度。

  • Mirror Armor, Octolock, Parting Shot, and Intimidate have been updated for proper interactions with Clear Amulet.

    镜甲、蛸固、抛下狠话和威吓已更新为能与清净坠饰正确生效。

  • Intimidate no longer activates the Rattled ability if it fails to lower stats due to Clear Amulet or similar effects.

    如果清净坠饰或类似效果导致能力未被降低,威吓将不再激活特性胆怯。

  • 22794 22795 The Dynamax Band research no longer requires a Wishing Piece to complete, and will instead be given as a reward at the end of the Research.

    22794 22795 极巨腕带的任务现在不再需要许愿星块来完成,而是在任务结束时作为奖励赠予。


Fixes

  • Pressing the inventory keybind while typing in the recipe book search bar no longer closes the inventory.

    在配方书搜索栏输入时,按下背包快捷键不再会关闭背包。

  • Emissive textures no longer render over statue override textures or colors applied with the Statue Editor.

    发光纹理不再覆盖雕像编辑器应用的雕像替换纹理或颜色。

  • 22777 The PokeChecker context menu now closes automatically if a Pokémon is moved in the party, preventing crashes when interacting with the menu afterwards.

    22777 在同行栏里移动宝可梦,右键出来的菜单现在会自动关闭,避免之后与菜单交互时崩溃。

  • 22773 Shopkeepers now correctly check item components when determining what items can be sold, ensuring only matching items are accepted in the Sell tab.

    22773 店主现在在确定可出售物品时,会正确检查物品组件,确保只有匹配的物品才能在出售标签中被接受。[*即精灵球刷钱的bug]

  • 22779 Duplicate entries have been removed from shopkeeper sell tabs.

    22779 商店店主的出售标签中已移除重复条目。

  • Shopkeeper dialogue now uses correct language keys, and missing greeting/goodbye messages for daycare shopkeepers have been fixed.

    店员的对话现在会使用正确的本地化键名,培育屋店员缺失的问候和告别对话已经修复。

  • Component data such as trims is now preserved when New Running Boots convert to Old Running Boots.

    疾风跑鞋变为普通跑鞋后,物品数据组件(如盔甲纹饰)现在会得到保留。

  • Rapid color cycling when tab-completing Pokémon with many default forms in the Pokémon Editor has been removed, preventing potential visual issues for photosensitive users.

    在宝可梦编辑器中,使用 Tab 补全拥有多个默认形态的宝可梦时,已移除快速变色循环,防止对对光敏感的用户造成潜在视觉问题。

  • The copy and paste feature in the Pokémon Editor now correctly saves pasted Pokémon specs, ensuring the target Pokémon is updated as intended.

    现在,在宝可梦编辑器中复制和粘贴功能能够正确保存粘贴的宝可梦规格,确保目标宝可梦按预期更新。

  • 18117 The chat key can now be used repeatedly to open chat and type messages during battle, even if you use a custom keybind.

    18117 现在在对战中,即使你使用自定义按键绑定,也可以反复使用聊天键打开聊天并输入消息。

  • 22786 Pixelmon armors and running boots can now be enchanted as intended.

    22786 现在可以按照预期为Pixelmon护甲和疾跑靴附魔了。

  • 22770 Diamond and Netherite hammers now display the correct sprites and use proper naming.

    22770 钻石锤和下界合金锤现在显示正确的图标并使用正确的名称。

  • Drop chance for Group 3 items on Haunted tier bosses has been fixed.

    幽魂级别boss掉落第3层级物品的概率已修复。[*幽魂是Spooky,而原文使用Haunted,未详]

  • The following Pokémon now drop their intended items:

    下列宝可梦现在会掉落它们预设物品:

    • Scute from appropriate Pokémon

      适当宝可梦掉落鳞甲

    • White wool from Altaria

      七夕青鸟掉落白色羊毛

    • Big Roots from Amoonguss

      败露球掉落大根茎

    • Grass from Bayleef, Gogoat, Meganium, Skiddo, and Shaymin

      月桂叶、坐骑山羊、大竺葵、坐骑小羊和谢米掉落草

    • Aluminum Ingots from Celesteela

      铁火辉夜掉落铝锭

    • Rabbit Hide from Cyndaquil

      火球鼠掉落兔子皮

    • Dusk Stones from Darkrai

      达克莱伊掉落暗之石

    • Fairy Gems from Diancie

      蒂安希掉落妖精宝石

    • Andesite from Donphan

      顿甲掉落安山岩

    • Soul Lanterns from Dusknoir

      黑夜魔灵掉落灵魂灯笼

    • Deep Sea Crystals from Eternatus

      无极汰那掉落深海结晶

    • Sandstone from Flygon

      沙漠蜻蜓掉落砂岩

    • Blue Ice from Froslass

      雪妖女掉落蓝冰

    • Acacia Saplings from Girafarig

      麒麟奇掉落金合欢树苗

    • Soft Sand from Golurk

      泥偶巨人掉落柔软沙子

    • Poison Barbs from Hisuian Sneasel and Sneasler

      洗翠狃拉和大狃拉掉落毒针

    • Ice Gems from Kyurem

      酋雷姆掉落冰之宝石

    • Raw Sky Tumblestone from Mantyke

      小球飞鱼掉落粗天蓝玉石

    • Vines from Ogrepon and Tangrowth

      厄鬼椪和巨蔓藤掉落藤蔓

    • Nautilus Shells from Omastar

      多刺菊石兽掉落鹦鹉螺壳

    • PCs from Porygon, Porygon2, and Porygon-Z

      多边兽、多边兽Ⅱ和多边兽Z掉落电脑

    • Fire Gems from Reshiram

      莱希拉姆掉落火之宝石

    • Phantom Membranes from Runerigus

      迭失板掉落幻翼膜

    • Cornflowers and Grass from Shaymin

      谢米掉落矢车菊和草

    • Glowstone Dust from Shinx

      小猫怪掉落荧石粉

    • Platinum Ingots from Solgaleo

      索尔迦雷欧掉落白金锭

    • Netherite Hammers from Tinkaton

      巨锻匠掉落下界合金锤

    • Electric Gems from Zekrom

      捷克罗姆掉落电之宝石

    • Small TVs from Rotom

      洛托姆掉落小电视


Battle Fixes

  • Raids and boss battles now start correctly and no longer fail to initiate.

    团体战和boss战现在可以正常开始,不再无法进入。

  • Battle log elements no longer send unnecessary data to the client.

    战斗日志元素不再向客户端发送不必要的数据。

  • The order of Poké Ball messages in Horde battles has been corrected, and will now display in the correct sequence.

    群聚对战中精灵球消息的顺序已被修正,现在会按正确的顺序显示。

  • The "Dynamax Energy gathered" message now only appears during raid battles and no longer displays in horde battles.

    “极巨化能量已聚集”的消息现在只会在团体战中出现,不再在群战中显示。

  • 22707 22692 Pokémon revived during battle now update correctly on the client, preventing issues where revived Pokémon cannot be sent out or infinite waiting glitches occur.

    22707 22692 在战斗中复活的宝可梦现在会在客户端上正确更新,防止出现复活的宝可梦无法派出或无限等待等问题。


Developer

  • BattleController now includes an isPvE check.

    BattleController 现在包含了 isPvE 检查。

2025-07-01

"1.21.1 (9.3.5)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本需要 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JDK。

    本次更新所需的最低 Neoforge 版本为 21.1.172,Pixelmon 客户端运行时必须使用该版本。

    1.16.5 版本的世界可能无法在新版 Minecraft 中正常使用。更新前请考虑备份。

    如果使用数据包,每次更新后建议刷新,以获取 Pixelmon 提供的默认数据包修复。


Additions:

  • New sprites have been added for the Evolution Stone Armors

    进化石盔甲已追加了新的图标

  • New sprites have been added for the Arceus Plates

    阿尔宙斯的石板已追加了新的图标

  • New sprites have been added for Shiny Furfrou forms

    异色多丽米亚的样子已追加了新的图标

  • New sprites have been added for Raw Platinum, Silicon, Silver

    粗铂、粗硅、粗银已追加了新的图标

  • A new sprite has been added for the Pixelmon Spawner.

    Pixelmon 刷怪笼已追加了新的图标。

  • New sprites have been added for the following Pokémon: Chien-Pao, Ting-Lu, Roaring Moon, Iron Valiant, Miraidon, Walking Wake, Iron Leaves, Dipplin, Archaludon, Hydrapple, Gouging Fire, Iron Crown, Sneasler, Sprigatito, Floragato, Meowscarada, Fuecoco, Crocalor, Skeledirge, Quaxly, Quaxwell, Quaquaval, Lechonk, Oinkologne, Tarountula, Spidops, Pawmi, Pawmo, Pawmot, Fidough, Dachsbun, Smoliv, Dolliv, Arboliva, Squawkabilly, Charcadet, Armarouge, Ceruledge, Wattrel, Kilowattrel, Maschiff, Mabosstiff, Shroodle, Grafaiai, Bramblin, Brambleghast, Toedscool, Toedscruel, Klawf, Capsakid, Bombirdier, Palafin, Cyclizar, Greavard, Houndstone, Flamigo, Cetoddle, Veluza, Farigiraf, Kingambit, Great Tusk, Scream Tail, Brute Bonnet, Flutter Mane, Slither Wing, Sandy Shocks, Iron Treads, Iron Bundle, Iron Hands, Iron Jugulis, Iron Moth, Iron Thorns.

    以下72只宝可梦已追加了新的图标:古剑豹、古鼎鹿、轰鸣月、铁武者、密勒顿、波荡水、铁斑叶、裹蜜虫、铝钢桥龙、蜜集大蛇、破空焰、铁头壳、大狃拉、新叶喵、蒂蕾喵、魔幻假面喵、呆火鳄、炙烫鳄、骨纹巨声鳄、润水鸭、涌跃鸭、狂欢浪舞鸭、爱吃豚、飘香豚、团珠蛛、操陷蛛、布拨、布土拨、巴布土拨、狗仔包、麻花犬、迷你芙、奥利纽、奥利瓦、怒鹦哥、炭小侍、红莲铠骑、苍炎刃鬼、电海燕、大电海燕、偶叫獒、獒教父、滋汁鼹、涂标客、纳噬草、怖纳噬草、原野水母、陆地水母、毛崖蟹、热辣娃、下石鸟、海豚侠、摩托蜥、墓仔狗、墓扬犬、缠红鹤、走鲸、轻身鳕、奇麒麟、仆斩将军、雄伟牙、吼叫尾、猛恶菇、振翼发、爬地翅、沙铁皮、铁辙迹、铁包袱、铁臂膀、铁脖颈、铁毒蛾和铁荆棘。

  • 22723 Charmander, Charmeleon, and Charizard have received brand new models with updated textures and animations. Their tails are now fully emissive.

    22723 小火龙、火恐龙和喷火龙获得了全新的模型,材质和动画也进行了更新。它们的尾巴现在完全发光。


Changes:

  • The duration of Mega Stones for out of battle use has been reduced, and Mega Stones are no longer consumed upon use.

    场外使用超级进化石的持续时间已被缩短,且超级进化石在使用后不再被消耗。

  • Out of battle Mega Evolution now requires interacting with a sent-out Pokémon holding a Mega Stone, as well as a Key Stone equipped.

    对战外超级进化现在需要手持超级进化石与放出的宝可梦互动,当然、需要装备钥石。

  • Village structure now guarantees a Pokécenter and Poké Mart in every village, while limiting each village to a single Arena and Daycare.

    村庄结构现在确保每个村庄都有宝可梦中心和友好商店,同时每个村庄仅限一处竞技场和一间培育屋。

  • Town Centers, Arenas, Pokécenters, and Marts have been adjusted for smoother integration.

    城镇中心、竞技场、宝可梦中心和友好商店已调整,以实现更流畅的整体化。

  • Battle messages now correctly indicate when a Pokémon is immune to an attack, stating that the move has no effect instead of incorrectly saying it was avoided.

    宝可梦对攻击免疫时战斗消息现在能正确显示,说明招式没有效果,而不是错误地陈述招式被闪避。

  • Type changes and overrides during battle are now properly synchronized with the client, ensuring effectiveness indicators update in real time as Pokémon types or move types change.

    对战中的属性变化和显示现在能与客户端正确同步,确保宝可梦属性或招式属性改变后,效果提示能实时更新。

  • Hammers can now receive enchantments as intended.

    锤子现在可以按预期获得附魔。


Fixes:

  • Solosis, Duosion, and Reuniclus now display with correct textures and transparency, and will now levitate as intended.

    单卵细胞球、双卵细胞球和人造细胞卵现在能够正确显示材质和透明度,并且会如预期一样漂浮。

  • 22752 The daycare UI now properly displays and enforces item requirements for breeding.

    22752 现在,培育屋界面能够正确显示并强制执行繁殖所需的物品要求。

  • 22759 The partyFaintRespawn gamerule now functions correctly in new worlds and can be properly toggled with commands.

    22759 partyFaintRespawn 游戏规则现在在新世界中能够正常工作,并且可以通过指令正确切换。

  • 22760 The "Save to Preset" option in the NPC Editor now works correctly, allowing presets to be saved without errors.

    22760 NPC编辑器中的“保存为预设”选项现在能够正常工作,可以无错误地保存预设。

  • 22728 Lure items now properly save and persist after logging out and back into the world or server.

    22728 香水现在在登出并重新进入世界或服务器后能够正确保存和保留。

  • 22728 Lure status is correctly synchronized with the client upon login.

    22728 登入时香水的状态能够正确与客户端同步。

  • 22746 Ribbon data now synchronizes correctly to the client, preventing disconnects and unexpected behavior.

    22746 证章的数据现在能够正确同步到客户端,防止掉线和异常行为。

  • Ability selection now works correctly when specifying a form in Pokémon specs.

    使用宝可梦规格指定格式时,特性选择器现在能够正常工作。


Battle Fixes:

  • 22681 Pokémon with increased Dynamax Levels no longer display or gain incorrect "fake" health outside of active Dynamax.

    22681 拥有提升极巨化等级的宝可梦在未处于极巨化状态时,不再显示或获得错误的“虚假”生命值。

  • Groudon, Kyogre, and Zygarde now properly retain and return to their correct forms after Primal Reversion or Zygarde transformations.

    固拉多、盖欧卡和基格尔德在原始回归或基格尔德形态变化后,现在能够正确保持并恢复到其对应的形态。

  • 22747 Moves with ball-style attack animations, such as Seed Bomb and Ember, no longer cause client disconnects in multiplayer battles.

    22747 具有球状攻击动画的招式,如种子炸弹和火花,不再导致多人对战时客户端断开连接。

  • Color Change now correctly triggers its type change after status conditions are placed, ensuring status effects like burn, poison, paralysis, and freeze are no longer prevented.

    变色特性现在会在异常状态被施加后正确触发属性变化,确保烧伤、中毒、麻痹和冰冻等异常状态不再被阻止。


Language:

  • Translations have been updated for Lithuanian.

    立陶宛语的翻译已更新。

2025-06-27

"1.21.1(9.3.4)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本需要 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JDK。

    此次更新所需的最低 Neoforge 版本为 21.1.172,Pixelmon 客户端运行时必须使用该版本。

    来自 1.16.5 的世界存档可能无法在新版 Minecraft 中运行。升级前请考虑备份。

    如果使用数据包,建议每次更新后刷新,以获得 Pixelmon 提供的默认数据包修复。


Additions:

  • Deepslate Fossil has been added.

    深层化石已被添加。

  • Gimmighoul Roaming and Gingerbread Gimmighoul forms have been added.

    徒步形态和姜饼形态[*玩笑话]的索财灵已被添加。

  • Village Arena NPCs have been added.

    村庄的竞技场NPC已被加回。

  • Salon buildings have been added to all Type towns.

    美发沙龙设施已被添加到所有属性的城镇。

  • New candle and lectern decorative elements have been introduced for greater variety in structures.

    在建筑中新的蜡烛和讲台装饰元素已被运用,呈现更多变化。

  • Relic items can now be found in archeology loot tables for Desert Pyramids, Desert Wells, Ocean Ruin (Cold), and Ocean Ruin (Warm).

    古代遗物现在可以在沙漠神殿、沙漠水井、海底废墟(寒带)和海底废墟(热带)的考古战利品列表中找到。[*要用刷子清扫可疑的沙子]

  • Effectiveness text now appears below move buttons during single battles, but only if the player has previously caught the opposing Pokémon.

    在单打对战中,招式的效果文本现在会显示在招式按钮底部,但是仅限于目标宝可梦先前已被玩家捕捉过的情况。

  • 22322 Both English and translated Pokémon names are now supported in Pokédex searches, provided translations are available.

    22322 英文和翻译后的宝可梦名称在图鉴搜索中现在都得到支持了,提供的译名现在可以使用了。

  • A dedicated JEI category has been added for infusion recipes.

    为树果炼制器配方追加了专项JEI分类。

  • A new "description" property has been added to Collection and Research types.

    新的“description[*描述]”属性已被添加到收集和调查分类中。


Changes:

  • Types are now Datapackable

    属性现在可以通过数据包定义

  • Type effectiveness is now determined using a list of "TypeRelation" records, allowing custom types and effectiveness values through datapacks.

    属性相性现在使用“TypeRelation[*属性相性]”记录列表确定,可通过数据包定义属性和效果数值。

  • Mega Evolution outside of battle has been reintroduced. Pokémon can now Mega Evolve temporarily by consuming Mega Stones.

    战斗外的超级进化已被重新引入。宝可梦现在可以通过消耗超级进化石临时进行超级进化。[*每次480分钟]

  • Active Mega Evolutions in the party are displayed on the top right of the screen, adjacent to potion effects.

    队伍中已激活的超级进化宝可梦会显示在屏幕右上角,靠近药水效果的位置。

  • Hovering over a Pokémon in the party screen will show the remaining Mega Evolution time.

    在队伍界面将鼠标悬停在宝可梦上时,会显示剩余的超级进化时间。

  • Mega Evolution stones are now data components, allowing for customization.

    超级进化石现在使用数据组件,允许自定义。

  • Right-clicking Pokémon to give held items has been removed.

    右键宝可梦给予携带道具的功能已被移除。

  • Broken structures, including missing roofs in Steel houses and the water column in Water town centers, have been fixed.

    已修复损坏的建筑结构,包括钢系房屋缺失的屋顶和水镇中心的水柱。

  • Gym Trainers will now face approaching players from up to 10 blocks away to enhance their sense of anticipation.

    道馆训练家现在会朝向从10格外走近的玩家,以提高他们的预期效果。

  • Type town generation has been re-balanced, ensuring special buildings appear consistently without overcrowding.

    属性小镇的生成已重新平衡,确保特殊建筑稳定出现且不会过度拥挤。

  • Obsolete structure elements containing old Gym Trainers have been removed.

    含有旧道馆训练家的过时结构元素已被移除。

  • Badges have recieved texture updates.

    徽章已获得材质更新。

  • Deepslate evolution stones, metals, and gems are now detected by Oresense.

    深层进化石、金属和宝石现在可以被矿石感知检测到。

  • Fossil and Deepslate Fossil now yield different fossils: Fossil for common types, Deepslate Fossil for rare types (definitions set in dimensions.yml).

    化石和深层化石现在会掉落不同的化石:化石用于常见种类,深层化石用于稀有种类(定义设置在dimensions.yml中)。

  • When Gravel is replaced by Fossil below Y 0, there is a 30% chance it will be replaced by Deepslate Fossil instead.

    当Y轴在0以下的砂砾被化石替换时,有30%概率会被深层化石替换。

  • Duration and cooldowns for Oresense have been updated.

    矿石感知的持续时间和冷却时间已得到更新。

  • New moves and abilities have been added to Oresense.

    矿石感知追加了新的招式和特性。

  • Spacing and layout within the Pokémon Editor have been adjusted for a cleaner interface.

    宝可梦编辑器的间距和布局已调整,使界面更加整洁。

  • The "Extra Stats" edit box in the Pokémon Editor has been moved from the Summary tab to the Stats tab.

    宝可梦编辑器中的“额外数据”编辑框已从概要标签页移动到能力标签页。

  • 22654 Brewing Stand recipes have been updated to allow Pixelmon items as ingredients.

    22654 酿造台配方已更新,允许将Pixelmon物品作为原料。

  • 22654 Guard Spec has been added to the available brewing stand recipes, using Micle Berry.

    22654 能力防守已添加到可用的酿造台配方中,使用奇秘果。

  • 22654 X Accuracy recipe now uses Kebia Berry.

    22654 命中强化的配方现在使用通通果。

  • The scrollbar in the NPC Editor can now be clicked and dragged to scroll through presets.

    NPC编辑器中的滚动条现在可以点击并拖动以浏览预设。

  • The Chisel item has been renamed to statue editor. The internal ID remains the same.

    凿子道具已更名为雕像编辑器。内部ID保持不变。[*中文名不变]

  • The "Re-intialize" button in the Pokemon Editor tool will use the level currently set in the level box.

    宝可梦编辑器工具中的“重新初始化”按钮将使用当前等级框中设置的等级。

  • The Fossil block has received a new texture.

    化石方块已获得新材质。

  • 22649 The Sell window now only highlights items that the player owns and that are listed in the shop with a sell price; all others are shown as unavailable.

    22649 售卖窗口现在只高亮显示玩家拥有且商店有售价的物品,其他均显示为不可用。

  • Research button click zones have been expanded for improved usability.

    调查任务按钮的点击区域已扩大,以提升可用性。

  • 22718 Deepslate ore variants now count toward ore-related research tasks and objectives.

    22718 深层矿石变种现在可以计入与矿石相关的调查课题和任务目标了。

  • 22686 Certain valuables can now be sold to Pokemart Shopkeepers.

    22686 某些贵重物品现在可以出售给宝可梦商店店员。[*古代遗物仅限水镇NPC可以出售]

  • 22670 Ambient music now plays throughout the Ultra Space dimension.

    22670 环境音乐现在会究极空间维度中播放。


Fixes:

  • Smoothed out battle music transitions to prevent sudden volume spikes when exiting battles.

    平滑了战斗音乐的过渡,防止在退出战斗时出现突发的音量飙升。

  • Oresense rendering has been fixed; ore blocks are now properly highlighted when using the Ore Sense external move.

    矿石感知的渲染问题已得到修复;使用对战外招式矿石感知时,矿石方块现在能够正确高亮显示。

  • Statue textures now apply correctly when using the Statue Editor.

    使用雕像编辑器时,雕像材质现在能够正确应用。

  • Stone, Gold, Bronze, and Silver textures now properly override Pokémon palette colors on statues.

    石质、金质、铜质和银质纹理现在能够正确叠加雕像的宝可梦配色颜色。

  • Infuser glass chamber models now display with consistent and correct coloration.

    树果炼制器的玻璃壶模型现在能显示对应的正确颜色了。

  • Berry Juice and Colorful Shakes now grant the correct amount of EVs and friendship.

    树果汁和缤纷冰沙现在能正确增长基础点数和亲密度了。

  • Colorful Shake no longer overrides berry juice recipes; all juices craft as intended.

    缤纷冰沙不再与树果汁的配方重叠;所有树果汁都能按预期制作。

  • The level box in the Pokémon Editor can now be fully cleared; it will revert to the previous level if left empty.

    宝可梦编辑器中的等级框现在可以完全清空;如果留空,将恢复为之前的等级。

  • 22725 Fossil restoration now progresses smoothly past 33% completion without issues.

    22725 化石复原现在可以顺利超过33%进度,不再出现问题。

  • 22668 Items stored in Shulker Boxes can now be properly accessed during battles through the item bag interface.

    22668 储存在潜影盒中的物品现在可以在战斗中通过道具包包界面正确访问。

  • Ginkgo trees now require only one sapling to grow, matching their intended behavior.

    银杏树现在只需要一棵树苗就能生长,符合其预期行为。

  • 22704 Fridges, end tables, mowers, and other Pixelmon container blocks now properly save and load their contents after chunk unload or world restart.

    22704 冰箱、茶几、除草机和其他Pixelmon容器方块在区块卸载或世界重启后,现在能够正确保存和加载其内容。

  • 22708 G-Max Pikachu now stands upright.

    22708 超极巨化皮卡丘现在能够直立站立。

  • A server crash related to player disconnects and spawning has been resolved.

    已修复与玩家断线和生成相关的服务器崩溃问题。

  • Fixed a crash caused by height map errors when snow appears in Ultra Space, especially in Ultra Plant biomes.

    修复了在究极空间出现雪时,由高度贴图错误导致的崩溃,尤其是在究极发电厂群系时。

  • 22679 Service files are now merged during build to improve compatibility with Sponge.

    22679 构建过程中现在会合并服务器文件,以提升与Sponge端的兼容性。

  • 22689 Legendary and Ultra Beast raid battles will not appear when disabled in the raids.yml file

    22689 当在raids.yml文件中禁用时,传说宝可梦和究极异兽的团体战不会出现。

  • 22691 The Infuser now correctly validates recipe inputs and no longer causes chunk corruption or server crashes.

    22691 树果炼制器现在能够正确校验配方输入,不再导致区块损坏或服务器崩溃。

  • 22721 Wild trainers now properly track defeats, allowing progress for research tasks such as "defeat trainers" in "The Dynamax Phenomenon."

    22721 野外训练家现在可以正确记录击败次数,能够推进调查课题的进度,例如“极巨化现象”中的“击败训练家”。

  • The World Ribbon now has a sprite, matching the style of the Earth Ribbon.

    世界奖章现在拥有与地球奖章风格一致的图标。

  • Changing Rotom's form now properly updates its moveset

    更换洛托姆形态时,现在能够正确更新其招式。

  • Normal vines will no longer appear on Ultra Jungle trees; Ultra Jungle Vines now generate as intended.

    普通藤蔓不再出现在究极丛林树上;究极丛林藤蔓现在会按预期生成。

  • 22685 Orbs crafted for Articuno, Zapdos, and Moltres will no longer function as full orbs immediately upon crafting.

    22685 用于急冻鸟、闪电鸟和火焰鸟的宝珠在合成后不再作为填满的宝珠立即生效。


Battle Fixes:

  • Attack animation particles, such as those used by moves like Flamethrower and Dragon Pulse, now display correctly on servers in multiplayer battles.

    招式动画粒子,如喷射火焰和龙之波动等招式使用的粒子,现在能够在服务器的多人对战中正确显示了。

  • 22606 Rocky Helmet will no longer inflict damage on its holder when the holder uses a recoil-based move.

    22606 凸凸头盔在持有者使用反作用力招式时不再会对其造成伤害了。

  • 22612 Abilities such as Intimidate now properly activate when a Pokémon with Neutralizing Gas leaves the battlefield.

    22612 威吓等特性现在会在拥有化学变化气体的宝可梦离场时正确发动。

  • 22628 Battle logic has been adjusted so Perish Song resolves in Speed order, ensuring fair and consistent results.

    22628 对战逻辑已调整,灭亡之歌现在会按照速度顺序结算,确保结果公平且一致。

  • 22628 Perish Song can no longer affect Dynamaxed Pokémon in Max Raid Battles.

    22628 灭亡之歌不再能影响极巨团体战中的极巨化宝可梦。

  • 22628 Throat Chop no longer stops sound-based Z-Moves.

    22628 地狱突刺不再能阻止声音类Z招式的发动。

  • 22653 The Exp Charm now correctly provides a 50% experience boost in battles.

    22653 经验护符现在能在对战中正确提供50%的经验加成。

  • Healing moves such as Recover, Roost, Milk Drink, Soft-Boiled, Slack Off, and Shore Up now have a base PP of 5, matching Scarlet & Violet adjustments.

    回复类招式,如自我再生、羽栖、喝牛奶、生蛋、偷懒和集沙现在拥有5点基础PP,与《朱/紫》的调整一致。

  • Added a missing critical hit ratio increase to Razor Wind.

    为旋风刀增加了缺失的会心一击概率提升效果。

  • 22703 Levelling up a Pokémon after whiting out in Ultra Space no longer causes the battle screen to reappear or repeat the last battle action.

    22703 在究极之洞眼前一白[*玩笑话]后提升宝可梦等级,不再导致对战画面重新出现或重复最后的对战行为。

  • 22581 Dire Claw now has a chance to put targets to sleep, rather than inflicting the Drowsy status.

    22581 克命爪现在有几率让目标陷入睡眠,而不是施加瞌睡状态。

  • Transformed Pokémon can now use species-specific Z-Moves when holding the correct Z-Crystal and knowing the required move.

    变身后的宝可梦现在在持有正确的Z晶石并学会所需招式时,可以使用专属Z招式。

  • 22580 Z-Curse now correctly applies the healing effect before activating the Curse status, matching the intended activation order.

    22580 Z-诅咒现在会在激活诅咒状态前正确应用回复效果,符合预期的发动顺序。

  • 22607 The flinch effect has been added to Upper Hand; targets now always flinch when hit.

    22607 快手还击已添加畏缩效果;命中目标后必定畏缩。

  • 22624 Raging Bull now correctly changes type based on Tauros's form.

    22624 怒牛现在会根据肯泰罗的形态正确改变属性。

  • 22661 Fused Pokémon will no longer disappear from the player's party or PC following Ultra Necrozma transformations.

    22661 合体的宝可梦在进行究极奈克洛兹玛的形态变化后不再会从玩家的同行队伍或PC中消失。

  • Pre-existing moves, including Barb Barrage, Bitter Malice, Bleakwind Storm, Chloroblast, Dire Claw, Esper Wing, Glacial Lance, Grassy Glide, Headlong Rush, Luster Purge, Mist Ball, Mountain Gale, Rest, Sandsear Storm, Springtide Storm, Wave Crash, Wicked Blow, and Wildbolt Storm, have all been updated to align with changes from Scarlet & Violet.

    原先存在的招式,包括毒千针、冤冤相报、枯叶风暴、叶绿爆震、克命爪、气场之翼、雪矛、青草滑梯、突飞猛扑、洁净光芒、薄雾球、冰山风、睡觉、热沙风暴、阳春风暴、波动冲、暗冥强击和鸣雷风暴,均已根据《朱/紫》的变动进行了更新。

  • Fixed a crash that could occur when a Pokémon battle ended prematurely.

    修复了宝可梦对战提前结束时可能发生的崩溃问题。

  • Resolved a crash that could occur during raids when the den entity is missing or no longer present.

    解决了在巢穴实体缺失或不再存在时,团体战期间可能发生的崩溃问题。

  • 22682 A crash that could occur when capturing a Pokémon in multiplayer has been resolved.

    22682 解决了在多人游戏中捕捉宝可梦时可能发生的崩溃问题。


Language:

  • Translations have been updated for Arabic, Chinese, Czech, Danish, Finnish, French, German, Hebrew, Italian, Japanese, Korean, Norwegian, Portuguese, Russian, Spanish, Thai, Turkish and Ukrainian.

    阿拉伯语、中文、捷克语、丹麦语、芬兰语、法语、德语、希伯来语、意大利语、日语、韩语、挪威语、葡萄牙语、俄语、西班牙语、泰语、土耳其语和乌克兰语的翻译已更新。

2025-06-13

"1.21.1 (9.3.3)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本的 Java 要求为 Java 21。大多数启动器会自带此版本。如需手动安装,可能需要安装更高版本的 JRK。

    此次更新所需的最低 Neoforge 版本为 21.1.172,运行 Pixelmon 客户端时必须使用该版本。

    1.16.5 版本的世界存档可能无法在新版 Minecraft 中正常运行。更新前请考虑备份。

    如果使用数据包,请在每次更新时刷新,以获取 Pixelmon 提供的默认数据包修复。

Additions:

  • A new research quest, "A Challenger's Folly," has been added.

    新的调查任务“挑战者引导”已添加。

    • This research can be started by visiting any Pixelmon town.

      这项调查可以通过前往任意Pixelmon城镇开始。[*任务本体是收集任务,打败10名馆主后奖励大师球。其余按城镇的属性各自分成10个调查任务小项。而过场的NPC均是由紫藤博士充当]

  • New Deepslate Metals have been introduced:

    新的深板岩金属已被引入:

    • Bauxite Ore

      铝矿

    • Silver Ore

      银矿

    • Platinum Ore

      铂矿

  • New Deepslate Gems have been introduced:

    新的深板岩宝石已被引入:

    • Ruby Ore

      红宝石矿石

    • Sapphire Ore

      蓝宝石矿石

    • Crystal Ore

      水晶矿石

    • Silicon Ore

      硅矿石

  • New Deepslate Evolution Stone Ores have been introduced:

    新的深板岩进化石矿石已被引入:

    • Moon Stone Ore

      月之石矿石

    • Ice Stone Ore

      冰之石矿石

    • Shiny Stone Ore

      光之石矿石

    • Thunder Stone Ore

      雷之石矿石

    • Leaf Stone Ore

      叶之石矿石

    • Water Stone Ore

      水之石矿石

    • Fire Stone Ore

      火之石矿石

    • Sun Stone Ore

      日之石矿石

    • Dusk Stone Ore

      暗之石矿石

    • Dawn Stone Ore

      觉醒之石矿石

  • New NPCs have been introduced for each of the following towns: Dragon, Electric, Fairy, Fire, Ghost, Grass, Ground, Ice, Steel, and Water.

    为下列每个城镇都引入了新的NPC:龙(金辉镇-蒲牢)、电(银镀山-特斯拉)、妖精(玫红镇-瑰兰)、火(玉髓市-曦)、幽灵(黑玛瑙深渊-玛丽索)、草(橄榄谷-荷斯)、地面(榴山高原-陶顿)、冰(冰晶市-若霜)、钢(铬铁市-黑金)、水(群青市-涅柔斯)。[*城镇名称与对应道馆馆主均是首次认定,还包括每个城镇各2名新人、普通和1名资深训练家,共60位有名有姓的NPC。道馆等级从50级开始,馆主固定为70级。]

  • The following NPCs will now appear in the world:

    下列NPC现在会出现在世界中:

    • Nurse Joy

      乔伊小姐[*旧译:乔伊护士]

    • Doctor John

      约翰医生

    • Gym Staff

      道馆人员

    • General Shopkeepers

      精品店员[*包括:杂货、精灵球、对战道具]

    • TM Shopkeeper

      招式学习器店员

    • Mail Shopkeeper

      邮件店员

    • Curry Shopkeeper

      咖喱店员

    • Daycare Staff

      培育屋人员[*指培育屋教程的对话NPC]

    • Gemologist

      珠宝商人[*现在会固定刷新在培育屋]

    • Daycare Shopkeeper

      培育屋商人

  • Nurse Joy, and Vendor NPCs now appear in villages.

    乔伊小姐和定向生成的NPC现在会出现在村庄中。

  • Five new cosmetic Furfrou haircuts have been added: Dandy, Debutante, Heart, Matron, and Star.

    五种新的多丽米亚美容造型已得到加入:绅士、淑女、心形、贵妇和星形。

  • Zeraora is now available in a Strike palette variant.

    捷拉奥拉的“雷霆”配色变体现在已经实装。

  • JEI integration has been added for Poké Ball recipes, allowing for easy viewing and crafting.

    已经为精灵球的合成配方追加了JEI集成,可以方便地查阅并合成。

  • JEI now displays recipes for TMs and TRs.

    JEI现在会显示招式学习器和招式记录的合成配方。

  • Pokémon drop information is now viewable in JEI.

    宝可梦的掉落物信息现在可以在JEI中查看。

Changes:

  • New Deepslate ores will now generate in the world.

    新的深板岩矿石现在会在世界中产生。

  • Furfrou's natural form has been updated with an improved model, textures, and animations.

    多丽米亚的自然形态已更新,模型、贴图和动画得到改进。

  • Regular ore textures for Pixelmon metals, gems, and Evolution Stones have been updated with improved designs.

    Pixelmon的金属、宝石和进化石的通用矿石纹理已更新,设计风格得到改进。

  • Red Rock Peaks and Cypress Wetlands are now supported.

    Red Rock Peaks[*红岩山峰]和Cypress Wetlands[*柏树湿地]现在已得到支持。

  • Valley Clearing, a Terralith biome, has been added to the Plains category.

    Valley Clearing[*山谷空地],Terralith的生物群系,已被添加到平原分类。

  • 22584 Background color for the notice overlay can now be customized.

    22584 现在可以自定义通知图层的背景颜色。

  • 22584 Notice overlay border color and gradient are now customizable.

    22584 现在可以自定义通知图层的边框颜色和渐变效果。

  • Fedora, Fez, and Tophat developer hats now feature updated models.

    礼帽、红色毡帽和高顶帽开发者帽子现在拥有更新后的模型。

  • Tandemaus and Maushold now spawn only indoors in Plains and Taiga Villages at night, on planks, with a maximum light level of 3.

    一对鼠和一家鼠现在只会以Indoors[*室内]条件生成在夜晚的平原和针叶林村庄里最大光照等级为3的木板上。

  • Added an anticondition to villages and towns, lowering the amount of Pokemon within them.

    为村庄和城镇添加了反条件,减少里面宝可梦的数量。

  • Elekid, Magby, Bonsly, Pichu, and Cleffa have been removed from Ultra Space spawns.

    电击怪、鸭嘴宝宝、盆才怪、皮丘和皮宝宝已从究极空间的生成中移除。

  • Dandy and Debutante palette Furfrou now spawn in Birch biomes (morning and afternoon, respectively) and Star palette Furfrou spawns in Plains in the afternoon, all with a spawning weight of 5.

    绅士和淑女配色的多丽米亚现在生成在桦木群系(分别在早上和下午),星形配色的多丽米亚生成在平原的下午,生成权重均为5。

  • Strike palette Zeraora now spawns in Ultra Plant at night.

    雷霆配色的捷拉奥拉现在生成在究极发电厂群系的夜晚。

  • Furfrou spawn levels have been updated to 15-45.

    多丽米亚的生成等级已更新为15-45。

Fixes:

  • The Move Tutor UI now correctly displays the required quantity of item costs when teaching a move.

    招式教学师界面现在能正确显示学习招式所需的物品数量。

  • Move Tutors now require the correct quantity of items as specified in their configuration, rather than accepting only one.

    招式教学师现在需要其预设配置中正确数量的指定物品,而不是在只有一个物品时继续教学。

  • 22634 Furnace recipes for Pixelmon Ingots now use newly added raw minerals as ingredients, ensuring proper smelting functionality.

    22634 Pixelmon锭的熔炉配方现在使用最近添加的粗矿,作为原料确保正确的熔炼功能。

  • 15875 Gigantamax Charizard no longer displays stray black pixels on its belly; shiny variant knee markings now use the correct colors.

    15875 超极巨化的喷火龙腹部不再显示零落的黑色像素;闪光形态的膝盖标记现在使用正确的颜色。

  • 19300 Galarian Moltres' lower beak now faces straight, improving its appearance.

    19300 伽勒尔火焰鸟的下喙现在朝向正前方,外观得到了改善。

  • Slowking's arms now properly appear behind its body rather than glitching through.

    呆呆王的手臂现在正确地显示在身体后方,不会穿模。

  • Mudkip now stands correctly on the ground without clipping into terrain.

    水跃鱼现在能够正确地站在地面上,不会陷入地形。

  • Darmanitan Zen form now appears upright, and Galar form renders without stretching or flipping.

    达摩狒狒的达摩形态现在能够直立显示,伽勒尔形态不会拉伸或翻转。

  • 22616 Bunnelby has received an improved model with updated textures and animations.

    22616 掘掘兔获得了改进的模型,拥有更新的贴图和动画。

  • Clauncher and Clawitzer feature new animations.

    铁臂枪虾和钢炮臂虾拥有了新的动画。

  • Gigalith now renders properly without clipping through terrain.

    庞岩怪现在能够正确渲染,不会穿过地形。

  • Oinkologne Male now renders correctly and no longer clips through terrain.

    飘香豚(雄性)现在能够正确渲染,不会穿过地形。

  • 15939 Coalossal's shiny form now displays the correct stack of coal colors.

    15939 巨炭山的闪光形态现在显示正确的煤炭堆颜色。

  • 22616 Tinkatink, Tinkatuff, and Tinkaton now face forward and walk properly.

    22616 小锻匠、巧锻匠和巨锻匠现在正面朝向并能正常行走。

  • A brand new Zeraora model has been introduced, featuring updated textures and animations.

    全新捷拉奥拉模型已上线,拥有更新的贴图和动画。

  • Galarian Articuno's walking animation has been corrected so its legs move properly.

    伽勒尔急冻鸟的行走动画已修正,其双腿现在能正常移动。

  • Pheromosa's model no longer displays stray geometry on its head.

    费洛美螂的模型头部不再显示杂散的几何体。

  • 17478 Cresselia's texture has been fixed to remove stray pixels on its underbelly.

    17478 克雷色利亚的贴图已修复,腹部不再有杂散像素。

  • Zebstrika and Blitzle now feature animations and emissive effects.

    雷电斑马和斑斑马现在拥有动画和发光效果。

  • 17174 Charizard's Zombie palette sprite now displays a purple flame to match its model.

    17174 喷火龙的僵尸调色板图标现在显示紫色火焰,与模型一致。

  • Beedrill now flies properly above ground and no longer clips beneath the terrain.

    大针蜂现在能正常在地面上方飞行,不会穿过地形。

  • Zeraora's texture has been updated for improved accuracy and now includes paw pads.

    捷拉奥拉的贴图已更新,更加准确,并新增了肉垫细节。

  • Azumarill, Hatenna, Morelull, and Slugma now render smoothly and no longer appear blocky.

    玛力露丽、迷布莉姆、睡睡菇和熔岩虫现在渲染得更平滑,不再显得方块化。

  • Morelull's model no longer clips into terrain and animates correctly.

    睡睡菇的模型不再穿入地形,动画也已修正。

  • Porygon's Alter texture has been fixed to match its UV map and render properly.

    多边兽的诅咒配色贴图已修复,与其UV贴图匹配并能正常渲染。

  • 19051 Gallade's left knee now bends and turns correctly.

    19051 艾路雷朵的左膝现在能够正确弯曲和转动。

  • Notice overlay background now displays with proper transparency, and sprites now face each other as intended.

    通知图层背景现在显示为正确的透明度,精灵图也能如预期相互面对。

  • 3D Pokémon in the notice overlay now face the correct direction or appear too dark.

    通知图层中的3D宝可梦现在朝向正确方向或不会过暗。

  • Cosmetic items now render correctly in the cosmetics editor screen, resolving issues with inverted normals.

    饰品现在能在饰品编辑器界面正确渲染,解决了法线反转的问题。

  • Visual artifacts at the top and bottom of list-based screens, including Spawners, Tutors, Relearners, and Battle Rules, have been removed.

    基于列表的界面顶部和底部的视觉伪影已被移除,包括生成器、导师、再学习者和对战规则等界面。

  • The highlight box for selected moves in the Move Tutor screen now appears properly centered.

    招式教学者界面中选择招式的高亮框现在能正确居中显示。

  • Move descriptions in the tutor and relearner screens now display within their designated areas and no longer overlap with the cost section.

    教学者和回忆者界面中的招式描述现在显示在指定区域,不再与费用部分重叠。

  • The dialogue input screen no longer displays a blurry background over the input box, improving text clarity.

    对话输入界面不再在输入框上方显示模糊背景,提升了文本清晰度。

  • Shrine orb items now use data components instead of damage values, preventing unintended filling through anvil repairs.

    神社宝珠类物品现在使用物品组件而非数据值,防止通过铁砧修复时被意外填充。

  • Resolved a client crash that occurred when having a Pokémon sprite on your head while using Iris Shaders.

    修复了在头上戴着宝可梦照片并使用Iris Shaders[*光影模组]时客户端崩溃的问题。

  • Replace and delete move messages now display the Pokémon's proper name in chat, even for Pokémon without nicknames.

    替换和删除招式的消息现在会在聊天中显示Pokémon的正确名称,即使该Pokémon没有昵称。

  • The correct Pokémon name is now shown in the move delete screen of the summary menu.

    在概要菜单的招式删除界面中现在会显示正确的Pokémon名称。

  • Resolved a crash that could occur when clicking empty slots in the Pokémon selector UI for Move Tutor and Transfer Tutor screens.

    修复了在招式教学者和转移教学者页面的宝可梦选择界面中点击空位置时可能发生的崩溃。

  • 22652 Server no longer crashes when initializing a Pokémon's animation in the cloning machine.

    22652 服务器在克隆机初始化Pokémon动画时不再崩溃。

  • 22640 Money is now correctly aligned in the inventory UI, regardless of the amount displayed.

    22640 金钱在背包界面中现在无论数额多少都能正确对齐。

  • Pokémon cries have been normalized for consistent volume, preventing extreme loudness or inaudible effects.

    Pokémon的叫声已标准化音量,防止过大或过小的音效出现。

  • The "Save to Preset" button now saves presets to a generated directory within the current world directory.

    “保存为预设”按钮现在会将预设保存到当前世界目录下生成的目录中。

  • NPC presets now sync properly to the client.

    NPC预设现在能正确同步到客户端。

  • NPC preset saving now functions as intended.

    NPC预设保存现在按预期工作。

  • The pixelmon:spec team supplier codec now operates correctly.

    pixelmon:spec队伍供应器编解码器现在能正常工作。

  • 22617 Pixelmon spawners now generate Pokémon at random levels within the specified range, instead of always spawning at the maximum level.

    22617 Pixelmon刷怪笼现在会在指定范围内随机生成宝可梦的等级,而不是总是生成最大等级。

  • 22587 Old and New Running Boots now properly grant a speed boost when equipped.

    22587 普通跑鞋和疾风跑鞋现在装备后能正确提升速度。

  • The animation toggle button has been removed from the Pokémon Editor summary tab.

    Pokémon编辑器概要标签页已移除动画切换按钮。

  • The ':' character can now be entered in the NPC preset screen filter, allowing full use of preset names.

    现在可以在NPC预设界面筛选器中输入“:”,允许完整使用预设名称。

  • The Infuser no longer retains infusion time when recipe ingredients are changed mid-process.

    树果炼制器在中途更换配方材料时不再保留蒸馏时间。

  • Switching between different recipes in the Infuser now correctly applies the intended infusion duration for each recipe.

    在树果炼制器中切换不同配方时,现在会为每个配方正确应用预期的蒸馏时长。

  • Vitamin and non-vitamin infusion recipes now always use their correct infusion times, regardless of previous items used.

    营养饮料和非营养饮料蒸馏配方现在始终使用正确的蒸馏时间,不受之前物品影响。

  • Custom particles now render correctly, including battle effects and Shaymin transformation.

    自定义粒子现在能正确渲染,包括战斗特效和谢米的形态变化。

  • The Poké Ball beam effect now displays as intended.

    精灵球光束特效现在能按预期显示。

  • Battle animation particles are now visible in multiplayer.

    战斗动画粒子现在在多人游戏中可见。

  • The blackout screen now triggers when all Pokémon faint outside of battle, matching expected behavior.

    当所有宝可梦在战斗外昏厥时,现在会触发眼前一黑,符合预期行为。

  • The Pixelmon inventory sidebar can now be upscaled, allowing for higher resolution edits via resource packs.

    Pixelmon背包侧边栏现在可以放大,允许通过资源包进行更高分辨率的编辑。

  • EVs are no longer doubled when a Pixelmon has the Uninfected strain of Pokérus.

    宝可梦的宝可梦病毒状态为未感染时基础点数不再翻倍。

  • EV gain and capping logic have been corrected, ensuring proper EV distribution and preventing stats from being reset or incorrectly limited.

    基础点数的获取和上限逻辑已修正,确保正确的基础点数分配并防止能力被重置或错误限制。

  • Permission registration errors no longer appear when players are de-opped.

    玩家被撤销OP时不再出现权限注册错误。

Battle Fixes:

  • Transform moves now display correctly in the battle UI after a Pokémon uses Transform, ensuring the moveset updates as expected.

    在宝可梦使用变身后、通过变身获得的招式现在在战斗界面中能正确显示,招式列表会如预期效果同步更新。

  • 22645 Players can no longer use the "last used item" button to catch a Pokémon during Horde battles when more than one wild Pokémon remains.

    22645 当有多只野生Pokémon剩余时,玩家无法再使用“上次使用的道具”按钮在群聚战中捕捉Pokémon。

  • The battle log now displays messages immediately on the battle screen, allowing for smoother progression.

    战斗日志现在会立即在战斗界面显示消息,使流程更加流畅。

  • Using /endbattle now ends battles instantly, even when messages are pending, resolving issues that previously required players to click through turn 0 messages.

    使用 /endbattle 现在会立即结束战斗,即使有消息未显示,解决了之前需要玩家点击回合0消息的问题。

  • 22566 Running /endbattle multiple times no longer results in a disembodied state or camera lock.

    22566 多次运行 /endbattle 不再导致视角分离或视角锁定。

  • Fixed a crash caused by Iris when rendering the battle controller tile entity.

    修复了Iris在渲染战斗控制器方块实体时导致的崩溃问题。

  • The NoCrits property now defaults to false, ensuring critical hits are enabled by default in PvP battles.

    NoCrits 属性现在默认设为 false,确保PvP战斗中默认启用会心一击。

  • 22595 Evolving a Pokémon during an NPC battle no longer causes a soft lock after the battle ends.

    22595 在NPC战斗中进化Pokémon后,战斗结束不会再导致软锁。

  • 22595 The camera now behaves correctly if no valid target exists or after leveling up a Pokémon mid-battle.

    22595 如果没有有效目标存在或在战斗中宝可梦升级,视角变动现在也能正确运作了。

  • 22595 Exp. All now functions properly for all party Pokémon.

    22595 学习装置(六代后)现在对所有同行的宝可梦都能正常运作。

  • 22631 Pokémon experience now updates correctly after battles, ensuring experience is saved on both the Pokémon and its entity.

    22631 Pokémon的经验值现在在战斗后能正确更新,确保经验值会保存到Pokémon和其实体上。

  • Move requirements now use a more precise search method, allowing unabbreviated specs like iv and ev specs to function as intended.

    招式需求现在采用更精确的搜索方式,允许未缩写的iv和ev规格按预期工作。

Language:

  • New translation keys have been added.

    已添加新的翻译键值。

  • Translations have been updated for Arabic, Chinese, Czech, Danish, Finnish, French, German, Hebrew, Italian, Japanese, Korean, Norwegian, Portuguese, Russian, Spanish, Thai, Turkish and Ukrainian.

    阿拉伯语、繁体中文、捷克语、丹麦语、芬兰语、法语、德语、希伯来语、意大利语、日语、韩语、挪威语、葡萄牙语、俄语、西班牙语、泰语、土耳其语和乌克兰语的翻译已更新。


Developer:

  • 22650 Added new interaction events: pixelmon:defeat_leaderpixelmon:lose_to_leaderpixelmon:defeat_champion, and pixelmon:lose_to_champion.

    22650 新增了新的交互事件:pixelmon:defeat_leader、pixelmon:lose_to_leader、pixelmon:defeat_champion 和 pixelmon:lose_to_champion。

  • 22650 Added the pixelmon:set_string_context interaction result.

    22650 新增了 pixelmon:set_string_context 交互结果。

  • Added the pixelmon:finish_healing interaction event.

    新增了 pixelmon:finish_healing 交互事件。

  • Interaction events can now be defined and managed through datapacks.

    现在可以通过数据包定义和管理交互事件。

  • Added JSON support for interaction events, enabling custom event creation.

    新增了对交互事件的 JSON 支持,允许自定义事件创建。

  • NPCs can now be set as pushable or unpushable using the new pushable property (default: true).

    现在可以通过新的 pushable 属性(默认:true)设置 NPC 是否可被推动。

  • NPCs now support a title property, allowing for custom titles above their name tag (default: none).

    NPC 现在支持 title 属性,可以在名字标签上方显示自定义标题(默认:无)。

  • NPC icon rendering has been improved.

    NPC 图标渲染已得到改进。

  • Introduced enabling placeholder support in text components.

    引入了在文本组件中启用占位符支持。

  • Added the pixelmon:apply_spec interaction result, allowing Pokémon context to apply specified properties through interaction.

    新增了 pixelmon:apply_spec 交互结果,允许 Pokémon 上下文通过交互应用指定属性。

  • Added the has_research interaction condition for use in custom interactions.

    新增了 has_research 交互条件,可用于自定义交互。

  • The pixelmon:defeat_trainer event now returns an empty interaction result.

    pixelmon:defeat_trainer 事件现在会返回空的交互结果。

  • Introduced pixelmon:defeat_npc, which now handles the logic previously managed by defeat_trainer.

    Introduced pixelmonmon:defeat_npc,现在处理之前由 defeat_trainer 管理的逻辑。

  • StringContextDataProvider now converts all data to string automatically, improving flexibility and removing the need for type-specific data providers.

    StringContextDataProvider 现在会自动将所有数据转换为字符串,提高了灵活性并移除了对特定类型数据提供者的需求。

  • Added support for appending tasks to the end of the evolution query process.

    新增了在进化查询流程末尾追加任务的支持。

2025-05-30

"1.21.1 (9.3.2)"

Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含23门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以灰色斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JRK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    1.21.1 版本的 Java 要求为 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JRK。

    本次更新所需的最低 Neoforge 版本为 21.1.172,并且这是 Pixelmon 客户端运行所必需的。

    来自 1.16.5 的世界存档可能无法在新版 Minecraft 中正常使用。更新前请考虑备份。

    如果使用数据包,建议每次更新时刷新,以获得 Pixelmon 提供的默认数据包修复。

Additions

  • Added new raw resource items for 1.21 consistency: raw platinum, raw silver, raw bauxite, and raw silicon.

    为了与 1.21 版本保持一致,新增了粗矿资源物品:粗铂、粗银、粗铝和粗硅。

  • A new config option has been added to battle.yml to disable storing the last battle log (default: off).

    在 battle.yml 中新增了配置选项,可用于禁用存储上一次战斗日志(默认:关闭)。

Battle Tests

  • Added tests for the King’s Rock held item, including interactions with multistrike moves, Serene Grace, Pledge effects, and Sheer Force.

    添加了关于王者之证携带物的测试,包括与多次攻击招式、天恩、誓约效果和强行的互动。

  • Added tests for each type of Gem held item.

    添加了针对每种宝石携带物的测试。

  • Added tests for the Rusted Sword and Rusted Shield held items.

    添加了关于朽木剑和朽木盾携带物的测试。

  • Added tests for the Razor Fang held item, which will handle interactions with Serene Grace, multistrike moves, and Sheer Force.

    添加了关于锐利牙携带物的测试,将处理与天恩、多次攻击招式和强行的互动。

  • Added tests for the Exp. Share to verify experience gain for non-participating Pokémon.

    添加了关于学习装置的测试,以验证未参与战斗的Pokémon的经验获取。

  • Added tests for Z-Crystals, including type-based and species-specific Z-Move behavior, transformation compatibility, and upgrade conditions.

    添加了关于Z纯晶的测试,包括基于属性和特定种族的Z招式行为、变身兼容性和升级条件。

  • Added tests for the Incense held items, including effects on speed priority and prize money.

    添加了关于薰香类携带物的测试,包括对速度优先级和奖金的影响。

  • Added a test to ensure Loaded Dice does not affect Surging Strikes.

    添加了一个测试,以确保装填骰不会影响波涛突袭。

  • Added tests for the Zen Mode ability.

    添加了关于达摩模式特性的测试。

  • Added 6 tests for the Razor Wind move, covering charge behavior, Power Herb interaction, interruptions, and critical-hit ratio.

    添加了6个关于旋风刀招式的测试,涵盖蓄力行为、强力香草互动、中断和会心一击率。

  • Added tests for the Pain Split move.

    添加了关于痛分招式的测试。

Changes

  • Player data has been moved to a new saves/WORLDNAME/playerdata/pokemon directory for improved organization and consistency. Legacy data is automatically migrated to the new location on first run.

    玩家数据已移动到新的 saves/WORLDNAME/playerdata/pokemon 目录,以提升组织性和一致性。旧数据将在首次运行时自动迁移到新位置。

  • All references to Aluminium have been adjusted to the correct spelling for en_US, there is a fallback in place and should not affect worlds. Datapacks interacting with Aluminum will need to be looked over however.

    所有关于Aluminium[*铝]的调用已调整为en_US的正确拼写,已设置备用拼写,不会影响现有世界。但改动过Aluminum的数据包需要重新检查。

  • The Item Finder now correctly displays its sprite, showing red when no hidden items are nearby, and produces lava particles and extinguish sounds to indicate nothing was found.

    探宝器现在能正确显示其图像,当附近没有隐藏道具时会显示为红色,并产生熔岩粒子和熄灭音效以表示未发现任何物品。

  • Adjusted single player spawning to prevent spawns too close to the player, and lowered the total number around you. (You can adjust this yourself in your wild spawning config.)

    调整了单人游戏的生成机制,防止生成点过于靠近玩家,并减少了玩家周围的总生成数量。(可以在野生生成配置中自行调整。)

  • Added a confirmation message when money is awarded via interactions.

    通过交互事件获得零花钱时,新增了确认消息。

  • Updated Shiftry to have the Wind Rider ability and the Piplup line to have Competitive, matching Scarlet and Violet changes.

    更新了狡猾天狗为乘风特性,波加曼进化链为好胜特性,以匹配朱紫的变动。

Fixes

  • Added movement AI to NPCs, including random_stroll, look_at_nearby, and stroll_through_village goals, allowing for configurable NPC wandering and behavior.

    为NPC添加了移动AI,包括random_strolllook_at_nearbystroll_through_village目标,实现了可配置的NPC游荡和行为。

  • Fixed being unable to type colons (:) in the NPC preset field, enabling the use of full preset identifiers like pixelmon:trainers/aquaboss.

    修复了无法在NPC预设字段中输入冒号(:)的问题,现在可以使用完整的预设标识符,如pixelmon:trainers/aquaboss。

  • 22596 Fixed an issue where certain NPC presets could not be placed using the NPC editor.

    22596 修复了某些NPC预设无法通过NPC编辑器放置的问题。

  • 22565 NPCs using Pokémon models now render correctly and no longer appear upside down or backwards.

    22565 使用Pokémon模型的NPC现在能正确渲染,不再倒置或反向显示。

  • NPC nameplates now display properly above NPCs.

    NPC名称牌现在能正确显示在NPC上方。

  • Improved the NPC preset menu to stay within screen boundaries and added suggestions to the search box.

    改进了NPC预设菜单,使其不会超出屏幕边界,并为搜索框添加了建议功能。

  • Fixed the NPC clipboard menu going off-screen during editing.

    修复了NPC剪贴板菜单在编辑时会超出屏幕的问题。

  • The Move Relearner NPC preset now correctly opens the move relearner interface when interacted with.

    招式回忆者NPC预设现在在交互时能正确打开招式回忆界面。

  • Interacting with Move Relearner NPCs no longer causes client disconnects when no cost is defined.

    与招式回忆者NPC交互时,如果未定义花费,不再导致客户端断开连接。

  • Pokémon now display correctly on the Move Relearner selection screen.

    Pokémon现在能在招式回忆师选择界面上正确显示。

  • Relearner NPCs now require a valid cost to function, preventing invalid configurations.

    回忆者NPC现在需要有效的费用才能正常运作,防止无效配置。

  • Client network state now resets properly after leaving a Pixelmon server, improving connection stability and behavior.

    客户端网络状态在离开pixelmonxelmon服务器后现在能正确重置,提高了连接稳定性和行为表现。

  • 22416 22321 External moves like Forage now work correctly in multiplayer, with effects and cooldowns triggering as expected.

    22416 22321 探索等对战外招式现在在多人游戏中能正常运作,效果和冷却能如预期触发。

  • 22571 Poké Ball lids now craft correctly based on the apricorns used.

    22571 精灵球盖现在能根据使用的球果正确合成。

  • Moltres’ flying animation and model have been updated to fix wing stretching issues and improve visual quality.

    火焰鸟的飞行动画和模型已更新,修复了翅膀拉伸问题并提升了视觉质量。

  • Turtwig’s model position has been corrected so it no longer sinks into the ground.

    草苗龟的模型位置已修正,不再下陷到地面。

  • Egg photos now display the correct egg sprite in-game.

    蛋照片现在能在游戏中显示正确的蛋精灵图标。

  • Egg photos now render correctly, and photos worn on the player’s head appear properly lit in the inventory.

    蛋照片现在能正确渲染,佩戴在玩家头上的照片在物品栏中也能正确显示光照效果。

  • A Mega Discovery research now unlocks properly after defeating an Epic, Legendary, or Ultimate Boss.

    调查“超级发现”现在在击败史诗、传说或究极Boss后能正确解锁。

  • The research task to defeat 10 Mega Boss Pokémon in A Mega Discovery now tracks progress correctly.

    “超级发现”中的击败10只超级进化Boss宝可梦的任务课题现在能正确记录进度。

  • Restored usability of the research inventory tab by fixing scroll wheel and scrollbar functionality.

    恢复了任务物品栏页面的可用性、修复了滚轮和滚条的功能。

  • The Pokémon Editor now properly updates a Pokémon’s stats when its species is changed.

    宝可梦编辑器在更改种族时现在能正确更新宝可梦的能力。

  • Fixed a crash in the Pokémon Editor when using auto-complete for certain species names like Tyranitar, Pupitar, or Jynx.

    修复了在Pokémon编辑器中对某些种族名(如班基拉斯、沙基拉、迷唇姐)使用自动补全时的崩溃问题。

  • Fixed a rare crash that could occur during wild Pokémon spawns due to an invalid level tweak.

    修复了野生Pokémon生成时因无效等级调整导致的罕见崩溃。

  • Fixed a rare server shutdown error that could occur when saving research data.

    修复了保存研究数据时可能出现的罕见服务器关闭错误。

  • The Max Raid Den Spawner now correctly places the den at the block you click, rather than at the player’s position.

    极巨巢穴生成器现在会在你点击的方块处正确放置巢穴,而不是玩家当前位置。

  • Raid bosses no longer escape the den and wander the world after a raid ends.

    极巨团体战Boss在团体战结束后不再逃离巢穴并在世界中游荡。

  • NPC titles now display correctly in all languages using translatable text.

    NPC头衔现在在所有使用可翻译文本的语言中都能正确显示。

  • 22597 22596 22570 Fixed a server crash caused by invalid items loading in infusers during world generation or preloading.

    22597 22596 22570 修复了世界生成或预加载时,树果炼制器中加载无效物品导致的服务器崩溃问题。

  • The “Find a Wishing Piece” task in The Dynamax Phenomenon research now completes correctly when picking up a Wishing Piece.

    任务“极巨化现象”中的“找到许愿星块”课题现在在拾取许愿星时能正确完成。

  • 22691 Pokémon nicknames now support multiple color codes correctly without cutting off text.

    22691 Pokémon昵称现在能正确支持多个颜色代码,且不会截断文本。

  • Fixed Evolution Stone armor using a fallback texture when worn or placed on armor stands. Armor textures now display correctly in all cases.

    修复了进化石盔甲在穿戴或放置在盔甲架上时使用备用材质的问题,现在所有情况下盔甲材质都能正确显示。

  • Updated the movesets of Tornadus, Thundurus, Landorus, and Enamorus to reflect their Generation 9 learnsets.

    更新了龙卷云、雷电云、土地云和爱慕云的招式表,以反映其第九世代的学习招式。

  • Iron Valiant’s staff now animates correctly and remains connected to its hand during walking animations.

    铁武者的权杖现在动画正常,行走动画中能保持与手部连接。

  • Kakuna’s model is no longer rotated onto its back and now appears upright.

    铁壳蛹的模型不再倒置在背部,现在能正常直立显示。

  • Pidgeotto’s model has been updated to reduce blockiness.

    比比鸟的模型已更新,减少了块状感。

  • Shiny Alolan Ninetales now displays its correct purple-toned coloring.

    闪光阿罗拉九尾现在能显示正确的紫色调配色。

  • Voltorb’s model has been smoothed and no longer appears overly blocky.

    霹雳电球的模型已被平滑,不再显得过于方块化。

  • Exeggcute’s model and animations have been fixed; it no longer lies sideways or animates incorrectly.

    蛋蛋的模型和动画已修复,不再侧躺或动画异常。

  • Grovyle’s model is now correctly positioned and no longer sinks into the ground.

    森林蜥蜴的模型现在位置正确,不再下陷到地面。

  • All seasonal Sawsbuck forms now stand correctly on the ground.

    所有季节形态的萌芽鹿现在都能正确站在地面上。

  • Smoliv’s model no longer stretches due to incorrect weight mapping.

    迷你芙的模型不再因权重映射错误而拉伸。

  • Litleo has received an updated model and smoother walking animation.

    小狮狮获得了更新的模型和更流畅的行走动画。

  • Pyroar (both male and female) now use updated models and animations, and Shiny Female Pyroar displays correct coloring.

    火炎狮(包括雄性和雌性)现在使用了更新的模型和动画,闪光雌性火炎狮能正确显示配色。

Battle Fixes

  • 22603 Fixed battle UI not displaying correct item stack sizes, such as Poké Balls, by ensuring inventory data is properly synchronized with the client.

    22603 通过确保背包数据与客户端正确同步,修复了战斗界面未正确显示物品堆叠数量(如精灵球)的问题。

  • Battle screen transparency now applies correctly to the Bag and Pokémon selection menus when using the F1 key.

    现在在使用 F1 键时,战斗界面的透明度会正确应用到背包和Pokémon选择菜单上。

  • Added support for the money_multiplier context key.

    新增对 money_multiplier 上下文键的支持。

  • All money-increasing items (such as Luck Incense) now correctly double prize money from NPC battles.

    所有增加金钱的道具(如幸运薰香)现在能正确地使NPC对战获得的奖金翻倍。

  • Fixed battle logs showing raw component values like literal{Rattata} instead of proper names.

    修复了战斗日志显示原始组件值(如 literal{Rattata})而不是正确名称的问题。

  • The raid lobby screen now correctly updates the selected Pokémon for all players, and properly reflects the host’s choice.

    团体战主界面现在能正确为所有玩家同步更新所选宝可梦,并准确反映房主的选择。

  • Gems now correctly boost the power of moves instead of directly modifying damage dealt.

    宝石现在能正确提升招式威力,而不是直接修改造成的伤害。

  • Gems are no longer consumed if an attack misses or fails.

    如果攻击未命中或失败,宝石将不会被消耗。

  • Improved handling of held items during charging moves, though Gems are not consumed during the charge turn of multi-turn moves.

    改进了蓄力招式期间持有物品的处理,但在多回合招式的蓄力回合中宝石不会被消耗。

  • Zen Mode now activates correctly when the user is at exactly 50% HP.

    达摩模式现在会在使用者正好剩余50%HP时正确激活。

  • 16340 Behemoth Blade and Behemoth Bash now retain PP Up and PP Max effects from Iron Head when transformed by Zacian or Zamazenta.

    16340 巨兽斩与巨兽弹在被苍响或藏玛然特变为铁头后,现在会保留PP提升和PP最大化的效果。

  • 21895 Surging Strikes now correctly hits three times, even when the user is holding a Loaded Dice.

    21895 水流连打现在即使持有机变骰子也能正确攻击三次。

  • Players can no longer spectate their own battles by targeting another participant in the same battle.

    玩家现在无法通过锁定同一场战斗中的其他参与者来旁观自己的对战。

  • Fixed Incense items that boost move power from incorrectly increasing final damage instead of move power.

    修复了提升招式威力的薰香类道具错误地提升最终伤害而非招式威力的问题。

  • Full Incense now correctly causes the holder to move last in its priority bracket.

    饱腹薰香现在能正确让持有者在优先级分组中最后行动。

  • Pure Incense now properly reduces wild Pokémon encounter rates.

    洁净薰香现在能正确降低野生宝可梦的遇敌率。

  • Pressing Esc to run during Pokémon selection after a faint no longer causes the battle to get stuck on “Waiting...”.

    在Pokémon选择界面中濒死后按 Esc 逃跑不再导致战斗卡在“等待中……”。

  • Razor Wind now correctly has an increased critical-hit ratio.

    旋风刀现在正确拥有更高的会心一击几率。

  • Razor Wind is now properly interrupted by conditions like flinching, sleep, or confusion, and will no longer continue incorrectly.

    旋风刀现在会被畏缩、睡眠或混乱等状态正确中断,不会错误地继续执行。

  • Players can now successfully run from battle using the cursor after their first Pokémon faints.

    玩家在首个Pokémon濒死后,现在可以用光标成功从战斗中逃跑。

  • Players in battle free roam can no longer spectate other battles, preventing issues with rejoining their own battle.

    处于战斗自由漫游[*对战中移动]状态的玩家现在无法旁观其他战斗,防止重新加入自身战斗时出现问题。

  • Using /battlelog no longer causes disconnects in multiplayer, even outside of battle or in solo raid scenarios.

    使用 /battlelog 指令在多人游戏中即使在战斗外或单人团战场景下也不会导致断线。

  • The /battlelog command now functions correctly in all battle types, including wild battles, raids, NPC battles, and PvP.

    /battlelog 指令现在在所有战斗类型中均可正常使用,包括野外战斗、团战、NPC对战和对战玩家。

  • 22579 Ditto using Imposter no longer causes a disconnect when transforming into Ogerpon or other Pokémon with missing form data.

    22579 百变怪使用特性变身者时,若变为厄诡椪或其他缺少形态数据的宝可梦,不再导致断线。

  • The Run button now appears and functions correctly after a Pokémon faints in battle.

    Pokémon在战斗中濒死后,逃跑按钮现在会正确显示并可正常使用。

  • 22588 Using a Blank TR in battle no longer causes the battle to end with an error when attempting to assign a move.

    22588 在战斗中使用空白招式记录器不再在分配招式时导致战斗以错误结束。

  • Battle Bag items now display correctly within the UI and can be selected as intended.

    战斗背包中的物品现在能在界面中正确显示,并可按预期选择。

  • Chat messages no longer obstruct battle UI elements when selecting Pokémon or items.

    聊天消息在选择Pokémon或物品时不再遮挡战斗界面元素。

  • 22599 EVs now update correctly after battles.

    22599 战斗结束后,努力值现在能正确更新。

Language

  • Added Arabic, Czech, Finnish and Swedish languages.

    新增了阿拉伯语、捷克语、芬兰语和瑞典语。

  • Updated Danish, French, German, Israeli, Italian, Japanese, Norwegian, Dutch, Portuguese, Russian, Spanish, Thai, Turkish, Ukrainian languages with new translation keys, removed some unused keys.

    使用新的翻译键更新了丹麦语、法语、德语、希伯来语、意大利语、日语、挪威语、荷兰语、葡萄牙语、俄语、西班牙语、泰语、土耳其语和乌克兰语,并移除了一些未使用的键。

Developer

  • Added utility methods to AttackRegistry for retrieving random damaging moves with or without Z-Move compatibility.

    为 AttackRegistry 添加了实用方法,用于检索随机伤害招式,可选择是否兼容Z招式。

  • Updated Attack#isAttack() to account for overridden attack types such as Z-Moves and G-Max Moves.

    更新了 Attack#isAttack(),以考虑被覆盖的招式类型,如Z招式和极巨化招式。

  • Added ImmutableAttack#getZMove(PixelmonWrapper, boolean) to support Z-Move logic on transformed Pokémon.

    新增了 ImmutableAttack#getZMove(PixelmonWrapper, boolean),以支持变身后Pokémon的Z招式逻辑。

  • The ApplyBonusStatsEvent no longer fires for Pokémon without bonus stats, reducing unnecessary log spam.

    对于没有额外加成属性的Pokémon,ApplyBonusStatsEvent 不再触发,减少了不必要的日志刷屏。

  • Moved a battle log entry to only appear when not in simulation mode.

    战斗日志条目已移动,仅在非模拟模式下显示。

  • Refactored the InteractionContext system, renaming it to StoredContext and moving it outside the NPC package for broader use.

    重构了 InteractionContext 系统,将其重命名为 StoredContext 并移出NPC包,以便更广泛地使用。

  • Introduced ContextKey#mutable and ContextKey#immutable, with validation for immutability constraints.

    引入了 ContextKey#mutable 和 ContextKey#immutable,并增加了对不可变性约束的校验。

  • Context keys are now registered server-side via the RegisterEvent.

    现在上下文键通过 RegisterEvent 在服务端注册。

  • StoredContext is now a sealed class and supports ResourceLocation-based access for dynamic pipelines like NPCs and Research.

    StoredContext 现在是一个密封类,并支持基于 ResourceLocation 的访问,适用于NPC和研究等动态流程。

  • Added StrictStoredContext for enforcing immutability in systems like the battle engine, throwing exceptions on mutable access.

    新增了 StrictStoredContext,用于在战斗引擎等系统中强制不可变性,在可变访问时抛出异常。

  • Use StoredContext#strict to create a guaranteed immutable context instance for safe copying and isolation.

    使用 StoredContext#strict 创建保证不可变的上下文实例,以实现安全复制和隔离。

2025-05-20

"1.21.1 (9.3.1)"


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JRK.

  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.21.1的Java前置要求Java 21。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是21.1.172,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Version Update

  • Updated recommended Neoforge to 21.1.172

    更新推荐Neoforge版本为21.1.172


Changes

  • All Pokemon that can spawn at a minimum of level 5 has been lowered to 2, to accommodate players spawning fresh into the world.

    全部生成等级最小为5的宝可梦都被降低到2,善待刚进入世界的玩家。

  • New Music Discs have been added: Boss, Gym, Legendary, Player, PokéCenter, Raid, Trainer, Ultra Space Ambient, and Wild.

    新的音乐唱片已加入:Boss、道馆、传说、玩家、宝可梦中心、团体战、训练家、究极空间环境音与野生宝可梦对战。

  • 22342 Bergmite can now evolve into Hisuian Avalugg when leveled up in Groves, replacing the outdated Snowy Taiga Hills biome requirement.

    22342 在雪林升级冰宝现在可以进化为洗翠冰岩怪,换下过时的积雪针叶林丘陵群系要求。

  • Fire Stones may now be discovered in mesa biomes, embedded in stone between Y=0–200.

    火之石现在可以在恶地系列群系发掘,在Y=0-200间埋入石头。

  • Water Stones can be uncovered on ocean floors, replacing gravel.

    水之石现在会代替沙砾裸露在海底。

  • Leaf Stones appear in forest biomes, near the surface beneath dirt or exposed in stone.

    叶之石出现在森林类群系,处于表层泥土之下或裸露在石头中。

  • Moon Stones are located in mountainous regions, found between Y=100–320.

    月之石位于山地类群系地区,可在Y=100-320之间找到。

  • Sun Stones now generate in arid biomes within sandstone from Y=0–100.

    日之石现在生成在干旱类群系的砂岩之下Y=0-100处。

  • Dawn, Dusk, and Shiny Stones can be found in plains, swamps, and flower-covered regions respectively, each within stone from Y=0–200.

    觉醒之石、暗之石和光之石可以分别在在平原类、湿地类、产花群系[zh.minecraft.wiki/w/花#花与生物群系]区域找到,都在Y=0-200的石头之间。

  • Ice Stones appear atop glaciers or frozen mountain peaks, embedded in packed ice.

    冰之石出现在冰封山峰的冰川顶层,埋入浮冰里面。

  • Fossils can now be excavated from gravel between Y=-20–100.

    化石现在可以在Y=-20-100的沙砾中发掘。

  • Gracidea flowers now grow naturally on the floor of flower forests.

    葛拉西蒂亚花现在自然生长在繁花森林的地表。

  • Silicon now has new smelting and blasting recipes using gravel and quartz, with increased experience rewards for quartz use.

    硅现在有了使用沙砾和石英的新的熔炼和高炉配方,并且增多了石英给予的经验。

  • Platinum Ore no longer references Ruby Ore, and its rarity has been re-balanced to align more closely with diamond.

    铂矿不再参照红宝石矿,稀有度已被重新平衡、更靠近钻石。

  • Silver Ore generation has been reduced to prevent it from appearing significantly more often than Gold Ore.

    银矿的生成已被减少,避免比金矿石更频繁地大量出现。

  • Biomes from Biomes O’ Plenty have been updated to match 1.21.1 parity.

    Biomes O’ Plenty[超多生物群系]的群系已经更新为符合1.21.1的校验方式。

  • All block tags (e.g., Land, TreeTop) have been brought up to date with 1.21.1 standards.

    全部方块标签(如,地面、树顶)已被赶上1.21.1流行的标准。

  • Biome transitions from Oh The Biomes You’ll Go to Oh The Biomes We’ve Gone have been reflected across spawn data.

    从Oh The Biomes You’ll Go[你将去的生物群系]到Oh The Biomes We’ve Gone[我们走过的生物群系]的群系过度已被反映在生成数据间。

  • Pokémon formerly spawning in BOP’s Tundra now appear in BWG’s Crimson Tundra.

    原来生成在BOP的Tundra群系的宝可梦现在出现在BWG的Crimson Tundra群系。

  • Replaced all references to Coral Mangroves with Lush Stacks.

    用Lush Stacks群系替换全部文档内的Coral Mangroves群系[*来自BYG]。

  • Lush Stacks has been added as a valid spawn for Warm Ocean water spawns.

    Lush Stacks群系已作为暖海水下生成的有效生成点被添加。

  • Nacli and its evolutions now spawn in BOP’s Wasteland and Wasteland Steppe.

    盐石宝和进化型现在生成在BOP的Wasteland和Wasteland Steppe群系。

  • Replaced BYG’s Rocky Beach with BWG’s Dacite Shore in spawn definitions.

    在生成定义中替换BWG的Dacite Shore群系为BYG的Rocky Beach群系。

  • BOP’s Gravel Beach has been added to Stone Shore spawns.

    BOP的Gravel Beach群系已被添加到石岸生成点

  • Klawf now appears in BOP’s Gravel Beach and BWG’s Dacite Shore.

    毛崖蟹现在出现在BOP的Gravel Beach群系和BWG的Dacite Shore群系。

  • Minior has been added to BWG’s Eroded Borealis biome.

    小陨星已被添加到BWG的Eroded Borealis群系。

  • Kubfu now spawns in BWG’s Crag Gardens, replacing its previous spawn in BYG’s Bamboo Forest.

    熊徒弟现在生成在BWG的Crag Gardens群系,替换了先前在BYG的Bamboo Forest群系的生成。

  • Kyurem can now be found in BWG’s Eroded Borealis.

    酋雷姆现在可以在BWG的Eroded Borealis群系找到。


Fixes

  • 22540 Untradeable Pokémon can no longer be placed into Poke Gifts.

    22540 不可交换的宝可梦不能再放入宝可礼盒。

  • Returning to the battle UI after using free roam no longer results in a softlock or client crash caused by an unresponsive interface.

    在自由漫游[*指对战中移动]后返回战斗界面不再导致出现软锁或者因接口未响应引发崩端。

  • Fixed name formatting of Paldean TMs

    修复帕底亚招式学习器的命名格式。

  • Flamigo's flying animation has been improved, and should loop correctly.

    缠红鹤的飞行动画已经改进,且应该会正确循环。

  • Roaring Moon's texture has now been fully coloured in.

    轰鸣月的纹理现在已完全上色。

  • Flutter Mane's ribbon is now coloured correctly, and the skirt detail is no longer incorrectly mirrored.

    振翼发的体毛现在会正确显色,并且短裙的细节不再错误倒转。

  • Hoopa's Unbound form will now learn Hyperspace Fury at level 85, rather than Hyperspace Hole.

    胡帕的解放形态现在会在85级学会异次元猛攻,而不是异次元洞。

  • 22266 Leaves added by Pixelmon and Ultra Jungle Vines now require shears to drop, and no longer drop when mined by hand.

    22266 由Pixelmon添加的树叶和究极丛林藤蔓现在需要剪刀才能掉落,并且空手挖掘不再掉落。

  • Fixed a bug where picking up any item would incorrectly grant multiple Pixelmon recipes.

    修复拾起任何物品都会胡乱得到一堆Pixelmon合成配方的漏洞。

  • 22323 The objective for Stage 2 of the 'The Psychic Storm' research now correctly requires crafting a single Orb of Frozen Souls, rather than ten.

    22323 任务“精神力风暴”第2阶段的目标现在会正确地要求合成单个寒冽珠,而不是十个。

  • 21907 Type: Null can now correctly spawn in strongholds, as its spawn location has been updated from Land to Indoors.

    21907 属性:空现在会正确生成在要塞,作为生成位置已经从地面更新为室内。

  • 22536 Mobs can once again be spawned using spawn eggs, mob spawners, and the /summon command. This applies regardless of the allow-vanilla-mobs config setting.

    22536 怪物可以再次通过刷怪蛋、刷怪笼、和命令/summon生成了。这项功能不受限于allow-vanilla-mobs设置。

  • The camera during Pokémon evolution no longer stutters or rapidly repositions.

    宝可梦进化的镜头不再卡顿且迅速重新定位。

  • Fixed a crash caused by a null pointer exception when two wild Pokémon initiated a battle without a player present.

    修复两只野生宝可梦发起对战没有玩家上场时由空指针异常引发的崩溃。

  • Pokémon status conditions are now correctly cleared after blacking out and respawning at the player spawnpoint.

    宝可梦的状态条件在眼前一黑并重生回玩家重生点后现在会正确清除

  • 22527 Fixed a client crash that occurred when using the “Apply Preset” option in the NPC editor while in multiplayer, regardless of whether a preset was selected.

    22527 修复由于在多人游戏里使用NPC编辑器的“应用预设”选项而发生的崩端,无论选择任何预设。

  • 22525 Fixed a client disconnection that occurred when placing a trainer-type NPC using the NPC editor. The NPC now spawns without requiring a reconnect.

    22525 修复在使用NPC编辑器放置训练师类型的NPC时发生的客户端连接丢失。NPC生成现在不需要重新连接。

  • Fixed a crash that occurred when attempting to edit an NPC, caused by a packet encoding failure.

    修复在尝试编辑NPC时发生崩溃,由包编码失败引起。

  • Attempting to add an Essence Jar to the inventory via commands or the creative menu no longer causes the game to crash.

    尝试通过命令或创造界面填充Essence Jar[*TCG的能量瓶]不再引起游戏崩溃。

  • The game no longer crashes when a Mystery Box is added to the player’s inventory.

    游戏在神秘盒子放入玩家物品栏时不再会崩溃。

  • Mew will now properly appear in the Cloning Machine and is no longer consumed when initiating the cloning process.

    梦幻现在会准确地显示在克隆机并且在开始克隆进程后不再会卡没。

  • Text in the move tutor UI no longer appears overly bold or darkened when a move is selected.

    招式教学界面的文本在选择招式时不再会显示得过粗过暗。

  • Pixelmon Music Discs now function correctly, with updated names, credits, and proper playback through datapack integration.

    Pixelmon的音乐唱片现在能正确运作,带有新名称、创作家和通过数据包集成的有效播放方式。

  • Fixed an issue caused by custom Pokémon species with National Dex numbers exceeding 32767 crashing the server.

    修复由于自定义宝可梦种族的全国图鉴编号超出32767会使服务端崩溃而引发的问题。

  • Fixed an issue where Pokémon would not level up after battles despite gaining sufficient EXP, unless prompted by an additional EXP source.

    修复对战后即使得到充足经验,除非由额外经验资源引起、否则宝可梦不能升级的问题。

  • Fixed clients being kicked for carrying certain items in stack sizes uncommunicated to the server, such as Super Potions.

    修复在栈大小携带某些物品未传达服务器而被提出客户端,例如好伤药。

  • 22529 Fixed an issue where using /pokeevolve could cause the client to crash during the evolution sequence.

    22529 修复在进化场景使用 /pokeevolve 会引发崩端的问题。

  • 22532 Fixed a client crash that occurred when pressing the Tab or Alt keys on the multiplayer server list screen.

    22532 修复在多人游戏服务器列表界面按下Tab或Alt键发生的崩端。

  • Fixed Safety Goggles, Relic Crowns Pixelmon Photos, and various other sprites not rendering properly as wearable models on Armour stands.

    修复防尘护目镜、古代王冠、Pixelmon相片和众多其他图标没有在盔甲架上正确渲染为穿着模型。

  • Recipes have been updated to use NeoForge tags, display in proper Recipe Book categories, group similar variants together, and correctly appear when using colored wool.

    合成配方已更新为使用NeoForge标签,显示在合理的配方书分类,合并相近变体,并且使用彩色羊毛也能正确显现。

  • 22539 22538 22534 An issue causing battles to desync or crash due to improperly constructed moveset packets has been resolved.

    22539 22538 22534 由招式卡包错误组建导致对战不同步或崩溃而引发的问题已得到解决。

  • Defeating boss Pokémon no longer causes a battle error, and rewards such as experience and item drops now function correctly.

    击败boss宝可梦不再引发对战错误,并且经验和掉落物这样的奖励现在会正确生效。

  • The text in the Day Care inventory screen has been realigned and no longer appears cut off.

    物品栏里培育屋界面的文本已经重新校准并且不再截断显示。

  • Cloning Machines and PokéStops now remain rendered when extremely close.

    贴近克隆机和宝可补给站现在也会保持渲染。

  • Klawf should now spawn as intended.

    毛崖蟹现在会按原定生成。

  • Raid battles now correctly display the reward screen and grant loot, and no longer cause disconnects when drops are empty.

    团体战现在会正确显示奖励界面并给予战利品,并且没有掉落时不再引发丢失连接。

  • 22495 Ultra Deep Sea Pickles now drop the correct number of items based on the size of the colony when broken.

    22495 究极深海泡菜被挖掘现在会基于群落的大小掉落正确数量的物品。

  • Wild Battle Victory advancements now progress correctly and no longer cause parsing errors.

    野外对战胜利进度现在会正确进展且不再引起解析错误。

  • 22553 Battle music now stops correctly when leaving a battle via free roam after walking out of range.

    22553 战斗音乐在通过自由漫游[*对战中移动]越线离开对战之后现在会正确停止了。

  • Pokémon now correctly appear in the world when switched to during battle, and loot is properly awarded after switching mid-battle.

    宝可梦在对战中替换后现在会正确显示在世界上,而且中场替换后战利品会正确给予。

  • Defeating Gimmighoul or Gholdengo no longer causes disconnects, and Gimmighoul now evolves with 99 coins; coin drop rates have been reduced accordingly.

    击败索财灵和赛富豪不再引发丢失连接,并且索财灵现在会在99枚金币时进化;金币掉落几率已经相应减少。

  • 22541 Fog now correctly affects Pokémon, preventing them from appearing fully black or overly visible through thick fog in Ultra Space.

    22541 雾现在会正确影响宝可梦,避免在究极空间的薄雾里显得全黑或过亮。

  • The Ultra Space Teleporter now places players at the highest Y-level, preventing spawns inside solid blocks.

    究极空间传送门现在会放置玩家在最高Y层水平,避免出生在固体方块内。

  • Battle music now fades in and plays at a volume consistent with the master volume setting.

    战斗音乐现在会淡出并且在跟随上级音量设置的音量下播放。

  • 22553 Battle music now stops correctly after the player respawns from a full party faint.

    22553 对战音乐在玩家因队伍全灭重生后现在会正确停止了。

  • The custom music disc has been removed to prevent tag loading errors.

    自定义音乐唱片已经被移除以避免标签加载错误。

  • Rocket’s Secret Experiment painting has been restored and now loads correctly.

    画作火箭队的实验已经恢复并且现在会正确加载。

  • The Dream Ball Infuser recipe has been updated to fix a parsing error and now loads correctly in-game.

    梦境球的树果炼制器的配方已经更新,修复解析错误、在游戏内现在会正确加载。

  • The Infuser recipes are now usable.

    树果炼制器的合成配方现在可用了。

  • 22372 Slowking and Galarian Slowking now have their Egg and Tutor moves correctly categorized and learnable.

    呆呆王和伽勒尔呆呆王的蛋招式和招式教授现在会正确分类并且可习得了。

  • The Recipe Book search bar now correctly respects focus, allowing for uninterrupted text input.

    配方书搜索栏现在正确跟随光标,可以连续输入文本。

  • The Mystery Box loot table has been updated to use valid functions and now loads correctly.

    神秘盒子的战利品列表已经更新为使用有效函数并且现在会正确加载。

  • The Day Care chest loot table now references the 1.21.1 updated item ID for scute and no longer causes parsing errors.

    培育屋的箱子战利品表现在参照1.21.1为鳞甲更新物品ID并且不再引起解析错误。

  • Using certain hotkeys while the recipe book is closed no longer causes the client to crash, or swap to a different screen.

    配方书关闭时使用某些快捷键不再引发崩端,或者替换成另一个界面。

  • Ditto created via the cloning machine now spawns correctly, preventing a potential crash.

    通过克隆机创造的百变怪现在会正确生成,避免可能的崩溃。

  • Pressing hotkeys while the recipe book is closed no longer causes the client to crash.

    配方书关闭时按下快捷键不再引起崩端。

  • Split stack behavior in the Survival inventory now functions as intended.

    生存物品栏的平分堆叠行为现在会按原样运作。

  • Mega Lucario now renders correctly after Mega Evolution in battle.

    超级路卡利欧在战斗中超级进化后现在会正确渲染。

  • Receiving Blank TMs or TRs from loot or commands no longer causes the game to crash or freeze.

    通过战利品或命令得到空白招式学习器和招式记录不再引起游戏崩溃或卡住。

  • Fixed an issue where the ability Harvest could recover items other than Berries, even while the user was still holding an item.

    修复使用者已经持有道具,特性收获仍能回收除树果以外物品的问题。

  • Corrected unintended behavior that caused item duplication or deletion when Harvest activated improperly.

    矫正收获错误激活导致物品复制或消失的异常行为。

  • Fixed an issue where switching between multiplayer servers and single-player worlds in the same session could prevent the single-player world from loading correctly.

    修复在同一会话框切换多人服务器和单人世界能妨害单人世界正确加载的问题。

  • Trainer NPC parties can now be correctly edited immediately after placement without requiring a world restart.

    训练师NPC的队伍现在在配置后不需要重进存档就可以正确地实时编辑。

  • Items can once again be sold to NPC Shopkeepers as intended.

    物品可以再次按原样出售给NPC店员。

  • Poké Balls can now be thrown at Pokémon even when standing close to them.

    精灵球现在可以在近距离扔向宝可梦。

  • Emissive textures have been properly applied to Strike, Ashen, and Alter palette Pokémon, restoring their intended glow effects.

    发光纹理已经正确应用于雷霆、灰烬与诅咒配色宝可梦,恢复了原有的荧光效果。

  • Fishing Log entries for all JUMP! forms of Slugma and Clobbopus now display their descriptions correctly.

    垂钓目录内全部跳跃吧!配色的熔岩虫与拳拳蛸的条目现在会正确显示介绍。

  • 22351 Skeledirge can now correctly learn its intended Egg Moves through breeding.

    22351 骨纹巨声鳄现在能通过生蛋正确学会原有的蛋招式。

  • Shiny Koraidon now displays its proper flying animation when ridden in the air.

    异色故勒顿在空中骑乘时现在会显示合理的飞行动画。

  • Updated the Shiny sprite for Iron Jugulis to display its correct gray coloring.

    更新铁脖颈的异色图标以显示正确的灰色。

  • Updated Rellor’s model and animations to better reflect its intended appearance and behavior.

    更新虫滚泥的模型和动画以更好反映预定外观和动作。

  • Fixed an issue where Poké Balls could not be thrown at Pokémon when standing too close.

    修复精灵球不能贴脸扔向宝可梦的问题。

  • PC option buttons now disappear properly after closing or canceling an action.

    关闭或取消一项行为后PC的选项按钮现在会合理显示。

  • 17342 Legendary and boss battle music now plays correctly, including during raids.

    17342 神兽和Boss的战斗音乐现在会正确播放,包括团体战期间。

  • 19477 Fossil Machine progress now updates correctly and no longer gets stuck at 33%.

    19477 化石清洗机的进程现在会正确提高并且不再会卡在33%处。

  • 18935 Legendary Pokémon now retain their intended levels and are no longer affected by Y-level scaling when spawning underground.

    18935 传说宝可梦生成在地下时现在会维持在原定等级并且不再受Y轴缩放影响。

  • Pixelmon armor now renders correctly and is no longer invisible when worn.

    Pixelmon的盔甲现在会正确渲染并且不再会在穿戴时隐形。

  • 21944 Slugma and Larvitar now appear with correct proportions in the Pokédex view.

    21944 熔岩虫和幼基拉斯在宝可梦图鉴的视效现在会以正确比例显示。

  • Pokémon disguised by the Illusion ability now correctly match the hitbox size of their disguise.

    通过特形幻觉伪装的宝可梦现在会正确搭配伪装的碰撞箱大小。

  • 17291 The flame on Magmar’s tail now appears correctly.

    17291 鸭嘴火兽尾巴的火焰现在会正确显示。

  • Ultra Elm and Ultra Jungle trees now require a 2×2 sapling formation to grow, as intended.

    究极榆树和究极丛林树按原定内容现在需要2×2的树苗形式才能生长。

  • Pokémon movement has been adjusted to prevent overly high jumps and ensure they can step over one-block terrain properly.

    宝可梦的移动已经校正,避免跳跃过高并且确保能正确地踩在一格方块的地形。

  • Poké Marts now correctly display and sell the intended types of Poké Balls, rather than defaulting to regular Poké Balls.

    友好商店现在正确显示并售卖原有的精灵球种类,而非默认为普通红白球。

  • The Eject Pack now uses its correct sprite and is fully accessible in-game.

    避难背包现在使用正确的图标并且游戏内完全可用。

  • Utility Umbrella and Eject Pack are now properly available in the Creative inventory.

    万能伞和避难背包在创造物品栏现在能正常获得。

  • Pokémon can now spawn across the full area of multi-chunk structures, rather than being limited to a single chunk.

    宝可梦现在会生成在多区块结构的完整区域,而不是限制在单区块。

  • Updated item visuals with new sprites for Juice items and the Colorful Shake.

    为果汁系列和缤纷冰沙更新新的物品图标视效。

  • 20064 Dawn and Dusk Stone Ore no longer drops cobblestone under any circumstances.

    觉醒之石和暗之石矿石在任何情况下都不再掉落圆石。

  • 20064 Mining Dawn or Dusk Stone Ore during their respective times now yields double shard drops, restoring pre-9.1.4 behavior.

    20064 在各自时间段挖掘觉醒之石和暗之石矿石现在会产出双倍碎片掉落,恢复先前9.1.4的行为。

  • Updated the definitions of “dawn” and “dusk” to match Pixelmon’s internal spawning system.

    更新“dawn”和“dusk”的定义以适配Pixelmon原生生成系统。

  • Silk Touch now correctly preserves ore drops and no longer fails due to outdated enchantment checks.

    精准采集现在会正确保留矿石掉落物、不再因过时的附魔检测而失败。

  • Slowking and Galarian Slowking can now learn Helping Hand via TM; Galarian Slowking also now supports Snowscape.

    呆呆王和伽勒尔呆呆王现在可以通过招式学习器学会帮助;伽勒尔呆呆王现在也支持雪景了。

  • Removed outdated and misspelled biome references from raid spawn data to reduce startup warnings and improve raid compatibility.

    从团体战生成数据里移除过时且写错的群系参考,减少启动警告并增强团体战的兼容性。

  • Hisuian Sliggoo’s cry now plays correctly.

    洗翠黏美儿的叫声现在会正确播放。

  • Fixed missing or incorrect subtitle text and keys.

    修复遗漏的与错误的字幕文本和键名。

  • 22531 Resolved a rendering issue where Pokémon models appeared distorted when using the Sodium mod.

    22531 解决使用模组Sodium[钠]时宝可梦模型出现扭曲的渲染问题。

  • Logging into vanilla and non-Pixelmon servers now works correctly.

    登录原版或非Pixelmon服务器现在会正确运作。

  • Unnecessary network data is no longer sent when connecting to servers without Pixelmon installed.

    连接未安装Pixelmon的服务器时不再发送非必要的网络数据。

  • 21850 Z-Moves now appear and function correctly in battle when using the appropriate Z-Crystal, allowing moves to be selected as intended.

    21850 Z招式现在在战斗中使用对应Z纯晶时能正确显示并运作,确保按原来那样选择招式。


Language

  • Added missing language keys for Toast Curry.

    为面包咖喱加回遗漏的语言键名。

2025-05-10

"1.21.1 (9.3.0)"


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Neoforge version for this update is 21.1.162 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.21.1 的Java前置要求Java 21。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是21.1.162,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Version Update:

  • Updated Pixelmon to version 1.21.1.

    更新Pixelmon到版本1.21.1

  • Updated Pixelmon to Neoforge 21.1.162 for Minecraft 1.21.1.

    更新Pixelmon到适用于Minecraft1.21.1的Neoforge 21.1.162


Additions:

  • Added research searching.

    增加了任务搜索[*在任务界面按"T"或"S"]

  • Added Daycare keybind, using [M] by default.

    增加了孵蛋界面的按键绑定,默认按[M]

  • Added Research keybind, using [N] by default.

    增加了任务界面的按键绑定,默认按[N]


Moves, Battle Items and Abilities:

  • Added Poison Puppeteer ability.

    加入了特性毒傀儡

  • Added the Utility Umbrella held item.

    加入了携带道具万能伞


Datapack:

  • Moved Card Conditions, Rarity, Attack Effects, Card Attacks, Card Powers, Card Types, Damage Effect, Damage Bonus Effect, Energy, Card Backs, Coins, Card Conditions, Card Sets, Theme Decks, Trainer Effects, and Cards to Minecraft Registries / tags where applicable.

  • Datapackable objects include Card Rarity, Card Set, Cards, Theme Decks, Coins, Card Backs. See data/tcg/tcg/card/ for examples.

  • Added tags to encapsulate what cards are in sets, allowing for the ability to modify / add custom own cards without replacing every JSON.

  • Added new Pokémon to Mount Boost move skill: Tauros, Mantine, Sharpedo, Latias, Bouffalant, Mudsdale, Wyrdeer and Basculegion.

    增加新宝可梦到对战外招式骑乘加速:肯泰罗,巨翅飞鱼,巨牙鲨,拉帝亚斯,爆炸头水牛,重泥挽马,诡角鹿和幽尾玄鱼。

  • Added pixelmon:raid_boss context to the defeat raid boss interaction event.

  • Added two datapack registries for raids:

- pixelmon/pixelmon/raid/ally - controls the NPC allies that can appear with you in a raid.

- pixelmon/pixelmon/raid/spawn - controls the spawning of raid Pokemon.

  • Updated raid drops to be now defined using the Minecraft loot table system.


Statistics:

  • Added Pixelmon statistics to the [ESC] Minecraft statistic screen, including:

    增加Pixelmon统计到[ESC]Minecraft统计信息界面,如下:

  • Added "Eggs Hatched" statistic tracking.

    增加“孵蛋数”统计信息

  • Added "Legendary Pokémon Caught" statistic tracking.

    增加“传说宝可梦捕获数”统计信息

  • Added "Mythical Pokémon Caught" statistic tracking.

    增加“幻之宝可梦捕获数”统计信息

  • Added "[All] Pokémon Caught" statistic tracking, where all refers to all possible parameters, including palettes (Valencian, Ashen, etc), sizes (XXS, XS, etc), and more.

    增加“[全部]宝可梦捕获数”统计信息,会引用全部可能的指标,包括配色(Valencian, Ashen, 等),身高(XXS, XS, 等)和其他

  • Added "Pokémon Evolved" statistic tracking.

    增加“宝可梦进化数”统计信息

  • Added "Shiny Pokémon Caught" statistic tracking.

    增加“异色宝可梦捕获数”统计信息

  • Added "Pokéball [Action]" for statistic tracking.

    增加“精灵球[使用]”统计信息

  • Added battle actions for statistic tracking, including critical hits, KOs, and more.

    为统计信息增加对战行为,包括命中要害、击败次数等等

  • Added boss actions for statistic tracking, including defeated per tier and type, such as raids and wild bosses.

    为统计信息增加boss相关行为,包括打败各层级和属性,例如团体战和野生boss

  • Added breeding actions for statistic tracking, including hatching, breeding, Ditto and more.

    为统计信息增加培育行为,包括孵蛋、生蛋、百变怪等等


Battle Tests:

  • Held Items Eject Button, Lagging Tail, Loaded Dice, Mirror Herb, Smoke Ball, Mental Herb, Scope Lens, Razor Claw, Binding Band, Power Herb, Air Balloon, Oran Berry, Enigma Berry, Berry Juice, Bright Powder, Float Stone, Expert Belt, Focus Band, Deep Sea Scale, Deep Sea Tooth, Zoom Lens, Leek, Light Ball, Lucky Punch, Metal Powder, Quick Powder, Thick Club, Macho Brace, Power Items, Toxic Orb, Absorb Bulb, Cell Battery, Luminous Moss, Snowball, TypeEnhancingItems, Memory items, Weather Rocks, Wide Lens, Grip Claw, Light Clay, Sticky Barb, Terrain Extender, Big Root, Destiny Knot, Red Orb, Blue Orb, Wise Glasses, Muscle Band, Blunder Policy

  • Abilities Oblivious, Adaptability, Aroma Veil, Compound Eyes, Competitive, Motor Drive, Merciless, Terrain Seed

    为以上携带物品和特性添加了对战测试



Changes:

  • Research UI updated for enhanced readability and improved visual clarity.

    更新了任务UI以增强可读性并提升界面清晰度

  • /pokeheal and /poketest now use Brigadier, enabling full player selector compatibility.

    /pokeheal/poketest 现在使用Brigadier[*用来读取和执行字符串命令],可完全与玩家选择器兼容

  • Players can no longer open the Pokédex while using a Spyglass.

    玩家在使用望远镜时不再能打开宝可梦图鉴

  • Particle effects now applied to Pokémon affected by the Mount Boost speed boost move skill.

    粒子效果现在应用到通过对战外招式骑乘加速能影响到的宝可梦

  • PokéEditor now displays an error when importing a Pokémon with an invalid held item.

    宝可梦编辑器现在导入拥有着无效携带物品的宝可梦会显示为错误

  • Pixelmon Oven block updated to act like a furnace

    Pixelmon的烤箱更新了用途,类似熔炉

  • 16708 Removed spawn level scaling by distance from spawn settings.

    16708 从生成设定里移除了根据距离提升生成等级

  • Outside-of-battle capture setting replaced with a dimension-based whitelist configuration.

    对战外捕捉的设定替换为一个基于维度的白名单配置

  • /setraid command has been updated.

    /setraid 命令得到了更新

  • raiddrops.json datapack file removed.

    数据包文件raiddrops.json 已移除

  • raids.json datapack file removed.

    数据包文件raids.json 已移除

  • Introduced CachedModelLoader interface to support multiple model loading types.

    引入 CachedModelLoader[缓存模型加载器] 接口以支持多种模型加载类型

  • All Pixelmon shaders updated to use the new style of rendering.

    所有Pixelmon着色器更新为使用新的渲染方式

  • Rendering math transitioned to GPU execution via shaders.

    渲染算法通过着色器转变为GPU运算

  • Implemented custom VertexFormat to support direct OpenGL rendering.

    实装了自定义 VertexFormat[顶点格式] 以支持直接的OpenGL渲染

  • Model data now uploaded to GPU buffers upon initial load, reducing vertex calculation during rendering.

    模型数据现在在初步加载后会上传到GPU缓冲区,减少渲染期间的顶点计算。

  • Integrated Assimp to load models from GLTF format.

    整合了Assimp以便从GLFT格式加载模型



Fixes:

  • Resolved an issue causing misalignment between Pokéstop hitboxes and their models.

  • Zygarde Cells now spawn correctly in singleplayer worlds.

    基格尔德细胞现在会在单人世界正确生成了

  • Addressed a bug where Zygarde Cells would fail to spawn while in spectator mode.

  • Fixed a case where Pokémon caught in Raids would gain incorrect abilities after evolving or changing forms.

  • The Infuser block and its associated recipes have been corrected and now function as intended.

  • The notification screen for Pokérus infection now displays properly.

  • NPC Editor now correctly displays available presets for selection.

    NPC编辑器现在会正确显示可应用的预设选项了

  • Resolved a client crash triggered by resizing the NPC Editor window.

  • The delete function in the NPC Editor has been restored.

    在NPC编辑器里删除的功能已被重新保存[*不代表结构内的旧版NPC可以正确加载]

  • Fixed NPCs responding twice to right-clicks with an empty hand; default interaction now properly checks the used hand.

  • Corrected numerical offsets in Paldean TMs; existing TMs remain unaffected.

    矫正了帕底亚招式学习器名称的排序;其他招式学习器不受影响

  • 21826 Cloning Machines no longer delete Mew upon being broken.

  • 22174 The hotbar now returns correctly after zooming with the camera and changing items via scrolling.

    22174 快捷栏在镜头缩放或通过滚动更换物品后现在会正确返回了

  • Spyglass use no longer overlaps with the Pixelmon team UI.

  • Teleport and Fly now function correctly across dimensions after relaunching the server or game.

  • Oval and Shiny Charms are now granted immediately upon meeting the required conditions.

  • Mount Boost now properly applies a speed increase while mounted on a Pixelmon.

  • Legendary Bird Orbs now update progress correctly when defeating Pokémon in horde battles.

  • Raw Tumblestones are now visible in the Creative Mode inventory.

  • Fixed a crash occurring during Cloning Machine activation.

  • 22352 Prevented multiplayer server crashes caused by placing Lures in the Lure slot.

    22352 防止了多人服务器在香水栏放置引虫香水导致崩端

  • 22353 Resolved a crash when searching for and selecting Pokémon stored outside Box 1 via the PC.

  • Ribbon and Egg Moves UI panels now update properly when navigating between Pokémon.

  • 22366 Pokémon hatched from Eggs now inherit correct size scaling from parents.

  • Shiny odds are now properly respected for Tower Bells, Porygon crafting, Ditto transformations, vanilla mob replacements, and group spawns.

  • Fusion data is now properly cleared from Pokémon NBT upon being unfused.

  • 21815 Fixed a crash caused by interacting with the TCG Rulebook.

  • Shiny Charm config now applies across all methods, not just breeding.

  • 22325 22286 22354 22363 Evolution screen UI no longer freezes during an attempted evolution.

    22325 22286 22354 22363 进化界面UI不再会卡在未完成的进化了

  • Assignment rendering is now visually consistent with research rendering.

  • 22297 EvoRockCondition now correctly considers rock types.

  • 21625 Dusk Ball logic now checks for rain independently of other conditions.

  • Starter Pokémon now come with the correct partner ribbon and level.

  • Text alignment issues in the Research screen have been corrected.

  • Scroll bar and layout issues when more than three Research rewards are present have been fixed.

  • Reward text in the Research screen now uses distinct coloration for clarity.

  • Resolved various resizing and layout inconsistencies in the Research tab.

  • Click zones for rewards under the Research tab are now more responsive.

  • Fixed a rare crash in PokéEditor when modifying a Pokémon’s moveset.

  • Fixed a crash triggered upon successfully catching a Pokémon.


Battles:

  • Resolved several issues with Eject Button behavior:

    - No longer activates when damage is taken by a Substitute.

    - Only one Eject Button can activate per attack.

    - No longer activates if removed by Knock Off.

    - No longer activates if stolen via Thief, Covet, or Magician.

    - No longer consumed when the holder is forcibly switched by Dragon Tail or Circle Throw.

  • Stall now correctly applies priority lower than Lagging Tail.

  • Compound Eyes no longer boosts the accuracy of one-hit knockout moves.

  • Max Raid Boss name now displays correctly post-raid.

  • Eviolite no longer boosts Gigantamax Pikachu, Meowth, or Eevee.

  • Electro Shot now consumes PP correctly during rain.

  • Players can now successfully flee wild battles using Teleport.

  • Fixed a crash when using Teleport without a valid entity.

  • Mental Herb now correctly cures Heal Block and Torment.

  • Air Balloons now burst correctly even when the holder has a Substitute active.

  • Symbiosis now triggers correctly when an ally’s Air Balloon bursts.

  • 22221 Resolved an issue where Dragon Darts would hang if all targets fainted after the first strike.

  • Stench no longer causes Flinch when using status moves.

  • Muscle Band and Wise Glasses now correctly modify move power, not the user's stats.

  • Bright Powder no longer affects one-hit KO moves.

  • Bright Powder's evasion effect now reduces accuracy by the correct 10%.

  • BattleValidator no longer fails if a multi-turn move is used with exactly 1 PP.

  • Blunder Policy fixes:

    - No longer activates on moves that fail to affect the target.

    - No longer activates on protected targets.

    - No longer activates incorrectly on partially successful multi-strike moves.

  • Float Stone no longer reduces weight below 0.1 kg.

  • Heavy Slam now deals correct power when the defender weighs exactly 1/3 of the attacker.

  • Autotomize weight adjustment now occurs before Float Stone halving.

  • Autotomize now sets minimum weight to 0.1 kg.

  • Expert Belt now properly boosts move power, not final damage.

  • Multi-turn moves no longer error out under Torment or Disable status.

  • 21904 22131 Torment no longer interrupts multi-turn moves mid-sequence.

  • Thick Club now functions correctly on transformed Cubone and Marowak.

  • Lucky Punch now functions on transformed Chansey.

  • Type-enhancing items now boost base move power, not final damage output.

  • Snatch now successfully steals Light Screen, Reflect, and Aurora Veil.

  • Clamp now traps and deals residual damage as intended.

  • Zoom Lens now checks correctly if the user moved after its target.

  • Terrain Seeds now activate properly when damage is taken post-terrain change.

  • Fixed consumable items (Absorb Bulb, Cell Battery, Luminous Moss, Snowball) triggering despite stats being capped or Contrary.

  • Sticky Barb no longer transfers to Pokémon behind a Substitute.

  • Unnerve no longer allows Berries to activate if removed during Magic Room.

  • Protosynthesis no longer activates during Cloud Nine.

  • Synthesis now heals properly under Mysterious Air Current.

  • Flower Gift now correctly increases allies’ Special Defense by 50%.


Language:

  • Translation keys for TCG items have been added to many previously hard-coded text values.

    TCG物品的翻译键名已添加到先前众多硬码文本值。



Developer:

  • Adds a PixelmonStatisticsRegistry and a TCGStatisticsRegistry that adds values/registry entries that keep track of action the player makes.

    • Most stats are awarded value within the PixelmonStatisticsPixelmonListener, PixelmonStatisticsMinecraftListener, TCGStatisticsTCGListener, and TCGStatisticsMinecraftListener.

    • These are then handled by Minecraft and displayed in Minecraft's Statistics menu.

  • New Events!

    • AttackEvent.DamageDealt - Includes info on the amount of damage dealt to a Pokemon. AttackEvent.Damage is info on the potential damage that was calculated.

    • PokedexOpenedEvent - Called when the player opens their Pokedex

    • Added it to the ServerPokedexPacket.

    • ShearInteractionEvent:

    • ShearInteractionEvent(AbstractBaseEntity pixelmon, Player player, InteractionHand hand, ItemStack itemStack)

    • Cancelable

    • Added to ShearInteraction

    • WildPixelmonAttackEvent - An event that happens when a Wild Pixelmon is the one to initiate a battle with a player:

    • WildPixelmonAttackEvent(Player player, PlayerParticipant playerParticipant, Pokemon playersFirstPokemon, Mob wildPixelmonEntity, BattleParticipant wildPixelmonParticipant)

    • Placed into ExecuteActionGoal#attackPlayer.

    • CaughtTransformedDittoEvent - Used when a PixelmonEntity is caught and the game successfully rolls to decide that the Pokemon was actually a Ditto.

    • CaughtTransformedDittoEvent(Player player, PixelmonEntity previousPixelmon, PixelmonEntity ditto, EmptyPokeBallEntity emptyPokeBallEntity, boolean transformToDitto, boolean isMeltan)

    • EggMovesetEvent - An event that occurs after the moves for an egg have been chosen, but before they are actually assigned to the Pokémon's moveset.

    • EggMovesetEvent(Player player, Pokemon motherPokemon, Pokemon fatherPokemon, List motherEggMoves, List fatherEggMoves, List fathersTMHMTutorMoves, List levelupMoves, List lvl1Moves, List masterAttackList)

    • MirrorHerbEggMoveEvent - Used when a Pokemon learns an Egg move because their partner in the DayCare knew it.

    • public MirrorHerbEggMoveEvent(Player player, Pokemon mirrorHerbPokemon, Pokemon partnerPokemon, int movesetIndex, Attack newAttack)

    • FriendshipChangedEvent - Used right before a Pokemon's Friendship increases or decreases.

    • FriendshipChangedEvent(Pokemon pokemon, int previousFriendshipAmount, int intendedFriendshipAmount)

    • RandomEggEvent - An event that occurs when a random Pokemon is generated for an egg.

    • RandomEggEvent(Pokemon parentOne, Pokemon parentTwo, Pokemon pokemonInEgg)

    • tcg/api/events/CardDrawnEvent - Occurs when a player draws a card from their deck.

    • CardDrawnEvent(GameServerState gameServerState, Player player, int numberOfCardsDrawn, List deck, List hand)

    • tcg/api/events/EnergyAttachedEvent - Should fire whenever a player places an energy card on the active or a bench Pokemon during a TCG Battle.

    • EnergyAttachedEvent(PlayerServerState player, PokemonCardState pokemonCardState, ImmutableCard card, CommonCardState cardState)

    • SynchronizeNatureEvent - Occurs when a player's Pixelmon with the Synchronize ability makes a Wild Pixelmon's Nature get re-rolled.

    • SynchronizeNatureEvent(PixelmonWrapper synchronizeUser, PixelmonWrapper synchronizeTarget, Nature nature)

    • WildPixelmonHeldItemRerolledEvent - Fires when a Pixelmon Entity tries to re-roll a held item because a nearby player has a Pixelmon with Super Luck.

    • WildPixelmonHeldItemRerolledEvent(ServerPlayer serverPlayer, PlayerPartyStorage party, ItemStack heldItem, SpawnAction spawnAction)

    • InfuserEvent - An event meant to be used for the Infuser. Currently only the InfuserEvent.CreateItem Pre and Post events are used. They're fired before and after an Infuser will finish the creation of an item.

    • HealTeamEvent - Fires when the player's entire team would be healed, even if the player's team is already fully healed. Sleeping in a bed, using /pokeheal, and starting another battle with a player are 3 instances that aren't covered by the other event, HealerEvent.

    • HealTeamEvent(UUID playerUUID)

  • Changes to Events!

    • Added a new constructor to ExperienceEvent that allows including information on the Pokemon giving the experience.

    • ExperienceGainEvent(@Nullable BattleController controller, Pokemon pokemon, Pokemon faintedPokemon, int experience, ExperienceGainType type)

    • Added ExperienceEvent#getFaintedPokemon

    • Refactored the ItemInteractionEvent to have a Pre and Post event.

    • PassivePoisonEvent was refactored to be less redundant.

    • EVsGainedEvent:

    • Added a new constructor to the Item subclass Item(Pokemon pokemon, EVStore evStore, EVYields evYields, ItemStack itemStack).

    • Added the event to InteractionPerilousSoup.

    • EVGainEvent:

    • Added a new faintedPokemon class variable and EVGainEvent#getFaintedPokemon.

    • New constructor EVGainEvent(Pokemon pokemon, Pokemon faintedPokemon, EVYields originalEVYields, EVYields evYields) to handle the new variable while deprecating the old one.

    • Updated the DoubleYieldEvent subclass and all the Pre and Post subclasses to match.

    • FishingEvent.Reel

    • Added isItem() and getItemStack()

    • CurryFInishedEvent

    • Deprecated public CurryFinishedEvent(@Nullable ServerPlayer player, EnumCurryRating rating, EnumCurryKey curryKey, EnumBerryFlavor cookingFlavor) in favor of public CurryFinishedEvent(@Nullable ServerPlayer player, int quality, EnumCurryRating rating, EnumCurryKey curryKey, EnumBerryFlavor cookingFlavor). Allows us to grab the quality (a.k.a score) of the curry for our stats.

  • Added PokemonBase#isJumpPalette, PokemonBase#isJumpPaletteForMagikarp, PokemonBase#isJumpPaletteForSlugma, PokemonBase#isJumpPaletteForSpheal, PokemonBase#isJumpPaletteForShellos, PokemonBase#isJumpPaletteForClobbopus.

  • Added palettes missing from PixelmonPalettes:

    • APRICOT_SAUCY

    • BLUE_STRIPES

    • MOONS

    • GOLDW

    • GOLDE

  • Created a private BattleController#applyEndOfBattleEffectsAndRestoreItems from code that was in BattleController#endBattle.

    • Refactored Experience to create a Experience#hasExpAll from code that was in Experience#awardExp.

  • Fixed a NPE in PlayerControlledMovement#updatePosition for when #getCameraTarget returned null.

    • Added a @Nullable identifier to getCameraTarget().

  • In BikeEntity, overrode Entity#move(MoverType, Vec3) so that we could run BikeEntity#awardStatsForRiding(Entity, Vec3).

    • Nearly identical thing in AbstractMovesEntity with AbstractMovesEntity#awardStatsForRidingPixelmon.

  • Refactored InteractionTechnicalMove and InteractionTM to create the private boolean isUnableToLearn(PixelmonEntity, Player, ItemStack, ImmutableAttack) from code from the processInteract(PixelmonEntity, Player, InteractionHand, ItemStack).

  • Added several new static tags in PixelmonBlockTags for the data tags that already exist:

    • DAY_CARES

    • PCS

    • TRADE_MACHINES

    • TVS

    • VENDING_MACHINES

  • Refactored PokerusSpreader to create new functions to make things more legible and to hopefully make this class more clear on how it works.

    • private static void spreadToParty(PlayerParticipant participant)

    • private static void forEachAttackVerifyIfAttackerCanReceivePokerus(BattleEndEvent event, List<UUID> winners)

    • private static void forEachSuccessfulAttackOnInfectedOpponentAttemptToSpreadPokerusToAttacker(AttackAction attackAction, Map<UUID, List<UUID>> analyzedMap, UUID receiverUUID)

    • private static void spread(PokerusStrain donorType, PixelmonWrapper wrapper, PlayerPartyStorage storage)

  • Added EVYields#getTotalCount.

    • Fixed IncreaseEVItem#adjustEVs(PixelmonEntity, ItemStack) always passing in 1 EV to the EVsGainedEvent, even if Vitamins were used.

  • Deprecated DecreaseEVBerryItem#berryEVs(PixelmonEntity) in favor of DecreaseEVBerryItem#berryEVs(PixelmonEntity, ItemStack).

  • Added EVStore#getPerilousSoupEVYield.

  • Added EVStore#subtractEVsOfType(BattleStatsType, int, int) and replaced the logic in EVStore#berryEVs(BattleStatsType) with that.

  • Added EVStore#gainEVYields(EVYields) which returns an EVYields of the EVs that were actually applied to the Pokemon (in case of the Pokemon having or almost having the max amount of EVs overall or for one stat). This overloads the other gainEVYields function. The calculation of which EVs are actually applied is done by the new EVStore#calculateEVYieldsWithinMaximumLimits(EVYields).

    • Refactored code in ExecuteActionGoal:

    • Code in ExecuteActionGoal#tick now is mostly split into ExecuteActionGoal#moveSkill(LivingEntity), ExecuteActionGoal#attackPlayer(LivingEntity), ExecuteActionGoal#attackPixelmonEntity(LivingEntity).

  • Fixed the Warp Plate block so that it no longer pushes Survival players off if they walk into it and then triggering the WarpPlateEvent on repeat, forcing players to have to jump to the block to have to teleport.

    • Added Pokemon#isParadox and FormTags#isParadox for the new PARADOX tag in Tags.

  • Moved most TCG Resources to use ResourceWithFallback.

  • Removed unused CardWelcomeScreen.

  • Added PokemonStorage#getAllNonNull, which returns an array of all Pokémon in the storage without any null elements. Added PokemonStorage#getAllNonNull, which returns an array of all Pokémon in the storage without any null elements.

  • Changed PixelmonWrapper to extend Pokemon.

  • Added Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder;build(Ljava/util/function/Supplier;)Lcom/pixelmonmod/pixelmon/api/pokemon/Pokemon;

  • Changed PixelmonWrapper to make a copy of the Pokemon.

  • Added PixelmonWrapper#writeChangesToOriginalPokemon that is called every move to record persistent changes to the original Pokemon's data.

  • Removed PokemonLink, DelegateLink, and WrapperLink.

  • Added HeldItem#postProcessDamagingAttackSubstitute.

  • Marked TripleAxel, TripleKick, and PopulationBomb as deprecated.

  • Updated raid capture events to extend the standard capture events.

  • Updated the raid API to always have a Pokémon.

  • Updated raid spawning API to use Pokémon specs.

  • Added SpawnReplacement Mojang datapack registry.

  • Added HeldItem#onStatusRemoved and HeldItem#onGlobalStatusRemoved.

  • Added HeldItem#preventsEffectsOfWeather.

  • Added HeldItem#onItemLost.

  • HeldItem#cantMiss now takes a 2nd PixelmonWrapper parameter.

你已经到达了世界的尽头..
新建2024-12-11

"1.20.2 (Alpha 10)"


  • The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 48.1.0 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.2 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是48.1.0,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added new Research and Assignment feature.

    加入了新的田野调查任务功能。

  • Added Research triggers.

    加入了任务触发器。

  • Added Research toasts on progress and completion.

    加入了任务在进程增加和完成时的滚动条提示。

  • Added new screen for Research, as an inventory tab.

    加入了新的任务界面,作为生存物品栏界面。

  • Added internal GUI API.

    加入了内置界面接口。

  • Added FXAA GUI shader.

    加入了FXAA界面渲染。

  • Added continuous bell curve for Pokémon sizes (growths).

    为宝可梦的尺寸(体型)加入了平滑过渡的贝尔曲线。

  • Added naturally spawning, rare, large or small Pokémon.

    增加自然生成,常见,更大或更小的宝可梦。

  • Added the size Pokémon spec.

    加入了宝可梦规格 size

  • Added healthbar below sprite in PC when a Pokémon is not a full HP.

    在PC里没有满HP的宝可梦在图标下添加了HP栏。

  • Added grey overlay when a fainted Pokémon is in PC.

    在PC里昏厥的宝可梦添加了灰色显示。

  • Added Professor Wisteria to Research, who will accompany players as they progress in their tasks.

    加入了紫藤博士到调查系统中,她将陪伴在课题的各个进程中。


Pokémon:

  • Added Bombirdier.

    加入下石鸟。

  • Added Gimmighoul.

    加入索财灵。

  • Added Gholdengo.

    加入赛富豪。

  • Added Wattrel.

    加入电海燕。

  • Added Kilowattrel.

    加入大电海燕。

  • Added Rabsca.

    加入虫甲圣。

  • Added Rellor.

    加入虫滚泥。

  • Added Squakabilly.

    加入怒鹦哥。

  • Added Klawf.

    加入了毛崖蟹。

  • Added Great Tusk.

    加入了雄伟牙。

  • Added Iron Hands.

    加入了铁臂膀。

  • Added Iron Treads.

    加入了铁辙迹。

  • Added Iron Bundle.

    加入了铁包袱。

  • Added Sandy Shocks.

    加入了沙铁皮。


Cosmetic Palettes:

  • Added spirit Iron Valiant.

    加入幽魂铁武者。


Moves, Battle Items and Abilities:

  • Added Ability Shield item.

    加入了特性护具。

  • Added TM171-TM223 for all existing moves.

    加入了帕底亚TM171-TM233.

  • Added new battle tests.


Items:

  • Added Ultra Elm Chest Boat, Ultra Ginkgo Chest Boat, Ultra Jungle Chest Boat, Blue Berry Wood Chest Boat, Green Berry Wood Chest Boat, Pink Berry Wood Chest Boat, Purple Berry Wood Chest Boat, Red Berry Wood Chest Boat and Yellow Berry Wood Chest Boat.

    加入各类木头对应的运输船。

  • Added Gimmighoul Coin.

    加入了索财灵的硬币。


Sounds:

  • Added new voices: Alomomola, Bunnelby, Cacnea, Cacturne, Castform, Cherubi, Comfey, Dedenne, Diancie, Flabebe, Floette, Florges, Furfrou, Gothita, Gothorita, Gothitelle, Inkay, Luvdisc, Mandibuzz, Maushold, Mawile, Morpeko, Ogerpon, Pyukumuku, Roselia, Salandit, Salazzle, Sandy Shocks, Shieldon, Shuckle, Sinistcha, Sinistea, Slurpuff, Smeargle, Snorunt, Swirlix, Swoobat, Tandemaus, Togedemaru, Vanillish, Vanillite, Vanilluxe, Vullaby, Wishiwashi, Woobat, Zigzagoon, Fezandipti, Boltund, Eldegoss, Enamorus, Greavard, Mr. Rime, Natu, Okidogi, Pincurchin, Rabsca, Rellor, Spidops, Tarountula and Xatu.

  • Updated voices: Guzzlord, Kyogre, Deerling, Flamigo, Gardevoir, Hoppip, Kirlia, Shinx, Shroomish, Shaymin, Sunflora, Sunkern, Zigzagoon, Zorua, Cetoddle, Charcadet, Tinkatink, Bonsly and Tinkatuff.


Structure:

  • Added meteorite.

    加入结构陨石。


Datapack:

  • Added Growths as a datapack registry.

    添加 Growths 作为数据包注册表。

    • Each Pokémon JSON now has a "mean" and a "standard deviation" defining the distribution of their size.

      每个宝可梦JSON现在都拥有"mean"和"standard deviation"定义其尺寸的架构。

  • Added datapack abilities for additional Size categories (growth).

    数据包的功能添加了附加尺寸(体型)分类。

  • Updated all species to include growth_data in forms.

    更新了所有种类的宝可梦在形态中包含的 growth_data

  • Added recipes for Pixelmon Chest Boats.

    为Pixelmon运输船添加合成表。

  • Added Recipe Book advancement for Pixelmon Chest Boats.

    为Pixelmon运输船添加配方书进度。

  • Renamed crafted_gingko_blocks to crafted_ginkgo_blocks tag.

    重命名标签 crafted_gingko_blocks crafted_ginkgo_blocks

  • Added the chest_boats tag.

    添加标签 chest_boats

  • Added new interaction events: pixelmon:npc_engage, pixelmon:on_cooldown, pixelmon:set_cooldown, pixelmon:context_player, pixelmon:win_battle, pixelmon:lose_battle, pixelmon:draw_battle, pixelmon:can_battle and pixelmon:defeat_trainer.

    加入了新的交互事件:pixelmon:npc_engage, pixelmon:on_cooldown, pixelmon:set_cooldown, pixelmon:context_player, pixelmon:win_battle, pixelmon:lose_battle, pixelmon:draw_battle, pixelmon:can_battle 和 pixelmon:defeat_trainer.

  • Added new interaction results: pixelmon:unlock_dynamax, pixelmon:close_screen, pixelmon:open_professor_dialogue, pixelmon:unlock_mega_evolution and pixelmon:delay_result.

    加入了新的交互结果:pixelmon:unlock_dynamax, pixelmon:close_screen, pixelmon:open_professor_dialogue, pixelmon:unlock_mega_evolution 和 pixelmon:delay_result。

  • Added several blocks and block tags to the mineable/axe tag so they can be mined faster with axes.

    添加了一系列方块和方块标签到标签 mineable/axe 以加快斧类工具挖掘。

  • Added new block tags for Pixelmon furniture and Berry Wood blocks.

    为Pixelmon装饰品和树果木添加了新的方块标签。

  • Added 100-500 Gimmighoul Coins as a guaranteed drop to Gholdengo.

    添加了100-500枚索财灵的硬币作为赛富豪的固定掉落物。

  • Updated evolution conditions for Magneton, Qwilfish, Nosepass, Charjabug and Crawbrawler.

    为三合一磁怪、千针鱼、朝北鼻、虫电宝和好胜蟹更新进化条件。


Research:

  • Added collection-style UI widget with ability to set sprites for a resource and offset item position.

    添加收集风格的界面宽度,能够为资源或锚定物品位置设置图标。

  • Added sprite colouring in Research tasks.

    在调查课题中添加了图标颜色。

  • Added Professor Wisteria to research updates.

    加入紫藤博士到任务更新。

  • Added Mega Evolution research.

    添加超级进化任务。

  • Added Dynamax research.

    添加极巨化任务。

  • Added capture Pokémon type research.

    添加捕捉宝可梦类型的任务。

  • Added craft type research.

    添加合成类型的任务。

  • Added defeat boss type research.

    添加击败Boss类型的任务。

  • Added enter dimension type research.

    添加进入维度类型的任务。

  • Added evolve type research.

    添加进化类型的任务。

  • Added harvest type research.

    添加收获农作物类型的任务。

  • Added hatch type research.

    添加孵化类型的任务。

  • Added active item type research.

    添加激活道具类型的任务。

  • Added level up type research.

    添加升级类型的任务。

  • Added mine type research.

    添加挖掘类型的任务。

  • Added spin Pokéstop type research.

    添加领取宝可补给站类型的任务。

  • Added defeat Raid type research.

    添加击败团体战类型的任务。

  • Added find structure type research.

    添加找到结构类型的任务。

  • Added seasonal research: Christmas, Pixelmon's Birthday, New Year and Valentine's Day.

    添加季节性任务:圣诞、Pixelmon的周年日、元旦和情人节。


Spawning:

  • Updated Luvdisc fishing and spawn loot to remove unused items.

    更新爱心鱼的垂钓与生成的战利品以移除未使用的道具。

  • Added Bombirdier to River, Lakes, and Beaches during the Day on Land and Air with an anticondition of Freezing biomes and Mountainous biomes rarely.

    添加下石鸟到白天时河流、湖泊和沙滩的陆地与空中,具有条件在冰封类生物群系和山地类生物群系更稀有。

  • Added Gimmighoul Chest form to Jungle Pyramids, Desert Pyramids, Haunted Towers, Graveyards, and Ruined Portals on Land, Indoors, and Underground at All Times.

    添加索财灵的宝箱形态到全部时间段里丛林神庙、沙漠神殿、幽魂塔、墓园和废弃传送门的陆地、室内和地下。

  • Added Gholdengo to Ultra Desert at All Times.

    添加赛富豪到全部时间段的究极沙漠。

  • Added Great Tusk to Small End Islands at All Times.

    添加雄伟牙到全部时间段的小型末地岛屿。

  • Added Kilowattrel to Beaches with an anticondition of Freezing during the Day in the Air. Added chance to spawn with a group of Wattrel.

    添加大电海燕到沙滩,具有白天期间在空中和冰封类生物群系的条件。有几率伴生一群电海燕。

  • Added Klawf to Stone Beach and Mesas on Land during the Day.

    添加毛崖蟹到白天期间石岸和恶地的陆地。

  • Added Rabsca to Arid, Mesas, and Savannas on Land at All Times.

    添加虫甲圣到干旱类、恶地类和热带草原类生物群系全部时间段的陆地。

  • Added Rellor to Arid, Mesas, and Savannas on Land at All Times.

    添加虫滚泥到干旱类、恶地类和热带草原类生物群系全部时间段的陆地。

  • Added Sandy Shocks to Small End Islands at All Times.

    添加沙铁皮到全部时间段的小型末地岛屿。

  • Added Squawkabilly to Jungles during the Day in the Air and on Tree Top. Added chance to spawn with a group of Squawkabilly. Some colors are rarer than others.

    添加怒鹦哥到白天期间丛林的空中和树顶。有几率生成一群怒鹦哥。一些颜色会更稀有。

  • Added Wattrel to Beaches with an anticondition of Freezing during the Day in the Air, Land, and Tree Top. Added chance to spawn with a group of Wattrel.

    添加电海燕到沙滩,具有白天期间在空中、陆地、树顶和冰封类生物群系的条件。有几率生成一群电海燕。

  • Added Spirit palette Iron Valiant to Graveyards at Night on Land or Manmade.

    添加幽魂铁武者在夜间墓园的陆地或人造物。

  • Added Iron Hands to Small End Islands on Land at All Times.

    添加铁臂膀到全部时间段小型末地岛屿的陆地。

  • Added Iron Treads to Small End Islands on Land at All Times.

    添加铁辙迹到全部时间段小型末地岛屿的陆地。

  • Updated old spawning NPCs to the new NPC system, including Chatting, Fisherman, Nurse Joy, Relearner, Shopkeeper, Trader, Trainer and Tutor.

    更新旧NPC生成到新的NPC系统,包括对话、老渔夫、乔伊小姐、招式回忆者、店员、交换者、训练家和转移交换者。

  • Added Rellor, Rabsca, Wattrel, Kilowattrel, Spidops, Tarountula, Bombirdier, Gimmighoul (chest), Great Tusk, Iron Treads, Sandy Shocks, Iron Hands, Brute Bonnet, Iron Jugulis, Iron Valiant, Iron Bundle, Roaring Moon, Squawkabilly, Finizen, Palafin, Maschiff, Mabosstiff, Farigiraf, Flamigo, Ting-Lu and Gholdengo to tiered, biome-specific raids.

    添加虫滚泥、虫甲圣、电海燕、大电海燕、操陷蛛、团珠蛛、下石鸟、索财灵(宝箱)、雄伟牙、铁辙迹、沙铁皮、铁臂膀、猛恶菇、铁脖颈、铁武者、铁包袱、轰鸣月、怒鹦哥、波普海豚、海豚侠、偶叫獒、獒教父、奇麒麟、缠红鹤、古鼎鹿和赛富豪到各层级、各生物群系的巢穴。

  • Added support for Alex' Caves spawning.

    添加对Alex的洞穴的生成支持。

  • Added support Biospherical Expansion spawning.

    添加对Biospherical Expansion的生成支持。

  • Added support for Mystic's Biomes spawning.

    添加对神秘生物群系的生成支持。


Changes:

  • Removed old Quest system.

    移除了旧任务系统。

  • Removed old Quest screens.

    移除了旧任务界面。

  • Removed functionality of the old Quest Editor wand.

    移除了任务编辑器的功能。

  • Added summary TM section for Generation 9 moves.

    为9代招式添加了总的技能碟物品栏分段。

  • Added move description scrollbar for moves with long descriptions.

    为过长的招式说明增加招式说明滚动。

  • Updated Heavy Ball catch mechanics to modern calculations.

    更新沉重球捕捉机制到当前世代的计算。

  • Updated Friend Balls to their Generation 8+ friendship boost.

    更新友友球到第八世代的亲密度加成。

  • Updated the Poke Checker (summary screen) to display size and the growth sprite.

    更新概况界面显示尺寸和体型图标[*S-小、L-大]。

  • Updated the PC screen to display size and the growth sprite.

    更新PC界面以显示尺寸和体型图标。

  • Updated the capture method to use Generation 8 mechanics.

    更新捕捉机制到第八世代机制。

  • Updated pre-Growth rework Pokémon stored data to include a randomly assigned Size.

    更新重置后基于旧体形的宝可梦储存数据,可以兼容随机分配的尺寸。

  • Updated summary UI in PC by swapping a Pokémon's species name for its level.

    更新PC中的概要界面,交互宝可梦名字和等级的位置。

  • Removed megaring mechanic being unlocked via defeating a Mega Boss, replaced by Mega Evolution Research.

    移除超级环机制通过击败超级进化的Boss解锁,以超级进化的任务代替。

  • Updated Pixelmon Rug colors to match wool textures.

    更新Pixelmon的地毯颜色以符合羊毛纹理。

  • Updated Revenant to block Destiny Bond if it has at least one life left.

    更新特性亡魂在只剩一条命时阻止同命。


Fixes:

  • Fixed a crash caused by the client attempting to update server details.

  • Fixed the scrollbar on TM lists rendering strangely.

  • Fixed Blank TMs failing to work with Klutz Pokémon.

  • Fixed nature syncing curries not working properly.

  • Fixed an instance where Black Sludge could deal damage for less than it should have.

  • Fixed Poké Balls failing to receive catch penalties when capturing Ultra Beasts.

  • Fixed Nest Balls catch formula.

  • Fixed Lure Balls failing to boost properly Pokémon caught via Fishing Rod.

  • Fixed Fishing Rod not applying the chance for a Fishing mark on catch.

  • Fixed Fishing Rod-spawned Pokémon having Fishing-exclusive bonuses lost on flee and subsequent rebattle.

  • Fixed the drop shadow of the nickname text in the PC being set to a dark gray color.

  • 21384 Fixed Pokémon displaying move skills they should not have by improving code quality.

  • 18939 Fixed Poke Displays breaking consistency of a stored Pokémon's form and palette.

  • Fixed the Pixelmon Camera failing to take pictures.

  • Fixed rendering of Mega Items.

  • Fixed rendering of Sableye Hat, Frosslass robe and Yukata.

  • 21311 Fixed an issue where using the Griseous Core to change Giratina's form to Origin would cause the form to be restored to Altered by other non-Griseous Orb held items.

  • Fixed using a Porygon item while in creative consuming said item.

  • Fixed using a Porygon item spawning on top of the player instead of on the position clicked.

  • 22145 21985 Fixed Paldean Blank TMs disappearing upon completion.

  • Fixed Bikes eating as if they are horses.

  • Fixed the PC failing to open in rare cases upon first login or world creation.

  • Fixed hover and pop-up information not clearing on release in PC.

  • Fixed a rare crash caused by right-clicking on an empty Pokémon slot in inventory.

  • Fixed a rare client crash caused by refreshing the multiplayer menu.

  • Fixed Pokébags being allowed to leave a player's inventory if the container is open.

  • Fixed shiny Hero Palafin sprite.

  • Fixed shiny Revavroom sprite.

  • 21238 Fixed Dudunsparce model and textures.

  • Fixed Ultra Necrozma model.

  • 19409 Fixed Solrock animation.

  • 18571 Fixed Rocket Helmet's stray pixel in layer texture.

  • Fixed shiny Iron Jugulis sprite.

  • Fixed cosmetic textures not loading properly for the Witch hat, Articuno Wings and Valentine's Wings.


Battles:

  • Fixed Incinerate not being in the list of moves that can remove berries.

  • Fixed Stuff Cheeks disabling improperly if the Pokémon that new Stuff Cheeks was not holding a berry.

  • Fixed a bug where Pokémon afflicted by Corrosive Gas could use their items once again after they had switched out.

  • Fixed a bug where it was possible to give a Pokémon a Rusted Sword or Shield via a move when Zacian or Zamazenta was on the field.

  • Fixed Pokémon that stole a Life Orb with Thief not taking damage from the Life Orb at the end of the turn.

  • Fixed G-Max Replenish incorrectly calculating the recovery of berries in allied battle.

  • 21986 Fixed waiting bug when using Flee moves against a trainer's final Pokémon.


Language:

  • Updated Traditional Chinese translation.

    更新了繁体中文翻译。


Developer:

  • Added ShrineOrbFillEvent.Pre/Post.

  • Added LureActivateEvent.Pre/Post.

  • Added BerryEvent.Pick.

  • Added ResearchStartEvent.Pre/Post.

  • Added ResearchStageCompleteEvent.

  • Added ResearchDiscardEvent.Pre/Post.

  • Added ResearchCompleteEvent.

  • Added ProgressResearchStageEvent.Pre/Post.

  • Added ProgressResearchObjectiveEvent.Pre/Post.

  • Added ClaimResearchStageEvent.Pre/Post.

  • Added ClaimResearchObjectiveEvent.Pre/Post.

  • Added RegisterScreenStylesEvent.

  • Added PlayerCakeEatEvent.

  • Added PlayerCraftItemsEvent.

  • Removed AbandonQuestEvent.

  • Removed FinishQuestEvent.

  • Removed NPCInserterEvent.

  • Removed QuestActionEvent.

  • Removed QuestObjectiveEvent.

  • Removed QuestStageEvent.

  • Added HeldItem.ignoresKlutz method to allow custom held items to be used by Klutz Pokémon.

  • Added PixelmonGrowths registry class.

  • Added PokemonBuilder#size.

  • Removed PokemonBuilder#growth.

  • Added Pokemon#getSize.

  • Added Pokemon#setSize.

  • Updated the functionality of Pokemon#setGrowth to pick a random number in the range of that growth's defined range.

  • Removed CorrosiveGas status usage.

  • Removed PlayerParticipant#getTeamPokemonList in favor of BattleParticipant#getTeamPokemon.

  • Added placeholders to ContextKeys.

  • Added PlaceholerCollectEvent, extending support for FPAPI and PAPI.

  • Implemented placeholder support in certain InteractionConditions.

2024-10-15

"1.20.2 (Alpha 9)"


Additions:

  • Added the Gimmighoul Coin.

    添加索财灵的硬币。

    • Gimmighoul can evolve into Gholdengo if the player has given their Gimmighoul 999 of the Gimmighoul Coins.

      给予索财灵999个索财灵的硬币可使其进化成赛富豪。

    • Works just like feeding Meltan.

      就像喂食美录坦一样。

    • Any extra Gimmighoul Coins over the target amount (999) are returned to the player.

      超过目标数量(999)后多余的索财灵的硬币会返还给玩家。

    • Added a display in the summary page to show how many coins you've given Gimmighoul.

      在概况界面添加了一项用于显示已经给予索财灵多少硬币的状态显示。

  • Added new recipe types: pixelmon:crafting_shaped_tag, pixelmon:shapeless_tag and pixelmon:crafting_poke_ball.

    添加了新的合成配方类型:pixelmon:crafting_shaped_tag, pixelmon:shapeless_tag 与 pixelmon:crafting_poke_ball。

  • Added Slippery Ice Block.

    添加了方块滑行冰霜。

    • This block is able to slide entities from one side to another, preserving momentum and direction.

      这个方块可以将实体从另一端滑行到另一端,按照固定方向持续向前。

    • Entities can't jump or leave this block by walking until they fully slide through.

      在完全滑过另一端之前实体无法跳跃或从方块上走开。

  • Added Slippery Ice Block recipe.

    添加滑行冰霜合成表。


Rework:

  • Completely reworked the Pokémon Editor screen.

    完全重做了宝可梦编辑器界面。

    • The Pokémon Editor is revamped to use the same UI as the new NPC Editor. There are currently 2 pages, the first with 2 tabs, the 2nd inner page with 5 tabs. Most of the functionality is the same, as most of the changes are new features that allow for editing values of the Pokémon that could not previously be edited with the Pokémon Editor.

      宝可梦编辑器得到翻新并使用与新的NPC编辑器一样的界面。现在分为两层页面,第一层有两项,更深的第二层则有五项。大部分功能都是一样的,新机能的主要变动在于可以编辑宝可梦先前无法用宝可梦编辑器更改的值。

  • Using the Pokémon Editor opens up the Pokémon Team tab, with an additional tab as the PokéPaste tab.

    使用宝可梦编辑器可以打开同行宝可梦选项,以及另一项使用高级编辑的选项。

  • Pokémon Team tab:

    同行宝可梦:

    • The function is supposed to be nearly identical to the first screen of the old Pokémon Editor.

      这项功能的初衷在于更接近旧版宝可梦编辑器的首页面。

    • Added 6 rows displaying the Pokémon's sprite (covers species, form, and palette), nickname, level, ability, and finally the sprite of its held item.

      添加显示宝可梦图标(包括种类、形态、和配色)、昵称、等级、特性,最后是携带物品的图标共6行信息。

    • There is an button titled "Edit" allowing you to edit the individual Pokémon you select.

      名为“编辑”的按钮可以编辑所选的单只宝可梦。

    • There is an button titled "Delete" allowing you to delete the Pokémon.

      名为“删除”的按钮可以删除宝可梦。

    • If no Pokémon exists in that slot the row will be empty except for a "Add" button to add a new Pokémon.

      如果位置上没有现存的宝可梦,除了添加新宝可梦的“添加”按钮之外该行将会留空。

    • You can drag each row of Pokémon over another to swap their places.

      可以拖动宝可梦的某一行列至另一行之上以调换其顺序。

    • NEW: There is now a "Randomize" button to set the team to 6 random Pokémon.

      : 现在具有用于设置队伍为6只随机宝可梦的“随机”按钮。

    • NEW: There is now a "Reset" button to revert all changes made to the team of Pokémon.

      :现在具有用于对同行宝可梦施加的全部改动进行复原的“重置”按钮。

  • Summary Tab:

    概要:

    • NEW: Renders the Pokémon's model to the left-side of the screen.

      :将在界面左侧渲染宝可梦的模型。

      • You can left-click the model to rotate it. Or right-click it to drag it.

        左键模型可以旋转。右键可以移动。

      • Clicking the button within the background of the Pokémon renderer will cycle through the Pokémon's animations.

        点击宝可梦渲染的背景上的按钮将会循环宝可梦的动画。

    • Allows editing of the Pokémon's species, level, nickname, gender, form, palette, growth, the Poké Ball it is in, and any Extra Stats it might have.

      可以编辑宝可梦的种类、等级、昵称、性别、形态、配色、体型、精灵球球种,以及全部其具有的额外数据。

    • NEW: Allows editing of whether the Pokémon is an egg, along with editing its Pokérus strain, and whether the Pokémon can be traded or can be bred.

      :可以编辑宝可梦是否为宝可梦蛋、还能编辑其宝可病毒种类,以及宝可梦是否可以交换或生蛋。

    • Renders the Pokémon's sprite and the sprite of the Poké Ball it is in.

      将渲染宝可梦的图标与精灵球图标。

    • NEW: The "Re-Initialize" button has been added so that users can switch the species of the Pokémon without erasing changes made on any of the other tabs.

      :“再初始化”按钮得到添加,如此玩家得以在不清除其他选项里已完成的改动就能变更宝可梦的种类。

    • Pressing the "Re-Initialize" will re-roll the Pokémon's attributes to get values matching its species, form, and gender.

      按下“再初始化”将会重新随机宝可梦的特征以获得符合其种类、形态和性别的值。

    • NEW: Hovering the cursor over the Pokémon's species will give the Pokédex description for that Pokémon.

      :将光标悬停在宝可梦的种类上将会显示其图鉴介绍。

  • Battle Tab:

    对战:

    • Allows editing of the Pokémon's held item, ability, moves, and whether or not it has the Gigantamax Factor.

      可以编辑宝可梦的携带物、特性、招式以及是否具有超极巨化因子。

    • NEW: Allows editing the Pokémon's current HP, status condition, Dynamax Level, and the current and maximum PP of the Pokémon's moves.

      :可以编辑宝可梦的当前HP、异常状态、极巨化等级以及宝可梦招式的当前和最大PP。

    • Renders the sprite of the Pokémon's held item.

      将渲染宝可梦携带物品的图标。

    • NEW: Hovering the cursor over the held item, ability, and moves will render a tooltip giving a description.

      :将光标悬停在携带物、特性和招式上将会显示其说明文本。

  • Stats Tab:

    能力:

    • Allows editing of the Pokémon's Friendship, Nature, Effort Values (EVs), and Individual Values (IVs).

      可以编辑宝可梦的亲密度、性格、基础点数和个体值。

    • NEW: Allows editing of the Pokémon's Mint Nature, Hyper Trained IVs, and Hidden Power typing.

      :可以编辑宝可梦的薄荷性格、极限特训个体值、和觉醒力量属性。

      • Renders a Silver Bottle Cap for the title of the column of Hyper Trained IV buttons. If all are Hyper Trained it is rendered as a Gold Bottle Cap.

        将行列中极限特训后个体值按钮的标题渲染为银色王冠。如果全部都经过极限特训则渲染为金色王冠。

      • Hovering the cursor over the "EVs", "IVs", Bottle Cap sprite, "Stats", Hidden Power Type image, and the stat names that the nature adjusts will render a tooltip.

        将光标悬停在“基础点数”、“个体值”、王冠图标、“能力”、觉醒力量属性图标、以及性格增益的能力项目将会显示其提示框。

    • Includes buttons to:

      包括以下按钮:

      • Reset the EVs of the Pokémon

        重置宝可梦的基础点数。

      • Minimize, maximize, and randomize the Pokémon's IVs.

        最小化、最大化或随机化宝可梦的个体值。

    • NEW: Displays the type that the Hidden Power attack would be if the Pokémon used the move in battle.

      :将渲染觉醒力量在宝可梦将其用于对战时可能具有的招式属性。

      • This also functions as the button to change the Hidden Power typing.

        同样还能作为改变觉醒力量属性的按钮使用。

    • NEW: Renders the stats that the Nature increases and decreases.

      :将渲染性格对能力的提高和降低。

  • Ribbons Tab:

    奖章:

    • NEW: Renders all the ribbons the Pokémon has and highlights the ribbon that the Pokémon is currently using for its title (e.g. Pikachu the Chosen One).

      :将渲染宝可梦原作已有的全部奖章并将高亮宝可梦当前用于头衔的奖章。(如:命中注定的皮卡丘)。

    • Hovering the cursor over each sprite will render a tooltip displaying the name of the ribbon.

      将光标悬停在单个图标上将会显示奖章名称。

    • NEW: Allows adding and removing ribbons by clicking the sprite of each ribbon.

      :点击单个奖章的图标可以添加或移除奖章。

    • NEW: The sprites of the ribbons scale with the size of the screen.

      :奖章图标随屏幕大小缩放。

  • PokéPaste tab:

    高级编辑:

    • Allows editing a multi-line editor displaying all the Pokémon's values in the https://pokepast.es/ format.

      可以编辑使用 https://pokepast.es/ 格式显示宝可梦数据的多行修改器。

    • Includes buttons to:

      包括以下按钮:

      • Reset any changes to the editor

        重置编辑器的全部改动

      • Copy the text in the editor

        复制编辑器的文本

      • Paste any text in the clipboard to the editor

        粘贴剪切板里的文本到编辑器

      • Importing a single Pokémon to replace the current Pokémon with a link generated by PokéPaste.

        通过PokéPaste生成的链接导入单只宝可梦以替换当前宝可梦。

      • Exporting the text in the text editor to https://pokepast.es/ so that it can be shared with others.

        导出文本编辑器的文本到 https://pokepast.es/ ,以此分享给他人。

    • Should be identical to the previous Import/Export tab next to the Pokémon Team tab, but will only affect the Pokémon currently being edited.

      一切与首页中同行宝可梦选项旁边的高级编辑选项相同,但是只能作用于当前正在编辑的宝可梦。

    • NEW: Hovering the cursor over the PokéPaste url edit box will render a tooltip giving a description of what that edit box is for.

      :将光标悬停在高级编辑链接的编辑栏上将显示编辑栏用途的说明。


Pokémon:

  • Added Maschiff.

    加入了偶叫獒。

  • Added Mabosstiff.

    加入了獒教父。

  • Added Brute Bonnet.

    加入了猛恶菇。

  • Added Iron Jugulis.

    加入了铁脖颈。

  • Added Iron Treads.

    加入了铁辙迹。

  • Added Iron Hands.

    加入了铁臂膀。

  • Added Iron Valiant.

    加入了铁武者。

  • Added Farigiraf.

    加入了奇麒麟。


Moves, Battle Items and Abilities:

  • Added tests for Knock Off.

  • Added tests for Defog.

  • Added tests for Electric Terrain.

  • Added tests for Grassy Terrain.

  • Added tests for Misty Terrain.

  • Added tests for Psychic Terrain.

  • Added tests for Toxic Debris after G-Max Wind Rage and Defog.

  • Added tests for importer checkHiddenPowerCalculation.

  • Added tests for importer checkHiddenPowerIVModifications.

  • Added tests for Charge.

  • Added tests for Chloroblast.

  • Added tests for Clangorous Soulblaze.

  • Added tests for Clear Smog.

  • Added tests for Conversion 2.

  • Added tests for Mega Evolution.

  • Added tests for Life Orb.

  • Added tests for Mirror Armor.

  • Added tests for Weakness Policy.

  • Added tests for Magic Coat.

  • Added tests for Parting Shot.

  • Added tests for Scale Shot.

  • Added tests for Rough Skin.

  • Added tests for Rocky Helmet.

  • Added tests for Adrenaline Orb.

  • Added tests for Anticipation.

  • Added tests for Corrosion.

  • Added tests for Imposter.

  • Added tests for Mimicry.

  • Added tests for Minds Eye.

  • Added tests for Mycelium Might.

  • Added tests for Purifying Salt.

  • Added tests for Moldbreaker.

  • Added tests for Receiver.

  • Added tests for Trace.

  • Added tests for Burn Up/Double Shock.

  • Added tests for Camouflage.

  • Added tests for Foresight.

  • Added tests for G-Max Chi-Strike.

  • Added tests for Gravity.

  • Added tests for Judgement.

  • Added tests for Psych Up.

  • Added tests for Reflect Type.

  • Added tests for Roost.

  • Added tests for Skill Swap.

  • Added tests for Transform.

  • Added tests for Plates.

  • Added tests for Bug Bite and Pluck.


Spawning:

  • Wild Pokémon encounters after cooking curry now function as in the mainline games

    野生宝可梦现在会像正作一样在烹饪咖喱之后出现了

    • Several new spawning conditions have been added so that different flavors can have distinct spawns.

      一系列新的生成条件已得到添加,以此不同口味可以独立生成。

    • Most Pokémon species can now be found via curry in their normal spawn biomes, though rarities have been adjusted from standard spawning values.

      大部分宝可梦种类现在可以在其正常刷新的生物群系通过咖喱出现,不过稀有度已从标准刷新率进行过调整。

    • Costumed Pikachu now have a proper method of obtainment, with each form associated with a different curry flavor: Rockstar - Spicy Curry, Belle - Dry Curry, Popstar - Sweet Curry, Ph D. - Bitter Curry, and Libre - Sour Curry.

      换装皮卡丘现在有合适的获取途径,每个样子对应不同的咖喱口味:硬摇滚 - 辣味咖喱、贵妇 - 涩味咖喱、偶像 - 甜味咖喱、博士 - 苦味咖喱和面罩摔角手 - 酸味咖喱。


Datapack:

  • Added PreventRedirection move effect to allow datapack moves to ignore redirection effects.

  • Added additional checks to prevent datapacks overlapping between servers and worlds.

  • Added CheckedStrikes effect to replace PopulationBomb, TripleAxel, and TripleKick.

  • Added individual move flags, "AdjacentAll", "OtherSide", "YourSide", "BothSides", "All" and "1 Random".

  • Updated Magic Coat and Magic Bounce to use datapackable move flags "reflectable".

  • Updated moving riding offsets so they can now be used for land-based movement.

  • Added the `pixelmon:open_trade` interaction result, which opens the trade UI with the two specs specified.

  • Added the `pixelmon:relearn_move` interaction result.

    • This opens the move relearner screen for the player.

    • This fires the new `pixelmon:relearner_accept` interaction event when a move is selected.

    • This fires the new `pixelmon:relearner_close` interaction event when no move is selected.

    • An example can be found in the move relearner NPC preset.

  • Adds `pixelmon:appraise_rod` interaction result:

    • Has the same functionality as the fisherman NPC used to have.

    • Examples can be found in the old_fisherman NPC preset.

  • Adds `pixelmon:open_shop` interaction result:

    • Opens a shopkeeper/vending machine UI with the given shop items.

    • Examples can be found in shopkeeper NPC presets.

    • Adds `pixelmon:open_dialogue` interaction result:

    • Opens a chatting NPC dialogue screen with only the one page of text and title.

    • Examples can be found in shopkeeper NPC presets.

  • Adds `pixelmon:open_paged_dialogue` interaction result:

    • Opens a chatting NPC dialogue with multiple pages of text and the title.

    • Examples can be found in chatting NPC presets.

  • Adds `pixelmon:close_dialogue` interaction event:

    • Called on an NPC when the player closes the dialogue opened by the `pixelmon:open_dialogue`, `pixelmon:appraise_rod`, and `pixelmon:open_paged_dialogue` interaction results:

    • Example can be found in shopkeeper NPC presets.

  • Adds `pixelmon:close_shop` interaction event:

    • Called on an NPC when the player closes a shop opened by the `pixelmon:open_shop` interaction result.

    • Example can be found in shopkeeper NPC presets.

  • Adds `pixelmon:shop_purchase_item` interaction event:

    • Called on an NPC when a player purchases an item from a shop opened by the `pixelmon:open_shop` interaction result.

  • Adds `pixelmon:shop_sell_item` interaction event:

    • Called on an NPC when a player sells an item from a shop opened by the `pixelmon:open_shop` interaction result.

  • Added the `pixelmon:tutor_move` interaction result.

    • This opens the move tutor screen for the player.

    • This fires the new `pixelmon:tutor_accept` interaction event when a move is selected.

    • This fires the new `pixelmon:tutor_close` interaction event when no move is selected.

    • An example can be found in the move tutor NPC presets.

  • Added a confirmation button to the party select screen when the desired amount of Pokémon are selected.

  • Added a right-click interaction to the party select screen to allow the user to open the poke checker screen when deciding which Pokémon to select.

  • Removed the old trade list configuration as it's now in the interaction result config.

  • Added the `GimmighoulCoinCondition` Evolution Condition.


Changes:

  • Modified PokéGifts to provide a copy of the Pokémon, preventing linking issues.

    修改宝可梦礼盒以阻止复制宝可梦,避免掉线问题。

  • Added Dynamax Level, Hyper Training, Egg Steps, Temp Ability, extra Stats, bonus Stats, persistent Data and Ribbons to PokemonBuilder.

    添加极巨化等级、极限特性、孵化步数、临时特性、额外数据、能力加成、抗性数据和奖章到PokemonBuilder。

  • Temporary forms no longer linger on NPCs if the battle is aborted mid-evolution.

    如果对战在进化途中被终止,临时形态不会再停留于NPC上。

  • Removed the Picket Fence.

    移除了尖桩栅栏。

  • Updated Raid Dens to give conduit effects, allowing water-breathing.

    更新极巨巢穴给予潮涌能量状态效果,可以水下呼吸。

  • Added a party selector to NPC Presets.

    添加队伍选择器到NPC预设。

  • Updated NPCs where left-clicking an NPC with a Pokémon Editor now allows you to edit the party of said NPC.

    更新NPC,用宝可梦编辑器左键NPC现在可以编辑其同行队伍。

  • Updated the order of presets on the NPC preset screen to be ordered alphabetically.

    更新NPC预设界面中预设文件的排序为字母表顺序。

  • Updated the searching of NPC presets to use contain checks rather than startsWith.

    更新NPC预设界面的搜索为检查包含字母而不只是开头字母。

  • Improved async loading and saving so concurrency issues don't cause data overwriting.

    改进异步加载和保存,如此同时发生的问题不会导致数据覆盖。

  • Updated the opening **NPC Creator Presets** screen of the NPC Editor to fit larger preset file names and be centered to the screen even at full screen window sizes.

    更新打开NPC编辑器的**NPC Creator Presets**界面为兼容更长预设文件名称并且即使在全屏窗口尺寸也能置于屏幕正中。

  • Updated the `pixelmon:right_click` event to be the default (instead of left-click) for the event of an NPC's Interaction.

    更新事件`pixelmon:right_click`为NPC交互事件的默认值(而不是左键)。

  • Updated the `pixelmon:true` condition to be the default condition for the condition of an NPC's Interaction.

    更新条件`pixelmon:true`为NPC交互事件的默认条件。

  • Changed the chat message that notifies a player that their NPC preset was saved to be formatted identical to the screenshot chat message, i.e.:

    更改告知玩家NPC预设文件得到保存的聊天信息为与截图的聊天信息统一的格式,如:

    • include the preset's file name,

      包括预设文件名,

    • underline that file name,

      文件名加下划线,

    • and make the file name the link instead of the plain text.

      并且标记文件名为链接而不是纯文本。

  • Fixed it so that the result of an NPC's Interaction will not execute when the Pokémon Editor is held in the hand the player used to interact with the NPC.

    修复以后,当宝可梦编辑器被握在玩家用以互动NPC的手中时NPC交互事件的结果将不会执行。

  • The title data and author data of the PokéPaste that is automatically made for an NPC Preset were switched and that has been fixed.

    高级编辑里自动为NPC预设创建的标题和作者数据已经替换并且得到修复。

  • Fixed the missing empty line between different Pokémon when creating the PokéPaste.

    修复在创建高级编辑时不同宝可梦之间遗漏的换行。

  • Updated the Illuminate ability to Generation 9 effect.

    更新特性发光为第9世代的效果。


Keybinds:

  • Added a new Pixelmon section for keybinds, splitting all mod keybinds into Pixelmon, Pixelmon Battles, and Pixelmon PC.

    增加新的Pixelmon按键绑定分类,分开模组里全部按键绑定为Pixelmon、Pixelmon 对战、Pixelmon PC。

  • Added a visual indicator as to whether the player's cursor is hovering over an item in the keybind menu.

    添加用于玩家的光标是否正在按键绑定界面悬停某个选项时的视效。

  • Added several keybinds to make it possible to navigate a battle screen without requiring a mouse:

    增加按键绑定使得不需要鼠标也能控制对战界面:

    • Moves

      招式

      • The player can select the keys 1, 2, 3, 4 for each attack.

        按数字1、2、3、4键对应每个招式[*先横后竖]。

    • Evo Button / Battle Gimmick Button (Z-Move/Mega Evolve/Dynamax)

      对战机制按钮(Z招式/超级进化/极巨化)

      • Defaults to Left Shift (toggles it on and off)

        默认为左Shift键(切换开或关)

    • Bag

    • 包包

      • Defaults to E.

        默认为E键。

      • Pressing E again closes the bag menu.

        按E两次关闭包包界面。

      • Bag Section Selection:

        包包选择:

        • Keys 1-4 correspond to each bag section.

          按数字1-4键选择各个包包选项。

        • Pressing Escape will close the Bag Screen (in addition to repressing E).

          按退出键[*Esc]关闭包包界面。

        • Can also use the W and S key to move the cursor up and down between the buttons.

          按W和S键也能移动光标上下。

      • Item Selection:

        道具选择:

        • Pressing Escape will got back to the previous item selection menu.

          按退出键[*Esc]退回上一级道具选择界面。

        • Keys 1-6 correspond to the items as they appear on screen.

          按数字1-6选择显现的道具。

        • Pressing Escape will return to the Bag Section Selection.

          按退出键[*Esc]返回到包包选择界面。

        • If there are multiple pages of items, the A key will go to the left page and the D key to the right page.

          有多页道具时,按A向左或按D键向右翻页。

        • Can also use the W and S key to move the cursor up and down between the buttons.

          按W和S键也能移动光标上下。

        • If the chosen item requires that a Pokémon be selected, similar to the Pokémon Selection Screen below, keys 1-6 may be pressed.

          最近的道具要求选择宝可梦,类似于宝可梦选择界面,按数字1-6键。

      • No key is currently set to select the previously used item.

        没有按键选择上一次使用的道具。

    • Party

      队伍

      • Defaults to Tab

        默认为Tab键

      • Pokémon Selection Screen:

        宝可梦选择界面:

        • Selecting a Pokémon corresponds to the 1-5 keys

          按数字1-5键选择替换的宝可梦

        • Pressing Escape will also close this screen (in addition to repressing Tab).

          按退出键[*Esc]关闭该界面

        • Can also use the W and S key to move the cursor up and down between the buttons.

          按W和S键也能移动光标上下。

    • Run/Flee

      逃跑/投降

      • Defaults to the Escape key

        默认为退出键[*Esc]

      • The Yes/No Dialog Screen for Running/Fleeing

        逃走/投降的是/否界面

        • Yes = Space bar ~~Enter (including Enter on the Numpad/Keypad)~~

          是 = 空格键(以及回车键[*Enter])

        • No = Escape

          否 = 退出键[*Esc]

    • Battle Log

      对战日志

      • Pressing W will scroll the battle log up.

        按W键上翻对战日志。

      • Pressing S or Spacebar will scroll the battle log down or if scrolled all the way down, acknowledge the current message so another can appear.

        按S键或空格键下翻对战日志,翻到底部确认当前文段后显现下一条。

    • Target Selection

      目标选择

      • Using the Up, Down, Left, and Right keys (just as above, defaulting to W, S, A, D), the player can move the cursor without need of a mouse.

        按键盘的方向键[*↑↓←→]或者W、S、A、D不需要鼠标也能移动光标。

        • If the cursor is not hovering over a Pokémon to select, and the player pressed these keys, then the cursor will move to the first opponent Pokémon.

          光标没有选择宝可梦时,按下按键光标会移动到对手的第一只宝可梦上。


Config:

  • In the Graphics Config there is now a **pokemonEditorExtraColorModeEnabled** value which is by default set to **true**. Turning this off will remove the extra colors added to some of the widgets.

    在图像配置文件里**pokemonEditorExtraColorModeEnabled**项目现在默认为**true**。将其关闭会移除附加到一些部件的涂色。

  • Alternatively, you can press F1 to disable it temporarily.

    又,你可以按F1暂时将其禁用。

  • What Extra Color Mode affects:

    涂色模式的影响范围:

    • The text of the Current HP slider changes between green, yellow, and red, depending on the Pokémon's current HP relative to it's max HP.

      当前HP的文本滑动栏会在绿、黄、红之间变色,取决于宝可梦当前HP之于最大HP的比值。

    • The Dynamax slider follows the same color scheme as seen in a Pokémon's Summary page. The text is white at a Dynamax level of 0, and changes between cyan at a Dynamax level of 1 up to hot pink at a Dynamax level of 10.

      极巨化滑动栏跟随已经出现在宝可梦概要页面的颜色方案。极巨化等级为0时文本是白色的、其后将从1级的天青色渐变为10级的紫红色。

    • The text for all of the Pokémon's moves are change to the same color as the type they are (i.e. Fire Blast becomes orange, Water Pulse becomes blue, etc.)

      宝可梦所有招式的文本都变为与属性一样的颜色(如大字爆炎变为橘红色,水之波动变为蓝色,等)

    • The text in the Multi-Line Edit Box on the Import/Export tabs will become colored, similar to on the https://pokepast.es/ website.

      在导入/导出选项的多行编辑框中的文本将会着色成类似 https://pokepast.es/ 网站的颜色。

    • The stats that the Pokémon's nature affects are colored blue for the increased stat and red for the decreased stat.

      受宝可梦性格影响的能力会着色为蓝色提高能力而红色降低能力。

    • The text of the species of the Pokémon is set to the color of the Pokémon's primary type.

      宝可梦种类的文本设置为宝可梦第一属性的颜色。

  • Several new config options related to curry spawning have been added

    一系列与咖喱生成有关的新配置选项已得到添加

    • "curry-encounter-chance" - an array of values representing the chance of an encounter after cooking curry of each class. This is a 1/X chance

      "curry-encounter-chance" - 各个级别在制作咖喱后宝可梦直接加入队伍的几率(1/x)。

    • "curry-battle" - whether a curry encounter should start a battle. If false, the Pokémon will directly join the player's party instead.

      "curry-battle" - 是否制作咖哩时出现的宝可梦只能展开对战而不是直接加入队伍。

    • "curry-nature-sync" - whether a curry encounter Pokémon's nature will match the flavor of the curry used to spawn it.

      "curry-nature-sync" - 是否制作咖喱时出现的宝可梦具有符合口味的性格。

    • "curry-ball-ordered-types" - a list of PokéBall types that curry encounters can use if joining the party directly. Balls higher on this list will be used first if multiple are available.

      "curry-ball-ordered-types" - 制作咖喱后宝可梦直接加入队伍时可用的精灵球种类。这个列表按顺序排列,会优先选择列表靠前的球种。

    • "iv-boost" - whether higher rated curry will provide an IV boost to encountered Pokémon

      "iv-boost" - 是否高级别咖喱会吸引高个体的宝可梦。

    • "curry-rating-cutoffs" - the values used to determine different curry classes. The theoretical max is 173, though 150 is the highest reasonably expected.

      "curry-rating-cutoffs" - 咖喱小游戏各评级分数线。理论上最高分数是173,尽管实际上大多数玩家最高只能达到150。


Fixes:

  • Fixed spawning threads locking up sometimes (randomly) from getChunk calls being made from a non-server thread.

  • Fixed checkspawns block requirement for Headbutt from "anything but wool" to "logs".

  • Fixed the screen changing too quickly, causing a NPE in the findConnection methods.

  • 21556 Fixed PokéGifts' contents and settings not persisting across launches.

  • 17132 Fixed persistent data compound tag being lost whenever the Pokémon Editor is used.

  • Fixed the NPC Trainer spawns failing for high-level Trainers.

  • Fixed the Recipe Book button rendering outside the inventory menu if the player opened the Recipe Book, clicked the Day Care tab, and then clicked the Survival inventory tab.

  • Fixed an issue where exported battle rules text was missing line breaks.

  • 21659 21761 Fixed invalid import method. Before the fix, the import function would fail if the number of Pokémon was greater than 1.

  • Fixed Max Raid Dens not spawning Raids for the lowest star level possible in each biome.

  • Fixed an error where every biome used the default weights of each star level, even if that biome did not have a Raid possible for a certain star level.

    • An error message is now sent to the log if a Max Raid Den attempts to spawn a raid for a biome that doesn't have any raids.

    • An error message is now sent to the log that specifies which Max Raid Den has failed to spawn a raid, along with the star level of the raid it's trying to spawn.

  • 20580 20666 20580 Fixed colored nicknames not saving/loading properly on Pokémon.

  • Fixed a rendering crash happening randomly.

  • 18700 Fixed legendary requirement not overriding the ability and ability slot, resulting in erroneous abilities.

  • 21128 Fixed Zorua, Zoroark, and any transformed Pokémon making the sound of its own species instead of the sounds of the Pokémon it's transformed into.

  • 19804 Fixed the EXP, Mark, and Catching Charms disappearing upon death.

  • 19814 Fixed Lures that were placed in the lure slot mistakenly rendering in the middle of the inventory if a player opened their inventory with the Recipe Book already active and then closed the Recipe Book.

  • 20226 Fixed soft-locking caused by dying while a raid count down.

  • Fixed the ribbon spec not working with the spectest command by changing the RibbonRequirement to only check the ribbon's type.

  • 18095 Fixed all of Pixelmon's keybinds failing to work if bound to mouse keys.

  • Fixed the screen of the Pixelmon Spawner being rendered with the default darkened background.

  • Fixed the Quirky Mint being missed from the creative menu.

  • Fixed an error caused by FlyingParameters not existing.

  • Fixed shaders not applying to emissive parts of Pokémon.

  • 21194 Fixed all Poké Ball recipes yielding the same Poké Ball type.

  • 21194 Fixed all Poké Ball Lid recipes yielding the same Poké Ball Lid type.

  • 21719 Fixed spawning errors caused by sky heightmap, halting spawning altogether.

  • Fixed rare server crash caused by an error in AirSaver if the player does not exist.

  • Fixed imported Pokémon with Hidden Power requiring Bottle Caps.

  • Fixed exported Pokémon not including hypertrained stats.

  • Fixed invalid imported Hidden Power types not throwing the right error.

  • Fixed Gastlys particles spawning on top of it's body.

  • 21941 Fixed ability changing on evolution for naturally spawned Pokémon.

  • 21951 Coloured Sash and Rainbow Sash colours are now vibrant again.

  • 21951 Rainbow Sash now uses a REALLY rainbow colour set.

  • 21951 Coloured Sash no longer uses a triadic of the colour chosen instead of the colour chosen.

  • Fixed Relearner move lists not storing TM and Egg moves.

  • Fixed console error in `/resetpokestats`.

  • Fixed an error in Day Care requirements causing client disconnects.

  • Fixed the 'fire on redstone' option for the Pixelmon Spqawner still spawning Pokémon even without a redstone signal.

  • Fixed the list of TMs that a Pokémon can learn being displayed incorrectly on their summary screen.

  • Fixed a rare crash caused by rendering too large groups of high detail entities.

  • 22003 Fixed the PC Search visually duplicating Pokémon when the full species name of a Pokémon is typed.

  • 19570 Fixed all instances of the word 'gingko' mispelled as 'ginkgo'.

  • Fixed a rare error in Pokémon Builder.

  • Fixed catching a Pokémon in a Hisui Ball not properly changing its movelist on catch.

  • Fixed the move learning screens of the Move Tutor, Transfer Tutor, and the Move Relearner having Minecraft's darkened background applied to them.

  • Fixed input text boxes for NPC interactions cutting off text early.

  • Fixed an instance of the game crashing upon trying to add a ribbon to a Pokémon when the Ribbon's MutableRibbonData was null.

  • Fixed a client disconnect occurring when the UpdateSinglePokemonPacket tried to fill the -1 slot of a Pokémon team with a Pokémon.

  • Fixed ArrayIndexOutOfBoundsExceptions occurring in the UpdatedEditedPokemonPacket.

  • Fixed the ColouredTextFieldWidget and the EnhancedTextFieldWidget rendering at a pixel too big on their left and right side.

  • Fixed the ScrollableListWidget sending an incorrect value for the y coordinate of the mouse.

  • Fixed the yellow-colored highlight for a Pokémon's displayed ribbon not scaling with the size of the ribbon's sprite.

  • Fixed the client crashing upon trying to render a Ribbon Button when the resource of the MutableRibbonData was set to null.

  • Fixed the client crashing upon being sent the CloseEditedPlayerPacket.

  • Fixed the PokemonBuilder setting the new Pokémon's nature to the copied Pokémon's mint nature.

  • Fixed the Export Text from the Showdown Converter displaying the name of the Pokémon's nature as Capitalized instead of in ALL CAPS.

  • 21960 Fixed a visual issue with newly crafted Bird Orbs appearing full.

  • 21163 Fixed a visual issue with crafted orbs rendering other sprites beneath them.

  • Fixed the durability bar of Bird Orbs appearing underneath them.

  • 21984 Fixed visual duplications caused by attempting to swap Pokémon around in your party from your inventory screen.

  • 21944 Fixed missing idle animations in the Pokédex display screen.

  • Fixed the storage cache invalidating the cached storage of online players causing parties to be loaded and then Pokémon that are sent out being temporarily irretrievable.

  • 21090 Fixed Spectrier's emissive texture.

  • Fixed Ice Rider and Shadow Rider shiny textures.


TCG

  • Fixed text not rendering in the text box when hovering the cursor over an action on the TCG Action Log.

  • Fixed text not rendering in the text box when hovering the cursor over an attack of a TCG Card being inspected during a TCG Battle.

  • Fixed the positioning and missing background of the TCG Battle Guide, which displays at the start of a TCG Battle to let players know how to start.

  • Fixed F3 not toggling debug mode for Dev Environments in the TCG Screen.

  • Fixed the hitboxes of cards during a TCG Battle shifting based on the player's FOV, they will now always be in the same place.

  • Fixed the damage number not appearing when a player inspects a card during a TCG Battle.

  • Fixed selecting a Prize Card during a TCG Battle disconnecting the player.

  • Fixed the Price Cards always having a red-colored hitbox rendered behind them.

  • Fixed the representation of the hitbox of Prize Cards rendering for non-developer clients.

  • Fixed the positioning of inspected Pokémon Cards so that the selection of the buttons for abilities, attacks, and retreating lines up with the text on the card.

  • Fixed the z-level rendering of the outline of the ability, attack, and retreat buttons so that it appears in front of inspected cards.

  • Fixed the z-level rendering of warning text when abilities, attacks, or retreating can't be used so that it appears in front of the inspected cards.

  • Fixed disconnect on end of game from render system calls on network thread.

  • Fixed TCG registries loading before Pixelmon ones, causing them to be cleared before the sync can happen.

  • Fixed TCG win broadcast being on the action bar.

  • Fixed players being unable to chat during TCG battles.

  • Fixed the grey filter covering the whole screen while in a TCG Battle.


Battles:

  • Fixed Rollout getting stuck at 60 power if Defense Curl was used instead of continuing to double.

  • 21259 Fixed Population Bomb not taking accuracy changes into account.

  • Fixed Multi-hit moves continuing to attack after being put to sleep mid-move.

  • Fixed Dragon Darts not hitting itself and a targeted AllySwitched ally once each.

  • Fixed Dragon Darts not hitting itself twice if a targeted AllySwitched ally is immune.

  • Fixed Dragon Darts printing multiple failure messages when missing both targets.

  • Fixed Substitute not being removed by dynamaxing.

  • Fixed Substitute not removing binding effects.

  • Fixed Substitute not blocking entry hazard effects.

  • Fixed Substitute blocking effects from moves that bypass Substitute.

  • Fixed Substitute blocking Intimidate/Imposter after being broken by a switch move.

  • Fixed False Swipe reducing damage when hitting a Substitute of a low-health Pokémon.

  • Fixed Trick and Fling failing when the user is behind a Substitute.

  • Fixed Incinerate not destroying Type Gems.

  • Fixed Reflect/Light Screen stacking damage reduction with Aurora Veil.

  • Fixed Reflect/Light Screen reducing damage by half in non-singles fights.

  • Fixed Poison Pokémon with Steel secondary typing not removing Toxic Spikes.

  • Fixed Poison Pokémon with Heavy Duty Boots not removing Toxic Spikes.

  • Fixed EntryHazard removal not removing G-Max Steel Surge's Sharp Steel.

  • Fixed Prankster not blocking spread status moves, such as Growl, against Dark Pokémon.

  • Fixed Prankster not blocking moves called via boosted moves against Dark Pokémon.

  • Fixed Pursuit doing 4x damage to switching target.

  • Fixed Pursuit being redirectable when targeting a switching target.

  • Fixed Max Darkness and Black Hole Eclipse based on Pursuit interrupting switches.

  • Fixed virtual battles causing errors and crashing mid-battle when Trainers send out Pokémon.

  • Fixed errors in Synchronize causing battle crashes in virtual battles.

  • Fixed hard switch timing to be based on the previous Pokémon's speed.

  • Fixed Substitute blocking Static or Flame Body when the opponent uses a non-status move.

  • Fixed Defog not removing terrains.

  • Fixed Defog clearing hazards when target is semi-invulnerable but has a Substitute.

  • Fixed G-Max Wind Rage not triggering Defog after breaking through Protect and hitting a Substitute.

  • Fixed G-Max Wind Rage removing toxic spikes after triggering Toxic Debris.

  • Fixed all terrains affecting Pokémon in Sky Drop's semi-invulnerable turn.

  • Fixed Grassy Terrain reducing Earthquake power for all targets, not just those affected by the terrain.

  • Fixed Grassy Terrain healing Pokémon during semi-invulnerable turn of attacks.

  • Fixed Misty Terrain reducing dragon attacks based on the user being affected by terrain instead of the target.

  • Fixed Misty Terrain boosting Misty Explosion when the user is not grounded.

  • Fixed Misty Terrain protecting Pokémon from Yawn and Confusion.

  • Fixed Red Cards activating from the holder taking indirect damage.

  • Fixed Teatime resetting the value for the item a Pokémon had consumed.

  • Fixed an issue where Bug Bite and Pluck were setting the original holder of the berry that was eaten as the consumer instead of the Bug Bite or Pluck user.

  • Fixed Take Heart curing the non-volatile status conditions of allies.

  • Fixed Outrage not confusing the user when the final turn is disrupted.

  • Fixed force-eaten LeppaBerry refilling their current attack's pp instead of their first attack missing pp.

  • Fixed the Metronome item keeping track of the original move a Pokémon used, if that move called another move to use (e.g. Copycat).

  • Fixed the Metronome item directly modifying the damage done by a move, instead of the power of that move.

  • Fixed the Pickpocket ability not stealing Protective Pads off an attacking Pokémon that makes contact.

  • Fixed the Punching Glove permanently making punching moves not make contact, even if the Punching Glove was stolen from the Pokémon.

  • Fixed the Eject Pack switching out the holder if the holder was attacked with Parting Shot.

  • Fixed an issue where if multiple Eject Packs activated, every Pokémon that could switch out would, instead of only the fastest Pokémon switching out.

  • Fixed an issue where Pokémon holding an Eject Pack were immediately switched out if an end-of-turn effect lowered their stats, instead of waiting for all end-of-turn effects to finish.

  • Fixed an issue where it was possible for a Pokémon to fail to switch targets from a Pokémon that had switched out (due to its Eject Pack activating) to the Pokémon that had switched in.

  • Fixed an issue where if two Pokémon were both holding items and both had their stats lowered. If one of the Pokémon was holding a White Herb, it was possible for the other Pokémon to have their item removed.

  • Fixed Knock Off failing to remove Mail from a Pokémon.

  • Fixed Revenant not blocking Destiny Bond from being applied in its presence.

  • Fixed Revenant not applying extra Pressure.

  • Fixed a severe exploit with Revival Blessing

  • Fixed a bug where Flying-type Pokémon holding an Iron Ball (and not under the affects of Gravity) would not receive 1x damage from Ground-type attacks when their secondary typing was weak or resistant to ground types.

  • Fixed the Kee Berry and the Maranga Berry not reducing the damage from the hits after the first hit of multi-hit moves.

  • Fixed Ripen affecting the Lansat Berry.

  • Fixed Rock Head not blocking Chloroblast's recoil.

  • Fixed Clear Smog's stat reset bypassing Substitute.

  • Fixed Air Balloon popping from non-direct damage.

  • Fixed Focus Sash protecting against Future Sight and Doom Desire.

  • Fixed Knock Off being unable to remove items it cannot be given.

  • Fixed Mega Evolution abilities not triggering on switching in.

  • Fixed Mega-evolved Bosses not having their ability.

  • Fixed Z-Parting Shot healing the user.

  • Fixed Z-Parting Shot not healing the switched Pokémon after a failed Parting Shot.

  • Fixed Parting Shot not failing against Hyper Cutter and -6 Special Attack.

  • Fixed Mirror Armor only reflecting stat drops from Status moves.

  • Fixed Prankster-boosted moves failing against allied Dark-type Pokémon.

  • Fixed Prankster not boosting ExtremeEvoBoost.

  • 21773 Fixed abilities activated on entry still triggering when fainted by entry hazards.

  • Fixed switch moves causing a waiting bug when the user faints.

  • Fixed damaging effects occuring before Drain.

  • 21750 Fixed Scale Shot triggering off non-attack damage.

  • Fixed Weakness Policy triggering off weather if using an attack super-effective against the user.

  • Fixed Weakness Policy triggering if already at max stages.

  • Fixed Weakness Policy not triggering another Pokémon's switch.

  • 21803 21917 Fixed Life Orb triggering on non-successful attacks.

  • Fixed an issue that Salt Cure would show trigger messages if it is used towards Substitute.

  • 21918 Fixed crash occuring when hard-switching a Levitate Pokémon onto spikes.

  • Fixed Intimidate activating an Adrenaline Orb if the item holder had a Substitute out.

  • Fixed Adrenaline Orb activating if the item holder's Attack was already minimized.

  • Fixed Adrenaline Orb being passed through Symbiosis before being consumed by Intimidate.

  • Fixed Intimidate reducing attack of the wrong opponents.

  • Fixed Hustle incorrectly modifiying accuracy. Previously -20, now x0.8.

  • Fixed Pokémon transformed into mega-forms being able to use Z-moves.

  • Fixed Dynamax being usable once per participant instead of per team.

  • Fixed NPC trainers using Dynamax in Max Raids.

  • Fixed raid Pokémon not having perfect IVs based on star level.

  • Fixed raid Pokémon always being level 50.

  • Fixed a caught raid Pokémon's moveset not matching the raid boss' moveset.

  • Fixed cheer effects in raids.

  • Fixed Pokémon not reviving against Max Raid bosses.

  • Fixed a battle crash rarely caused by EntryHazard.

  • Fixed a battle crash occurring when a Pokémon in a virtual battle has Illusion.

  • Fixed an error caused by the Legend Plate.

  • Fixed a battle crash from the battle controller being null at the end of a raid battle.

  • Fixed an error in clear status.

  • Fixed the names of players and NPCs not appearing by resetting the z-level to 0.

  • 21912 Fixed client switch menu hiding Pokémon that were forced out on the same turn they were switched in.

  • 21999 Fixed Ash-Greninja, in its Battle Bond form, not transforming in Horde or Raid battles.

  • Fixed max HP value not being recalculated after temp-level is set, fixing the issue where battle rules changing a Pokémon's level did not cause the HP to update.

  • Fixed spread move damage order to hit allies before enemies.

  • Fixed Critical Hit effect calculation.

  • Fixed non-forced criticalHit count for Galar Farfetch'd evolution.

  • Fixed Anticipation triggering against Status moves.

  • Fixed Anticipation not triggering against Hidden Power.

  • Fixed Baton Pass copying G-Max Chi-Strike boosts.

  • Fixed Burn Up not thawing user when it has a fire type.

  • Fixed Color Change changing type if Pokémon already had that type.

  • Fixed Corrosion ignoring Poison/Steel resistance for G-Max Malodor’s damage.

  • Fixes Costar not copying crit boosts if no stat stages boosted.

  • Fixed Dire Hit’s effect being stackable.

  • Fixed Gravity not disabling flight moves.

  • Fixed Gravity not boosting move accuracy.

  • Fixed Judgment changing type based on user’s type instead of plate type.

  • Fixed Judgment with Legend plate finding type least resisting the target’s types.

  • Fixed Laser Focus persisting turns if an item is used.

  • Fixed Mimicry losing added types when activating.

  • Fixed Moldbreaker not ignoring Unaware’s ignored accuracy changes.

  • Fixed Purifying Salt removing statuses gained before ability.

  • 21949 Fixed Ring Target not working when there is a global status on the field.

  • Fixed Receiver not immediately triggering abilities from fainting allies.

  • Fixed Roost not suppressing Flying type gained after the move.

  • Fixed Roost restoring lost types.

  • Fixed Transform not copying Flying type of Roosting Pokémon.

  • Fixed Transform not copying Rage Fist hit count.

  • Fixed Transform not copying opponent weight.

  • Fixed Transform copying G-Max forms.

  • Fixed Transform allowing PP restoring items to boost moves above 5PP.

  • Fixed an issue where Bug Bite and Pluck were setting the consumber incorrectly.

  • Fixed Teatime resetting the value for the item a Pokémon had consumed.


Developer:

  • BREAKING CHANGE: removed Population Bomb move effect.

  • BREAKING CHANGE: Triple Kick move effect.

  • BREAKING CHANGE: Triple Axel move effect.

  • In a developer environment, toggling the hitbox visual can now be used without needing a 2nd TCG player.

  • Removed the deprecated methods for `getNickname` and `getDisplayName` that return a String.

  • Updated `getFormattedNickname`, and `getFormattedDisplayName` to `getNickname` and `getDisplayName`.

  • Updated all rendering to use components not Strings.

  • Added the `GimmighoulCoinRequirement` for PokeSpecs.

  • Added the `GimmighoulStats` to keep track of how many Gimmighoul Coins a Gimmighoul has amassed.

  • Adds the `InteractionGimmighoulCoins` which is what allows a Pokémon using the `GimmighoulCoinCondition` to evolve to be given Gimmighoul Coins.

  • Added a fullbright option to ShaderParameters.

  • Added terrastralization shader.

  • Added a `party` value to the NPC Builder.

  • Added a `party` balue to the NPCPreset.Builder.

  • Added a `uuid` option to the NPC Builder.

  • Added null checks in the NPC Builder methods to result in friendlier errors for developers.

  • Added the TeamSupplier interface and registry.

    • This is necessary because the Mojang registries load before our old-style Pixelmon ones therefore, when the Presets were attempting to load teams for the NPCs they were unable to parse them and validate them as the species data did not yet exist.

    • There are three types of TeamSupplier by default, `pixelmon:empty`* an empty team provided, `pixelmon:poke_paste`* takes a PokePaste URL and converts it into a team and `pixelmon:spec`* takes a list of specs and converts them into a team.

  • Added `EntityBattleParticipant` with a builder.

    • This means any entity (vanilla mobs included) can now be used to represent a trainer in battle

    • The builder allows you to modify how the participant will operate (ai mode, boss tier, etc).

  • Added the `BattleViewer` interface for entities/players that are watching a battle.

    • The spectator class now inherits the BattleViewer interface.

    • Added `BattleController#broadcastPacket` which sends a packet to all BattleViwers.

    • Added `BattleController#getBattleType`.

    • Added `BattleController#getSpectators`.

    • Added `BattleController#broadcastPacket`.

    • Added `BattleController#canSpawnEntity`.

    • Added `BattleController#postSpawnEntity`.

  • Changed the `spectator` field in the SpectateEvent (and sub-classes) to be private.

    • You can now access the player spectating a battle via `SpectateEvent#getSpectator`.

    • The `target` field in SpectateEvent.StartSpectate is now private.

    • You can access, and modify, the spectator's target using `SpectateEvent.StartSpectate#getTarget` and `SpectateEvent.StartSpectate#setTarget`.

  • Removed `ParticipantType` enum.

    • `BattleParticipant#isWild`

    • `BattleParticipant#isPlayer`

    • `BattleParticipant#isTrainer`

    • `BattleParticipant#isRaid`

    • Replaced with the following methods:

  • Simplified a lot of logic in the BattleParticipant classes.

    • This should be how all Pokémon are spawned in battle as this has the checks for if the entity can spawn.

    • `BattleParticipant#clearMovement`

    • `BattleParticipant#entity` (protected variable).

    • All battle participants now have an entity through the BattleParticipant class

    • The wait boolean has been made protected, and should be accessed via `BattleParticipant#waiting` and `BattleParticipant#setWait`.

    • Added a method to reduce duplicated code for clearing the movement properties of the BattleParticipant's entity.

    • Moved the `hasMovePokemonReserve` method implementation from the sub-classes to the BattleParticipant class (reducing code, and fixing some bugs where it was different in different implementations).

    • Added `BattleParticipant#isOnField` for checking if a PixelmonWrapper is on the battle field

    • Changed the method `startBattle` to `preBattleChecks` as this was causing some issues with trainer participants.

    • `startBattle` is now only overridden in the PlayerParticipant for sending the battle to the client to start it.

    • Added `BattleParticipant#releasePokemon` to spawn the Pokémon for a PixelmonWrapper.

    • Moved the `switchPokemon` logic from the sub classes into BattleParticipant, again fixing some bugs and reducing duplicate code.

    • Changed `BattleParticipant#sendMessage` to `BattleParticipant#sendPacket` to make it clearer what that method is doing.

  • The AirSaver class has been changed to a single static registry and is no longer something you have to implement yourself where you want to use it.

    • To add an air saver to a player you now use `AirSaver#lock`.

    • To remove an air saver from a palyer you use `AirSaver#unlock`.

  • You can now start battles with players via the PlayerPartyStorage.

    • `PlayerPartyStorage#battle(ServerPlayer)`

    • `PlayerPartyStorage#battle(ServerPlayer, BattleType)`

    • `PlayerPartyStorage#battle(ServerPlayer, BattleRules)`

    • The following methods were added:

    • All of the above will start a battle between the owner of the storage and the player specified.

  • Added the `BooleanBattleProperty` class for easily creating simple battle boolean based battle properties.

  • Added the `spawn_entities` battle property.

    • This accepts true or false, and when set to false will prevent entities spawning for that battle.

    • The default is true.

  • Simplified the battle starting & spectating packets to be a single packet each.

  • Added `BattleController#spectate`.

  • Added `BattleController#removeSpectator`.

  • Fixed Pokédex method updating the value in the wrong Pokédex.

  • Added a `PartyStorage#getAll` that takes a Predicate.

  • Added checks to PartySelectionScreen API to make constructing it easier.

  • Added `RelearnerFactory#builder` for creating a relearner interaction.

  • Added `TutorFactory#builder` for creating a Move Tutor (or Transfer Tutor) interaction.

  • Adds `ShopFactory` and `ShopBuilder` API:

    • This allows you to utilise the shopkeeper/vending machine shop UI.

  • Refactored the `ShopkeeperEvent` to `ShopEvent` and now fires with the vending machine.

  • `ShopEvent` now has both `getBlockPos` and `getEntity` referring to either the block position of the vending machine, or the entity (most commonly NPC), the shop was opened from.

    • Both of which can be null as neither an entity, or a block, are required for opening a shop.

  • Added Precondition checks to the Dialogue Builder API to make for friendlier errors when forgetting specific calls.

  • Added `EmptyInteractionEvent` for creating interaction events that don't need to subscribe to any events but instead need to be called externally.

  • Changed the constant `EntityProperties#DEFAULT` to a function `EntityProperties#defaultProperties()` and added a child version `EntityProperties#defaultChildProperties()`.

  • Added `NPCPreset.Builder#noParty`.

  • Added overloads for `TextureProvider#resource` to make it less verbose to use.

  • Renamed getEffectiveTypes to modifyEffectiveTypes.

  • Added `Ability.ignoreStatusTypeImmunity`.

  • Added Ability flags to support various effects.

  • Added move flag ‘gravity’ for moves disabled by the Gravity global status.

  • Added `Pokemon#setToOppositeGender`.

  • Added `DropDownWidget#setMaxVisibleOptions`.

  • Added `Pokerus#setCured` and `Pokerus#setInfected`.

  • Added `Pokerus#getNameOfStrainWithInfected` that returns a component with the infected/cured status plus the strain of the Pokérus.

  • Pressing the F3 key with the Pokémon Editor open while in a Dev environment will render a cyan background where the GridLayout can place the widgets added to it along with a pink background to display the space taken up by the widget.

  • `UpdatePlayerPokemonPacket` now gets the Pokémon's slot via its UUID, instead of via the Pokémon object.

  • RibbonButtons will now use the widget's alpha, instead of always being fully visible.

  • Added `IVStore#isEveryStatHyperTrained`.

  • Added static functions `ResourceLocationHelper#getItemStackTextureLocation` and `ResourceLocationHelper#getItemTextureLocation`.

  • Added `Attack#getPP` and `Attack#setPP`.

  • Added `Attack#getPPLevel` and `Attack#setPPLevel`.

  • Created the `SliderWidget`, which extends ForgeSlider.

  • Added `ExtraStats#getValue` and `ExtraStats#setValue`.

  • Added `ExtraStats#getValueName`, which returns a component with a better name for the value of the Extra Stat.

  • Created the `PixelmonRendereringHelper` class for rendering the models of Pokémon.

  • Added a static method `StatusType#getColor` that takes a StatusType as a parameter and returns the color of the Pokémon type (`Element#getColor`) most related to that status type.

  • Changed `PixelmonClientData#getHealthColor` to be static and take the current health and max health as parameters.

  • Changed `Pokemon#setMintNature` to not call `Pokemon#setNature`.

  • Added `BattleStatsType#getClosestChatFormattingColorForPokePasteStat`.

  • Added `ScrollableListWidget#getWidgets`.

  • Added `RibbonButton#getRibbon`.

  • Changed the static constant class variable `DYNAMAX_LEVELS`, set in PokeCheckerScreen, which holds the values for the colors of the Dynamax Levels, public.

  • Changed `PokemonBuilder#getNature` to `PokemonBuilder#getBaseNature`.

  • Added `Pokemon#getPokerus`.

  • Added `BattleStatsType#getAbbreviatedTranslationName`.

  • Added `Gender#getTranslatedName` and `Gender#getTranslatedNameCapitalized`.

  • Added `RibbonRegistry#sort`, to sort RibbonTypes alphabetically.

  • Added `Pokemon#isNearlyIdenticalTo`.

  • Added `ScrollableListWidget#scrollWidgetUponMouseClicked`, `ScrollableListWidget#getMouseYTranslatedToWidgetY`, and `ScrollableListWidget#getElementY`.

  • Added `TabCompleteTranslateableTextField#getShowDropDown`, `TabCompleteTranslateableTextField#setShowDropDown`, `TabCompleteTranslateableTextField#getDropDownOptionAmount`, `TabCompleteTranslateableTextField#setDropDownOptionAmount`, `TabCompleteTranslateableTextField#getHeightPerDropDownOption`, `TabCompleteTranslateableTextField#setHeightPerDropDownOption`, `TabCompleteTranslateableTextField#getDropDownOptions`, `TabCompleteTranslateableTextField#setFocused`, and more stuff for just internal rendering.

  • Added `Moves#getGenerationsTMTRTheImmutableAttackIsIn` to return a Component describing what generations a TM or TR exists in.

  • Added `StringHelper#buildStringForConsecutiveNumbers` that returns a sequence of numbers as a string in format "1-4, 6-7, 9-11, 13".

  • Added `IVStore#setIVsToRandomValues` to set the current IVStore object's IVs to new random values

  • Added `Pokerus#getNameOfStrainWithInfectedToString`.

  • Added `PixelmonRenderingHelper#getAllAnimations`.

  • Added `AbstractClientEntity#toStringComponent`.

  • Added `Pokemon#makeEggAndKeepCurrentLevel`.

  • Added `StringHelper#capitalizeAllWords`.

  • Added `ScrollableListWidget#getInnerHeightOfLayoutElementWidget`.

  • Added `AbstractClientEntity#setOffGroundTime(int)`.

  • Added `GenderProperties#getRandomPalette`.

2024-06-01

"1.20.2 (Alpha 8)"


Additions:

新增:

  • Added Health Mochi.

    新增 体力粘糕

  • Added Muscle Mochi.

    新增 肌力粘糕

  • Added Resist Mochi.

    新增 抵抗粘糕

  • Added Genius Mochi.

    新增 智力粘糕

    (注:众所周知努力值有六项,原文这里明显写少了代表特防的精神粘糕,游戏里应该是有的,不过很难想象更新日志连这样的细节都写不好)

  • Added Swift Mochi.

    新增 瞬发粘糕

  • Added Fresh-Start Mochi.

    新增 净空粘糕

  • Added Red Nectar.

    新增 朱红色花蜜

  • Added Yellow Nectar.

    新增 金黄色花蜜

  • Added Purple Nectar.

    新增 兰紫色花蜜

  • Added Pink Nectar.

    新增 桃粉色花蜜

  • Added Metal Alloy.

    新增 复合金属


Pokémon:

新增宝可梦:

  • Added Pikachu Libre.

    新增 面罩摔角手皮卡丘

  • Added Tarountula.

    新增 团珠蛛

  • Added Spidops.

    新增 操陷蛛

  • Added Finizen.

    新增 波普海豚

  • Added Palafin.

    新增 海豚侠

  • Added Palafin 'Hero'.

    新增 海豚侠(全能形态)

  • Added Roaring Moon.

    新增 轰鸣月

  • Added Wo-Chien.

    新增 古简蜗

  • Added Ting-Lu.

    新增 古鼎鹿

  • Added Miraidon.

    新增 密勒顿

  • Added Koraidon.

    新增 故勒顿


Cosmetic Palettes:

变妆形态:

  • Added Spring palettes: Sprigatito, Floragato and Meowscarada.

    新增春季形态:新叶喵 蒂蕾喵 魔幻假面喵

  • Added Summer palettes: Sprigatito, Floragato and Meowscarada.

    新增夏季形态:新叶喵 蒂蕾喵 魔幻假面喵

  • Added Autumn palettes: Sprigatito, Floragato and Meowscarada.

    新增秋季形态:新叶喵 蒂蕾喵 魔幻假面喵

  • Added Winter palettes: Sprigatito, Floragato and Meowscarada.

    新增冬季形态:新叶喵 蒂蕾喵 魔幻假面喵


Moves, Battle Items and Abilities:

招式、对战道具与特性:

  • Added Fairy Feather.

    新增 妖精之羽

  • Added Ancient Power tests.

  • Added Make it Rain tests.

  • Added Fairy Feather tests.

  • Added Burning Bulwark tests for Z/Max moves, Unseen Fist and Feint.

  • Added Baneful Bunker tests.

  • Added Crafty Shield tests.

  • Added Endure tests.

  • Added King's Shield tests.

  • Added Mat Block tests.

  • Added Max Guard tests.

  • Added Obstruct tests.

  • Added Quick Guard tests.

  • Added Silk Trap tests.

  • Added Spiky Shield tests.

  • Added Wide Guard tests.

  • Added Toxic Debris tests.


Spawning:

生成:

  • Added Sprigatito, Floragato and Meowscarada 'Spring' to Flowery biomes.

    新增新叶喵 蒂蕾喵 魔幻假面喵(春季)生成在繁花群系

  • Added Sprigatito, Floragato and Meowscarada 'Summer' to Forest biomes.

    新增新叶喵 蒂蕾喵 魔幻假面喵(夏季)生成在森林群系

  • Added Sprigatito, Floragato and Meowscarada 'Autumn' to Taiga biomes.

    新增新叶喵 蒂蕾喵 魔幻假面喵(秋季)生成在针叶林群系

  • Added Sprigatito, Floragato and Meowscarada 'Winter' to Freezing Forest biomes.

    新增新叶喵 蒂蕾喵 魔幻假面喵(冬季)生成在冻林群系

  • Added Finizen to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added chance to spawn with a group of Finizen.

    新增波普海豚生成在白天的海洋, 深海, 暖水海洋, 温水海洋, 温水深海

    新增波普海豚的成群出现

  • Added Palafin to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added guaranteed chance to spawn with a group of Finizen.

    新增海豚侠生成在白天的海洋, 深海, 暖水海洋, 温水海洋, 温水深海

    新增海豚侠随着波普海豚成群出现的生成

  • Added Koraidon to Small End Islands during the Day on Land.

    新增故勒顿生成在白天末地小岛的地面上

  • Added Miraidon to Small End Islands during the Day on Land.

    新增密勒顿生成在白天末地小岛的地面上

  • Added Roaring Moon to Small End Islands on Land.

    新增轰鸣月生成在末地小岛的地面上

  • Added Ting-Lu to Taigas at Night on Land.

    新增古鼎鹿生成在晚上针叶林的地面上

  • Added Wo-Chien to Swamps at Night on Land.

    新增古简蜗生成在晚上沼泽的地面上

  • Added Tarountula to All Forests on Land and in Tree Top during Day.

    新增团珠蛛生成在白天所有森林的地面和树顶上

  • Added Spidops to All Forests on Land and in Tree Top during Day.

    新增操陷蛛生成在白天所有森林的地面和树顶上

  • Added new biomes to the Raid spawning parameters.

    在极巨巢穴生成参数中新增了新的生物群系

  • Added recently added Pokémon as valid Raid spawns.

    将最近新增的宝可梦加入极巨巢穴生成中


Datapack:

  • Added the "pixelmon:swimming" model predicate.

    新增了"pixelmon:swimming"的模型判断

  • Added the "flying_or_swimming" property to the RidingModelPredicate to dictate a riding model that only displays when the Pokemon is either flying or swimming but also being ridden.

    在RidingModelPredicate中添加了一项"flying_or_swimming"属性,以指定一个骑行模型,该属性仅在飞行或游和被骑行时显示

  • Updated the flying model predicate checks.

    更新了飞行模型的检查

  • Added "partial" spawn-replacement.

    增加了"partial"的生成替换

  • Added Finizen and Palafin as spawn replacements to dolphins.

    波普海豚和海豚侠生成时替代原版海豚生成

  • Added "bypass" and "field" move flags.

    增加了"bypass" 和 "field"的移动标签


Changes:

更改:

  • Reworked the PC display:

    重做PC显示:

    • Removed the "release bin":

      移除“放生回收箱”:

      • To release Pokemon from your PC you now right-click it and press the "release" button.

        从PC放生宝可梦现在要右键并按下“release[*放生]”。

    • Added a "hot key" tool bar, and removed the sprites on the bottom right of the screen:

      增加“常用键”工具栏,并移除在界面右下角的图标:

      • The toolbar is now click-able rather than being just hot keys.

        工具栏现在可点击而不只是常用键。

      • The toolbar will also tell you the hot key when you hover over it.

        工具栏同样会在悬停时显示常用键。

    • Added multi-box view mode:

      增加盒子总览模式:

      • You can now view, and modify, 18 boxes at once.

        现在可以一次性查看,或变动,18个盒子。

      • Right-clicking a box picks it up, allowing for quick swapping of boxes.

        右键一个盒子选中,可以快速调动盒子顺序。

      • Press TAB to enter this screen, or use the button in the tool bar.

        按TAB,或点击工具栏的按键进入界面。

      • Press TAB a second time to exit, or use the button in the tool bar again.

        再次按TAB,或再次点击工具栏的按键退出界面。

      • If you're holding a Pokemon and press TAB then you will still be holding that Pokemon (or multiple Pokemon) in the multi-select mode, allowing you to quickly move them from one box to another one.

        选择宝可梦时按TAB将会带着这只宝可梦(或多只)进入多选模式,以便快速在盒子间安置。

      • If you use the arrow keys you can move around the boxes on the screen.

        使用箭头按钮[*盒子名旁边那个]可以在界面中切换盒子。

      • If you hold control and use the arrow keys you can move along 18 boxes.

        按住控制键[*ctrl]并使用箭头按钮可以一次移动18个盒子。

    • Added multi-select mode:

      增加多选模式:

      • This mode allows you to pick up multiple Pokemon at a time by selecting an area in the box.

        该模式可以在盒子内同时选择一个区域内的多只宝可梦。

      • You can enter this by pressing the Q key, or using the button on the hot bar.

        按Q键进入该模式,或使用常用栏的按钮。

      • Pressing the Q key a second time will put you in held item mode.

        第二次按Q键会切换为携带物品模式。

      • Finally, pressing the Q key a third time will return you to standard interaction mode in the PC.

        尔后,第三次按Q会返回到PC的正常交互模式。

      • If you click and then drag you will select all the Pokemon in the area you create.

        点击并拉开会选择张开区域内的所有宝可梦。

      • If you hold control and then click Pokemon it will select the individual pokemon you select.

        按住控制键[*ctrl]并点击宝可梦会将其单独选出。

      • Pressing control + a will select the whole box

        按控制键[*ctrl]加A键会选择整个盒子(的宝可梦)

    • Added held item mode:

      增加携带物模式:

      • This mode allows you to quickly and easily move held items between Pokemon.

        该模式可以快速、简易地管理宝可梦的携带物品。

      • You can enter this by pressing the Q key twice, or using the button on the hotbar.

        按三次Q键进入该模式,或使用常用栏的按钮。

      • You exit this mode by pressing the Q key again.

        再按Q键则退出。

      • Shift clicking a Pokemon wit a held item adds the item to inventory, if possible.

        按shift键并点击携带了物品的宝可梦会将物品收回到物品栏,如果可能[*指存在bug]。

    • Added an "Advanced Search" menu:

      增加“高级搜索”界面:

      • You can access this screen by pressing the S key, or using the search button on the hot bar, and then pressing the search button to the right of the search box.

        按S键进入界面,或使用常用栏的搜索按钮,然后按下搜索框右边的搜索按钮。

      • This mode gives you some verbose filter options

        这个模式还有些详细的筛选选项

    • Added a "sort box" option:

      增加“将盒子分类”选项:

      • This is not bound to a key by default but is accessible via the hotbar.

        默认没有绑定按钮不过可以从常用栏进入。

      • This allows you to sort the current box you're looking at by two types (expandable via sidemod) .

        可以通过两种方式将当前正在查看的盒子分类(可用附属模组拓展)。

  • Dex

    按图鉴编号排序

  • Shiny

    按异色排序

    • Added the ability to undo operations in the PC:

      增加取消功能到PC:

      • You do this using the key bind: control + z.

        控制键[*ctrl]+Z键

    • Added the ability to re-do operations in the PC:

      增加重做功能到PC:

      • You do this using the key bind: control + y.

        控制键[*ctrl]+Y键

    • Added two panels displaying information about the Pokemon you're currently holding your mouse over:

      增加左右两个面板显示当前鼠标悬停的宝可梦的概况:

  • The left display shows:

    左:

    • Species

      种族

    • PokéBall

      球种

    • Sprite

      图标

    • Form

      形态

    • Palette

      配色

    • Moves

      招式

    • Type Icon(s)

      属性

    • Held Item Sprite

      携带道具

  • The right display shows:

    右:

    • A stat hexagon with the EVs

      基础点数的六边形统计图

    • A stat hexagon with the IVs

      个体值的六边形统计图

    • The IV numbers

      个体值

    • Ability

      特性

    • Nature

      性格

    • Growth

      体型

    • Ribbons

      证章

    • Added key bind: a to go to the previous page.

      增加按键绑定:A键上一页。

    • Added key bind: d to go to the next page.

      增加按键绑定:D键下一页。

    • Added key bind: control + tab to alternate between boxes.

      增加按键绑定:控制键[*ctrl]+TAB键在盒子间替换。

    • Added pc_sorting_logic_type registry for adding custom sorting type logic.

      增加 pc_sorting_logic_type 注册表为本地添加自定义分类方式。

    • Allows you to open other player's PCs using /pc.

      使用 /pc 可以打开其他玩家的PC。

    • Allows offline PC access via /pc.

      通过 /pc 可以访问下线玩家的PC。

    • Updated the PC command to allow opening other player's PCs.

      更新PC相关命令以允许打开其他玩家的PC。

    • Updated the PC command to allow opening offline player's PCs.

      更新PC相关命令以允许打开下线玩家的PC。

  • Added first person POV in battles:

    在对战中增加第一人称视角:

    • Pressing "F1" during battle will toggle the visibility of the battle UI.

      在对战中按F1键将切换对战界面的显示。

      • The toggleBattleUserInterface key cycles between 50% transparency of the background, 100% transparency of the background, showing only the HP of the Pokemon, and completely hiding the battle UI.

        *切换对战玩家交互界面 按键会在50%背景透明度、100%背景透明度、仅显示宝可梦HP、及完全隐藏对战UI之中轮流切换。

    • Pressing "F5" during battle will toggle the battle perspective.

      在对战中按F5键将切换对战视角。

      • The POV state is remembered after battles, so you can stay in 1st Person mode without having to keep re-enabling it.

        视角状态会在对战结束后保留,这样你就不会因为没有重新启用而回到第一人称视角。

      • The toggleBattlePerspective key cycles between the 3rd person Battle Camera POV, 1st person Player Model's POV, and the 1st person POV of the Player's Pokemon.

        *切换对战视角 按键会在第三人称战斗视角、第一人称玩家视角、及第一人称宝可梦视角之中轮流切换。

    • Pressing "R" allows the player to move freely outside of the battle while the Pokemon stay in the battle.

      宝可梦还在对战时按R键可使玩家在对战外自由移动。

      • The default value is 30 blocks and can be set in the config with the max-distance-players-can-move-away-from-battles value.

        默认距离是30格,可以在配置文件[*config]中的max-distance-players-can-move-away-from-battles值设置。

      • 10 blocks before the player reaches that point, a message will pop up on the hotbar warning the player and a vignette will appear that fades the player's screen deeper into orange.

        在玩家离临界值10格之前,会在快捷栏上弹出信息警告并出现一层逐步加深到橙色的晕染。

      • This setting can be edited in the config via the min-distance-before-warning-vignette value.

        可以通过min-distance-before-warning-vignette值编辑该设置。

      • Attempting to retrieve the Pokemon that is in the battle will re-enter the player into the battle.

        尝试收回在对战中的宝可梦会使玩家重新进入对战。

      • The player can send out other Pokemon, but they can't start another battle.

        玩家可以放出其他宝可梦,但是不能开始另一场对战。

      • If the player gets beyond a maximum distance from the battle, the battle will end. The player and any teammates will be designated as having forfeited.

        如果玩家离开的战斗场地的最大距离,将会结束对战。玩家和队友将被判定为投降。

    • Battles now have a Battle Rule that can deny allowing players to move about freely during a battle.

      对战现在有了能禁止玩家在对战中自由移动的对战规则。

      • An On/Off button has been added to the Battle Rules menu to adjust this.

        对战规则的菜单里添加了一个开关按钮用于调整该规则。

    • There are also 4 config options in the Battle Config to allow/deny players this:

      还有4条配置设置在Battle Config里允许/禁止玩家自由移动,如下:

      • players-can-move-during-pv-p-battles for battles with at least 1 player on each team (defaults to true)

        players-can-move-during-pv-p-battles 用于玩家间的单打对战(默认值true)

      • players-can-move-during-wild-battles for battle with at least 1 Wild Pokemon on a team (defaults to true)

        players-can-move-during-wild-battles 用于野生宝可梦对战(默认值true)

      • players-can-move-during-trainer-battles for battle with at least 1 NPC Trainer on a team (defaults to true)

        players-can-move-during-trainer-battles 用于NPC训练师对战(默认值true)

      • players-can-move-during-raid-battles for Max Raid Den battles (defaults to false)

        players-can-move-during-raid-battles 用于极巨团体战(默认值false)

    • The buttons to activate the above features have been added as key binds to Minecraft's Controls->Key Binds menu so that the default key bind can be changed.

      用于应用以下功能的按钮以类似Minecraft的控制方式来绑定按键 -> 按键绑定界面这样默认按键绑定可以得到更改。

Click to view safeguards against new POV battle mode

以下行为在对战中移动被禁止

  • Using the Poke Editor or a PC will forfeit the battle while in 1st person POV battle mode.

    使用宝可梦编辑器或PC将会投降。

  • Using a PC is disabled while in 1st person POV battle mode.

    禁止使用PC。

  • Using a Healer or Nurse Joy is disabled while in 1st person POV battle mode.

    禁止使用治疗仪或与乔伊护士互动。

  • Trying to learn moves from a NPC Relearner or Move Tutor is disabled.

    禁止从招式回忆者或招式教学师学习招式。

  • Trying to trade with an NPC Trader or interact with a Trade Machine is disabled while in 1st person POV battle mode.

    禁止与NPC交换者或交换机交互。

  • Raid Dens are disabled from interaction while in 1st person POV battle mode.

    禁止与极巨巢穴交互。

  • Poke Displays, Day Cares, Cloning Machines, retrieving the Pokemon from a Fossil Machine, Zygarde Reassembly Units, and TCG Arenas are disabled while in 1st person POV battle mode.

    禁用宝可梦展示器、培育屋、克隆机、化石复活器、基格尔德再生器与TCG竞技场。

  • Changing a Rotom's form through furniture is disabled while in 1st person POV battle mode.

    禁止通过家电改变洛托姆的形态。

  • Using items on Pokemon is disabled to prevent evolving, form changing, leveling up, or increasing the strength of your other Pokemon while in 1st person POV battle mode.

    禁止对宝可梦使用道具进行进化、改变形态、升级、提升宝可梦能力。

  • The Explode move skill is disabled while in 1st person POV battle mode.

    禁用对战外招式爆炸。

  • The Heal move skill is disabled while in 1st person POV battle mode.

    禁用对战外招式治疗。

  • Trainers can no longer be edited by NPC Editors while in 1st person POV battle mode.

    NPC编辑器不再能编辑训练师。

  • The /pc command is disabled while in 1st person POV battle mode.

    禁用命令 /pc。


  • Added validation to the EV & IV text editor widgets so that you are no longer guessing as to what values you can and cannot put in there:

    增加用于确认基础点数和个体值文本的滑动编辑器,这样你就再也不用猜测这里你可以填什么值或不能填什么了:

    • This prevents any value that is not an integer in the EV/IV text boxes.

      防止了在基础点数和个体值的文本框内填入非整数的值。

    • This prevents any value not in the range 0 \< x \< 31 for the IV text boxes (sets text to red).

      防止了在个体值的文本框内填入非 0 \< x \< 31 范围的值(出现红色)。

    • This prevents any value not in the range 0 \< x \< 252 in the EV text boxes (sets text to red).

      防止了在基础点数的文本框内填入非 0 \< x \< 252 范围的值(出现红色)。

    • It validates the EV value and if you've reached the max IV count (510) then it prevents input (sets text to red).

      验证了基础点数的值并且避免了在达到最大个体值数字(510)之后输入(出现红色)。

  • Changed the Camera item to no longer require Film to take pictures while in creative mode.

    更改了照相机[*物品]在创造模式不再需要胶卷拍照。

  • Updated battle logs to include the AI's top decisions on what action it'll take per turn recorded.

    为了包含记录下的AI每回合采取的最优决策而更新了战斗日志。

  • Removed the max party level check from the player's spawning to allow higher level parties to have Pokémon spawns in the world.

    从玩家的生成中移除最大同行队伍等级检测以允许更高等级的队伍在世界上能有宝可梦生成。


Config:

配置文件:

  • Split config.yml into multiple files in order to make changing config options easier:

    拆分 config.yml 到多个文件以便更改配置选项:

    • afk_handler.json

    • debug.yml

    • drops.yml

    • healing.yml

    • ore_color.yml

    • outside_effects.yml

    • riding.yml

    • pokedollars.yml

    • pokerus.yml

    • server_discord.yml

    • tms.yml

  • Split the spawning.yml config into multiple files so that it is easier to navigate the spawning config options, moving sub-configs into /config/pixelmon/spawning:

    拆分 spawning.yml 配置文件到多个文件以便查找生成相关配置选项,并移动子层配置到 /config/pixelmon/spawning:

    • boss.yml

    • general.yml

    • legendary.yml

    • level_distance.yml

    • meltan.yml

    • poke_loot.yml

    • pokestop.yml

    • ultra_space.yml

    • wild.yml


Fixes:

  • 21743 Fixed a client crash caused by using Mojang's random source.

  • 21740 Fixed the Arc Chalice not producing Arceus with plates.

  • Fixed the PokéDisplay's animations not working.

  • Fixed the Zygarde Cells not disappearing after a configurable amount of time.

  • 21689 Fixed server hang caused by bee replacement logic by using a method that does not generate new chunks.

  • Fixed dark background rendering over the trainer card.

  • 21704 Fixed a client crashed caused by client-side balances being null.

  • Fixed Pixelmon Spawners picking moves inappropriate to the spawn's level.

  • Fixed bosses from Pixelmon Spawners not having shader highlighting.

  • Fixed Pixelmon Spawners not persisting settings across launches.

  • Fixed Blank TMs to account for tag existence for 00 moves.

  • 21180 Fixed the fishing hook entity sending the wrong type of entity add packet to the client.

  • Fixed a crash caused by Pokéballs going through End and Nether portals.

  • Fixed the Pokémon sprite not rendering in the Reassembly Unit's menu.

  • Fixed the level and HP values not rendering in the Reassembly Unit's menu.

  • Fixed the Reassembly Unit's buttons rendering as bright white instead of matching the style of the rest of the menu.

  • Fixed camera's using up Film while in creative mode.

  • 21485 Fixed the override textures not working for statues.

  • 21610 Fixed animation type fly not being settable on statues.

  • Fixed permission checks not working.

  • 20210 Fixed TMs/TRs failing to drop when rewarded from a Raid.

  • Fixed the description for the wiki command when getting evolution info on Primeape and Tandemaus.

  • Fixed the background of cards in the TCG Card Compendium not rendering when the mouse was not hovered over them.

  • Fixed the HP, name, weakness and resistance text, ability name, ability description, and other certain effect descriptions not rendering above the background of a hovered card while using the Card Compendium.

  • Fixed the Celebi quest failing to give a Gold Hourglass as a reward.

  • Fixed crafting PC quests failing to work with any PC, now defaulting to red PCs.

  • Fixed crafting Healer quests failing to work with any Healer, now defaulting to red Healers.

  • Fixed Pokémon cries failing to play properly.

  • Fixed the TCG Cards for the Full Heal, Potion, Super Potion, Revive, and Max Revive having their illustration missing.

  • Fixed Poké Display to stop sending previously stored Pokémon to the PC if party is full when swapping Pokémon.

  • Fixed the flying persistent goal still moving the entities up and down during battle causing the camera to glitch.

  • Fixed the z-level issues when rendering items in the PC screen.

  • Fixed the Pokédisplay packet erroring when modifying a display.

  • Fixed the animate button in the Pokédisplay not functioning.

  • Fixed the Pokédisplay update packet being abusable to edit any display anywhere.

  • Fixed Charmander's model sitting below the ground level.

  • Fixed the break particles on the Pokédisplay.

  • Fixed the break particles on the cloning machine, adding the SMD texture back.


Battles:

  • 21724 Fixed the battle rules screen not rendering properly.

  • 21724 Fixed pressing the battle rules button causing a client disconnect.

  • 21350 Fixed Ancient Power boosting stats before doing damage.

  • 21348 Fixed Make it Rain reducing special attack on unsuccessful attacks.

  • Fixed Shield Dust and Covert Cloak preventing Ancient Power boosts.

  • Fixed PP-Up not boosting PP until all 3 have been used.

  • Fixed Hyperspace Fury being usable by Pokémon other than Hoopa-Unbound.

  • Fixed Hyperspace Fury and Hyperspace Hole not changing into each other on Hoopa form change.

  • Fixed Pickpocket stealing Protective Pads.

  • Fixed Baneful Bulwark, King's Shield, Obstruct, Silk Trap, and Spiky Shield inflicting effects on Protective Pads and Long Reach Pokémon.

  • Fixed Gear Up, Magnetic Flux, and Flower Shield to not bypass Max Guard.

  • Fixed damaging Z-moves and Max Moves being reduced by incorrect Protect types (Quick Guard, Crafty Shield, Wide Guard, etc).

  • Fixed damaging Z-moves and Max Moves being fully blocked by Mat Block.

  • Fixed Feint not removing non-base and non-team enemy Protect variants.

  • Fixed Feint not removing allied removable Protect variants.

  • Fixed Feint not resetting protect count.

  • Fixed Protect moves blocking allied Feint moves.

  • Fixed Protect moves failing to block non-max moves from a Dynamax’d user.

  • Fixed Quick Guard only blocking moves with a base priority.

  • Fixed Quick Guard not blocking Z-status moves with an increased priority.

  • Fixed Obstruct blocking Status moves.

  • Fixed Wide Guard not blocking spread status moves.

  • Fixed Wide Guard not blocking Expanding Force on Psychic Terrain.

  • Fixed Crafty Shield not resetting repeated Protect chance.

  • Fixed Mat Block blocking Feint/Vanish effects.

  • Fixed Judgement Legend Plate Dynamax move erroring in console.

  • 21224 Fixed Purifying Salt not ignoring Mold Breaker and Mycellium Might.

  • 21347 Fixed Toxic Debris not ignoring Mold Breaker.

  • 21347 Fixed Toxic Debris not placing a correct layer of Toxic Spikes on opponents when hit by an ally.

  • 21347 Fixed hazards not applying additional layers correctly in Doubles.

  • 21073 Fixed Rising Voltage boosting power inappropriately.

  • Fixed Gravity reducing evasion instead of boosting move accuracy.

  • Fixed a Raid opponent's max moves being restored to 0 power after use.

  • Fixed Aurora Veil and Gear Up to be hits All moves.


Developer:

  • Added PokemonStorage#open.

    • This hides the track, and initialize, calls to simplify opening another player's PC.

    • This will also retrieve all the Pokemon from the world for the player's party.

    • This also means you don't need NetworkHelper calls in code anymore, or the OpenScreenPacket.

  • Added PokemonStorage#encode and PokemonStorage#decode.

    • Used for sending the storage to the client.

  • Added PlayerCloseStorageEvent.

    • This is called when the player closes a Storage UI on the client.

  • Added PlayerPartyStorage#getOpenStorage and PlayerPartyStorage#setOpenStorage.

    • This dictates what storage the packets, sent by the player to the server, will interact with.

  • Removed PokemonStorage#getFile.

    • This made no sense in this abstract class as it is possible to implement a storage adapter type for non-flatfile storage.

    • I have added an interface FlatFileStorageSaveAdapter which has a function to convert the PokemonStorage to a File in the same way.

    • Subsequently the methods to calculate the File location of a Storage are now found in NBTStorageSaveAdapter.

  • Removed public access to PokemonStorage#uuid.

    • Changed to a getter PokemonStorage#getUniqueId.

  • Added StorageType registry and changed ClientStorageManager#storedPCs.

    • The storage type contains data on how to construct the storage type from a UUID.

    • This allows us to store more than just PCs in the client cache allowing for other types of UIs (such as a party view).

    • The StorageType is not server side-mod capable as it is also required on the client.

    • There is a getter for this in the Storage class which is PokemonStorage#getStorageType returning a ResourceLocation representing the key of the type in the registry.

  • Refactored the ClientInitializePCPacket to ClientInitializeStoragePacket.

    • This is inline with the above mentioned changed for StorageType allowing us to initialize any storage from the server to the client's cache.

  • Added PokemonStorage#initialize.

    • This sends the above packet, and means you don't have to make messy NetworkHelper calls anywhere anymore.

  • Removed StorageProxy#initializePCForPlayer and StorageManager#initializePCForPlayer.

    • Both of the above have been replaced with the PokemonStorage#initialize method and are abstract from PCs specifically.

  • Changed PokemonStorage#shouldSendUpdates to be protected and added getters/setters for it.

  • Removed PokemonStorage#notifyListener.

    • It appears this was initially intended as a refactor for PokemonStorage#notifyListeners to keep that function clean. Except it appears that it was mistaken and was used erroneously in a bunch of places.

    • You should now only use PokemonStorage#notifyListeners.

  • Removed unused function PokemonStorage#doWithoutSendingUpdates.

  • Removed unused function PokemonStorage#retrieveAll.

    • This only makes sense on the PartyStorage specifically and was lazily being used on the abstract level.

  • Added StorageProxy#invalidateCache and StorageManager#invalidateCache for removing a PokemonStorage from the cached storages.

    • Force a reload of an online player's file.

    • Remove the cached value of an offline player's storage.

    • This is useful if you wish to:

  • Added PokemonStorage#track, PokemonStorage#untrack, PokemonStorage#isTracking, and PokemonStorage#trackingPlayers.

    • These functions add the player given to the list of players tracking the storage's changes.

    • This allows multiple people to view, and edit, a storage simultaneously inline with Minecraft's chests/containers.

    • It is important to untrack the storage if you do not wish for the client to continue receiving updates after they are done with a PC that is not their own.

  • Added IStatStore#canSet.

  • Updated the default value of the No Crits battle rule to false/not present.

  • Updated new packets to add the ability of opening other player's PCs.

  • Added IStatStore#reset.

  • Registered all permissions through Forge.

  • Added PlayerHelper#registerPermission to bypass the unnecessary GatherPermissionsEvent.

  • BREAKING CHANGE: Deprecated HyperDrill move effect, which no longer works. Use "bypass" move flag instead.

  • Added EffectBase#canHitMultipleTargets to support moves that are conditionally single or multi-target.

  • Added ProtectVariation#canBeRemoved to allow new Protect variants to resist Feint.

  • Added ProtectVariation#protectVariationBlocksAttack to allow new Protect variations to filter what they block.

  • Added ProtectVariation#applyProtectionEffect to allow new Protect variations to add an effect when blocking attacks.

  • Added “bypass” move flag, for moves that cannot be stopped by Protect while targeting that Pokémon.

  • Added “field” move flag, for moves that change the field without targeting the Pokémon on it.

  • Added constructor to OreColor sub-class so Configurate can construct it.

2024-04-07

"1.20.2 (Alpha 7)"


  • The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 48.1.0 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.2 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是48.1.0,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Rework:

  • Combined all Pixelmon NPCs into a single entity, pixelmon:npc.

    将Pixelmon全部NPC整合到一个实体,pixelmon:npc

    • This combined entity now has all capabilities of the former NPCs.

      整合后的实体现在具有旧版NPC的全部功能。

    • The popular sidemod "tedit"'s functionality is now incliuded in all unified NPC entities.

      人气子模组“tedit”的功能现在包括在统一的NPC实体。

    • NPCs can now be made to be immovable.

      NPC现在可以设置不可移动。

      • Immovable NPCs cannot ride other entities such as boats, minecarts, etc.

        不可移动的NPC不能骑乘其他实体如船、矿车之类。

      • Fishing rods will not affect immovable NPCs.

        钓鱼竿不会影响到不可移动的NPC。

      • Minecraft's teleport command will not affect immovable NPCs.

        原版的传送命令不会影响不可移动的NPC。

    • NPCs can now be children models.

      NPC现在具有幼年模型。

    • NPCs can have custom sized hitboxes.

      NPC现在具有自定义尺寸的碰撞箱。

    • NPCs can have their nameplate visibility toggled.

      NPC现在具有名牌可视切换。

    • Right-clicking a bed while crouching will result in the NPC (whether player model or Pixelmon model) to be placed laying down on the bed.

      潜行时右键床可令NPC(无论玩家模型或者Pixelmon模型)躺在床上。

  • The NPC Editor has been reworked to work with the new NPC system.

    NPC编辑器重置成新NPC的系统。

    • Old NPCs are no longer be created using the NPC Editor wand.

      旧NPC不再能使用NPC编辑器创建。

  • The NPC Editor now has additional functionality:

    NPC编辑器现在具有新功能:

    • You can quickly delete NPCs by shifting whilst right-clicking the NPC with the NPC Edidor wand.

      潜行用NPC编辑器左键NPC可以快速删除。

    • You can now left-click blocks to open the 'Admin NPC Editor'.

      左键方块打开高级NPC编辑器。

  • Added a new NPC editor mode, the 'Admin NPC Editor' mode.

    添加新的NPC编辑模式,高级NPC编辑模式。

    • Only NPCs created by the admin wand will show in the new NPC tracking UI.

      只用通过高级NPC编辑器创建的NPC才会显示在新的NPC追踪界面。

    • Added API functionality to extend this tracking to sidemods.

      添加API功能拓展追踪到子模组。

  • Added different NPC "display types":

    添加不同的NPC显示种类:

    • Pokémon

      宝可梦

    • Player

      玩家

    • The names "Rasgnarok" and "Isi" will result in the NPC being rendered upside down.

      命名NPC为"Rasgnarok"与"Isi"可以使NPC倒转过来渲染。

  • Added URL capability for displaying textures on NPCs:

    添加链接功能用于显示NPC的纹理:

    • URL

      链接

    • Player URL

      玩家链接

    • Resource Location (with fallback)

      资源位置(包括备用资源)

  • Added NPC "interaction pipeline":

    添加NPC的交互流程:

    • (1) Interaction Event

      (1) 激活事件

    • (2) Interaction Condition

      (2) 条件检测

    • (3) Interaction Result

      (3) 输出结果


Additions:

  • A Recipe Book has been added to the Infuser, allowing players to look up what can be crafted in it.

    配方书已经添加到树果炼制器,可以查看如何制作。

  • Added dancing sprites to the server list title.

    增加跳动的图标到服务器列表标题。


Pokémon:

  • Added Cetoddle.

  • Added Cetitan.

  • Added Fidough.

  • Added Dachsbun.

  • Added Flamigo.

    加入走鲸、浩大鲸、狗仔包、麻花犬、缠红鹤。


Cosmetic Palettes:

  • Added 'Rainbow' Flamigo.

    添加彩虹缠红鹤。


Sounds:

  • Added new Pokémon cries: Cetoddle, Dachsbun, Fidough, Chien-Pao, Houndstone, Veluza, Charcadet, Flamigo, Drakloak, Flutter Mane, Scream Tail, Tinkatink, Tinkaton, Tinkatuff, Ting-Lu and Roaring Moon.

  • Updated Machamp cry.


Structures:

  • Updated all structure Pokéloot to use the config claim settings.

    更新全部宝可梦奖励箱结构,使用配置文件获取设置。

  • Added the Electric Gym Town to the Savanna Plateau and Shattered Savanna biomes.

    增加电属性主题城镇到热带高原和风袭热带草原生物群系。

    • Added Electric Gym structure.

      增加电道馆。

    • Added Electric Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

      增加电属性城镇结构。

    • Added Electric Gym Trainers to Electric Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

      增加电道馆训练家。

  • Added the Dragon Gym Town to all Spruce biomes.

    增加龙属性主题城镇到云杉针叶林的全部生物群系。

    • Added Dragon Gym structure.

      增加龙道馆。

    • Added Dragon Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

      增加龙属性城镇结构。

    • Added Dragon Gym Trainers to Dragon Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

      增加龙道馆训练家。

  • Updated Battle Arena structure layout to improve loot balance.

    更新结构对战竞技场的布局以改进战利品平衡。

  • Moved the Water Gym Town from all Oceans to only Deep Ocean.

    移动水属性主题城镇从全部海洋到仅深海。

  • Moved the Steel Gym Town from all Savannas to only Savanna.

    移动钢属性主题城镇从全部热带草原到仅热带草原。


Moves, Items and Abilities:

  • Added rarities to all Pixelmon items.

    给全部Pixelmon的道具添加稀有度,显示在名字的颜色上。

  • Added the tide smithing template to underwater ruins to replace its loot from Elder Guardians, which get spawn replaced by Overqwil.

    添加被万针鱼替换的远古守卫者所掉落的潮汐盔甲纹饰到水下遗迹。

  • 21322 Added missing Z-Moves and status Z-Effects for 42 moves.

    21322 为42种招式添加遗漏的Z招式和变化Z效果。

  • 19366 Added smelting recipes so that Iron Hammers and Gold Hammers can be smelted into Iron Nuggets and Gold Nuggets, respectively.

    19366 添加铁锤和金锤各自可以熔炼成铁粒和金粒的配方。

  • Added Alluring Voice move.

  • Added Blood Moon move.

  • Added Burning Bulwark move.

  • Added Dragon Cheer move.

  • Added Electro Shot move.

  • Added Fickle Beam move.

  • Added Hard Press move.

  • Added Malignant Chain move.

  • Added Matcha Gotcha move.

  • Added Mighty Cleave move.

  • Added Psychic Noise move.

  • Added Supercell Slam move.

  • Added Syrup Bomb move.

  • Added Tachyon Cutter move.

  • Added Temper Flare move.

  • Added Thunderclap move.

  • Added Upper Hand move.

    添加招式魅诱之声、血月、火焰守护、龙声鼓舞、电光束、随机光、硬压、邪毒锁链、刷刷茶炮、强刃攻击、精神噪音、闪电强袭、糖浆炸弹、迅子利刃、豁出去、迅雷、快手还击。

  • Added tests for Damp ability.

  • Added tests for Dancer ability.

  • Added tests for Dazzling ability.

  • Added tests for Struggle move.


Spawning:

  • Added Fidough to the Plains category during the Morning.

    添加狗仔包到平原类群系的清晨。

  • Added Dachsbun to the Plains category during the Morning.

    添加麻花犬到平原类群系的清晨。

  • Added Cetoddle to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day.

    添加走鲸到冻洋、积雪沙滩、Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) 的白天。

  • Added Cetitan to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. Added chance to spawn with group of Cetoddle.

    添加浩大鲸到冻洋、积雪沙滩、Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) 的白天。有几率生成一群。

  • Added Flamigo to Swamps during the Day on Land and in the Air. Added chance to spawn with a group of other Flamigo.

    添加缠红鹤到沼泽白天的陆地或空中。有几率生成一群。


Datapack:

  • Added 'moves' 'attack' and 'attacks' as aliases to the move requirement of a Poke Spec.

    添加'moves' 'attack'和'attacks'作为别名用于宝可梦规格的招式参数。

  • Boss specs can now be used in the spawning files.

    Boss规格现在可用于生成文件。

  • Added the pokebag_blacklist tag located at data/pixelmon/tags/items/pokebag_blacklist.json.

    添加标签 pokebag_blacklist 位于data/pixelmon/tags/items/pokebag_blacklist.json

  • Added URL support to palette textures.

    为配色纹理添加链接支持。

  • Example of Palette Texture URL:

    配色纹理使用链接示例:

           {
             "name": "none",
             "sprite": "pixelmon:pokemon/001_bulbasaur/all/base/none/sprite.png",
             "models": [
               {
                 "model_predicate": {
                   "type": "pixelmon:always"
                 },
                 "models": [
                   {
                     "model": "pixelmon:pokemon/001_bulbasaur/all/base/none/model.pqc",
                     "texture": {
                       "type": "pixelmon:url",
                       "url": "YOUR URL HERE",
                       "target_location": "pixelmon:pokemon_models/001_bulbasaur/all/base/none/texture.png"
                     }
                   }
                 ]
               }
             ],
             "sounds": []
           }


Changes:

  • Added a short beacon-style beam coming out of all dropped items, the color of it being based on the item's rarity.

    增加一个短距离信标型光束到所有掉落物,颜色取决于物品稀有度。

  • Added a Pokéball shadow underneath dropped items, the Pokéball icon being based on the item's rarity.

    增加一个精灵球阴影到所有掉落物,精灵球图案取决于物品稀有度。

  • 21249 The PokéBag will now be able to hold any item that is not defined in the pokebag_blacklist tag, which is located at data/pixelmon/tags/items/pokebag_blacklist.json.

    21249 包包现在可以放入任何不在pokebag_blacklist[*黑名单]里的物品,位于data/pixelmon/tags/items/pokebag_blacklist.json

  • Reduced the speed at which Pokémon ascend and descend while riding them underwater by a third.

    减少宝可梦在水下骑乘时提升或不提升的速度三分之一。

  • 21370 Changed what Pokémon can be used in Sky Battles to a tag-based system.

    21370 更改可用于空中对战的宝可梦为基于标签的系统。

    • Any Pokémon with the "eligible_for_sky_battles", in their species json file can join a Sky Battle.

      任何在种族json文件带有"eligible_for_sky_battles"的宝可梦都可以加入空中战斗。

    • Any Pokémon with the "eligible_for_sky_battles_with_levitate", in their species json file can join a Sky Battle if they have the Levitate ability.

      任何在种族json文件带有"eligible_for_sky_battles_with_levitate"且具有特性飘浮的宝可梦都可以加入空中战斗。

    • Made certain Gen 7, 8, and 9 Pokémon capable of participating in Sky Battles.

      使特定的7、8、9代宝可梦能够参与空中战斗。

  • Changed the move requirement to always look for the exact word.

    更改招式规格要求为始终查找确切的文字。

  • Change the type requirement to only fit if a word starts with 'type' and doesn't have it inside the word.

    更改属性规格要求为只能符合以“type”开头的文字和不含此在内的文字。

  • 21084 Changed special animations to play at the end of an idle sequence, and no longer require them to be a part of the idle sequence.

    21084 更改特定动画以在闲置序列的末尾播放,且不再要求成为闲置序列的一部分。

  • Reduced the movement speed of aggressive Pokemon to 125% of their base movement speed.

    减少警戒性宝可梦的移动速度为基本移动速度的125%

  • 19971 Lowered the height of Hisuian Typhlosion's hitbox.

    19971 降低洗翠火暴兽的碰撞箱高度。

  • Changed the id for aluminum_base to aluminium_base to match our other items.

    更改aluminum_base的id为aluminium_base以符合其他物品。

  • Removed old anvil textures for Poké Balls.

    移除旧铁砧的精灵球纹理。

  • Charms are no longer visible if the player has the Invisibility potion effect.

    若玩家具有隐身药水效果则护符不再可视。

  • Poke Balls will now determine if they will catch a Pokemon before the Poke Ball lands.

    精灵球现在在落地前就会决定是否抓到宝可梦。

  • Make the camera only follow the Poke Ball if its not in the void and not doing its rolling animation on an air block.

    若不是在虚空或者没有在空气中进行摇球动画,则使视角只跟随精灵球。

  • Replaced the Fiery Dance attack with Torch Song in the Revenant ability's pool of Fire type moves.

    在火属性招式的亡魂特性池以闪焰高歌替换招式火之舞。

  • 20269 Set the render distance of PokeStops to the render distance of the game.

    20269 设置宝可补给站的渲染距离为游戏的渲染距离。

  • Changed all Pokéloot to match config settings by default, including structure-generated Pokéloot.

    更改全部宝可梦奖励箱以符合默认的配置设置,包括结构产生的宝可梦奖励箱。

  • Changed Pokéloot to now spawn break particles.

    更改宝可梦奖励箱为产生破坏粒子。

  • Changed Pokéstops to use the render distance of the game.

    更改宝可补给站为使用游戏的渲染距离。

  • Removed the ugly, and often erroneous Forge ping information from the server list.

    移除服务器列表里恶劣的、经常报错的Forge高频信息。

  • Reduced Transistor ability to Generation 9's strength.

    减少特性电晶体到9代的强度。

  • BREAKING CHANGE: Changed the isboss and areyouaboss spec to only check if the Pokemon is specifically a boss Pokémon.

    重要更改:更改isbossareyouaboss规格为只检查宝可梦是否是特定的Boss宝可梦。

  • 16777 Prevented Hoppers dumping too many items into the Cooking Pot.

    16777 阻止了漏斗传输过多物品到露营用锅。

  • Changed the /wiki command to specify that the biome for Pokémon that spawn everywhere, underground, is underground.

    更改命令/wiki 以指定生成在任意处、地下、地里的宝可梦的群系。

  • Changed the Poké Display to include all battle forms of Pokémon it stores.

    更改宝可梦展示器能包含已保存的宝可梦的全部战斗形态。

  • Changed recipe book registration to be later on startup so that Pixelmon items can be registered.

    更改配方书注册表在启动时会延迟,以注册Pixelmon物品。


Optimization:

  • Improved SMD rendering:

    改进平滑模型(SMD)渲染:

    • Reduced the casting of the VertexConsumer interface (a very heavy operation) to once per model rather than three times per face (or once per vertex).

      减少自定义顶点接口的映射数量(非常沉重的运作),每模型一次而非每个面三次(或每顶点一次)。

    • Removed isEmpty check for a cached boolean.

      为缓存布尔值移除空项检查。

  • Improved game memory profile:

    改进游戏内存占用:

    • Reduced some duplicate Strings caused by repeatedly creating a default value for every entity rather than using a constant.

      减少一些因为给每个实体重复创建默认值、没有使用常数值而重复的字符。

    • Reduced amount of garbage created (and so GC calls) by caching the hashCode for the ModelData class.

      减少大量为模型数据缓存hashCode[*哈希码]而创建(以及CG调用)的废弃值。

    • Reduced the overhead of a lot of the SMD classes (although not by much) by changing places where List was used rather than a direct array.

      通过更改直达数组为列表引用位置以减少一些SMD文件的空转(尽管不多)。


Config:

  • Added a config option droppped-item-beams-enabled to disable the dropped item beam in graphics.yml.

    添加配置droppped-item-beams-enabled,用于在graphics.yml禁用掉落物光束。


Fixes:

  • 21215 Fixed Pokémon with the 'walksonwater' property immediately dismounting the player if the player attempted to ride them on water.

  • Fixed the player being dismounted if they tried to take a Pokemon capable of surfing and ride it underwater.

  • 21276 Fixed diamonds, enchanted golden apples, and netherite upgrade smithing templates being missing from the bastion treasure loot table.

  • 21357 Fixed a species of Pokémon not appearing in the Pokédex due to one form of a species being labeled as 'undexable'.

  • Fixed the PP Up and PP Max missing from the PokéMart's potential sell items for certain languages.

  • Fixed Smelt not auto-smelting a certain number of items based on the move Smelt is known from.

  • Fixed Foraging ignoring an item's biome conditions.

  • 21236 The /pokebattle command not providing tab completion for nearby NPC Trainers.

  • Fixed PP Ups and PP Maxs not increasing the PP past 160% of its base PP when a move is set to have a higher max PP than default.

  • Fix Staryu, Shellder, Vaporeon, Marill, and Azumarill occasionally not being able to spawn due to their file using 'baseBlocks' instead of 'baseBlock'.

  • 21062 Fix Pokémon with their spawning location type set to 'Air' spawning underground instead of in the air.

  • Fixed the trim smithing templates being missing from our loot tables.

  • Fix Pokémon being able to access Galarian forms in the Poké Display if the form sent into the Poké Display was not a Galarian form.

  • 16064 Fixed the Therian forms not using their flying animation as their walk animation.

  • 16113 Fixed the previous and next arrow buttons not appearing in the summary page for Pokémon when the Pokémon was stored in the PC.

  • Fixed the Clauses list and the Selected Clauses list not showing any battle clauses on the Battle Rules screen.

  • Fixed the Infuser not displaying progress towards the next crafted item.

  • 18778 Fixed Poké Balls failing to catch Pokémon if they fell into the void.

  • 21507 Fixed an error in console that occurred when the move requirement of a Poke Spec failed.

  • Fixed Pokemon not transforming via Illusion, Transform, or Imposter.

  • Fixed a server crash that could occur if a player being targeted by a Pokemon switched from survival to creative.

  • 21551 Fixed Pokemon moving really slowly.

  • 17660 Fixed Pixelmon Paintings being rendered black if a block was placed above its left half.

  • Fixed Mirror Herb not being obtainable in forest biomes.

  • Fixed Max Mushrooms not spawning in the Mushroom Fields biome.

  • Fixed the external move Rock Smash not being able to break any blocks that fit in the Forge category of stone, cobblestone, sandstone, ore, or end stone.

  • Fixed the external move Rock Smash considering all blocks as underground.

  • 20002 Fixed the external move Rock Smash never dropping the destroyed block.

  • Fixed placing Clocks facing the player instead of attaching to the surface of the clicked block.

  • 20262 Fixed players being unable to give their Battle Bond form Greninja the Zombie palette.

  • Fixed the interaction changing a Pokemon to the Zombie palette working during the day.

  • 19959 Fixed commands that accept a player as an argument to return 'Player Not Found' when a player doesn't exist, instead of returning with the argument changed to the user of the command.

  • Fixed a big error appearing in the console/logs when using "/tiershow [tier]".

  • Fixed "/tiershow" not ignoring the letter case of the given tier.

  • Fixed a server crash occurring when a player's leading Pokemon in their party held a Cleanse Tag and prevented the server from spawning a Pokemon.

  • Fixed PokeStops not spawning break particles.

  • Fixed PokeStop break particles being only grey colored instead of the PokeStop's color.

  • Fixed the recoil evolution condition requiring more than the required HP damage, and not the exact amount, affecting Basculin and Basculegion.

  • Fixed Sinistea and Polteageist having their forms named incorrectly in Pixelmon forms.

  • Fixed the Pokémon class not being able to be used for evolving, no longer requiring the entity, fixing issues where entities disappear mid-evolution.

  • Fixed canSeeSky ignoring seesSkyException blocks.

  • 21129 Fixed custom evolution trees not working properly by fixing datapack load order and spec validation.

  • Fixed non-base Pokéballs causing a crash when failing a raid catch.

  • Fixed EV-boosting items and Pokérus not boosting EV gain.

  • Fixed crashes caused by loading models without animations by adding a blank transformation per bone.

  • Fixed error messages displaying for animation-less models not describing what model is causing the issue.

  • Fixed RequestCloseEditingPlayerPacket accessing the logical client from the server.

  • Fixed /pokestats accessing the logical client from the server.

  • Fixed the default server's list 1.20 URL.

  • 21565 Fixed a crash caused by /pokebomb.

  • 20502 Fixed client crashes caused by models or textures no longer being present after a resource reload (from switching resourcepacks) and a host of 'missing textures' being displayed incorrectly.

  • 21577 Fixed abilities remaining unchanged after evolution until Pokémon refreshed.

  • 21237 Fixed an error caused by a Move Spec move requirement failing.

  • Fixed the recipe book erroneously calling client classes from server setup.

  • 21511 Fixed wrong entries appearing in the server listing after a direct connection entry.

  • 21438 Fixed servers not being addable to the server list.

  • Fixed servers not being editable in the server list.

  • 21421 Fixed a server crash caused by wrongful imports.

  • Fixed Pokémon that are being ridden in flight to stop flying when mega-evolving in battle despite the mega-evolution being capable of flight.

  • Fixed Politoed's base texture having the wrong colour of antennae.

  • Fixed the hotbar not appearing on a player's screen after taking a photo of a Pokémon.


Battles:

  • Fixed G-Max Gold Rush and Pay Day displaying 'literal{}' for the player receiving the money at the end of a battle.

  • Fixed Pokémon flying in the air during a battle from falling out of the sky when they tried to Mega Evolve.

  • Fix moves requiring a Z-Crystal of a type different than the type of a move.

  • Removed the ability to turn Struggle into a Z-Move.

  • Fixed erratic battle camera movement by preventing the camera from updating its position if it has been set to be removed.

  • Fixed Pokémon not transforming via Illusion, Transform, or Imposter.

  • Fixed transformed Pokémon not displaying species-unique particles.

  • Pokémon Transforming can now transform into the correct gender, instead of always being male.

  • 18778 Fixed an occurrence of the waiting glitch if a Poké Ball fell into the void during a battle.

  • Fixed the MissingNo sprite being displayed for Alter palette Mega Rayquaza instead of the default Mega Rayquaza sprite.

  • Fixed zooming in and out with the battle camera not working.

  • Fixed the mouse scroll wheel not zooming in and out of battle.

  • Fixed Ice Face not repairing in Snow.

  • Fixed Ice Face repairing when sent out at the same time weather is removed.

  • Fixed Wandering Spirit being able to trigger off of non-max moves from raid Pokémon.

  • Fixed Truant to block move if gained via a Mega-Pokémon's ability the turn it mega-evolves.

  • Fixed Ruination not doing minimum 1 damage.

  • Fixed Power Construct getting the wrong HP if below the normal maximum HP.

  • Fixed Hydro Steam ignoring Desolate Land.

  • Fixed Booster Energy restoring higher leveled stats in a LevelCap battle.

  • 21361 Fixed Trick deleting held items when known by higher level AI trainers.

  • Fixed Defiant triggering from allies' moves.

  • Fixed Solar Beam power getting halved in strong wind.

  • Fixed missing battle messages when a Terrain Seed is consumed.

  • Fixed Room Service not activating when the holder didn't use Trick Room.

  • Fixed Life Orb doing recoil damage for each damaged Pokémon in a spread move.

  • 21103 Fixed battle music not playing at all when you enter a battle.

  • 18237 Fixed battle music overlapping if you quickly enter and leave battles.


Translation:

  • Updated Traditional Chinese translation.

    更新繁体中文翻译。


Developer:

  • The Transform packet now uses entity UUIDs. It also no longer includes data for particles and instead includes data for gender.

  • Added new tests to make sure the spec requirements for ability, ball, cancrowned, generation, growth, nature, nickname, pokerus, and status all work.

  • Split a variable that handled cancelling the evolution and closing the Evolve Screen into two separate variables so that they can be done independently.

  • To align with moving to use the Pokemon class this deprecates:

    • Evolution#doEvolution(PixelmonEntity, String) in favor of Evolution#doEvolution(Pokemon, String)

    • Evolution#finishedEvolving(PixelmonEntity) in favor of Evolution#finishedEvolving(Pokemon)

    • EvolutionQuery(PixelmonEntity, Evolution, String) in favor of EvolutionQuery(Pokemon, Evolution, String)

    • EvolutionQuery(PixelmonEntity, Stats) in favor of EvolutionQuery(Pokemon, Stats)

    • EvoCondition#passes(PixelmonEntity) in favor of EvoCondition#passes#(Pokemon)

  • Delay the spec validation until after the datapack files are loaded via Pixelmon.

    • This means the spec error will likely appear when you attempt to evolve the custom Pokemon, or run commands such as the wiki command.

    • This is likely the only way to do this as we cannot guarantee load order and with the new spec validation system the Pokemon has to exist for the species requirement, therefore we must delay the "get" call.

  • Added the ability to set and get the random seed used by battles.

    • Added BattleRandomSource, an implementation of RandomSource which is supplied with another RandomSource implementation to use for battles.

    • Allows setting of seed used in a given battle, and retrieval of the seed used by a battle, including if randomly determined.

    • Added and changed a number of the random methods to be named better.

  • BREAKING CHANGE: Battles no longer use RandomHelper, except in cases where the BattleController isn't available yet, or cases of client-side only use.

  • BREAKING CHANGE: TickHandlerBase#onTick now returns a boolean value for whether the tick handler should be removed or not, changing from returning void.

  • Added improved BattleEndCause API.

    • This allows for more specific/precise reasoning for when a battle is ended. Therefore, letting sidemod developers have a deeper level of control over what to do for different scenarios.

    • Added registry PixelmonRegistry#battleEndCause.

  • Example of Custom Battle End

@Mod.EventBusSubscriber(modid = Pixelmon.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class NewBattleCauses {

@SubscribeEvent
public static void onRegister(RegisterEvent event) {
       event.register(PixelmonRegistry.BATTLE_END_CAUSE_REGISTRY, helper -> {
           helper.register(BattleEndCause.FORFEIT.id(), BattleEndCause.FORFEIT);
       });
}
}
  • Added a builder for requirements to allow for much easier creation of simplistic requirements.

    • Obviously for more complicated requirements, such as the logical ones, it still requires a class.

    • Example of custom requirement:

      PokemonSpecificationProxy.register(PokemonSpecificationProxy.requirementBuilder(Boolean.class)
              .aliases("isboss", "areyouaboss")
              .booleanParser()
              .dataMatcher((pokemon, aBoolean) -> false)
              .dataApplier((pokemon, aBoolean) -> {})
              .minecraftMatcher((pixelmonEntity, isBoss) -> pixelmonEntity.isBossPokemon())
              .minecraftApplier((pixelmonEntity, isBoss) -> pixelmonEntity.setBossTier(isBoss ? BossTierRegistry.getRandomBossTier() : BossTierRegistry.NOT_BOSS))
              .build());
  • Added method to BattleLog to search for and compare the ordering of two specific strings within battle messages.

  • Replaced method returns of type ArrayList with the generic List within BattleController and BattleParticipant.

  • Replaced various usages of Stream with enhanced-for within BattleController.

  • BREAKING CHANGE: Deprecated the old Dialogue API and the events.

  • BREAKING CHANGE: Refactored the "DialogueInputScreen" API to "DialogueFactory".

  • BREAKING CHANGE: Added a lot of options to the new Dialogue API:

    • When the accepted input requirements are not met buttons now have errors displayed for a short period of time.

    • You can now add infinite buttons.

    • Button interactions now have a response for seemless UI transitioning.

    • You can now chose to hide or show the Minecraft UI behind the Dialogue UI.

    • Buttons can now have a background color, and hover background color setting.

    • Buttons can now have "accepted inputs" to where the button press will only be accepted when all the requirements are met.

    • The input box can now have "accepted inputs" to change the characters the user can enter. For example, only allowing numbers entered.

    • The maximum text input length can now be modified.

    • You can use a Component for the default input text value (allowing for translation keys).

    • You can now specify the button, and close, handlers directly on the Builders.

  • Added the method BattleBuilder#logResult which will force the log to be printed at the end of the battle.

  • Changed some resource locations to just use the already-created static values from Resources.java.

  • Removed ResourceLocations from images that were no longer used, were missing, or were redundant.

  • Removed several image files for UIs that are no longer used.

  • Removed old ReceivedModListEvent.java, which was not implemented anywhere.

2023-12-31

"1.20.2 (Alpha 6)"


  • The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 48.1.0 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.2 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是48.1.0,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added a new palette format to all palette-driven data.

    增加新的配色格式到全部配色驱动数据。

  • Adds the partyFaintRespawn gamerule (disabled by default, and can be edited from the World Creation singleplayer screen): 

    增加游戏规则 partyFaintRespawn(默认关闭,可从单人游戏的世界创建页面编辑):

    • When this is enabled players will be teleported back to their last respawn point when they have 0 battle capable pokemon remaining in their party.

      启用后,同行队伍中没有可对战的宝可梦时,玩家将被传送回最后的重生点。

    • If keepInventory gamerule is disabled the player will drop the items in their inventory.

      如果游戏规则 keepInventory 为关闭,玩家将会掉落物品栏的物品。

    • This will not apply for players in creative.

      不作用于创造模式的玩家。

    • This will not apply for players with a temporary mode party.

      不作用于使用临时队伍的玩家。

  • Added a button to the Discord Rich Presence allowing people to join the Pixelmon Discord.

    添加按钮到Discord游戏资料,用于加入Pixelmon的Discord。

  • Added support for servers to add a button to a link of their choosing in the rich presence under config.yml:server-discord, discord-invite and server-name, defaulting to blank - if the invite is invalid, the button will not show.

    为了在游戏资料页面添加按钮跳转所选链接,而在 config.yml:server-discorddiscord-invite 和 server-name 之下,默认为空,添加了服务器支持——如果邀请无效,则不会显示按钮。

  • Added the Pumkin, Drash, Eggant, Strib, Nutpea, Ginema, Kuo, Yago, Touga, Niniku, and Topo berries to the creative menu.

    增加瓜南果、无青果、子茄果、宛豆果、泥豆果、葱首果、角豆果、菩达果、辛子果、蒜蒜果和薯薯果到创造物品栏。

  • Added bone mode debug [F3+'], showing both bones on Pokémon models and their name.

    增加 bone 调试模式 [F3+'],只显示宝可梦模型的骨骼和名字。

  • Added sphere model for bone display.

    为 bone 显示增加球体模型。

  • Added elf palette option to Christmas ball logic!

    增加 elf [*圣诞精灵]配色设置到精灵球(圣诞)的逻辑!

  • Adds tags for pulse, bite, bullet, dance, explosive, powder, punch, slicing, and wind moves.

    为波动和波导类、啃咬类、球和弹类、跳舞类、爆炸类、粉末类、拳类、切割类与风的招式添加分类标签。


Pokémon:

  • Added Flutter Mane.

  • Added Capsakid.

  • Added Scovillain.

  • Added Flittle.

  • Added Espathra.

    加入振翼发、热辣娃、狠辣椒、飘飘雏、超能艳鸵。


Cosmetic Palettes:

  • Added 'Christmas' Pichu.

  • Added 'Elf' Pichu.

  • Added 'Christmas' Pikachu.

  • Added 'Elf' Pikachu.

  • Added 'Christmas' Raichu.

  • Added 'Elf' Raichu.

  • Added 'Christmas' Dratini.

  • Added 'Elf' Dratini.

  • Added 'Christmas' Dragonair.

  • Added 'Elf' Dragonair.

  • Added 'Christmas' Dragonite.

  • Added 'Elf' Dragonite.

  • Added 'Christmas' Munchlax.

  • Added 'Elf' Munchlax.

  • Added 'Christmas' Snorlax.

  • Added 'Elf' Snorlax.

  • Added 'Christmas' Pawmi.

  • Added 'Elf' Pawmi.

  • Added 'Christmas' Pawmo.

  • Added 'Elf' Pawmo.

  • Added 'Christmas' Pawmot.

  • Added 'Elf' Pawmot.

  • Added 'Christmas' Iron Leaves.

  • Added 'Elf' Iron Leaves.

  • Added 'Christmas' Slitherwing.

  • Added 'Elf' Slitherwing.

  • Added 'Christmas' Mew.

  • Added 'Elf' Mew.

    加入圣诞和圣诞精灵配色的皮丘、皮卡丘、雷丘、迷你龙、哈克龙、快龙、小卡比兽、卡比兽、布拨、布土拨、巴布土拨、铁斑叶、爬地翅、梦幻。


Structures:

  • Added Water Town in Oceans, our most involved town yet!

    增加水属性主题城镇到海洋,我们迄今复杂度最高的城镇!

  • Added Water Gym structure.

    增加水属性道馆。

  • Added Water Town structures: Gym, Town Center, PokeCenter, PokeMart, Blacksmith, Church, Lighthouse A and B, House A-D, Kelp Farm a and B, Pier A-G, Fallback A-E, Deco A-H, Clutter A-T and Buoy A-C.

    增加水属性城镇结构。

  • Added Water Gym Trainers to Water Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

    增加水道馆训练家。

  • Added Swift Boat in Oceans.

    在海洋增加结构 Swift Boat。

  • Added Yacht Boat in Oceans.

    在海洋增加结构 Yacht Boat。

  • Updated Fishing Boat, Magikarp Boat, Sail Boat and Submarine in Oceans.

    翻新了海洋的船型结构 Fishing Boat, Magikarp Boat, Sail Boat 与 Submarine。

  • Updated land Arc Chalice structure in Extreme Hills.

    更新高山的陆地初始圣杯结构。

  • Updated Pumpkin House rarity for rarer, less common spawns.

    更新南瓜屋的生成率为更稀有,减少平常生成。


Moves, Items and Abilities:

  • Added tests for Damp ability.

  • Added tests for Dancer ability.

  • Added tests for Dazzling ability.

  • Added tests for Delta Stream ability.

  • Added tests for Disguise ability.

  • Added tests for Zen Mode ability.

  • Added tests for Wind Rider ability.

  • Added tests for Wonder Guard ability.

  • Added tests for Wandering Spirit ability.

  • Added tests for Victory Star ability.

  • Added tests for Aftermath ability.

  • Added tests for Anger Point ability.

  • Added tests for Arena Trap ability.

  • Added tests for Battle Armor ability.

  • Added tests for Berserk ability.

  • Added tests for Cheek Pouch ability.

  • Added tests for Clear Body ability.

  • Added tests for Cloud Nine ability.

  • Added tests for Color Change ability.

  • Added tests for Comatose ability.

  • Added tests for Contrary ability.

  • Added tests for Cursed Body ability.

  • Added tests for Magic Guard ability.

  • Added tests for Magician ability.

  • Added tests for Intimidate ability.

  • Added tests for Shields Down ability.

  • Added tests for Simple ability.

  • Added tests for Slow Start ability.

  • Added tests for Contrary ability and Z-moves.

  • Added tests for Intrepid Sword ability.

  • Added tests for Liquid Ooze ability.

  • Added tests for Magic Bounce ability.

  • Added tests for Lightning Rod ability.

  • Added tests for Desolate Land ability.

  • Added tests for Dry Skin ability.

  • Added tests for Emergency Exit ability.

  • Added tests for Flash Fire ability.

  • Added tests for Frisk ability.

  • Added tests for Gluttony ability.

  • Added tests for Guard Dog ability.

  • Added tests for Immunity ability.

  • Added tests for Neutralizing Gas ability.

  • Added tests for Storm Drain ability.

  • Added tests for Sturdy ability.

  • Added tests for Suction Cups ability.

  • Added tests for Sturdy ability.

  • Added tests for Sword of Ruin ability.

  • Added tests for Synchronize ability.

  • Added tests for ScreenCleaner ability.

  • Added tests for SapSipper ability.

  • Added tests for Aromatherapy ability.

  • Added tests for HealBell ability.

  • Added tests for MagnetPull ability.

  • Added tests for Moxie ability.

  • Added tests for MultiScale ability.

  • Added tests for Mummy ability.

  • Added tests for Natural Cure ability.

  • Added tests for Own Tempo ability.

  • Added tests for Pastel Veil ability.

  • Added tests for Pick Pocket ability.

  • Added tests for Prankster ability.

  • Added tests for Primordeal Sea ability.

  • Added tests for Protosynthesis ability.

  • Added tests for Ripen ability.

  • Added tests for Rock Head ability.

  • Added tests for Rough Skin ability.

  • Added tests for SheerForce ability.

  • Added tests for SereneGrace ability.

  • Added tests for ShieldDust ability.

  • Added tests for PoisonTouch ability.

  • Added tests for ShellArmor ability.

  • Added tests for ShadowTag ability.

  • Added tests for Opportunist ability.

    增加73条特性的测试。

  • Added tests for Glaive Rush move.

  • Added tests for U-Turn move.

  • Added tests for Acupressure move.

  • Added tests for After You move.

  • Added tests for Assurance move.

  • Added tests for Aura Wheel move.

  • Added tests for Baton Pass move.

  • Added tests for Belch move.

  • Added tests for Bide move.

  • Added tests for Boomburst move.

  • Added tests for Brick Break move.

  • Added tests for Sky Drop move.

  • Added tests for Follow Me move.

    增加13个招式的测试。

  • Added tests for Weakness Policy held item.

  • Added tests for White Herb held item.

  • Added tests for Sitrus Berry held item.

  • Added tests for Shell Bell held item.

  • Added tests for Shed Shell held item.

    增加5个携带物的测试。


Spawning:

  • Added Flutter Mane to Small End Islands

    添加振翼发到末地小型岛屿。

  • Added Capsakid to Arid and Mesas during the Day. Added chance to spawn with a group of Capsakid.

    添加热辣娃到干旱类群系和恶地的白天。有几率生成一群。

  • Added Scovillain to Arid and Mesas during the Day.

    添加狠辣椒到干旱类群系和恶地的白天。

  • Added Flittle to Savannas and Arid during the Day. Added chance to spawn with a group of Flittle.

    添加飘飘雏到热带草原和干旱类群系的白天。有几率生成一群。

  • Added Espathra to Savannas and Arid during Day.

    添加超能艳鸵到热带草原和干旱类群系的白天。

  • Added Taiga, Old Growth Pine Taiga, and Old Growth Spruce Taiga to all forest spawning biome types.

    添加针叶林、原始松木针叶林和原始云杉针叶林到全部生成的森林生物群系类型。


Datapack:

  • Updated PCs to only drop when mined with a Silk Touch pickaxe.

    更新PC只有在精准采集附魔下才能掉落。

  • Added a new palette format to all palette-driven data. Datapacks prior to 9.2.6 will fail to load as a result of the new formatting and optimizations. To convert your datapack, please use our converter.

  • Added & implemented the "infinite" model locator officially retiring "DUAL_MODEL", "DUAL_MODEL_TEX" (etc) model factories.

  • Example of Missing No's new palette format

        "palettes": [
           {
             "name": "none",
             "sprite": "pixelmon:pokemon/000_missingno/all/base/none/sprite.png",
             "models": [
               {
                 "model_predicate": {
                   "type": "pixelmon:always"
                 },
                 "models": [
                   {
                     "model": "pixelmon:pokemon/000_missingno/all/base/none/model.pqc",
                     "texture": "pixelmon:pokemon/000_missingno/all/base/none/texture.png"
                   }
                 ]
               }
             ]
  • Added scaling to model data so we can scale individual attachments on palettes (and also preparation for removal of PQC).

  • Example of attachment scaling

                        "model": {
                           "model": "pixelmon:hat/hat.pqc",
                           "texture": "pixelmon:hat/texture.png",
                           "scale": 0.9,
                           "offsets": [
                             0.0, 0.8, 0.8
                           ]
                         }
  • Added axis-based scaling for all dimensions along X, Y and Z (example, "scale": [2.0, 1.0, 1.0]).

  • Example of axis-based scaling

                        "model": {
                           "model": "pixelmon:hat/hat.pqc",
                           "texture": "pixelmon:hat/texture.png",
                           "scale": [2.0, 1.0, 1.0],
                           "offsets": [
                             0.0, 0.8, 0.8
                           ]
                         }
  • Added support for attaching models to other models via bone anchor points. For an in-use example, see the 'Elf' and 'Christmas' palettes.

  • Example of anchor points

"models": [
              {
                 "model_predicate": {
                   "type": "pixelmon:always"
                 },
                 "models": [
                   {
                     "model": "pixelmon:pokemon/172_pichu/all/base/none/model.pqc",
                     "texture": "pixelmon:pokemon/172_pichu/all/base/none/texture.png",
                     "attachments": [
                       {
                         "attachment_point": "Hat",
                         "model": {
                           "model": "pixelmon:hat/hat.pqc",
                           "texture": "pixelmon:hat/texture.png",
                           "scale": 0.9,
                           "offsets": [
                             0.0, 0.8, 0.8
                           ]
                         }
                       }
                     ]
                   }
                 ]
  • Added christmas and elf palettes with Christmas Hat attachment.

  • Added support for palettes to use the Minecraft particle system - palette particles can now utilize vanilla particles.

  • Example of particle usage

"particle": {
              "probability": 0.1,
              "options": {
                "type": "pixelmon:shiny",
                "diameter": 2.5,
                "lifetime": 30,
                "tint": {
                  "red": 255,
                  "green": 215,
                  "blue": 0,
                  "alpha": 255
                 }
               }
             }


Changes:

  • Updated Water as a viable block for Pokémon to spawn of for water spawns.

    更新水作为宝可梦水下生成的可用方块。

  • Updated boss drops to support Forge-style NBT entries.

    更新Boss掉落物以支持Forge类型的NBT目录。

  • Updated Shrine Orbs craft into themselves with max damage (or 0 KO charges).

    更新神社宝珠的合成为最高数据值(即0击杀充能)。

  • Updated Shrine Orbs unrepairable so that they might not be combined into an anvil.

    更新神社宝珠为无法修复,不能在铁砧里合并。

  • Optimized rendering by removing some redundant Matrix multiplication.

    通过移除重复矩阵计算优化渲染。

  • Updated Miraidon sprite.

    更新密勒顿图标。

  • Updated Walking Wake sprite.

    更新波荡水图标。

  • Updated Lechonk model and animations.

    更新爱吃豚的模型和动画。

  • Updated Swalot and Gulpin model and animations.

    更新吞食兽和溶食兽的模型和动画。

  • Updated Kilowattrel to now drop a Swift Feather instead of a Swift Wing.

    更新大电海燕,现在掉落瞬发之羽以替换瞬发之羽。

  • Updated Gholdengo to drop a Relic Silver instead of two Relic Gold.

    更新赛富豪,掉落古代银币以替换古代金币。

  • 20997 Updated Silicon to use the ingot tag.

    20997 更新硅使用金属锭标签。

  • 20997 Updated all metal ingots to use the ingot tag.

    20997 更新全部金属锭使用金属锭标签。

  • 20997 Updated aluminium and aluminium ore tags to Bauxite.

    20997 更新铝和铝矿石标记为铝土矿。

  • Removed the Pixelmon Anvil, as it is no longer required to craft Poké Balls.

    移除了铁砧[Pixelmon],合成精灵球不再需要铁砧。

  • Updated all instances of the Pixelmon Anvil to Minecraft's Anvil.

    更新所有铁砧[Pixelmon]的用途到Minecraft的铁砧。

  • Updated all Pixelmon blocks to include a Minecraft map block color.

    更新所有Pixelmon的方块具有Minecraft地图的方块颜色。

  • Updated lang to combine pixelmon.interaction.abilitycapsule and pixelmon.interaction.abilitypatch into pixelmon.interaction.abilityitem.

    更新语言文件以合并两个类似的文本。

  • 5489 Updated Ability Patches to change Pokémon with their Hidden Ability to their first Ability.

    5489 更新特性膏药以更改宝可梦的特性为梦特。

  • 19808 Updated speed calculations to Generation 7+, which recalculates speed at every turn, reworking in turn Pursuit and switching mechanics.

    19808 更新速度计算为7代后,每回合都会重算速度,依次重置招式追打和替换宝可梦机制。


Config:

  • Added itemconfig.yml.

    增加 itemconfig.yml

  • Moved multiplePhotosOfSamePokemon, allowAmuletCoin, and amuletCoinMultiplier to itemconfig.yml.

  • Added bottleCapLevel to itemconfig.yml, which defaults to 50.

    增加王冠使用等级到 itemconfig.yml,默认值为50。

  • Updated minimum-distance-between-spawns config setting to 5 blocks, down from 15 blocks .

  • Updated minimum-distance-from-centre config setting to 5 blocks, down from 18 blocks.

  • Updated maximum-distance-from-centre config setting to 30 blocks, down from 64 blocks.

  • Updated spawn-replacements in and around villages to be lower leveled species.

  • Updated the village Golurk Iron Golem spawn replacement to be uncatchable.

    更新村庄中替换铁傀儡生成的泥偶巨人为不可捕捉。


Fixes:

  • Fixed the normal map breaking with attachments and only using the attachment texture.

  • Fixed the com.google package not being correctly relocated causing load errors.

  • Fixed the direct connect screen being broken by the recent changes to the server list.

  • Fixed Pokemon continually trying to chase and fight the player after a battle.

  • 21209 Fixed a server crash from a fishing bobber entity or anything else interacting with a Pokémon Egg and attempting to cast it to a Player.

  • 21085 Fixed wishing pieces dropped from within inventory no longer cause the player's held item to be consumed.

  • Fixed Pokémon following or attacking the player while in spectator mode.

  • 21218 Fixed Pokémon being unable to complete biome conditions for evolving.

  • 21221 Fixed players being unable to use the Bee Spawn Egg to spawn Bee Pokémon.

  • Fixed statues not being able to be animated.

  • Fixed a crash caused by the starter list erroring when a player disconnects immediately after joining.

  • Fixed Pokemon with the or tag being unable to walk on that fluid.walksonwaterwalksonlava

  • 21252 Fixed medicines curing statuses outside of battle.

  • Fixed improper spacing in starter lang ribbons.

  • Fixed ability slots reverting on evolution when changed using the Pokémon Editor.

  • 21262 Fixed a crash caused by wearing a photo on a player's head.

  • Fixed sometimes failing to give a shiny with non-shiny palette listings.random shiny

  • 21282 Fixed missing texture sprites for all Pixelmon Music Discs.

  • Fixed Pawmo's hitbox and size.

  • Fixed Lechonk's walk failing to loop properly.

  • 19240 Fixed Swalot and Gulpin's animation deforming their models.

  • 21225 Fixed Chien-Pao missing from raid spawning.

  • Fixed Revavroom spawn level range.

  • Fixed Tandemaus and Maushold dropping the wrong type of cheese.

  • 21307 Fixed Delta Shards being obtainable in Mineshafts when they should not be there.

  • 21296 Fixed Kingambit failing to drop Silver Ingot.

  • Fixed Ultra Gingko Trapdoor tag failing to load.

  • Fixed curry recipe parsing errors for Boiled Egg, Brittle Bones, Smoke Poke and Toast recipes.

  • Fixed owned Minior not changing to Core form when out of battle.

  • Fixed water spawning not working properly as underwater typed when spawning Pokémon extremely deep underwater.

  • Fixed Pokémon not taking freezing damage when in contact with Powdered Snow blocks, except for Ice types.

  • Fixed Treasures of Ruin Pokémon stat jsons requiring hyphens.

  • Fixed registry entry utils like use backwards compatibility with un-hyphenated yet hyphenated Pokémon names./checkspawns

  • 21278 Fixed data loss of Day Care Pokémon caused by concurrency issues happening on login.

  • 21325 Fixed gym signs deleting the item in the block instead of droping it.


Battles:

  • Fixed Dancer not having the correct list of moves to copy from.

  • Fixed Focus Sash, Focus Band and Sturdy never blocking confusion damage.

  • Fixed Suction Cups ignoring Moldbreaker.

  • Fixed multiple Of Ruin abilities stacking stat reductions in battle.

  • 21280 Fixed the turn, weather and terrain information not appearing in the right side of the battle screen.

  • 15176 Fixed Dynamaxed Pokemon being able to switch out, switch back in, and use Max Moves and stay dynamaxed, despite not having the appearance.

  • 21239 Fixed transformed Pokémon from using the Disguise ability.

  • Fixed spectators getting stuck in permanent spectator mode after spectating into a raid.

  • Fixed Wandering Spirit triggering when dynamaxed.

  • Fixed Wind Rider blocking Tailwind from applying.

  • Fixed Wind Rider activating against Sandstorm.

  • Fixed an error caused by a non-existing trainer for changing weather conditions.

  • Fixed an error caused by changing forms when the entity itself does not exist.

  • Fixed Moldbreaker preventing Anger point from increasing the attack stat.

  • Fixed Seismic Toss, Night Shade and Parental Bond not being identified as a multi-hit move.

  • Fixed a server crash coming from attack animations.

  • Fixed flee moves such as Roar and Red Card sometimes randomly selecting a currently sent out Pokémon.

  • Fixed Comatose not correctly identifying the Pokémon asleep when they have 0 statuses.

  • Fixed Comatose not doubling the power of Hex or Wake-Up Slap.

  • Fixed berries erroneously applying healing after Neutralizing Gas leaves the field.

  • Fixed Neutralizing Gas not disabling extreme weathers caused by abilities such as Desolate Land.

  • Fixed Gastric Acid (and similar moves) not disabling Neutralizing Gas when used.

  • Fixed Imposter applying after Neutralizing Gas leaves the field.

  • Fixed Shields Down blocking all non-entry hazard statuses.

  • Fixed Slow Start not resetting count when Neutralizing Gas appears.

  • Fixed Emergency Exit not working properly after a multi-hit move.

  • Fixed Emergency Exit not properly working after damage at the end of turn, such as poison-inflicted damage.

  • Fixed horde battles crashing occasionally when starting battle due to a null battle controller in their AI.

  • Fixed occasional crashes in battle cased by LegacyRandomSource.

  • 21258 Fixed switch-in abilities triggering too early during simultaneous switches.

  • Fixed EnforcedSwitching triggering twice.

  • Fixed Blue Flare and Bolt Strike boosting Fusion Bolt and Fusion Flare.

  • Fixed Parting Shot soft-locking the client if used without a Pokémon to switch to.

  • Fixed Pursuit only triggering if already targeting the switching Pokémon.

  • Fixed Expanding Force failing to boost power on Psychic Terrain if not forcibly grounded.

  • Fixed Sky Drop damaging the wrong target after Ally Switch.

  • Fixed Sky Drop making contact on the first turn.

  • Fixed Sky Drop allowing targets to mega-evolve.

  • Fixed redirect abilities, such as Lightning Rod, not absorbing allied attacks.

  • Fixed redirect abilities, such as Lightning Rod, sometimes triggering before Follow Me.

  • Fixed redirect abilities and statuses, such as Lightning Rod, sometimes activating in the wrong order.

  • Fixed Wonder Guard blocking Sky Drop before its attacking turn.

  • Fixed Expanding Force and Thrash re-targeting by moving to their move effects.

  • Fixed Focus Sash, Focus Band, and Sturdy never blocking confusion damage.

  • Fixed Suction Cups ignoring Mold Breaker.

  • Fixed multiple Of Ruin abilities stacking stat reductions.

  • Fixed SapSipper absorbing self-targeting grass moves.

  • Fixed Aromatherapy and HealBell not healing allied trainers.

  • Fixed Aromatherapy bypassing Substitute and SapSipper.

  • Fixed HealBell bypassing Soundproof.

  • Fixed abilities logic firing before held item logic when statuses are added to Pokemon in battle.

  • Fixed addreneline orb incorrectly interacting with intimidate.

  • Fixed PickPocket working even after being swapped out off the battle field.

  • Fixed Prankster incorrectly blocking moves when moves are enforced by Encore.

  • Fixed Protosynthesis working with extreme weather.

  • Fixed weather changes not calling the change to any held items.

  • Fixed booster energy activating before the initial switch in at the start of a battle.

  • Fixed Z-Nature Power not dealing any damage.

  • Fixed stack overflow crash caused by Opportunist.

  • Fixed ShieldDust not blocking all additional effects against the target.

  • Fixed SheerForce not triggering for many additional effects.

  • Fixed PoisonTouch not being considered an additional effect (to be blocked by ShieldDust).

  • Fixed Frostbite chance ignoring SereneGrace and WaterPledge boosts in Hail.

  • Fixed ThawTarget moves (ie Scald) thawing frozen targets if SheerForce is active.

  • Fixed SparklingAria not curing burns against ShieldDust.

  • Fixed Barb Barage being marked as a non-contact move.

  • Fixed Bide being marked as a non-contact move.

  • Fixed Bolt Strike being marked as a non-contact move.

  • Fixed Bone Club being marked as a non-contact move.

  • Fixed Comeuppance being marked as a non-contact move.

  • Fixed Double Shock being marked as a non-contact move.

  • Fixed False Surrender being marked as a non-contact move.

  • Fixed Final Gambit being marked as a non-contact move.

  • Fixed Gear Grind being marked as a non-contact move.

  • Fixed Hold Back being marked as a non-contact move.

  • Fixed Mortal Spin being marked as a non-contact move.

  • Fixed Nuzzle being marked as a non-contact move.

  • Fixed Plasma Fists being marked as a non-contact move.

  • Fixed Raging Fury being marked as a non-contact move.

  • Fixed Strength Sap being marked as a non-contact move.

  • Fixed Terrain Pulse being marked as a non-contact move.

  • Fixed Thunder Cage being marked as a non-contact move.

  • Fixed Triple Kick being marked as a non-contact move.


Translation:

  • Updated Italian translation.

  • Updated Ukrainian translation.

  • Updated Traditional Chinese translation.

    更新意大利语,乌克兰语,繁体中文翻译。


Developer:

  • Added Ability#modifyConfusionDamage and HeldItem#modifyConfusionDamage.

  • Moved variables and control of dynamaxing the model of a Pokemon from the PixelmonWrapper class to the PixelmonEntity class.

  • Added PixelmonWrapper#attackAlly(I)V for simplifying the selection of attacking moves.

  • Added BattleTestHelper#setupDoubleBattleBuilder to allow double battles.

  • Changed BattleController#takeFullTurn to do a turn for each active pokemon instead of always 2.

  • Added check to getGrowth to prevent scaling on null values.

  • Fixed PokemonBuilder#ability not creating a new instance of the ability given.

  • You no longer need to manually register battle tests with the "UnitTestRegistry" class and instead should use the BattleTestClass annotation.

  • The PixelmonUnitTest class has been deleted as it is no longer needed.

  • The UnitTestRegistry class has been renamed to BattleTestRegistry.

  • The UnitTest annotation has been renamed to BattleTest.

  • Removed the test identifier from the BattleTest annotation and changed it to instead just use the method name.

  • Added the BattleTestHelper with useful functions for creating No-Op wild battle participants, quickly starting frozen battles, and skipping through frozen battle's ticks.

  • Changed all battle test functions to have the BattleTestHepler parameter.

  • Added & exposed BattleController#doTurnLogic and BattleController#takeFullTurn for manipulating frozen battles with a bit more ease.

  • Added PokemonBuilder#ability(Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder overload.

  • Added PokemonBuilder#moves([Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder overload.

  • Added PokemonBuilder#species(Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder overload.

  • Added BattleTestHelper#createDefaultPokemon for creating a Pokemon with the default settings (level 100, serious nature, max IVs, max happiness, in a PokéBall).

  • Added PixelmonWrapper#attackOpponent(I)V for simplifying the selection of attacking moves.

  • Added PixelmonWrapper#attackSelf(I)V for simplifying the selection of attacking moves.

  • Adds the PartyFaintRespawnEvent for canceling the above mechanic in given situations.

  • Made EVYields class immutable.

  • Made EVYields class a record.

  • Added EVYields#setHP, EVYields#setAttack, EVYields#setDefense, EVYields#setSpecialAttack, EVYields#setSpecialDefense, EVYields#setSpeed, EVYields#addToHP, EVYields#addToAttack, EVYields#addToDefense, EVYields#addToSpecialAttack, EVYields#addToSpecialDefense, EVYields#addToSpeed, EVYields#set, and EVYields#multiply.

  • Added EVGainEvent and EVGainEvent.Double for handling when EVs are gained.

  • Renamed BattleController#turn to actionIndex to better separate it from battleTurn.

  • Added EffectBase#modifyTargets.

  • Added StatusBase#stopsEvolution.

  • Added PixelmonWrapper#canEvolve.

  • Added Ability#preventsRedirection.

  • Added Ability#modifyConfusionDamage and HeldItem#modifyConfusionDamage.

  • Fixed PixelmonSpecies#TAPU_FINI being a MissingNo.

2023-11-03

"1.20.2 (Alpha 6)"


  • The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 48.0.30 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating..

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.2 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是48.0.30,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added the Witch Hat cosmetic.

    增加女巫帽装扮。

  • Added a Witch Hat to all PokéStop. Happy Halloween!

    增加女巫帽到全部的宝可梦补给站。万圣节狂欢!

  • Added comments to most of the Pixelmon config settings.

    加回Pixelmon配置文件的大部分注释。

  • Added /statuespawn <spec> command which spawns in a statute with a given spec.

    增加 /statuespawn <spec> 命令生成指定规格的雕像。

  • Added new specs for statues including:

    规格包括:

   * animated, animate
   * annimationframe, frame
   * animationtype
   * bbmode, boundingboxmode
   * canmove, movement
   * statuetexture, texturetype, texture
  • Added support for existing Pokémon requirements to statues including:

    为现存宝可梦的需求添加规格支持,包括:

   * Crowned
   * Egg Group
   * Form
   * Gender
   * Generation
   * Growth
   * Growth Stage
   * HasSpecFlag
   * Lake Trio
   * Legendary
   * Logical AND, NOT and OR
   * Nickname
   * Palette
   * Position
   * Primal Evolution
   * Random Species
   * Shiny
   * Species
   * Type
   * Ultrabeast
  • Implemented support for BMD2.

    实现对BMD2的支持。

  • Implemented support for GeckoLib.

    实现对GeckoLib的支持。

  • Added the shadercel

    增加卡通着色器

  • Added the shaderblack and white

    增加黑白着色器

  • Added the shaderrainbow

    增加彩虹着色器

  • Added new specs:

    添加新规格:

   * friendship: for comparing against a specific friendship, and setting a specific friendship.
   * maxfriendship: for doing a less than or equal check against a friendship value (and setting a random number from 1 to the number given).
   * minfriendship: for doing a greater than or equal check against a friendship value (and setting a random number from the value to 255).
   * rainbow
   * b&w
   * cel
   * shader:<shader id> i.e. shader:pixelmon:cel
  • Added 5 tags for which biomes will have harsh sunlight in battle. These tags are for the duration of in-game time of one, two, four, six, and eight hours, with the mid-point centered around noon (6000 in Minecraft time).

    为各种群系在战斗中具有的阳光强度加入了5种标签。[*按游戏时间计算]


Pokémon:

  • Added Tandemaus.

  • Added Maushold.

  • Added Varoom.

  • Added Revavroom.

  • Added Charcadet.

  • Added Armarouge.

  • Added Ceruledge.

  • Added Veluza.

  • Added Tatsugiri.

  • Added Dondozo.

  • Added Annihilape.

  • Added Dudunsparce.

  • Added Kingambit.

  • Added Scream Tail.

  • Added Cyclizar.

  • Added Greavard.

  • Added Houndstone.

  • Added Tinkatink.

  • Added Tinkatuff.

  • Added Tinkaton.

    加入一对鼠、一家鼠、噗隆隆、普隆隆姆、炭小侍、红莲铠骑、苍炎刃鬼、轻身鳕、米立龙、吃吼霸、弃世猴、土龙节节、仆斩将军、吼叫尾、摩托蜥、墓仔狗、墓扬犬、小锻匠、巧锻匠、巨锻匠。


Palettes:

  • Added 'Witch' Misdreavus.

  • Added 'Witch' Mismagius.

  • Added 'Witch' Hisui Zorua.

  • Added 'Witch' Hisui Zoroark.

  • Added 'Witch' Shuppet.

  • Added 'Witch' Banette.

  • Added 'Witch' Greavard.

  • Added 'Witch' Houndstone.

  • Added 'Witch' Tinkatink.

  • Added 'Witch' Tinkatuff.

  • Added 'Witch' Tinkaton.

    增加女巫梦妖、梦妖魔、洗翠索罗亚、洗翠索罗亚克、怨影娃娃、诅咒娃娃、墓仔狗、墓扬犬、小锻匠、巧锻匠、巨锻匠。

  • Added new JUMP! Gyarados palettes: Skelly, Calico Orange White, Calico White Orange, Calico Orange Gold, Orange Two-Tone, Orange Orca, Orange Dapples, Pink Two-Tone, Pink Orca, Pink Dapples, Gray Bubbles, Grey Diamonds, Grey Patches, Purple Diamonds, Purple Patches, Apricot Tiger, Apricot Zebra, Apricot Stripes, Brown Tiger, Brown Zebra, Brown Stripes, Orange Forehead, Orange Mask, Black Forehead, Black Mask, Blue Saucy, Blue Raindrops, Violet Saucy and Violet Raindrops. Thank you to Masked_Flare for the artwork!

  • Added new JUMP! Gastrodon palettes: Gray Bubbles, Purple Bubbles, Violet Saucy, Apricot Saucy, Moons, Gold East, Gold West, Gray Diamonds, Purple Diamonds, Brown Stripes, Blue Stripes and Sun. Thank you to Masked_Flare for the artwork!

  • Added new JUMP! Grapploct palettes: Alien, Clubs, Diamonds, Irish, Martian, Red Ringed, Starry and Yellow Ringed. Thank you to Masked_Flare for the artwork!

    增加新的跳跃吧!暴鲤龙、海兔兽、八爪武师配色。感谢Masked_Flare的创作!


Structures:

  • Added Pumpkin House to Plains biome.

    加入南瓜屋到平原生物群系。


Sounds:

  • Added new cries for Cetitan, Chi-Yu, Eiscue, Lokix, Nincada, Ninjask, Oinkologue, Revavroom, Shedinja, Stakataka, Stonjourner, Walking Wake and Wo-Chien.

  • Updated cries for Krookodile, Meltan, Melmetal and Necrozma.


Moves, Items and Abilities:

  • Added Snow weather.

    加入雪天。

  • Added Hospitality ability.

  • Added Toxic Chain ability.

  • Added Supersweet Syrup ability.

  • Added Minds Eye ability.

    加入特性款待、毒锁链、心眼、甘露之蜜。

  • Added Chilly Reception move.

  • Added Snowscape move.

  • Added Trailblaze move.

  • Added Chilling Water move.

  • Added Pounce move.

    加入招式冷笑话、雪景、起草、泼冷水、虫扑。

  • Added Mirror Herb item.

  • Added Blank Plate item.

  • Added Booster Energy item.

  • Added Legend Plate item.

  • Added Punching Glove item.

  • Added Loaded Dice item.

  • Added Sweet Heart item.

  • Added Leader's Crest item.

    加入道具模仿香草、空净石板、驱劲能量、传说石板、拳击手套、机变骰子、心形甜点、头领凭证。


Spawning:

  • Added 'Witch' specie palettes spawning to Pumpkin House structures during Day and Night.

    增加“女巫”配色宝可梦日夜在结构南瓜屋生成。

  • Added Legend Plate as a drop item to Arceus.

    增加传说石板作为阿尔宙斯的掉落物。

  • Added Manmade and Indoors as spawning locations for all 'Witch' palettes.

    为全部“女巫”配色宝可梦添加了标签Manmade[*人造]和Indoors[*室内]作为生成位置。

  • Added Manmade and Indoors as spawning for Hatenna and Gothita line.

    为迷布莉姆和哥德宝宝一家添加了标签Manmade[*人造]和Indoors[*室内]作为生成点。

  • Added Hatenna and Gothita as Day spawning to Pumpkin House structures.

    增加迷布莉姆和哥德宝宝白天生成在结构南瓜屋。


Datapack:

  • Added Teal Mask species in sprite-mode: Dipplin, Poltchageist, Sinistcha, Okidogi, Munkidori, Fezandipti, Bloodmoon Ursaluna and Ogerpon.

    在图标模式里添加碧之假面种类[*即备用模型]:裹蜜虫、斯魔茶、来悲粗茶、够赞狗、愿增猿、吉雉鸡、赫月月月熊和厄诡椪。

  • Added Punching Glove to Village Tannery's loot tables.

    添加拳击手套到村庄皮匠屋的战利品列表。

  • Added Punching Glove and Loaded Dice to uncommon boss drops.

    添加拳击手套和机变骰子到优秀Boss掉落物。

  • Added Punching Glove and Loaded to shopkeepers.

    添加拳击手套和机变骰子到友好商店的店员。

  • Added Mirror Herb in foraging and various chests.

    添加模仿香草到探索和各种箱子。

  • Added Blank Plate in Village Temples, Pillager Outposts, Ultra Space Pokéchests and Legendary boss drops.

    添加空净石板到村庄教堂、掠夺者前哨站、究极空间宝可梦奖励箱和传说Boss掉落物。


Changes:

  • Updated tray icon to spoopy-Halloween Pixelmon icon!

  • 更新最小化图表为spoopy-Halloween Pixelmon图标!

  • 20810 Changed the default value of to false in the config for game parity.allow-t-r-reuse

    20810 在config中为了游戏平衡将allow-t-r-reuse的默认值更改为false

  • Removed, and replaced, Pixelmon's amethyst with Minecraft's amethyst.

    移除并替换Pixelmon的紫水晶为Minecraft的紫水晶。

  • Improved Showdown Importer to resolve required IVs and Hidden Power (move) types.

    改进了Showdown系统接口以解决所需的个体值和觉醒力量(招式)属性。

  • Updated the PokéStop to use GeckoLib rendering.

    更新宝可梦补给站使用GeckoLib渲染。

  • Updated the PokéStop to enable animation.

    更新宝可梦补给站使用动画。


Fixes:

  • Fixed Zygarde Cells being placeable on blocks that are not solid.

  • Fixed Zygarde Cells deleting from a block changing next to them.

  • 20595 Fixed Roasted Magikarp not evolving into Zombie Gyarados.

  • Fixed Pokemon eye height not correctly scaling with their growth.

  • 18280 Fixed importing Toxtricity sometimes giving the incorrect form.

  • Fixed Pokémon rendering in cyan on Mac OS devices.

  • Fixed player's Pokémon randomly wandering around when in survival mode.

  • Fixed the Pokémon's flags rendering on top of the level in their nameplate.

  • Fixed Pokemon flags rendering as lang keys.

  • Fixed Pixelmon network not correctly disconnecting vanilla clients.

  • Fixed the dialogue input screen not allowing input.

  • Fixed the dialogue input screen rendering very dark.

  • Fixed the Poké checkers being very dark.

  • Fixed the random spec consuming other specs that start with the word random (i.e. 'randomability').

  • 21157 Fixed raid dens kicking nearby players.

  • 21157 Fixed boss Pokémon kicking nearby players.

  • 21157 Fixed evolving a Pokémon kicking nearby players.

  • Fixed setting the shader parameters of a Pokémon kicking nearby players.

  • Fixed a few sizing issues with some recent Generation 9 Pokémon.

  • Fixed the tutorial toast having the missing texture background.

  • Fixed the tutorial toast text having a drop shadow.

  • Fixed the trade machine screen breaking when two players propose a Pokemon to trade.

  • Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn.

  • Fixed Kingambit being undexable.

  • Fixed missing emissive for Bellibolt.

  • Fixed erroring spawning for Arc Chalice (Land), Arc Chalice (Water), Fairy Gym, Articuno Shrine, Zapdos Shrine, Moltres Shrine, Ilex Shrine, Towers of Waters, Towers of Darkness and Spear Pillar.

  • Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn.

  • Fixed missing Scarlet and Violet Pokédex tab.

  • Fixed mounts fainting in battle triggering the vanilla Minecraft death animation.

  • Fixed rare server crash caused by specific battle endings.

  • Fixed a rare catch crash issue on servers with non-existent Pokémon in battles.


Translation:

  • Updated Ukrainian translation.

    更新乌克兰语翻译。

  • Updated Traditional Chinese translation.

    更新繁体中文翻译。


API:

  • Added StatueSpecificationProxy for creating statues from specs & checking if they match a spec.

  • Changed statues to default to not animated (Pokemon will remain default animated).

  • Added , replacing the given to a Pokémon which is flying in a battle, to hold it in place hovering for the duration of the battle only. This goal stops being on once the battle is over.BattleHoverGoalFlyingPersistentGoal

  • Changed to now guard against invalid values in flying parameters.FlyingPersistentGoalflyRefreshRateSpeed

  • Split into HeldItemChangedEvent

       HeldItemChangedEvent.Pre, which is ancelable and can modify item.
       HeldItemChangedEvent.Post, which cannot be canceled or modify item and fires after item is set.
  • Changed Pokemon#setHeldItem to return a boolean if the held item was set.

  • Moved trainer effects to a registry.

  • Added .WalkingModelPredicate

2023-09-15

"1.20.2 (Alpha 5)"


  • The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 48.0.22 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating..

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.2 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是48.0.22,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added a "logical NOT" spec so now you could do random legendary !mew to get a random legendary that is not mew

    添加“logical NOT[*非门]”规格,如使用"random legendary !mew"参数则随机出现不是梦幻的神兽

  • Adds Legend Plate to summoned Arceus

    被召换的阿尔宙斯追加携带传说石板

  • Adds Mirror Herb, Legend Plate, and Blank Plate

    加入模仿香草,传说石板和空净石板

  • Adds new particles to the vanilla particle system

    加入了7种新粒子到原版粒子系统

/particle pixelmon:cyclone 1.0 255 255 255 255 255 ~ ~ ~
/particle pixelmon:shiny 0.5 60 255 215 0 255 ~ ~ ~
/particle pixelmon:flame_particle 2 255 255 255 ~ ~ ~
/particle pixelmon:shadow 1.0 255 255 255 255 255 ~ ~ ~
/particle pixelmon:blue_magic 1.0 255 255 255 255 255 ~ ~ ~
/particle pixelmon:yellow_magic 1.0 255 255 255 255 255 ~ ~ ~
/particle pixelmon:sling_ring 1.0 255 255 255 255 255 ~ ~ ~


Changes:

  • Updated to Minecraft 1.20.2

    更新到Minecraft 1.20.2

  • Made Stench, White Smoke, and Quick Feet reduce spawns around the player

    恶臭,白色烟雾和飞毛腿会减少玩家周围的刷新

  • Changes circling orbs on chalice to fit 18 plates

    更改环绕初始圣杯的圆球以适配18个石板


Fixes:

  • Fixed ore sense not recognizing deepslate ores and updated the shapes for the new 1.20 ore shapes

  • Fixed the party overlay GUI not having a transparent background

  • Fixed dens not being affected by gravity

  • Fixed dens not sinking in water

  • Fixed wishing peices not being able to be thrown into dens

  • Fixed the random spec not working with entity requirements such as bosses with pokespawn command

  • Fixed bosses, and pokemon with shaders applied, causing player disconnects/crashes

  • Fixed the player's party not overflowing into their PC correctly

  • Fixed player's daycare not storing correctly

  • Fixed async entity creation causing arclight crash

  • Fixed NPC parties not loading in world generation, and structures

  • Fixed random spec only giving/spawning bulbasaurs

  • Fixed EggHatchEvent firing twice

  • Fixed catching a shiny pokemon causing a crash

  • Fixed arc chalice not functioning at all

  • Fixed particles (shiny, and battle) not rendering properly

  • Fixed essence jars not rendering on "Fabulous!" graphics

  • Fixed legendary bird orbs not showing progress

  • Fixed giving held items when in creative not working

  • Fixed items not rendering on the player's head for non-slim (Steve) skins

  • Fixed double battles (and any battle with rules) causing the client to be kicked

  • Fixed bosses not dropping items after the first pokemon faints

  • Fixed pokemon entities not appearing in the world after a party member faints

  • Fixed not specifying args after /pokekill not working


Battles:

  • Fixed switch moves, such as Volt Switch, not dealing any damage to the target

  • Fixes moves continuing to be treated as Z-moves after being used


Translation:

  • Updated Ukrainian translation.

    更新乌克兰语翻译。

  • Updated Korean translation.

    更新韩语翻译。

  • Updated Traditional Chinese translation.

    更新繁体中文翻译。


Developer:

  • Prevent deadlocking the default storage executor service by adding additional threads

  • Made the clearAll method clear loading cache, and cancel running tasks

  • Changed Ribbons to create using Pokemon object rather than Pixelmon entity (this was causing crashes on hybrids)

  • Changed error for Specification#matches to be understandable when giving an invalid object type to the method

你已经到达了世界的尽头..
新建2023-10-04

"1.20.1 (Alpha 4)"


  • The Java requirement for 1.20.1 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 47.1.46 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating..

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.1 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是47.1.46,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added Paldean TMs: TM172, TM173, TM174, TM175, TM176, TM177, TM178, TM179, TM180, TM181, TM182, TM183, TM184, TM185, TM186, TM187, TM188, TM189, TM190, TM191, TM192, TM193, TM194, TM195, TM196, TM197, TM198, TM199, TM200 and TM201.

    增加帕底亚TM172-201。

  • Added shader support

    增加着色器[*渲染]支持

  • Added normal map support. An example of this change can be found on IronLeaves' asset folder and species json.

    增加法线贴图支持[*将用于新的宝可梦模型]。这项改动的实例可以在铁斑叶的资源文件和种族json文件查看。

  • Added fresnel shader support.

    增加菲涅尔折射[*又称边缘光)]支持。

  • Added error messages to commands using invalid or error-filled Pokémon specs.

    为命令执行无效或错误填写的宝可梦规格增加错误信息。


Moves, Abilities and Effects:

  • Added Minds Eye ability.

    加入特性心眼。

  • Added Toxic Chain ability.

    加入特性毒锁链。

  • Added Hospitality ability.

    加入特性款待。


Spawning:

  • Added Nullscape spawning support.

    添加Nullscape的生成机制支持。

  • Added Incendium spawning support.

    添加Incendium的生成机制支持。



Structures:

  • Added the Steel Gym Town to the Savanna biome.

    增加钢属性主题城镇到热带草原生物群系。

  • Added Steel Gym structure.

    增加钢道馆。

  • Added Steel Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

    增加钢属性城镇结构。

  • Added Steel Gym Trainers to Steel Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

    增加钢道馆训练家。


Changes:

  • Modified Mailbox and Letterbox block bound boxes to a smaller size than a full block.

    修改邮箱和信箱的碰撞箱为比完整方块更小的尺寸。

  • Modified Pokémon Bosses to now use fresnel shader rendering.

    修改BOSS宝可梦现在使用菲涅尔折射(边缘光)渲染。

  • Modified evolution animations effects to now use fresnel shader rendering.

    修改进化动画效果现在使用菲涅尔折射(边缘光)渲染。

  • Modified Gigantamax and Dynamax animations effects to now use fresnel shader rendering.

    修改极巨化动画效果现在使用菲涅尔折射(边缘光)渲染。

  • Changed all test based commands to return 1 when successful and 0 when failing, including /comptest /spectest and /poketest.

    更改全部基于测试的命令,执行成功时返回1、失败则返回0,包括/comptest /spectest 与 /poketest。

  • Gastly, Haunter, Shuppet, Misdreavus, and Dreepy are now mob replacements for Minecraft's Vex

    鬼斯、鬼斯通、怨影娃娃、梦妖和多龙梅西亚现在会作为Minecraft里恼鬼的生物替换。


Fixes:

  • Fixed Pokemon not spawning below Y-level 0.

  • Fixed the move skill descriptions sometimes showing up behind the selection wheel.

  • Fixed the mystery box rendering at weird positions

  • Fixed the Move Relearner's moves rendering invisible on opening UI.

  • Fixed certain items not showing in the player's hand.

  • Fixed player name and resource pack-textured NPCs displaying as a missing texture.

  • Fixed the raid end victory screen UI.

  • Fixed client crash when breaking Pixelmon's Pokédisplay block.

  • Fixed raids sometimes lasting more than 10 turns

  • Removed duplicate acitvation text from Fillet away

  • Fixed Clodsire not breeding into Paldean Wooper

  • Fixed Tauros inheriting its Paldean status based on breeding forms.

  • Fixes the boss rate not working in the Pixelmon spawner block.

  • Fixed Meltan double-eating iron nuggets.

  • Fixed Fixed Pokémon other than Magikarp not spawning with JUMP palettes.

  • Fixed JUMP palettes overriding shiny palettes.

  • Fixed the Trade Machine screen repeating endlessly the lever click sound when hovering over the Pokémon selection UI.

  • Fixed Fixed the Trade Machine screen buttons not working.

  • Fixed the Pokémon Egg not launching players in singleplayer worlds if stepped or fallen on.

  • Fixed Necrozma losing fused Solgaleo/Lunala respectively.

  • Fixed Mega-evolutions losing their ability on mega-evolving.

  • Fixed evolved forms persisting after battle end.

  • Fixed item duplication bug with Pokébags.

  • Fixed the Move Relearner not including egg moves in its movelist.

  • Fixed lures being unplaceable in their inventory slot when in survival mode.

  • Fixed Street Lights failing to produce light.

  • Fixed Pokémon not spawning in underground caves appropriately.

  • Fixed banners not appearing above the Ice Gym Town's PokéMart.


Battles:

  • Fixed multiple hit attacks hitting an extra time once their battle effect resolved.

  • Fixed soft locks when Revival is used by other copying moves, such as Assist.

  • Fixed stat-changing items not working when equipped in battles.

  • Fixed Gigantamax Pokémon only being able to use their Gmax-move once per battle.


Datapack:

  • Added the normal map property to palettes. An example of this change can be found on 1010-IronLeaves.json.

    增加普通的法线贴图属性到配色中。这项改动的实例可以在1010-IronLeaves.json[*铁斑叶]中查看。


Translation:

  • Updated Ukrainian translation.

    更新乌克兰语翻译。

  • Updated Spanish translation.

    更新西班牙语翻译。

  • Updated Traditional Chinese translation.

    更新繁体中文翻译。


Developer:

  • PokemonStorage now implements Iterable. Allowing for it to be used in enhanced for loops

  • PokemonStorage now has an abstract PokemonStorage#clear()V method which is implemented by both sub classes and will remove all Pokemon from the storage

  • Removed the "dynamax scale" and changed it to just use the Pixelmon's scale factor

  • Added ShaderProperties to AbstractClientEntity

  • Changed the StorageProxy and StorageManager to return CompletableFuture on the default methods as the loading of the player data now defers to the Scheduler's thread

  • Moved StorageSaveScheduler and StorageSaveAdapter out of the StorageManager and as static variables in the StorageProxy

  • Added StorageSaveScheduler#getExecutor so that async execution can be done when accessing the party through the CompletableFuture interface

  • Adds the BoxCountCalculateEvent with Pre and Post for changing the box count of a PC on a per-player basis

  • Added methods to the StorageProxy and StorageManager with "Now" suffix to maintain instantaneous access to the PC/Party where applicable. Most use cases are fine to use this however, it's notable that these should not be used if attempting to load offline player data as they will hold the thread until done (as was seen with the previously implementation when players logged in). These methods have been observed taking up to 2,000ms (probably more sometimes too) when players have a significant number of boxes in their PC.

  • Added the ParseAttempt interface

  • Changed the SpecificationProxy to return ParseAttempt when creating

2023-09-08

"1.20.1 (Alpha 3)"


  • The Java requirement for 1.20.1 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 47.1.46 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating..

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.1 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是47.1.46,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Adds Terralith support for spawning

    为生成加入了Terralith的支持。

  • Adds the following entity replacements:

    追加原版生物的替换:

    • Frog: Froakie, Frogadier, Greninja, Poliwhirl, Poliwrath, Politoed, Palpitoad, Seismitoad, Croagunk, Toxicroak

      青蛙:呱呱泡蛙、呱头蛙、甲贺忍蛙、蚊香君、蚊香泳士、蚊香蛙皇、蓝蟾蜍、蟾蜍王、不良蛙、毒骷蛙、电肚蛙

    • Tadpole: Poliwag, Tympole, Tadbulb

      蝌蚪:蚊香蝌蚪、圆蝌蚪、光蚪仔

    • Axolotl: Wooper, Quagisre, Clodsire, Mudkip, Marshtomp, Swampert

      美西螈:乌波、沼王[*Quagsire]、土王、水跃鱼、沼跃鱼、巨沼怪

    • Camel: Numel, Camerupt

      骆驼:呆火驼、喷火驼

    • Goat: Skiddo, Gogoat

      坐骑山羊:坐骑小羊、坐骑山羊

    • Glow Squid: Inkay, Malamar

      发光鱿鱼:好啦鱿、乌贼王

    • Allay: Cutiefly, Spritzee, Swirlix, Flabebe, Floette

      悦灵:萌虻、粉香香、绵绵泡芙、花蓓蓓、花叶蒂

    • Sniffer: Kabuto, Omanyte, Aerodactyl, Anorith, Lileep, Cranidos, Shieldon, Archen, Tirtouga, Tyrunt, Amaura

      嗅探兽:化石盔、菊石兽、化石翼龙、太古羽虫、触手百合、头盖龙、盾甲龙、始祖小鸟、原盖海龟、宝宝暴龙、冰雪龙


Changes:

  • Changed the egg hatching music to now fall under the 'music' setting, enabling the music volume setting to adjust its volume

    更改蛋的孵化音效到“音乐”的设置之下,以设置音量

  • Changed the importer behavior to trigger an error when the provided gender exceeds one character in length

    因提供的性别长度大于一个字符时会触发错误,更改了导入行为


Fixes:

  • Fixed the fossil machine's text not being centered

  • Fixed the issue of incorrect text coloring on the fossil machine

  • Fixed the new Discord Game SDK requiring Discord for the game to load

  • Fixed the issue where Boss Pokémon in horde battles were erroneously permitting Pokéballs to be thrown, leading to unintended Pokéball consumption

  • Fixed an issue where the changing a Pokemon's held item in survival would desync with the server causing unusual behaviour

  • Fix King's Rock not importing via Pokepaste due to the apostrophe

  • Fix Arceus deleting any Z-Crystal that didn't belong to a type

  • Fixed the issue where the party tooltip, located within the inventory, was rendering beneath other GUI elements

  • Fixed the chisel not changing the statue's gender

  • Fixed the problem where raid dens were not naturally spawning or responding to wishing pieces due to being assigned the entire resource key of the biome

  • Fixed a crash from invalid translated shopkeepers

  • Fixed flying pokemon getting stuck when they land in water

  • Fixed Pixelmon ores not spawning in the overworld

  • Fixed apricorn trees not spawning in the overworld

  • Fixed white apricorns not growing into trees

  • Fixed improper tool assignments for Pixelmon blocks, ensuring correct mining behavior

  • Fixed the hoglin spawn replacement file to prevent it from replacing piglins and piglin brutes


Battles:

  • Gyro Ball's power is now correctly limited to a value between 1 and 150


Datepack

  • Adds back all forge tag modifications from 1.16.5 to resolve some broken recipes


Developer:

  • Fixed an issue where you could not use due to Pixelmon being unable to locate the Discord Game SDK filerunClient

2023-08-28

"1.20.1 (Alpha 2)"


  • The Java requirement for 1.20.1 is Jave 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 47.1.44 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating..

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.1 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是47.1.44,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added ice gym

    加入了冰道馆。

  • Added fairy gym

    加入了妖精道馆。


Changes:

  • Updated our Discord rich presence integration to use Discord's Game SDK (hopefully solving crashing on MacOS)

    使用Discord的游戏SDK升级了我们的Discord游戏状态集成(希望能解决MacOS端的崩溃)


Fixes:

  • Fixed the Safari ball causing crashes

  • Fixed the refresh button on the cosmetics screen from breaking the game

  • Fixed pokemon spamming the take off sound

  • Fixed the shaded libraries conflicting with hybrid servers (arclight)

  • Fixed the server jar failing to start due to missing Jar in Jar (client reset packet)

  • Fixed the cloning machine drops being reversed


Battles:

  • Nature Power is now labeled as a Status move.

    自然之力现在标记为变化招式。


Datapack:

  • Added the "poke_balls/safari" biome tag for deciding which biomes receive the safari ball bonus

    加入群系标签"poke_balls/safari"用以决定能受到狩猎球加成的群系

2023-08-24

"They have those cherry trees don't they? - Jay 2023"

"他们有樱花树了不是么? - Jay 2023"


  • The Java requirement for 1.20.1 is Jave 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.

  • The minimum Forge version for this update is 47.1.44 and is required for a Pixelmon client to run.

  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating..

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    用于1.20.1 的Java前置要求Java 17。多数启动器都会自动安装。至于手动安装,应该需要安装更新版的JRE。

    适用于本次更新的最小Neoforge版本是47.1.44,才能满足Pixelmon客户端运行。

    来自1.16.5的存档在新版Minecraft可能无法运行。升版本前注意备份。

    倘若使用数据包,因为Pixelmon有默认数据包的修复,每次更新都要留意刷新。


Additions:

  • Added more Minecraft.

    添加了更多Minecraft。

Structures:

  • Added more Minecraft structures, most likely.

    加入了更多Minecraft结构,最好是。


Changes:

  • Updated targeted Minecraft version to 1.20.1

    更新目标Minecraft版本到1.20.1

Datapack:

  • Datapacks from 1.16.5 may need to be tested before running on 1.20.1 builds.

    来自1.16.5的数据包在1.20.1的架构运行前可能需要进行测试。


Developer:

  • Javadocs will be made available with each release.

    Javadocs会随着每次更新变得可应用。

你已经到达了世界的尽头..
新建2024-12-02
  • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

    此更新的最低Forge版本为36.2.34,客户端模组需要此版本才能运行。

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

    如果使用数据包,请考虑刷新默认数据包以修复每个更新。


Additions:

新增

Pokémon:

宝可梦

  • Added Iron Treads.

    新增 铁辙迹

  • Added Iron Hands.

    新增 铁臂膀

  • Added Great Tusk.

    新增 雄伟牙

  • Added Wattrel.

    新增 电海燕

  • Added Kilowattrel.

    新增 大电海燕

  • Added Rellor.

    新增 虫滚泥

  • Added Rabsca.

    新增 虫圣甲

  • Added Squawkabilly.

    新增 怒鹦哥

  • Added Gimmighoul.

    新增 索财灵

  • Added Gholdengo.

    新增 赛富豪

  • Added Sandy Shocks.

    新增 沙铁皮

  • Added Bombirdier.

    新增 下石鸟

  • Added Klawf.

    新增 毛崖蟹


Palettes:

形态

  • Added 'spirit' Iron Valiant.

    新增 '精神形态' 铁武者 校对:译错,应该是幽魂形态


Items:

物品

  • Added TM171-TM223 for all existing moves.

    新增 技能碟TM171-TM223所有现有的招式技能


Sounds:

音效

  • Added new voices: Alomomola, Bunnelby, Cacnea, Cacturne, Castform, Cherubi, Comfey, Dedenne, Diancie, Flabebe, Floette, Florges, Furfrou, Gothita, Gothorita, Gothitelle, Inkay, Luvdisc, Mandibuzz, Maushold, Mawile, Morpeko, Ogerpon, Pyukumuku, Roselia, Salandit, Salazzle, Sandy Shocks, Shieldon, Shuckle, Sinistcha, Sinistea, Slurpuff, Smeargle, Snorunt, Swirlix, Swoobat, Tandemaus, Togedemaru, Vanillish, Vanillite, Vanilluxe, Vullaby, Wishiwashi, Woobat, Zigzagoon, Fezandipti, Boltund, Eldegoss, Enamorus, Greavard, Mr. Rime, Natu, Okidogi, Pincurchin, Rabsca, Rellor, Spidops, Tarountula and Xatu.

    对:保姆曼波、掘掘兔、刺球仙人掌、梦歌仙人掌、飘浮泡泡、樱花宝、花疗环环、咚咚鼠、蒂安希、花蓓蓓、花叶蒂、花洁夫人、多丽米亚、哥德宝宝、哥德小童、哥德小姐、好啦鱿、爱心鱼、秃鹰娜等宝可梦新增了新的声音

  • Updated voices: Guzzlord, Kyogre, Deerling, Flamigo, Gardevoir, Hoppip, Kirlia, Shinx, Shroomish, Shaymin, Sunflora, Sunkern, Zigzagoon, Zorua, Cetoddle, Charcadet, Tinkatink, Bonsly and Tinkatuff.

    更新了恶食大王、盖欧卡、四季鹿、缠红鹤、沙奈朵等精灵的声音


Datapack:

数据包

  • Updated all species movesets to Generation 9.

    更新所有精灵的技能至第9代

  • Updated all TMs to include Generation9 and DLC TMs.

    更新了所有精灵的技能包括第9代和DLC里的技能

  • Added Gimmighoul evolution method by Linking Cord while holding an Amulet Coin.

    新增了赛富豪的进化方法 在持有护符金币时使用连接绳

  • Added Paldean Generation 9 Blank TM to Master Poké Chest drops.

    在大师球箱里新增了第九代空白技能碟

  • Added Paldean TMs Chilling Water, Pounce, Trailblaze and Tera Blast to dungeon loot pools.

    在地牢里新增帕底亚技能碟 泼冷水、虫扑、起草


Spawning:

生成

  • Updated Luvdisc fishing and spawn loot to remove unused items.

    更新了爱心鱼钓上来的携带物

  • Added Bombirdier to River, Lakes, and Beaches during the Day on Land and Air with an anticondition of Freezing biomes and Mountainous biomes rarely.

    在陆地和河流里增加了下石鸟,并且有小概率在冰冷的群系里生成

  • Added Gimmighoul Chest form to Jungle Pyramids, Desert Pyramids, Haunted Towers, Graveyards, and Ruined Portals on Land, Indoors, and Underground at All Times.

    在各种遗迹里新增了赛富豪的宝箱

  • Added Gholdengo to Ultra Desert at All Times.

    赛富豪现在会在究极沙漠的任意时间生成

  • Added Great Tusk to Small End Islands at All Times.

    雄伟牙现在会在小型末地岛屿任意时间生成

  • Added Kilowattrel to Beaches with an anticondition of Freezing during the Day in the Air. Added chance to spawn with a group of Wattrel.

    大电海燕现在会在沙滩和冰冷的地形生成,会生成在白天的空中并且可能生成一群

  • Added Klawf to Stone Beach and Mesas on Land during the Day.

    毛崖蟹现在会在白天的海滩或者黏土山的地面生成

  • Added Rabsca to Arid, Mesas, and Savannas on Land at All Times.

    虫甲圣现在会在任意时间的黏土山和金合欢地形的地面生成

  • Added Rellor to Arid, Mesas, and Savannas on Land at All Times.

    虫滚泥现在会在任意时间的黏土山和金合欢地形的地面生成

  • Added Sandy Shocks to Small End Islands at All Times.

    沙铁皮现在会在任意时间的小型末地岛屿生成

  • Added Squawkabilly to Jungles during the Day in the Air and on Tree Top. Added chance to spawn with a group of Squawkabilly. Some colors are rarer than others.

    怒鹦哥现在会在丛林的树顶生成,他们会成群生成并且有稀有颜色

  • Added Wattrel to Beaches with an anticondition of Freezing during the Day in the Air, Land, and Tree Top. Added chance to spawn with a group of Wattrel.

    电海燕现在会在白天的冰冷群系生成,他们会生成在树顶,偶尔会生成一群

  • Added Spirit palette Iron Valiant to Graveyards at Night on Land or Manmade.

    '精神形态' 的铁武者会在夜晚的人造陆地生成

  • Added Iron Hands to Small End Islands on Land at All Times.

    铁臂膀会在任意时间段的小型末地岛屿生成

  • Added Iron Treads to Small End Islands on Land at All Times.

    铁辙迹会在任意时间段的小型末地岛屿生成

  • Updated Dondozo from Rivers and Lakes spawning to Oceanic biomes.

    更新了吃吼霸在河流或者海里的生成逻辑


Structures:

结构

  • Updated Abandoned Mine Shaft, Hoglin Stables Bastion, Boat, Crate Geyser, Plant Monolith, Village Butcher and Village Cartographer loot chests, removing unused items.

    更新了各种结构里的箱子战利品物品


Changes:

更改

  • Improved Rainbow Sash color cycle.

    修改了彩虹腰带的颜色循环周期

  • 21862 Removed chunk habitation time limit on Zygarde Cells and Core spawning.

    删除了编号bug21862 基格尔德核心生成的问题

  • Updated Revenant's Pressure to be twice as strong as regular Pressure.

    更新了暗影潜袭技能的逻辑

  • Updated raid drops, removing unused items.

    更新和删除了一些巢穴的物品

  • Updated poke drops, removing unused items.

    更新和删除了一些宝可梦的掉落物

  • Updated rug colors to match the wool colors more accurately.

    更新了地毯的颜色使他们更符合羊毛的颜色

  • Updated shiny Revavroom sprite.

    更新闪光普隆隆姆

  • Updated 'hero' form shiny Palafin sprite.

    更新闪光全能形态海豚侠

  • Added evolving method for Charjabug and Magneton by leveling them in a Mountain/Windswept Hills biome.

    更新虫电宝和三合一磁怪的进化方法/通过在高山地形进行升级

  • Added Thunder Stone evolution for Nosepass.

    对朝北鼻添加进化方法 使用雷之石进化

  • Added Ice Stone evolution for Crawbrawler.

    对Crawbrawler好胜蟹添加进化 使用冰之石进化 校对:这篇日志的翻译者写了原文

  • Removed Water Stone evolution for Hisuian Qwilfish.

    洗翠形态千针鱼现在不需要使用水之石进化

  • Updated the icon in taskbar and window of application to standard (non-spooky) Pixelmon icon.

    更新了任务栏的图标


Fixes:

修复

  • 21932 21941 Fixed wild caught Pokémon changing abilities when evolving.

    修复了21932 21941的bug反馈

  • Fixed vibrancy for Colored Sash and Rainbow Sash accessories.

    修复了彩虹腰带的问题

  • 21951 Fixed Colored Sash color-setting.

    修复了21951的bug反馈

  • Fixed storage gets not being thread safe, fixing issues of MissingNo replacing Pokémon randomly.

    修复了一个存储导致精灵变成乱码的问题

  • Fixed error in Pokemon Builder.

    修复一个宝可梦错误

  • 18939 Fixed Poké Display not properly defaulting to original form and palette fields.

    修复一个不正确显示默认的问题

  • Fixed Gastly particles overwhelming its model, now spawning behind the orb and away from its facing direction.

    修复了鬼斯附近的粒子模型

  • 21384 Fixed Pokémon having move skills they cannot use and should not have.

    修复了一个宝可梦的错误技能

  • Fixed the Pokédex set value setting the wrong Pokédex.

    修复了一个错误的设置问题

  • 19409 Fixed visual issue with Solrock's idle animation.

    修复了太阳岩的模型问题

  • 18571 Fixed visual issue of a stray pixel in the Rocket Armor texture.

    修复了火箭队护甲的像素点问题

  • 21475 Fixed erroneous entry for a missing texture on 'ashen' Mega-Houndoom, pointing it back to its base texture.

    修复了mega黑鲁加的模型贴图问题

  • 13324 Fixed Stufful's ability description being too long for the summary UI.

    修复了部分技能在UI里过长的问题

  • 19971 Fixed Hisuian Typhlosion's hitbox height.

    修复了洗翠火暴兽的碰撞箱过高的问题

  • Fixed Beedrill's floating parameters so it's no longer on the ground's surface.

    修复了大针蜂在空中飘浮的表现

  • 21475 22114 Fixed temporary palette reversion when a Pokémon mega-evolves, dynamaxes, or otherwise temporarily updates it's battle form.

    一个战斗修复和mega极巨化的修复

  • Fixed an error on TCG fallback card loading.

    TCG卡牌加载的修复

  • Fixed Blaziken's texture UV.

    修复了火焰鸡的贴图UV

  • 21238 Fixed Dudunsparce texture.

    修复了土龙节节的模型贴图


Battles:

战斗

  • Fixed Revenant not blocking Destiny Bond from being applied to a Pokémon if it has at least one life left.

    修复了宝可梦的一些问题

  • Fixed Destiny Bond no longer sending a message twice when not applied.

    修复了宝可梦的一些问题

  • 21970 Fixed Mirror Armor causing a crash in singleplayer when self-applied.

    修复了棱镜装甲在单人bug的问题

  • Fixed max HP value not being recalculated after temporary level is set, fixing issues where battle rules change the Pokémon's level without updating its HP.

    修复了pvp临时血量的问题,战斗规则不更新hp的问题

  • 22134 Fixed a rare crash caused by Ditto failing to Transform properly into non-default capable species.

    修复了一个崩溃


Developer:

对于开发者

  • Added PokemonStorage#forEach method, and implementations for each kind of storage.

    新增了PokemonStorage方法以及每种存储

  • Updated ServerSwapPacket to send update packets for the whole storage when it ends up in its error state.

    ServerSwapPacket在存储过程中发包

  • Added Ability interface method allowsStatusOpponent.

    新增了一个隐藏接口

2024-08-06

· The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

· If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.


Additions:

Pokémon:

· Added Tarountula.

· Added Spidops.

· Added Maschiff.

· Added Mabosstiff.

· Added Farigiraf.

· Added Finizen.

· Added Palafin.

· Added Brute Bonnet.

· Added Iron Jugulis.

· Added Iron Valiant.

· Added Wo-Chien.

· Added Ting-Lu.

· Added Roaring Moon.

· Added Koraidon.

· Added Miraidon.

· Added Iron Bundle.

Forms:

· Added Pikachu-Libre.

Palettes:

· Added Spring Sprigatito line.

· Added Summer Sprigatito line.

· Added Autumn Sprigatito line.

· Added Winter Sprigatito line.

Moves:

· Added Tera Blast.

Spawning:

· Added Finizen to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added chance to spawn with a group of Finizen.

· Added Palafin to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added guaranteed chance to spawn with a group of Finizen.

· Added Tarountula to All Forests on Land and in Tree Top during Day.

· Added Spidops to All Forests on Land and in Tree Top during Day.

· Added Roaring Moon to Small End Islands on Land.

· Added Ting-Lu to Taigas at Night on Land.

· Added Wo-Chien to Swamps at Night on Land.

· Added Iron Bundle to Small End Islands at all times.

· Added Koraidon to Small End Islands during the Day on Land.

· Added Miraidon to Small End Islands during the Night on Land.

· Added Spring variant Sprigatito-line to Flowery with reduced rarity.

· Added Summer variant Sprigatito-line to Forests with reduced rarity.

· Added Autumn variant Sprigatito-line to Taigas with reduced rarity.

· Added Winter variant Sprigatito-line to Freezing Forests with reduced rarity.

· Added Brute Bonnet to Small End Islands on Land at All Times.

· Added Iron Jugulis to Small End Islands on Land at All Times.

· Added Iron Valiant to Small End Islands on Land at All Times.

· Added Mabosstiff to Plains on Land during Night.

· Added Maschiff to Plains on Land during Night.

· Added Farigiraf to Savannas on land at Night. Added guaranteed chance to spawn with a group of Girafarig.

Changes:

· Moving riding offsets are now utilized more aggressively.

· Changed the NPCs in the Tower of Waters to be only challenge-able once per player.

· Changed the NPCs in the Tower of Darkness to be challenge-able once per player.

· Changed the Steel TM sprite so that it is no longer identical to the Normal TM sprite.

· Changed Fairy TM sprite so that it is no longer identical to the Psychic TM sprite.

· Updated Gardevoir model.

· Updated Mewtwo-Mega Y model.

· Removed the Witch Hat from the PokéStop model.

· Replaced Fiery Dance with Torch Song in Revenant's pool of Fire-type moves.


Optimizations:

· Significantly reduced allocations coming from the spawner thread, and slightly improves spawner thread speed as a result, due to getTeam creating a new list every time it's called vs getAll returning the array directly and thus not allocating a new list, and then filling it.

Fixes:

· 20450 Fixed the quest to use a Healer not advancing upon using a Red Healer.

· 20450 Fixed the quest to craft a Healer not advancing upon crafting a Red Healer.

· 19027 Fixed the Celebi quest failing to give Isi's Gold Hourglass.

· Fixed Poké Balls that fall into the void always failing capture.

· 20226 Fixed the client getting stuck in the raid screen if you drown during the starting countdown.

· Fixed Legendary and Rare PokéStops break particle colours being incorrect.

· 20269 Fixed PokéStops disappearing whilst still in the player's render distance.

· 20210 Fixed TRs not dropping in raids.

· Fixed /tiershow not working and displaying a large error in the console.

· Fixed /tiershow to be case insensitive.

· Fixed /compsee executing for the sender when specifying an offline player.

· Fixed /pokesee executing for the sender when specifying an offline player.

· 20493 Fixed the stored Pokémon from a PokeDisplay going to the player's PC rather than swapping with the Pokémon being stored.

· 20262 Fixed players being unable to give their Battle Bond form Greninja the Zombie palette.

· Fixed Max Raid Dens not spawning Raids for the lowest star level possible in each biome.

· An error message is now sent to the log if a Max Raid Den attempts to spawn a raid for a biome that doesn't have any raids.

· An error message is now sent to the log that specifies which Max Raid Den has failed to spawn a raid, along with the star level of the raid it's trying to spawn.

· 21503 Fixed players receiving photos of a Pokémon and losing Film if another player took a photo while they were also looking at a Pokémon through the Camera.

· Fixed accidentally mounting a fully evolved Pokémon when using an item on it.

· Fixed the player not receiving experience from smelting items into curry ingredients.

· 19907 Fixed all the Unown blocks missing their recipes.

· Fixed cross-dimension spawning causing invalid spawns.

· 21556 Changes PokéGifts to provide a copy of the Pokémon to prevent linking issues.

· 21556 Fixed PokéGifts not persisting contents and settings across launches.

· 20761 Fixed the Winter Cloak and Froslass Yukata having the player arm clipping into them badly for certain models.

· 17132 Fixed fusion Pokémon, and other persistent data, being lost after the Pokemon was edited using the Editor Wand.

· Fixed an server crash caused by a null player in Air Saver.

· Fixed an error caused by Daycare requirement packets, causing disconnects.

· Fixed Mount Lanakila not spawning.

· Fixed Client Reset Packet's mixins not being applied.

· Fixed client-only methods being accessed by /resetpokestats.

· 20262 Fixed being able to convert Zombie-palette-capable Pokémon to Zombie form during the day.


Battles:

· Fixed the EnforcedRevivePacket exploit.

· 21073 Fixed Rising Voltage boosting damage dealt more than it should.

· Fixed Raid Pokémon not doing damage when repeating Max Moves.

· 21211 Fixed Legend Plate causing a battle error with Arceus when Dynamaxed and using Judgement.

· Fixed the PixelmonWrapper#getMaxHealth method to not increase Shedinja's max when Dynamaxed.

· Fixed missing health recalculateMaxHealth to Power Construct allowing increase in health for Zygarde-Complete.

· Fixed forms marked as temporary remaining after battle if the battle is aborted early.

· Fixed Perish Body to now use the correct messages where one side is unaffected due to their ability.

· Fixed Revenant preventing the Perish status during its final stage.

· Fixed virtual battles causing an error and crashing mid-battle when trainers send out their Pokémon.

· Fixed an error caused by Synchronize causing battle crashes in virtual battles.

· Fixed an error causing a server crash from the battle controller being null at the end of the a raid battle.

· Fixed an error caused by Clear status being null.

· Fixed an error caused by the Legend Plate.

· Fixed a battle crash occurring when a Pokémon has Illusion in a virtual battle.

· Fixed a rare battle crash occurring when an Entry Hazard is used.

Developer:

· Added Glaive Rush, Mortal Spin, and Raging Bull to AttackRegistry.

· Renamed ancient variants of moves in AttackRegistry fields.

· Added Dynamax Level, Hyper Training, egg steps, temporary ability, extra stats, bonus stats, persistent data, and ribbons to PokemonBuilder.

· Added a check for null attacks in PokemonBuilder.

· Changed return type for all reminder move-related API from a List to a Set.

2024-03-25

"Bark Bark Bark"

The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

If using datapacks, consider refreshing every update for default datapack fixes from 

Pixelmon.


Additions:


Pokémon:

Added Flamigo.

Added Cetoddle.

Added Cetitan.

Added Fidough.

Added Dachsbun.


Sounds:

Added new Pokémon cries: Cetoddle, Dachsbun, Fidough, Chien-Pao, Houndstone, Veluza, Charcadet, Flamigo, Drakloak, Flutter Mane, Scream Tail, Tinkatink, Tinkaton, Tinkatuff, Ting-Lu and Roaring Moon.

Updated Machamp cry.


Structures:

Added the Electric Gym Town to the Savanna Plateau and Shattered Savanna biomes.

Added Electric Gym structure.

Added Electric Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

Added Electric Gym Trainers to Electric Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

Added the Dragon Gym Town to all Spruce biomes.

Added Dragon Gym structure.

Added Dragon Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

Added Dragon Gym Trainers to Dragon Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

Updated Battle Arena structure layout to improve loot balance.

Moved the Water Gym Town from all Oceans to only Deep Ocean.

Moved the Steel Gym Town from all Savannas to only Savanna.


Spawning:

Added Fidough to the Plains category during the Morning.

Added Dachsbun to the Plains category during the Morning.

Added Cetoddle to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day.

Added Cetitan to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. Added chance to spawn with group of Cetoddle.

Added Flamigo to Swamps during the Day on Land and in the Air. Added chance to spawn with a group of other Flamigo.


Changes:

Changed the way attack animations are stored to be per battle:

This change should improve the speed of battle ticking on servers, as we no longer have to search through all current attack animations to find those related to the current battle.

This change should also improve the memory footprint of attack animations as they no longer need to store a backwards reference to the battle controller.

Changed battle ticking to be only done once per tick rather than once per level:

This will reduce the impact battles have on server performance.

This will reduce the likelihood of rare concurrency related issues.


Fixes:

20502 Fixed client crashes caused by models or textures no longer being present after a resource reload from players switching servers, or resourcepacks, displaying 'missing texture' incorrectly.

21296 Fixed Kingambit failing to drop Silver Ingots due to a typo.

Fixed Legendary spawn time randomization to modify the period by 40 percent instead of by frequency.

21215 Fixed Pokémon that have the 'walksonwater' property dismounting their passenger when they touch water, such as Suicune.

21565 Fixed crashes caused by parent species changing, such as a crashing after using /pokebomb.

Fixed wrong antennae color for regular Politoed.

21325 Fixed Gym Signs failing to drop the item they had stored.

Fixed missing shiny palette for Mega-Gallade.

21419 Fixed underground Pokémon spawning in the Nether, overtaking natural Nether spawns.

Fixed the Pokémon Editor wand failing to properly update ability slots when updating abilities of party Pokémon.

Fixed RequestCloseEditingPlayerPacket accessing the logical client from the server.

Fixed /pokestats accessing the logical client from the server.


Battles:

18778 Fixed a waiting bug caused by Pokéballs from the Bag falling into the void, failing the catch.

Fixed a waiting bug caused by Pokéballs falling far, failing the catch.

21383 Fixed a waiting bug caused by fainting immediately after a mega-evolution animation mid-battle, allowing the opponent to move twice.

21213 Fixed switch moves not doing any damage when used.

21349 Fixed Nuzzle, Bolt-Strike, Mortal Spin, Bide, Triple Kick, Gear Grind, Hold Back, Plasma Fists, False Surrender, Double Shock and Comeuppance not being considered as contact moves.

Fixed Pokémon immediately attacking after their switch.

21166 Fixed Overdrive failing to trigger Throat Spray.

21360 Fixed leap move animations used by flying Pokémon causing server crashes.

Fixed Foul Play causing a rare server crash.

Fixed Opportunist crashing against AI with StatsEffect moves.

Fixed Wandering Spirit swapping when dynamaxed.

Fixed Wind Rider activating on Sandstorm.

Fixed Wind Rider preventing Tailwind's effect in double battles.

Fixed Cursed Body not disabling behind a Substitute.

Fixed Berserk not triggering if the final hit of a move didn't cross half HP.

Fixed Instruct not advancing turn timers for sleep and Truant.

Fixed Instruct always working despite sleep status.

Fixed Truant not blocking sleep.

Fixed Truant not loafing if gained after a mega-evolution.

Fixed Symbiosis moving items to Pokémon switching out.

Fixed Unaware not ignoring accuracy stages.

Fixed Foresight removing target's negative evasion stages.

Fixed Thick Fat reducing overall damage instead of the attacking stat.

Fixed start of battle effects not triggering unless starting in battle.

Fixed Trace to treat all ComingSoon abilities as null abilities.

Fixed crash issue with virtual battles via NPCs.

Fixed some Z-moves requiring the incorrectly typed Z-crystal, such as Captivate.

21432 Fixed berries and healing items failing to work on Drowsy and Frostbite.

Fixed erratic battle camera movement by preventing the camera from updating its position if it has been set to be removed.

Fixed Water Spout ignoring Desolate Land's prevention of water attacks.

Fixed Eruption ignoring Primordial Sea's prevention of fire attacks.

Fixed Hydro Steam ignoring Desolate Land's prevention of water attacks.

Fixed Protosynthesis activating in Desolate Land's sun.

Fixed Life Orb applying recoil for each target damaged by a spread move.

21376 Fixed Booster Energy activation restoring pre-level-cap stat points.

21361 Fixed Trick-based moves remove the held items without being used.


Developer:

Added an unbreedable check for Day Care parents server-side, preventing client-side exploits.

PlayerParticipant and TrainerParticipant now correctly post SpawnPixelmonEntityForBattleEvent.Pre and SpawnPixelmonEntityForBattleEvent.Post when switching Pokémon in battle.

TickHandlerBase#onTick now returns a boolean value for whether the tick handler should be removed or not, changing from returning void.

2023-12-13

"Splash!"

  • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

Additions:

  • Added Flutter Mane.

  • Added Capsakid.

  • Added Scovillain.

  • Added Flittle.

  • Added Espathra.

  • Added Water Town in Oceans, our most involved town yet!

  • Added Water Gym structure.

  • Added Water Town structures: Gym, Town Center, PokeCenter, PokeMart, Blacksmith, Church, Lighthouse A and B, House A-D, Kelp Farm a and B, Pier A-G, Fallback A-E, Deco A-H, Clutter A-T and Buoy A-C.

  • Added Water Gym Trainers to Water Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

  • Added Swift Boat in Oceans.

  • Added Yacht Boat in Oceans.

  • Updated Fishing Boat, Magikarp Boat, Sail Boat and Submarine in Oceans.

  • Updated land Arc Chalice structure in Extreme Hills.

  • Added Flittle to Savannas and Arid during Day and as a group.

  • Added Espathra to Savannas and Arid during Day.

  • Added Capsakid to Arid and Mesas during the Day and as a group.

  • Added Scovillain to Arid and Mesas during the Day.

  • Added Flutter Mane to Small End Islands.


Changes:

  • Updated Kilowattrel to now drop a Swift Feather instead of a Swift Wing.

  • Updated Gholdengo to drop a Relic Silver instead of two Relic Gold.

  • Updated Miraidon sprite.

  • Updated Walking Wake sprite.

  • Updated Lechonk model and animations.

  • Updated Swalot and Gulpin model and animations.


Fixes:

  • Fixed erasing a statue's species line causing to become unresponsive./pokekill

  • 21225 Fixed Chien-Pao missing from raid spawning.

  • Fixed Ultimate bosses dropping Poké Balls instead of the correct ball type, such as Master Balls.

  • Fixed missing drop data for Miraidon.

  • Fixed erroneous drop data for Koraidon.

  • Fixed Tandemaus and Maushold dropping the wrong type of cheese.

  • 21085 Fixed Wishing Pieces dropped from within inventory causing the player's held item to be consumed.

  • Fixed Lechonk's walk failing to loop properly.

  • 19240 Fixed Swalot and Gulpin's animation deforming their models.

  • 21252 Fixed status curing items curing any status condition when used outside of battle.

  • Fixed client crashes caused by improperly flying mounts.

  • Fixed Revavroom spawn level range.

  • Fixed and failing to work on Treasures of Ruin Pokémon due to their hyphenated name format./wiki/checkspawns

  • Fixed flooding water-based structures such as the Magikarp Boat./locate

  • 21209 Fixed a server crash from a fishing bobber entity or anything else interacting with a Pokémon Egg and attempting to cast it to a Player.

  • Fixed server crash caused by Terrain examination when the entity's world position is null.

  • Fixed spectating battles causing spectators of Max Raids to remain stuck in spectate mode.

  • 21230 Fixed client crash caused by Burmy killing a wild Pokémon.

  • Fixed aggressive Pokémon successfully chasing down and targeting for battle players in spectator mode.

  • 21360 Fixed possible server crashes caused in attack animations using Leap Forward by disabling their use case.OutOfMemoryError

  • Fixed failing due to Shedinja, Focus Sash, Clangorous Soulblaze, Overworld weather and Form change tests, fixing relevant bugs associated with their use cases./battletests

  • Updated Traditional Chinese translation.

  • Updated Ukrainian translation.

  • Updated Italian translation.



2023-10-28

"Pumpkin..."

  • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.


Additions:

  • Added Cyclizar.

  • Added Greavard.

  • Added Houndstone.

  • Added Tinkatink.

  • Added Tinkatuff.

  • Added Tinkaton.

  • Added 'Witch' Greavard.

  • Added 'Witch' Houndstone.

  • Added 'Witch' Tinkatink.

  • Added 'Witch' Tinkatuff.

  • Added 'Witch' Tinkaton.

  • Added Pumpkin House to Plains biome.

  • Added 'Witch' specie palettes spawning to Pumpkin House structures during Day and Night.

  • Added Manmade and Indoors as spawning locations for all 'Witch' palettes.

  • Added Manmade and Indoors as spawning for Hatenna and Gothita line.

  • Added Hatenna and Gothita as Day spawning to Pumpkin House structures.

  • Added Tinkatink, Tinkatuff, and Tinkaton to Mountainous Forests and Redwoods during Day.

  • Added Cyclizar to Savannas and Arid during Day.

  • Added Greavard and Houndstone to Freezing during Night.


Changes:

  • Updated tray icon to spoopy-Halloween Pixelmon icon!


Fixes:

  • Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn.

  • Fixed Kingambit being undexable.

  • Fixed missing emissive for Bellibolt.

  • Fixed data readability issues caused by old moveset data processing, causing PC-loss reports.

  • Fixed a rare catch crash issue on servers with non-existent Pokémon in battles.



2023-10-25

"Witch version?"

  • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.


                            Additions:

                            • Added Shiny Charm config option for its boosting rates.

                            • Added a warning tag to the Pokémon's nameplate when using a fallback model.

                            • Added a config setting that can change the rate at which SpawnInfos are collected, based on the Blocks around the player.

                            • Added music records for all Pixelmon soundtracks: PokéCenter, Ultra Space, Wild Battle, Player Battle, Trainer Battle, Gym Battle, Boss Battle, Legendary Battle, Raid Battle and Custom Battle.

                            • Pokemon battles can now start with a weather effect that mirrors the current weather in the Overworld.

                              • This will not impact battles indoors, underground, underwater, in the nether, in the end, or in the drowned world.

                              • The battle weather created this way will not have a limit to the amount of turns it lasts, but can be overridden by weather created by a Pokemon's move.

                              • By default it only affects battles with Wild Pokemon and NPC Trainers.

                              • There are config options to set whether it impacts Wild Pokemon battles, NPC Trainer battles, PvP battles, and Max Raid battles.

                              • There is an additional config option to set whether the in-battle weather changes during the battle if the Overworld's weather also changes. This defaults to .true

                            • Added Halloween Pokéstop.

                            • Added Witch Hat player cosmetic.


                            • Added Tandemaus.

                            • Added Maushold.

                            • Added Charcadet.

                            • Added Armarouge.

                            • Added Ceruledge.

                            • Added Varoom.

                            • Added Revavroom.

                            • Added Veluza.

                            • Added Dondozo.

                            • Added Tatsugiri.

                            • Added Annihilape.

                            • Added Dudunsparce.

                            • Added Kingambit.

                            • Added Scream Tail.

                            • Added new JUMP! Gyarados palettes: Skelly, Calico Orange White, Calico White Orange, Calico Orange Gold, Orange Two-Tone, Orange Orca, Orange Dapples, Pink Two-Tone, Pink Orca, Pink Dapples, Gray Bubbles, Grey Diamonds, Grey Patches, Purple Diamonds, Purple Patches, Apricot Tiger, Apricot Zebra, Apricot Stripes, Brown Tiger, Brown Zebra, Brown Stripes, Orange Forehead, Orange Mask, Black Forehead, Black Mask, Blue Saucy, Blue Raindrops, Violet Saucy and Violet Raindrops. Thank you to Masked_Flare for the artwork!

                            • Added new JUMP! Gastrodon palettes: Gray Bubbles, Purple Bubbles, Violet Saucy, Apricot Saucy, Moons, Gold East, Gold West, Gray Diamonds, Purple Diamonds, Brown Stripes, Blue Stripes and Sun. Thank you to Masked_Flare for the artwork!

                            • Added new JUMP! Grapploct palettes: Alien, Clubs, Diamonds, Irish, Martian, Red Ringed, Starry and Yellow Ringed. Thank you to Masked_Flare for the artwork!

                            • Added 'Witch' Zorua.

                            • Added 'Witch' Zoroark.

                            • Added 'Witch' Mismagius.

                            • Added 'Witch' Misdreavus.

                            • Added 'Witch' Shuppet.

                            • Added 'Witch' Banette.

                            • Added Snow weather.

                            • Added Hospitality ability.

                            • Added Toxic Chain ability.

                            • Added Supersweet Syrup ability.

                            • Added Minds Eye ability.

                            • Added Chilly Reception move.

                            • Added Snowscape move.

                            • Added Trailblaze move.

                            • Added Chilling Water move.

                            • Added Pounce move.

                            • Added Mirror Herb item.

                            • Added Blank Plate item.

                            • Added Booster Energy item.

                            • Added Legend Plate item.

                            • Added Punching Glove item.

                            • Added Loaded Dice item.

                            • Added Sweet Heart item.

                            • Added Leader's Crest item.

                            • Added the Steel Gym Town to the Savanna biome.

                              • Added Steel Gym structure.

                              • Added Steel Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

                              • Added Steel Gym Trainers to Steel Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

                            • Added the Ice Gym Town to the Snow Plains biome.

                              • Added Ice Gym structure.

                              • Added Ice Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

                              • Added Ice Gym Trainers to Ice Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

                            • Added Legend Plate as a held item to Arceus.

                            • Added Mirror Herb in foraging and various chests.

                            • Added Blank Plate in Village Temples, Pillager Outposts, Ultra Space Pokéchests and Legendary boss drops.

                            • Added Punching Glove to Village Tannery's loot tables.

                            • Added Punching Glove and Loaded Dice to uncommon boss drops.

                            • Added Punching Glove and Loaded Dice to shopkeepers.

                            • Added Punching Glove to the Pokédrops of Primeape, Hitmonchan, Crabrawler, Crabominable, Clobbopus, and Annihilape.

                            • Added Booster Energy to Ultimate boss drops and Tier 3 Pokéchests.

                            • Added Booster Energy as a held item to Iron Moth, Iron Thorns and Slither Wing.

                            • Added Leader's Crest as a held item to Bisharp with a 5% chance to appear. Added Charcadet, Armarouge, Ceruledge, Varoom, Revavroom, Veluza, Dondozo, Tatsugiri, Kingambit, Annihilape, Scream Tail, Dudunsparce Two-Segment Tandemaus, and Maushold Family of Four to raids.

                            • Added Tandemaus and Maushold to Indoors of Plains and All Forests at All Times.

                            • Added Charcadet to Mesas, Volcano, and Volcanic Plains at All Times. Charcadet also has a chance to have a group spawn with other Charcadet.

                            • Added Armarouge to Mesas, Volcano, and Volcanic Plains during Day.

                            • Added Ceruledge to Mesas, Volcano, and Volcanic Plains during Night.

                            • Added Varoom and Revavroom to Mesas during Day.

                            • Added Veluza to Oceans, Lukewarm Oceans, Warm Ocean, and the Deep version of the biomes via fishing and natural spawning.

                            • Added Dondozo to Rivers, Lakes, and Swamps during Day via fishing and natural spawning.

                            • Added Tatsugiri to Lakes and Rivers during Day via fishing and natural spawning.

                            • Added Annihilape to Jungles, Ultra Jungles, and Crag Gardens during Night.

                            • Added Dudunsparce to Underground and also to Arid and Ultra Desert during Night.

                            • Added Kingambit to River, Bamboo Jungle, Ultra Deep Sea, and Lakes during Night. Kingambit also has a chance to have a group spawn with Bisharp.

                            • Added Scream Tail to Small End Islands.

                            • Added 'Witch' Shuppet, 'Witch' Banette, 'Witch' Misdreavus, 'Witch' Mismagius, 'Witch' Hisuian Zorua, and 'Witch' Hisuian Zoroark to Graveyards and Haunted Towers.

                            • Added new cries for Cetitan, Chi-Yu, Eiscue, Lokix, Nincada, Ninjask, Oinkologue, Revavroom, Shedinja, Stakataka, Stonjourner, Walking Wake and Wo-Chien.

                            • Updated cries for Krookodile, Meltan, Melmetal and Necrozma.

                            • Added an optional section to the Party evolution condition that works in the same way as the section, when if it isn't empty it will check that the party contains at least one of the palettes listed.withPalettewithForm

                            • Added the Sweet Heart recipe.

                            • Added all missing Generation 9 Pokédrops.

                            • Added Teal Mask species in sprite-mode: Dipplin, Poltchageist, Sinistcha, Okidogi, Munkidori, Fezandipti , Bloodmoon Ursaluna and Ogerpon.


                            Changes:

                            • Updated Snow Warning to properly use Snow weather.

                            • Updated and standardized all hammer speeds based on material tiers.

                            • Optimized Catch Combos threshold checks.

                            • Updated flags to be synchronized with the client.

                            • Updated all a Pokemon's flags to render underneath the Pokemon's nameplate, prefixed with .pixelmon.

                            • Updated to a proper flag and not a special case.uncatchable

                            • Updated the Run attack animation, affecting 37 moves including Tackle, Quick Attack, and Extreme Speed.

                            • Updated battling while riding or flying on a Pokemon, making it more fun!

                              • If a Pokemon can fly or can be flown by a player starts a battle in the air, they will stay in the air during the battle. Pokemon not being ridden will continuously float up and down.

                              • If you start a battle while riding on a Pokemon, you are no longer knocked off your Pokemon and fall to the ground. If you are flying, you stop mid-air and continue riding your Pokemon.

                              • If you start a battle with the Pokemon you are riding, and switch Pokemon, you will stay on the Pokemon you are riding.

                              • If a Pokemon flying in battle uses an attack that has the 'Leap Forward' attack animation, they will zoom towards their target and stay there, instead of hopping back and forth.

                            • 20256 Updated Healer block behavior so it doesn't always act as a full block.

                            • Updated Judgment (move) to it's Legends of Arceus effect.

                            • Updated Judgment (move)'s PP to 5 from 10.

                            • Updated the Arc Chalice to require 18 plates, up from 17 plates.

                            • Updated Empoleon to drop a Trident instead of a Metal Coat.

                            • Updated Fairy Gym Town House B structure.

                            • Updated Pokéstops colors again.

                            • Updated Intrepid Sword.

                            • Updated Dauntless Shield.

                            • 20249 Fixed Paldean forms, such as Wooper, failing to properly inherit when bred from evolved parents such as Clodsire.

                            • 18704 Fixed functioning Cloning Machines failing to drop themselves instead of ingots.

                            • 19836 Fixed hidden abilities being lost when breeding an evolutionary line whose second evolution does not have a hidden ability.

                            • Fixed hidden abilities being lost when breeding an evolutionary line with split regional evolutions.

                            • Fixed hidden abilities being erroneously passed down when breeding between regional forms.

                            • Fixed Pokémon with hidden abilities losing their hidden ability status when evolving through an evolutionary line which does not share the same hidden ability.

                            • Fixed and corrected Meltan spawning conditions to prevent exploiting the surrounding terrain to maximize Meltan's spawn count.

                            • Fixed Catch Combos erroneously pre-emptively applying their bonus at the edge of the count threshold instead of at the count.

                            • 20447 Fixed starters always generating as the Small growth size.

                            • Fixed the Azure Flute ignoring config settings when activating the Timespace Altar more than once.

                            • Fixed all Repels lasting for far less long than advertised.

                            • 17157 Fixed the Poké Editor resetting an existing move's PP if said move was modified by a PP-boosting item.

                            • Fixed the Pokémon summary screen failing to display a Pokémon's nickname color.

                            • 19579 20475 Fixed the Netherite Hammer's speed being extremely slow.

                            • Fixed JUMP Magmar having no possible palette-led evolution method to evolve from Magby with JUMP Slugma.

                            • Fixed flag failing to display underneath the nameplate's Spawner Tags.uncatchable

                            • 17667 Fixed Thunderstone Ores sometimes failing to yield their drops and instead yielding Cobblestone due to client de-synchronization.

                            • Fixed the Poké Editor's Showdown importer failing to import Gmax, Urshifu and Toxtricity forms.

                            • Fixed the Ultra Space's soundtrack missing soundtrack.

                            • Fixed orb particle offsets of the Blank and Draco Plates in the Arc Chalice's activation animation.

                            • Fixed the Smelt external move not working on Smokers and Blast Furnaces.

                            • Fixed issues with TCG Cards being incorrectly rendered in front of or behind things in the inventory menu.

                            • 20465 Fixed a player being able to receive Porygon parts from dyeing a PC via the crafting table.

                            • Fixed the Christmas Ball lid being shown as a missing texture if the ball breaks when trying to use it to catch a raid Pokemon.

                            • 20207 Fixed Poke Balls not applying a change in texture to Pokemon they catch in a Max Raid Den.

                            • 19016 Fixed Firestone Ore generation erroneously replacing natural End Portal blocks.

                            • Fixed the egg hatch event (pre and post) firing twice.

                            • Fixed ribbon spec testing, as it was erroneously testing the time received and the giver, making the spec never test .true

                            • Fixed Metronome calling moves that should be denied.

                            • Fixed a server crash caused by an erroneous NPC Double Battle tier rule.

                            • 20648 Fixed mega-evolution switching abilities if the mega-evolution happened in-battle while its animation completed outside of battle due to fast battle end (0HKO).

                            • 20490 Fixed Dusk or Dawn Necrozma unfusing after a fusing battle and evaporating the corresponding fused Pokémon of Solgaleo or Lunala.

                            • 20799 Fixed items and abilities failing to boost or increase stats when used in battle, such as Eviolite, Assault Vest, Huge Power, Fur Coat and more.

                            • Fixed raids not enforcing a proper 10 turn limit at end of turn.

                            • 20828 Fixed a crash caused by not accounting for moves being null.Moveset#addCurrentMovesToReminder

                            • Fixed transforming Pokémon (such as Ditto) failing to update their sprite to their transformed sprite.

                            • 16394 Fixed chat scrolling and battle camera scrolling simultaneously, making it impossible to use both at once.

                            • 20631 Fixed Z-Moves that target an opponent never missing when they could.

                            • Fixed Z-Moves persisting as marked Z-Moves visually until a player rejoins.

                            • 20614 Fixed the Red Card item activating even when the holder of it fainted.

                            • Fixed Shell Bell activating from indirect damage, such as Leech Seed.

                            • 20574 Fixed an issue with Mimicry not recognizing the NoTerrain type of Terrain.

                            • 20535 Fixed Retaliate not dealing double damage if used after a Pokemon was defeated the previous turn.

                            • 19821 Fixed an issue where a Pokemon with the ability No Guard could miss their OHKO moves.

                            • 20168 Fixed Taunt cancelling status Z-Moves.

                            • Fixed Expanding Force not changing to a multiple-target attack that targets both enemy Pokemon if Psychic Terrain is active and the player selects an adjacent ally instead of an opponent.

                            • 20498 Fixed the client being locked into a screen when Revival Blessing was used by different move, such as Assist.

                            • 20836 20808 Fixed Gyro Ball (move) power being uncapped past 150BP.

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Italian translation.

                            • Updated Korean translation.

                            • Updated Russian translation.

                            • Updated Spanish translation.

                            • Updated Ukrainian translation.

                            • Added a giveChoice argument to .PlayerPartyStorage.unlockMega

                            • Added a giveChoice argument to .PlayerPartyStorage.unlockDynamax

                            • Added HisuiBallLogic class to allow custom balls to convert pokemon to Hisuian variants.

                            • Made open the gui if giveChoice is true and the player is not already in a gui.PlayerPartyStorage.setMegaItem

                            • Moved all sounds to .SoundRegistration

                            • Changed Ribbon Spec to a type from .List<String>List<Ribbon>

                            • Moved entity health set back out of generic retrieval to the ifFainted check.

                            • Changed Ribbon Spec to a type from .List<String>List<Ribbon>



                            2023-08-23

                            "Insert Lost Woods bgm"

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

                            • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

                            • Added Rainbow Chien-Pao.

                            • Added Tangela Bramblin.

                            • Added Tangela Brambleghast.

                            • Added Nymble.

                            • Added Lokix.

                            • Added Pawmi.

                            • Added Pawmo.

                            • Added Pawmot.

                            • Added Bramblin.

                            • Added Brambleghast.

                            • Added Chien-Pao.

                            • Added Chi-Yu.

                            • Added Fillet Away move.

                            • Added Order Up move.

                            • Added Comeuppance move.

                            • Added Spicy Extract move.

                            • Added Lumina Crash move.

                            • Added Jet Punch move.

                            • Added Spin Out move.

                            • Added Twin Beam move.

                            • Added Kowtow Cleave move.

                            • Added Ruination move.

                            • Added Collision Course move.

                            • Added Electro Drift move.

                            • Added SuperEffectiveBoost move effect.

                            • Added Fairy Town in Birch Forests.

                            • Added Fairy Gym structure.

                            • Added Fairy Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.

                            • Added Fairy Gym Trainers to Fairy Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.

                            • Added Bramblin to Arid, Mesas, and Savannas at All Times.

                            • Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead.

                            • Added Brambleghast to Arid, Mesas, and Savannas at All Times.

                            • Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead.

                            • Added Lokix to Savannas in the Afternoon.

                            • Added Nymble to Savannas during Day. Nymble also has a chance to have a group spawn with other Nymble.

                            • Added Pawmi to Taigas and Redwoods during Dawn and Day.

                            • Added Pawmo to Taigas and Redwoods during Dawn and Day. Pawmo also has a chance to have a group spawn with Pawmi.

                            • Added Pawmot to Taigas and Redwoods during Dawn and Day. Pawmot also has a guaranteed chance to have a group spawn with Pawmi.

                            • Added Chi-Yu to Mesas, Volcano, and Volcanic Plains during Day above Y80.

                            • Added Chien-Pao to Freezing Mountains during Night above Y80.

                            • Wishing Pieces can be thrown or dropped into a raid den to use them, including if dropped by a chest or hopper.

                            • 13425 Hatching an egg will now include its on-hatch moves on the Pokemon's move reminder list, making them available to relearn.

                            • Updated Headbutt, Forage, and Rock Smash loot tables to allow loot in Ultra Space.

                            • Updated Headbutt spawns to match their Standard counterparts.

                            • Updated Rock Smash spawns to match their Standard counterparts.

                            • 20567 Fixed Capsakid crashing a server or client when evolving with a Fire Stone.

                            • Fixed biomes with zero raid star chances attempting a raid spawn regardless of the config chances.

                            • Fixed raid den shadow previews appearing inside the red beam instead of in front of them.

                            • Fixed Paldean TM 9 registering as Pin Missile instead of Fire Fang.

                            • 18511 Fixed Zygarde Cell and Cores failing to spawn naturally in new chunks.

                            • Fixed Zygarde Cell transparency failing to render properly.

                            • Fixed server crash caused by throwing a Poké Ball at a Pokémon riding a Bike or Boat.

                            • Fixed move application failing unless a move is used with a number, such as vs .move1:Bitemove:Bite

                            • Fixed move specs failing to match under specific scenarios.

                            • Fixed cascading chunk loading issues when marking a chunk as needing updates while a tile is being loaded.

                            • 15582 Fixed Clobbopus erroneously transforming into an alien palette when caught in a Beast Ball.

                            • Fixed the Flash external move producing a dim light instead of a bright light.

                            • Fixed large betterspawning config files crashing the server when used.

                            • Fixed client-side error when reverting a Dynamax state.

                            • 20288 Fixed Aegislash failing to switch from Shield to Blade form when using an attacking Z-Move.

                            • 20286 Fixed Shattered Psyche and All-Out Pummeling calculating damage using the opponent's Defense stat when the base move is Psyshock, Psystrike or Secret Sword.

                            • Fixed TCG's Brock's Vulpix Hypnotic Gaze failing to put the opponent to sleep.

                            • Fixed TCG's Brock's Vulpix Fire Ring not properly applying damage to a benched Pokémon.

                            • Fixed fallback move errors for Toedscool and Toedscruel when used in raid dens.

                            • Updated Simplified Chinese translation.

                            • Updated Traditional Chinese translation.

                            • Breaking Change: Fields in privatized, getters added instead.RaidSpawningRegistry

                            • Breaking Change: Renamed to .RaidSpawningRegistryRaidRegistry

                            • Breaking Change: Replaced with .RaidSpawningRegistry::raidsRaidRegistry::getAllRaids()

                            • Breaking Change: Replaced with .RaidSpawnRegistry::mapRaidRegistry::getBiomeToRaids()

                            • Breaking Change: Raid registry now uses specific raid data structures instead of long nested collections.

                            • Breaking Change: Added data structure, a collection of raids for a list of specific biomes.RaidRegistry.RaidCollection

                            • Breaking Change: Added data structure, a group of raids for a specific biome with specific raid star level weights.RaidRegistry.RaidBiomeGrouping

                            • Breaking Change: Added data structure, a group of raids mapped to raid star levels.RaidRegistry.RaidStarGrouping

                            • Breaking Change: Added data structure, a representation of a specific individual raid Pokémon and form, contained within the above data structures.RaidRegistry.Raid

                            • Breaking Change: Methods in raid registry events now return the base interfaces of List and Map, or a specific raid data structure, where applicable.

                            • Breaking Change: now returns a instead of a .RegisterRaidEvent.AddDefault#getRaid()RaidRegistry.RaidTuple<Integer, String>

                            • New: Added EffectBase method , allowing MoveEffects to modify move damage directly.modifyDamage

                            2023-08-08
                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

                            • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

                            • Added undexable flag to use when giving Pokémon that should only be dexable.

                            • Added undexable spec to check if a Pokémon is correctly dexable.

                            • Added Shroodle.

                            • Added Grafaiai.

                            • Added Iron Leaves.

                            • Added Walking Wake.

                            • Added Ice Spinner move.

                            • Added Make it Rain move.

                            • Added Last Respects move.

                            • Added Hydro Steam move.

                            • Added ignoreWeather option for move effects.

                            • Added StatsEffectPost move effect.

                            • Added loot tables for Village Butcher, Cartographer, Desert House, Plains House, Savanna House, Shepard, Snowy House, Taiga House, Tannery and Temple.

                            • Added special loot table for Random Berry.

                            • Added Shroodle to Forests and Jungle on Land during Day, including group spawn chance.

                            • Added Grafaiai to Jungle on Tree Top during Night, including Headbutt chance in Jungle.

                            • Removed Diancie from Ultra Deep Sea.

                            • Added Halloween Ivysaur to Graveyards at Night.

                            • Added Cofagrigus to Ultra Desert during Night.

                            • Added Runerigus to Ultra Desert during Day.

                            • Moved Stakataka from Ultra Desert to Ultra Plant.

                            • Moved Spirit Cresselia, Regieleki and Suicune from Ultra Space to Graveyards via Land and Manmade at Midnight.

                            • Reduced permission level of /compedit and /pokeedit to 2.

                            • Optimized tab completion requests, having them run off the main thread.

                            • Optimized attack loading and saving during chunk calls, removing unnecessary allocation and mapping methods for better performance.

                            • Optimized calculations for nearby spawn horde battles in Ultra Space's spawning system.

                            • Aggressively optimized resource loading for clients, affecting startup time and resource pack load time.

                            • Updated Dubwool's sprite system to support multi-colored sprites based on wool color.

                            • Updated Celebi's base stats to allow for Alien palette transformation when caught using a Beast Ball.

                            • Fixed missing recipes for Roserade Tea, Komala Coffee, Pinap Juice, Skitty Smoothie and Tapu Cocoa.

                            • Fixed client logins into a vanilla hub failing if classes are initialized in wrongful order, causing a relog on the client.

                            • Fixed unbattleable, uncatchable specs failing to apply when used in a Pixelmon spawner block.

                            • 20480 Fixed the Arc Chalice consuming two plates instead of one when using with stacked plate items.

                            • Fixed Skitty and Slaking drop registration.

                            • 20326 Fixed broken Cloning Machines accepting a new Mew despite their broken (and unusable) state.

                            • 19847 20012 Fixed some instances of untranslated display of custom Pokémon names despite names or nickname being set, affecting translation as well.

                            • 17979 20336 Fixed Ore Sense failing to display colors, shapes or exact locations of ores seeked.

                            • Fixed general config.yml referring to some ores as Minecraft blocks instead of Pixelmon ones.

                            • Fixed missing recipes for Stripped Ultra Jungle Log, Stripped Ultra Gingko Log, and Stripped Ultra Elm Log failing to create planks when placed in the crafting table.

                            • Fixed the Hourglass block items being placeable on the same block a player is standing.

                            • Fixed inconsistent 'hordespelling inspawning.yml`.

                            • 20549 Fixed undexable Pokémon appearing in several API getter methods for obtaining random Pokémon.

                            • Fixed a player crashed caused while shift-clicking a Pokémon in a PC on multiplayer while said Pokémon's palette is null.

                            • 20124 Fixed some statues being stuck in 'flying' mode animation.

                            • Fixed missing drops for Tatsugiri and Dudunsparce.

                            • 19210 Fixed sizes of Galarian Farfetch'd and Sirfetch'd compared to Kantonian Farfetch'd.

                            • 20303 Fixed NPC Traders failing to successfully trade with the player, causing an error instead.

                            • Fixed PokéDisplays not listing default forms properly.

                            • 19874 Fixed PokéDisplays occasionally failing to revert form or palette changes accurately.

                            • Fixed Legendary and Ultimate tier bosses drops failing to drop a Master Ball properly.

                            • 20358 Fixed Tapu Koko, Tapu Lele, Tapu Bulu and Tapu Fini failing to correctly appear as raid spawns.

                            • 20409 Fixed Psychic and Fairy type colors being reversed when used via the API.

                            • 20500 Fixed the size of the update tag on PokéStop entities to prevent players from getting kicked if too large.

                            • 20495 20545 Fixed underground spawning, restoring non-biome-specific spawn compatibility.

                            • Fixed Ultra Space portals failing to spawn.

                            • 19815 Fixed incompatibility with Resourceful Bees and Pixelmon concerning the US wood blocks - now registered.

                            • Fixed missing evolution items to item registry class, namely Black Augurite, Peat Block, Auspicious Armor and Malicious Armor.

                            • 20504 Fixed mega bosses failing to properly select players for spawning.

                            • Fixed Origin and Primal forms taking too long to transform when interacted with their respective item.

                            • Fixed Meltan eating anything and everything. Silly Meltan.

                            • 20612 Fixed Meltan evolution mechanic duplicating iron it was fed if total exceeded amount required.

                            • Fixed NPCs being knocked back by the NPC Editor wand in an effort to delete them.

                            • Fixed EXP Candies printing twice the success message in chat when used.

                            • 20420 Fixed NPC Trainers throwing an error or crashing when using a non-primary language locale such as English (CA) or Spanish (Mexico).

                            • Fixed Netherite Hammers not being fire resistant.

                            • 19187 19171 Fixed allow-vanilla-mobs config option overpopulating in Pokémon when used in conjunction with the spawn replacer datapack system.

                            • Fixed Poképaste import error text log being untranslatable.

                            • 20539 Fixed missing clock recipes for Light Blue Clock, Light Gray Clock, Lime Clock and Magenta Clock.

                            • 20662 Fixed mispelling of BYG's Coniferous Forest Hills biome in several spawn sets.

                            • 20664 Fixed invalid biomes in Skiddo's spawn set.

                            • Fixed mispelling of Pixelmon's Ultra Jungle biome in Greninja's spawn set.

                            • Fixed Drowned Finneon and Remoraid using invalid biomes to denominate Pixelmon's Drowned World biomes.

                            • 20515 Fixed Quaxly's default spawn levels in its spawn set.

                            • 20444 Fixed Galarian Darmanitan's TR moveset missing Defense Curl and Bulk Up.

                            • Fixed hitboxes for Toedscool and Toedscruel.

                            • Fixed Farfetch'd, Sirfetch'd and Galarian Farfetch'd stat weight.

                            • 20391 20594 Fixed Fake Out failing if used on any turn after Turn 1.

                            • 20622 Fixed Rage Fists power boost activating by direct damage being affected by hazard entries and weather damage.

                            • Fixed a player's Pokémon moving when switching into battle.

                            • Fixed Triple Arrows having a wrong PP, now defaulting to 16.

                            • Fixed a battle crashed caused by Laser Focus requiring an attack on the next turn.

                            • 20501 Fixed flinch condition checking for battle log events instead if the Pokémon had taken their turn.

                            • 20551 Fixed reserve-waiting moves such as Teleport and U-Turn locking a battle if used as the last viable Pokémon in party.

                            • 20229 Fixed Darmanitan's Zen-mode failing to activate if already below half health at the start of a battle.

                            • 20429 Fixed advanced AI 'cloning' a Pokémon in their party by switching back into it as if it were in reserve.

                            • Fixed mega-evolving Pokémon taking damage from the opponent when using a pivot move on the same turn as the mega-evolution.

                            • 20590 Fixed mega-evolving Pokémon dealing excessive damage to an opponent when mega-evolving on the same turn as the opponent's switch out.

                            • 20293 Fixed Pursuit hitting twice when the Pursuit-target is no longer on the field.

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Spanish translation.

                            • Changed the moves section of the species JSON to no longer require all sections, discarding the need for empty arrays such as "tmMoves2": [].

                            • Changed the distinct move list during startup for datapack loading for efficiency in time and memory when recomputing entity spawns or Pokémon calls for initialize methods.

                            2023-06-03

                            "Rainbows, but a lack of kittens"

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

                            • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

                            • Added a setting to the spawning.yml config to disable dimensions for spawning, spawning-disabled-dimensions.

                            • Added Pride-themed Pokéstop model to celebrate Pride Month!

                            • Added Toedscool.

                            • Added Toedscruel.

                            • Updated Pokémon sounds for Dusclops, Dusknoir, Duskull, Necrozma, Noibat, Noivern, Skarmory and Wooper.

                            • Added Pokémon sounds for Aegislash, Ariados, Bellibolt, Brambleghast, Bramblin, Brute Bonnet, Cosmog, Doublade, Drilbur, Excadrill, Frillish, Froslass, Grafaiai, Honedge, Marshtomp, Pidove, Pignite, Ponyta, Purugly, Reshiram, Shroodle, Spoink, Tadbulb, Toedscool, Toedscruel, Tyrunt and Varoom.

                            • Updated structures for Spear Pillar A, Spear Pillar B, Sail Boat, Grass Gym Pokémart, Desert Pokémart, Savanna Pokémart and Taiga Pokémart.

                            • Added Toedscool to Mushroom, Redwoods, and Taigas during Day.

                            • Added Toedscruel to Mushroom, Redwoods, and Taigas during Day.

                            • Added group spawn chance with Toedscool to Toedscruel's spawning.

                            • Removed deprecated debug commands: /pixeldebug, /psnapshot, /reloadmoveanimations, /reloadmoveanimation and /pixeltp.

                            • 20472 Fixed NPCTrainers crashing the server when trying to engage a player they have already fought this day when set to once-a-day or once-a-mc-day setting.

                            • 20452 Fixed legendaries failing to spawn due to the spawning system calling threads wrongly.

                            • Fixed hordes failing to respect spawn weights.

                            • Fixed server crashes caused by Mystery Box usage on Arclight-powered servers.

                            • Fixed the Froggy Chair recipe.

                            • 20457 Fixed Darmanitan defaulting to 'normal' form when evolving Darumaka with an Ice Stone.

                            • 20052 Fixed /checkspawn for forage and rocksmash causing server errors in console.

                            • Fixed flying values not accounting for higher or equal values to 0, causing logging errors.

                            • Fixed missing moves for fused Calyrex Ice Rider and Shadow Rider.

                            • 20479 Fixed Iron Thorns being undexable.

                            • Fixed malePercentage gender ratio for 133 Pokémon species, causing the number to be rounded down instead of adding a decimal.

                            • Fixed Deerling's model floating slightly off the ground for all palettes.

                            • 20451 Fixed Illusion failing when used in battle, causing errors in console.

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            • Changed the legendary spawner to not call .join() on the spawning thread.

                            • Changed the method AbstractSpawner#getTrackedBlockCollection to return a CompletableFuture as if called offthread it will return to the server thread and then return using a CompletableFuture.

                            2023-05-31

                            "Smol update, rq"

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

                            • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

                            • Added Mystery Box.

                            • Added Mystery Box recipe, crafted with Netherite Scraps, a Nether Star, a Ruby and a Sapphire.

                            • Added Meltan and Ditto spawning to the Mystery Box.

                            • Added config options for Mystery Box spawning and behavior parameters in spawning.yml.

                            • Added Meltan evolution method by feeding it Iron Nuggets.

                            • Added config options for Meltan evolution parameters.

                            • Added 2D 'Sprite' mode for all Pokémon entities.

                            • Added all unreleased Pokémon data, defaulting to 'Sprite' mode.

                            • Added support for pixelmon:none as an option to disable the model attempting to be rendered, defaulting to the sprite without throwing an error.

                            • Added a config option for toggling sprite mode globally.

                            • Added [F3 + X] as a keybind for toggling sprite mode globally.

                            • Added undexable species tag to prevent a specie from appearing in the PokéDex.

                            • Added Auspicious Armor.

                            • Added Malicious Armor.

                            • Added Froggy Chair.

                            • Added Glass Table.

                            • Added Cluttered Box variant to Box.

                            • Added Egg Block:

                              • Landing on, walking on or breaking an Egg block starts a boss battle while in Ultraspace.

                            • Added config option for multiplying Pokémon spawn levels in Ultraspace (defaults to 2).

                            • Made all Pokémon in Ultraspace default to aggressive AI.

                            • Added Ultra Crater biome, which generates deathly, liquid-filled geysers, towering monoliths, and buried metal pipes that inflict poison, mining fatigue and blindness by chance upon mining.

                            • Added Ultra Plant biome, which generates Xurkitree-like features, large and imposing monoliths and aggressive lightening strikes on breaking light-producing blocks.

                            • Added a 40% chance of wild Pokémon starting a horde battle in Ultraspace.

                            • Added Nest feature to Ultraspace:

                              • Nests spawn most often at bedrock level.

                              • Nests spawn wild Pokémon Eggs protected by aggressive, high-level Boss Pokémon.

                            • Added egg hatching animation, complete with an original sound.

                            • Added group spawning feature, where Pokémon will only spawn as a combination of a bigger group, entirely supported by our spawning system.

                            • Added 17 Pixelmon-themed paintings via Minecraft's Painting item block.

                            • Added and revamped battle logging system and making it extendable.

                            • Added battle logging to the following actions: Select Move, Battle Message, Change Ability/Type, Damage Pokémon, Enter/Exit Dynamax, Global/Personal Status Add/Remove, Heal Pokémon, Mega, Player Command, Stat Change, Terrain/Weather Change, Turn Begin/End and Ultra Burst.

                            • Added player positions and dimensions to the start of battle logs.

                            • Added Poképaste URL to battle log headers.

                            • Added upload button to the import and export screens for the PokéWand, allowing you to export with Poképaste.

                            • Added a download button to the PokéWand, allowing you to download a Poképaste to the party.

                            • Added a config setting to graphics.yml for changing the radius of the "spectate battle" message.

                            • Added config toggle to graphics.yml for rendering wild Pokémon while in battle, defaults to false.

                            • Added config setting to spawning.yml for Ultra Space horde spawn chance.

                            • Added config toggle to graphics.yml for Pixelmon particles visibility.

                            • Added all Generation 9 TMs.

                            • Added Generation 9 Blank TM item.

                            • Added game starting pop-up tutorial to first join 'Send Out' Pokémon action.

                            • Added Avoidance potion effect, preventing aggressive Pokémon from targeting a player.

                            • Added Repel potion effect, preventing Pokémon from spawning on a player.

                            • Added achievements for entering Ultra Space.

                            • Added achievements for touching or getting sick from Ultra Desert Cactus, Ultra Deep Kelp, Ultra Forest Flower and Ultra Crater pipes.

                            • Added all Pixelmon recipes to Minecraft's Recipe Book:

                              • Recipes for each type of Pokéball unlock once their Pokéball lid is obtained.

                              • Recipes for Poké, Great, Ultra, Nest, and Heal Pokéball lids unlock once any Apricorn is picked up.

                              • Recipes for additional Pokéball lids unlock once a Poké, Great, Ultra, Nest, or Heal Pokéball is crafted.

                              • Recipes for the Pokéball lids of Pokéballs from PLA unlock upon obtaining their crafting materials.

                              • Recipes for all PokéBall bases unlock once an ingot or plank is picked up.

                              • The rest of the recipes are unlocked from obtaining one of their ingredients or the recipe's output item but of a different color. Exceptions to this are the Red Chain and Porygon Pieces, which require all component items to unlock the recipe, and the Fossil Cleaner, which requires obtaining a Covered Fossil.

                            • Added config setting called always-aggressive-dimension which dictates which dimensions should spawn Pokémon that are always aggressive encounters and use aggressive AI in battle.

                            • Added config setting called horde-battle-dimensions which dictates in which dimensions the 40% (configurable) chance of a horde battle spawning applies.

                            • Added Lechonk.

                            • Added Oinkologne.

                            • Added Nacli.

                            • Added Naclstack.

                            • Added Garganacl.

                            • Added Smoliv.

                            • Added Dolliv.

                            • Added Arboliva.

                            • Added Iron Moth.

                            • Added Slither Wing.

                            • Added Iron Thorns.

                            • Added Glimmet.

                            • Added Glimmora.

                            • Added Paldean Tauros (Combat Breed).

                            • Added Paldean Tauros (Blaze Breed).

                            • Added Paldean Tauros (Aqua Breed).

                            • Effects:

                              • Added Tidy Up effect.

                              • Added Gigaton Hammer effect.

                              • Added Rage Fist effect.

                              • Added Last Respects move effect.

                            • Abilities:

                              • Added Seed Sower ability.

                              • Added Cud Chew ability.

                              • Added Commander ability.

                              • Added Guard Dog ability.

                              • Added Zero to Hero ability.

                              • Added Beads of Ruin ability.

                              • Added Sword of Ruin ability.

                              • Added Tablets of Ruin ability.

                              • Added Vessel of Ruin ability.

                              • Added Well-Baked Body ability.

                              • Added Wind Rider ability.

                              • Added Wind Power ability.

                              • Added Anger Shell ability.

                              • Added Armor Tail ability.

                              • Added Purifying Salt ability.

                              • Added Quark Drive ability.

                              • Added Protosynthesis ability.

                              • Added Orichalcum Pulse ability.

                              • Added Sharpness ability.

                              • Added Hadron Engine ability.

                              • Added Rocky Payload ability.

                              • Added Lingering Aroma ability.

                              • Added Toxic Debris ability.

                              • Added Supreme Overlord ability.

                              • Added Opportunist ability.

                              • Added Good as Gold ability.

                              • Added Costar ability.

                              • Added Mycelium Might ability.

                            • Moves:

                              • Added Salt Cure move.

                              • Added Mortal Spin move.

                              • Added Doodle move.

                              • Added Hyper Drill move.

                              • Added Raging Bull move.

                              • Added Population Bomb move.

                              • Added Double Shock move.

                              • Added Axe Kick move.

                              • Added Silk Trap move.

                              • Added Triple Dive move.

                              • Added Gigaton Hammer move.

                              • Added Armor Cannon move.

                              • Added Bitter Blade move.

                              • Added Tidy Up move.

                              • Added Revival Blessing move.

                              • Added Rage Fist move.

                            • Added accessibility narration through subtitles to all Pixelmon sounds.

                            • Added new Pokémon sounds: Annihilape, Armarouge, Capsakid, Cyclizar, Dondozo, Dudunsparce, Espathra, Gholdengo, Gimmighoul, Glimmet, Glimmora, Hawlucha, Iron Jugulis, Iron Thorns, Klawf, Koraidon, Miraidon, Nymble, Scovillain, Spoink, Tatsugiri, Wiglett and Wugtrio.

                            • Added Ghost Gym Town to Soul Sand Valley: Ghost Gym, Blacksmith, Church, Clutter A-I, Day Care, Elite A-F, Farm A-D, Grunt A-I, House A-D, Leader A-F, Pokémon Center, Poké Mart, Road A-D, Town Center A-B and TCG Shop.

                            • Added Ultra Crater Den A-F.

                            • Added Ultra Crater Grotto A-J.

                            • Added Ultra Crater Gray/Red/White Pipe A-R, a mineshaft-like pipe system full of loot to explore.

                            • Added Ultra Plant Den A-D.

                            • Added Ultra Plant Grotto A-B.

                            • Moved Fire Gym Town to Nether Wastes biome.

                            • Updated signs for visibility for all TCG and Day Care structures.

                            • Updated all relevant structures to the new Blockbench blocks.

                            • 30582 Added a new MoonPhaseEvolution condition ({ "moonPhase": 0, "evoConditionType": "moonPhase" }) where moon phase values correspond with Minecraft's 8 tier phase system, thanks to a community suggestion!

                            • Updated Pixelmon Spawner to support ability, boss, untradeable, uncatchable, unbattleable, ribbon and min/max level Pokémon specs.

                            • 31462 Added Generation 9 starters to the spawning pool. Check our wiki for biome specifics.

                            • Added Linking Cord evolutions to all Pokémon which evolve via trade while holding an item, thanks to our datapack author community!

                            • Added Linking Cord evolution to Shelmet if Karrablast or Escavalier are in party.

                            • Added Linking Cord evolution to Karrablast if Shelmet or Accelgor are in party.

                            • Added byg:travertine, byg:frost_magma, byg:overgrown_crimson_blackstone, minecraft:nether_wart_block, byg:subzero_ash, byg:subzero_crystal_block, and byg:budding_subzero_crystal to "seesSkyException".

                            • Removed Ultra Space biomes from all normal categories except the "ultraspace" category.

                            • Updated Raids in Ultra Space to increase the difficulty of spawned Pokémon.

                            • Updated Legendary Pokémon in Ultra Space Raids to Necrozma, Solgaleo and Lunala only spawns.

                            • Added Yellow Concrete Powder, Orange Concrete and Yellow Concrete to valid Land blocks.

                            • Added fishing to Ultra Forest, Ultra Crater, Ultra Desert, Ultra Jungle, Ultra Plant, Ultra Deep Sea.

                            • Updated Water Loot for Ultra Space to add different rarities on Silver Bottle Caps and Evolution Stones.

                            • Added Cosmog to all Ultra Space biomes during Dawn and Day.

                            • Added Piplup Line Fishing to Freezing biomes with an anticondition of Freezing Forests and Freezing Mountains at All Times.

                            • Added Tadbulb Line to River, Swamps, and Lakes at All Times.

                            • Added Kingdra to Oceanic and Beaches with an anticondition of Freezing biomes during the Day.

                            • Added Buizel Line to River, Lakes, Stone Shore, Gravel Beach, and Rocky Beach at All Times.

                            • Added Stunfisk and Galarian Stunfisk to Swamps at All Times.

                            • Added Wooper Line to Swamps, River, and Lakes during Day and Dusk.

                            • Added Paldean Wooper Line to Swamps during Night and Dawn.

                            • Added Marshtomp and Swampert to Swamps at Night.

                            • Changed the Ultraspace Teleporter to a consumable item for non-creative players.

                            • Changed the Drowned World Teleporter to a consumable item for non-creative players.

                            • Updated Boulder to new Block Bench model.

                            • Updated Small TV to new Block Bench model.

                            • Updated Big TV to new Block Bench model.

                            • Updated Old TV to new Block Bench model.

                            • Updated Frozen, Static and Fiery shrine to new Block Bench model.

                            • Updated Timespace Altar to new Block Bench model.

                            • Updated Arc Chalice to new Block Bench model.

                            • Updated Ilex Shrine to new Block Bench model.

                            • Updated Fan to new Block Bench model.

                            • Updated Mower to new Block Bench model.

                            • Updated Washing Machine to new Block Bench model.

                            • Updated End Table to new Block Bench model.

                            • Updated Umbrella to new Block Bench model.

                            • Updated Vending Machine to new Block Bench model.

                            • Updated Water Float to new Block Bench model.

                            • Updated Healer, PC and Trading Machine to new Block Bench model.

                            • Updated Rug to new Block Bench model.

                            • Updated Folding Chair, Cushion Chair and Arm Chair to new Block Bench model.

                            • Updated Clock to new Block Bench model.

                            • Updated Box to new Block Bench model.

                            • Updated Couch to new Block Bench model.

                            • Updated Gym Sign to new Block Bench model, capable of attaching to walls and ceilings.

                            • Removed Clothed Table, replaced by Glass Table.

                            • Added Silver Helmet to the Village Armorer's item pool.

                            • Added Ruby Hoe to the Village Toolsmith item pool.

                            • Updated battle crashing to crash at the first error instead of tolerating three consecutive errors and causing a battle lock-up.

                            • Updated /tcg give to support fullness quantity for TCG Jars.

                            • Updated the PokéWand display to be wider and easier to review.

                            • Slowed down Pokémon movement AI, so they no longer run around everywhere, all the time.

                            • Disabled Pokémon AI movement for all foes and allies in battle.

                            • Updated battle rendering so wild Pokémon no longer render while in battle.

                            • Updated battle rendering to force opposing Pokémon to look at each other during battle.

                            • Updated battle camera to center and focus on the PokéBall when capturing in-battle.

                            • Updated battles to award the player with 10 seconds of Pokémon Avoidance potion effect on battle end.

                            • 13688 17981 Players can no longer be pushed while in battle.

                            • Updated /wiki command to return our Pixelmon wiki link when used with no arguments.

                            • Updated PokéStop model. Valentine's Day is over!

                            • Updated Gracidea's collision and break speed to be consistent with vanilla flowers.

                            • Updated Gracidea's bonemeal spread chance to 5%.

                            • Updated Small, Big and Old TV to be turned on only if interacted with face front.

                            • Removed deprecated /struc command, use Minecraft's Structure Blocks instead.

                            • 17230 Reduced the permission level from 4 (owner) to 2 (command block and functions) for the following commands: dolegendaryspawn, pokerestart, pokebomb, spawning and starter.

                            • Reduced the permission level from 4 (owner) to 3 (admin) for pixeltp.

                            • Removed Anvil recipe, a block that is no longer needed to craft PokéBalls.

                            • Updated Relearner and Move Tutor screen FLASHBANG extra-bright screen to no longer being so bright.

                            • Updated the Love Sweet's recipe from using Brown Dye to using Cocoa Beans.

                            • Updated Card Compendium to yield all cards only when player is in creative.

                            • Updated Cushion Chair recipes.

                            • Updated Relic items shopkeeper prices to reflect a more realistic value.

                            • Reduced memory allocation in our Pokémon spawning system.

                            • Added TM data to MissingNo.

                            • Re-organized Rapid Spin to include speed in its datapack json.

                            • Added a new evolution condition that requires a Pokémon to use a move a certain amount of times before it may evolve.

                            • Added a new insideBattle evolution condition.

                            • Added a new 'WalkEvolution' condition for evolving a Pokémon after walking a set number of blocks.

                            • Added error log on datapack load if datapack contains an invalid evolution condition.

                            • Added the apricorns, armchairs, badgecases, cleanedfossils, flutes, folding_chairs, healers, pcs, rugs, trade_machines, umbrellas, uncleanedfossils, vendable, vending_machines, and water_floats tags.

                            • Fixed /learnmove failing to include all level-up moves despite them being in a specie's level learnset.

                            • 18694 Fixed Trainer Cards not displaying another player's Pokémon when viewed.

                            • Fixed mispelled Pokémon targets in /pokespawn throwing an error when the target is shiny.

                            • 20017 Fixed several typos causing 'gray' tinted blocks from being unrecognizable in the betterspawnerconfig.json.

                            • 19878 Fixed Zygarde Cells being unplaceable next to each other while placed on non-grass or wood blocks.

                            • Fixed Hisuian Zorua failing to spawn in raids due to a typo.

                            • 18843 Fixed Kyogre failing to summon rain with thunderstorm when using Rain Dance as an external move.

                            • Fixed an error caused by special palette statues after its palette having been deleted.

                            • 19974 Fixed Sacred Ash healing all Pokémon in the party when used, instead of only healing the fainted ones.

                            • 19625 Fixed Wings and EV Juices from being used infinitely, causing no changes to stats yet applying to capped Pokémon.

                            • 19350 Fixed Catch Combos failing to apply a shiny multiplier when not used in conjunction with a Shiny Lure.

                            • 20072 Fixed party form evolution condition not accounting for translated specie names.

                            • Fixed Pixelmon item blocks failing to produce placement sounds.

                            • 19282 Fixed Pokémon evolving into themselves.

                            • Fixed aggressive AI upon Pokémon targeting a player for battle.

                            • Fixed timid AI upon Pokémon running away from a player.

                            • Fixed the Ultraspace Teleporter and Drowned World Teleporter placing you inside blocks when underground.

                            • Fixed particles failing to display when battle attack animations are played.

                            • Fixed the Pokéball use event not being cancelable.

                            • Fixed the inventory being changed on the client separate to the server on Pokéball use.

                            • 19841 Fixed Silk Touch failing to drop Fossil Blocks when mining a Fossil Block.

                            • 20234 Fixed external move Cut causing wood log duplication upon usage.

                            • Fixed Fighting type erroneously requiring 3 Oak Planks instead of 2 when breeding.

                            • 19792 Fixed client crash caused by bee replacement logic.

                            • 20094 Fixed Pokémon failing to evolve after a battle upon reaching the required level.

                            • 20075 Fixed a client crash when shift-clicking a Pokémon into the PC.

                            • Fixed Pokémon spawning in the air at low Y levels or on superflat worlds.

                            • 20239 Fixed Doctor John using Nurse Joy lines when healing a party from Pokérus.

                            • Fixed the PokéWand's multi-line text editor so it's functional again.

                            • Fixed the PokéWand's Showdown importer and exporter.

                            • Fixed the PokéWand's [Save] button in the importer and exporter.

                            • 20066 Fixed the unequippable NBT tag failing to prevent items from being stored in armor slots.

                            • 19566 Fixed missing Zeraora sound.

                            • Fixed players' movement staying frozen after warp plate usage.

                            • 19387 Fixed the NPC Editor disallowing the renaming of NPCs through backspace usage.

                            • 20089 Fixed Raid catching failing when a player carries more than 2 stacks of the same type of PokéBall in their inventory.

                            • Fixed Pokémon AI spinning on corners of blocks and at the end of their paths. No more spinny bois

                            • Fixed aggressive AI failing to correctly target players.

                            • Fixed sent out Pokémon walking away from their Trainer.

                            • Fixed aggression specie stats failing to apply properly.

                            • 17026 Fixed Flygon's missing facial features.

                            • 19856 Fixed duplication of multi-blocks when destroyed by TNT.

                            • Fixed /pokedelete command deleting the wrong Pokémon and causing a crash.

                            • Fixed /pokespawn failing to summon MissingNo when specified as a spec.

                            • Fixed missing texture reference for Pika Mug.

                            • Fixed missing container capability to the Fridge. Clicking while uncrouched will now open the block's container.

                            • Fixed missing dual model Egg model on Crocalor's head mesh.

                            • Fixed Ultra Desert Sandstone failing to craft into its respective Chiseled, Cut, and Smooth sandstone variants.

                            • Fixed Ultra Space Stone failing to craft into its respective Chiseled and Polished stone variants.

                            • Fixed Gracidea failing to spread when bonemealed on grass.

                            • Fixed Gracidea not dropping when mined directly.

                            • 18693 Fixed Online Spheal (Christmas 2021) not appearing in the [ESC] cosmetics menu.

                            • 18704 Fixed in-progress Cloning Machines dropping an Aluminum Ingot isntead of a Cloning Machine.

                            • 18808 Fixed Shaymin Gracidea apply effect failing to display leaf particles.

                            • 19951 Fixed Arc Chalice plate placement failing to display type plate particles.

                            • Fixed Timespace Altar activation event failing to display summoning circle particles.

                            • Fixed Pokéball models not resetting on client resource pack reload.

                            • Fixed the Pixelmon Spawner improperly converting boss mode ratio.

                            • 20131 Fixed Picket Fences from being un-waterloggable.

                            • Fixed time requirement truncation on Day Care wait time in datapacks, now using minutes and not hours.

                            • 20257 Fixed Charm items causing errors in multiplayer consoles upon usage.

                            • 19980 Fixed Ultra Desert Chiseled Sandstone using the incorrect side panel texture.

                            • Fixed Fossil Displays failing to drop their displayed Fossil upon block break.

                            • 20000 Fixed TCG Card HP failing to render while in inventory.

                            • Fixed player successfully using PP increasing items on moves that have their max PP equal or lower to their base PP.

                            • 19966 19967 19968 Fixed incorrectly typed sound files.

                            • 20338 Fixed PokéGift's recipe.

                            • Fixed PC storage failing due to a rare error.

                            • 20294 Fixed Cloning Machine and Reassembly Unit spawn rates not respecting the shiny rate set in config.

                            • Fixed PokéEditor fields breaking when changing the species field.

                            • 19392 Fixed Pixelmon blocks failing to place on Snow blocks.

                            • Fixed the camera remaining stuck in one spot while watching a Pokémon evolve.

                            • Fixed Pokémon freezing into place or moving extremely slowly when swimming.

                            • Fixed TCG cards rendering with excessive shadow effects.

                            • 15833 Fixed Zacian, Zamazenta and Eternatus accepting Dynamax Candies instead of failing.

                            • 17059 Fixed Ghost-type Pokémon being immune to damage by vanilla potions.

                            • 18065 Item Finder now finds items as the name implies.

                            • Fixed dens in chunk limits spawning Legendaries and then immediately despawning.

                            • 19647 Fixed Pokémon ruled by 'three perfect IVs' failing to apply iv-related specs properly, now ignoring the rule if an iv-spec is specified.

                            • Fixed happiness-related specs failing to apply when used via /pokegive and other similar commands.

                            • Fixed /pokebomb and pokespawn failing to respect the world they are executing in, fixing their usage with Minecraft's /execute.

                            • Fixed Lopunny's model missing its neck piece.

                            • Fixed join dev message failing to send on the first time joining a server.

                            • Fixed the Fractured Pillar's recipe crafting into a Temple Pillar.

                            • Fixed vanilla loot tables failing to use PokéBall IDs properly.

                            • Fixed dual model animation sequencing counting incorrectly when switching between animation types.

                            • Fixed Christmas Spheal (Online) missing sprite.

                            • 20337 Fixed Hitmontop walking backwards.

                            • Fixed White Stripe Basculin evolving into either gender instead of maintaining its gender post-evolution.

                            • Fixed missing Generation 9 TMs to all new Generation 9 Pokémon.

                            • Fixed insanely high flight height for several Pokémon that were launching far too high in the sky on prompt.

                            • Fixed erroneous egg cycle entries for Sneasel, Wyrdeer, Kleavor, Ursaluna, Sneasler and Overqwil.

                            • Fixed NPCs failing to be targeted by Minecraft's /kill command.

                            • Fixed NPCs failed to be harmed or killed by creative-mode players.

                            • Fixed a memory issue caused by the navigator stored in the Server World for block changes, changing the Entity's navigator to ensure that entities have a "permanent" navigator, preventing further memory leaks.

                            • Fixed a memory issue caused by the structure cache being removed improperly while using the correct dimension key for structure checks.

                            • 20093 Fixed revived Pokémon crashing raid battles.

                            • Fixed Triple Axel erroneously messaging that its target avoided the attack if one of its three hits missed the target.

                            • 20099 Fixed Ditto failing to use Transform when used in a raid battle.

                            • 18676 Fixed extreme weathers not activating properly when Kyogre or Groudon use Primal Reversion.

                            • Fixed the TeamSelectScreen from being prematurely closed by hitting [ESC].

                            • 20082 Fixed Shed Tail producing battle errors upon use.

                            • Fixed Thermal Exchange failing to boost attack power as expected.

                            • 20235 Fixed Aegislash's stats failing to properly switch when changing stances.

                            • Fixed missing battle message which communicates when Water-typed attacks fail under harsh sunlight, and its counterpart for Fire-typed attacks failing under heavy rain.

                            • Fixed Anchor Shot failing to target adjacent foes and allies.

                            • 20236 Fixed certain abilities gained on mega evolve or primal reversion activating twice.

                            • Fixed mega evolutions failing to activate whilst in a double battle.

                            • 20077 Fixed mega evolutions failing to activate in PVP battles if rules are set to 'Raise to Cap' or 'Team Preview'.

                            • Fixed Shell Trap failing to damage all adjacent opponents upon use.

                            • 20229 Fixed Darmanitan failing to access Zen Mode while in battle under the right HP conditions.

                            • 20174 Fixed Misty Terrain emulating Electric Terrain when used by AI.

                            • 20277 Fixed Earth Eater healing the opponent instead of the user.

                            • Fixed Rayquaza failing to use properly Air Lock.

                            • Fixed switching or fleeing in battle erroneously taking into account the Pokémon in the last slot.

                            • Fixed the battle camera's movement being excessively jittery and moving around the battle scene.

                            • Fixed the battle camera's render vanishing in-battle Pokémon when scrolling out far enough for them to be out of render distance.

                            • 19509 Fixed Filter and Tinted Lens failing to apply 8x weakness or 8x resistance, respectively.

                            • Fixed White Herb triggering if stats had been lowered despite being unusable.

                            • Fixed a Pokémon which is mega evolving as it KO's an opponent failing to update its model while in battle.

                            • Fixed a Pokémon which is mega evolving as it gets killed failing to correctly phase over to the next turn, resulting in the opponent attacking the next sent out Pokémon with the same move that KO'd the failed mega.

                            • Fixed Ice Face activating at the end of the turn.

                            • 20209 Fixed a battle waiting bug caused by attempting to catch a high-velocity flying Pokémon while very high off the ground.

                            • Fixed guaranteed critical hit moves such as Flower Trick and Wicked Blow failing to bypass Reflect.

                            • 20270 Fixed shiny Zoroark particles persisting after Illusion when morphing into a non-shiny opponent.

                            • Fixed freezing status effect conditions in battle.

                            • Fixed multiple hit effects causing a battle crash.

                            • Fixed Burning Jealousy not targeting both adjacent foes as a spread move should.

                            • 16276 Fixed Shedinja's maximum health increasing erroneously upon dynamaxing (for realsies this time).

                            • Fixed a packet-loss issue causing the player to be stuck in waiting when using Teleport after the user has spam-clicked or used an auto-clicker.

                            • Fixed an issue where the client's Pokémon HP displays out of sync with the server due to concurrent modification of the variable when animating the health bar.

                            • Updated French translation.

                            • Updated German translation.

                            • Updated Korean translation.

                            • Updated Spanish translation.

                            • Updated Simplified Chinese translation.

                            • Updated Traditional Chinese translation.

                            • Replaced old Meltan evolution condition and specification requirement, going from ores to nuggets and OresSmeltedRequirement to NuggetsFedRequirement respectively.

                            • Added MysteryBoxEvent superclass, containing various sub-events for handling Mystery Boxes:

                            • Added MysteryBoxEvent.Activate, fired whenever a player right-clicks a Mystery Box. Can modify the input item, or be cancelled to prevent activation.

                            • Added MysteryBoxEvent.Open.Pre, fired whenever a Mystery Box is about to open. Can call setCanOpen or be cancelled to prevent the box from opening.

                            • Added MysteryBoxEvent.Open.Post, fired whenever a Mystery Box has just opened. Can modify the updated values of the Mystery Box via this event.

                            • Added MysteryBoxEvent.Feed, fired whenever a Netherite Scrap is about to be fed to a Mystery Box. Can be cancelled to prevent the scrap from being fed to it.

                            • Added MysteryBoxEvent.ComparatorPower, fired whenever a Mystery Box updates its comparator output strength.

                            • Added MysteryBoxEvent.Tick.Start, fired at the start of a Mystery Box's tick. Can be cancelled to prevent further tick logic from being processed.

                            • Added MysteryBoxEvent.Tick.TrySpawn, fired whenever a Mystery Box is about to try to spawn a Pokémon. Can be cancelled to prevent this attempt.

                            • Added MysteryBoxEvent.Tick.DoSpawn, fired just before a Mystery Box is going to spawn a Pokémon. Can be cancelled to prevent this, or the Pokémon being spawned can be modified.

                            • Added MysteryBoxEvent.Tick.AboutToClose, fired just before a Mystery Box is about to close. Can be cancelled to keep the Mystery Box open.

                            • Reduced access on AbstractClientEntity#evoStage so it's only accessible via getters & setters as it now has a data-sync.

                            • Added EggBlockEvent.SelectSpecies with Pre and Post sub events for modifying the species selected to be spawned by a specific Pokemon Egg.

                            • Added EggBlockEvent.BeginFight with Pre and Post sub events for modifying the entity that begins the battle from Pokemon Eggs.

                            • Added Ability#modifyStatsOther and Ability#modifyStatsCancellableOther.

                            • Adds the EnforcedReviveTask and EnforcedRevivePacket.

                            • Adds the EnforcedReviveMode BattleScreen.

                            • Deprecated Pokemon#getPixelmonWrapper because it tries to get the PixelmonWrapper from an entity instead of the player participant, Pokemon, or battle controller.

                            • Changed RaidActionPacket to send item count separately from the ItemStack.

                            • Added the SyncSpectatorRangePacket so developers can set the range a client can see the spectate battle message from.

                            • Added the AttackEvent.Use event to additional instances where a move misses or fails to work.

                            • Added getters to the PokemonBuilder variables.

                            • Added an error if the Import/Export logic finds a MissingNo.

                            • Added error line to stacktrace for showdown errors.

                            • Created the PokemonRetrievedEvent for retrieving a Pokemon (its entity) and returning it to its Pokeball.

                            • Created the WalkedPokemonListener which uses the PokemonSendOut and PokemonRetrieved events to track how far a player walks with a Pokemon sent out.

                            • Added particle information to entities and the Transform packet.

                            • Added packet logging option behind the environment variable pixelmon.log_packets for startup flags, -Dpixelmon.log_packets=true.

                            • Added client-side "battle mode" changing logging behind the environment variable pixelmon.client.log_battle_mode for startup flags, -Dpixelmon.client.log_battle_mode=true.

                            • Reduced allocations in storage manager getAllCachedStorages by setting the side of the list to the correct amount.

                            • Removed exception usage in NumberHelper parse logic to improve memory usage and make its reading easier, now using OptionalInt, OptionalFloat and OptionalLong to reduce unnecessary boxing and unboxing.

                            2023-02-15

                            "Love is in the Pokedex!"

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.

                            • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.


                            Additions:

                            • Added Valentines' Day catch mechanic: catching certain Pokémon with a Love Ball turns them into their Valentine palette.

                            • Added Valentine palette Pokémon: Swablu, Altaria, Togepi, Togetic, Togekiss, Drifloon, Drifblim, Emolga, Absol and Celebi.

                            • Added Valentine's Day Discord-exclusive Heart Wings.

                            • Added Electromorphosis ability.

                            • Added Earth Eater ability.

                            • Added Thermal Exchange ability.

                            • Added Glaive Rush move.

                            • Added Shed Tail move.

                            • Added new debug modes: Vertex mode[F3+V], Emissive mode [F3+K].

                            • Added new debug modes to debug help menu [F3+Q].

                            Pokémon:

                            • Added Wiglett.

                            • Added Wugtrio.

                            • Added Orthworm.

                            • Added Tadbulb.

                            • Added Bellibolt.

                            • Added Frigibax.

                            • Added Arctibax.

                            • Added Baxcalibur.

                              添加了海地鼠、三海地鼠、拖拖蚓、光蚪仔、电肚蛙、凉脊龙、冻脊龙、戟脊龙(上文先后顺序)

                            Structures:

                            • Added Ground Gym Town structures: Gym Ground, Gym Ground Town Center A-B, Gym Ground PokeCenter, Gym Ground PokeMart, Gym Ground Road A-D, Gym Ground House A-E, Gym Ground Blacksmith, Gym Ground Church, Gym Ground Day Care, Gym Ground TCG Shop, Gym Ground Farm A-B, Gym Berry A-B, Gym Ground Clutter A-E and Gym Ground Light A-B.

                            • Added Fire Gym Town structures: Gym Fire, Gym Fire Town Center A-B, Gym Fire PokeCenter, Gym Fire PokeMart, Gym Figure Road A-D, Gym Fire House A-E, Gym Fire Blacksmith, Gym Fire Church, Gym Fire Day Care, Gym Fire TCG Shop, Gym Fire Farm A-B, Gym Fire Berry A-B, Gym Clutter A-E and Gym Fire Light A-B.

                            • Added Valentine's Day Swanna Boat.

                            • Updated Dos Shrine A, Den Swamp B, Graveyard A, Graveyard Church A-B, Gym Grass, Gym Grass PokeCenter, Gym Grass PokeMart, Gym Grass House A-E and Gym Grass Blacksmith.

                            Sounds:

                            • Added Frigibax, Arctibax, Baxcalibur and Orthworm voices.

                            • Updated Necrozma, Reshiram and Wooper voices.

                            Spawning:

                            • Added Ground Gym Town spawning to Badland biomes.

                            • Added Fire Gym Town spawning to Nether biomes.

                            • Added Swanna Boat spawning to Ocean biomes.

                            • Added Orthworm to Arid night-time spawns.

                            • Added Wiglett and Wugtrio to Beaches, Lukewarm Ocean and Warm Ocean spawns.

                            • Added Tadbulb and Bellibolt to River, Lakes and Swamp spawns.

                            • Added Frigibax, Arcitbax and Baxcalibur to Freezing Forests and Freezing Mountains night-time spawns and Underground spawns.

                            Changes:

                            • Updated Starter screen welcome message.

                            • Removed unnecessary mega-evolution palette missing textures.

                            • Updated Black Cash Register recipe to match the rest of the dyed Cash Register recipes.

                            • Removed individual color-specific or specie-specific Apricorn and Berry Logs, unifying them into a single Berry Log and Apricorn Log, decreasing game load time.

                            • Updated Apricorn Log plank recipe to yield Yellow Berry Planks.

                            • Updated Berry Log plank recipe to yield Green Berry Planks.

                            • Updated Red Berry Planks, Purple Berry Planks, Pink Berry Planks and Blue Berry Planks recipe to a staining recipe using Yellow Berry Planks and their respective dyes.

                            • Removed placeholder blocks with blockstate variations, decreasing game load time.

                            • Updated Wireframe debug mode keybinds to [F3+J].

                            • Updated PokéStop model to Valentine variant.

                            • Updated Love Koffing and Weezing to use the Valentine Love Ball catch system.

                            Datapack

                            • Added Model Predicate system for improved loading of multi-model Pokémon.

                            • Updated flyingModelLocator to the new system, collapsing it with modelLocator into modelLocators. This new system will allow for an infinite, ordered list of possible models for a single Pokémon instead of limiting it to Flying-only modes.

                            • Added a backward compatibility system to enable the loading of stat files with flyingModelLocator.

                            • Added pixelmon:flying, pixelmon:battle, pixelmon:riding and pixelmon:always as starting model predicates.

                            Fixes:

                            • 15596 Fixed badgeList error on PixelmonItems#getBadgeList(Element type).

                            • 18018 Fixed Shulker Box-stored items failing to display in the battle UI under Bag.

                            • 19566 Fixed missing sound event errors on console startup, failing to load sounds for Popplio, Terrakion, Zeraora and Eevee.

                            • 19802 Fixed Shopkeepers failing to yield items if player inventory is full.

                            • 19807 Fixed client crash when walking through Pixelmon Grass.

                            • 19820 Fixed Hammer area damage permanently deleting items stored in destroyed Shulker Boxes.

                            • 19900 Fixed DittoxDitto breeding results displaying improperly in the Day Care UI.

                            • 19979 Fixed Cooking Pots failing to reduce durability of Flint and Steel.

                            • 19982 Fixed Az' Floette failing to spawn due to a typo in its spawning file.

                            • 19986 Fixed marks failing to be unequipped from the player's inventory UI.

                            • Fixed Articuno Galar and Moltres Galar using their idle animation while in flight.

                            • Fixed Clodsire invalid stat entries for EV yield and Gmax factor.

                            • Fixed Gulpin dropping incorrectly Beetroot.

                            • Fixed Mount Lanakila raid dens failing to activate with a Wishing Piece.

                            • Fixed Paldean Wooper dropping all Wooper drops instead of the Paldean-inspired ones only.

                            • Fixed Porygon-Z failing to drop Silicon properly.

                            • Fixed Water Stone Ore spawning surrounded in sand without a water source directly above it.

                            • Fixed Yellow Day Care using an incorrectly colored sprite.

                            • Fixed /dexcheck displaying numbers by decimals in percentage of completion.

                            • Fixed /hatch command resulting in a doubled feedback message.

                            • Fixed a client crash when rendering item sprites and PokéBalls.

                            • Fixed client crash when loading high density NPC populations on login.

                            • Fixed client crash when swapping empty party slots in the Day Care menu.

                            • Fixed console errors caused by an attempt load of the ParticleManager.

                            • Fixed console flooding when a player attempts to fly on a Pokémon with incorrect flying parameters.

                            • Fixed duplicated entries for Palkia spawning locations.

                            • Fixed duplicated items displaying when searching a specific PokéBall or PokéBall component in the creative inventory.

                            • Fixed duplicated move entries for Mr Mime Galarian, Mew and Celebi.

                            • Fixed emissive, transparent models failing to render properly, affecting Nihilego.

                            • Fixed erroneous entry for Earthquake as an Egg move for Paldean Wooper.

                            • Fixed missing Paldean tag to Clodsire.

                            • Fixed missing cave_air entry as a valid spawning location, causing /checkspawns to incorrectly list possible spawns.

                            • Fixed missing move entry of Amnesia to Clodsire's moveset.

                            • Fixed naturally spawned raid dens failing to activate after the first activation.

                            • Fixed quest items failing to be stackable up to 64 count.

                            • Fixed raid dens activating continuously if daylight cycle is switched off.

                            • Fixed raid dens failing to activate when summoned via the Raid Den Spawner.

                            • Fixed the wrongful logging of ENCODING and DECODING Pixelmon packet messages if Pixelmon#logPackets is false.

                            Battles:

                            • 18018 Fixed battle Bag options not detecting Shulker Box content, including Pokéballs.

                            • 18768 Fixed missing AI on Pokémon spawns after fleeing and being fished out.

                            • 19783 Fixed Charizard Mega Y transforming into Charizard Mega X when switching back in.

                            • 19785 Fixed Mewtwo Mega Y transforming into Mewtwo Mega X when switching back in.

                            • 19809 Fixed client crash on SkyBattleCause exception from optionals.

                            • Fixed Jaboca and Rowap Berries not damaging the opponent if you use False Swipe in the same turn.

                            • Fixed Pokémon being unable to steal (Thief, Trick, Switcheroo) items that aren't classified as held items.

                            • Fixed non-attack damage sources failing to correctly trigger phase changes for Revenant Pokémon.

                            Translation:

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            • Updated Spanish translation.

                            Developer:

                            • Added BattleItemScanner, a one-stop-shop for finding, collecting, and consuming battle items for battles.

                            • New item scanners can be registered via this class, allowing modders to add their own item containers for use in battles, like how Poké Bags and Shulker Boxes can be used. BattleItemScanner.InventoryScanner is the class used for this purpose, and it takes various functional interfaces for each of the functions required.

                            • Added an identifier string to BagItemEvent, for determining the source of the search request. By default, there are two types, normal and end of raid. These identifiers can be found in BagItemEvent.Identifiers.

                            • BagItemEvent.SelectItem.Pre now has a method to set the item selected. This will be null if virtual items were sent via BagItemEvent.CollectItems - in order for a virtual item to function, it must be set again here. This is to avoid the server just believing what the client is telling it.

                            • Added a new event SpawnPixelmonEntityForBattleEvent.

                            • Added PixelmonTradeEvent.Pre, PixelmonTradeEvent.Post for better precise control over the event, adding getters for variables.

                            • Added NPCTraderEvent.ShowTrade.Pre, NPCTraderEvent.ShowTrade.Post, NPCTraderEvent.AcceptTrade.Pre and NPCTraderEvent.AcceptTrade.Post for improvement on Trader NPC display and handling.

                            • Added NPCTutorEvent.CollectLearnableMoves.Pre and NPCTutorEvent.CollectLearnableMoves.Post.

                            • Added TeachMoveEvent.CanLearnMove, TeachMoveEvent.MoveLearnt.Pre and TeachMoveEvent.MoveLearnt.Post.

                            • Updated PokemonBuilder#copy to properly copy egg status of a Pokémon.

                            • Added option to prevent the [ESC] key from closing the Dialog screen.

                            • Added SpawnPixelmonEntityForBattleEvent to decouple battle starting logic from the PixelmonEntity class.

                            • Cancelling SpawnPixelmonEntityForBattleEvent allows you to start /pokebattle without spawning any entities, throw a Pokéball and start a battle without spawning entities, throw a Pokéball at an NPC and start a battle without spawning entities, start a PvP battle without spawning either player's Pokémon and start a raid battle without spawning any entities.

                            • Added several duplicate methods which use the Pokémon object or other objects instead of PixelmonEntity.

                            • Deprecated Pokemon#getPixelmonWrapper, replaced by Pokemon#getPixelmonWrapperFromPlayerEntity.

                            • Deprecated PartyStorage#getFirstAblePokemon, replaced by PartyStorage#getFirstBattleReadyPokemon().

                            • Extended BattleQuery#BattleQuery, BattleQueryPlayer#BattleQueryPlayer, PlayerParticipant#PlayerParticipant and PlayerParticipant#initialize.

                            • Extended RaidPixelmonParticipant#RaidPixelmonParticipant, RaidGovernor#init and RaidSettings#init.

                            • Extended WildPixelmonParticipant#WildPixelmonParticipant and WildPixelmonParticipant#init.

                            2023-01-19

                            "I already did a flight related pun this week :("

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.


                            Additions:

                            • Added a new keybind, [C], to lower height while flying.

                            • Added drops for Paldean Wooper.

                            • Added drops for Clodsire.

                            Pokémon:

                            • Added Paldean Wooper.

                            • Added Clodsire.

                            Structures:

                            • Updated Pirate Boat.

                            • Updated Hauler Boat.

                            Sounds:

                            • Added sounds for Delibird, Beldum, Metang, Golett, Larvesta, Volcarona, Reshiram, Zekrom, Corviknight, Orbeetle, Sprigatito, Floragato, Meowscarada, Fuecoco, Crocalor, Skeledirge, Quaxly, Quaxwell, Quaquaval, Eevee, Shellos, Gastrodon, Arceus, Keldeo and Goomy.

                            • Updated sounds for Golurk, Guzzlord, Hariyama, Metagross and Registeel.

                            Spawning:

                            • Added Paldean Wooper to Swamps on Land and Water at night and dawn.

                            • Added Clodsire to Swamps on Land and Water at night and dawn.

                            • Added Magikarp fishing for any Rod in Water.

                            • Added Magikarp-Roasted fishing for any Rod in lava.

                            Changes:

                            • Updated flying mechanics for user-friendliness. Space-bar input is now slower, and allows the player to slightly hover forward.

                            • Flying Pokémon mounts now have datapackable "charges" whilst in the air, preventing infinite flying.

                            • The duration of hover can now be changed in the datapack section of the flying parameters per specie.

                            • Continuous forward motion can be toggled in the species JSONs, allowing mounts to be hovers or true flyers.

                            • The gravity drop per-tick can be modified in the species JSONs, allowing the fine-tuning of the fly 'weight'.

                            • Updated flying parameters for Charizard, Aerodactyl, Dragonite, Skarmory, Altaria, Mewtwo, Metagross, Salamence, Garchomp, Togekiss, Arceus, Latias, Latios, Braviary, Talonflame, Yveltal, Decidueye, Necrozma, Frosmoth, Corviknight, Eternatus and more.

                            • Updated flying parameters for alternative flying for Beedrill, Golbat, Venomoth, Aerodactyl, Articuno, Zapdos, Moltres, Dragonite, Mewtwo, Noctowl, Crobat, Xatu, Scizor, Skarmory, Lugia, Ho-Oh, Altaria, Claydol, Tropius, Salamence, Metagross, Latias, Latios and Rayquaza.

                            • Removed obsolete config options displaying freshly generated config files, including breeding-ticks, num-breeding-levels, use-breeding-environment, allow-anvil-autoreloading, flying-speed-limit, use-smooth-shading-on-pokeball, den-spawn-chance-modifier, den-additional-spawn-chance-on-liquid, boss-level-increases and boss-candy-chances. These settings have been replaced by datapack usage.

                            • Added dye-based recipes for Blue Cash Register, Brown Cash Register, Cyan Cash Register, Gray Cash Register, Green Cash Register, Light Blue Cash Register, Light Gray Cash Register, Lime Cash Register, Magenta Cash Register, Orange Cash Register, Pink Cash Register, Purple Cash Register, Red Cash Register, White Cash Register and Yellow Cash Register.

                            • Updated den-respawn-chance in raids.yml from 0.25 to 0.40, allowing raid dens to respawn quicker.

                            Datapack

                            • Added mountedFlyingParameters stat section to species, allowing the edit of flying mount parameters per specie.

                            • Added flying_stamina_charges, allowing the edit of the duration of flight per specie.

                            • Added continuous_forward_motion and continuous_forward_motion_ticks, allowing the edit of the forward momentum of flight per specie.

                            Fixes:

                            • 19379 Fixed Guzzlord mounting position being too low, causing the player to suffocate.

                            • 19558 Fixed Sinistea's missing sprite when using its Christmas palette.

                            • 19728 Fixed Basculegion's nameplate displaying far too high above its model.

                            • 19749 Fixed Hidden Cubes displaying as translucent instead of transparent.

                            • 19838 Fixed an incompatibility with Custom Players Models caused by items rendered on the player model, including Dynamax Bands and Mega Rings.

                            • 19851 Fixed Urshifu Scrolls of Water and Darkness failing to display with transparency when placed in the world.

                            • 19892 Fixed a client crash caused by breaking an SMD (smooth) block post-rendering.

                            • 19893 Fixed client rendering breaking graphically when a Mega Ring is equipped.

                            • 19901 Fixed naturally spawning raid dens taking several days to activate for the first time

                            • Fixed Day Care allowing the breeding of fainted Pokémon in the party.

                            • Fixed Gracidea flowers failing to spawn naturally in Flower Forests.

                            • Fixed NPCs appearing with broken textures.

                            • Fixed Shaymin-Sky learning no moves separately from its Land form.

                            • Fixed Sinistea-Christmas displaying with shiny particles despite not being a shiny.

                            • Fixed /pokebomb crashing the server when using a species name.

                            • Fixed a crash caused by editing an NPC with a texture, or model, that had failed to load.

                            • Fixed a server crash caused by Drowned world boss handling.

                            • Fixed a server crash caused by exploding, through TNT, a Fossil Display.

                            • Fixed bound box for Picket Fence, preventing animals and players alike from phasing through it.

                            • Fixed broken Tumblestones from breaking adjacent Tumblestones block when destroyed with a hammer.

                            • Fixed client rendering breaking graphically when a gym sign is nearby

                            • Fixed clocks facing the opposite direction when placed against a block

                            • Fixed command-generated Ultra Necrozma displaying its language key instead of its form name.

                            • Fixed fainted Pokémon not counting towards the total party size when viewing it in Day Care.

                            • Fixed item fishing failing in Water and Lava where no Pokémon could be fished out.

                            • Fixed the rotation of the Picket Fence, it is no longer upside down.

                            • Battles:

                            • Fixed missing Dire Claw's battle messages when inflicting Drowsy status effect.

                            Translation:

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            Developer:

                            • PokemonBuilder#iv now does not throw exceptions when trying to use it.

                            • PokemonBuilder#ev now does not throw exceptions when trying to use it.

                            • Added PokemonBuilder#gigantamaxFactor.

                            • Added ControlledMovementLogic interface for defining how the mounted flying controls should work

                            • Added PixelmonRegistry with MOVEMENT_LOGIC_TYPES_REGISTRY for registering custom ControlledMovementLogic

                            • For an example of how to make a custom implementation of the movement logic please see the MountedFlyingParameters class and Forge documentation for RegistryEvent

                            2023-01-18

                            "Pretty Ribbons and Wings..."

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.



                            Additions:

                            • 17947 Add spawn location settings to Pixelmon Spawners.

                            • 17947 Added aggression settings to Pixelmon Spawners.

                            • Added 'debug' dimension type (only accessible if enabled via datapack).

                            • Added Torch Song.

                            • Added Aqua Cutter.

                            • Added Aqua Step.

                            • Added Flower Trick.

                            • Added Psyshield Bash move.

                            • Added Triple Arrows move (Generation 9 version).

                            • Added Victory Dance move (Generation 9 version).

                            • Added 2022 Winter cosmetic for all users in Discord for the month of December, Pixelmon Forum linking required.

                            • Added Cosmetics (Card Backs and Coins) to TCG Trader, configurable in the TCG Config, enabled by default.

                            Pokémon:

                            • Added Floragato.

                            • Added Meowscarada.

                            • Added Crocalor.

                            • Added Skeledirge.

                            • Added Quaxwell.

                            • Added Quaquaval.

                            Blocks:

                            • Added 3 decoration blocks with ~3000 combinations (with directionality) for map makers to use for resource packs if adding "custom blocks".

                            Structures:

                            • Updated TCG Shops: Desert A, Desert B, Plains A, Plains B, Savanna A, Savanna B, Snowy A, Snowy B, Taiga A, Taiga B and Grass Gym.

                            • Updated Battle Arena NPCs to 'Stand Still' aggression level instead of 'Still and Engage'.

                            Spawning:

                            • Added Ultra Gingko, Ultra Elm and Ultra Jungle logs and leaves to the seesSkyException spawning category.

                            • Added Poké Sand and its corners to the beach and land spawning category.

                            • Added Ultra Jungle Vine, Ultra Forest Flower, Ultra Forest Fallen Leaves to the air spawning category.

                            • Added all Apricorn, Ultra Gingko, Ultra Elm and Ultra Jungle logs and leaves to the treeTop spawning category.

                            • Added all Temple-derived blocks, all Braille blocks, all Unown Blocks, all Berry Wood-derived blocks, Ultra Gingko, Ultra Elm and Ultra Jungle-derived blocks to the structure spawning category.

                            Changes:

                            • Aggressively improved memory allocation for clients.

                            • Improved allocation in spawning thread.

                            • Added wireframe "debug" mode using F3 + W.

                            • Added wireframe setting in the graphics.yml config.

                            • Added F3 + O key bind to toggle animations off.

                            • Added animation toggle in graphics.yml.

                            • Improved SMD rendering performance.

                            • Essence Jars are now craftable (4 Glass, 1 Crystal Block, 1 Wooden Slab, with Dye in the middle, or Glowstone Dust for a random color).

                            • Updated the trading cap of available trades after first purchase from the TCG Trader to 12, configurable.

                            • Added ability to give Essence Jars through /tcg give.

                            • Players can now zoom in and out on the Pokémon model display in the Pokédex and Fishing Log.

                            • Stantler will now learn Psyshield Bash as an egg move and after evolving into Wyrdeer.

                            • Updated Hisuian Decidueye's level-up movepool.

                            • Hisuian Decidueye will learn Triple Arrows after evolving from Dartrix.

                            • Hisuian Lilligant will learn Victory Dance after evolving from Petilil.

                            • Updated Raging Fury to its Generation 9 mechanics.

                            • Suicune can now walk and run on water.

                            • Drowned boss types now add 20 levels on top of the party lead instead of multiplying the level.

                            • Extended Enter the Drowned World quest availability until end of January.

                            • Added 3D Poké Ball in-hand rendering as an option in graphic.yml, defaults false.

                            • Updated Pixelmon Oven.

                            • Updated Pixelmon Workplace (Dark and Light).

                            • Updated Bagon assets.

                            • Updated Duraludon assets.

                            • Added an 'Ancient' version of moves with the Obscured status effect. No Pokémon by default learns these moves through level-up.

                            • Updated Lunar Blessing and Shelter to their Generation 9 effect.

                            • Updated Cresselia to learn Lunar Blessing at level 72.

                            • Updated Goomy to learn Shelter upon evolving into Hisuian Sliggoo.

                            • Updated Hisuian Goodra to include Shelter in its level 1 movepool.

                            • Updated raid catch screen.

                            • Updated raids to no longer give experience by default.

                            • Updated and vastly improved shiny particle visibility.

                            • Updated Dancer (ability) so that it may copy Aqua Step (move).

                            • Updated PokeStop, PokeChest, PokeDrops and ShopItems to properly use NBT data.

                            Datapack:

                            • Added ribbons to datapacks.

                            • Updated ribbons to store the person that owned the Pokémon when given.

                            • Updated ribbons to store the time they were given to the Pokémon.

                            • Updated ribbons to override palettes.

                            • Added optional suffixes and prefixes to ribbons.

                            • Added warning for invalid TR move loading in species jsons.

                            Fixes:

                            • 17661 Adjust Pokemon photos to be centered, a smaller size, and protrude from their painting less.

                            • 17661 Make the Painting Frames exactly 2x2 blocks in size.

                            • 18109 Fixed gigantamax clouds displaying underneath the in-battle raid den.

                            • 18825 Fixed Pokémon on head display slot not updating properly when switching between palettes and forms of the same Pokémon species.

                            • 18959 Fixed Daycare GUI displaying in preview whether or not the child will be shiny before hatching.

                            • 19050 Fixed invalid moves crashing the player after creating a MissingNo when force-generated through move spec.

                            • 19217 Fixed being unable to breed Runerigus with an Everstone to obtain Galarian Yamask.

                            • 19286 Fixed super-flat worlds ignoring the /spawning off command.

                            • 19318 Fixed online palette Cinderace sprite.

                            • 19401 Fixed client crash from an NPC with an invalid custom resource skin.

                            • 19433 Fixed Clear and Tidal bells failing to flash or shine during its ringing phase.

                            • 19565 Fixed all ball lid recipes to output the new lids instead of old ones.

                            • 19565 Fixes PokéBall lids being unusable in recipes.

                            • 19573 Fixed AI not resetting, fixing Forage, Rock Smash and many other targetable external moves.

                            • 19577 Fixed Essence Jars being stackable.

                            • 19580 Fixed missing Ultra Gingko derived crafting recipes.

                            • 19596 Fixed Essence Jars missing crafting recipes.

                            • 19673 Fixed PokéGift block model rendering invisible.

                            • 19759 Fixed dens activating repeatedly, ignoring the Minecraft day delay.

                            • 19772 Fixed keepinventory gamerule failing to apply to a player's stored lures.

                            • 19777 Fixed Scyther failing to properly drop Miracle Seeds.

                            • Fixed Defeat Drowned Pokemon quest not counting the defeat of a Drowned Lugia for its quest progression.

                            • Fixed Fishing Rods using standard appraisal when they've not been appraised.

                            • Fixed Fly and Teleport (external moves) sending players into the void when used without having used a Poké Healer.

                            • Fixed Jade Cliffs being spelt improperly in spawning file for Biomes O Plenty.

                            • Fixed Poké Balls with 0% break chance displaying their respective lids in creative inventory.

                            • Fixed Pokéballs and Pokéball Lids not displaying when searched in creative inventory.

                            • Fixed Pokémon losing moves not in their level-up movepool after evolving.

                            • Fixed Pokémon with a different model for each gender being incapable of using the shiny spec.

                            • Fixed Rod recipes not using the new NBT item IDs for Pokéballs.

                            • Fixed Shedinja failing to be obtained when evolving Nincada.

                            • Fixed TCG cards not displaying when searched in creative inventory.

                            • Fixed TCG command auto-completion.

                            • Fixed Tower of Darkness and Tower of Water spawning on top of eachother.

                            • Fixed /learnmove command not accepting move names that have a space in their name.

                            • Fixed /pokegive not giving an error when misspelling the species name while using the shiny spec.

                            • Fixed isHisuian() not identifying Leaden Ball, Gigaton Ball, Feather Ball, Wing Ball, Jet Ball and Origin Ball, failing Hisui the catch system.

                            • Fixed a client crash caused by an index out of bounds exception related to an egg's ability slot.

                            • Fixed a client crash caused by power increase of an Incense.

                            • Fixed a crash when changing worlds and throwing out a Poké Ball, causing the thrower to be null.

                            • Fixed a server crash caused by resetting the moveset of a Pokémon.

                            • Fixed break particles when destroying a Pixelmon oven.

                            • Fixed catch failure on raids when leveling and learning a move upon raid end.

                            • Fixed displaying the same chat message twice when you can't pay to teach a 4th move.

                            • Fixed duplicate UUID console log spam due to a spawning bug.

                            • Fixed dyed and filled Essence Jars not displaying when searched in creative inventory.

                            • Fixed empty Pokéballs breaking on Pokémon and breaking during capture before capture attempt is made.

                            • Fixed entries for Light Ball and Smoke Ball in pokechestdrops.json.

                            • Fixed failed catches in the raid screen when completing with a full party.

                            • Fixed global TM moves not including generational TM moves, having commands like /learnmove fail.

                            • Fixed missing Ultra Elm derived crafting recipes.

                            • Fixed missing Ultra Jungle derived crafting recipes.

                            • Fixed non-default form Pokémon appearing with only 1 move when spawned in or generated through commands.

                            • Fixed shiny particles failing to scale according to the model.

                            • Fixed the Oven not dropping itself when destroyed.

                            • Fixed the [Cancel] and [Confirm] buttons rendering at the wrong time in the Daycare UI.

                            • Fixed the [Next] and [Previous] buttons displaying as a hover in the Daycare UI when the button itself does not exist.

                            • Fixed water-based Pokémon zooming across the land after beaching themselves.

                            Battles:

                            • 17635 Fixed wild Pokémon surviving on 0%, causing battles to hang until /endbattle is used.

                            • 18397 Fixed Ice Face failing if it was busted in a previous battle.

                            • 18397 Fixed Ice Face regenerating as soon as a new hailstorm is created, instead of only at the end of turns.

                            • 18454 18662 18131 Fixed client crash when hovering over moves while in battle due to cursor textures not being found.

                            • 19561 Fixed Zorua and Zoroark using the incorrect sprite when disguising as a non-default palette of the targeted Pokémon.

                            • 19590 Fixed Pokémon taking recoil damage despite failing to attack due to taking confusion damage.

                            • 19593 Fixed raids failing to count until turn 10 before vanishing.

                            • 19741 Fixed the client displaying, while in battle, a Pokémon in the party as many times as that Pokémon leveled up.

                            • Fixed Focus Sashes not working when held by a Revenant Pokémon.

                            • Fixed Hold Back activating Revenant phases.

                            • Fixed Mega Pokémon having the incorrect ability when switched back in.

                            • Fixed Neutralizing Gas not activating Revenant on switching out or fainting.

                            • Fixed Obscured decreasing evasion in the same turn it increased evasion.

                            • Fixed Obscured lasting only 1 turn instead of the 3 to 4 turns depending on the move used.

                            • Fixed Pokémon that switched forms in battle forgetting moves if the moves were not from their learnset.

                            • Fixed Revenant Pokémon holding a Focus Sash not reviving as per its ability.

                            • Fixed Revenant Pokémon taking recoil damage before health damage when affected on the same turn.

                            • Fixed Revenant battles not resetting properly after battle end.

                            • Fixed in-battle item usage dupe.

                            • Fixed raids breaking rendering when a client is using Optifine shaders.

                            Translation:

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Spanish translation.

                            • Updated German translation.

                            Developer:

                            • Added AbstractClientEntity#setWireFrame.

                            • Added AbstractClientEntity#isWireFrame.

                            • Added RibbonEvent.

                            • Added RibbonEvent.SetDisplayedRibbon with Pre and Post.

                            • Added RibbonEvent.ReceiveRibbon with Pre and Post.

                            • Added RibbonEvent.RemoveRibbon with Pre and Post.

                            2022-11-25

                            "Pick a card :)"

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.



                            Additions:

                            • Added TCG.

                            • Added Mount Lanakila biome to Overworld.

                            • Added Christmas Pokéball.

                            • Added Ultra Jungle biome to Ultra Space.

                            • Added Ultra Forest biome to Ultra Space.

                            • Added Netherite Hammer.

                            • Added Gym Heroes TCG card sets.

                            • Added Gym Challenge TCG card sets.

                            • Added TCG Essence Jar and new Essence System

                            • Added TCG Essence Trader NPC

                            • Added TCG admin tools: Millenium Rod and Millenium Ring.

                            • Adedd TCG Arenas: Small Arena, Medium Arena and Large Arena.

                            • Added TCG Deck Holder.

                            • Added TCG Card Compedium.

                            Pokémon:

                            • Added Christmas Pokémon palettes for Shaymin-Sky, Shaymin-Land, Alolan Sandshrew, Alolan Sandslash, Alolan Vulpix, Alolan Ninetales, Delibird, Castform, Snover, Abomasnow, Cryogonal, Drampa and Sinistea.

                            Blocks:

                            • Unified all Pokéball types into a single item with NBT tags for properties.

                            • Added Ultra Jungle Tree: Ultra Jungle Wood, Ultra Jungle Log, Ultra Jungle Sapling, Ultra Jungle Leaves, Stripped Ultra Jungle Log, Stripped Ultra Jungle Wood, Ultra Jungle Stairs, Ultra Jungle Slab, Ultra Jungle Planks, Ultra Jungle Door, Ultra Jungle Trapdoor, Ultra Jungle Button, Ultra Jungle Fence, Ultra Jungle Boat and Ultra Jungle Sign.

                            • Added Ultra Elm Tree: Ultra Elm Wood, Ultra Elm Log, Ultra Elm Sapling, Ultra Elm Leaves, Stripped Ultra Elm Log, Stripped Ultra Elm Wood, Ultra Elm Stairs, Ultra Elm Slab, Ultra Elm Planks, Ultra Elm Door, Ultra Elm Trapdoor, Ultra Elm Button, Ultra Elm Fence, Ultra Elm Boat and Ultra Elm Sign.

                            • Added Ultra Gingko Tree: Ultra Gingko Wood, Ultra Gingko Log, Ultra Gingko Sapling, Ultra Gingko Leaves, Stripped Ultra Gingko Log, Stripped Ultra Gingko Wood, Ultra Gingko Stairs, Ultra Gingko Slab, Ultra Gingko Planks, Ultra Gingko Door, Ultra Gingko Trapdoor, Ultra Gingko Button, Ultra Gingko Fence, Ultra Gingko Boat and Ultra Gingko Sign.

                            • Added Ultra Forest Fallen Leaves.

                            • Added Ultra Forest Flower.

                            • Added Ultra Jungle Vine.

                            • Added Oven.

                            • Added TCG Essence Jars. Place in the world to slowly gain essence in them, battle near them, or battle with them in your inventory to fill them. Spend full jars at TCG Shops

                            • Added TCG Battle Arena block.

                            Structures:

                            • Added Grass Gym Village: Grass Gym, Grass Backup A, Grass Backup B, Grass Berry Farm A, Grass Berry Farm B, Grass Blacksmith, Grass Church, Grass Clutter A, Grass Clutter B, Grass Clutter C, Grass Clutter D, Grass Clutter E, Grass Daycare, Grass Crop Farm A, Grass Crop Farm B, Grass House A, Grass House B, Grass House C, Grass House D, Grass House E, Grass Light A, Grass Light B, Grass Light C, Grass PokeCenter, Grass PokeMart, Grass Road A, Grass Road B, Grass Road C, Grass Road D, Grass Towncenter A, Grass Towncenter B and Grass TCG Shop.

                            • Added TCG Shops to villages: TCG Shop Desert, TCG Shop Plains, TCG Shop Savanna, TCG Shop Snowy and TCG Shop Taiga.

                            • Updated Bird Shrine structures: Uno Shrine A, Uno Shrine B, Dos Shrine A, Dos Shrine B, Tres Shrine A and Tres Shrine B.

                            • Added Bird Shrine Ruins: Uno Shrine Connector A, Uno Shrine Connector B, Uno Shrine Chunk A, Uno Shrine Chunk B, Uno Chunk C, Uno Chunk D, Uno Chunk E, Dos Shrine Connector A, Dos Connector B, Dos Shrine Spike A, Dos Shrine Spike B, Dos Shrine Spike C, Dos Shrine Spike D, Dos Shrine Spike E, Tres Shrine Connector A, Tres Shrine Scorch A, Tres Shrine Scorch B, Tres Shrine Deco A, Tres Shrine Deco B, Tres Shrine Deco C, Tres Shrine Deco D and Tres Shrine Deco E.

                            • Added Ultra Deep Sea Raid Dens: Ultra Deep Sea Den A and Ultra Deep Sea Den B.

                            • Added Ultra Desert Raid Dens: Ultra Desert Den A and Ultra Desert Den B.

                            • Added Ultra Forest Raid Dens: Ultra Forest Den A and Ultra Forest Den B.

                            • Added Ultra Forest Grottos: Ultra Forest Grotto A, Ultra Forest Grotto B, Ultra Forest Grotto C and Ultra Forest Grotto D.

                            • Added Ultra Jungle Raid Dens: Ultra Jungle Den A and Den B.

                            • Added Ultra Jungle Grottos: Ultra Jungle Grotto A, Ultra Jungle Grotto B, Ultra Jungle Grotto C and Ultra Jungle Grotto D.

                            • Added Ultra Jungle Ruins: Ultra Jungle Ruin A, Ultra Jungle Ruin B, Ultra Jungle Ruin C, Ultra Jungle Ruin D, Ultra Jungle Ruin E and Ultra Jungle Ruin F.

                            • Updated Graveyards: Church A and Church B.

                            • Updated Battle Arenas: Desert Arena A, Plains Arena A, Plains Arena B, Savanna Arena A, Savanna Arena B, Snowy Arena A, Snowy Arena B, Taiga Arena A and Taiga Arena B.

                            • Updated Waypoints: Badlands, Desert, Forest, Ice, Jungle, Mountain, Mushroom, Plains, Savanna and Swamp.

                            • Added Mount Lanakila village: Lanakila Meeting Point 1, Lanakila Meeting Point 2, Lanakila Meeting Point 3, Elf Workshop, Gingerbread House, Santa Sleigh, Snowmon A, Snowmon B, Snowmon C, Snowmon D, Snowmon E, Winter Berry Farm and Xmas Tree.

                            • Updated Tower of Darkness and Tower of Water.

                            • Loot Tables:

                            • Added loot table to the Uno Shrine.

                            • Added village loot tables to the Grass Gym Village.

                            • Added Ultra Space loot tables to the Ultra Jungle Ruins.

                            • Added Christmas loot tables to Mount Lanakila village.

                            • Updated Pokéball yield in loot tables for Arena, Ultra Ruins, Waypoints, Common PokéStop, Rare PokéStop and Legendary PokéStop.

                            Sounds:

                            • Removed additional voice entries for the same Pokémon.

                            • Added new Pokémon voices: Arceus, Brionne, Celesteela, Cobalion, Fraxure, Gastrodon, Glameow, Kartana, Keldeo, Litten, Mimikyu, Naganadel, Panpour, Patrat, Pheromosa, Pikipek, Poipole, Popplio, Rowlet, Scolipede, Shellos, Simipour, Spinda, Spiritomb, Terrakion, Toucannon, Trumbeak, Unown, Venipede, Watchog, Whirlipede and Zeraora.

                            • Updated Pokémon voices: Braixen, Chespin, Delphox, Eevee, Emolga, Fennekin, Froakie and Snorlax.

                            • Spawning:

                            • Added Mount Lanakila spawning: Frosmoth, Snom, Snorunt, Vanillish, Vanillite, Vanilluxe, Abomasnow, Castform, Crabominable, Cryogonal, Winter Deerling, Delibird, Drampa, Alolan Ninetales, Alolan Sandshrew, Alolan Sandslash, Winter Sawsbuck, Shaymin, Snover, Hoothoot, Fletchling, Fletchinder, Noctowl, Pidove, Sinistea, Talonflame, Tranquill, Unfezant and Alolan Vulpix to the Mount Lanakila biome.

                            • Added Regieleki Spirit, Guzzlord and Stakataka to Ultra Desert.

                            • Added Celesteela and Xurkitree to Ultra Deep Sea.

                            • Added Poipole to Ultra Jungle.

                            • Added Blacephalon to Ultra Forest.

                            • Added palette-based Minior spawning conditions with a Star Piece held item.

                            • Added NPC Trainer spawns to the Uno Shrine, Dos Shrine and Tres Shrine.

                            Changes:

                            • Automatically converted all existing Pokéball in previous saves to the new Pokéball item with their correct NBT effect.

                            • Removed break chance from certain Pokéballs: Master Ball, Park Ball, Beast Ball, GS Ball, Cherish Ball, Strange Ball, Origin Ball and Dream Ball.

                            • Optimized entity wandering AI.

                            • Optimized several spawning conditions spawn pass.

                            • Optimized structure registry logic.

                            • Added TCG Trader, Exchange Essence Jars for Card Packs and Cosmetics

                            • Optimized TCG duel card rendering.

                            • Added jars to TCG Give command

                            • Essence Jars are now craftable

                            • New worlds will now always first spawn players in a Village.

                            • Added alwaysSpawnInVillage config option to enable or disable Village first spawn behaviour.

                            • Ultra Desert Cactus now can be cooked into Purple Dye.

                            • Pokémon Editor party edit screen can now re-order Pokémon by dragging.

                            • Updated Fridge block model.

                            • Pixelmon Fridge can now be opened with [Shift+RightClick].

                            • Removed Fridge storage container.

                            • Disabled clouds in Ultra Space.

                            • Disabled the [ESC] button when in the ChooseStarterScreen.

                            • Added tooltips for hovered TCG Cards, Card Backs and Coins.

                            • Eeveelution, Minior and Unown advancements are now hidden until unlocked.

                            • Ultra Wormholes no longer spawn in Oceanic, Lake and River biomes.

                            • Pokéchest drop config file now supports NBT data after an item's ID, eg "minecraft:diamond {Tag:1b}".

                            • Pokéballs now longer render as a 3D item in hand and will now use their sprite, like all other items.

                            • Removed TCG Printer & Blank Cards.

                            • Fixed /tcg autocomplete requiring you to type the first letter

                            Datapack:

                            • Custom Pokéball types can now be created via datapacks and resource packs.

                            • Capture method can now be customized per Pokéball type.

                            • Added default capture methods: gen1, gen2, gen3, gen4, gen5, gen6, gen7, gen8, 100% and 50%.

                            Fixes:

                            • 17462 Fixed catch formulas for Quick Ball, Timer Ball and Poké Ball.

                            • 17927 /pokegive, Trainer Editor and Pokémon Editor not supporting localized names as they should.

                            • 18739 Fixed Master Ball, Park Ball, GS Ball, Beast Ball, Dream Ball, Cherish Ball and Origin Ball recipes to re-craft them when broken.

                            • 18739 Fixed Pokéballs without a crafting recipe from breaking.

                            • 18770 Fixed Graveler's Rock Smash item spawning for Black Augurite.

                            • 18880 Fixed Ditto x Ditto breeding history displaying the resulting mystery child before hatching.

                            • 18897 Oval Charm not applying and reducing breeding times in Day Care once obtained.

                            • 18906 Fixed incompatibility with Gender Mod.

                            • 18918 Fixed Light Blue, Light Gray, Lime and Magenta Day Care blocks failing to drop when broken.

                            • 19024 Fixed Zygarde Core, Zygarde Cell and Arc Chalice break particles.

                            • 19175 Fixed Relic Crown position on a player's head when viewed from a Multiplayer environment.

                            • 19182 Fixed console errors appearing when a player's first party slot is carrying a Cleanse Tag.

                            • 19207 Fixed Piglin, Snow Golem, Piglin Brute, Zombified Piglin and Rabbit and Zoglin's spawn replacement config.

                            • 19209 Flint-and-Steel durability failing to tick down when used to light a Cooking Pot.

                            • 19211 Fixed /shinycharm [username] remove displaying the same chat feedback as when adding a charm.

                            • 19252 Fixed Pokémon summary inventory hovers being too short to include the level line, affecting all Pokémon in a non-default form.

                            • 19253 19254 Temple Stairs and Temple Brick Stairs breaking in a single punch.

                            • 19274 Fixed Raid Dens not dropping type-specific loot.

                            • 19281 Fixed Flabébé evolution line only spawning in Red palette instead of all colors.

                            • 19328 Berry Leaves and Apricorn Leaves failing to break quicker when using a hoe tool.

                            • 19371 Fixed enchanted hammers only applying partial area damage when hammered on the ground.

                            • 19373 Fixed Pokéballs being usable multiple times if the same type of Pokéball was used from different Shulker Boxes.

                            • 19374 Ultra Space applying poison damage and thereby fainting eggs.

                            • 19398 Fixed Galarian Articuno, Zapdos and Moltres Enigmatic Quests incorrectly detecting the form instead of the palette.

                            • 19404 Fixed Pokéball capture effect causing a temporary visual glitch on the held Pokéball model.

                            • 19408 Fixed a typo in Zubat's Sweet Scent spawning file.

                            • 19422 Fixed Porygon2 spawning as an Alter palette and not a Spirit palette when found in a Graveyard.

                            • 19468 Fixed Fossil Displays crashing servers or clients when broken with a null entity or world.

                            • 19471 Fixed Thunder Stone tools experience exploit.

                            • 19486 Fixed Pokémon without a hidden ability spawning as 'Coming Soon' ability when forced spawned as hidden ability.

                            • 19508 Fixed Optifine and Pixelmon crash when scrolling while in the leveling screen.

                            • 19536 Fixed dye affecting shiny Wooloo, Dubwool or Mareep.

                            • Pikachu, Meowth and Eevee evolving if they have Gigantamax Factor.

                            • Fixed transparency issues on Isi's Diamond Hourglass, Isi's Golden Hourglass, Isi's Silver Hourglass and Isi's Copper Hourglass.

                            • Fixed the nodrops spec failing to apply when used in a Pixelmon spawner block.

                            • Fixed the Pokédex highlight box displaying at too small of a size.

                            • Fixed server crash caused by players riding invalid Pokémon targets.

                            • Fixed non-plank wooden items having the #plank tag in recipes.

                            • Fixed missing smoke particles from Koffing and Weezing.

                            • Fixed form setting failing to set a Pokémon's moves or ability accordingly.

                            • Fixed client performance issues when opening the TCG Compendium.

                            • Fixed boss drop custom name fields failing to apply when items are dropped.

                            • Fixed advancement sprite displays in capture triggers for Articuno, Celebi, Deoxys, Entei, Groudon, Ho-Oh, Jirachi, Kyogre, Latias, Latios, Lugia, Mew, Mewtwo, Moltres, Raikou, Rayquaza, Regice, Regirock, Registeel, Suicune, Zapdos, Alter, Clobbopus JUMP, Crystal Onix, Drowned, Eeveelotion, Feebas Magikarp, Magikarp JUMP, Minior, Pink, Rainbow, Shellos JUMP, Sir Doofus, Spheal, Spiky Pichu, Strike, Summer, Unown, Valencian and Zombie.

                            • Fixed a rare NPC-related client crash where the base Trainer is null.

                            • Fixed pokechestdrops.json not supporting the use of shopitems.json IDs.

                            • Fixed /compsee and /compsearch error messages displaying in white and not red.

                            • Fixed Ultra Wormholes failing to spawn in the overworld.

                            • Fixed Ultra Wormholes disabling the spawning thread when attempting to spawn.

                            • Fixed Ultra Space Teleporter and Drowned World Teleporter having wrongly layered enchanted sprite effect.

                            • Fixed UI element rendering displaying unevenly or off-center, such as in Day Care buttons.

                            • Fixed Tumblestones rendering invisible when placed by another player.

                            • Fixed Spectator mode players constantly floating higher and higher when submitted to Ultra Space's low gravity.

                            • Fixed Safety Goggles not lowering the fog in Ultra Space.

                            • Fixed Sacred Ash usage printing an error to console.

                            • Fixed Power Reserve deck returning extra TCG cards.

                            • Fixed Pokémon successfully spawning outside of the world border.

                            • Fixed Pokémon in the Drowned dimension being unable to swim at any Y level.

                            • Fixed Pokémon AI prioritizing horse-like behaviour.

                            • Fixed Pokéballs using Generation 4 catching formula mechanics instead of Generation 8.

                            • Fixed PokéStops vanishing loot items instead of dropping to the ground when a claimant player's inventory is full.

                            • Fixed Galar-Yamask, and any other wild evolution condition, from crashing the game once triggered.

                            • Fixed Armchair and Couch dying logic pairing to the correct dyes.

                            Battles:

                            • 18945 Fixed Pokémon gaining health from moves that drain health (e.g. Absorb, Drain Punch) after damaging themselves while confused.

                            • 19056 Fixed Pokemon that were switched out and switched back in failing to use Fake Out successfully.

                            • 19306 Dynamax Pokémon taking more than 10% of their normal HP when damaged by Life Orb.

                            • 19310 Fixed an error caused by checking item effects after all attacks have hit.

                            • 19420 Fixed Steel Beam dealing recoil damage if the user has the Magic Guard ability.

                            • 19420 Fixed Steel Beam not dealing recoil damage when the attack missed the target or the target had used a protect move (e.g. Protect, Detect).

                            • 19467 Fixed Substitute damage incorrectly popping the protected user's Air Balloon.

                            • 19469 Fixed Bag Berries healing the Pokémon currently in-battle instead of the selected party member.

                            • Fixed Entrainment, Simple Beam, Role Play, Trace, Mummy, Worry Seed, Core Enforcer, Gastro Acid, Mold Breaker, Turboblaze and Teravolt successfully replacing Revenant.

                            • Fixed Healing moves not affecting a Pokémon with Revenant even if it is at full health.

                            • Fixed Imposter and Transform being able to copy a Pokémon that has Revenant.

                            • Fixed Pokémon losing their moves after mega-evolving if the move is not learnable under normal move learn list conditions.

                            • Fixed Pokémon movement AI activating while in battle.

                            • Fixed Revenant ability looping with Berry Juice usage.

                            • Fixed Revenant being ignored by moves that ignore abilities like Moongeist Beam.

                            • Fixed Revenant failing to activates from Powder damage and Recoil damage.

                            • Fixed Revenant failing to block Perish Song.

                            • Fixed Revenant healing damage activating Life Orb.

                            • Fixed Revenant improperly resetting the number of turns on start of battle.

                            • Fixed Revenant not activating from Iron Barbs, Spiky Shield, Rocky Helmet, Bad Dreams, Nightmare, Aftermath, Innards Out, Sticky Barb, Life Orb, weather, status effect, confusion self-damage, Leech Seed, Curse, False Swipe, Jaboca Berry, Rowap Berry, Gulp Missile, splinters and binding move damage.

                            • Fixed Splinters displaying a successful hit despite the target already being afflicted by Splinters.

                            • Fixed Wandering Spirit swapping itself with Revenant.

                            • Fixed Wandering Spirit's activation message incorrectly using the target instead of the user.

                            • Fixed Zacian and Zamazenta regaining all their move PP after battling while holding the Rusted Sword and Rusted Shield, respectively.

                            • Fixed healing moves erroneously stating in the battle logs that they healed the Pokémon when they didn't.

                            • Fixed wild, in-battle Pokémon returning a feedback stating they are a Trainer in battle.

                            • Revenant healing damage now also destroys the current held item.

                            • Revenant healing damage now isn't doubled.

                            • Revenant now tells you the held item and typings of the initial phase.

                            Translation:

                            • Added TCG language translation files.

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Korean translation.

                            • Updated Spanish translation.

                            • Updated French translation.

                            Developer:

                            • BREAKING CHANGE: Pokéball items are now unified, differentiated by NBT instead.

                            • BREAKING CHANGE: Capture method is now compartmentalized and isolated.

                            • BREAKING CHANGE: Capture events now return encapsulated catch rate and ball bonus variables rather than the values directly.

                            • Custom capture methods for Pokéballs can now be registered and used.

                            • Improved performance and usage of the Pokéball item renderer.

                            • Improved performance and usage of the Pixelmon Sprite item renderer.

                            • Fixed Pokemon.setForm failing to update the Pokémon's moveset and ability responsively.

                            • Added ITextComponent (RGB) support to overlays.

                            • Moved Bag item logic to the server.

                            • Added BagItemEvent.CollectItems.Pre.

                            • Added BagItemEvent.CollectItems.Post.

                            • Added BagItemEvent.SelectItem.Pre.

                            • Added BagItemEvent.SelectItem.Post.

                            • Added Mail events.

                            2022-10-15

                            "Swim Safely!"

                            • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.



                            Additions:

                            • Added Ultra Space.

                            • Added Ultra Deep Sea biome to Ultra Space.

                            • Added Ultra Desert biome to Ultra Space.

                            • Added Drowned World.

                            • Added Drowned World biomes: Drowned Crimson, Drowned Warm and Drowned Dark.

                            • Added Drowned World air-meter and health timer, with a flashing warning symbol when the timer is close to elapsing.

                            • Updated the Drowned World boss challenge.

                            Blocks:

                            • Added Gift Box.

                            • Added Ultra Deep Sea blocks: Ultra Deep Sea Crystal, Ultra Deep Sea Crying Crystal, Ultra Deep Sea Clay, Ultra Deep Sea Gravel, Ultra Deep Sea Stone, Ultra Deep Seagrass and Ultra Deep Sea Pickle.

                            • Added Ultra Space Stone.

                            • Added Ultra Desert blocks: Ultra Desert Sandstone, Ultra Desert Sandstone Stairs, Ultra Desert Sandstone Slab, Ultra Desert Chiseled Sandstone, Ultra Desert Cut Sandstone, Ultra Desert Cut Sandstone Slab, Ultra Desert Smooth Sandstone, Ultra Desert Smooth Sandstone Stairs, Ultra Desert Smooth Sandstone Slab, Ultra Desert Sandstone Wall and Ultra Desert Gilded Sand.

                            • Added Ultra Desert Cactus, which will poison you, and your party members on contact with the block.

                            • Added Ultra Deep Sea Kelp, Ultra Deep Sea Grass and Ultra Deep Sea Pickle, which will blind you, and put your party members to sleep, on contact with the block.

                            • Added Drowned World Teleporter to the creative inventory.

                            • Added Ultra Space Teleporter to the creative inventory.

                            Structures:

                            • Added battle arenas variants: Plains Battle Arena, Desert Battle Arena, Taiga Battle Arena and Snowy Battle Arena.

                            • Added battle arena market stands variants.

                            • Added beginner-friendly competitive NPC Trainer trios to each generated battle arena.

                            • Added chatting NPCs to battle arena stalls for friendly introductions to competitive battling.

                            • Added graveyards: Church A, Church B, Church C, Haunted Graveyard A and Haunted Graveyard B.

                            • Updated the Towers of Darkness and Towers of Waters.

                            • Added chatting NPCs to the entrance of the Towers of Darkness and Towers of Waters.

                            • Added challenging, competitive NPC Trainers to each level of the Towers of Darkness and Towers of Waters.

                            • Updated Grotto Hills structure.

                            • Updated Raid Den structures: Raid Den Water E, Raid Den Nether B, Raid Den Desert C, Raid Den Beach A.

                            • Updated Waypoint structures: Waypoint Badlands A, Waypoint Badlands B, Waypoint Desert A, Waypoint Desert B, Waypoint Forest A, Waypoint Forest B, Waypoint Icy A, Waypoint Icy B, Waypoint Jungle A, Waypoint Jungle B, Waypoint Mountain A, Waypoint Mountain B, Waypoint Mushroom A, Waypoint Mushroom B, Waypoint Plains A, Waypoint Plains B, Waypoint Savanna A, Waypoint Savanna B, Waypoint Swamp A and Waypoint Swamp B.

                            • Added Ultra Desert clutter: Desert Clutter A, Desert Clutter B, Desert Clutter C, Desert Clutter D, Desert Clutter E and Desert Clutter F.

                            • Added Ultra Desert ruins: Desert Ruin A, Desert Ruin B, Desert Ruin C, Desert Ruin D, Desert Ruin E, Desert Ruin F, Desert Ruin G, Desert Ruin H, Desert Ruin I, Desert Ruin J, Desert Ruin K, Desert Ruin L, Desert Ruin M, Desert Ruin N, Desert Ruin O, Desert Ruin P Desert Ruin Q and Desert Ruin R.

                            • Added Ultra Desert grottos: Desert A, Desert B, Desert C and Desert D.

                            • Added Ultra Deep Sea grottos: Deep Sea Grotto A, Deep Sea Grotto B, Deep Sea Grotto C and Deep Sea Grotto D.

                            Loot Tables:

                            • Added PokéStops to all remaining Waypoint structures.

                            • Added container loot tables to battle arena structures.

                            • Added container loot tables to buried graveyard structures.

                            • Added container loot tables to all remaining Waypoint structures.

                            • Added container loot tables to Chalice house structures.

                            • Added container loot tables to Towers of Water and Towers of Darkness.

                            • Added container loot tables for Haunted Tower houses.

                            • Added container loot tables for Ultra Ruin structures.

                            Changes:

                            • Significantly improved memory allocation, reducing memory usage during gameplay.

                            • Berry and Apricorn plants now grow inline with Minecraft's Berry Bush. They now have a 20% chance of growing up one stage, for a total of 3 stages. Rarer berries will take up to twice as long.

                            • Necrozma will now revert to Dawn or Dusk form after battle.

                            • Improved void structure generation.

                            • Ultra Space will now respawn you to your spawn point if all of your party faints while in Ultra Space.

                            • Drowned World will now respawn you to your Overworld teleport location once you swim out of the world's bound heights.

                            • Gift Boxes will no longer yield Coal.

                            • Updated color-changing pattern of Wormholes, making them smoother in their transition.

                            • Aluminum, Platinum and Silver materials now have different durability.

                            • Evolution stone hammers now no longer have a mining speed of 1.

                            • Hammers can now mine a 3x3x1 area, costing them 3x the normal durability usage.

                            • Server:

                            • Added specs to modify battle statistics instead of setting them: modhp, modattack, moddefence, modspecialattack and modspeed.

                            • Added specs to modify EVs values instead of setting them: modevhp, modevattack, modevdefence, modevspecialattack, modevspecialdefence and modevspeed.

                            • Added specs to modify IVs values instead of setting them: modivhp, modivattack, modivdefence, modivspecialattack, modivspecialdefence and modivspeed.

                            • Fixes:

                            • 17003 Necrozma failing to Ultra Burst from Dawn or Dusk form effectively into Ultra form.

                            • 17510 Fossil Cleaner model failing to visually indicate the status of the fossil cleaning process.

                            • 17802 Scrolls in Towers of Water and Towers of Darkness always facing East regardless of building directionality.

                            • 18476 White-Stripe Basculin being unable to evolve into Basculegion.

                            • 18724 Incense Burner failing to be usable in Infuser recipes.

                            • 18767 Infuser failing to stack the resulting item.

                            • 18895 Fixed switching party positions while inside the Day Care menu allowing to see the specie of the displayed Egg.

                            • 18898 Pixelmon wooden blocks failing to be usable as furnace fuel.

                            • 18898 Pixelmon wooden items now can be used as fuel, such as Picket Fence, Wood Hammer, Wooden Base and Wooden Flooring.

                            • 18912 Fixed changed NPC from Player Name to Resource Pack soft-locking the client.

                            • 18947 Mareep recently evolved into Flaaffy now will update the model accurately after shearing.

                            • 18947 Mareep, Wooloo and Dubwool not regrowing wool once sheared.

                            • 19017 Move Tutors failing to accept costs for customized movelists.

                            • 19017 Move Tutors failing to display Level-Up moves despite settings allowing it.

                            • 19086 Urshifu Rapid-Strike being able to learn Wicked Blow when it shouldn't.

                            • 19108 Eggs sent to PC upon Day Care retrieval displaying the Pokémon specie of the Egg on confirm message.

                            • 19132 Elevators failing to obey coordinate decimal points.

                            • 19133 Fixed Elevator hitbox not centering on the block.

                            • 19178 Fixed Elevators being only responsive in their North-West corner when ascending.

                            • 19179 JUMP Fishing Log completion percentages displaying one too many decimals.

                            • 19181 Witches spawning as their vanilla counterpart instead of their Pixelmon replacement.

                            • 19186 Orbs counting up instead of down upon soul harvesting.

                            • 19190 19147 Blue Orbs with exactly 8 shards crashing the client on render.

                            • 19195 Interacting with a PokéDisplay no longer crashes the server.

                            • 19224 "Once Per Day" NPC trainers crashing the client when challenged.

                            • 19234 19131 Pokéballs being reusable when used in a Raid while stored in a Pokébag.

                            • 19281 Flabébé, Floette and Florges failing to spawn as any other color than Red variant.

                            • 19283 Fixed recipes for Mail Boxes and Letter Boxes.

                            • 'OK' button in the JUMP Fishing Log activating on hover, and not click input.

                            • Calyrex Ice Rider's Glastrier displaying with the wrong texture.

                            • Fixed Berry combos Infuser recipes producing Colorful Shake instead of Juice.

                            • Fixed Fire Stone failing to drop from 3 star Fire raids.

                            • Fixed Grotto Hills spawning surrounded in gravel blocks.

                            • Fixed Raid Dens spawning on top of Grottos during world generation.

                            • Fixed /compsee and /compsearch error messages displaying their error message in white, not red.

                            • Fixed /fillcurry failing to accept Plain Curry as a command argument.

                            • Fixed /wiki calling a client-side method on the server.

                            • Fixed /wiki displaying a specie's base Special Defense stat instead of their base Speed.

                            • Fixed a rare crash caused by breaking a PokéStop.

                            • Fixed a rare instance of Day Care slots being overwritten by two new parents whilst keeping the old timer.

                            • Fixed blockstate position errors for Bench, Birch Bench, Fossil Cleaner, Mint, Movement Plate, Poké Display, Street Light, TV-2 and Zygarde Cell.

                            • Fixed client crash caused by PokéStop pre-calc event.

                            • Fixed locked text input fields during NPC editing.

                            • Fixed model position errors for Light Gray Armchair and Light Gray Couch.

                            • Fixed mount riding offsets seemingly ignoring base stat values.

                            • Fixed newly-hatched Pokémon inheriting moves from their movesets when hatched with empty move slots.

                            • Fixed rare soft-lock client crash when attempting to locate extra-dimensional dens while in overworld.

                            • Fixed special palettes failing to be included in the PokéDex.

                            • Fixed structure-spawned entities, such as statues, failing to rotate when spawned by world generation.

                            • JUMP Fishing Log displaying 2D nametags above the specie 3D model.

                            • JUMP Fishing Log displaying language keys instead of the proper palette name for Pokémon species in the summary and palette pages.

                            • JUMP Fishing Log scrolling upwards instead of downwards.

                            • JUMP Fishing Log specie page button hover being functionally smaller than displayed.

                            • Lures failing to drop upon player death.

                            • Magikarp palette catches failing to count towards Fishing Log completion.

                            • Palette display pages in JUMP Fishing Log displaying a flashing specie model.

                            • Pokédisplay crashing the client and server when rendered for the first time.

                            • Pokémon no longer chasing you and attempting to battle if you throw eggs or snowballs.

                            • Shellos East and Shellos West sprites flickering between the two forms when displayed by the JUMP Fishing Log.

                            • Shellos palettes catches failing to count towards JUMP Fishing Log completion.

                            • Spheal icon legend not displaying Spheal's name in the JUMP Fishing Log.

                            Battles:

                            • 15778 Necrozma's Light That Burns the Sky move improperly calculating damage.

                            • 17120 Max-moves and G-Max moves failing to deplete PP from the original move used.

                            • 17325 Necrozma failing to use Z-Moves.

                            • 17740 Form Pokémon reverting to their normal form after mega-evolving or dyanamaxing.

                            • 18964 Fling failing to activate regardless of the item held slot status.

                            • 19019 Mega-evolved Pokémon such as Charizard displaying the wrong ability post-evolution.

                            • 19034 Rayquaza failing to mega-evolve when using Dragon Ascent.

                            • 19037 Shell Bell healing for entry hazards upon switch in.

                            • 19048 Room Service item failing to activate during battle.

                            • 19048 Room Service item failing to activate.

                            • 19055 Meloetta's Relic Song erroring upon battle use.

                            • 19073 Bide using PP on turns where energy is storing or unleashing.

                            • 19089 Necrozma being unable to use Searing Sunraze Smash.

                            • 19118 Pay Day enabling money-collection even after players have fled their battle.

                            • 19123 Poison Types failing when using Toxic.

                            • 19161 Splinters' success battle message incorrectly using an apostrophe.

                            • Cramorant's Gulp Missile failing to shoot a missile back when attacked.

                            • Dynamax moves failing to consume PP.

                            • Fixed Mega evolutions occuring before switching when used on the same turn.

                            • Fixed Pokémon initiating a second flee check at the end of a turn.

                            • Fixed switched-in Mega Pokémon using an incorrect model when switched into a Pokémon with an available mega form.

                            • Players can no longer Ultra Burst more than one Necrozma per battle.

                            • Players can no longer Ultra Burst two Necrozma in the same turn during Double Battles.

                            Translation:

                            • Updated Spanish translation.

                            • Updated Simplified Chinese translation.

                            • Updated Traditional Chinese translation.

                            • Updated Korean translation.

                            Developer:

                            • 18040 PixelmonItems#getPokeballListWithMaster no longer causes API breakages.

                            • Fixed PokeStop Cooldown color changes not being sent to the client

                            • NPC Trainers no longer always return false, allowing success to be returned.

                            • Replaced static reference to the client version party with a reference to the StorageProxy player's party.

                            • Added a PreCalculate PokéStop event to allow for changing the PokéStop's cooldown.

                            • Deprecated PokeStopTileEntity#canClaim(UUID) as it is redundant to re-create the player.

                            • Improved PixelmonBlocks#elevator.

                            • Removed ElevatorEvent#fetDestination, ElevatorEvent#setDestination and ElevatorEvent#getBlock.

                            • Pokemon Specs can now be used to define which Pokemon may use a Z-Move.

                            • Implements the PixelmonFaintEvent in more places (when health is set to <= 0)

                            • Adds PixelmonFaintEvent.Pre (cancellable)

                            • Adds PixelmonFaintEvent.Post

                            2022-09-21

                            "GO GO GO!"

                            • The minimum Forge version for this update is 36.2.30 and is required for a Pixelmon client to run.



                            Additions:

                            • Added PokéStops.

                            • Added loot tables to PokéStops.

                            Structures:

                            • Added Pokéstops to Waypoints.

                            • Added loot tables to Waypoint containers.

                            Changes:

                            • Improved client and server performance on internals.

                            • 18947 Sheep Pokémon such as Wooloo, Dubwool and Mareep now drop 6 to 8 wool upon shearing.

                            • Fixes:

                            • Day Care buttons for 'Previous' and 'Next' overlapping on Box 1's display.

                            • Pokémon failing to spawn in local worlds after several login attempts.

                            • 18756 Tridents damaging Pokémon.

                            • 17744 Pokémon Editor failing to import properly a valid and well-formatted text.

                            • Fence connector behavior maintained with the berry log blocks once the adjacent block is destroyed.

                            • Vertical and Cross Tombstones not allowing light to pass through the block model.

                            • Cash Registers failing to drop their respective item once destroyed.

                            • Cash Registers breaking sounds emulating wood blocks instead of metal-based blocks.

                            Battles:

                            • 19129 Fixed battle item usage disconnecting the client through a packet error.

                            • Take Heart move failing to cure status conditions.

                            • Moves with Obscured effect raising evasion by 5 instead of by 1.

                            • Splinters status effect language key stating the wrong target.

                            Translation:

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Korean translation.

                            Developer:

                            • Refactors CustomDropScreen to CustomDropScreenFactory

                            • Adds button handler to the CustomDropScreenFactory.Builder

                            • Adds close handler to the CustomDropScreenFactory.Builder

                            • Adds drop handler to the CustomDropScreenFactory.Builder

                            • Adds CustomDropScreenFactory.Builder#escapeCloses

                            • Adds CustomDropScreenFactory.Builder#escapeDoesNotClos

                            • Adds evolution beams as a spawnable particle, for example, /particle pixelmon:evolution_beam 100 4 900 255 0 0 255.

                            2022-09-16

                            "You have mail!"

                            • The minimum Forge version for this update is 36.2.30 and is required for a Pixelmon client to run.


                            Additions:

                            • 18695 Added Dire Claw.

                            • Added Mystical Power.

                            • Added Wildbolt Storm.

                            • Added Wave Crash.

                            • Added Stone Axe.

                            • Added Sandsear Storm.

                            • Added Mountain Gale.

                            • Added Lunar Blessing.

                            • Added Power Shift.

                            • Added Raging Fury.

                            • Added Take Heart.

                            • Added Springtide Storm.

                            • Added Obscured status effect.

                            • Added Obscured status effect configuration per move.

                            • Added sprites for Halloween Ivysaur, Full-Moon Lunala (shiny and non-shiny), Creator Sentret, Radiant Solgaleo (shiny and non-shiny), Berry Ruby Swirl Alcremie, Clover Ruby Cream Alcremie, Clover Ruby Swirl Alcremie, Love Mint Cream Alcremie and Star Lemon Cream Alcremie.

                            • Added textures for Love Lemon Cream Alcremie, Ribbon Ruby Swirl Alcremie, Star Salted Cream Alcremie and shiny Original Magearna.

                            New Items:

                            • Added new Letter Boxes: Black Letter Box, Blue Letter Box, Brown Letter Box, Cyan Letter Box, Gray Letter Box, Green Letter Box, Light Blue Letter Box, Lime Letter Box, Magenta Letter Box, Orange Letter Box, Pink Letter Box, Purple Letter Box, Red Letter Box, White Letter Box and Yellow Letter Box.

                            • Added new Mail Boxes: Black Mail Box, Blue Mail Box, Brown Mail Box, Cyan Mail Box, Gray Mail Box, Green Mail Box, Light Blue Mail Box, Lime Mail Box, Magenta Mail Box, Orange Mail Box, Pink Mail Box, Purple Mail Box, Red Mail Box, White Mail Box and Yellow Mail Box.

                            • Added new Cash Registers: Black Cash Register, Blue Cash Register, Brown Cash Register, Cyan Cash Register, Gray Cash Register, Green Cash Register, Light Blue Cash Register, Lime Cash Register, Magenta Cash Register, Orange Cash Register, Pink Cash Register, Purple Cash Register, Red Cash Register, White Cash Register and Yellow Cash Register.

                            • Added new Tombstones: Cross Tombstone, Tall Tombstone and Vertical Tombstone.

                            Structures:

                            • Added biome-specific Grottos and Hidden Grottos, including Badlands, Dark Forest, Desert, End, Forest, Hills, Icy, Jungle, Mushroom, Nether, Ocean, Plains, River, Savanna, Swamp, Taiga.

                            • Added loot tables to Plasma Ship.

                            Sounds:

                            • Updated sounds for Cleffa, Exeggutor, Onix and Togepi.

                            • Added new sounds for Tapu Lele, Tapu Koko, Tapu Fini and Tapu Bulu.

                            Commands:

                            • Added /levelling command.

                            • Added /wiki command.

                            • Added /spectest command.

                            Datapack:

                            • Vanilla spawn replacement logic is now datapackable.

                            Changes:

                            • 17927 Pokégive, Trainer Editor and Pokémon Editor now support localized names.

                            • /hatch success message is now using a Pokémon's localized name.

                            • Updated Workspace block model.

                            • Updated shiny textures and sprites for Sun Castform, Hail Castform and Rain Castform.

                            • Updated Apricorn and Berry leaves block background colour to be consistent with Minecraft fast rendering.

                            • Protective Pads can now be dropped by Uncommon bosses.

                            • Experience candy now relays a chat feedback message on item consumption.

                            • Elevator blocks now have an unique texture.

                            • Discord Rich Presence is no longer enabled if the JVM vendor is Android, fixing crashes on PojavLauncher.

                            • Connecting screen now displays a random game's starters.

                            • All accented-named items can now be searched without the accent in the creative inventory.

                            Fixes:

                            • 17527 Kyogre swimming faster than intended.

                            • 17574 Red and Blue orbs now render smoothly (and properly).

                            • 17697 Dual texture models, such as Bikes and Calyrex Fused, rendering incorrectly when close to a light source.

                            • 17731 Pokémon Photos failing to save when stored in a Pokémon Painting.

                            • 18018 Pokéballs in Pokébags failing to display when used at the end of a raid.

                            • 18045 Client crashes caused by a wild-Pokémon evolving, such as Galarian Yamask.

                            • 18204 Overlapping text boxes in the Trainer editing UI for input and dropdown selection.

                            • 18576 Empty-hand requirements when collecting an Apricorn berry.

                            • 18607 Changed 'Boss Rate' in Pixelmon spawners resetting after UI closing.

                            • 18643 Alolan Marowak defaulting to the wrong ability with normal Marowak.

                            • 18680 18629 Mega Charizard-Y and Mega Charizard-X yielding their incorrect keystone upon defeat.

                            • 18684 Pokemon failing to spawn with Hidden Abilities if their spawnrate has been re-configured.

                            • 18735 Generation 8 fossil Pokémon now have a guaranteed minimum of 3 perfect IVs.

                            • 18750 Pokémon not following the player when released out of their Pokéball.

                            • 18814 Entity bike lost language key displaying incorrectly.

                            • 18817 Custom form Pokémon crashing clients when said Pokémon are placed in a Trade Machine.

                            • 18905 /ivs command displaying a targeted egg's IV points.

                            • 18967 Dyes used on specific items failing to modify the block with the correct colour.

                            • 19026 Pokébags in container duplicating items when moved in inventory while open.

                            • Swimming parameters failing to properly activate on non-Water types that should be swimming, such as Dhelmise.

                            • Spectral Gastly, Haunter and Gengar sprites now match textures accurately.

                            • Sinistea failing to display the correct form name when hovered in party or PC.

                            • Shiny Reshiram sprite's eyes now colour matches accurately.

                            • Shiny Galarian Zapdos sprite's eyes now colour matches accurately.

                            • Prevented a possible PokéDisplay duplication when accessed through delayed server packets.

                            • Minior failing to pass down palette (colours) when bred.

                            • Lunatone's 'Gibbous' form displaying as 'None'.

                            • Ice-Ride Calyrex' texture now colour matches properly.

                            • Hourglass blocks failing to display light transparency.

                            • Hisuian Zorua and Hisuian Zoroark appearing genderless.

                            • Hidden Ability Lures failing to modify the spawnrate.

                            • Hidden Ability Ditto passing its hidden ability state to offspring when bred with a male Pokémon.

                            • Fixed wiki-spawning command displaying incorrect or confusing data.

                            • Fixed the in-battle screen UI appearing when a player is out-of-battle and leveling a Pokémon.

                            • Fixed the Team Select screen displaying Pokémon species inside eggs.

                            • Fixed the Infuser maintaining progress level (and staying on that recipe) when an item is removed.

                            • Fixed sounds usage for Zygarde 100%, Zygarde 50%, Calyrex Ice Rider and Galarian Farfetch'd.

                            • Fixed incorrect lang key when /hatch is successful.

                            • Fixed flashing textures for Strange Ball and Ancient Ultra Ball.

                            • Fixed a crash caused by a sprite rendering in any armor slot while head slot is occupied.

                            • Fixed Ravagers not properly being replaced by Pokémon.

                            • Fixed PokemonBuilder not respecting growth setting.

                            • Fixed NPE error when rendering PC screen for clients.

                            • Fixed Cramorant using an incorrect sprite when in normal form.

                            • Evolving Milcery with a ribbon sweet at midnight in a Giant Tree Taiga no longer crashes the client or server.

                            • Cooking Pots 'sneak for more information' failing to detect sneaking.

                            • Battle Bond Greninja failing to display the correct ability when spawned in through wild spawning and commands.

                            Battles:

                            • 17658 Battle rule editing while battling another player locking the UI screen.

                            • 18452 Max Moves having their overridePower reset while the AI tries to calculate the best move.

                            • 18522 Corrosion used with Mega Pokémon erroring mid-battle.

                            • 18667 Pokémon locked by a Choice item continuing to be locked for their first Dynamax turn.

                            • 18762 Power Construct now properly takes effect during a battle. Zygarde will revert at the end as expected.

                            • 18844 Multi-Attacks behaving as Normal-typed moves when used under Dynamax mechanics.

                            • Bitter Malice now gives the correct status effect when in battle.

                            • Greninja with forced spawned Battle Bond ability no longer crashes the client on battle start.

                            • Minior's Shield Down ability malfunctioning mid-battle.

                            • OHKO moves and failed moves now use PP properly when used in a raid.

                            • Reworked logic for abilities activated on Pokémon faint.

                            • Reworked logic for doing damage to a substitute.

                            • Updated logic for battle generation settings.

                            • Updated logic for calculating an attack's accuracy.

                            • Updated logic for modifying power and accuracy of a move.

                            • Updated logic for redirecting attacks.

                            • Zen Mode now properly takes effect during a battle. Darmanitan will revert at the end as expected.

                            Translation:

                            • Updated Spanish translation.

                            • Updated German translation.

                            • Updated Hebrew translation.

                            • Updated Italian translation.

                            • Updated Dutch translation.

                            • Updated Turkish translation.

                            • Updated Simplified Chinese translation.

                            • Updated Korean translation.

                            Developer:

                            • Adds ElevatorEvent.Pre which is cancelable and the entire block pos can now be changed.

                            • Adds ElevatorEvent.Post for after the player teleports.

                            • Adds PlayerActivateShrineEvent.Pre cancelable.

                            • PlayerActiveShrineEvent.Pre now properly changes on entity summon.

                            • Adds PlayerActivateShrineEvent.Post

                            • Fixes the DayCareEvent.TimerComplete (previously event was not firing).

                            • Adds LevelUpEvent.Pre (cancelable).

                            • Adds LevelUpEvent.Pre#setAfterLevel that is now respected.

                            • Adds LevelUpEvent.Post.

                            • Adds ExperienceGainType as cause to LevelUpEvent.

                            • LearnMoveController.LearnMove is now a public class.

                            • Palette now implements ITranslatable.

                            • Adds PokedexEvent.Pre (cancelable), able to set the Pokémon and the new state.

                            • Adds PokedexEvent.Post.

                            • Adds battle cause for PokedexEvent.

                            • Moved all causes to PokedexEvent.Constants.

                            • Fixed DayCareEvent.TimerComplete.

                            2022-08-29

                            "Something about having a blast"

                            • The minimum Forge version for this update is 36.2.30 and is required for a Pixelmon client to run.



                            Additions:


                            Structures:

                            • This is the day you will always remember as the day you almost caught THE MAGIKARP SUBMARINE

                            • One of our devs has a LAME sense of humor so I'm adding the entry exactly like that

                            • They probably won't even notice this until it's released

                            Commands:

                            • Added the /starter command.

                            • Added the /redeemfossil command.

                            • Added the /fillcurrydex command.

                            • /givepixelsprite now allows tab completion.

                            • /compsee and /compsearch will now properly prove feedback.

                            • Pokémon names and random can now be tab-completed in /pokegive.

                            Datapack:

                            • 18865 Fixed an ID mismatch for the Leaf Storm and Outrage TRs in shopkeepers.

                            • Added missing fossils (cleaned/covered) and missing berries to ShopItems.

                            • Added ResourceWithFallback for fallback texture, sprite, model and emissive support.

                            • Added ability to specify "chance" in the "spawnInfos" section of the spawn sets; which is a decimal value specifying a chance of the set not spawning

                            Changes:

                            • 17509 18316 Decorate Pixelmon blocks that could hold items will now drop those items when destroyed.

                            • 17820 The Orb item is now located under the Miscellaneous creative tab instead of Held Items.

                            • 18332 You can now smelt the following ores in a furnace and blast furnace; Ruby, Sapphire, Amethyst, Crystal, Moon Stone, Ice Stone, Shiny Stone, Thunder Stone, Leaf Stone, Water Stone, Fire Stone, Sun Stone, Dusk Stone, and Dawn Stone.

                            • 18601 Removed replace-mc-structures in structures.yml as it is no longer in use.

                            • 18643 Adjusted the spawning rate of Hidden Abilities.

                            • The message stating a Pokémon was sent to the PC now shows their localized name instead of nickname.

                            Fixes:

                            • 17462 17547 Quick Balls and Dusk Balls will now apply their bonuses properly.

                            • 17549 Fixed an error on Arclight servers related to Cameras.

                            • 17594 Move skill 'Smelt' failing to work as intended.

                            • 17670 Neo Plasma armour now uses the correct texture.

                            • 17788 Creator Wobuffet now uses the correct model.

                            • 18098 Fixed an issue with Berry Wood Sign rendering.

                            • 18154 Calyrex can now change forms as intended.

                            • 18331 Added sprites for Ruins Walls and Dusty Walls.

                            • 18558 Relic Crown is now equippable again.

                            • 18577 Fixed berry signs placed on a wall dropping regular oak signs.

                            • 18585 Healers now drop ingots rather than plates.

                            • 18591 Fixed /pokesee only showing "Empty" and no Pokémon in the player's party, even if they have Pokémon.

                            • 18629 Fixed Mega Charizard-Y not using its flying animation.

                            • 18654 Exp candies will no longer give experience twice.

                            • 18666 Pixelmon Ores will no longer give exp when Silk-Touched.

                            • 18684 hidden-ability-rate in spawning.yml wil now respect changes to the value.

                            • 18689 Targeting an in-battle Trainer NPC causing a server crash.

                            • 18700 Command /pokespawn random legendary yielding an incorrect ability Legendary Pokémon.

                            • 18705 Maranga berry leaves will now drop properly.

                            • 18728 Fixed a crash issue related to Trash Cans.

                            • 18813 Power Band will no longer drop twice in rare Boss drops.

                            • 18845 Fixed a visual error with partially filled Orbs.

                            • 18853 Landorus, Thundurus, Tornadus, and Enamorus will now swap their forms as intended.

                            • 18865 Fixed a syntax error caused by Mushroom Curry on a shopkeeper.

                            • Added missing Chatting NPC models, female Pokéfan, female Preschooler, female Psychic, female Ranger, male Pokéfan, male Ranger, male Scientist, Pokémon Breeder and Pokémon Breeder 2.

                            • An error with levelMultiplier causing Boss pokemon to spawn at level 0 has been fixed.

                            • CurryDex will now properly show ratings.

                            • Feinting a Pokemon after receiving a Dynamax band will no longer prevent the Mega Bracelet UI showing in certain circumstances.

                            • Fixed Pokémon who are uninfected by Pokérus having the expired icon in the PokeChecker GUI.

                            • Fixed a server crash related to quest translation.

                            • Fixed a shutdown delay related to certain storage items and players using OreSense.

                            • Fixed a texture issue with stick plates.

                            • Improved how translated NPC filenames are read, which was causing them not to appear in game.

                            • Improved rendering with underwater evolution ores.

                            • Fixed an Index out of Bounds error thrown by /pokereset when only the player specified.

                            • Fixed some cases where switching a species form changed the ability slot of that saved Pokémon.

                            • Fixed wild Castform failing to swap to their correct weather model during battle-induced weather.

                            • Fixed enchants from fishing rewards

                            Battle Fixes:

                            • 17845 Fixed Substitute failing to reapply on the same turn it fades away.

                            • 18794 Added Helping Hand to list of moves that can't be reflected.

                            • Certain multiple hit moves will now have their accuracy checked properly between attacks.

                            • Critical hit chance has been adjusted to Generation 7.

                            • Battles will use the exact number of crits hit for Pokemon that need critical hits to evolve instead of rerolling crit chance for each crit that was hit.

                            Translation:

                            • Updated Traditional Chinese translation.

                            • Updated Spanish translation.

                            • Updated Korean translation.

                            Developer:

                            • The depreceated BattleForceEndCause values have now been removed.

                            • Added PokemonFactory#copy.

                            • Added PokemonProxy#copy.

                            • Added PartyStorage#enterTemporaryMode.

                            • Added PartyStorage#copyToTemporaryMode.

                            • Added PartyStorage#getOriginalParty (for getting the player's non temporary party when they're in temporary mode).

                            • Adds PartyStorage#setOriginal (for setting the player's non temporary party when they're in temporary mode).

                            • Added helper methods to PlayerPartyStorage, EnumBerryFlavor, and EnumCurryRating.

                            • Made UNBREEDABLE public so it won't need to be re-created when referencing.

                            • Fixed CloningCompleteEvent so that it will no longer return the player to null.

                            • Fixed packet console log spam related to moveset values.

                            • It is no longer possible to remove an entire Moveset.

                            • Simplified and removed giveChoice logic from the UpdateClientPlayerDataPacket.

                            • Added thread pool for commands in PixelmonCommandUtils.

                            • Refactored TeamSelectList to TeamSelectRegistry

                            • Added TeamSelectRegistry.Builder class for ease of use

                            • Added close-ability option to team select

                            • Added ability to "hide" opponents Pokemon with team select

                            • Added Pokemon hover information to the team selection screen

                            • Added cancel consumer/handler to team select builder

                            • Added start consumer/handler to team select builder

                            2022-08-12

                            "Your Daycare and You..."

                            • The minimum Forge version for this update is 36.2.30 and is required for a Pixelmon client to run.



                            Additions:

                            • Added Day Care system, replacing Breeding and Breeding Environments.

                            • Added Day Care inventory tab to Survival player inventory.

                            • Added Tentacool, Tentacruel, Horsea, Seadra, Lapras, Qwilfish, Corsola, Remoraid, Octillery, Mantine, Sharpedo, Wailmer, Milotic, Clamperl, Luvdisc, Finneon, Frillish, Jellicent, Alomomola, Wishiwashi, Bruxish, Arrokuda, Barraskewda and Overqwil to Terraforged's Warm Ocean Standard spawn list.

                            • Added Nautilus Shell, Nanab Berry, Razz Berry and Pinap Berry to Forage.

                            • Added Nautilus Shell to Good Rod and Super Rod fishing.

                            New Items:

                            • Added new hourglass items: Isi's Copper Hourglass and Isi's Diamond Hourglass.

                            • Added new hourglass blocks: Isi's Copper Hourglass, Isi's Silver Hourglass, Isi's Gold Hourglass and Isi's Diamond Hourglass.

                            • Added new Day Care blocks with egg in-ranch variants: Blue Day Care, Red Day Care, Green Day Care, Orange Day Care, Pink Day Care, Purple Day Care, Yellow Day Care, White Day Care, Brown Day Care, Black Day Care, Gray Day Care, Cyan Day Care, Lime Day Care, Magenta Day Care, Light Gray Day Care and Light Blue Day Care.

                            • Added PokéDisplay block.

                            Structures:

                            • Added Day Care centers as a possible village structure.

                            • Added Day Care Man, Day Care Lady and Day Care Assistant to Day Care structures.

                            • Added Day Care instruction book to Day Care structures.

                            • Added loot tables to Day Care center structures.

                            Sounds:

                            • Added Alolan regional cries to Ninetales.

                            • Added Hisuian regional cries to Qwilfish, Lilligant and Sliggoo.

                            • Added Galarian regional cries to Meowth, MrMime, Articuno, Zapdos, Corsola and Zigzagoon.

                            • Added form cries to Meowstic (Male), Meowstic (Female), Zygarde (50%), Zygarde (100%), Hoopa, Kyogre (Primal), Groudon (Primal), Rayquaza (Mega), Audino (Mega), Lycanroc (Midnight), Necrozma (Dusk), Necrozma (Dawn), Indeedee (Male), Indeedee (Female), Calyrex (Ice Rider), Calyrex (Shadow Rider) and Basculegion (Male).

                            • Added normal cries to Jumpluff, Slowking, Girafarig, Dunsparce, Kingdra, Swellow, Wingull Surskit, Gulpin, Swalot, Grumpig, Zangoose, Clamperl, Huntail, Gorebyss, Groudon, Buizel, Floatzel, Ambipom, Lopunny, Chatot, Gallade, Rotom, Phione, Victini, Samurott, Munna, Musharna, Cofagrigus, Galvantula, Tynamo, Eelektrik, Eelektross, Genesect, Litleo, Tyrantrum, Amaura, Phantump, Avalugg, Volcanion, Dartrix, Rockruff, Lurantis, Morelull, Shiinotic, Lunala, Necrozma, Marshadow, Wooloo, Yamper, Applin, Flapple, Sizzlipede, Centiskorch, Cursola, Runerigus, Arctozolt, Arctovish, Duraludon, Zarude, Regieleki, Regidrago, Glastrier, Calyrex, Ursaluna, Sneasler and Overqwil.

                            Commands:

                            • Removed /unlock ranch Pokémon command.

                            Datapack:

                            • Added Day Care customization for type costs under the daycare datapack folder.

                            • Added Day Care customization for breeding tiers under the daycare datapack folder.

                            • Added print out error when datapacked abilities fail to load in Pokémon data.

                            Changes:

                            • Removed Ranch Block.

                            • Removed Ranch Upgrade.

                            • Replaced effects of Isi's Silver Hourglass and Isi's Gold Hourglass.

                            • Players' breeding Pokémon are no longer tied to the block they were placed in. All currently-breeding Pokémon are globally accessible through their player's Day Care inventory tab.

                            Fixes:

                            • 17517 Raid Den lights appearing white instead of their original fushia.

                            • 17888 Fixed crash on game start for Turkish language

                            • 18101 Roasted Magikarp failing to evolve into Roasted Gyarados.

                            • 18205 Updated village Pokémarts and Pokécenters to prevent vanilla villagers from getting stuck under the entrance arch.

                            • 18475 Tyrogue failing to evolve after reaching level 20.

                            • 18656 Display of available shopkeepers, allowing all of the default shopkeeper types to show again in the NPC wand menu.

                            • 18720 Eggs displaying the Pokémon within them when entering the Cosmetic menu through [ESC].

                            • 18732 Stack overflow crash in PokemonBuilder#species method.

                            • 18801 Crashing caused by null palettes when a Pokérus Pokémon is added to the PC storage.

                            • Foongus failing to evolve into Sus form Amoonguss after holding an Eject Button at level 39.

                            • Grimer and Muk forms listed as Hisuain instead of Alolan.

                            • Milcery failing to evolve into Strawberry Lemon Cream Alcremie.

                            • Optifine and Pixelmon causing graphical flickering while evolving Pokémon.

                            • Out of bounds exception in the type<number> Pokémon specification.

                            • Spewpa failing to evolve based on biome condition and instead evolving into Archipelago form Vivillon only.

                            • Updated Black Augurite properly to Graveler's held item spawning.

                            • Updated Chilan Berry properly to Kantonian Rattata and Raticate's held item spawning.

                            • Updated Clobbopus and Grapploct from Freezing to Frozen spawning.

                            Translation:

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Spanish translation.

                            Developer:

                            • 18803 Custom DropScreen buttons failing to work as expected.

                            • Fixed type Pokémon specification failing.

                            • Added egggroup Pokémon specification.

                            • Removed EggGroup enum.

                            • Added EggGroup extensible registry

                            • Added PokemonBuilder#makeEgg and PokemonBuilder#egg(boolean).

                            • Added BreedingLogicProxy and BreedingLogicFactory for swappable breeding logic via sidemod.

                            • Added BreedingCondition interface and BreedingConditionRegistry.

                            • Added pokedollar and itemstack implementation of BreedingCondition.

                            • Added Pokmeon#isFainted API.

                            • Added Species#getForms(Predicate).

                            • Added Stats#isAlolan.

                            • Added Stats#isGalarian.

                            • Added Stats#isHisuian.

                            • Added Stats#isRegional.

                            • Added Stats#hasTag.

                            • Added Pokemon#isAlolan.

                            • Added Pokemon#isGalarian.

                            • Added Pokemon#isHisuian.

                            • Added Pokemon#isRegional

                            • Added additional sub-events to the DayCareEvent:

                            • DayCareEvent.PreTimerBegin

                            • DayCareEvent.PostTimerBegin

                            • DayCareEvent.PreDurationCalculate

                            • DayCareEvent.PostDurationCalculate

                            • DayCareEvent.PrePokemonAdd

                            • DayCareEvent.PostPokemonAdd

                            • DayCareEvent.PreEggCaclulate

                            • DayCareEvent.PostEggCalculate

                            • DayCareEvent.PreConditionStatusUpdate

                            • DayCareEvent.PostConditionStatusUpdate

                            • DayCareEvent.PreCollect

                            • DayCareEvent.PostCollect

                            • DayCareEvent.TimerComplete

                            • Day Care data is now accessible from PlayerPartyStorage.

                            • Added Gen2BellEvent.SummonLegendary.Pre which is cancellable

                            • You can now get, and set, the spawned entity using the pre event

                            • Added Gen2BellEvent.SummonLegendary.Post

                            • You can now get the spawned entity using the post event

                            • Moved variable access in IlexShrineEvent to getters

                            • Added ability to set the entity in IlexShrineEvent.Pre

                            • Added entity to TimespaceEvent.Pre and the ability to set said entity

                            • Added entity to PlayerActivateShrineEvent and ability to set said entity

                            2022-07-21

                            "Look up :)"

                            • The minimum Forge version for this update is 36.2.30 and is required for a Pixelmon client to run.

                            Additions:

                            New Items:

                            • Added a new badge, 'Plasma'

                            New Structures:

                            • Added the Plasma Frigate.

                            Updated Structures:

                            • Added loot to the Haunted Castle :)

                            Changes:

                            • 17668 17774 Added rolls for fortune and silk touch enchantments to Gem and Evo shard loot tables.

                            • Changed Orb drop on Dragonite from .1 to .3

                            • Iron Disc, Aluminum Disc, and Platinum Disc have now been fully removed.

                            • Updated item sprites for Dire Hit, Fluffy Tail, Guard Spec, X-Accuracy, X-Attack, X-Defense, X-SpecialAttack, X-SpecialDefense, X-Speed, Apicot Berry, Balloon Berry, Belue Berry, Bluk Berry, Cornn Berry, Durin Berry, Kuo Berry, Magost Berry, Niniku Berry, Nomel Berry, Nutpea Berry, Payapa Berry, Rabuta Berry, Spelon Berry, Topo Berry, Wepear Berry, Clear Bell, Tidal Bell, Clever Feather, Genius Feather, Health Feather, Muscle Feather, Rare Candy, Resist Feather, Soda Pop, Swift Feather, Aguav Berry, Aspear Berry, Babiri Berry, Bright Powder, Cell Battery, Charti Berry, Cheri Berry, Chilan Berry, Coba Berry, Colbur Berry, Custa Berry, Dragon Fang, Drash Berry, Eggant Berry, Eject Button, Enigma Berry, Eviolite, Fig Berry, Ganlon Berry, Ginema Berry, Haban Berry, Hard Stone, Iapapa Berry, Iron Ball, Jaboca Berry, Kasib Berry, Kebia Berry, Lansat Berry, Leftovers, Leppa Berry, Liechi Berry, Light Ball, Light Clay, Lucky Punch, Lum Berry, Magnet, Mago berry, Maranga Berry, Mental Herb, Metal Coat, Metal Powder, Metronome, Micle Berry, Miracle Seed, Mystic Water, Never-Melt Ice, Occa Berry, Oran Berry, Passho Berry, Pecha Berry, Persim Berry, Petaya Berry, Poison Barb, Power Herb, Pumkin Berry, Quick Claw, Quick Powder, Rawst Berry, Rhindo Berry, Ring Target, Roseli Berry, Rowap Berry, Salac Berry, Sharp Beak, Shell Bell, Shuca Berry, Silk Scarf, Silver Powder, Sitrus Berry, Smoke Ball, Soft Sand, Soothe Bell, Starf Berry, Tanga Berry, Throat Spray, Touga Berry, Twisted Spoon, Wacan Berry, White Herb, Wide Lens, Wiki Berry, Yache Berry, Yago Berry, Zoom Lens, Alpha Shard, Delta Shard, Omega Shard, Balm Mushroom, Big Mushroom, Big Nugget, Big Pearl, Black Shard, Blue Shard, Comet Shard, Gold Leaf, Green Shard, Heart Scale, Nugget, Pearl, Pearl String, Pretty Feather, Pretty Wing, Rare Bone, Red Shard, Relic Shard, Relic Band, Relic Copper, Relic Crown, Relic Gold, Relic Silver, Relic Statue, Relic Vase, Shoal Salt, Shoal Shell, Silver Leaf, Slowpoke Tail, Star Piece, Stardust, Strange Souvenir, Tiny Mushroom, White Shard, Yellow Shard, Reins of Unity and Reveal Glass.

                            Fixes:

                            • 13690 Wormholes to Ultra Space will no longer drop you beyond the border if smaller than the Overworlds.

                            • 16832 Raids will now respect generational config settings.

                            • 17515 17545 NPC Trader will now properly save after editing.

                            • 17524 Fixed LAN doing crazy things.

                            • 17564 Fixed the Cooking Pot interaction.

                            • 17569 18233 Arc Chalice and Timespace Altar have regained their particle animations.

                            • 17614 PLA pokéballs now display properly in the party overlay.

                            • 17621 If a generation is disabled, spawnsets from that generation are no longer registered.

                            • 17640 Harvest and Lightning Rod abilities no longer break spawning.

                            • 17753 Fishing will no longer yield a blank enchanted book as loot.

                            • 17761 Status ailment icons are now hidden if the party sidebar is in a labelless mode.

                            • 17772 The Fishing Log can now be opened.

                            • 17791 Galarian Farfetch'd can now properly evolve to SirFetch'd.

                            • 17841 Custom megas can now reuse mega stones as their required item.

                            • 17841 Custom megas not called "mega" now work.

                            • 17875 Statues can now be targeted by Vanilla ./kill

                            • 17880 Water Floats are now located under 'Decorations' in Creative inventory.

                            • 17896 Statues will now longer switch from 'Idle' to 'Walking' animation on world reload.

                            • 17963 Pixelmon Box will now drop it's contents when broken.

                            • 18003 18366 Pixelmon pickaxes no longer prevent the use of off-hand tools.

                            • 18057 Golden Lure transforming into Silver Casing when its item durability has ran out.

                            • 18171 Apricorn leaves now drop with shears or Silk Touch.

                            • 18171 Apricorn leaves now sometimes drop sticks when broken.

                            • 18171 Berry leaves now drop with shears or Silk Touch.

                            • 18171 Berry leaves now sometimes drop sticks when broken.

                            • 18204 NPC Editor menu will no longer close upon confirming a change.

                            • 18329 Apricorn Logs and Berry Logs now smelt into Charcoal.

                            • 18330 Apricorn Logs can now be used as a common fuel source.

                            • 18340 Added the Aguav Berry as an ingredient to recipes for hyper potions.

                            • 18344 Players can walk through through Pixelmon Grass

                            • 18359 Headbutt now sends a correct message in chat when an item is found.

                            • 18364 Misaligned Pokébag UI inventory slots.

                            • 18392 Moltres' Tres Shrine now spawns properly in Badlands and its variant biomes.

                            • 18392 Zapdos' Dos Shrine now spawns properly in Savannah and its variant biomes.

                            • 18398 18474 Ice Rock and Moss Rock will now properly trigger evolution conditions for Pokémon such as Eevee.

                            • 18399 Crystal Ore will now generate naturally in the world.

                            • 18421 Berry Wood slabs can now be used in common crafting recipes.

                            • 18422 Meltan will no longer be obtainable via non metal items.

                            • 18426 Zoroark and Hisuian Zoroark's Disguise cloning into a MissingNo, potentially crashing a client mid-battle.

                            • 18428 Move Relearners now properly save the cost of a move.

                            • 18433 PokéGift incorrectly redeeming manually inserted Pokémon.

                            • 18437 Pokémon form language keys displaying wrongly for Creator Dragonite, Solgaleo Radiant Sun, female Unfezant, Deoxys 'Sus', Minior-Core, Galarian Zen-Darmanitan, Crowned Generic Zamazenta, Zenith-Marshadow, Crowned Generic Zacian, Urshifu G-Max Single-Strike, Urshifu G-Max Rapid-Strike, female Indeedee and White Basculin.

                            • 18441 Marshadow's 'Zenith' form displaying its model horizontally.

                            • 18444 Fixed some colour forms having 'sus' in the title.

                            • 18445 Added Missing language lines for shiny name forms for Pokémon such as Vivillon, Flabébé and Florges.

                            • 18457 Swimming behaviour has been adjusted for Swampert, Bidoof, Bibarel, Floatzel, Oshawott, Dewott, Samurott, Swanna, Wimpod, Golisopod, Drednaw and Arctovish.

                            • 18458 Lugia drowning while swimming underwater.

                            • 18458 Pokemon will no longer drown if their maximum swim depth is greater than 2 blocks.

                            • 18486 Pixelmon Hoes now work on modded hoe compatible blocks.

                            • 18488 Power Weight yielding an additional 8 Atk EVs atop the intended HP EV yield.

                            • 18491 Fixed Pokésand recipes all giving the same (base) Pokésand, can now make corners and sides.

                            • 18501 Magnet Pull now attracts Steel-types instead of Electric-types.

                            • 18508 Missing textures for shiny Machamp G-Max, shiny Kingler G-Max, shiny Lapras G-Max and Ashen Dragonite.

                            • 18530 Pokémon with regular abilities gaining a hidden ability after evolution through special conditions.

                            • 18545 Fishing Rods crashing their user and players around when used in multiplayer.

                            • 18546 NPC skins will now properly save.

                            • 18552 Pokemon drops will no longer disappear.

                            • /eggsteps command failing when used in multiplayer.

                            • Alolan Sandshrew and Alolan Sandslash spawning as their Kanto counterparts when using Sweet Scent in Ice Mountains and Snowy Tundra.

                            • BYG's Crimson Gardens incorrectly labeling Ekans and Arbok for spawning.

                            • BYG's Snowy Evergreen Hills incorrectly named in spawning conditions.

                            • Battle log missing language key.

                            • Curry Dex displaying language keys instead of full Curry names.

                            • Flabébé's name cannot be tab-completed properly when using unaccented -e.

                            • Forge servers occasionally failing to fully shutdown after final world save.

                            • Harvest and Lightning Rod abilities interrupting wild Pokémon spawning.

                            • Hisuian or Unovan Zoroark enforcing it's regional form through Disguise'd Pokémon.

                            • Improved rendering issues under certain circumstances.

                            • Old Fisherman failing to give a Fishing Log when interacting with a JUMP-Magikarp in the party.

                            • Pillar blocks failing to rotate properly when spawned inside a structure.

                            • PokéGift redeem feedback displaying as a language key instead of the proper line.

                            • Pokémon nametags no longer rotate badly when near a Pokémon model rendered in the world.

                            • Regular Pokéball being non-selectable in the Pokémon Editor.

                            • Removed parentheses around a Pokemon's species name if they have no nickname.

                            Battle Fixes:

                            • Fixed an NPE from self-targeting.

                            • 17120 Max Moves and G-Max moves do not deplete PP from the move they turned from.

                            • 17458 Dragon Energy failing to hit both targets when used in a Double Battle.

                            • 17824 Rocky Helmet failing mid-battle, closing it unexpectedly with an error.

                            • 17855 Togedemaru being unable to be sent out during double battles.

                            • 18080 No Retreat move failing during battle, causing errors.

                            • 18134 Switching while damaging weather is active causing a battle error.

                            • 18253 Wimp Out and Emergency Exit failing when the user had low max HP.

                            Translation:

                            • Updated Simplified Chinese translation.

                            • Updated Traditional Chinese translation.

                            • Updated Spanish translation.

                            Developer:

                            • 17743 CustomDropScreen now renders properly.

                            • 17743 CustomDropScreen now has an event for when it is closed.

                            • 17743 CustomDropScreen can now have a mnemonic set to allow differentiation between different screens.

                            • 18444 Added optional palette name translation key override.

                            • 18444 Added optional form name translation key override.

                            • 18444 Added optional species name translation key override.

                            • 17850 DialogueInputScreen mishandling input.

                            • 17743 Custom-drop-screens displaying improperly.

                            • Added Pokémon requirement spec.nodrops

                            • Added Pokémon requirement spec.location

                            2022-07-11

                            "Don't worry, Bee happy :)"

                            Additions:

                            New Items:

                            • Added a new badge,      'Galactic'

                            Commands:

                            • Added permission nodes for      targeting other players in Pixelmon commands, such as pixelmon.command.givemoney.other, pixelmon.command.completeallquests.other, pixelmon.command.resetallquests.other, pixelmon.command.setstage.other, pixelmon.command.breed.other, pixelmon.command.unlock.other, pixelmon.command.hatch.other, pixelmon.command.endbattle.other.

                            Changes:

                            • 17828 Pokémon cries      are now shared by their alternate palette and forms.

                            • Made various adjustments to      structures.

                            • Added a percentage option      to /filldex

                            • Updated MimeJr's and      Nosepass' evolution biomes to 1.16.5.

                            • Added Land to Haunted Tower      spawns.

                            • Updated the Badgecase screen      to display lore and names.

                            • Added stats for Origin      Dialga and Palkia.

                            • Command feedback which      specify a Pokémon now displays name instead of nickname.

                            • Renamed '/bossbomb' to      '/pokebomb' to support PokémonSpecs.

                            • Command tab-completes are no      longer inline.

                            • Updated textures for Blue,      Red, Yellow, Pink, Purple, White and Green Berry Wood-based blocks,      including planks, doors, trapdoors, fences, gates, slabs, stairs, boats      and log tops.

                            Fixes:

                            • 18405 Pokémon      failing to evolve and causing a soft lock when evolving at the end of a      battle they finished themselves.

                            • 17990 Fixed flying      Pokémon moving slower in certain directions.

                            • 18070 Flying      Pokémon will properly stop after landing.

                            • 17552 Pokémon cries      being silent while playing on multiplayer.

                            • 17915 Fishing rod      bobbers appearing as invisible while in use.

                            • 18374 Origin form      Dialga and Palkia being permanent after switching into their alternate      forms.

                            • 18337 Slowed down      the insane Bee spawns from Beehives

                            • 18338 Nihilego,      Regice, Shiny Regice, Shadow Lugia, Shadow Ho-Oh textures/emissives.

                            • 18363 Sirfetch'd      listed pre-evolution forms.

                            • 18348 'Spawn Bonus      Chest' item weight rarity.

                            • 18368 Hidden      ability spec requirement not applying properly in command usage.

                            • 18220 NPC Trainers      dropping air despite specified drops after a restart.

                            • 18189 Drop screens      adding up declined rewards with newly accepted rewards.

                            • 17675 NPC Trainers      using MissingNo Pokémon.

                            • 17747 Pokémon      visually displaying no experience points when joining first rejoining a      world or server.

                            • 17730 Starter      Pokémon missing their 'Destiny' starter mark.

                            • 18439 Eevee      Creator, Greninja Creator and Mewtwo Creator missing textures.

                            • 18285 Text      rendering on the Fossil Machine appearing stretched and off-sized.

                            • 18194 Pink      Beedrill, and other colored Pokémon, losing their special form after Mega      Evolving or Gigantamaxing.

                            • 17909 Eevee's      evolution to Sylveon being overriden by its evolution to Espeon or      Umbreon.

                            • 18197 /pokesee [username] returning no command      output when used in multiplayer.

                            • 17493 Missing armor      texture models for Silver Helmet, Silver Chestplate, Silver Leggings,      Silver Boots, Platinum Helmet, Platinum Chestplate, Platinum Leggings,      Platinum Boots, Galactic Helmet, Galactic Chestplate, Galactic Leggings      and Galactic Boots.

                            • 17957 Trade Holder      Left and Right recipe defaulting to either side instead of following      shaped recipe.

                            • 18014 Inventory      Tweaks Renewed and Pixelmon crashing the client when middle-mouse clicking      inside a Pokébag.

                            • 17837 Shiny      Vivillon palettes displaying their name improperly.

                            • Fixed emissives for Spectral      Gastly, Spectral Haunter, Spectral Gengar, Ashen Gengar, Strike Zubat,      Strike Golbat, Strike Vaporeon, Spirit Vaporeon, Halloween Ivysaur, Alter      Porygon, Shiny G-Max Charizard, and G-Max Blastoise.

                            • /pokekill command      failing to show how many Pokémon were killed when used in multiplayer.

                            • NPC Trainer models      displaying thrice in their selection dropdown menu.

                            • Missing movesets for Alolan      Diglett, Dugtrio, Sandshrew, Sandslash, Rattata, Raticate, Vulpix, and      Ninetales.

                            • Alcremie sweets missing from      it's default model.

                            • Fixed an issue where in some      cases a palette would be applied to a form that doesn't have them, and      only then the form would be applied, causing the latter form to have a      default palette.

                            • Fixed Rockruff only evolving      to Midday form Lycanroc.

                            • Fixed Pancham evolution      issues.

                            • Fixed Budew evolution      issues.

                            • Fixed Happiny evolution      issues.

                            • Fixed Gligar evolution      issues.

                            • Fixed commands not returning      messages in MP.

                            • Form and palette mutual      requirements applying specs in the incorrect order.

                            • Fixed palette/form issues      with Creator Pokemon (Eevee/palette, Xerneas/palette).

                            • Gastly now has the proper      particle trail.

                            • Diglett now has the proper      block dust particle trail.

                            • Legendary spec requirement      not applying properly in command usage.

                            • Fixed Zamazenta and Zacian      being stuck in Crowned forms.

                            • Sprite items crashing a      client when the form or palette name is erroneously displayed.

                            • /poketest and /comptest returning no command output.

                            • Targeted selector usage      in /pokeheal returning incorrect      command output usage.

                            • /compsee failing      to properly search a player's PC when using search specs.

                            • Inconsistent item sprites      for Silver Helmet, Silver Chestplate, Silver Leggings and Silver Boots.

                            • Tornadus and Landorus      default forms not being Incarnate.

                            • Enamorus flight.

                            • Shellos' forms displaying      improperly for East and West forms.

                            • Teaching a Z-move via /teach crashing the client upon usage.

                            • Badge case failing to      support and display properly NBT data holding badges.

                            • 17753 Fishing with      a Super Rod yielding an empty enchanted book.

                            Battle Fixes:

                            • 18117 Non-default      keybind on 'Open Chat' being ignored during a battle.

                            • 18243 Battle rules      failing to save between restarts.

                            • 17860 Mimikyu      failing to regain its Disguise after losing it during its first battle.

                            • 18502 Transformed      shiny Ditto defaulting into a non-shiny Ditto when losing Transform during      a battle if met as a shiny Pokémon.

                            Translation:

                            • Updated Simplified Chinese      translation.

                            • Updated Traditional Chinese      translation.

                            • Updated Spanish translation.

                            • Updated Dutch translation.

                            Developer:

                            • Added PlayerPokedex#getSeenCompletionPercentage

                            • Added PlayerPokedex#getCaughtCompletionPercentage

                            • Deprecated BattleForceEndCause.ENDBATTLE

                            • Deprecated BattleForceEndCause.ENDBATTLE_FORCEFUL

                            • Changed setSpecies to use getRandomLegendary instead of randomPokemon().

                            • Removed check which filters      out keyListener events when the player has just closed a GUI.

                            • Added resetevs and resetivs specs.

                            • Improved targeting in DoLegendarySpawn

                            • Cleaned up PixelCommand.setupTargetOrSourceAsTarget() for readability.

                            • Added permission check on      "other player" argument in PixelCommand.setupTargetOrSourceAsTarget().

                            • Updated all commands with      optional player argument to verify if the command source has permission to      do use it.

                            • Cleaned up a few parameter      names for more even formatting.

                            2022-06-30

                            "Hoooooow Original..."

                            Additions:

                            New Pokémon Forms:

                            • Added Origin Dialga.

                            • Added Origin Palkia.

                            Structures:

                            • Added Haunted Tower and      Haunted Castle boss and rare spawns.

                            • Added Spear Pillar rare      spawns.

                            • Added Chalice Temple and      Chalice Village rare spawns.

                            • Added Ender Pearl to      Galarian Slowking drops.

                            • Added Extreme Hills Chalice      Temple spawn.

                            • Added Extreme Hills      abandoned Chalice Village spawn.

                            • Added Desert Hills Timespace      Altar spawn.

                            New Items:

                            • Added Lustrous Globe.

                            • Added Adamant Crystal.

                            • Added Griseous Core.

                            Changes:

                            • Removed structure spawn      configuration options from structures.yml.

                            • Moved Haunted Towers to      Roofed Forest spawning.

                            • Updated Haunted Tower      variant A and B.

                            • Updated Haunted House      variant A and B.

                            • Updated Haunted Village Path      variant A, B and C.

                            • Updated Haunted Village      Berry Farm.

                            • Updated Waypoints A and B      variants for Badlands, Desert, Forest, Icy, Jungle, Mountain, Mushroom,      Plains, Savanna and Swamp.

                            • Updated Raid Dens A and B      variants for Badlands, Badlands Plateau, Basalt Delta, Beach, Crimson      Forest, Desert, End Highlands, Ice Spikes, Jungle, Mushroom, Nether, Snow,      Snowy Mountains, Soul Sand Valley, Swamp, Warped Forest and Water.

                            • Added miscellaneous ruined      structures and paths to Desert Ruin Raid Den.

                            • Added short cooldown to item      interactions after harvesting said item from a Pokémon.

                            • Added Lustrous Globe to held      items for Glaceon, Espeon and Flareon.

                            • Added Adamant Crystal to      held items for Leafeon, Umbreon and Vaporeon.

                            • Added Griseous Core to held      items for Giratina.

                            • Updated Broken Cloning      Machine to drop Aluminium Ingot.

                            Fixes:

                            • 18290 Breaking      multiblocks (like PCs, Trading Machines) causing client crashes.

                            • 17527 Water-spawning      Pokémon migrating across the land in search of new puddles.

                            • 17544 Wallpaper      selection in player PCs.

                            • 18270 Hitting [ESC] while in the evolution screen, causing a      camera and movement lock.

                            • PokéChestDrops not loading      due to a (sad) typo.

                            • 18252 Renamed      Pokéball being infinitely usable.

                            • 17778 Being unable      to catch raid Pokémon after leveling and learning a move.

                            • 18307 Slowpoke      drops from minecraft:fish to minecraft:cod.

                            • Purugly drops having a      minimum and maximum entry value swapped.

                            • Duplicate drop chance values      on pokédrops.

                            • 18296 Pokédrops      occasionally dropping air based on minimum quantity chances.

                            • 18258 Trading      Machine causing client crashes when trading Pokémon with no 'default'      form, including Flabébé and Vivillon.

                            • Traded Pokémon not updating      properly after trading without using the 'Switch' or 'Randomize' buttons.

                            • Edited Pokémon movesets not      properly accepting non-English variants and saving improperly - it will      now display after editing in English.

                            • 17488 Origin Ball      and Strange Ball missing models and textures.

                            • Origin Ball party overlay      missing texture.

                            • Kommo-O's rare drop being      not rare at all.

                            • 17718 Chatting NPCs      missing a 'Custom Texture' option under textures.

                            • 18260 /pokegive random yielding legendaries,      ultra beasts or shinies despite the config option disabling them.

                            • 18310 NPC Editor      displaying an incorrect message while npc-editor-op-only is false.

                            • 18312 Pickup      resulting in no loot after a battle.

                            • 18283 NPCs missing      Pixelmon-native textures.

                            • 18186 Clear and      Tidal Bells not ringing.

                            • 18088 Pancham      missing an evolution method.

                            • 18300 Galar Zapdos      missing its texture and animation.

                            • 18244 Missing      translation for Landorus Therian, Tornadus Therian, Tornadus Incarnate,      Thundurus Therian, Enamorus Therian, Enamorus Incarnate, Sinistea Phony,      Sinistea Antique, Polteageist Phony, Polteageist Antique, Mareep Shorn,      Wooloo Shorn, Dubwool Shorn, Deerling Spring, Deerling Summer, Deerling      Autumn, Deerling Winter, Sawsbuck Spring, Sawsbuck Summer, Sawsbuck Autumn      and Sawsbuck Winter.

                            • 18293 Missing      nighttime requirement for Gligar evolution method.

                            • 18292 Missing      daytime requirement for Happiny evolution method.

                            • 18288 Missing      daytime requirement for Budew evolution method.

                            • Mewtwo Y form not being      marked as temporary.

                            • 18229 Missing shiny      forms for Shellos East and Shellos West.

                            • Being unable to leave      Ultraspace through Wormholes or Void.

                            • Placed pokéloot changes not      saving after world reload.

                            • 17951 Berry and      Apricorn saplings not dropping their fruit once broken.

                            • Legendary spec not      respecting the :false value      when used in commands.

                            • 17835 Missing      movesets for Alolan Vulpix and Alolan Ninetales.

                            • 17570 Max Mushrooms      using a 2D model that does not drop when broken.

                            • 17725 Spelling on      'Aluminum Shovel'.

                            • 18282 Generated      Pokéloot does not yielding loot and displaying a missing lang on interact.

                            • 18086 Burmy missing      drops, should now drop minecraft:string.

                            • Missing movesets for Alolan      Rattata and Alolan Raticate.

                            • Emissive textures for Strike      Zubat, Strike Golbat, Spectral Gastly, Spectral Haunter, Ashen Gengar,      Strike Vaporeon, Spirit Vaporeon, Alter Porygon, G-Max Blastoise, Shiny      G-Max Blastoise, Shiny G-Max Charizard, Halloween Ivysaur, and Spectral      Gengar.

                            • 18161 Zacian and      Zamazenta retaining their Crowned form.

                            • 17852 Rockruff's      evolution method defaulting to Midday form.

                            • 18179 Berry Wood      Doors dropping twice on break.

                            • 17823 Berry Wood      signs dropping Oak Signs on break.

                            • 18107 Vanilla      interactions with harvestable Pokémon such as Camerupt and Mareep.

                            • Zombie Form moon phase      spawning conditions.

                            • In-ranch Pokémon not updating      their model when interacted with shears.

                            • Floette's Alternate-AZ form      implementation.

                            • 18061 Gliscor's      model and texture displaying improperly.

                            • 17912 MimeJr's      evolution method not properly differentiating between regional forms.

                            • 17940 Poipole's      evolution method.

                            Battle Fixes:

                            • 17624 Chat box      typing disabling itself during battles.

                            • 17340 Raid Pokémon      Max Moves not damaging all 4 allies.

                            Translation:

                            • Updated Spanish translation.

                            • Updated Hebrew translation.

                            Datapacks:

                            • Added startup log warning      when running a datapacked version of Pixelmon on clients or server.

                            Developer:

                            • Updated color() method to      properly reflect API changes, fixing formatting codes not parsing      displays.

                            • 18029 Added UI      element properties to set image scale.

                            • Added UI element property to      rotate the UI element.

                            • Added packet to sync      available possible trades when a player joins a server.

                            2022-06-25

                            "The loot is on fire"

                            Changes:

                            • Added NBT support to Pokémon item drops.

                            • Removed all mail from Tier 1 Pokéchests.

                            • Added Peat Block to Tier 2 drops.

                            • Added Black Augurite to Tier 2 drops.

                            • Removed type-Gems from Tier 2 loot and moved it to Tier 1.

                            • Updated Hisuian Voltorb and Hisuian Electrode, now dropping Wooden Base and Ancient Pokéball parts.

                            • Removed Mudsdale from spawning in villages.

                            • Updated some Item ID typos on Large Leek, Fancy Apple, and Pungent Root in Forage.

                            • Added Lakes to Water Stone Shard, Sugar Cane, Sand, Clay, and Light Clay under Forage.

                            • Added Peony to Roofed Forest drops in Forage.

                            • Updated Silver Base, Platinum Ingot and Silver Ingot sprites.

                            • Added Bastion Bridge loot table.

                            • Removed any empty chances on vanilla loot in Loot Tables and increased roll chances.

                            • Reduced empty weight on Type Gems in loot tables.

                            • Reduced empty weight on valuable treasures (Relics, Coin, etc) in loot Tables.

                            • Updated Pokédrops to the new drop format system.

                            • Disabled portal travel using Pokémon entities.

                            Fixs:

                            • 17839 Pokémon EVs yields permanently stacking for all players online, occasionally causing a crash.

                            • Timespace Altar, Scroll of Water and Scroll of Darkness no longer crash players viewing it when broken.

                            • 18078 Move Relearners not being able to teach moves.

                            • 17512 Move and Transfer tutors not being able to teach moves.

                            • 18227 Held item evolutions attempts no longer crash the client if no held item is involved.

                            • 18045 Yveltal no longer crashes the client due to invalid flying parameters.

                            • 18142 Tumblestone crystals being un-hammerable past broken stage 1.

                            • 17741 Fossil machines not rendering properly causing a duplication exploit.

                            • 18053 Open wiki [K] hotkey unresponsiveness in-game.

                            • 17651 Statues twitching when placed down.

                            • 17925 Movesets from 1.12.2 Pokémon data now properly export into 1.16.5 data.

                            • 17651 Statues sliding away when placed underwater after a relog.

                            • 17646 Berry boats transforming into the Blue Berry Wood variety on reload.

                            • Pokéballs showing in the Creative inventory when searching for den.

                            • 17640 Partied Pokémon with abilities that boost spawns disabling spawning around the player.

                            • 17771 Enchanted rubies being unavailable in Creative inventory.

                            • Ruby Block, Sapphire Block, Amethyst Block and Crystal Block being breakable empty-handed.

                            • 17961 17543 Transparency on Bridge Block, Berry Wood Door, Berry Wood Trapdoor and Galarica Cuff.

                            • 17929 Berry Leaves and Apricorn Leaves flowering and fruiting when unattached to logs.

                            • 17800 Pokéloot yielding the incorrect chest type when middle-clicked.

                            • 18055 Pixelmon furniture and decoration blocks dropping in Creative mode, including PC, Cooking Pot, Infuser, Ranch Block, Fossil Machine, Fossil Cleaner, Trade Machine, Cloning Machine, Fridge, Fossil Display, Big TV, Clothed Table, Water Float (all colors), Vending Machine (all colors), Pokéball Rugs (all colors) and Couches (all colors).

                            • Gigaton and Leaden party overlay Pokéball missing textures.

                            • NPC Custom PlayerName textures not properly rendering and displaying as missing texture.

                            • 18087 /givemoney command not properly updating a player's balance with negative amounts.

                            • 18097 Emissive textures showing as missing for a select few Pokémon, namely Charizard, Butterfree, Vulpix, Arcanine, Poliwrath, Machamp, Kingler, Lapras, Eevee, Vaporeon, Jolteon, Flareon and Dragonite.

                            • Mispelled item IDs on Curry and Forage item configs.

                            • Beehives creating endless amounts of bee-typed Pokémon if the beehive does not exist nearby.

                            • Milcery not properly evolving into the corresponding form based on the sweets given.

                            • 18148 Removed bossdrops.json, data is now moved to /bosstiers folder.

                            • 17494 Temple stairs now display properly when placed and connected.

                            • 17898 Pixelmon Grass' placed model now displays properly.

                            • Petaya berry conditions in Forage to be Flowery.

                            • 18091 Enamorus, Landorus, Thundurus and Tornadus now properly transform when exposed to a Reveal Glass.

                            • 18211 Porygon now evolves when exposed to an Up-Grade.

                            • 17659 Commented lines in files which prevented the loading of translation.

                            • Nosepass biome evolution condition.

                            • Client crash when viewing an NPC whose skin has been set to 'Custom Texturepack' with a player username.

                            • 17634 Pixelmon-wood planks now can be used in native Minecraft recipes, like any other planks.

                            • PC-received Pokédex'd Pokémon not saving to the party's Pokédex count.

                            Battle Fixes:

                            • 17171 Pokémon not switching out from moves after being attacked by Pursuit.

                            • Bolt Beak and Fishious Rend not dealing double damage when a Pokémon is switched in.

                            • 17313 Encore and Taunt now subtract the turn count on the statused Pokemon's turn.

                            • Self-Destruct no longer displays the opponent's 'Attack Failed' message when they did not attack.

                            • 17222 Abilities that modify types now properly work in double battles.

                            • 17780 Gigantamaxed moves now properly register as G-Max moves.

                            Translation:

                            • Added Lithuanian translation.

                            • Updated Traditional Chinese translation.

                            • Updated Simplified Chinese translation.

                            • Updated Korean translation.

                            • Updated Hebrew translation.

                            • Updated Turkish translation.

                            • Updated Spanish translation.

                            Datapacks:

                            • Removed an extra / from sprite search, causing datapack sprites not to bake properly.

                            • Rewrote Pokémon drop information to work with unlimited drops.

                            Developer:

                            • Cleaned up BreedingConditions class for friendlier usage.

                            • Ensured all data in Evolution condition subclasses is accessible.

                            • Added getters for all variables in Pokémon drop system.

                            • Removed custom registry types for Log and Foliage Pixelmon blocks to prevent registry errors when logging into vanilla servers.

                            • Added UnbreedableRequirement flag specification.

                            • Fixed PlayerPartyStorage#setBalance improperly updating balances.

                            • Added WormholeTeleportEvent.Pre and WormholeTeleportEvent.Post.

                            • Added error logs to drops when drops are empty or non-standard specs.

                            • Made PixelmonPalette#getAll static work properly.

                            • Added PokemonBuilder.

                            • Moved the Showdown exception to its corresponding API package.

                            • BREAKING CHANGE: Import/Export system now uses a custom registry, overwritten entirely.

                            • Updated Import/Export screen to use packets and properly communicate to the server on Import/Export.

                            • Fixed the ChatHandler broadcast method to properly send message to all players and not just console.

                            • Updated broken or erroneous form constants.

                            2022-06-10

                            "It's Hammertime...."

                            Additions:

                            New Items:

                            • Added Raw Tumblestone.

                            • Added Raw Sky Tumblestone.

                            • Added Raw Black Tumblestone.

                            • Added Generation 8 Dark Badge.

                            New World Generation:

                            • Added two updated Haunted Tower variants in Roofed Forests.

                            • Added two new Haunted (Tower) Castle variants in Roofed Forests.

                            • Added Haunted Village attached to Haunted (Tower) Castle in Roofed Forests.

                            • Added four houses for Haunted Village world generation and their corresponding paths.

                            • Added Tumblestone, Sky Tumblestone and Black Tumblestone mining crystals to world generation.

                            • Added new updated model for Moss Rock.

                            • Added new updated model for Ice Rock.

                            Changes:

                            • Added Tumblestone, Sky Tumblestone and Black Tumblestone spawn chance config under 'Dimensions.cfg' called tumblestoneSpawnChance.

                            • Added isAllowRandomBreedingEggsToBeUltrabeast for Ditto x Ditto Breeding in config.

                            • Lowered Black Augurite's Blast Furnace experience yield to match vanilla equivalents.

                            • Added pokédrops to Hisuian regional Pokémon.

                            • Added Silver Ore, Silver Ingot, Platinum Ore, Platinum Ingot to Pokémon drops.

                            • Replaced Tumblestone, Sky Tumblestone and Black Tumblestone with Raw variants for pokédrops.

                            • Replaced Tumblestone, Sky Tumblestone and Black Tumblestone with Raw variants for abandoned Mineshafts loot.

                            • Added Stonecutter recipes for Raw Tumblestone, Raw Sky Tumblestone and Raw Black Tumblestone to their smooth variants.

                            • Removed vanilla-spawned Pokémon, enforcing wild spawning logic values.

                            • Updated Dusk Ball Lid, Luxury Ball Lid, Level Ball Lid, Quick Ball Lid, Repeat Ball Lid and Timer Ball Lid recipe to yield 1 lid.

                            • Updated Great Ball Lid and Moon Ball Lid recipe to yield 3 lids.

                            • Updated Premier Ball Lid, Sport Ball Lid, Heal Ball Lid, Nest Ball Lid and Safari Ball Lid recipe to yield 5 lids.

                            • Updated Platinum Base and Silver base to yield 5 bases instead of 1 and 3 respectively.

                            Fixes:

                            • Reverse condition for a configuration for Ditto x Ditto Breeding.

                            • 17787 StackOverflow error causing raids to stall players when the counter reaches 1.

                            • Dialogue Input screen usage.

                            • Removed scrolling of MOTD in the multiplayer screen, fixes issues with MOTD displaying.

                            • Client only method usage in colour parsing, fixes error in console.

                            • Client access from rename packet running on server, fixes error in console.

                            • Nincada evolving robbing you of all Pokéballs instead of one.

                            • Healer dropping a healer instead of an Aluminium Ingot.

                            • 17886 Death messages failing to display when viewed on a hybrid API server.

                            • Vanilla mob replacements saving to chunk, causing bloating.

                            • 17702 Crash upon using a TM when super-universal-t-ms: true in config.

                            • 17911 Language displays for regional form names, including Hisuian, Alolan and Galarian.

                            • 18032 Hourglass stacks being fully consumed when trying to use one on a Ranch Block.

                            • 17910 Sizes for Hisuian Sneasel, Kleavor, Scizor, Hisuian Avalugg and Hisuian Typhlosion.

                            • 17966 Black Augurite's Blast Furnace recipe.

                            • Broken Pokéballs dropping the incorrect base type.

                            • Paras' Pink and Valencian palette.

                            • 17881 Temporary party storage is now temporary when manipulated externally.

                            • 18036 HealBall not healing the Pokémon contained on capture.

                            • Pokémon dropping 'Air' due to invalid item IDs in drops.

                            • 17972 Nurse and Doctor chat UI now displays properly when using them to heal your Pokémon party.

                            • 17972 Nurse and Doctor now have healing ranges consistent with 1.12.2, of 8 blocks.

                            • 18005 Berry Wood Boats now have consistent hitboxes with Minecraft boats.

                            • 18001 Silicon, Silver and Platinum ores now vein in world generation.

                            • 17923 Blast Furnace times are now consistent with vanilla.

                            • 17981 Frozen UI when the player is pushed into a Nether Portal while in-battle.

                            • 18007 Cosmetic Robe body shifting (way) down when a player crouches.

                            • 17733 Berry and Apricorn saplings rendering invisible for users on multiplayer.

                            • 17887 Duplicate config entry for mc-villager-replace.

                            • 17926 Unset forms causing error when importing .comp files into 1.16.5.

                            • 17979 Ore Sense move skill conflicting with UI display.

                            • 17979 Ore Sense move skill not highlighting ores consistently.

                            • 17776 Pixelmon-introduced axes now can be used to strip logs.

                            • 17734 Berry Wood blocks (door, trapdoor, pressure plate, fence, gate, boat, button, sign, slab, stairs) now drop their respective block loot.

                            • 17673 Graphical size glitching if smoothAnimations=true in 'Graphics.cfg'.

                            • 17739 NPC Trainers and Move Relearners walking away when set to 'Stand Still'.

                            • 18048 Hidden abilities persisting on evolution if the evolved Pokémon's hidden ability changed.

                            • Waypoint spawn in Extreme Hills spawning completely filled with water.

                            Translation:

                            • Updated Spanish translation.

                            • Updated Korean translation.

                            • Updated Traditional Chinese translation.

                            Developer:

                            • 17710 Updated IVs and EVs spec set to initialize and properly respect set values.

                            • DialogueInputScreen.Builder now contains a function to disable closing the screen with the [ESC] key.

                            • Added "hidden ability" spec requirement with aliases hiddenability and ha.

                            • Added "palette" spec requirement with aliases customtexture and ct.

                            • Added an "aggression" spec requirement with aliases ai, artificialintelligence, aggression and aggro.

                            • Added Mew clone spec requirement with aliases clone, clones and mewclones.

                            • Added Lake Trio "enchanted" spec requirement with aliases enchanted, enchantedcount and laketrioenchanted.

                            • Added Meltan "ores smelted" spec requirement with aliases oressmelted, smelted and ores.

                            • Added "shorn" spec requirement with aliases shorn and isshorn.

                            • Added Wooloo, Mareep and Dubwool stats spec requirement with aliases growthstage.

                            • Added "nickname" spec requirement with aliases nick and nickname.

                            • Added "minimum level" spec requirement with aliases minlvl, minlevel and gtlvl.

                            • Added "maximum level" spec requirement with aliases maxlvl, maxlevel and ltlvl.

                            • Added "experience" spec requirement with aliases exp and xp.

                            • Added "is wild" spec requirement with aliases iswild, unowned and wild.

                            2022-06-02

                            "Pixelmon players, soon to be Vampire hunters..."

                            "Pixelmon 玩家,即将化身吸血鬼猎人..."

                            Additions:

                            新增:

                            New Pokémon:

                            新增宝可梦:

                            • Kleavor

                            • 劈斧螳螂

                            • Ursaluna

                            • 月月熊

                            • Sneasler

                            • 大狃拉

                            New Pokémon Forms:

                            新的宝可梦形态:

                            • Hisuian Avalugg

                            • 洗翠 冰岩怪

                            • Hisuian Lilligant

                            • 洗翠 裙儿小姐

                            • Hisuian Sneasel

                            • 洗翠 狃拉

                            • Hisuian Typhlosion

                            • 洗翠 火暴兽

                            New Items:

                            新增物品:

                            • 17494 Updated the Temple Pillar and Broken Temple Pillar

                                    bug反馈17494 更新了神社支柱和残破的支柱

                            • Added waterlogging to Temple Pillar and Broken Temple Pillar.

                                    为神社支柱和残破的支柱添加了可含水的能力

                            • Added Black Augurite.

                                    添加了黑奇石

                            • Added Peat Block.

                                    添加了泥炭块

                            • Added Silver Base.

                                    添加了银制精灵球球座

                            Commands:

                            命令:

                            • Added /poketake [player] <slot> command.

                                    添加了 /poketake [玩家] <队伍位置> 命令

                            • Added /tradesim [player] <slot> [simulation] command.

                                    添加了 /tradesim [玩家] <队伍位置> [交换对象玩家] 命令

                            • Added /movelist <pokemon> command.

                                    添加了 /movelist <宝可梦> 命令

                            • Added /tms <pokemon> command.

                                    添加了 /tms <宝可梦> 命令

                            • 17767 All commands now support Minecraft-native selectors, such as (@p, @r, @a, @s, @e[type=player]).

                                    17767 现在所有命令都支持 Minecraft 的原生选择器了,例如(@p、@r、@a、@s、@e[type=player])

                            • Commands now require a target player's full username.

                                    命令现在需要填写目标玩家的完整用户名了

                            Changes:

                            更改:

                            • Removed hammering mechanics from Pokéball crafting.

                                    移除了锤击机制

                            • Added recipe for Iron Base, Aluminum Base, Silver Base, Wooden Base and Platinum Base.

                                    添加了精灵球球座、铝制精灵球球座、木制精灵球球座和铂制精灵球球座的合成表

                            • Removed Iron Disc and Aluminum Disc.

                                    移除了精灵球球座 - 未成形和铝制精灵球球座 - 未成形

                            • 17489 Added Tumblestone-based recipes for Ancient Poké Ball, Ancient Great Ball, Ancient Ultra Ball, Ancient Heavy Ball, Leaden Ball, Gigaton Ball, Feather Ball, Wing Ball and Jet Ball as well as their Lids.

                                    bug反馈17489 添加了以玉石为基础的古代精灵球、古代超级球、古代高级球、古代沉重球、超重球、巨重球、飞羽球、飞翼球和飞梭球及其球盖的合成表

                            • Updated ball recipes to split between tiers of Ball Bases (i.e. Aluminum/Iron, Silver, Platinum).

                                    更新了球的配方以划分不同等级的球座(即铝/铁级、银级、铂级)

                            • Replaced all recipes using Aluminium Plate to Aluminium Ingot: Healer, PC, Infuser, Fossil Cleaner, Movement Plate, Stick Plate, Gym Sign, Item Finder, Trade Monitor, Trade Holder Right, Trade Holder Left, Trade Panel, Green Tank, Orange Tank, Camera, Fossil Machine Top and Fossil Machine Base.

                                    将所有需要使用铝板的合成表替换为使用铝锭:治疗仪、PC、树果炼制装置、化石清洗机、传送地板、粘性地板、道馆标志、奖励箱探测仪、交换机显示器(上)、交换机组件(右)、交换机组件(左)、交换机控制板(中)、克隆机组件(左)、克隆机组件(右)、照相机、空薰香、露营用锅、收银机、小屏电视、化石复活机机盖和化石复活机机座

                            • Disabled Pixelmon anvil usage.

                                    禁用了铁砧[Pixelmon]

                            • Removed Mechanical Anvil.

                                    移除了机械铁砧

                            • Added Blast Furnace smelting mechanic for Black Augurite.

                                    为黑奇石添加了高炉熔炼配方

                            • Added PokéDollars default balance to general config.

                                    在常规配置中添加了零花钱的默认余额

                            • Updated Raids with new Pokémon star spread.

                                    使用新的宝可梦星级分布更新了极巨团体战

                            • Updated default raid star weightings in the raids config.

                                    更新了默认配置中极巨团体战可出现星级的权重

                            • Removed silicon, type gems, feather, grass, brick, clay, blaze powder from all raid drops.

                                    从所有的极巨团体战掉落物中移除了硅、属性宝石、羽毛、草、砖、粘土以及烈焰粉

                            • Updated the experience candy spread on boss drops.

                                    更新了 Boss 掉落的经验糖果分布

                            • Added EXP. Share to high tier boss loot.

                                    为高阶的 Boss 掉落物添加了学习装置

                            • Added evolution stones to common boss drops.

                                    为普通 Boss 掉落物添加了进化石

                            • Added silver and gold bottle cap to high tier boss drops.

                                    为高阶的 Boss 掉落物添加了银色王冠和金色王冠

                            • Removed all berries from Pokéloot drops.

                                    移除了奖励箱掉落物中的所有树果

                            • Added power held items to high tier Pokéloot drops.

                                    为高阶奖励箱掉落物添加了力量类携带物品(译注:力量负重、力量护腕等)

                            • Added experience and ability items into high tier Pokéloot drops.

                                    为高阶奖励箱掉落物添加了经验获取类和特性更改类物品

                            • Lowered the chances of Apricorn or Berries from Forage drops.

                            • 降低了使用对战外招式:探索会掉落球果或树果的概率

                            • Added Tumblestone, Sky Tumblestone, Black Tumblestone, Peat Block and Black Augurite to Pokédrops, External Move: Rock Smash, Mineshafts and Village Masons.

                            • 为宝可梦掉落物、对战外招式:碎岩和村庄石匠屋箱子中添加了玉石、天蓝玉石、黑玉石泥炭块以及黑奇石

                            • Updated item attack damage for Pixelmon tools and weapons.

                            • 更新了 Pixelmon 工具和武器的攻击伤害

                            • Updated item attack speed for Pixelmon tools and weapons.

                            • 更新了 Pixelmon 工具和武器的攻击速度

                            • Updated textures for Temple Brick and Temple Block.

                            • 更新了神社石砖和神社石的纹理

                            • Added missing cosmetic Sableye Hat.

                            • 添加了缺失的饰品:勾魂眼帽子

                            • Added missing online forms Cinderace 'Goku' and Mothim 'Bug Catcher' forms.

                            • 添加了闪焰王牌缺失的'悟空'在线形态以及绅士蛾缺失的'捕虫者'形态

                            • Updated evolution method for Petilil, Bergmite, Ursaring, Quilava and Scyther.

                            • 更新了百合根娃娃、冰宝、圈圈熊、火岩鼠和飞天螳螂的进化方式

                            • Updated spawntimes for Raikou, Eternatus, Type:Null, Cosmog, Volcanion, Landorus, Kyurem, Regigigas, Mesprit, Registeel, Rayquaza and Jirachi.

                            • 更新了雷公、无极汰那、属性:空、科斯莫古、波尔凯尼恩、土地云、酋雷姆、雷吉奇卡斯、艾姆利多、雷吉斯奇鲁、烈空坐和基拉祈的生成时间

                            • Added new Ocean raid dens.

                            • 添加了新的海洋极巨团体战巢穴

                            • Added new Beach, Badlands, Forest, Snowy, Mountain, Mushroom, Plains, Savanna, Desert, Jungle and Swamp waypoint structures.

                            • 添加了新的沙滩、恶地、森林、积雪群系、多山群系、蘑菇岛、平原、热带草原、沙漠、丛林和沼泽的路径点结构

                            Fixes:

                            修复:

                            • Registry mismatch when a client(BYG+Pixelmon or ExplorerCompass+Pixelmon) connects to a server(Pixelmon).

                            • 修复了当(同时安装了你将去的生物群系(BYG)模组和 Pixelmon 或同时安装了探险者指南针(ExplorerCompass)模组和 Pixelmon 的)客户端连接到(安装了 Pixelmon 的)服务器时,注册表不匹配的问题

                            • Enforced server resource packs not downloading properly.

                            • 修复了服务器强制资源包无法正确下载的问题

                            • 17692 Storage failure when saving a player with boss(mega) save data.

                            • bug反馈17692 修复了当与超级进化的 boss 一同保存数据时,玩家数据保存会失败的问题

                            • 17590 Data transfer failures resulting from MoveSkill data when first loading on 9.0.0.

                            • bug反馈17590 修复了在 9.0.0 首次加载时,对战外招式数据会导致数据传输失败的问题

                            • 17568 Critical security data issue on world loading.

                            • bug反馈17568 修复了一个关于世界加载的重要数据安全问题

                            • 17530 Crash caused by a Pixelmon incompatibility during world load with OpenTerrainGenerator.

                            • bug反馈17530 修复了在使用开放地形生成器(OpenTerrainGenerator)模组加载世界时由于 Pixelmon 不兼容而导致的崩溃

                            • 17558 Mules spawning in the wild and replaced their spawn egg by Mudsdale and Mudbray.

                            • bug反馈17558 修复了野外会生成驴的问题,并使用重泥挽马与泥驴仔替换了其刷怪蛋的生成

                            • 17551 Berry Wood planks not dropping their respective block.

                            • bug反馈17551 修复了树果木板不会掉落其对应方块的问题

                            • Removed Pokébags from being equipped on the chest armour slot.

                            • 移除了宝可梦包包可装备在胸甲槽上的功能

                            • 17593 Significant duplication exploit with Pokébags.

                            • bug反馈17593 修复了一个关于宝可梦包包的重大重复利用问题

                            • 17514 Crash caused by mega evolving Charizard/Mewtwo.

                            • bug反馈17514 修复了由喷火龙/超梦进行超级进化导致的崩溃

                            • 17601 Mewtwo spawning from the Cloning Machine.

                            • bug反馈17601 修复了超梦会从克隆机中生成的问题

                            • 17519 Exporting Pokémon from the PokéEditor not displaying properly in the UI.

                            • bug反馈17519 修复了从宝可梦编辑器中导出宝可梦会在界面中显示不正确的问题

                            • 17540 Statue labels not rendering correctly.

                            • bug反馈17540 修复了宝可梦雕塑信息未正确呈现的问题

                            • 17548 Berry Boats not dropping the correct Berry Wood boat.

                            • bug反馈17548 修复了树果木船未能掉落正确的船的问题

                            • Command header for /ivs.

                            • 修正了 /ivs 的命令头部

                            • Move descriptions for Ceaseless Edge, Wildbolt Storm, Springtide Storm, Triple Arrows, Raging Fury, Bleakwind Storm, Bitter Malice, Infernal Parade, Chloroblast, Sandsear Storm, Mountain Gale, Power Shift, Barb Barrage, Psyshield Bash, Shelter, Wave Crash, Dire Claw, Esper Wing, Headlong Rush, Lunar Blessing, Mystical Power, Take Heart and Victory Dance.

                            • 修正了招式:秘剑·千重涛、鸣雷风暴、阳春风暴、三连箭、大愤慨、枯叶风暴、冤冤相报、群魔乱舞、叶绿爆震、热沙风暴、冰山风、力量转换、毒千针、屏障猛攻、闭关、波动冲、克命爪、气场之翼、突飞猛扑、新月祈祷、神秘之力、勇气填充以及胜利之舞的描述

                            • Aqua, Galactic and Magma boss trainers dropdown display name in the NPC Editor.

                            • 修正了水舰队、银河队、熔岩队 Boss 训练师在 NPC 编辑器下拉菜单中显示的名称

                            • 17550 Warp plate block rendering.

                            • bug反馈17550 修复了坐标板块的渲染问题

                            • 17577 Disabled Berry Boats stacking in inventory.

                            • bug反馈17577 禁用了树果木船可在背包内堆叠的功能

                            • Removed redundant structures.json file.

                            • 移除了多余的 structures.json 文件

                            • Textures on Platinum Ore and Block, Silver Ore and Block, Aluminium Block, Unown Block Blank, Braille Block Blank, as well as Platinum and Silver shovels.

                            • 修正了铂矿石及铂方块、银矿石及银方块、铝矿及方块、空白未知图腾、雕文方块 _以及铂和银锹的纹理

                            • 17521 Smelting recipes for Bauxite Ore, Silicon Ore, Silver Ore, Platinum Ore, Boiled Egg, and Toast.

                            • bug反馈17521 修正了铝矿、硅矿石、银矿石、铂矿石、水煮蛋和吐司面包的熔炼配方

                            • 17490 Command permission checks defaulting to cheats-enabled.

                            • bug反馈17490 修复了命令权限检查会默认作弊已启用的问题

                            • 17576 Hisuian Goodra's Pokémon cry sound.

                            • bug反馈17576 修正了洗翠黏美龙的宝可梦叫声

                            • 17633 Red and Blue orbs causing a client crash when the block underneath them is broken.

                            • bug反馈17633 修复了朱红色宝珠和靛蓝色宝珠在其下方的方块被破坏时会导致客户端崩溃的问题

                            • 17645 Move Tutors interacting with fainted Pokémon, causing a crash.

                            • bug反馈17645 修复了使用陷入濒死的宝可梦与招式教学师交互会导致崩溃的问题

                            • Move Tutors interacting with an empty slot, causing a crash.

                            • 修复了使用空的队伍位置与招式教学师交互会导致崩溃的问题

                            • Pokémon spec gen:,canmegaevolve and random in command usage.

                            • 修正了可在命令中使用的宝可梦规格标签:gen:、canmegaevolve 以及 random

                            • 17643 17830 Coalossal, Spirit Eevee and Moltres emissive textures.

                            • bug反馈17643 17830 修正了巨炭山、幽魂伊布以及火焰鸟的发光纹理

                            • Move errors for Rapidash, Samurott, MrMime, Basculin and Decidueye on level-up.

                            • 修复了烈焰马、大剑鬼、魔墙人偶、野蛮鲈鱼和狙射树枭的升级招式错误问题

                            • 17644 Galarian Zigzagoon's evolution to Galarian Linoone.

                            • bug反馈17644 修复了伽勒尔蛇纹熊进化成伽勒尔直冲熊的相关问题

                            • 17684 Pixelmon Rock overlapping Stone Bricks recipe.

                            • bug反馈17684 修复了 Pixelmon 的岩石(方块)合成表会覆盖石砖合成表的问题

                            • 17603 Sento and Tobu badge sprites.

                            • bug反馈17603 修复了战斗和飞行徽章的图标问题

                            • 17522 Pokémon Editor not refreshing properly Pokéball specs.

                            • bug反馈17522 修复了宝可梦编辑器没有正确刷新精灵球规格标签的问题

                            • 17676 Metal and gem ore blocks dropping when mined with an empty hand.

                            • bug反馈17676 修复了空手开采金属和宝石矿石会产生掉落的问题

                            • 17657 Scary Face, Ground Birds and Cut move skills related client crashing.

                            • bug反馈17657 修复了与对战外招式:惊吓、重力以及居合斩相关的客户端崩溃问题

                            • 17701 Pokemon Spawner number field causing a client crash.

                            • bug反馈17701 修复了宝可梦箱的编号字段会导致客户端崩溃的问题

                            • 17699 Nincada's evolution mechanic.

                            • bug反馈17699 修正了土居忍士的进化机制

                            • Command sources targeting returning the wrong command output.

                            • 修复了命令源的目标会返回命令错误输出的问题

                            • Command target selectors printing invalid argument errors.

                            • 修复了命令的目标选择器会输出无效参数错误的问题

                            • 17709 Move spec usage crashing if the move spec had a spaced out name.

                            • bug反馈17709 修复了如果招式的规格标签名称中有空格,那么使用招式规格会造成崩溃的问题

                            • 17788 Fixed Vintage Beef's online form Wobbuffet causing a client crash.

                            • bug反馈17788 修复了果然翁的在线形态:果然叔会导致客户端崩溃的问题

                            • 17746 Fixed shorn default Wooloo sprite.

                            • bug反馈17746 修正了被修剪过的毛辫羊图标

                            • 15151 Fixed sizes for Galarian Stunfisk, Indeedee (male), Indeedee (female) and Drapion.

                            • bug反馈15151 修正了伽勒尔泥巴鱼、爱管侍(雄性)、爱管侍(雌性)和龙王蝎的大小

                            • 17725 17750 Lang entries for Weak Lure Casing, Fractured Temple Pillar, Aguav Berry Log and Aluminium Shovel.

                            • bug反馈17725 bug反馈17750 修正了铁制香水盖、残破的支柱、乐芭果原木和铝锹的语言文件条目

                            • 17679 Evolution lines for Hatenna and Hattrem.

                            • bug反馈17679 修正了迷布莉姆和提布莉姆的进化链

                            • 17663 Scroll of Water improperly evolving Kubfu.

                            • bug反馈17663 修复了水之挂轴会导致熊徒弟进化错误的问题

                            • 17783 Goomy evolution method to Hisuian Sliggoo during thunderstorms.

                            • bug反馈17783 修正了在雷暴天气下黏黏宝进化为洗翠黏美儿的方法

                            • Chat output when enchanted a Ruby with an underleveled lake spirit.

                            • 修正了使用低等级湖之传说的宝可梦附魔红宝石时的聊天输出

                            • G-Max form names under the chisel UI.

                            • 修正了宝可梦雕刻工具界面中的超极巨化形态名称

                            • High friendship return message when maximizing happiness.

                            • 修正了亲密度达到最大时所反馈的消息

                            • Waypoint rendering when loading up with JourneyMaps.

                            • 修复了在与旅行地图(JourneyMaps)模组同时加载时的路径点渲染问题

                            • 17862 17869 17868 Evolution methods for Hisuian Goodra, Impidimp, Morgrem, Dreepy, Drakloak, Galarian MrMime, MimeJr and MrRime.

                            • bug反馈17862 bug反馈17869 bug反馈17868 修复了洗翠黏美龙、捣蛋小妖、诈唬魔、多龙梅西亚、多龙奇、伽勒尔魔墙人偶、魔尼尼以及踏冰人偶的进化方式问题

                            • 17871 Hisuian Zoroark spawning levels.

                            • bug反馈17871 修正了索罗亚克生成等级

                            • Structures not having the proper Y level upon world generation.

                            • 修复了在世界生成时结构的 Y 坐标错误问题

                            • 17711 Pokédex progression resetting when switching between singleplayer and multiplayer.

                            • bug反馈17711 修复了在单人游戏和多人游戏之间切换时,宝可梦图鉴进度会重置的问题

                            • 17840 Horse hoof sounds when mounting Pokémon.

                            • bug反馈17840 修复了骑乘宝可梦时会发出马蹄声的问题

                            • 17683 Apricorn Leaves decaying after harvesting.

                            • bug反馈17683 球果树叶会在收获后腐烂了

                            • Regice sound erroring on startup.

                            • 修复了雷吉艾斯在启动时的声音错误

                            • Raid structures sometimes spawning above their recommended Y level.

                            • 修复了极巨团体战结构有时会在其推荐 Y 坐标之上生成的问题

                            Battle Fixes:

                            对战修复:

                            • 17583 'Splinters'-related status moves improperly displaying the effect in battle.

                            • bug反馈17583 修复了与状态:碎片相关的变化招式无法正确地在对战中显示其效果的问题

                            • 17225 Fell Stinger not making physical contact.

                            • bug反馈17225 修复了招式:致命针刺未被判定为接触类招式的问题

                            • 17024 Dual Wingbeat's Max Airstream base power from 90 to 130.

                            • bug反馈17024 将招式:双翼对应的极巨招式:极巨飞冲的基础威力从 90 修正至 130

                            • 17125 Snorlax' G-Max Replenish not inflicting damage.

                            • bug反馈17125 修复了卡比兽的超极巨招式:超极巨资源再生不会造成伤害的问题

                            • 17214 Targeting to hit all adjacent opponents and change flinch chance from 30% to 20%.

                            • bug反馈17214 将招式:怒火中烧的目标更改为全部可以攻击到的对手宝可梦,并将其畏缩概率从 30% 更改为 20%

                            • 17226 Z-Weather Ball's base power and typing.

                            • bug反馈17226 修正了 Z 招式:Z 气象球的基础威力和属性

                            • Fixed Rollout not using PP when it never misses.

                            • 修复了招式:滚动只要命中就不消耗 PP 的问题

                            • 17095 Contrary and Simple ignoring abilities with a switch-in effect, such as Intimidate.

                            • bug反馈17095 修复了特性:唱反调和单纯会无视出场触发类特性(例如威吓)的问题

                            • 17089 Z-Mirror Move not turning into the corresponding Z-Move when used.

                            • bug反馈17089 修复了 Z 招式:Z 鹦鹉学舌在被使用时不会变为对应 Z 招式的问题

                            • 17071 Multi-Hit moves being capable of breaking a shield on each hit.

                            • bug反馈17071 修复了连续招式会在极巨团体战中移除对手多层神秘障壁的问题

                            • 17336 Mold Breaker not breaking Illusion.

                            • bug反馈17336 修复了特性:破格不会破坏特性:幻觉的问题

                            • 17092 Hidden Power to also change type when used as a Max Move.

                            • bug反馈17092 修复了招式:觉醒力量对应的极巨招式属性不会改变的问题

                            • 17698 Gengar's Ghostium-Z move when used in battle as a mega.

                            • bug反馈17698 修复了耿鬼使用鬼 Z 会被判定为超级进化的问题

                            Translation:

                            翻译:

                            • Updated Traditional Chinese translation.

                            • 更新了繁体中文的翻译

                            • Updated Hebrew translation.

                            • 更新了希伯来语的翻译

                            • Updated Spanish translation.

                            • 更新了西班牙语的翻译

                            • Updated Dutch translation.

                            • 更新了荷兰语的翻译

                            • Updated Korean translation.

                            • 更新了韩语的翻译

                            Datapack:

                            数据包:

                            • External models causing a crash when loading from our datapack system.

                            • 修复了通过我们的数据包系统读取外部模型时会造成崩溃的问题

                            • Enabled usage of a resource's full filepath location in our .pqc model repository.

                            • 在我们的“.pqc”模型库中启用了资源的完整路径位置的用法

                            • Fixed capital letter usage breaking datapacking in forms.

                            • 修复了大写字母的使用会破坏数据包中形态的问题

                            • Extended Pokédex to datapacked custom Pokémon species.

                            • 将宝可梦图鉴扩展为可在数据包中自定义宝可梦种类

                            Developer:

                            对于开发者:

                            • Updated constant values in PixelmonForms for MEGA_X and MEGA_Y

                            • 更新了 PixelmonForms 类中 MEGA_X 和 MEGA_Y 的常量值

                            • Add getter for pre-evolutions.

                            • 为进化前形态添加了 getter

                            • Added missing isLegendary and isUltraBeast easy checks.

                            • 添加了缺失的 isLegendary 和 isUltraBeast 简单校验

                            • Added HiddenPowerCalculateEvent.

                            • 添加了 HiddenPowerCalculateEvent 事件

                            • Added API Pokemon#isUnbreedable

                            • 添加了 API Pokemon#isUnbreedable

                            • Added API Pokemon#isUncatchable

                            • 添加了 API Pokemon#isUncatchable

                            • Added API Pokemon#isUntradeable

                            • 添加了 API Pokemon#isUntradeable

                            • Added API PixelmonEntity#isUncatchable

                            • 添加了 API PixelmonEntity#isUncatchable

                            • Added doFailEffect to CaptureLogic for PokéBalls.

                            • 为精灵球的 CaptureLogic 添加了 doFailEffect

                            • BREAKING CHANGE: Removed old PixelmonSpawnerEvent

                            • 突破性更改:移除了旧的 PixelmonSpawnerEvent 事件

                            • Added PixelmonSpawnerEvent#Pre

                            • 添加了 PixelmonSpawnerEvent#Pre 事件

                            • Added PixelmonSpawnerEvent#Post

                            • 添加了 PixelmonSpawnerEvent#Post 事件

                            • Updated ServerRedirect to 1.4.4a. Thanks to KaiNoMood for making this happen.

                            • 服务器重定向版本更新至1.4.4a。感谢 KaiNoMood 的付出

                            2022-05-25

                            "Happy New Year!"

                            "新年快乐!(不是)"

                            Additions:

                            新增:

                            New Pokémon Forms:

                            新的宝可梦形态:

                            • Added Rainbow Wooloo

                                    添加了彩虹 毛辫羊

                            • Added Rainbow Mareep

                                    添加了彩虹 咩利羊

                            Updated Pokémon Models:

                            更新了宝可梦的模型

                            • All Pokémon models are now SMDs

                                    所有宝可梦的模型现在都为平滑(SMD)模型了

                            New Items:

                            新增物品:

                            • New Pokéball parts:

                                    新的精灵球部件:

                            • Masterball Lid, Ancient Heavy Ball Lid, Ancient Poké Ball Lid, Ancient Great Ball Lid, Ancient Ultra Ball Lid, Leaden Ball Lid, Gigaton Ball Lid, Feather Ball Lid, Wing Ball Lid, Jet Ball Lid, Origin Ball Lid and Strange Ball Lid

                                    大师球球盖、古代沉重球球盖、古代精灵球球盖、古代超级球球盖、古代高级球球盖、超重球球盖、巨重球球盖、飞羽球球盖、飞翼球球盖、飞梭球球盖、起源球球盖以及奇异球球盖

                            • New Pokéballs:

                                    新的精灵球:

                            • Ancient Poké Ball, Ancient Great Ball, Ancient Ultra Ball, Ancient Heavy Ball, Strange Ball, Feather Ball, Leaden Ball, Gigaton Ball, Origin Ball, Jet Ball and Wing Ball

                                    古代精灵球、古代超级球、古代高级球、古代沉重球、奇异球、飞羽球、超重球、巨重球、起源球、飞梭球以及飞翼球

                            • Silver armour and tools:

                                    银盔甲与工具:

                            • Silver Hoe, Silver Pickaxe, Silver Axe, Silver Shovel, Silver Hammer, Silver Chestplate, Silver Helmet, Silver Leggings, Silver Boots and Silver Sword

                                    银锄、银镐、银斧、银锹、银锤、银胸甲、银头盔、银护腿、银靴子以及银剑

                            • Silver Block

                                    银块

                            • Silver Ore

                                    银矿石

                            • Silver Ingot

                                    银锭

                            • Platinum armour and tools:

                                    铂盔甲与工具:

                            • Platinum Hoe, Platinum Pickaxe, Platinum Axe, Platinum Shovel, Platinum Hammer, Platinum Chestplate, Platinum Helmet, Platinum Leggings, Platinum Boots and Platinum Sword

                                    铂锄、铂镐、铂斧、铂锹、铂锤、铂胸甲、铂头盔、铂护腿、铂靴子以及铂剑

                            • Platinum Block

                                    铂块

                            • Platinum Ore

                                    铂矿石

                            • Platinum Ingot

                                    铂锭

                            • Linking Cord

                                    联系绳

                            • Tumblestone

                                    玉石

                            • Sky Tumblestone

                                    天蓝玉石

                            • Black Tumblestone

                                    黑玉石

                            • New berries:

                                    新的树果:

                            • Razz Berry, Bluk Berry, Nanab Berry, Wepear Berry, Pinap Berry, Cornn Berry, Magost Berry, Rabuta Berry, Nomel Berry, Spelon Berry, Pamtre Berry, Watmel Berry, Durin Berry, Belue Berry, Payapa Berry, Pumkin Berry, Drash Berry, Eggant Berry, Strib Berry, Nutpea Berry, Ginema Berry, Kuo Berry, Yago Berry, Touga Berry, Niniku Berry, Topo Berry, Kee Berry and Maranga Berry

                                    蔓莓果、墨莓果、蕉香果、西梨果、凰梨果、玉黍果、岳竹果、茸丹果、檬柠果、刺角果、椰木果、瓜西果、金枕果、靛莓果、福禄果、瓜南果、无青果、子茄果、宛豆果、泥豆果、葱首果、角豆果、菩达果、辛子果、蒜蒜果、薯薯果、亚开果以及香罗果

                            • All existing berries now have blocks for their respective leaves and logs, such as Pomeg Berry Log and Pomeg Berry Leaves

                                    所有的树果现在都有各自的原木和树叶方块了,例如榴石果原木和榴石果树叶

                            • New Pixelmon-themed badges:

                                    新的宝可梦主题徽章:

                            • Aisu Badge, Bagu Badge, Dendo Badge, Doku Badge, Doragon Badge, Gosuto Badge, Iwa Badge, Jimen Badge, Kasai Badge, Kurai Badge, Kusa Badge, Mizu Badge, Nomaru Badge, Seishin Badge, Sento Badge, Suchiru Badge, Tobu Badge and Yosei Badge

                                    冰之徽章、虫之徽章、电之徽章、毒之徽章、龙之徽章、幽灵徽章、岩石徽章、地面徽章、火之徽章、恶之徽章、草之徽章、水之徽章、一般徽章、精神徽章、战斗徽章、钢铁徽章、飞行徽章以及妖精徽章(译者注:这些徽章的英文名为 18 属性的民译罗马音)

                            • New Orange Island badges:

                                    新的橘子群岛徽章:

                            • Coral-Eye Badge, Jade-Star Badge, Sea-Ruby Badge and Spike-Shell Badge

                                    樱花徽章、琉璃徽章、白浪徽章以及轮宝徽章

                            • Apricorn logs:

                                    球果原木:

                            • White Apricorn Log, Red Apricorn Log, Blue Apricorn Log, Pink Apricorn Log, Green Apricorn Log, Yellow Apricorn Log and Black Apricorn Log

                                    白球果原木、红球果原木、蓝球果原木、粉球果原木、绿球果原木、黄球果原木、黑球果原木

                            • Apricorn leaves:

                                    球果树叶:

                            • White Apricorn Leaves, Red Apricorn Leaves, Blue Apricorn Leaves, Pink Apricorn Leaves, Green Apricorn Leaves, Yellow Apricorn Leaves and Black Apricorn Leaves

                                    白球果树叶、红球果树叶、蓝球果树叶、粉球果树叶、绿球果树叶、黄球果树叶、黑球果树叶

                            • New low-light evolution stone ores:

                                    新的进化石矿石纹理,部分进化石矿石会发光:

                            • Thunderstone Ore, Icestone Ore, Shinystone Ore, Leafstone Ore, Waterstone Ore, Sunstone Ore, Duskstone Ore and Dawnstone Ore

                                    雷之石矿石、冰之石矿石、光之石矿石、叶之石矿石、水之石矿石、日之石矿石、暗之石矿石、觉醒石矿石

                            • Added colored Pokébags as portable backpacks:

                                    添加了各种颜色的包包以作为便携背包使用:

                            • White Poké Bag, Orange Poké Bag, Magenta Poké Bag, Light Blue Poké Bag, Yellow Poké Bag, Lime Poké Bag, Pink Poké Bag, Gray Poké Bag, Light Gray Poké Bag, Cyan Poké Bag, Purple Poké Bag, Blue Poké Bag, Brown Poké Bag, Green Poké Bag, Red Poké Bag, Black Poké Bag

                                    白色包包、橙色包包、品红色包包、淡蓝色包包、黄色包包、黄绿色包包、粉色包包、灰色包包、淡灰色包包、青色包包、紫色包包、蓝色包包、棕色包包、绿色包包、红色包包、黑色包包

                            • Added new wood building blocks according to berry log colours:

                                    添加了以不同颜色树果原木为材料制作的各种木质建筑方块:

                            • Signs: Blue Berry Wood Sign, Green Berry Wood Sign, Pink Berry Wood Sign, Purple Berry Wood Sign, Red Berry Wood Sign and Yellow Berry Wood Sign

                                    告示牌:蓝树果木告示牌、绿树果木告示牌、粉树果木告示牌、紫树果木告示牌、红树果木告示牌以及黄树果木告示牌

                            • Planks: Blue Berry Wood Planks, Green Berry Wood Planks, Pink Berry Wood Planks, Purple Berry Wood Planks, Red Berry Wood Planks and Yellow Berry Wood Planks

                                    木板:蓝树果木木板、绿树果木木板、粉树果木木板、紫树果木木板、红树果木木板以及黄树果木木板

                            • Button: Blue Berry Wood Button, Green Berry Wood Button, Pink Berry Wood Button, Purple Berry Wood Button, Red Berry Wood Button and Yellow Berry Wood Button

                                    按钮:蓝树果木按钮、绿树果木按钮、粉树果木按钮、紫树果木按钮、红树果木按钮以及黄树果木按钮

                            • Boat: Blue Berry Wood Boat, Green Berry Wood Boat, Pink Berry Wood Boat, Purple Berry Wood Boat, Red Berry Wood Boat and Yellow Berry Wood Boat

                                    船:蓝树果木船、绿树果木船、粉树果木船、紫树果木船、红树果木船以及黄树果木船

                            • Door: Blue Berry Wood Door, Green Berry Wood Door, Pink Berry Wood Door, Purple Berry Wood Door, Red Berry Wood Door and Yellow Berry Wood Door

                                    门:蓝树果木门、绿树果木门、粉树果木门、紫树果木门、红树果木门以及黄树果木门

                            • Fence: Blue Berry Wood Fence, Green Berry Wood Fence, Pink Berry Wood Fence, Purple Berry Wood Fence, Red Berry Wood Fence and Yellow Berry Wood Fence

                                    栅栏:蓝树果木栅栏、绿树果木栅栏、粉树果木栅栏、紫树果木栅栏、红树果木栅栏以及黄树果木栅栏

                            • Pressure Plate: Blue Berry Wood Pressure Plate, Green Berry Wood Pressure Plate, Pink Berry Wood Pressure Plate, Purple Berry Wood Pressure Plate, Red Berry Wood Pressure Plate and Yellow Berry Wood Pressure Plate

                                    压力板:蓝树果木压力板、绿树果木压力板、粉树果木压力板、紫树果木压力板、红树果木压力板以及黄树果木压力板

                            • Slab: Blue Berry Wood Slab, Green Berry Wood Slab, Pink Berry Wood Slab, Purple Berry Wood Slab, Red Berry Wood Slab and Yellow Berry Wood Slab

                                    台阶:蓝树果木台阶、绿树果木台阶、粉树果木台阶、紫树果木台阶、红树果木台阶以及黄树果木台阶

                            • Stairs: Blue Berry Wood Stairs, Green Berry Wood Stairs, Pink Berry Wood Stairs, Purple Berry Wood Stairs, Red Berry Wood Stairs and Yellow Berry Wood Stairs

                                    楼梯:蓝树果木楼梯、绿树果木楼梯、粉树果木楼梯、紫树果木楼梯、红树果木楼梯以及黄树果木楼梯

                            • Trapdoor: Blue Berry Wood Trapdoor, Green Berry Wood Trapdoor, Pink Berry Wood Trapdoor, Purple Berry Wood Trapdoor, Red Berry Wood Trapdoor and Yellow Berry Wood Trapdoor

                                    活板门:蓝树果木活板门、绿树果木活板门、粉树果木活板门、紫树果木活板门、红树果木活板门以及黄树果木活板门

                            Commands:

                            命令:

                            • We have now merged our very popular sidemod PixelExtras into Pixelmon. The following commands have been added (so far):

                                    我们将广受欢迎的附属模组:宝可梦额外(PixelExtras)合并进了主模组当中。目前添加有如下的命令:

                            • /bossbomb <type> - Set every wild-spawned Pokémon in the world as a boss type

                                    /bossbomb <boss类型> - 将当前世界中所有野生宝可梦都设置为 boss 并为其指定 boss 类型

                            • /compSee [player] [box] - See all the Pokémon in a PC box

                                    /compSee [玩家] [盒子] - 查看该玩家 PC 中指定盒子的所有宝可梦

                            • /compedit <player> <box> <slot> <specs> - Edit the player's PC Pokémon with the specifications.

                                    /compedit <玩家> <盒子> <位置> <宝可梦规格> - 使用所给宝可梦规格来编辑该玩家 PC 中的指定宝可梦

                            • /compsearch [player] <specs> - Search in the PC for Pokémon.

                                    /compsearch [玩家] <宝可梦规格> - 从该玩家 PC 中搜索拥有指定规格的宝可梦

                            • /comptake <player> <box> <slot> - Forcefully take a Pokémon from a player's PC.

                                    /comptake <玩家> <盒子> <位置> - 从该玩家 PC 中强制取出指定宝可梦

                            • /disableBattle <player> - Disable the player's ability to battle (rerun for enable).

                                    /disableBattle <玩家> - 禁止该玩家参与对战(再次输入可改为允许)

                            • /eggsteps [player] <slot> - Show the remaining eggsteps for the Egg.

                                    /eggsteps [玩家] <队伍位置> - 显示宝可梦蛋孵化所需的剩余步数

                            • /evs <slot> - Show the Effort Values (EV) of the Pokémon.

                                    /evs <队伍位置> - 查看指定宝可梦的基础点数

                            • /faint <player> - Faints the player's Pokémon.

                                    /faint <玩家> - 令该玩家的所有宝可梦陷入濒死状态

                            • /hatch [player] <slot> - Hatch an egg.

                                    /hatch [玩家] <队伍位置> - 孵化一枚宝可梦蛋

                            • /hiddenpower <slot> - Show the hiddenpower of the Pokémon.

                                    /hiddenpower <队伍位置> - 显示宝可梦觉醒力量(招式)的属性

                            • /ivs <slot> - Show the Individual Values (IV) of the Pokémon.

                                    /ivs <队伍位置> - 查看指定宝可梦的个体值

                            • /learnmove <player> <slot> <move> - Learn the player's Pokémon a move (if the Pokémon can learn it).

                                    /learnmove <玩家> <队伍位置> <招式> - 教授该玩家指定位置的宝可梦一个招式(前提是该宝可梦能够学会该招式)

                            • /npckill <world> - Kill all Pixelmon NPCs in the World.

                                    /npckill <世界> - 杀死指定世界的所有宝可梦模组的 NPC

                            • /pc - opens up the Personal Computer.

                                    /pc - 打开自己的 PC

                            • /pokeclone <player> <slot> - Making an exact clone the player's Pokémon.

                                    /pokeclone <玩家> <队伍位置> - 克隆该玩家的指定宝可梦

                            • /pokecolor <slot> <nickname> - Give your Pokémon a color nickname.

                                    /pokecolor <队伍位置> <昵称> - 给你的宝可梦设置一个彩色昵称

                            • /pokedel <player> <party|pc> [box] [slot] [spec...] - Delete player's Pokémon in party(slot) or PC(box, slot).

                                    /pokedel <玩家> <队伍|PC> [盒子] [位置] [宝可梦规格...] - 删除玩家队伍(需要队伍位置)或 PC (需要盒子和位置)中的指定宝可梦

                            • /pokeedit <player> <slot> <specs> - Edit the player's party Pokémon with the specifications.

                                    /pokeedit <玩家> <队伍位置> <宝可梦规格> - 使用所给宝可梦规格来编辑该玩家队伍中的指定宝可梦

                            • /pokeevolve <player> <slot> [-f] - Evolve a player's Pokémon, forcefully or not.

                                    /pokeevolve <玩家> <队伍位置> [-f] - 进化玩家的宝可梦,使用-f来强制执行

                            • /pokekill <world> <specs...> - Kill all wild Pokémon in the World.

                                    /pokekill <世界> <宝可梦规格...> - 杀死指定世界的所有野生宝可梦

                            • /pokerandom <player> [specs...] - Give a random Pokémon to the player.

                                    /pokerandom <玩家> [宝可梦规格...] - 给予玩家一只随机宝可梦

                            • /pokereset <player> <slot> [lvl] - Resets the player's Pokémon (default level 5).

                                    /pokereset <玩家> <队伍位置> [等级] - 重置玩家指定位置的宝可梦(默认重置为 5 级)

                            • /pokerestart <player> <--confirm> - Restarts a player's full Pokémon progress.

                                    /pokerestart <玩家> <--confirm> - 清除玩家宝可梦相关数据,让其从头开始游戏,使用--confirm可确认操作

                            • /pokeretrieve <player | all> - Retrieve player's (or everyone's) Pokémon into their ball.

                                    /pokeretrieve <玩家 | all> - 将指定玩家(或使用all来指定所有人)的所有宝可梦收回精灵球中

                            • /pokesell <player> <slot> - Give your Pokémon to the player.

                                    /pokesell <玩家> <队伍位置> - 将你队伍中指定位置的宝可梦给予该玩家.

                            • Added /battlelog [player] command, which logs the current battle to your instance logs

                                    添加了 /battlelog [玩家] 命令,该命令可以将指定玩家正在进行的战斗记录到日志中

                            • Added /setraid [species] [stars] [x] [y] [z] [world], which creates a raid to that specification

                                    添加了 /setraid [种族] [星级] [x] [y] [z] [世界] 命令,在指定世界的指定位置创建一个极巨团体战巢穴

                            Changes:

                            更改:

                            • Updated PixelmonMod to Minecraft 1.16.5

                                    将宝可梦模组(Pixelmon Mod)更新到了 Minecraft 1.16.5 版本

                            • Berry trees now feature as a world spawning tree for all currently existing berries. Berries are generated from their leaf blocks and can be planted to produce more berry-yielding trees. Their growth rate is now tied with Minecraft crop mechanics

                                    现在所有已存在的树果都会随世界生成来生成其果树。树果从它们的树叶方块中生成的,可以将其种植来产出更多的果树。它们的生长速度现在与 Minecraft 的作物生长机制相关联

                            • Apricorns now feature as a world spawning tree for all colours of apricorns. Apricorns are generated from their leaf blocks and can be planted to produce more apricorn-yielding trees

                                    现在各种颜色的球果都会随世界生成来生成其果树。球果从它们的树叶方块中生成的,可以将其种植来产出更多的球果树

                            • Pixelmon config setting vanilla-mobs=true now allows for Minecraft villager spawning

                                    Pixelmon 配置文件设置 vanilla-mobs=true(启用原版怪物=true)现在允许 Minecraft 的村民生成了

                            • If vanilla-mobs=false, all Minecraft spawn eggs will spawn their Pixelmon NPC or Pokémon counterpart

                                    若 vanilla-mobs=false(启用原版怪物=false),所有 Minecraft 的生物生成蛋将会生成它们对应的 Pixelmon NPC 或对应的宝可梦

                            • Added party Magikarp propulsion mechanics to Berry Wood Boats

                                    添加了玩家乘坐树果木船时,同行队伍中的鲤鱼王会跟随的机制

                            • Added configurable shoulder mount mechanics

                                    添加了可配置的肩部骑乘机制

                            • Added headtop Pokémon placement

                                    添加了头顶放置宝可梦的功能

                            • Flying mechanics and the general AI has been improved, simplifying their usage. All Pokémon now follow the same flying controls

                                    飞行机制和常规 AI 得到了改进,简化了它们的使用。所有宝可梦现在都遵循相同的飞行控制机制

                            • Swimming mechanics and their AI has been optimized, improving speed and usage

                                    游泳机制及其 AI 得到了优化,改善了速度和使用方式

                            • Mounting is generally now consistent with Minecraft horse movement, improving the speed and efficiency of mounting AI

                                    骑乘现在与 Minecraft 中马的移动方式一致,并提高了骑乘 AI 的速度和效率

                            • Pokémon movement speed is now based on their base speed stat

                                    宝可梦的移动速度现在会取决于它们的速度基础能力值

                            • Added wilderness traveling shopkeeper

                                    添加了野外旅行店员

                            • Updated structure spawning logic to 1.16, porting 1.12 structures to new format

                                    将结构(自然建筑,官方译作结构)的生成逻辑更新到了 1.16 版本,将 1.12 版本的结构移植为新格式

                            • Removed wild-spawning Pokécenters

                                    移除了野外生成的宝可梦中心

                            • Removed mistyped Gym structures

                                    移除了名称输入错误的道馆结构

                            • Added waypoint structure to world generation

                                    为世界生成添加了路径点结构

                            • Updated Tower of Darkness and Tower of Water for Kubfu evolution

                                    更新了给熊徒弟进化用的恶之塔和水之塔

                            • Updated Articuno's Uno Shrine

                                    更新了急冻鸟的寒冽神社

                            • Updated Zapdos' Dos Shrine

                                    更新了闪电鸟的雷泣神社

                            • Updated Moltres' Tres Shrine

                                    更新了火焰鸟的炽炎神社

                            • Updated Celebi's Ilex Shrine

                                    更新了时拉比的桐树林祠堂

                            • Updated Pokémart structure in villages

                                    更新了村庄中的宝可梦友好商店结构

                            • Updated Pokécenter structure in villages

                                    更新了村庄中的宝可梦中心结构

                            • Added Golurk, Shinx, Litleo, Meowth, Mudsdale, Ponyta and Rapidash spawns to villages

                                    为村庄中添加了泥偶巨人、小猫怪、小狮狮、喵喵、重泥挽马、小火马以及烈焰马的生成

                            • Added Berry Farms structures to villages

                                    为村庄中添加了树果农场结构

                            • Added config option for wildBerryTrees under Dimensions.config

                                    在 Dimensions.config 中添加了配置文件选项 wildBerryTrees(允许野生果树生成)

                            • Added den structures for all biomes, including underwater ocean ones

                                    为所有的生物群系添加了巢穴结构,包括海洋中的水下巢穴

                            • Added hidden rare Pixelmon ores and loot to den structures

                                    为巢穴结构添加了隐藏的稀有 Pixelmon 矿石和战利品

                            • Dens can now be placed underwater

                                    巢穴现在可以被放置在水下了

                            • Added Pixelmon structure compatibility for the vanilla command /locate

                                    为原版命令 /locate 添加了对 Pixelmon 结构的兼容性

                            • Lightning now creates thunderstone ore when hitting stone

                                    现在,闪电击中石头后会产生雷之石矿石

                            • Improved accessibility by creating ore patterns to match with Pixelmon ores

                                    通过创建与 Pixelmon 矿石相匹配的矿石模式优化了矿石的易发现程度

                            • Added new screen states on pressing [O] hotkey

                                    为热键 [O] 添加了新的屏幕显示状态

                            • Moved /redeem gui to escape menu and main menu for cosmetic selection

                                    将用于饰品选择的 /redeem gui 命令移动至暂停界面和主菜单界面

                            • Added Discord button to escape and main menus

                                    在暂停界面和主菜单界面添加了 Discord 按钮

                            • Added dancing starter Pokémon to world loading screen

                                    在世界加载时的屏幕中添加了正在跳舞的初学者神奇宝贝

                            • Added dancing starter Pokémon to server joining screen

                                    在加入服务器时的屏幕中添加了正在跳舞的初学者神奇宝贝

                            • Increased server resource pack size limit to 1.2 GB

                                    将服务端资源包的大小限制提高为 1.2 GB

                            • Vastly expanded customization by utilizing datapacks, ensuring they sync with the client:

                                    通过数据包机制极大地扩展了模组的定制化能力,并确保它们能够与客户端同步:

                            • Custom Pokémon, forms, palettes, genders, moves, abilities, Pokéballs, bosses and starter screen

                                    自定义宝可梦、形态、配色、性别、招式、特性、精灵球、boss 以及初学者宝可梦选择界面

                            • Updated SMD rendering

                                    更新了 SMD 模型的渲染机制

                            • Updated Pokémon hurt sounds to their Pokémon cry

                                    将宝可梦受伤时发出的声音更新为宝可梦叫声

                            • Party selected position is now persistent

                                    在同行队伍中所选择的位置现在会保持了

                            • Added new party toggling positions by using the [O] hotkey

                                    为热键 [O] 添加了新的队伍位置切换方式

                            • Added battle-support for Shulker Boxes, allowing you to use them through the in-battle UI

                                    为潜影盒添加了对战中使用支持,允许您在对战界面中使用它们

                            • Chisel has now been expanded and it's layout improved

                                    宝可梦雕塑工具现已拓展,并对其界面进行了改进

                            • Spawner blocks have been expanded by accepting specs and new spawning settings

                                    宝可梦箱现在已拓展,支持宝可梦规格以及生成设置

                            • Added BiomesYou'llGo spawning support

                                    添加了对你将去的生物群系模组(Biomes You'll Go)的生成支持

                            • Added Terraforged spawning support

                                    添加了对真实地形模组(TerraForged)的生成支持

                            • Updated Pokémon spawning biomes locations to 1.16.5

                                    将宝可梦生成群系与位置调整至 1.16.5 版本

                            • Expanded Oceanic, End, and Nether spawns to new biomes

                                    将海洋、末地和下界的宝可梦生成扩展至新的生物群系

                            • Removed Ultra Space specific biomes

                                    移除了究极空间内特有的生物群系

                            • Added group spawning logic for the BetterSpawner

                                    为更好的生成配置(Better Spawner)添加了组生成的逻辑

                            • Rebalanced specie spawning across all generations, see https://pixelmonmod.com/wiki/Version_history/Spawning

                                    重新平衡了所有世代的各类宝可梦生成,详细请参阅 https://pixelmonmod.com/wiki/Version_history/Spawning

                            • Flattened blocks, converting Pixelmon blocks into 1.16.5 format

                                    将方块作了扁平化处理,将 Pixelmon 中的方块转换为 1.16.5 中的格式

                            • Flattened items, converting Pixelmon items into 1.16.5 format

                                    将物品作了扁平化处理,将 Pixelmon 中的物品转换为 1.16.5 中的格式

                            • Updated Pixelmon tool textures

                                    更新了 Pixelmon 工具的纹理

                            • Added useful, interactive potion effects to consumed berries

                                    现在,吃掉树果后能够产生有用且可交互的药水效果

                            • Simplified Pokéball crafting by removing top lids

                                    通过移除未成形的球盖来简化了精灵球的合成

                            • Updated Exp. Candy XS, Exp. Candy S, Exp. Candy M, Exp. Candy L and Exp. Candy XL sprites

                                    更新了经验糖果 XS、经验糖果 S、经验糖果 M、经验糖果 L 以及经验糖果 XL 的图标

                            • Pokéballs now render in 3D when in hand

                                    精灵球现在会在手中呈现为 3D 的样子了

                            • Added new Pokéball catch animation

                                    添加了新的精灵球捕捉动画

                            • Improved Pokéball throwing mechanic, enhancing distance and speed

                                    改进了精灵球的投掷机制,提高了投掷距离和速度

                            • Added rare break mechanic to thrown Masterballs, produces Masterball Lid

                                    为对战外被掷出的大师球添加了小概率损坏机制,损坏后会产生大师球球盖

                            • Removed mega-evolving and dynamaxing out of battle

                                    移除了对战外超级进化和极巨化

                            • Updated Forage default value, now has 94% chance of success

                                    更新了对战外招式:探索的默认值,现在它有 94% 的概率使用成功了

                            • Added creative commons UI elements

                                    添加了创造模式通常界面元素

                            • Added fancy Discord rich presence for better interactivity

                                    添加了美观的 Discord 资产显示(译注:Rich Presence 功能,可将游戏动态显示于 Discord 中),以实现更好的可交互性

                            • Updated language files to a new json format

                                    将语言文件更新为了新的 JSON 格式

                            Fixes:

                            修复:

                            • Optimized SMD model rendering memory allocation

                                    优化了 SMD 模型渲染所需要分配的内存

                            • Improved the user experience (UX) of most utility screens, including spawner block, chisel and more

                                    改进了大多数功能界面的用户体验(UX),包括宝可梦箱、宝可梦雕塑工具等

                            • Improved visual UI backgrounds

                                    改进了界面背景的透明度

                            • UI screens pausing the game in singleplayer

                                    修复了打开界面后会暂停单人游戏的问题

                            • Improved movement of battle camera

                                    改进了对战相机的移动机制

                            • Improved multi-blocks, such as the Trade Machine

                                    改进了多碰撞箱方块,例如交换机

                            • Rotation of multiblocks in spawned structures

                                    修正了已生成结构中的多碰撞箱方块的朝向

                            • Multiblocks no longer remove the block above them on placement

                                    多碰撞箱方块不会在被放置时移除其上方的方块了

                            • Non-persistent flying AI pausing

                                    修复了非持续飞行的 AI 会暂停的问题

                            • Large TV hitbox being off-centered

                                    修复了大屏电视碰撞箱偏离中心的问题

                            • Big Couch(es) hitboxes

                                    修正了大沙发的碰撞箱

                            • Seating positions on all couches

                                    修正了玩家坐在沙发上的位置

                            • Stray pixels on Duskstone Chestplate

                                    修正了暗之石胸甲上的杂乱像素

                            • Street light placement and connectors

                                    修正了路灯的放置与连接

                            • Nether Visit quest

                                    修正了任务:我们需要更深入些(Nether Visit)

                            • Transfer Tutors not spawning in the wilderness

                                    修复了转移教学师不会在野外生成的问题

                            • Tied NPC wandering AI to their native village, fixes endless wandering

                                    将 NPC 游荡 AI 绑定到了他们附近的村庄,修复了其无边无际的游荡

                            • Quest optimizations regarding structure location logic

                                    优化了与结构位置逻辑有关的任务

                            • Drastically improved world generation performance

                                    大幅提升了世界生成的性能

                            • En_US language inconsistencies

                                    修复了英语语言文件中的不一致问题

                            • Namespacing on Galarian Pokémon abilities

                                    修复了伽勒尔宝可梦特性的命名空间问题

                            • Item names to be consistent with their item group

                                    令物品的名称与其所属物品栏保持一致

                            • Optimized general networking

                                    优化了常规网络通信

                            • Choose move set vulnerability

                                    修复了脆弱的招式选择系统

                            Battle Fixes:

                            对战修复:

                            • Battle bugs caused by incorrect move name strings

                                    修复了由错误的招式名字符串引起的对战错误

                            • Battle rules

                                    修复了对战规则

                            Developer:

                            对于开发者:

                            • Refactored for consistent naming and ease of use

                                    重构了模组以实现一致的命名和易用性

                            • Now using Mojang Mappings

                                    现在我们使用了 Mojang 提供的映射

                            • Abstracted and rewrote packets

                                    将数据包机制抽象并重写

                            • Removed unused or redundant packets following the rewrite

                                    伴随着重写删除了未使用的或冗余的数据包

                            • Suffixed all packets following Minecraft convention

                                    为遵守 Minecraft 约定的所有数据包添加了后缀

                            • Refactored entity names following Minecraft convention

                                    按照 Minecraft 约定重构了实体的名称

                            • Refactored item, tile-entities and block class names following Minecraft convention

                                    按照 Minecraft 约定重构了物品、方块实体以及方块类的名称

                            • Refactored Pokémon typing from EnumType to Element

                                    将宝可梦属性类从 EnumType 重构为 Element

                            • Refacted EnumSpecies to Species, is no longer an enum

                                    将 EnumSpecies 重构为 Species,现在它不再是枚举类了

                            • Moved Pokémon to pixelmon/textures/pokemon/<dex>_<name>/gender/all(if for all genders)/base(if no form)/palette.

                                    将宝可梦的纹理移至 pixelmon/textures/pokemon/<图鉴编号>_<名称>/gender/all(如果适用于所有性别)/base(如果没有形态)/palette 目录下

                            • Added a config API for ease of use when creating YAML using the Sponge Configurate API

                                    添加了一个在使用 Sponge 配置(Configurate)API 创建 YAML 配置时便于其使用的配置 API

                            • Added commandAPI to replicate 1.12 commands using Brigadier

                                    添加了命令接口(commandAPI)以使用 Brigadier(译者注:一个用于命令解析的工具)复制 1.12 的命令

                            • Rewrote Pokemon API to work from JSON files

                                    重写宝可梦接口(Pokemon API)以使用 JSON 文件

                            • Made Pokemon API to be friendlier

                                    让宝可梦接口变得更加友好

                            • Completely rewrote PokemonSpec system to be abstract (for TCG) and also just work better and be friendlier

                                    完全重写了宝可梦规格(PokemonSpec)系统,使其抽象化(用于 TCG),并使其能够更好地工作、更加地友好

                            • New specs

                                    新的宝可梦规格

                            • Logical OR

                                    逻辑或(OR)

                            • Logical AND

                                    逻辑与(AND)

                            • Moves

                                    招式(Moves

                            • Model definitions are now in json rather than hardcoded

                                    现在将模型定义写入了 JSON 中而不再使用硬编码

                            • Modified the DataSync system to improve entity performance

                                    修改了数据同步(DataSync)系统以提高实体性能

                            • Added ability to create fake temporary parties

                                    添加了创建假的临时队伍的功能

                            • Rewrote the battle rules system to be more extensible

                                    重写了对战规则系统,使其更具扩展性

                            • Added variables for AmuletCoin and HappyHour for sidemod usage

                                    为 AmuletCoin 和 HappyHour 类添加了供给附属模组使用的变量

                            • Updated economy to use a proxy pattern

                                    更新了经济机制以使用代理模式

                            • Changed bank account interface to use BigDecimal for better precision

                                    更改了银行帐户接口,使用大数类(BigDecimal)以获得更好的精度

                            • Changed bank account to have more methods for better friendliness

                                    更改了银行帐户以提供更多方法并提高其友好程度

                            • Updated economy events to be modern

                                    更新了经济相关事件

                            • Added movement toggle to statue entities

                                    为雕塑实体添加了切换能否移动的功能

                            • Added a movement flag to statues (that defaults to disabled) to disable movement ticking on statue entities

                                    为雕塑添加了一个移动标志(movement flag,默认为禁用)以禁用雕塑实体移动时占用刻(tick)

                            • Removed now redundant Berry and Apricorn events as they are now Minecraft trees

                                    移除了现在多余的树果和球果事件,因为它们现在是 Minecraft 中的树了

                            • Added Apricorn and Berry tree support for the following Forge events:

                                    为以下的 Forge 事件添加了球果和树果树的支持:

                            • SaplingGrowTreeEvent

                            • PlayerInteractEvent.RightClickBlock

                            你已经到达了世界的尽头..
                            新建2023-01-18

                            "There are DOZENS of us, DOZENS!"

                            "这儿有好几打的我们,好几打!"


                            Additions:

                            • Added the griseous core, lustrous globe, and adamant crystal

                              添加了大白金宝玉、大白宝玉以及大金刚宝玉

                            • Added origin dialga

                              添加了起源 帝牙卢卡

                            • Added origin palkia

                              添加了起源 帕路奇亚


                            New Pokémon:

                            • Added Hisuian Typholosian

                              添加了洗翠 火暴兽

                            • Added Hisuian Sneasel

                              添加了洗翠 狃拉

                            • Added Sneasler

                              添加了 大狃拉

                            • Added Ursaluna

                              添加了 月月熊

                            • Added Kleavor

                              添加了 劈斧螳螂


                            Changes:

                            • Ghost Pokémon now drop Psychic essence instead of Darkness essence.

                              幽灵属性的宝可梦现在在被击败后会掉落超能精华而非恶之精华了


                            Fixes:

                            • Enamorus was not marked as being a legendary Pokémon .

                              修复了眷恋云没有被标记为传说宝可梦的问题

                            • Fixed the usage message for the /setraid command

                              修复了 /setraid 命令的使用提示消息

                            • Fixes LoA Pokémon not showing up in the pokedex and caught Pokémon counts.

                              修复了传说阿尔宙斯中的宝可梦未在图鉴中完全列出且不会被计入宝可梦捕获数中的问题

                            • Fixed shiny reshiram sprite

                              修复了雷希拉姆的异色图标


                            Battle Fixes:

                            • Fixed NPE issues with null attacks

                              修复了关于空(null)攻击的空指针异常

                            • Make silvally's multi attack use the type of the memory it holds while dynamaxed

                              让银伴战兽的招式:多属性攻击在其极巨化后仍然可以使用其携带存储碟的属性

                            • Force OHKO moves and moves that fail in a raid to use PP.

                              强制让一击必杀的招式以及在极巨团体战中使用失败的招式能够消耗 PP 了

                            • Prevent Max Moves from having their overridePower reset while the AI tries to calculate the best move.

                              防止当 AI 尝试计算最佳招式时,极巨招式会将其威力重置为其通常招式威力的问题

                            • Don't allow the holder of a Shell Bell to heal from damage originating from them.

                              让贝壳之铃的携带者无法从它们造成的伤害中恢复过来

                            • Make sure that if moveAccuracy can't miss we don't change it.

                              确保如果一个招式为必中招式,那么我们就不会更改它的命中率

                            • Prevent player collecting money from Pay Day if they catch the Pokemon, flee, black out, or fight a player or raid.

                              防止了玩家可以通过捕捉宝可梦、逃跑、眼前一黑、与玩家对战或从极巨团体战中通过招式:聚宝功获得零花钱的问题

                            • Add the Freeze effect to Freeze-Dry's json.

                              为招式:冷冻干燥的 json 文件中添加了概率使目标陷入冰冻状态的效果

                            • Make Dynamaxed Pokemon take 10% of non-Dynamax HP damage from Life Orb.

                              使极巨化宝可梦在使用道具:生命宝珠时损失其非极巨化状态下 HP 10% 的伤害

                            • Prevent Pokemon from regaining health after damaging themselves.

                              防止了宝可梦在对自己造成后又恢复健康的问题

                            • Make Pokemon that were switched out and then switched back in during the same turn able to use Fake Out the next turn.

                              让在同一回合中被换回并换出的宝可梦能够在下一回合使用招式:击掌奇袭

                            • Fix recoil with Magic Guard and no recoil when missing.

                              修复了特性:魔法防守的持有者会受到反作用力伤害,而在丢失该特性后,持有者反而不会受到反作用力伤害的问题

                            • Fix HP restore berries only healing the Pokemon whose current turn it is.

                              修复了 HP 恢复类树果仅治疗当前回合行动的宝可梦的问题

                            • Make Substitute stop popping the Substitute user's Air Balloon.

                              让招式:替身不再会弹走替身使用者所携带的道具:气球了

                            • Add onGlobalStatusAdded method and apply it to Room Service.

                              添加了 onGlobalStatusAdded 方法并将其应用至了道具:客房服务上

                            • Add Helping Hand to list of moves that can't be reflected.

                              招式:帮助现在不会被状态:魔法反射所反射了

                            • Fixes multiple hit moves calculating accuracy for each hit

                              修复了连续招式会为每次攻击都计算命中率的问题

                            • Fix default crit chance and rerolling crit chance to determine if the attack already crit.

                              修复了默认的击中要害率以及修正后的击中要害率以确定攻击是否已击中要害

                            • Fix Max and G-Max Moves not depleting pp from the original move.

                              修复了使用极巨招式和超极巨招式不会消耗其原本招式 pp 的问题

                            • Make Dragon Energy hit the opponents at the same time.

                              让招式:巨龙威能能够同时击中所有的对手

                            • Fix Max Moves doing zero damage to allies in raids.

                              修复了极巨招式对极巨团体战中的队友造成的伤害为零的问题

                            • Make Encore and Taunt subtract the turn count on the statused Pokemon's turn.

                              让状态:再来一次与挑衅的回合计数在中状态宝可梦的行动回合减少

                            • Remove message to player saying the opponent's attack failed when it did not

                              删除了在对手攻击成功的情况下依然会给玩家发送的对手攻击失败了的消息

                            • Fix the abilities that modify types so that they work in double battles.

                              修正了可以更改属性的特性,以使得它们能够在双打对战中生效

                            • Prevent Pokemon immune to certain statuses being given said statuses

                              防止了宝可梦会受到已被施加状态的状态影响

                            • Fix moves that affect all teammates so that they affect the 3rd teammate in raids.

                              修正了会影响队友的招式,以使得它们能够在极巨团体战中影响第三个队友

                            • Fix Bolt Beak and Fishious Rend not dealing double damage to Pokemon switching in.

                              修复了招式:电喙和鳃咬不会对切换入场的宝可梦造成双倍伤害的问题


                            2022-05-17

                            "A Love/Hate relationship :)"

                            "交织着爱与恨 :)"

                            New Pokémon:

                            新增宝可梦:

                            • Added Enamorus

                                    添加了 眷恋云

                            Pixelmon:

                            • Overqwil is no longer a big boi and had his size reduced to be more accurate

                                    万针鱼不再看起来大腹便便了,它的体积也降低到了更加准确的数值

                            • Reveal glass recipe center changed to diamond. Reveal glass removed from default boss drops.

                                    道具:现形镜配方的中央换为了钻石。将现形镜移出了 Boss 的默认掉落物列表

                            • Regular battles give a notification for when you get essence now.

                                    现在,通常的对战会在您获取到精华后发出提示了

                            Fixes:

                            修复:

                            • Raids now respect the type two essence setting in tcg.cfg

                                    极巨团体战现在能够正常参照配置文件 tcg.cfg 中的选项:副属性掉落精华(Type Two Drops Essence)了

                            • 16945 Raids no longer randomize a Pokémon's form on catch

                                    bug反馈16945 巢穴中的宝可梦不会于被捕捉后随机变成其他形态了

                            • 17421 Disenchanting cards now properly adds essence

                                    bug反馈17421 使用卡牌祛魔台祛魔过的卡牌现在能够正常地增加精华了

                            • 17398 Water essence can now be gained

                                    bug反馈17398 水属性精华现在能够正常获取了

                            • 17400 Hisuian-Goodra has the same abilities as kalosian form

                                    bug反馈17400 修复了洗翠黏美龙与通常形态的黏美龙拥有相同特性列表的问题

                            • 16337 RequireHM config does not work for Gen1 Pokémon

                                    bug反馈16337 修复了配置文件选项:需要飞行/冲浪秘传学习器(RequireHM)无法对第一世代宝可梦生效的问题

                            Battle Fixes:

                            对战修复:

                            • 17092 Hidden Power is always normal type when used in G/Dmax

                                    bug反馈17092 修复了招式:觉醒力量在转换为极巨/超极巨招式后,其属性总为一般属性的问题

                            • 17336 When a pokemon has Mold Breaker, Turboblaze or Teravolt uses a damaging move on a Zorua/Zoroark, the illusion will not wear off

                                    bug反馈17336 修复了持有特性:破格、涡轮火焰或兆级电压的宝可梦对索罗亚/索罗亚克使用攻击招式时无法消除其幻影的问题

                            • 17226 Weather Ball with Normalium-Z does not apply z-crystal power increase when there is battle-weather present.

                                    bug反馈17226 修复了在对战开场有天气的情况下,持有一般 Z 的宝可梦使用招式:气象球不会令威力增加的问题

                            • 17225 Fell Stinger does not act as a physical contact move.

                                    bug反馈17225 修复了招式:致命针刺未被判定为接触类招式的问题

                            • Rollout now properly consumes PP.

                                    招式:滚动现在能够正常地消耗 PP 了

                            • 17204 Metronome can call moves it shouldn't, such as Max/G-Moves, and more.

                                    bug反馈17204 修复了一个关于招式:挥指的问题,这个问题令它能使出其无法选择的招式,例如极巨/超极巨招式等

                            • 17095 Contrary ability not causing the opposite effect as it should.

                                    bug反馈17095 修复了特性:唱反调不能反转由对手造成的能力下降的问题

                            • 17089 Z-Mirror Move does not deal damage when copying opponents move

                                    bug反馈17089 修复了 Z 招式:鹦鹉学舌在模仿了对手的招式后无法其造成伤害的问题

                            • 17071 Some multi-hit moves are removing multiple shields on raids

                                    bug反馈17071 修复了某些连续招式会在极巨团体战中移除对手多层神秘障壁的问题

                            2022-05-12

                            "The essence of the update"

                            "更新的都是精华"

                            Additions:

                            新增:

                            New Pokémon Forms:

                            新的宝可梦形态:

                            • Added Hisuian Samurott

                            • 添加了洗翠 大剑鬼

                            • Added Hisuian Sliggoo

                            • 添加了洗翠 黏美儿

                            • Added Hisuian Goodra

                            • 添加了洗翠 黏美龙

                            Pixelmon:

                            模组内容:

                            • 17275 New TCG config setting for essence resetting on death (Default false)

                            • bug反馈17275 新的 TCG 配置选项,用于在玩家死亡时重置其精华量(默认为 false)

                            • Added /battlelog command to force battle logs to generate for the specified player

                            • 添加了 /battlelog 命令,用于强制为指定玩家生成对战日志

                            Changes:

                            更改:

                            Pixelmon:

                            模组内容:

                            • High-Definition card foreground assets have been changed to pixelart

                            • 高清卡牌的前景画面现已更改为像素风格

                            • Holo-rare cards now have a holographic effect

                            • 全息珍贵度的卡牌现在拥有全息图像效果了(译注:Pixelmon TCG 目前使用类似于游戏王的珍贵度标准而非宝可梦集换式卡牌游戏的标准)

                            • Essence from battles has been fully reworked with new config options. Please reset your TCG config to ensure you're using the new values!

                            • 决斗精华已通过新的配置选项进行了全面的重制。请重置您的 TCG 配置文件以确保其正常刷新!

                            • Level 40 Goomy now evolves under rain conditions into Sliggoo. During thunderstorms, it evolves into Hisuian Sliggoo.

                            • 40 级的黏黏宝现在会在降雨时进化为黏美儿、在雷暴时进化为洗翠黏美儿

                            Language:

                            语言:

                            • Updated Traditional Chinese translation.

                            • 更新了繁体中文的语言文件

                            • Updated Simplified Chinese translation.

                            • 更新了简体中文的语言文件

                            • Updated Korean translation.

                            • 更新了韩语的语言文件

                            Fixes:

                            修复:

                            • 17275 Essence resetting upon a player's death

                            • bug反馈17275 精华量在玩家死亡时会重置了

                            • 17256 Redstone Quest has been fixed

                            • bug反馈17256 任务:红石电力的问题已被修复

                            • Various multiplayer duplication bugs

                            • 各种多人游戏的重复错误

                            • 17236 Unable to use Isi's Silver Hourglasses on Wooloo, Dubwool and Mareep

                            • bug反馈17236 修复了无法为毛辫羊、毛毛角羊和咩利羊使用 Isi 的银色沙漏的问题

                            • 17255 Changes to "Raid shiny rates", "Raid HA rates", and "Raid Gigantamax Factor rates" in the in-game config do not stick

                            • bug反馈17255 修复了在游戏内的配置中更改“团体战异色概率”、“团体战梦特概率”和“团体战超极巨化概率”不会生效的问题

                            • 17263 Cannot catch anything from raids or obtain drops

                            • bug反馈17263 修复了无法在极巨团体战中捕捉宝可梦或者获取掉落物奖励的问题

                            • 17257 The in-game config considers 1024.0 to be the default Raid Shiny rate for 5 star raids

                            • bug反馈17257 修复了游戏内的配置将 1024.0 作为默认的 5 星极巨团体战异色概率的问题

                            • 17269 Empty TCG Deck Holder not in creative menu

                            • bug反馈17269 修复了空的 TCG 卡组盒未出现在创造模式物品栏中的问题

                            • 17273 Regional variant raids drop incorrect essence type.

                            • bug反馈17273 修复了与拥有地区形态的宝可梦进行极巨团体战后会掉落错误属性精华的问题

                            • 17276 Steel-type raids reward Dragon essence rather than Metal essence.

                            • bug反馈17276 修复了与钢属性的宝可梦进行极巨团体战会掉落龙属性精华而非钢属性精华的问题

                            • 17266 New Booster/TCG NPC's do not get generated into external JSONs.

                            • bug反馈17266 修复了新的扩展包/ TCG 相关 NPC 无法在外部 JSON 文件中生成的问题

                            • 17324 Printer doesn't drop photo when destroyed

                            • bug反馈17324 修复了卡牌打印机在被破坏后不会掉落照片的问题

                            • TCG card-pack pulls giving the incorrect quantities of various rarities

                            • 修复了从 TCG 卡包中抽出的各种珍贵度卡片数量错误的问题

                            • 17264 Basculin cannot evolve into Basculegion.

                            • bug反馈17264 修复了野蛮鲈鱼无法进化为幽尾玄鱼的问题

                            • 17267 Qwilfish cannot evolve into Overqwil, despite having a method in the JSON.

                            • bug反馈17267 修复了千针鱼无法进化为万针鱼的问题,即使进化方式已经在 JSON 文件中规定好了

                            • 17271 Basculegion missing shiny model texture

                            • bug反馈17271 修复了幽尾玄鱼缺少异色模型纹理的问题

                            • 17268 Standard Zorua, Zoroark, Qwilfish, and Decidueye missing shiny sprites.

                            • bug反馈17268 修复了通常形态的索罗亚、索罗亚克、千针鱼以及狙射树枭缺少异色图标的问题

                            • 17284 Clicking Card Binder icon whilst in the GUI crashes the game.

                            • bug反馈17284 修复了在界面中点击卡牌绑定器图标会使游戏崩溃的问题

                            • Several TCG-related language lines

                            • 修正了一些 TCG 相关的语言文件内容

                            • TCG commands running on servers in non-default worlds

                            • 修复了 TCG 的命令会在服务器的非默认地图运行的问题

                            • 17280 Targeting trainers with the external option breaks textures

                            • bug反馈17280 修复了选择目标按键指向训练家时右上角会显示损坏的纹理的问题

                            • 17287 Basculegion and Overqwil not registering in the Pokédex

                            • bug反馈17287 修复了幽尾玄鱼和千针鱼没有被登记在宝可梦图鉴中的问题

                            • 16917 AZ' Floette never learning Light of Ruin

                            • bug反馈16917 修复了 AZ 的花叶蒂无法习得破灭之光的问题

                            Battle Fixes:

                            对战修复:

                            • 17065 All multi-hit moves bypassing the semi-invulnerable state of Phantom Force

                            • bug反馈17065 修复了所有连续招式都可以绕过潜灵奇袭蓄力状态的问题

                            • 16406 Raid bosses can restore health at the second shield threshold

                            • bug反馈16406 修复了极巨团体战 boss 在神秘障壁的第二阶段可以恢复 HP 的问题

                            • 17171 Pursuit cancelling switching moves from taking effect

                            • bug反馈17171 修复了招式:追打会取消和后备宝可梦进行替换招式的替换效果的问题

                            • 16406 Shields in raid dens do not prevent further incoming damage when activated.

                            • bug反馈16406 修复了极巨团体战中的神秘障壁在激活后不会阻止更多伤害的问题

                            • 16409 NPC trainers can both Mega and Dynamax in the same battle

                            • bug反馈16409 修复了 NPC 训练家可以在同一场战斗中使用超级进化和极巨化的问题

                            • 17349 Snap trap able to see the language properly

                            • bug反馈17349 招式:捕兽夹现在能够正常地显示其生效后的语言文件内容了

                            • 16401 Throat spray able to see the language properly

                            • bug反馈16401 道具:爽喉喷雾现在能够正常地显示其生效后的语言文件内容了

                            • 17214 Fiery Wrath being treated as a single target move

                            • bug反馈17214 招式:怒火中烧现在被视为单目标招式了

                            • Magic Coat and Magic Bounce abilities interacting with eachother

                            • 修复了招式:魔法反射和特性:魔法镜会相互作用的问题

                            • 15176 Dynamaxed Pokémon still using Max-Moves after switching out and back in

                            • bug反馈15176 修复了极巨化宝可梦在替换并换回后依然能够使用极巨招式的问题

                            Developer:

                            对于开发者:

                            • TCG now has it's own event bus with five new events! Events include EndGameEvent, EndTurnEvent, StartGameEvent, PackOpenEvent.Pre and PackOpenEvent.Post

                            • TCG 现在有了它自己的事件总线(event bus)以及 5 个新的事件!这 5 个事件包括:EndGameEvent、EndTurnEvent、StartGameEvent、PackOpenEvent.Pre 以及 PackOpenEvent.Post

                            • Added EssenceHelper as an easy way to distribute essence via plugin

                            • 添加了 EssenceHelper 类作为通过插件来发放精华的简便方法

                            2022-04-25

                            "https://www.youtube.com/watch?v=SFkdcQgNJHo"

                            "https://www.bilibili.com/video/BV1NJ411o7Jo"

                            Additions:

                            新增:

                            New Pokémon:

                            新的宝可梦:

                            • Basculegion (Male and female)

                                    幽尾玄鱼(雄性和雌性)

                            • Overqwil

                                    万针鱼

                            New Pokémon Forms:

                            新的宝可梦形态(洗翠):

                            • Decidueye

                                    狙射树枭

                            • Qwilfish

                                    千针鱼

                            • Zorua

                                    索罗亚

                            • Zoroark

                                    索罗亚克

                            • Basculin

                                    野蛮鲈鱼

                            TCG:

                            宝可梦集换式卡牌游戏(TCG):

                            • TCG has been added. Checkout the wiki here

                                    已添加宝可梦集换式卡牌游戏。请查阅此wiki页面

                            • Five new creative tabs. There is one for Cards, Packs(boosters), Decks(pre-made decks), and Cosmetics (Coins and card backs currently)

                                    5 个新的创造模式物品栏。分别是卡牌、卡包(扩充包)、卡组(预组卡组)以及卡牌物品(目前有宝可梦硬币以及卡牌背面)

                            • Added new card backs!

                                    添加了新的卡牌背面!

                            • Coin is now rendered on the battlefield

                                    宝可梦硬币现在会在决斗场地上渲染了

                            • The BattleBox now has three sizes instead of one, small, medium, and large. Play on any size field you like! These have no recipe by default to allow servers to implement them how they wish.

                                    决斗盒(BattleBox)现在有了 3 种尺寸而非 1 种:小、中、大。在你喜欢的场地尺寸上进行决斗吧!决斗盒默认没有配方,以让服务器按照自己的意愿进行使用

                            • Removed chat, leaderboard and such from rendering when in battle

                                    取消了决斗时聊天框、选手积分榜等内容的渲染

                            • Added cosmetic cards

                                    添加了饰品卡牌

                            • Card compendium updated with further sets

                                    更新了更多系列的卡组

                            Pixelmon:

                            模组内容:

                            • New Anniversary hood! Happy 10 years!

                                    新的周年庆兜帽!10 周年快乐!

                            Fixes:

                            修复:

                            • Fixed an issue where some players could not change their sash color via /redeem

                                    修复了玩家无法通过命令 /redeem 更换肩带颜色的问题

                            • 16227 Fixed a bug where the trainer AI would not attack a Shedinja with Focus Sash.

                                    bug反馈16227 修复了训练家 AI 不会攻击携带了道具:气势披带的脱壳忍者的问题

                            • 16519 Fixed an issue where If a Pokemon fainted on the same turn a battle ended, the player would have to switch Pokemon.

                                    bug反馈16519 修复了一个对战问题,这个问题会导致如果宝可梦在对战结束的回合陷入濒死,玩家必须选择切换宝可梦

                            • 16464 Battle GUI - Fixes the Z-Move button staying pressed if anything but an attack is chosen.

                                    bug反馈16464 对战界面 - 修复了按下 Z 招式按钮并选择除了使用招式外的任何选项后,按钮依然会保持按下状态的问题

                            • Fixed a bug that sometimes allowed you to add any item to a Pokemon's held item slot.

                                    修复了有时可以在宝可梦的携带道具栏中放入任意物品的问题

                            • 16950 Fixed forms in Pokedex showing incorrect weights

                                    bug反馈16950 修复了宝可梦图鉴中将宝可梦其他形态的体重错误显示的问题

                            • 16949 Fixed there being a chance of finding a shiny for the normal form in the pokedex

                                    bug反馈16949 修复了有概率在宝可梦图鉴的通常形态界面看到其异色形态的问题

                            • 13916 Fixed the sizes of models in the pokedex having variability

                                    bug反馈13916 修复了宝可梦图鉴中的宝可梦体型有所变化的问题

                            • 17160 Fixes Hisuian breeding

                                    bug反馈17160 修复了洗翠宝可梦的培育问题

                            • You can no longer throw out egg pokemon

                                    现在您无法放出蛋中的宝可梦了

                            • 16257 Prevents Type1 spec causing crashes

                                    bug反馈16257 防止了宝可梦规格标签 Type1 会造成的崩溃

                            • Hisuian forms should now breed properly

                                    洗翠形态现在应该可以正常培育了

                            • Fixed some TCG cards missing sprites

                                    修复了某些宝可梦集换式卡牌图标缺失的问题

                            • Many different TCG crash bugs fixed

                                    修复了许多关于宝可梦集换式卡牌游戏导致的崩溃问题

                            • TCG printer no longer eats items for invalid recipes

                                    TCG 卡牌打印机不会再在物品配方不可用的情况下吞物品了

                            • TCG effects and abilities in battle

                                    修正了在 TCG 决斗中的效果和特性

                            • Decks can no longer defy the laws of physics and have more than 60 cards

                                    卡组不能再违反规则拥有超过 60 张卡牌了

                            • Added Curse ability

                                    添加了 TCG 特性:诅咒

                            • Added Evolutionary Light ability

                            • 添加了 TCG 特性:进化之光

                            Battle Fixes:

                            对战修复:

                            • 17057 Fixed the Symbiosis ability not passing on items to allies.

                                    bug反馈17057 修复了特性:共生不会把道具传递给同伴的问题

                            • 16476 Fix Thief and Covet not taking damage from Rocky Helmet before stealing it.

                                    bug反馈16476 修复了招式:小偷和渴望不会在夺取道具:凸凸头盔前让使用者受到伤害的问题

                            • 17027 Fixed Phantom Force, Prevented moves with a NEVER_MISS accuracy value hitting through the Vanish status.

                                    bug反馈17027 修正了招式:潜灵奇袭,使它在蓄力阶段可以免受攻击必定会命中的招式影响

                            • 16615 Fixed Bolt Beak and Fishious Rend doing double damage every turn after doubling once.

                                    bug反馈16615 修复了招式:电喙和鳃咬可以在首次造成 2 倍伤害后的每一回合都造成 2 倍伤害的问题

                            • 15778 Fix Light That Burns the Sky to not calculating damage properly.

                                    bug反馈15778 修复了 Z 招式:焚天灭世炽光爆没有正确计算伤害的问题

                            • 15752 Fix Urshifu's ability not ignoring Protect while dynamaxed.

                              • bug反馈15752 修复了武道熊师的特性在其极巨化后不会无视守住类状态的问题

                            • 13555 Fixed multi-turn moves losing PP each time they KO a Pokemon.

                                    bug反馈13555 修复了多回合攻击类招式会在每次击败对手后失去 PP 的问题

                            • 16340 Fix Zacian and Zamazenta regaining all their pp back at the end of a battle.

                                    bug反馈16340 修复了苍响和藏玛然特会在对战结束后恢复它们所有招式 PP 的问题

                            • 15818 Fix Dynamax'd Weather Ball not changing its type based on the weather.

                              • bug反馈15818 修复了极巨招式:气象球不会根据天气切换其属性的问题

                            • 17125 G-Max Replenish will now inflict damage.

                                    bug反馈17125 超极巨招式:超极巨资源再生现在能够造成伤害了

                            • 15880 Berserk is no longer procs when hit with moves affected by Sheer Force.

                                    bug反馈15880 特性:怒火冲天不会再被受到特性:强行影响的招式所触发了

                            • 15881 The Recycle move will now try to restore health immediately after recycling a berry.

                                    bug反馈15881 招式:回收利用现在会在回收树果类道具后立刻尝试使用并恢复 HP 了

                            • 15876 Fixed players not being able to choose a target if a Dynamaxed move's base move hit several targets at once.

                                    bug反馈15876 修复了玩家在使用基于多目标招式的极巨招式时无法选择招式目标的问题

                            • 14520 Fixes Copycat not using pp when copying a multi-turn move.

                                    bug反馈14520 修复了使用招式:仿效模仿对手的多回合攻击类招式时 PP 不会降低的问题

                            • 17018 Prevent Red Card activating if the attacker has already fainted.

                                    bug反馈17018 修复了道具:红牌会在攻击方陷入濒死后依然被触发的问题

                            • 17007 Fix Shell Side Arm ignoring some abilities and whether it made physical contact.

                                    bug反馈17007 修复了招式:臂贝武器会无视某些特性以及其是否被被判定为接触类招式的问题

                            • 16990 Fix Psychic Terrain stopping a priority Pursuit attack.

                                    bug反馈16990 修复了状态:精神场地会阻止招式:追打的优先度效果的问题

                            • 17043 Magic Bounce - Fixing absorption abilities (e.g. Volt Absorb) not working on reflected moves.

                                    bug反馈17043 特性:魔法镜 - 修复了不受特定属性招式影响的特性(例如特性:蓄电)不会作用于被特性:魔法镜反弹的招式上的问题

                            • 15766 Prevent Follow Me from continuing to redirect moves after the user has fainted.

                                    bug反馈15766 防止招式:看我嘛在使用者陷入濒死后继续让对方的招式攻向使用者所在位置

                            • 15820 Fix Copycat copying the Max Move instead of the original move.

                                    bug反馈15820 修复了招式:仿效会模仿极巨招式而非其对应的原招式的问题

                            • 16410 Prevent being choice locked into a move after fainting in a max raid battle.

                                    bug反馈16410 修复了在极巨团体战中陷入濒死后有概率被锁定为只可以使用一个招式的问题

                            • 16404 Fix Court Change only moving statuses on the user's side and ignoring other ally trainer's Pokemon.

                                    bug反馈16404 修复了招式:换场只将场地状态转移给使用者而忽略了其他同伴训练家宝可梦的问题

                            • 16277 Fixes Transform transforming Pokemon into a default form but using the target's gigantamax texture.

                                    bug反馈16277 修复了状态:变身虽然会将使用者变身为已超极巨化目标的默认形态,却使用了目标超极巨化纹理的问题

                            • 16456 Terrain Boosts - Fixes Expanding Force and Rising Voltage not increasing their base power in their appropriate terrain.

                                    bug反馈16456 场地加成 - 修复了招式:广域战力和电力上升在其合适的场地上没有提高招式基础威力的问题

                            • 17003 Players can no longer Ultra Burst twice in one battle. Players can now Ultra Burst and Mega Evolve in the same battle.

                                    bug反馈17003 玩家现已无法在同一场对战中使用两次究极爆发了。玩家现在可以在同一场战斗中进行究极爆发和超级进化了

                            • 16958 Fix Dynamaxed Judgment to use the correct Max Move based on the type of Judgment.

                                    bug反馈16958 修正了极巨招式:制裁光砾以使它可以根据制裁光砾的属性触发正确的极巨招式

                            • 15816 Separate postProcessAttackUser into damaging moves and all moves trigger. Fix ThroatSpray not activating with status moves.

                                    bug反馈15816 将 postProcessAttackUser 方法分为可造成伤害类招式和所有招式触发器。修复了道具:爽喉喷雾不会被变化招式所触发的问题

                            • 16145 Choice items no longer activate when dynamaxed

                                    bug反馈16145 讲究类道具现在不会在宝可梦极巨化后生效了

                            • 17135 Eiscue's ability Ice Face no longer procs after using substitute

                                    bug反馈17135 冰砌鹅的特性:结冻头现在不会在使用招式:替身后被触发了

                            • 17087 Change Howl too affect all allies at once

                                    bug反馈17087 招式:长嚎现在也会同时提高同伴的攻击了

                            • 17134 Make Worry Seed and Simple Beam change the target's abilities again

                                    bug反馈17134 招式:烦恼种子和单纯光束现在再次能够改变目标的特性了

                            • 17141 Prevent attacks ignoring the user's own ability

                                    bug反馈17141 修复了某些攻击会无视使用者自身特性的问题

                            • 17091 Fix G-Max Depletion not dealing damage.

                                    bug反馈17091 修复了超极巨招式:超极巨劣化衰变无法造成伤害的问题

                            • 17165 Fix G-Max Depletion, Eerie Spell, and Spite not subtracting pp from the target.

                                    bug反馈17165 修复了超极巨招式:超极巨劣化衰变、招式:诡异咒语以及怨恨不会减少目标 PP 的问题

                            • 17192 Multiple hit moves will now continue to hit the target after breaking Substitute.

                                    bug反馈17192 连续招式现在会在打破替身后继续攻击了

                            • 17188 Prevent an erroneous battle message claiming sturdy blocked ground attacks.

                                    bug反馈17188 修复了一个对战消息错误,该错误会让对战消息显示为是特性:结实产生了阻碍地面属性招式攻击的效果(译注:携带了气球的结实特性宝可梦在受到地面属性招式攻击后会显示为“结实使招式无效”而非因气球而无效。实际生效的依然是气球)

                            • 17185 Prevent abilities and items with switch in effects from activating twice.

                                    bug反馈17185 防止具有替换宝可梦效果的特性和道具能够被激活 2 次

                            • 17171 Fix Pokemon not switching out from moves after being attacked with Pursuit.

                                    bug反馈17171 修复了宝可梦在受到招式:追打的攻击后不会触发和后备宝可梦进行替换的招式效果的问题

                            • 16406 Raid Pokemon won't restore health back to the HP bound when their shields activate.

                                    bug反馈16406 极巨团体战中的对手不会再在神秘障壁激活后将 HP 恢复至阈值了

                            • 17172 Force Pokemon to un-dynamax after being knocked out during a raid battle.

                                    bug反馈17172 让宝可梦在极巨团体战中出局后强制恢复为非极巨化形态

                            • 17206 Prevent G-Max Stun Shock from trying to paralyze or poison the user.

                                    bug反馈17206 修复了超极巨招式:超极巨异毒电场会尝试让使用者陷入状态:麻痹或中毒的问题

                            Developer:

                            对于开发者:

                            • EggHatchEvent has been split into Pre and Post sub events, plugins utilizing this event may need to be updated.

                                    EggHatchEvent 事件现已被分为前事件(pre)和后事件(post)两个子事件,使用了此事件的插件可能需要更新

                            • TCG's API has been overhauled. This is the start of work to make it extensible for the future (1.16+)

                                    TCG 的 API 现已彻底检修。这是使其可在未来版本扩展的工作的开始(1.16+)

                            2022-03-26

                            Additions:

                            新增:

                            New Pokémon Forms:

                            新的宝可梦形态:

                            • Hisuian Voltorb

                                    洗翠 霹雳电球

                            • Hisuian Electrode

                                    洗翠 顽皮雷弹

                            • Hisuian Arcanine

                                    洗翠 风速狗

                            Updated Pokémon Models:

                            更新了以下宝可梦的模型:

                            • Sigilyph updated to SMD (and that is the last of them!)

                                    象征鸟 更新为平滑(SMD)模型(这是最后一个了!)

                            Changes:

                            更改:

                            • Added Strange Souvenir, Shoal Salt and Shoal Shell to the list of items sellable to shopkeepers.

                                    将道具:神秘摆设、浅滩海盐和浅滩贝壳添加到了 NPC 店员的可出售物品列表中

                            Voices:

                            叫声更改和新增:

                            • Updated Guzzlord

                                    更新了 恶食大王 的叫声

                            • Updated Hippowdon

                                    更新了 河马兽 的叫声

                            • Updated Electabuzz

                                    更新了 电击兽 的叫声

                            • Updated Tangrowth

                            • 更新了 巨蔓藤 的叫声

                            • Amaura

                                    冰雪龙

                            • Arrokuda

                                    刺梭鱼

                            • Avalugg

                                    冰岩怪

                            • Beartic

                                    冻原熊

                            • Blacephalon

                                    砰头小丑

                            • Blipbug

                                    索侦虫

                            • Hisuian Braviary

                                    洗翠 勇士雄鹰

                            • Buzzwole

                                    爆肌蚊

                            • Chewtle

                                    咬咬龟

                            • Clobbopus

                                    拳拳蛸

                            • Copperajah

                                    大王铜象

                            • Corvisquire

                                    蓝鸦

                            • Crabominable

                                    好胜毛蟹

                            • Crabrawler

                                    好胜蟹

                            • Cramorant

                                    古月鸟

                            • Crawdaunt

                                    铁螯龙虾

                            • Cubchoo

                                    喷嚏熊

                            • Deino

                                    单首龙

                            • Donphan

                                    顿甲

                            • Dottler

                                    天罩虫

                            • Dragapult

                                    多龙巴鲁托

                            • Druddigon

                                    赤面龙

                            • Dubwool

                                    毛毛角羊

                            • Espurr

                                    妙喵

                            • Eternatus

                                    无极汰那

                            • Exeggcute

                                    蛋蛋

                            • Alolan Exeggutor

                                    阿罗拉 椰蛋树

                            • Falinks

                                    列阵兵

                            • Forretress

                                    佛烈托斯

                            • Frosmoth

                                    雪绒蛾

                            • Golisopod

                                    具甲武者

                            • Grapploct

                                    八爪武师

                            • Hisuian Growlithe

                                    洗翠 卡蒂狗

                            • Hakamo-o

                                    鳞甲龙

                            • Hatenna

                                    迷布莉姆

                            • Hoothoot

                                    咕咕

                            • Hydreigon

                                    三首恶龙

                            • Impidimp

                                    捣蛋小妖

                            • Jangmo-o

                                    心鳞宝

                            • Jirachi

                                    基拉祈

                            • Kommo-o

                                    杖尾鳞甲龙

                            • Krookodile

                                    流氓鳄

                            • Kubfu

                                    熊徒弟

                            • Kyurem

                                    酋雷姆

                            • Landorus

                                    土地云

                            • Lapras

                                    拉普拉斯

                            • Lillipup

                                    小约克

                            • Machoke

                                    豪力

                            • Mareanie

                                    好坏星

                            • Alolan Marowak

                                    阿罗拉 嘎啦嘎啦

                            • Meloetta

                                    美洛耶塔

                            • Minior

                                    小陨星

                            • Minun

                                    负电拍拍

                            • Necrozma-dawn

                                    奈克洛兹玛-黄昏之鬃

                            • Necrozma-dusk

                                    奈克洛兹玛-拂晓之翼

                            • Nidoking

                                    尼多王

                            • Nidoqueen

                                    尼多后

                            • Obstagoon

                                    堵拦熊

                            • Oranguru

                                    智挥猩

                            • Pachirisu

                            • 帕奇利兹

                            • Palossand

                                    噬沙堡爷

                            • Passimian

                                    投掷猴

                            • Perrserker

                                    喵头目

                            • Pineco

                                    榛果球

                            • Plusle

                                    正电拍拍

                            • Polteageist

                                    怖思壶

                            • Pumpkaboo

                                    南瓜精

                            • Alolan Raichu

                                    阿罗拉 雷丘

                            • Rolycoly

                                    小炭仔

                            • Sandygast

                                    沙丘娃

                            • Seaking

                                    金鱼王

                            • Sirfetch'd

                                    葱游兵

                            • Skitty

                                    向尾喵

                            • Sliggoo

                                    黏美儿

                            • Snubbull

                                    布鲁

                            • Solgaleo

                                    索尔迦雷欧

                            • Swampert

                                    巨沼怪

                            • Thundurus

                                    雷电云

                            • Tornadus

                                    龙卷云

                            • Toxapex

                                    超坏星

                            • Toxel

                                    毒电婴

                            • Toxtricity

                                    颤弦蝾螈

                            • Trevenant

                                    朽木妖

                            • Turtonator

                                    爆焰龟兽

                            • Alolan Vulpix

                                    阿罗拉 六尾

                            • Galarian Weezing

                                    伽勒尔 双弹瓦斯

                            • Xurkitree

                                    电束木

                            • Yveltal

                                    伊裴尔塔尔

                            • Zacian

                                    苍响

                            Fixes:

                            修复:

                            • Fixed the /teach command displaying 'null' instead of the Pokemon's name.

                                    修复了使用 /teach 指令会显示 'null' 而非宝可梦名称的问题

                            • Fixed switching pokemon in battle causing Pokemon to disappear from the Switch Pokemon menu.

                                    修复了在对战中切换宝可梦会导致宝可梦从可切换菜单中消失的问题

                            Battle Fixes:

                            对战修复:

                            • 16252 Fixed Decorate lowering SpAtk by 1 instead of raising by 2.

                                    bug反馈16252 修复了招式:装饰会使目标的特攻降低 1 级而非提升 2 级的问题

                            • 16276 Fixed Shedinja Dynamaxing to 2 HP instead of 1 HP.

                                    bug反馈16276 修复了脱壳忍者在极巨化后会有 2 HP 而非 1 HP 的问题

                            • Fixed a issue with Disable causing a battle crash if the user was disabled on the first turn.

                                    修复了一个与招式:定身法相关的问题,这个问题导致若使用者在第一回合陷入定身法状态,对战会崩溃

                            2022-03-18

                            "Goodbye to more older models"

                            "对更多的旧模型说拜拜~"


                            Additions:

                            新增:

                            New Pokémon:

                            新的宝可梦:

                            • 899 Wyrdeer

                            • 899 诡角鹿

                            New Pokémon Forms:

                            新的宝可梦形态:

                            • Hisuian Growlithe

                            • 洗翠 卡蒂狗

                            • Hisuian Braviary

                            • 洗翠 勇士雄鹰

                            Updated Pokémon Models:

                            更新了以下宝可梦的模型:

                            • Wynaut updated to SMD

                            • 小果然 更新为平滑(SMD)模型

                            • Stantler updated to SMD

                            • 惊角鹿 更新为平滑(SMD)模型

                            • Girafarig updated to SMD

                            • 麒麟奇 更新为平滑(SMD)模型

                            • Sealeo updated to SMD

                            • 海魔狮 更新为平滑(SMD)模型

                            • Walrein updated to SMD

                            • 帝牙海狮 更新为平滑(SMD)模型

                            • Tropius updated to SMD

                            • 热带龙 更新为平滑(SMD)模型

                            • Sewaddle updated to SMD

                            • 虫宝包 更新为平滑(SMD)模型

                            • Swadloon updated to SMD

                            • 宝包茧 更新为平滑(SMD)模型

                            • Leavanny updated to SMD

                            • 保姆虫 更新为平滑(SMD)模型

                            • Cottonee updated to SMD

                            • 木棉球 更新为平滑(SMD)模型

                            • Whimsicott updated to SMD

                            • 风妖精 更新为平滑(SMD)模型

                            • Crustle updated to SMD

                            • 岩殿居蟹 更新为平滑(SMD)模型

                            • Solosis updated to SMD

                            • 单卵细胞球 更新为平滑(SMD)模型

                            • Duosion updated to SMD

                            • 双卵细胞球 更新为平滑(SMD)模型

                            • Reuniclus updated to SMD

                            • 人造细胞卵 更新为平滑(SMD)模型

                            • Golett updated to SMD

                            • 泥偶小人 更新为平滑(SMD)模型

                            • Golurk updated to SMD

                            • 泥偶巨人 更新为平滑(SMD)模型

                            • Munchlax updated

                            • 小卡比兽 模型更新

                            Changes:

                            更改:

                            • Added lang for Colorful Shake usage.

                            • 添加了缤纷冰沙的用途语言词条

                            • Battle logs now show version number and targeting info, along with abilities and attacks in a cleaner format.

                            • 对战日志现在会以更清晰的格式显示版本号以及所选目标的特性、所用招式等详细信息了

                            • The battle GUI now lists all Pokémon that earn exp.

                            • 对战界面现在会显示所有可获得经验的宝可梦了

                            Fixes:

                            修复:

                            • Fixes Transfer tutors using moves from the Tutors move pool.

                            • 修复了转移教学师使用了招式教学师招式池的问题

                            • Fixed EV Juices not yielding correct stat values.

                            • 修复了各色果汁的基础点数提升效果没有正确反映到能力值上的问题

                            • Ore Sense external move performance fixes.

                            • 修正了对战外招式:矿石感知的性能

                            • Fixed badges disappearing if you tried removing them from a badge case while your inventory was full.

                            • 修复了一个徽章消失的问题。这个问题会导致当您在背包已满的状态下试图从徽章盒中取出徽章时,徽章会消失

                            • Fixed an issue with Guardian deities pokemon having a typo in the tier set files.

                            • 修复了守护神(译者注:4 只卡璞)宝可梦分级(tier)设置文件中的拼写错误

                            • Fix flying models for Pidgey, Pidgeotto's pink forms.

                            • 修正了粉色形态波波和比比鸟的飞行模型

                            • Fixed being able to throw pokeballs at bosses/NPC pokemon with the "Use last item" button.

                            • 修复了可通过按钮“使用最后的道具”向boss和NPC的宝可梦扔出精灵球的问题

                            • Fixed a json formatting issue in icegymbase_es_es.

                            • 修复了 icegymbase_es_es 文件中的 json 格式错误

                            • Fix the Meteorite item not cycling Deoxys to speed form.

                            • 修复了道具:陨石无法使代欧奇希斯切换为速度形态的问题

                            • Fixed Mothim using the wrong model.

                            • 修复了绅士蛾使用了错误模型的问题

                            • Fixed an issue where some Pokémon after evolving had a missing texture issue.

                            • 修复了某些宝可梦在进化后纹理(旧译作材质)丢失的问题

                            • Fixed developers not being able to give out developer ribbons.

                            • 修复了开发者无法给出开发者奖章的问题

                            • Fixed Mimikyu's Spirit form being unable to spawn.

                            • 修复了幽魂形态的谜拟Q无法生成的问题

                            • Fixed Figy, Wiki, Mago, Aguav, and Iapapa berries having the wrong amount of HP restore in the tooltip.

                            • 修正了勿花果、异奇果、芒芒果、乐芭果以及芭亚果使用贴士中 HP 恢复量的显示错误

                            Battle Fixes:

                            对战修复:

                            • 16140 Fixed Berserk not activating if the Pokemon was hit by a move that dealt direct damage (e.g. Night Shade, Submission, Super Fang).

                            • bug反馈16140 修复了特性:怒火冲天在宝可梦受到直接伤害时不会激活的问题(例如招式:黑夜魔影、地狱翻滚、愤怒门牙)

                            • 16920 Fixed a bug where you were able to switch both your Pokémon in a double battle to the same Pokémon.

                            • bug反馈16920 修复了双打对战中可以将两只宝可梦切换为同一只宝可梦的问题

                            • 15122 Gorilla Tactics no longer activates while the user is Dynamaxed.

                            • bug反馈15122 特性:一猩一意现在不会在使用者极巨化后被触发了

                            • 16890 Zacian no longer loses Behemoth Blade if switched out and back into battle.

                            • bug反馈16890 现在,苍响不会在被切换后丢失招式:巨兽斩了

                            • 16960 Block and Mean Look will no longer remain in effect when their user is not on the field.

                            • bug反馈16960 招式:挡路和黑色目光现在不会在其使用者离场后继续生效了

                            • 16954 Fixed Sparkling Aria not affecting all adjacent targets at once.

                            • bug反馈16954 修复了招式:泡影的咏叹调无法一次性对所有相邻的目标生效的问题

                            • 14831 Fixed Sheer Force not removing the secondary effects of 12 different moves.

                            • bug反馈14831 修复了特性:强行未能移除 12 种招式追加效果的问题

                            • 14170 Parental Bond will now activate the Drain effect twice for moves (e.g. Drain Punch).

                            • bug反馈14170 特性:亲子爱现在能够正确地触发两次吸取类招式的效果了(例如招式:吸取拳)

                            • 14792 Seismic Toss will now correctly interact with Parental Bond to do double damage.

                            • bug反馈14792 招式:地球上投现在能够正确地作用于特性:亲子爱来造成两次伤害了

                            • 14539 Fixed Clangorous Soulblaze giving a +2 boost to all stats in double battles instead of a +1 boost to all stats.

                            • bug反馈14539 修复了 Z 招式:炽魂热舞烈音爆在双打对战中会令所有能力值 +2 而非 +1 的问题

                            • 16985 Fixed status moves applying the turn Substitute breaks.

                            • bug反馈16985 修复了变化招式会在状态:替身被破坏的回合生效的问题

                            • 16789 Dynamaxed Pokemon can no longer be flinched.

                            • bug反馈16789 极巨化宝可梦现在无法陷入畏缩状态了

                            • 16999 Fixed Status Effects not applying upon contact (e.g. via Static or Flame Body).

                            • bug反馈16999 修复了状态效果不适用于接触类招式的问题(例如通过特性:静电或者火焰之躯)

                            • 15534 Fixed the Z-Power of Z-Geomancy so it only occurs on the first turn instead of both turns.

                            • bug反馈15534 修正了 Z 招式:大地掌控的 Z 力量,现在该招式的 Z 力量只会作用于第一回合而非两回合

                            • 15236 Fix Foul Play and Body Press not using the user's attack modifiers.

                            • bug反馈15236 修复了招式:欺诈和扑击没有正确地将使用者的招式威力增幅(如讲究头带)考虑在内的问题

                            • 15871 Changes Power Construct to give correct amount of HP to Complete form Zygarde.

                            • bug反馈15871 调整了特性:群聚变形以给予完全体形态的基格尔德正确的 HP 量

                            • 15197 Fixes Life Orb activating multiple times for Dragon Darts and Triple Axel.

                            • bug反馈15197 修复了使用招式:龙箭和三旋击会多次触发道具:生命宝珠效果的问题

                            • 15735 Fixes Libero displaying the wrong type when activating.

                            • bug反馈15735 修复了特性:自由者在激活后显示的属性错误的问题

                            • 16984 Fixed Disable working on Struggle.

                            • bug反馈16984 修复了招式:定身法能够作用于招式:挣扎的问题

                            • Added battle text for Laser Focus and for Z Moves raising the critical hit ratio.

                            • 为招式:磨砺和 Z 招式中提升击中要害率的效果添加了对战文本

                            • Fixed Mirror Armor reflecting stats twice.

                            • 修复了特性:镜甲会反弹 2 倍能力下降效果的问题

                            • The attack category of Coaching is now Status instead of Special

                            • 招式:指导的分类现在修复为了变化招式而非特殊招式

                            2021-12-22

                            "Spin, spin spin..."

                            "转呀转呀转..."

                            • The minimum Forge version for this update is 2860 and is required for a Pixelmon client to run.

                              本次更新的最低 Forge 版本为 14.23.5.2860,这是运行 Pixelmon 所必须的

                            Additions:

                            新增:

                            New Pokémon Forms:

                            新的宝可梦形态:

                            • Christmas Spheal

                              圣诞节 海豹球

                            Changes:

                            更改:

                            • Feathers will now give friendship as intended, making them functionally identical to wings.

                              羽毛现在能够正常地提升宝可梦的亲密度了,这也使得它们在功能上与羽毛(旧版)完全相同

                            • Battle logging; Trainers and their Pokemon will be displayed in the log before battle turns.

                              对战日志更改:训练师和他们的宝可梦现在能够在对战开始前显示在日志中了

                            Fixes:

                            修复:

                            • 16731 16767 Fixed a client crash with PCs, and improved the search functionality.

                              bug反馈16731 bug反馈16767 修复了一个关于 PC 的问题,这个问题会导致客户端的崩溃。同时改进了 PC 搜索的性能

                            • 16880 Shiny Pokemon will properly display as such in the battle GUI.

                              bug反馈16880 异色宝可梦现在能够正常地在对战界面中显示了

                            • Fixed an issue causing the drowned Lugia quest to error and not award the halloween robe.

                              修复了一个问题,这个问题会导致沉沦洛奇亚的任务出错,且在任务完成后不会给予沉沦长袍

                            • 16858 Colo[u]rful shake can no longer be used infinitely.

                            • 16879 Fixed an issue preventing certain items from working on Pokemon.

                              bug反馈16879 修复了某些物品无法对宝可梦使用的问题

                            • Fixed an issue with Tutors causing a battle error on the next battle after interaction.

                              修复了与教学师交互后,下一场对战会产生错误的问题

                            • Fixed EV gain items not working.

                              修复了获得基础点数的物品不生效的问题

                            Battle Fixes:

                            对战修复:

                            • 16850 Yawm will no longer bypass the sleep clause in battle.

                              bug反馈16850 招式:哈欠现在不会在对战中无视催眠规则了

                            • 16887 Burmy will no longer cause an error at the end of battle.

                              bug反馈16887 结草儿现在不会在对战结束时产生错误了

                            • 16878 Minior's Substitute will now work as intended while in Meteor form.

                              bug反馈16878 小陨星的状态:替身现在能够在流星样子下正常生效了

                            Developer:

                            对于开发者:

                            • Fixed the Party Selection API - packet now reads full data, and sends the list to the consumer.

                              修复了队伍选择接口(Party Selection API)- 数据包现在会读取完整的数据并发送此列表给消费者(consumer)了

                            • Fixed a crash that can occur when using type2 spec

                              修复了使用 type2 规格标签会导致崩溃的问题

                            2021-12-16

                            "Waiting...."

                            "请耐心等候...."

                            • The minimum Forge version for this update is 14.23.5.2860 and is required for a Pixelmon client to run.

                            • 本次更新的最低 Forge 版本为 14.23.5.2860,这是运行 Pixelmon 所必须的

                            Additions:

                            新增:

                            New Pokémon Forms:

                            新的宝可梦形态

                            • Added new Strike Pokémon to finish the lines around the existing ones.

                              添加了现有雷霆宝可梦同进化分支上的所有雷霆形态宝可梦

                            • Added Strike Eevee

                            • 添加了雷霆 伊布

                            • Added Strike Espeon

                            • 添加了雷霆 太阳伊布

                            • Added Strike Gardevoir

                            • 添加了雷霆 沙奈朵

                            • Added Strike Golbat

                            • 添加了雷霆 大嘴蝠

                            • Added Strike Kirlia

                            • 添加了雷霆 奇鲁莉安

                            • Added Strike Leafeon

                            • 添加了雷霆 叶伊布

                            • Added Strike Ralts

                            • 添加了雷霆 拉鲁拉丝

                            • Added Strike Sneasel

                            • 添加了雷霆 纽拉

                            • Added Strike Umbreon

                            • 添加了雷霆 月亮伊布

                            • Added Strike Vaporeon

                            • 添加了雷霆 水伊布

                            • Added Strike Vulpix

                            • 添加了雷霆 六尾

                            • Added Strike Yamper

                            • 添加了雷霆 来电汪

                            • Added Strike Zubat

                            • 添加了雷霆 超音蝠

                            • Added a new Creator form (aDrive)

                            • 添加了一只新的创作者形态宝可梦(源自创作者aDrive)

                            • Not so new Pokémon Forms:

                            • 并不是很新的宝可梦形态:

                            • 16816 Re-added Alter Kecleon. Some IDIOT removed it when they were adding other Alters. (It was me :) )

                            • bug反馈16816 重新添加了诅咒变隐龙。某个白痴在添加其他诅咒形态的时候把它给移除了(没错就是我 :) )

                            Changes:

                            更改:

                            • The recommended Minecraft Forge is now 14.23.5.2860. We are enforcing the use of this version for clients, as it fixes an issue outlined in this Mojang blog post

                            • 推荐的 Minecraft Forge 版本现在提升到了 14.23.5.2860。我们正在强制我们的 mod 使用此版本的 Forge,因为该版本修复了 此篇 Mojang 博客帖子 中所描述的问题

                            • 15224 /pokebattle will now allow for additional arguments. Using 3 participants in the command can now create a double battle and using 2 participants can create adouble battle if one participant is an NPC set to double battles.

                            • bug反馈15224 /pokebattle 指令现在允许使用额外的参数了。现在,使用 3 个参数来指定对战参与者即可发起一场双打对战。在其中一个参数是设置了规则为双打对战的 NPC 名称的情况下,使用 2 个参数指定参与者即可发起一场双打对战

                            Fixes:

                            修复:

                            • More enchantability changes for Pixelmon items. Scrolls, Orbs, the Wailmer Pail, Hidden Door, Pixelmon Paintings, the Pixelmon Camera, Pixelmon Film, and various Pixelmon Minerals are no longer enchantable via anvils and books.

                            • Pixelmon 物品的可附魔性调整。挂轴、宝珠、吼吼鲸喷壶、隐藏的门、宝可梦照片、照相机、胶卷和各种 Pixelmon 中的矿物无法再通过铁砧或附魔书进行附魔了

                            • 14337 Fixed Burmy always appearing as Trash form in the Party Gui on catch.

                            • bug反馈14337 修复了结草儿被捕获并显示在队伍中时总是显示为垃圾蓑衣样子的问题

                            • 16769 Misty Explosion is now Special rather than Physical.

                            • bug反馈16769 招式:薄雾炸裂现在被判定为特殊招式而非物理招式了

                            • 16788 Pokeballs no longer attempt to capture every Pokémon in its path.

                            • bug反馈16788 精灵球现在不会尝试捕捉其掷出轨迹上的每一只宝可梦了

                            • 16808 Trader editors will now properly update the NPC when using the randomize/switch buttons.

                            • bug反馈16808 在 NPC 交换者编辑界面使用随机/更改按钮现在能够正确地刷新 NPC 了

                            • 16852 Fixed Pokémon from Poké Gifts being all considered the same Pokémon.

                            • bug反馈16852 修复了由同一宝可梦礼盒中获得的宝可梦均会被视为同一只宝可梦的问题

                            • Removed the ability to give a Pokémon Max Moves via /teach

                            • 修复了能够通过指令 /teach 让宝可梦习得极巨招式的功能

                            Battle Fixes:

                            对战修复:

                            • 13557 Fixed Wish failing to pass to the next Pokémon if the user fainted during the 1st turn of Wish, when it should only fail if the Wish receiver faints during the 2nd turn of Wish.

                            • bug反馈13557 修复了若宝可梦在使用了招式:祈愿的回合濒死,那么祈愿的效果将无法传递给下一只出场宝可梦的问题。正常来讲,只有当祈愿的作用对象在祈愿被使用的下一回合陷入濒死时,祈愿才会失效

                            • 14471 15379 Fixed Pokémon getting stuck in their MultiTurn status (i.e. Pokémon using Dig, Fly, Dive, etc. would become permanently invulnerable but unable to attack).

                            • bug反馈14471 15379 修复了宝可梦会被卡在蓄力类招式中的问题(即宝可梦使用了挖洞、飞翔、潜水等招式后永远无法被攻击到,但同时也无法行动)

                            • 15129 Fixed Perish Song setting a Pokémon's health to 1HP instead of knocking them out if they used False Swipe the turn the count reached 0.

                            • bug反馈15129 修复了在招式:灭亡之歌倒计时为 0 的回合,使用了招式:点到为止的宝可梦将会保留 1 HP 而不会濒死的问题

                            • 16275 Prevent an NPE thrown when spectating a battle involving Mega-Rayquaza.

                            • bug反馈16275 阻止了一个在观看有超级进化烈空坐参与的对战时抛出的空指针异常

                            • 16428 Dragon Darts will now target multiple enemies properly.

                            • bug反馈16428 招式:龙箭现在能够正常地命中多个敌人了

                            • 16652 Crowned Zamazenta no longer loses Behemoth Bash when switched out.

                            • bug反馈16652 盾之王形态的藏玛然特不会在被切换出场后失去招式:巨兽弹了

                            • 16759 G-Max Volt Crash will no longer paralyze allies.

                            • bug反馈16759 超极巨招式:超极巨万雷轰顶现在不会令队友麻痹了

                            • 16766 Terrain Pulse will now change typing and double its power for grounded Pokémon.

                            • bug反馈16766 招式:大地波动现在能够改变其属性并在场地影响下威力翻倍了

                            • 16771 Max Geyser and Max Flare can no longer be used under Desolate Land and Primordial Sea.

                            • bug反馈16771 极巨招式:极巨水流和极巨火爆现已无法在特性:终结之地和始源之海的影响下使用了

                            • 16807 Fixed an issue where Galarian Slowbro could use the Mega Evolve move skill.

                            • bug反馈16807 修复了伽勒尔呆壳兽能够在对战外进行超级进化的问题

                            • 16809 Fixed multiple Pokémon on the same team being able to use a Z-Move during the same turn in double/triple battles if they were all holding a Z-Crystal.

                            • bug反馈16809 修复了在双打/三打对战中,所有持有 Z 纯晶且属于同一队伍的宝可梦能同时在一回合中使用 Z 招式的问题

                            • 16813 Fixed a battle crash involving Aurora Veil and Hail/Snow.

                            • bug反馈16813 修复了一个涉及招式:极光幕与天气:冰雹/下雪的对战崩溃问题

                            • 16840 Fixed a battle issue when attempting to, without an attack, Sleep/Paralyze an already Sleeping/Paralyzed Pokémon.

                            • bug反馈16840 修复了在不使用攻击招式的情况下,试图催眠/麻痹已处于睡眠/麻痹状态的宝可梦时会产生的战斗问题

                            • Fixed a battle issue caused by Advanced AI using a move that did not exist.

                            • 修复了一个由专业型 AI 导致的问题,这个问题会让使用者使出不存在的招式

                            • Fixed Leech Seed trying to give health to a Pokémon in a different position.

                            • 修复了招式:寄生种子会尝试恢复其他位置宝可梦 HP 的问题

                            • Illusion will now properly display its disguise Pokémon's shiny icon.

                            • 特性:幻觉现在能够正确地显示其伪装目标宝可梦的异色图标了

                            • Illusion will now show shiny particles if a non-shiny Pokémon transforms into a shiny Pokémon, and vice versa.

                            • 现在,非异色宝可梦通过特性:幻觉变为异色宝可梦后会显示异色粒子特效了。反之亦然

                            • Necrozma will no longer force itself to Dynamax in a Raid battle via Ultra Burst.

                            • 奈克洛兹玛不会在极巨团体战中通过究极爆发强制进行极巨化了

                            • Fixed Emergency Exit activating below half HP in instances where the total possible damage from a move would be more than half the user's max HP.

                            • 修复了在宝可梦的 HP 处于一半以下时,被伤害总量可能超过最大 HP 一半的招式击中后仍然能触发特性:危险回避的问题

                            • Emergency Exit no longer works if the Pokémon faints.

                            • 特性:危险回避现在不会在宝可梦濒死后被触发了

                            • Fixed a battle issue caused by NPCs with no name.

                            • 修复了一个由没有名字的 NPC 引发的对战问题

                            • Fixed a battle issue when Magic Coat does not assign a user attack.

                            • 修复了招式:魔装反射不指定反弹目标的对战问题

                            • Fixed a battle issue when stats are modified under certain conditions.

                            • 修复了在某些特定条件下宝可梦能力值会在对战中发生更改的问题

                            Developer:

                            对于开发者:

                            • Added Getter method on multiple evolution conditions.

                            • 添加了有关多条件进化的 Getter 方法

                            • 15889 Added Pokémon selection screen, PartySelectionFactory and PartySelectionScreen

                            • 功能建议15889 添加了宝可梦选择界面相关类 PartySelectionFactory 和 PartySelectionScreen

                            • 16554 Added EVGainedEvent

                            • 功能建议16554 添加了 EVGainedEvent 事件

                            • 16554 Added AbilityChangeEvent

                            • 功能建议16554 添加了 AbilityChangeEvent 事件

                            • 16554 Added BottleCapEvent

                            • 功能建议16554 添加了 BottleCapEvent 事件

                            • 16672 Optimize ribbon storage

                            • 功能建议16672 优化了奖章的存储方式

                            • 16672 Add option to not immediately display ribbons as added

                            • 功能建议16672 添加了用于控制在奖章被添加后是否立即显示的选项

                            • 16672 Changed Pokemon#getRibbon to be immutable

                            • 功能建议16672 将 Pokemon#getRibbon 调整为了不可变方法

                            • 16689 Added getName() to all classes implementing IEnumForm

                            • 功能建议16689 为所有实现了 IEnumForm 接口的类添加了 getName() 方法

                            • 16761 Added more ExperienceGainTypes

                            • 功能建议16761 添加了更多的 ExperienceGainTypes

                            • 16761 Improved RareCandyEvent

                            • 功能建议16761 改进了 RareCandyEvent 事件

                            • 16772 Added TileEntity to Fossil Cleaner and machine events.

                            • 功能建议16772 为化石清洗机添加了方块实体(TileEntity)并为其添加了装置相关事件

                            2021-12-02

                            "Forms, fixes and... spikey hair?"

                            "形态,修复,以及...刺儿头?"

                            Additions:

                            新增:

                            New Pokémon Forms:

                            新的宝可梦形态

                            • Added new Alter Pokémon to finish the lines around the existing ones.

                            • 添加了现有诅咒宝可梦同进化分支上的所有诅咒形态宝可梦

                            • Added Alter Bagon

                            • 添加了诅咒 宝贝龙

                            • Added Alter Baltoy

                            • 添加了诅咒 天秤偶

                            • Added Alter Doublade

                            • 添加了诅咒 双剑鞘

                            • Added Alter Froakie

                            • 添加了诅咒 呱呱泡蛙

                            • Added Alter Frogadier

                            • 添加了诅咒 呱头蛙

                            • Added Alter Honedge

                            • 添加了诅咒 独剑鞘

                            • Added Alter Marill

                            • 添加了诅咒 玛力露

                            • Added Alter Porygon2

                            • 添加了诅咒 多边兽Ⅱ

                            • Added Alter Porygon

                            • 添加了诅咒 多边兽

                            • Added Alter Shelgon

                            • 添加了诅咒 甲壳龙

                            • Added Alter Zorua

                            • 添加了诅咒 索罗亚

                            • Added a new Creator form (Sirud)

                            • 添加了一只新的创作者形态宝可梦(源自创作者Sirud)

                            Changes:

                            更改:

                            • Updated the list of moves CopyCat (Attack) cannot use.

                            • 更新了无法被招式:仿效所复制的招式列表

                            • Optimized checking a Pokémon's boss mode.

                            • 优化了检测宝可梦 Boss 种类的逻辑

                            • Transfer Moves and Tutor Moves are now properly reflected in base stats, and server side adjustments to them will be respected.

                            • 招式转移与招式教学现在能够正确地反映在基础能力上了,并且现在这些数据也能够参照服务端的改动了

                            • Default the superUniversalTMs config option to false.

                            • 将配置:通用招式学习器(超极模式)(superUniversalTMs)的默认值设置为了 false

                            • Switched npc entities to use persistenceRequired nbt tag instead of our own tag that does the same thing.

                            • 令 NPC 实体使用原版的 persistenceRequired NBT 标签而非我们自己额外创建的同功能标签

                            • Certain Pixelmon Items can no longer have enchants added to them via an enchanted book/anvil.

                            • 某些宝可梦道具现在已无法通过附魔书/铁砧进行附魔了

                            • Added a new button to the NPC editor to create a Transfer Tutor.

                            • 为NPC编辑器添加了一个用于创建转移教学师的按钮

                            • Armor stands can now display Safety Goggles.

                            • 盔甲架现在可以展示防尘护目镜了

                            • NPC Tutors now have settings for what learn pools are considered when checking if a Pokémon can learn a move they teach.

                            • 现在,NPC教学师拥有了可以指定宝可梦招式教学所要使用的招式池设置

                            Fixes:

                            修复:

                            • Fixed Munna and Musharna not getting an increased catch rate with moon balls.

                            • 修复了食梦梦和梦梦蚀不会受到月亮球捕获率加成的问题

                            • Fixed The Pokedex UI showing an abbreviation of meters when it should have been kilograms.

                            • 修复了宝可梦图鉴界面中的体重单位千克显示为米的缩写的问题

                            • Fixed GS and Park balls having a chance to break when thrown out of battle.

                            • 修复了 GS 球和公园球在对战外被扔出时有概率摔坏的问题

                            • Fixed an issue where a ghost of your Pokémon would stay in the world if traded away while it was sent out.

                            • 修复了一个问题,该问题会导致您在放出宝可梦的状态下将其交换后,这只宝可梦(的残像)依然会留在您所处的世界中

                            • Raid Dens will no longer misinform the user of the Pokémon's form.

                            • 极巨团体战巢穴现在不会再向使用者提供错误的宝可梦形态信息了

                            • Fixed an issue where some button click sounds would be louder than normal.

                            • 修复了某些按钮的点击音效会比通常声音大的问题

                            • Fixed a bug where Max Ether and Max Elixir were only restoring 10 PP.

                            • 修复了道具:PP单项全补剂和PP多项全补剂只能恢复 10 点 PP 的问题

                            • Fixed a bug with the IV and EV command spec not updating the IV/EV value.

                            • 修复了指定个体值(IV)和努力值(EV)规格的指令无法对个体/努力值作出更改的问题

                            • Fixed a bug with the Gender command spec throwing an error when trying to use it.

                            • 修复了在尝试使用指定宝可梦性别(Gender)规格的指令时会报错的问题

                            • Fixed an issue with some small Pokémon constantly suffocating in the block its standing on.

                            • 修复了一个问题,该问题会导致小型宝可梦持续受到由脚下方块所造成的窒息伤害

                            • Fixed some visual bugs caused by wearing a badge case.

                            • 修复了一些由装备徽章盒所造成的视觉问题

                            • Fixed an issue where you could breed Mime Jr. without the parent holding a Odd Incense

                            • 修复了亲本无需携带奇异薰香即可培育出魔尼尼的问题

                            • Fixed the despawnRadius config option not applying without a restart.

                            • 修复了配置:宝可梦实体消失距离(despawnRadius)不重启就无法生效的问题

                            • Fixed Oval Charm not reducing egg production times.

                            • 修复了圆形护符不会减少产生宝可梦蛋所需时间的问题

                            • Fixed an issue where Jump! forms were calculating weights incorrectly causing the rarest forms to be rarer then intended.

                            • 修复了《跳跃吧!》主题形态权重计算出错的问题,该问题导致那些稀有的《跳跃吧!》形态会比预期地更为稀有

                            • Fixed an issue with Oa10712's Rod not fishing up the right kind of Pokémon.

                            • 修复了Oa10712的钓竿无法钓到正确宝可梦的问题

                            • Fixed an issue with Transfer Tutors allowing learning a move outside what a Pokémon could be taught from prior generations.

                            • 修复了转移教学师能够让宝可梦学会其以前世代无法习得的招式的问题

                            Battle Fixes:

                            对战修复:

                            • Fixed losing PP Ups/PP Max levels after using the Rusted Sword or Rusted Shield held items.

                            • 修复了在携带并使用了腐朽的剑或腐朽的盾后,宝可梦的PP提升剂/PP极限提升剂等级会丢失的问题

                            • Fixed Status Z-Moves not using the priority from the underlying move.

                            • 修复了 Z 变化招式不会使用其原有招式优先度的问题

                            • Fixed an issue with No Retreat not applying if the user tried to apply it whilst affected by Mean Look.

                            • 修复了在处于招式:黑色目光影响下时,宝可梦使用招式:背水一战将无法生效的问题

                            • Fixed an issue where Heavy-Duty Boots were not clearing Toxic Spikes when a poison-type Pokémon was switched in.

                            • 修复了当携带道具:厚底靴的毒属性宝可梦被替换入场时不会清除状态:毒菱的问题

                            • Fixed an issue with Substitute not stopping Pokémon from being Flinched.

                            • 修复了状态:替身无法阻止宝可梦陷入状态:畏缩的问题

                            • Fixed some edge case issues with the Inner Focus ability.

                            • 修正了一些关于特性:精神力的临界情况

                            • Fixed a battle crash caused by the Regenerator ability trying to heal its user when fainted.

                            • 修复了特性:再生力会在宝可梦濒死后依然尝试治愈其使用者而导致对战崩溃的问题

                            • Fixed an issue where an Imposter Ditto could transform into a fainted Pokémon.

                            • 修复了持有特性:变身者的百变怪能够变成濒死状态宝可梦的问题

                            • Fixed an issue with Sky Drop that allowed some attacks to hit when they shouldn't have.

                            • 修复了招式:自由落体在使用后依然能够受到某些招式攻击的问题

                            • Fixed an issue where Secret Power was not being affected by Serene Grace.

                            • 修复了招式:秘密之力无法受到特性:天恩影响的问题

                            • Fixed Secret Power causing secondary effects other than lowering the defence stat in Ultra Space.

                            • 修复了在究极空间中使用招式:秘密之力会造成除了防御下降外其他追加效果的问题

                            • Fixed Aurora Veil should not have been reducing damage when a critical hit landed, a move with direct damage was used, or self inflicted damage.

                            • 修复了状态:极光幕会降低击中要害的伤害、固定伤害,以及由自己造成的伤害的问题

                            • Fixed Aurora Veil not reducing damage by half in single battles.

                            • 修复了状态:极光幕不会在单打对战中令伤害降低一半的问题

                            • Fixed Frisk not checking all opponents for items and issues where it wouldn't take an item.

                            • 修复了特性:察觉不会检查所有对手的携带物品的问题以及该特性会消耗物品的问题

                            • Fixed Healing Wish activating when a healthy Pokémon switched in.

                            • 修复了招式:治愈之愿会在 HP 全满且无异常状态的宝可梦被替换入场后依然触发的问题

                            Quest Fixes:

                            任务系统修复:

                            • Fixed an issue with the Redstone quest.

                            • 修复了一个关于任务:红石电力的问题

                            Developer:

                            对于开发者:

                            • Added a RecieveType of Custom for sidemods to use for better compatibility between sidemods.

                            • 为 Custom 添加了 RecieveType 以让附属模组之间获得更好的兼容性

                            2021-11-06

                            "Sheep no longer starve to death in Pixelmon :)))"

                            "Pixelmon 里的羊羊们再也饿不死了 :)))"

                            Additions:

                            新增:

                            New Quest Items:

                            新增任务道具

                            • Armor Pass

                            • 铠甲车票

                            • Blue Petal

                            • 蓝色花瓣

                            • Coin Case

                            • 代币盒

                            • Crown Pass

                            • 王冠车票

                            • Devon Scope

                            • 得文侦测镜

                            • Fashion Case

                            • 饰品盒

                            • Forage Bag

                            • 材料袋

                            • Gold Teeth

                            • 金假牙

                            • Green Petal

                            • 绿色花瓣

                            • Hi Tech Earbuds

                            • 厉害耳塞

                            • Holo Caster

                            • 全息影像通讯器

                            • Jade Orb

                            • 草绿色宝珠

                            • Liberty Pass

                            • 自由船票

                            • Max Honey

                            • 极巨甜蜜

                            • Member Card

                            • 会员卡

                            • Mystic Ticket

                            • 神秘船票

                            • Oaks Letter

                            • 大木的信

                            • Oaks Parcel

                            • 包裹

                            • Old Sea Map

                            • 古航海图

                            • Orange Petal

                            • 橙色花瓣

                            • Pink Petal

                            • 粉红花瓣

                            • Pokeblock Case

                            • 宝可方块盒

                            • Professors Mask

                            • 博士的面罩

                            • Prop Case

                            • 物品箱

                            • Purple Petal

                            • 紫色花瓣

                            • Rainbow Flower

                            • 虹色之花

                            • Rainbow Pass

                            • 七岛通行证

                            • Red Petal

                            • 红色花瓣

                            • Ride Pager

                            • 骑行装置

                            • Seal Case

                            • 贴纸盒

                            • Secret Key

                            • 秘密钥匙

                            • Silph Scope

                            • 西尔佛检视镜

                            • Sonias Book

                            • 索妮亚的书

                            • Sparkling Stone

                            • 光辉石

                            • SS Ticket

                            • 船票

                            • Style Card

                            • 时尚名人卡

                            • Tri Pass

                            • 三岛通行证

                            • Yellow Petal

                            • 黄色花瓣

                            • Z Power Ring

                            • Z强力手环

                            • Z Ring

                            • Z手环

                            Changes:

                            更改:

                            • Sweets can now be held items. This doesn't affect the evolution method for Milcery, you still interact and dance!

                            • 糖饰现在可以作为携带物品了。该更改不会改变小仙奶的进化方式,您依旧需要与其交互并跳舞!

                            • Raid NPCs will no longer write to world.

                            • 极巨团体战中的 NPC 现在不会在世界保存时被写入世界中了

                            • Ribbons can now be given via spec in /pokegive

                            • 奖章现在可以通过指令 /pokegive 给予了

                            • Optimized AI movement.

                            • 优化了 AI 的行动机制

                            • Pokemon will no longer spawn on dead players. This isn't a perfect change, as the core of the issue is a vanilla bug. This does however cover a common issue.

                            • 宝可梦将不再会在处于死亡状态的玩家周围生成。这并不是一项完美的更改,因为产生该问题的核心是原版 Minecraft。然而,这确实涵盖了一个普遍性的问题

                            • Scrappy, Inner Focus, Oblivious, Own Tempo, & Rattled are now immune to Intimidate.

                            • 特性:威吓不再会对持有特性:胆量、精神力、迟钝、我行我素或胆怯的宝可梦生效了

                            • Growth and Minimize will no longer affect the Pokemons literal size.

                            • 宝可梦上方的信息字体大小不会随宝可梦使用招式:生长和招式:变小而变化了

                            • Searching for eggs in PCs has been improved.

                            • 优化了在 PC 中寻找宝可梦蛋的性能

                            • Wailmer Pails now provide a text response when used on berry and apricorn trees, alongside the Bonemeal particle effect.

                            • 现在,吼吼鲸喷壶在使用时除了出现骨粉粒子特效之外还新增了文本提示

                            • You can now plant on Pokedirt.

                            • 现在您也可以在宝可梦泥土上进行种植了

                            Fixes:

                            修复:

                            • Wooloo and Mareep will once again eat grass and regrow wool.

                            • 毛辫羊和咩利羊现在能够再次吃草并长出羊毛了

                            • Rainbow Wing is no longer consumed when interacting with pokemon that don't have rainbow forms.

                            • 手持虹色之羽与没有彩虹形态的宝可梦进行交互时,虹色之羽将不再会被消耗了

                            • Fixed an issue causing attempted evolution earlier than it should in Raids.

                            • 修复了一个宝可梦巢穴中的相关问题,这个问题导致宝可梦会尝试提前进化

                            • UI no longer pretends you can Dynamax Primals.

                            • 对战界面中不会假装让已经原始回归的宝可梦还能进行极巨化了

                            • Fixed a fatal error with Badge Cases.

                            • 修复了一个关于徽章盒的严重错误

                            • Fixed a fatal error with Infuser recipes.

                            • 修复了一个关于树果炼制装置配方的严重错误

                            • Fixed a bug where Zygarde cells would spawn too close to each other

                            • 修复了一个会导致基格尔德细胞彼此间生成距离过近的问题

                            • Golden Bottlecaps now work as intended.

                            • 金色王冠现在可以正常工作了

                            • Zygarde cells are now limited to a max of 3 cells around the player, more attempts to spawn cells are now made per pass.

                            • 现在,每个玩家周围最多只能生成 3 个基格尔德细胞了。玩家每次路过能够生成细胞的区域,这些区域都会进行生成基格尔德细胞的尝试

                            • Mirror Armor will no longer cause a crash under certain circumstances.

                            • 特性:镜甲现在不会在某些情况下造成崩溃了

                            • You can no longer seperate your last pokemon from your party via the Reassembly Machine.

                            • 现在,您无法再通过重组单元将队伍中最后一只宝可梦进行分离了

                            • Z-Spikes now uses Groundium-Z instead of Normalium-Z.

                            • Z招式:Z撒菱现在需要使用地面Z而非一般Z了

                            Battle Fixes:

                            对战修复:

                            • Sleeping bosses will no longer attack everyone.

                            • 处于睡眠状态的 boss 宝可梦现在不会攻击所有对象了

                            • Queenly Majesty will now protect allies from priority in doubles.

                            • 特性:女王的威严现在能够正确地在双打对战中保护队友免受先制招式影响了

                            • Queenly Majesty will also account for Spikes/Mold Breaker, and block Z-Moves.

                            • 特性:女王的威严现在也能够将状态:撒菱/特性:破格考虑在内,且能够正确地阻止相关的Z招式了

                            • Decidueye will no longer activate contact-based moves and abilities.

                            • 狙射树枭不再会触发任何与接触类招式有关的招式和特性了

                            • Laser Focus will now make sure the next move is a critical hit.

                            • 招式:磨砺现在能够确保下一击必定会击中要害了

                            • Fake Out will no longer work twice in a row.

                            • 招式:击掌奇袭现在不会连续生效 2 次了

                            • Tearful Look will no longer claim to have 100 basepower, this was a visual error.

                            • 招式:泪眼汪汪将不再显示为拥有 100 的基础威力了。这是个显示错误

                            • Pressure no longer takes PP from multi-hit moves multiple times.

                            • 特性:压迫感不再会让连续招式的每一次攻击都多消耗 PP 值了

                            • Thousand Arrows now has neutral effectiveness against ungrounded Pokemon.

                            • 招式:千箭齐发现在能够正常地对不在地面上的宝可梦产生效果了

                            • Flower Veil now takes Mold Breaker into account.

                            • 特性:花幕现在能够正确地将特性:破格考虑在内了

                            • Leppa Berries are no longer consumed twice.

                            • 苹野果现在不会再被消耗两次了

                            • Soul-Heart now works as intended.

                            • 特性:魂心现在能够按照预期生效了

                            • Parting Shot now forces the user to switch Pokemon.

                            • 招式:抛下狠话现在能够强制使用者切换宝可梦了

                            • Z-moves no longer keep the targeting info from the original move, this will prevent them hitting multiple targets in double battles.

                            • Z招式现在不再会保留原招式所选择的目标了,该修复能够防止其在双打对战中攻击多个目标

                            • Tactical and Advanced AI won't betray you anymore.

                            • 战术型和专业型队友训练家 AI 现在不再会演你了

                            • Fleeing after U-Turn has been used now follows expected behaviour.

                            • 在使用了招式:急速折返后进行逃跑操作现在能够按照预期工作了

                            • The above change also fixes Eject Button.

                              • 上述修复同样修复了携带物品:逃脱按键的相关机制

                            Quest Fixes:

                            任务修复:

                            • Redstone Ore Quest now recognizes amounts, as do various other quests.

                            • 任务:红石电力现在能够像其他此类型任务一样正确地识别数量了

                            Developer:

                            对于开发者:

                            • Added CloningCompleteEvent.

                            • 添加了 CloningCompleteEvent 事件

                            • SetTrainerObject now properly updates name.

                            • SetTrainerObject 类现在能够正确更新名称字段了

                            2021-10-21

                            "Changelog guy is making pumpkin soup right now so this is a soup-er spooky changelog"

                            "写更新日志的伙计正在熬南瓜羹,所以这是篇惊悚的羹新日志"

                            Additions:

                            新增:

                            New Forms:

                            新的宝可梦形态:

                            • Added Spirit Breloom

                            • 添加了幽魂 斗笠菇

                            • Added Spirit Cresselia

                            • 添加了幽魂 克雷色利亚

                            • Added Spirit Dragapult

                            • 添加了幽魂 多龙巴鲁托

                            • Added Spirit Drakloak

                            • 添加了幽魂 多龙奇

                            • Added Spirit Dreepy

                            • 添加了幽魂 多龙梅西亚

                            • Added Spirit Eevee

                            • 添加了幽魂 伊布

                            • Added Spirit Espeon

                            • 添加了幽魂 太阳伊布

                            • Added Spirit Flareon

                            • 添加了幽魂 火伊布

                            • Added Spirit Glaceon

                            • 添加了幽魂 冰伊布

                            • Added Spirit Jolteon

                            • 添加了幽魂 雷伊布

                            • Added Spirit Leafeon

                            • 添加了幽魂 叶伊布

                            • Added Spirit Mareanie

                            • 添加了幽魂 好坏星

                            • Added Spirit Milotic

                            • 添加了幽魂 美纳斯

                            • Added Spirit Mimikyu

                            • 添加了幽魂 谜拟Q

                            • Added Spirit Porygon2

                            • 添加了幽魂 多边兽II

                            • Added Spirit Regieleki

                            • 添加了幽魂 雷吉艾勒奇

                            • Added Spirit Shroomish

                            • 添加了幽魂 蘑蘑菇

                            • Added Spirit Suicune

                            • 添加了幽魂 水君

                            • Added Spirit Sylveon

                            • 添加了幽魂 仙子伊布

                            • Added Spirit Toxapex

                            • 添加了幽魂 超坏星

                            • Added Spirit Umbreon

                            • 添加了幽魂 月亮伊布

                            • Added Spirit Vaporeon

                            • 添加了幽魂 水伊布

                            Updated Models:

                            更改了以下模型:

                            • Updated Gligar

                            • 更改了 天蝎 的模型

                            • Updated Gliscor

                            • 更改了 天蝎王 的模型

                            • Updated Lampent

                            • 更改了 灯火幽灵 的模型

                            • Updated Chandelure

                            • 更改了 水晶灯火灵 的模型

                            • Updated Vending Machine

                            • 更改了 自动贩卖机 的模型

                            Structures:

                            新增自然建筑:

                            • Added Stone Graveyard

                            • 添加了石之墓地

                            • Added Swamp Graveyard

                            • 添加了沼泽墓地

                            Miscellaneous:

                            杂项:

                            • Added a battle config category (Reset your hocon to see this)

                            • 添加了一个对战配置的类别(需要重生成 hocon 配置文件来查看此内容)

                            • Added allowCatchCombo config option

                            • 添加了允许连续捕获的配置文件选项

                            • Added a config option for Den spawning on liquids.

                            • 添加了一个用于控制在液体表面上生成宝可梦巢穴的配置文件选项

                            • Added config options for Boss levels.

                            • 添加了用于控制 Boss 宝可梦等级的配置文件选项

                            • Shiny Pokemon now have gold names in battle

                            • 异色宝可梦现在会在对战中有金色的名字了

                            • Added new config options to control breeding regional forms by dimension.

                            • 添加了新的配置文件选项,这些选项可以分别控制每个维度中培育所产生宝可梦的地区形态

                            • Battle errors will now export to their own log files.

                            • 对战错误现在将会导出到它们专属的日志文件当中

                            • Added a config to allow/deny juice crafting.

                            • 添加了一个用于允许/拒绝果汁合成的配置文件选项

                            • Added the Strike and Ashen robes.

                            • 添加了雷霆长袍和灰烬长袍

                            • Added settings to allow fine tuning of Catch combos

                            • 添加了一些允许微调连续捕获机制的设置

                            • Added a set of config options to control Master/Park ball use at specific star levels.

                            • 添加了一组配置文件选项,这些选项用于控制指定星级的宝可梦巢穴能否使用大师球/公园球

                            • Added a config option to allow only trhe leader of a raid to catch after a win.

                            • 添加了一个配置文件选项,该选项用于控制是否只允许极巨团体战的队长在获胜后捕捉宝可梦

                            • Added a set of config options to set the health percentage Raid captures are calculated at.

                            • 添加了一组配置文件选项,该选项用于设置极巨团体战结束后捕获宝可梦时 HP 按照百分之多少来计算

                            • Added 52 miscellaneous items for use, be it for quests, interfaces, etc.

                            • 添加了 52 个杂项物品,用于各种任务和界面等

                            • Added Red, Blue, Yellow, Green, White, and Black Flute.

                            • 添加了红色、蓝色、黄色、绿色、白色以及黑色玻璃哨

                            Changes:

                            更改:

                            • Dens can now spawn in mesas.

                            • 宝可梦巢穴现在能够在平顶山(mesa)生物群系中生成了

                            • Dens can now also spawn in modded biomes.

                            • 宝可梦巢穴现在也能够在其他模组的生物群系中生成了

                            • Z-Move button is now disabled in raids.

                            • Z招式按钮现在无法在极巨团体战中使用了

                            • Low level raids are now harder.

                            • 低等级的极巨团体战现在难度加大了

                            • Dens now spawn less frequently.

                            • 宝可梦巢穴现在不会频繁生成了

                            • Dens and Pokestops are no longer affected by movement plates. The gif was funny but people complained...

                            • 宝可梦巢穴和宝可补给站现在不再会受传送地板影响了。这场面虽然看起来很有趣但大家都在抱怨…

                            • Change some icon position icons in the battle GUI.

                            • 更改了对战界面中的一些位置图标

                            • Raid end screen now shows shininess.

                            • 极巨团体战结束界面现在会显示异色宝可梦了

                            • Dens will now spawn in the Nether.

                            • 宝可梦巢穴现在能够在下界生成了

                            • Max imprint for a TM is now shown to the client, even if altered.

                            • 现在,即使已经做出了调整,招式学习器的最大记录量也依然能够在客户端显示了

                            • Added emissive texture to Noivern.

                            • 为音波龙添加了发光材质

                            • Dens can now be broken in survival with repeat hits with a pickaxe.

                            • 宝可梦巢穴现在能够在生存模式下通过使用镐子重复击打来破坏了

                            • Added Park Balls to the default boss drops.

                            • 将公园球添加到了 Boss 宝可梦的默认掉落物品中

                            • Rebalanced default raid drops.

                            • 重新平衡了极巨团体战的默认掉落物品

                            • Added an engage distance setting for NPCs with a "x and engage" (i.e. walk and engage) AI mode

                            • 为具有“警戒”(如警戒性游荡)AI 模式的 NPC 添加了警戒距离设置

                            • Added a spawning tweak to increase pokemon levels when spawning at a lower y axis (in caves)

                            • 添加了一个关于宝可梦生成的调整机制:宝可梦生成的 y 轴坐标越低(处于洞穴中时),其等级越高

                            • Berry juice now has variable boosts based on what ingredients were used.

                            • 果汁现在会根据制作原料来提供不同的增益了

                            • Summer Raichu now has the stats of Alolan Raichu.

                            • 夏日雷丘现在使用阿罗拉雷丘的种族值了

                            • Evolving a Magby while your party contains a Special form Slugma will now make the Magmar gain the special form as well.

                            • 现在,当你的队伍中有一只特殊形态的熔岩虫时,令鸭嘴宝宝进化便能够获得特殊形态的鸭嘴火龙

                            • Badge cases can now be equipped to show off all the badges inside it on your player model.

                            • 徽章盒现在可以装备了,装备徽章盒后您的玩家模型上将会在显示其中所有的徽章

                            Quest Changes:

                            任务更改:

                            • Drowned world can now be left by sinking/rising.

                            • 淹没世界现在能够通过下沉/上升来离开了

                            • Added success argument type.

                            • 添加了任务成功的参数类型

                            • Defeat wild objective not triggering if KO was indirect (eg poison)

                            • 任务目标:击败野生宝可梦现在不会因间接击败而完成了(例如中毒)

                            Fixes:

                            修复:

                            • Fixed Ultra Space movement being sluggish

                            • 修复了究极空间行动缓慢的问题

                            • Fixed issues with breedlogic always giving alolan forms of pokemon.

                            • 修复了培育逻辑总是导致培育出阿罗拉形态宝可梦的问题

                            • Raid blacklist now works as intended.

                            • 极巨团体战宝可梦黑名单现在能够按照预期工作了

                            • Fixed issues with sounds for forms of a pokemon mixing with the sounds of the parent species.

                            • 修复了拥有形态的宝可梦与其亲本叫声会产生混合的问题

                            • Fixed OTs being wiped, and add recovery for lost OT UUIDs.

                            • 修复了初始训练师被擦除的问题,并且添加了恢复已丢失的初始训练师 UUID 的功能

                            • Fixed issues with the battle music causing crashes if the sound manager was reloaded during the game session.

                            • 修复了在游戏事务中重新加载声音管理器会致使对战音乐出现异常,进而导致崩溃的问题

                            • Level and egg move icons are correctly positioned in Pokemon's learnlist.

                            • 等级和蛋招式图标现在会在宝可梦招式学习列表中处于正确的位置了

                            • Fixed issues with the superUniversalTM and universalTM config options.

                            • 修复了与通用招式学习器(超极模式)(superUniversalTM)和通用招式学习器(universalTM)配置文件选项相关的问题

                            • Argument.cast not reverting to default value if cast failed.

                            • 现在,如果抛出失败,参数值抛出(Argument.cast)将不再会恢复为默认值

                            • Fixed dynamaxed ditto taking over the world.

                            • 修复了极巨化百变怪会占据整个世界的问题

                            • Dynamax state now resets after a raid.

                            • 极巨化状态现在能够在极巨团体战结束后被正确重置了

                            • Ultra Space lets you go home instead of murdering you.

                            • 究极空间现在能将你平安传送回主世界而非干掉你了

                            • Alolan Grimer will now count as Dark type for Pancham to evolve.

                            • 现在,当顽皮熊猫进化时,阿罗拉臭泥将会正确地被判定为恶属性了

                            • Fixed a missing particle effect with Arceus spawning.

                            • 修复了阿尔宙斯生成时的粒子效果缺失的问题

                            • Fixed a crash from cushion chair when interacting with a dye of a color the chairs don't have.

                            • 修复了当手持靠垫椅所没有颜色的染料与其进行交互时会导致崩溃的问题

                            • Fixed a Raid infinite spawn loop.

                            • 修复了一个极巨团体战会导致巢穴中宝可梦无限循环生成的问题

                            • Fixed streetlights not hanging properly.

                            • 修复了路灯无法被正常悬挂的问题

                            • Fixed Legendary despawn config option ignoring a change.

                            • 修复了传说宝可梦消失(legendaryDespawn)的配置文件选项会无视改动的问题

                            • Fixed spectators being able to send out Pokémon.

                            • 修复了观战者能够放出宝可梦的问题

                            • Fixed shiny Gigantamax Urshifu sprites being incorrect.

                            • 修正了异色超极巨化武道熊师的图标错误

                            • Fixed Creator Lucario sprite.

                            • 修正了创作者路卡利欧的图标

                            • Fixed Eggs' underlying species being revealed by PC searching.

                            • 修复了蛋中宝可梦的种类能够通过在 PC 中使用查询功能查到的问题

                            • Optimized isLegendary - Now using an EnumSet rather than an ArrayList

                            • 优化了 isLegendary 属性 - 现在使用枚举集合(EnumSet)而不再使用数组列表(ArrayList)

                            • Optimized isUltraBeast - Now using an EnumSet rather than an ArrayList

                            • 优化了 isUltraBeast 属性 - 现在使用枚举集合(EnumSet)而不再使用数组列表(ArrayList)

                            • Optimized TileEntityBerryTree - Reduced calls to getting blocks from world

                            • 优化了 TileEntityBerryTree 类 - 减少了其从世界中获取方块的方法调用

                            • Optimized DateObjective in Quests

                            • 优化了任务中的 DateObjective 目标类

                            • Optimized Pixelmon entity despawning

                            • 优化了宝可梦实体的消失机制

                            • Optimized ExtraStats

                            • 优化了 ExtraStats 类

                            • Fixed Ditto's move set not resetting on switch out and faint

                            • 修复了百变怪的招式不会在被换下或濒死后重置的问题

                            • Fixed PokeDex and TrainerCard showing disabled generations of Pokemon

                            • 修复了宝可梦图鉴和训练家卡片会显示已被禁用世代的宝可梦的问题

                            • Fixed PokeGifts allowing transferring untradable Pokemon

                            • 修复了宝可梦礼物能够转移无法交换的宝可梦的问题

                            • Fixed evolution not happening if you cancelled learning a move beforehand

                            • 修复了一个有关进化的问题,该问题会导致如果你首先取消了升级招式的学习,那么随后发生的进化也会被取消

                            • Fixed crash when using the Z-Move form of Weather Ball in weather

                            • 修复了在有天气的情况下使用招式:气象球对应的Z招式会导致崩溃的问题

                            Battle Fixes:

                            对战修复:

                            • Delta Stream can no longer be overridden by normal weather.

                            • 特性:德尔塔气流现在不再会被通常的天气所覆盖了

                            • Weather created by Desolate Land, Primordial Sea and Delta Stream no longer stay on the battle if defeated by a Pokemon with Mold Breaker, Teravolt or Turboblaze.

                            • 由特性:终结之地、始源之海以及德尔塔气流所产生的天气在使用者被持有特性:破格、兆级电压或涡轮火焰的宝可梦击败后不再会在战斗中持续了

                            • Foresight now fails against Pokemon with Foresight status and ignores evasion.

                            • 现在,若对已经处于被识破状态的宝可梦使用招式:识破则会使用失败,并且该招式现在能够正常无视闪避率了

                            • Mean Look now ends on the same turn its user fainted.

                            • 由招式:黑色目光所产生的无法逃走状态现在能够在使用者濒死的当回合结束时终止了

                            • Fixed an issue with Trace not properly copying an opponent's ability.

                            • 修复了特性:复制无法正确复制对手特性的问题

                            • Fixed targeting issues with triple and horde.

                            • 修复了三打对战和群居对战的招式目标选择问题

                            • Z-Parting Shot now correctly heals on switchout.

                            • Z招式:Z抛下狠话现在能够正常地治疗被交换上场的宝可梦了

                            • Dynamax Ditto will now copy movesets on Transform.

                            • 极巨化百变怪现在能够在使用招式:变身后正常地复制对手的招式了

                            • Splash, High Jump Kick, and Magnet Rise now correctly fail when affected by Gravity.

                            • 招式:跃起、飞膝踢以及电磁飘浮现在会于受到状态:重力影响时失效了

                            • Chilan Berry now only affects Normal type.

                            • 灯浆果现在只作用于一般属性了

                            • Contrary and Simple will no longer affect Z-Moves.

                            • 特性:唱反调和单纯不再会作用于Z招式了

                            • ZStatusMoves use their base accuracy now, instead of always hitting.

                            • Z变化招式现在会使用其对应变化招式的命中率而非总是必定命中了

                            • Z-Me First will now correctly copy moves.

                            • Z招式:Z抢先一步现在能够正确地复制对手的招式了

                            • Weather no longer overrides No Guard if a player is using a move that has its accuracy affected by weather.

                            • 现在,如果玩家使用了命中率受天气影响的招式,那么天气影将不再会覆盖特性:无防御所产生的影响了

                            • Counter, Mirror Coat, and Metal Burst can now break a Substitute.

                            • 招式:双倍奉还、镜面反射以及金属爆炸现在可以正常地打破状态:替身了

                            • Bolt Beak and Fishous Rend no longer do enough damage to remove a Pokemon from existence.

                            • 招式:电喙和鳃咬现在不再能够造成足以令宝可梦消失的伤害量了

                            • Destiny Bond is no longer spammable.

                            • 招式:同命 无法连续使用了

                            • AI will no longer spam just Stealth Rock.

                            • AI将不再会一直逮着招式:隐形岩用个不停了

                            • Copycat can no longer copy Max moves.

                            • 招式:仿效将无法复制极巨招式了

                            • Fixed Minior not swithing back to Meteor form upon health recovering to above 50%.

                            • 修复了小陨星在 HP 恢复到 50% 以上时不会变回流星的样子的问题

                            • Fixed Minior removing entry hazards upon entering the battle.

                            • 修复了小陨星会在进入对战后移除对入场宝可梦生效的状态(如撒菱等)的问题

                            • Fixed an issue with npc switching in double battles.

                            • 修复了双打对战中 NPC 的宝可梦切换问题

                            • Wild Charge now makes contact.

                            • 招式:狂野伏特现在被判定为接触类招式了

                            • Fixes Emergency Exit causing a crash.

                            • 修复了特性:危险回避会导致崩溃的问题

                            • Fixed Dark-types not being immune to Mirror Coat.

                            • 修复了恶属性宝可梦不免疫招式:镜面反射的问题

                            • Fixed Ghost-types not being immune to Counter.

                            • 修复了幽灵属性宝可梦不免疫招式:双倍奉还的问题

                            • Fixed an issue in Raids, not being able to catch after battle.

                            • 修复了一个关于极巨团体战的问题,该问题会导致对战结束后无法进行宝可梦捕捉

                            • Fixed Obstruct not dropping physical attackers' defense.

                            • 修复了招式:拦堵不会降低接触类招式攻击方防御的问题

                            • Fixed BreakneckBlitz being incorrectly typed in weather (i.e. against Groudon would be not very effective due to the harsh sunlight).

                            • 修复了Z招式:究极无敌大冲撞会受天气影响变为错误属性的问题(例如对固拉多使用该招式会由于大晴天的影响而效果不好)

                            • Fixed Max Moves not using their own targeting properties.

                            • 修复了极巨招式未使用其自己对应的目标属性文件的问题

                            • Fixed trainers being able to Mega and Dynamax at the same time.

                            • 修复了NPC训练家能够同时使用超级进化和极巨化的问题

                            • Fixed Crowned Zacian and Zamazenta typing in battle.

                            • 修复了剑之王苍响和盾之王藏玛然特在对战中的属性异常问题

                            • Synchronize nature swap now has one roll chance per Pokemon.

                            • 现在,特性:同步会给予每只宝可梦一次重生成性格的机会

                            • Fixed Misty Terrain not preventing bad status conditions for Pokémon on the ground when attacked by Pokemon flying.

                            • 修复了地面上的宝可梦在遭到非地面上宝可梦的攻击时,状态:薄雾场地不会使其免受异常状态影响的问题

                            • Pokemon with Guts will no longer receive Guts' attack boost the turn they wake up from Sleep.

                            • 持有特性:毅力的宝可梦从睡眠状态中醒来的回合将不再会受到毅力的攻击加成

                            • Knock Off will now correctly remove Red Card instead of Red Card switching out the Knock Off user.

                            • 招式:拍落现在能够正确地拍落携带物品:红牌,而非红牌能够使拍落的使用者退场

                            • Knock Off now correctly does not remove the target's held item if the Knock Off user faints from Rough Skin, Iron Barbs, or Rocky Helmet.

                            • 现在,如果招式:拍落的使用者因特性:粗糙皮肤、铁刺或携带物品:凸凸头盔而陷入濒死状态,则目标的携带物品不再会被移除

                            • Fixed Receiver & Power of Alchemy stating they were switching from the ability that they were switching to.

                            • 修复了特性:接球手和化学之力的对战消息会显示为“由…特性变更而来”而非“变更为…特性”的问题

                            • Fixed Encore only lasting for two turns instead of 3.

                            • 修复了招式:再来一次仅持续 2 回合而非 3 回合的问题

                            • Trying to Paralyze a Sleeping opponent will no longer state that they are already paralyzed.

                            • 试图麻痹正处于睡觉状态的对手时将不再会提示他们已处于麻痹状态

                            Quest Fixes:

                            任务修复:

                            • Fixed an issue with AbsolutePositionObjective

                            • 修复了一个有关绝对位置任务目标(AbsolutePositionObjective)的问题

                            • Fixed a rare crash with flagActions

                            • 修复了一个有关标记动作(flagAction)会导致崩溃的罕见问题

                            • PokemonObjective now works for empty spec, this fixes some default quests

                            • 宝可梦任务目标(PokemonObjective)现在也可适用于空的宝可梦规格,这同时也修复了一些默认的任务

                            Developer:

                            对于开发者:

                            • Battle End tasks now work properly, and hold an extra parameter.

                            • 对战结束任务现在能够正常工作了,并且保留了一个额外的参数

                            • Fixed the ApricornWatered event

                            • 修正了 ApricornWatered 事件

                            • Added a BerryWatered event.

                            • 添加了 BerryWatered 事件

                            • Added a HyperTrainEvent.

                            • 添加了 HyperTrainEvent 事件

                            • ItemUIElement now has baked model support, so can be used for actual items.

                            • 物品界面元素(ItemUIElement)现在拥有了烘焙模型支持,因此可用于创建真实物品

                            • Split out ItemUIElement's sprite sheet into separate files.

                            • 将物品界面元素的图标表拆分为单独的文件

                            • Added PlayerPartyStorage#queryResourceLocationExistence. Allows checking for the existence of a specific ResourceLocation on the client.

                            • 添加了 PlayerPartyStorage#queryResourceLocationExistence 方法。该方法允许检查客户端中是否存在指定的资源路径(ResourceLocation)

                            • Added PlayerPartyStorage#registerKeyListener and PlayerPartyStorage#deregisterKeyListener. Allows containers with an ItemUIElement in them to listen for key presses by registering a callback method.

                            • 添加了 PlayerPartyStorage#registerKeyListener 方法以及 PlayerPartyStorage#deregisterKeyListener 方法。允许包含了物品界面元素的容器通过注册回调方法来监听用户按下按键

                            • Updated SpawnerCoordinator to use ExecutorService

                            • 更新了 SpawnerCoordinator 类并使用了 ExecutorService

                            • EnumSpecies.legendaries and EnumSpecies.ultraBeasts are now Set<EnumSpecies>

                            • EnumSpecies.legendaries 枚举类以及 EnumSpecies.ultraBeasts 枚举类现在使用集合 Set<EnumSpecies> 了

                            • All other form lists in EnumSpecies have been converted from List<EnumSpecies> to Set<EnumSpecies>

                            • EnumSpecies 枚举类中的所有其他表单列表均已由 List<EnumSpecies> 更改为 Set<EnumSpecies> 了

                            • Added 'unsafe' methods to the IPixelmonBankAccountManager so you don't have to use optionals all the time IPixelmonBankAccountManager#getBankAccountUnsafe(UUID) and IPixelmonBankAccountManager#getBankAccountUnsafe(EntityPlayerMP)

                            • 为 IPixelmonBankAccountManager 添加了非安全获取('unsafe')的方法(包括IPixelmonBankAccountManager#getBankAccountUnsafe(UUID) 方法以及IPixelmonBankAccountManager#getBankAccountUnsafe(EntityPlayerMP) 方法),因此你不再需要一直使用 Optional 类了

                            • Added NBT boolean tag Unequippable, which can be applied to equippable items such as badges to make them not so.

                            • 添加了布尔类型的 NBT 标签 Unequippable,该标签可应用于可装备的物品并使其不可被装备,如徽章等

                            • Server resource packs (the one in server.properties) now has a max size of 600 MB, up from 50 MB.

                            • 现在,服务器资源包(Server Resource Pack,记录于服务端配置文件 server.properties 中)的大小上限由 50MB 调整为了 600MB

                            • The shrine interact events now provide the instance of the tile entity that was interacted with.

                            • 祭坛交互事件现在会提供被交互的方块实体(tile entity)实例了

                            2021-09-23

                            "We came, we saw, we raided" - A Viking Pokemon Trainer, probably

                            “我来,我见,我突袭” - 来自一位海盗训练师,大概


                            Additions:

                            新增:

                            Added new Gigantamax forms:

                            添加了新的超极巨化形态:

                            • Rillaboom

                            • 轰擂金刚猩

                            • Cinderace

                            • 闪焰王牌

                            • Centiskorch

                            • 焚焰蚣

                            • Toxticity

                            • 颤弦蝾螈

                            • Urshifu Single Strike

                            • 武道熊师(一击流)

                            • Urshifu Rapid Strike

                            • 武道熊师(连击流)

                            Added new Forms:

                            添加了新的形态:

                            • Eternamax

                            • 无极巨化

                              • True Eternamax

                              • 真实无极巨化

                              • Cosmetic Eternamax

                              • 徒有其表的无极巨化

                            • Pink

                            • 粉色形态

                              • Caterpie

                              • 绿毛虫

                              • Metapod

                              • 铁甲蛹

                              • Weedle

                              • 独角虫

                              • Kakuna

                              • 铁壳蛹

                              • Nidoran

                              • 尼多兰 & 尼多朗

                              • Bellsprout

                              • 喇叭芽

                              • Diglett

                              • 地鼠

                              • Dodrio

                              • 嘟嘟利

                              • Doduo

                              • 嘟嘟

                              • Dugtrio

                              • 三地鼠

                              • Mankey

                              • 猴怪

                              • Nidorina

                              • 尼多娜

                              • Nidorino

                              • 尼多力诺

                              • Primeape

                              • 火暴猴

                              • Rhydon

                              • 钻角犀兽

                              • Rhyhorn

                              • 独角犀牛

                              • Rhyperior

                              • 超甲狂犀

                              • Victreebel

                              • 大食花

                              • Weepinbell

                              • 口呆花

                              • Oddish

                              • 走路草

                              • Gloom

                              • 臭臭花

                              • Vileplume

                              • 霸王花

                              • Bellossom

                              • 美丽花

                              • Exeggute

                              • 蛋蛋

                              • Exeggutor

                              • 椰蛋树

                              • Paras

                              • 派拉斯

                              • Parasect

                              • 派拉斯特

                              • Pidgey

                              • 波波

                              • Pidgeotto

                              • 比比鸟

                              • Pidgeot

                              • 大比鸟

                              • Rattata

                              • 小拉达

                              • Raticate

                              • 拉达

                            • Valencian

                            • 岱柑岛形态

                              • Oddish

                              • 走路草

                              • Gloom

                              • 臭臭花

                              • Vileplume

                              • 霸王花

                              • Bellossom

                              • 美丽花

                            • AmoongSus

                            • 败露球菇的形态

                              • Black

                              • 黑色

                              • Brown

                              • 棕色

                              • Cyan

                              • 青色

                              • Dark Blue

                              • 深蓝色

                              • Dark Green

                              • 深绿色

                              • Dark Pink

                              • 深粉色

                              • Dark Red

                              • 深红色

                              • Forte Green

                              • 复绿色

                              • Grey

                              • 灰色

                              • Light Brown

                              • 淡棕色

                              • Light Pink

                              • 淡粉色

                              • Light Yellow

                              • 淡黄色

                              • Lime

                              • 黄绿色

                              • Olive

                              • 黄褐色

                              • Orange

                              • 橙色

                              • Pink

                              • 粉色

                              • Purple

                              • 紫色

                              • Red

                              • 红色

                              • White

                              • 白色

                              • Yellow

                              • 黄色

                            • Molten Salt Slugma JUMP!

                            • 《跳跃吧!熔融盐熔岩虫》主题材质

                            Updated Pokémon:

                            更改了以下宝可梦的模型:

                            • Jigglypuff

                            • 胖丁

                            • Gloom

                            • 臭臭花

                            • Vileplume

                            • 霸王花

                            • Voltorb

                            • 霹雳电球

                            • Electrode

                            • 顽皮雷弹

                            • Shinx

                            • 小猫怪

                            • Luxio

                            • 勒克猫

                            • Luxray

                            • 伦琴猫

                            • Scraggy

                            • 滑滑小子

                            • Cofagrigus

                            • 死神棺

                            • Emolga

                            • 电飞鼠

                            • Alomomola

                            • 保姆曼波

                            • Joltik

                            • 电电虫

                            • Noibat

                            • 嗡蝠

                            • Wishiwashi (Solo)

                            • 弱丁鱼(单独的样子)

                            • Bellossom

                            • 美丽花

                            • Pachirisu

                            • 帕奇利兹

                            • Munna

                            • 食梦梦

                            • Musharna

                            • 梦梦蚀

                            • Klink

                            • 齿轮儿

                            • Klang

                            • 齿轮组

                            • Klinklang

                            • 齿轮怪

                            • Litwick

                            • 烛光灵

                            • Binacle

                            • 龟脚脚

                            • Trevenant

                            • 朽木妖

                            • Comfey

                            • 花疗环环

                            • Oddish

                            • 走路草

                            • Igglybuff

                            • 宝宝丁

                            Items:

                            新增物品:

                            • Komala Coffee

                            • 布鲁皇咖啡

                            • Tapu Cocoa

                            • 向尾喵可可

                            • Roserade Tea

                            • 罗丝雷朵茶

                            • Pinap Juice

                            • 凰梨果汁

                            • Skitty Smoothie

                            • 向尾喵奶昔

                            • Rare Soda

                            • 奇迹汽水

                            • Ultra Rare Soda

                            • 奇妙汽水

                            • Blue Juice

                            • 蓝色果汁

                            • Red Juice

                            • 红色果汁

                            • Pink Juice

                            • 粉色果汁

                            • Purple Juice

                            • 紫色果汁

                            • Yellow Juice

                            • 黄色果汁

                            • Green Juice

                            • 绿色果汁

                            • Fairy Wand

                            • 仙女魔棒

                            • Colorful Shake

                            • 缤纷冰沙

                            • Perilous Soup

                            • 危险之汤

                            • Wishing Piece

                            • 许愿星块

                            • Dynite Ore

                            • 极矿石

                            • Armorite Ore

                            • 铠甲矿石

                            • Red Shard

                            • 红色碎片(与原碎片有所区别)

                            • Blue Shard

                            • 蓝色碎片

                            • Green Shard

                            • 绿色碎片

                            • Yellow Shard

                            • 黄色碎片

                            • Black Shard

                            • 黑色碎片

                            • White Shard

                            • 白色碎片

                            • Max Raid Den Spawner

                            • 极巨团战巢穴生成器

                            • Protective Pads

                            • 部位护具

                            Structures:

                            新增自然建筑:

                            • Added Mailboxes (Decoration).

                            • 添加了邮箱(可装饰)

                            • Lanterns now hang upside down.

                            • 灯笼现在可以倒挂放置了

                            Music:

                            新增音乐:

                            • Added music for Trainer battles.

                            • 添加了与训练师对战时的音乐

                            • Added music for Legendary type battles.

                            • 添加了与传说宝可梦对战时的音乐.

                            • The battle musics are composed by Chris Geddes, who composed our entire Pixelmon Mod OST. Check him out at His YouTube channel

                            • 对战音乐由 Chris Geddes 创作,他创作了 Pixelmon 模组内的所有原声音乐。你可以在他的 YouTube 频道中查看详情

                            Ribbons:

                            新增奖章:

                            • Best Friends, Battle Champion, Battle Royale Master, Country, Earth, Legend, Master Rank, National, National Champion, World Champion, Record, Regional Champion, Training

                            • 好友奖章、对战冠军奖章、皇家大师奖章、地区奖章、地球奖章、传说奖章、级别对战大师奖章、国家奖章、国家冠军奖章、世界冠军奖章、纪录奖章、地区冠军奖章、修行奖章

                            • Approx. 70 "Blank" ribbons for servers to customize with resource packs

                            • 并且留出了约 70 个可自定义的奖章供给服务器使用材质包进行自定义

                            New Attack Animations:

                            新的招式攻击动画:

                            • Aerial Ace

                            • 燕返

                            • Aqua Jet

                            • 水流喷射

                            • Aromatherapy

                            • 芳香治疗

                            • Body Slam

                            • 泰山压顶

                            • Bolt Strike

                            • 雷击

                            • Brave Bird

                            • 勇鸟猛攻

                            • Bubble

                            • 泡沫

                            • Bullet Seed

                            • 种子机关枪

                            • Cotton Guard

                            • 棉花防守

                            • Cotton Spore

                            • 棉孢子

                            • Double-Edge

                            • 舍身冲撞

                            • Dragon Rage

                            • 龙之怒

                            • Drill Run

                            • 直冲钻

                            • Extreme Speed

                            • 神速

                            • Feather Dance

                            • 羽毛舞

                            • Flame Charge

                            • 蓄能焰袭

                            • Giga Impact

                            • 终极冲击

                            • Growth

                            • 生长

                            • Head Charge

                            • 爆炸头突击

                            • Head Smash

                            • 双刃头锤

                            • Headbutt

                            • 头锤

                            • Heat Crash

                            • 高温重压

                            • Heavy Slam

                            • 重磅冲撞

                            • High Horsepower

                            • 十万马力

                            • Horn Attack

                            • 角撞

                            • Iron Head

                            • 铁头

                            • Magic Powder

                            • 魔法粉

                            • Megahorn

                            • 超级角击

                            • Minimize

                            • 变小

                            • Pay Day

                            • 聚宝功

                            • Poison Powder

                            • 毒粉

                            • Powder

                            • 粉尘

                            • Pursuit

                            • 追打

                            • Quick Attack

                            • 电光一闪

                            • Rage Powder

                            • 愤怒粉

                            • Rock Climb

                            • 攀岩

                            • Rollout

                            • 滚动

                            • Shock Wave

                            • 电击波

                            • Skill Swap

                            • 特性互换

                            • Skull Bash

                            • 火箭头锤

                            • Slam

                            • 摔打

                            • Sleep Powder

                            • 催眠粉

                            • Soak

                            • 浸水

                            • Spark

                            • 电光

                            • Spore

                            • 蘑菇孢子

                            • Steamroller

                            • 疯狂滚压

                            • Stun Spore

                            • 麻痹粉

                            • Superpower

                            • 蛮力

                            • Tackle

                            • 撞击

                            • Take Down

                            • 猛撞

                            • U-turn

                            • 急速折返

                            • V-Create

                            • V热焰

                            • Volt Tackle

                            • 伏特攻击

                            • Water Gun

                            • 水枪

                            • Water Pledge

                            • 水之誓约

                            • Water Sport

                            • 玩水

                            • Water Spout

                            • 喷水

                            • Waterfall

                            • 攀瀑

                            • Weather Ball

                            • 气象球

                            • Wild Charge

                            • 疯狂伏特

                            • Will-O-Wisp

                            • 鬼火

                            • Zen Headbutt

                            • 意念头锤

                            Updated Attack Animations:

                            招式攻击动画更新:

                            • Bubble Beam

                            • 泡沫光线

                            Voices:

                            叫声更新:

                            • Appletun

                            • 丰蜜龙

                            • Applin

                            • 啃果虫

                            • Arctovish

                            • 鳃鱼海兽

                            • Arctozolt

                            • 雷鸟海兽

                            • Calyrex

                            • 蕾冠王

                            • Ice Rider Calyrex

                            • 蕾冠王(骑白马的样子)

                            • Shadow Rider Calyrex

                            • 蕾冠王(骑黑马的样子)

                            • Carkol

                            • 大炭车

                            • Coalossal

                            • 巨炭山

                            • Cufant

                            • 铜象

                            • Cursola

                            • 魔灵珊瑚

                            • Dracovish

                            • 鳃鱼龙

                            • Dracozolt

                            • 雷鸟龙

                            • Flapple

                            • 苹裹龙

                            • Galarian Farfetch'd

                            • 伽勒尔 大葱鸭

                            • Galarian Corsola

                            • 伽勒尔 太阳珊瑚

                            • Galarian Darumaka

                            • 伽勒尔 火红不倒翁

                            • Galarian Linoone

                            • 伽勒尔 直冲熊

                            • Galarian Meowth

                            • 伽勒尔 喵喵

                            • Galarian Mr.Mime

                            • 伽勒尔 魔墙人偶

                            • Galarian Zapdos

                            • 伽勒尔 闪电鸟

                            • Galarian Zigzagoon

                            • 伽勒尔 蛇纹熊

                            • Glastrier

                            • 雪暴马

                            • Gmax Sandaconda

                            • 沙螺蟒

                            • Gossifleur

                            • 幼棉棉

                            • Greedent

                            • 藏饱栗鼠

                            • Groudon

                            • 固拉多

                            • Guzzlord

                            • 恶食大王

                            • Indeedee

                            • 爱管侍

                            • Inteleon

                            • 千面避役

                            • Kyogre

                            • 盖欧卡

                            • Melmetal

                            • 美录梅塔

                            • Meltan

                            • 美录坦

                            Nickit

                              偷儿狐

                            • Rayquaza

                            • 烈空坐

                            • Regigigas

                            • 雷吉奇卡斯

                            • Regirock

                            • 雷吉洛克

                            • Registeel

                            • 雷吉斯齐鲁

                            • Runerigus

                            • 死神板

                            • Skwovet

                            • 贪心栗鼠

                            • Snivy

                            • 藤藤蛇

                            • Spectrier

                            • 灵幽马

                            • Thievul

                            • 狐大盗

                            • Wooloo

                            • 毛辫羊

                            • Yamper

                            • 来电汪

                            Miscellaneous:

                            杂项:

                            • Added Max Raid Dens.

                            • 添加了极具团战巢穴

                            • Added Exp. Charm.

                            • 添加了经验护符

                            • Added Catching Charm.

                            • 添加了防晃护符

                            • Added Mark Charm.

                            • 添加了证章护符

                            • Added critical captures.

                            • 添加了会心捕捉机制

                            • Added Catch Combos. Catch the same species in a row to get some boosts!

                            • 添加了连续捕获机制。连续捕捉同一种宝可梦会获得相应增益!

                            • Added Triples, Raid, and Horde battle types.

                            • 添加了三打对战、极具团战和群聚对战几种战斗类型

                            • Added a config option to allow TM/TR use regardless of Region, so long as the Pokémon could have learned it from a TM historically.

                            • 添加了一个配置选项,该选项允许招式学习器/招式记录给任何地区的宝可梦使用,只要宝可梦可以在任意世代的招式学习器/招式记录中习得该招式

                            • Added a config option to set the success chance of Synchronize.

                            • 添加了一个配置选项来设置特性:同步的成功率

                            • Added a config option to display advanced battle information, such as health percentage.

                            • 添加了一个用于显示高级对战信息(例如生命值百分比)的配置选项

                            • Added a config option for relaxed battle rules - being able to decide the generational mechanic of a battle purely by band worn.

                            • 添加了一个自由对战规则配置选项 - 能够完全通过双方所佩戴的手环来决定对战所采用的世代机制

                            • Added a config option to allow both Mega and Dynamax battling in a world as a blanket rule. This will override oldGenDimensions and relaxedBattleGimmickRules.

                            • 添加了一个配置选项,该选项所对应的通用规则允许超级进化和极巨化能够在同一个世界中进行。这将覆盖使用旧世代机制的维度(oldGenDimensions)和自由对战规则(relaxedBattleGimmickRules)的配置文件设置

                            • Added a config option to control the volume of custom music.

                            • 添加了一个用于控制自定义音乐音量的配置选项

                            • Added Galarica Wreath crafting recipe.

                            • 添加了伽勒豆蔻花圈的合成表

                            • Added Rainbow Infernape's sprite.

                            • 添加了彩虹烈焰猴的图标

                            Changes:

                            更改:

                            • Shrines now have encounter modes that allow you to configure whether they can be encountered once, once per player, once daily or an unlimited number of times. (This replaces the quick sidemod some servers have used)

                            • 祭坛现在拥有了遭遇模式,该模式允许你配置其是否仅可以遭遇一次、每个玩家一次、每天一次,或无限次(这取代了某些服务器所使用的附属模组)

                            • New spawning condition for Real Time added. Includes options for Specific Day, Hour, and Minute.

                            • 新增根据现实时间生成宝可梦的相关条件。包括指定日期、小时和分钟的相关选项

                            • Battle music and Pokecenter music now restore the background music after they fade out.

                            • 战斗音乐和宝可梦中心音乐现在能够在逐渐淡出后恢复背景音乐了

                            • Curry can now be spawned in the world.

                            • 咖喱饭现在可以在世界内生成了

                            • Galarian Fossils now appear in certain loot tables.

                            • 伽勒尔化石现在会出现在某些战利品表中了

                            • Wishing Bone now appears in Boss loot.

                            • 许愿骨现在会出现在 Boss 掉落物中了

                            • BetterSpawnerConfig now supports Dynamic Trees and the addon for Biomes O' Plenty inherently.

                            • 更好生成配置(BetterSpawnerConfig)文件现在支持动态的树模组和超多生物群系模组的拓展模组了

                            • Fossil Machine now obeys the Ultra Space shiny rate.

                            • 化石复活机现在会正确地遵循究极空间的异色概率了

                            • Lures now obey Unbreakable tag.

                            • 香水现在适用无法破坏(Unbreakable)的物品标签了

                            • Added Feathers to Shopkeepers.

                            • 为商店店员添加了羽毛的出售

                            • Adjusted healthbar positioning in battle.

                            • 调整了对战中血条的显示位置

                            • Form descriptions will now show in the Pokedex, including weight and height.

                            • 形态描述现在将会显示在宝可梦图鉴中了,包括体重和身高

                            • Breeding mechanics now follow the current gen.

                            • 培育机制现在遵循当前的世代了

                            • Hovering over Pokémon now shows the form and special texture, if applicable.

                            • 将鼠标悬停在宝可梦上即可显示其形态和特殊材质了,如果适用的话

                            • Made some adjustments to the Drowned world. Only 2 months away!

                            • 对水下世界做了一些调整。只剩一个月了!

                            • Made a few recommended changes to the BattleUI textures.

                            • 对对战界面的材质根据建议作出了一点更改

                            • The battle log can now handle much bigger battles.

                            • 对战日志现在能够处理更为大型的战斗了

                            • The battle log will now properly respect new lines.

                            • 对战日志现在能够正确地对应到新的行上了

                            • The battle interface now supports doubles, triples, hordes and raids properly.

                            • 对战界面现在能够正确地支持选择双打对战、三打对战、群聚对战和团战了

                            • You no longer drown when selecting moves.

                            • 你现在不会在选择招式时溺水了

                            • NPC trainers will now have max friendship with their Pokémon , to benefit relevant moves.

                            • NPC训练师的宝可梦现在会有最高的亲密度了,该更改对与亲密度有关的招式有益

                            • Blank TM and TRs now stack.

                            • 空白招式学习器和招式记录现在可堆叠了

                            • Reduced the durability loss of Pixelmon hammers when using the anvil.

                            • 降低了使用铁砧[Pixelmon]时锤子的耐久度损失值

                            • Background music will now restore itself after battle, or after leaving a Pokecenter.

                            • 背景音乐现在将在战斗后或离开宝可梦中心后恢复播放

                            • Battle/Pokecenter music and background music will no longer play at the same time.

                            • 对战/宝可梦中心的音乐和背景音乐现在不会同时播放了

                            • Removed mail from Poké Loot, as let's be honest, who wants mail?

                            • 删除了宝可梦奖励箱中的邮件。老实讲,谁乐意要邮件啊

                            • Equipped charms are now visible on your player.

                            • 装备的护符现在可以在玩家身上看到了

                            • Improved the user experience of the battle interface.

                            • 改善了对战界面的用户体验

                            • Information about either the current battle state, or the move you're hovering over, now appears on the battle interface.

                            • 有关当前对战状态的信息、鼠标所悬停的招式的信息现在都能够在对战界面上显示了

                            • Azelf, Mesprit and Uxie can now enchant rubies even if you aren't the OT.

                            • 现在,即使你并非它们的初始训练师,亚克诺姆、艾姆利多和由克希也依然能够为红宝石附魔了

                            • Spectral Gastly and Gengar now have sprites.

                            • 幽灵珠宝商鬼斯通和耿鬼现在有它们自己的图标了

                            • Added tooltips to almost every item.

                            • 为几乎所有的物品都添加了物品使用贴士

                            • Rising Voltage and Expanding Force now correctly apply their effects.

                            • 招式:电力上升和广域战力现在能够正确地发挥出它们的效果了

                            • Timespace Altar can now produce Pokémon with various growths.

                            • 时空祭坛现在能够生成各种体型的宝可梦了

                            Quest Changes:

                            任务系统更改:

                            • Increased the rate of the Galarian Bird quests, and catching also counts now.

                            • 提高了伽勒尔三圣鸟任务的出现概率,现在捕捉对应的宝可梦也同样重要了

                            • Improved the rewards of some of the default quests.

                            • 改善了某些默认任务的奖励

                            • Objectives now longer have a strict requirement on the .json extension.

                            • 现在,任务目标(Objectives)将不再会对.json格式扩展文件有严格的要求

                            • Improved quest backend performance for objectives which were particularly heavy.

                            • 改进了任务在后端的性能以优化计算量特别繁重的任务目标

                            • Quests elements can now have placeholders anywhere in them, and there is a new set of inserters to insert basically anything you want.

                            • 现在,任务元素的任何位置都可以写入占位符了,并且我们有了一组新的插入器来插入基本上你想要的任何内容

                            Updated Item Sprites:

                            物品图标更新:

                            • Ability Capsule

                            • 特性胶囊

                            • Ability Patch

                            • 特性膏药

                            • Absorb Bulb

                            • 球根

                            • Adrenaline Orb

                            • 胆怯球

                            • Big Root

                            • 大根茎

                            • Binding Band

                            • 紧绑束带

                            • Everstone

                            • 不变之石

                            • Float Stone

                            • 轻石

                            • Hard Stone

                            • 硬石头

                            • Heavy Duty Boots

                            • 厚底靴

                            • Red Card

                            • 红牌

                            • Rocky Helmet

                            • 凸凸头盔

                            • Room Service

                            • 客房服务

                            • Shed Shell

                            • 美丽空壳

                            • All Plates

                            • 所有的石板

                            • Bug Badge

                            • 虫子徽章

                            • Cliff Badge

                            • 岩壁徽章

                            • Fairy Badge

                            • 妖精徽章

                            • Iceberg Badge

                            • 冰山徽章

                            • Plant Badge

                            • 植物徽章

                            • Psychic Badge

                            • 灵力徽章

                            • Rumble Badge

                            • 战斗徽章

                            • Voltage Badge

                            • 电压徽章

                            • A collection of Curries have new sprites

                            • 一部分咖喱饭都有了新的图标

                            Fixes:

                            修复:

                            • Fixed a spawning issue with G-Max Pokémon.

                            • 修复了一个关于超极巨宝可梦的生成问题

                            • Fixed some Pokémon being too rare and/or having too restrictive spawning conditions, eg. Mew.

                            • 修复了某些宝可梦过于稀有以及/或者生成条件过于严格的问题,例如梦幻

                            • Fixed some typos in the BetterSpawnerConfig which led to some of the above issues.

                            • 修复了导致上述问题的更好生成配置文件中的一些拼写错误

                            • Fixed Pokémon not saving items that you can't place on it, E.g. Rainbow Wings.

                            • 修复了宝可梦不会保存无法携带的物品的问题,例如虹色羽毛

                            • Fixed Disguise (ability) causing the form of the Pokémon to change permanently.

                            • 修复了特性:画皮会导致宝可梦的形态发生永久性改变的问题

                            • Fixed the Pokémon Editor having issues with Gender forms.

                            • 修复了宝可梦编辑器中的性别形态相关的问题

                            • Fixed an issue with statues and Gender forms

                            • 修复了雕塑与性别形态相关的问题

                            • Fixed battle music and pokecenter music playing over each other.

                            • 修复了对战音乐会与宝可梦中心音乐叠加播放的问题

                            • Fixed a potential plugin issue with a superfluous Kartana.

                            • 修复了一个潜在的插件问题,这个问题会导致纸御剑泛滥

                            • Fixed Pokestops being movable with fish hook.

                            • 修复了宝可补给站能够被钓鱼竿移动的问题

                            • Fixed potential exploit in battles that allowed someone to crash the server.

                            • 修复了一个能够在战斗中引发服务器崩溃的潜在漏洞

                            • New texture for the Pokedex star. This was a really big deal to someone, somewhere.

                            • 为宝可梦图鉴的异色星标添加了新的材质。这对于现处在某地的某人来说的确是件大事

                            • Fixed a texture issue with Zombie Ditto.

                            • 修复了僵尸百变怪的材质问题

                            • Fixed Deoxys fly animation.

                            • 修正了代欧奇希斯的飞行动画

                            • Fixed Dragapults fly animation.

                            • 修正了多龙巴鲁托的飞行动画

                            • JUMP! form Magikarps can no longer be fished up without an appraised rod.

                            • 现在,想要完成《跳跃吧!鲤鱼王》主题材质的收集必须鉴定过至少一根钓鱼竿

                            • Fixed a few Marks having missing textures.

                            • 修复了某些证章的材质缺失问题

                            • Swapped the female and male shiny Hippowdon textures. Oops.

                            • 交换了雌性河马兽和雄性河马兽的材质。呀嘞呀嘞

                            • MissingNo should no longer be available in /pokerandom

                            • MissingNo不再能够通过指令 /pokerandom 获得了

                            • Fixed some moves not imprinting to Blank TMs.

                            • 修复了某些招式不会被空白招式学习器记录的问题

                            • Galarian Fossil Pokémon now come with 3 perfect IVs as intended.

                            • 伽勒尔化石宝可梦现在会按照预期地拥有 3 项完美(31点)个体值了

                            • Fixed the sash position while wearing a robe.

                            • 修正了在穿着长袍类饰品时佩戴腰带的位置

                            • Fixed an advancement issue with capturing Moltres.

                            • 修复了捕捉火焰鸟时的成就相关问题

                            • Shiny custom starters in the config now works as intended.

                            • 在配置文件中指定异色自定义初始宝可梦现在能够按照预期生效了

                            • Taking pictures of gendered Pokémon no longer gives the occasional wrong sprite.

                            • 给拥有性别差异的宝可梦拍照不再会偶尔得到错误的照片了

                            • Cancelling learning a TR will no longer c o n s u m e the TR.

                            • 取消学习招式记录将 不 再 会 消 耗 招式记录了

                            • Trainers will now properly greet you before a battle. We taught them manners.

                            • 训练师现在会于对战前正确地与玩家打招呼了。我们教了他们一些礼仪

                            • Meowstic could not be placed as a statue. Now it can.

                            • 超能妙喵无法被作为雕塑被放置。现在可以了

                            • Curry now applies the intended stats.

                            • 咖喱饭现在拥有正确的数值了

                            • Fixed a crash with the moveset menu.

                            • 修复了招式池菜单相关的一个崩溃问题

                            • Water floats can now be directly placed on water.

                            • 浮漂现在能够直接被放置在水面上了

                            • Fixed a rare candy issue where you would gain multiple levels.

                            • 修复了一个神奇糖果相关的问题,这个问题会导致你的宝可梦能够提升多级

                            • Fixed a crash in the TM list screen.

                            • 修复了招式学习器列表界面的一个崩溃问题

                            • Klink and the evolutions no longer clip into the floor.

                            • 齿轮儿家族的宝可梦不会再紧贴地面导致穿模了

                            • Fixed reverse Mantyke.

                            • 修复了小球飞鱼模型和移动方向相反的问题

                            • Fixed and inconsistency between item and gui sprites.

                            • 修复了物品和界面图标不一致的问题

                            • Fixed an error thrown when PokemonStorage tries to send a packet to a null player.

                            • 修复了宝可梦存储(PokemonStorage)会向空(null)玩家发包而导致抛出错误的问题

                            • Fixed JourneyMap causing sprites to blur.

                            • 修复了旅行地图模组(JourneyMap)会令宝可梦图标闪烁的问题

                            Battle Fixes:

                            对战修复:

                            • Fixed a race condition in the network system that caused packets to fail, This was the cause of a majority of issues. Including the battle waiting bugs that have been eluding us for years.

                            • 修正了网络系统中的一个会导致数据包发送失败的资源抢占条件,这是大多数对战问题的产生原因。包括多年来一直在跟我们躲猫猫的卡在等待战斗界面的bug

                            • Advanced AI for NPCs will now properly resets simulation data.

                            • 拥有高级AI的NPC现在能够正确地重置模拟数据了

                            • The above fixes issues with Emergency Exit.

                            • 以上修复同时也修复了特性:危险回避的相关问题

                            • Fixed an issue with the move Dancer.

                            • 修复了一个有关特性:舞者的问题

                            • Fixed an issue with Terrain Extender, and by extension the elemental Surge Abilities.

                            • 修复了一个有关物品:大地膜的问题,并将该物品的适用范围扩展至了所有场地制造者类的特性

                            • Strong Jaw with now properly interact with Fishious Rend and Jaw Lock.

                            • 特性:强壮之颚现在能够正确地作用在招式:鳃咬和紧咬不放上了

                            • Overdrive is now considered sound-based.

                            • 招式:破音现在被判定为声音类招式了

                            • Infiltrator will now properly ignore screens.

                            • 特性:穿透现在能够正确地无视反射壁、光墙、神秘守护、白雾、替身和极光幕等状态的影响了

                            • Galarian Darmanitan now properly enters Zen Mode at the end of the turn when it is below half health.

                            • 伽勒尔达摩狒狒现在能够正确地在HP低于一半的回合末了进入达摩模式了

                            • Scale Shot will no longer make contact where it shouldn't.

                            • 招式:鳞射现在将不再会被判定为接触类招式了

                            • Triple Axel and Phantom Force now makes contact.

                            • 招式:三旋击和潜灵奇袭现在会被判定为接触类招式了

                            • Max Guard now self-targets. It will now also stop all the attacks that it is supposed to.

                            • 招式:极巨防壁的目标选择现在变为自身了。该招式现在也会挡下所有它本应挡下的招式了

                            • Fixed Sweet Veil's message.

                            • 修正了特性:甜幕的提示信息

                            • Dragon Energy now has the correct base power.

                            • 招式:巨龙威能现在有正确的基础威力了

                            • Fixed a targeting issue with double battles.

                            • 修复了双打对战的招式目标选择问题

                            • Fixed multi-targeting in Horde battles.

                            • 修复了群聚对战的多目标选择问题

                            • Tar Shot will now be properly applied to the target.

                            • 招式:沥青射击现在能够正确地将其效果应用至目标了

                            • Court Change now works as intended.

                            • 招式:换场现在能够按照预期生效了

                            • Randomizing certain NPC trainers teams will no longer cause the occasional crash.

                            • 让特定的NPC训练师获得随机的宝可梦队伍现在不会偶尔地造成崩溃了

                            • Z-Moves now consider priority with held items and abilities, e.g. Flynium-Z and Gale Wings.

                            • Z 招式现在能够正确地将携带物品和宝可梦特性考虑在内了,例如飞 Z和特性:疾风之翼的配合

                            • Fixed an issue with variables in Bulletproof.

                            • 修复了特性:防弹中的变量相关问题

                            • Fixed an issue with triple battles where if a Pokémon who was fainted was being targeted, all opposing Pokémon would be hit, even by single target moves

                            • 修复了一个三打对战中的问题,该问题会导致:若一只濒死的宝可梦被选为了招式目标,那么即使使用了单目标招式,对手的所有宝可梦也会全部被击中

                            • Self Boost will now only activate once, instead of per hit.

                            • 自提升类特性现在只会被激活一次而非每次被击中都激活了

                            • Fixed instances of Weather Ball's Base Power not doubling in weather.

                            • 修复了招式:天气球的基础威力在有天气时不会加倍的情况

                            • Fixed Core Enforcer failing if it couldn't suppress the target's ability.

                            • 修复了招式:核心惩罚者在无法使目标陷入无特性状态时会使用失败的问题

                            • Fixed Sleep Talk and Snore not working with the ability Comatose.

                            • 修复了特性:绝对睡眠无法作用于招式:梦话和打鼾的问题

                            • Fixed Worry Seed incorrectly changing certain abilities to Insomnia, e.g. Comatose.

                            • 修复了招式:烦恼种子错误地将某些特性转变为不眠的问题,例如绝对睡眠

                            • Fixed Simple Beam incorrectly changing certain abilities to Simple, e.g. Comatose.

                            • 修复了招式:单纯光束错误地将某些特性转变为单纯的问题,例如绝对睡眠

                            • Fixed issue with Mold Breaker not ignoring Storm Drain and Lightning Rod.

                            • 修复了特性:破格不会无视特性:引水和避雷针的问题

                            • Fixed issue with Stalwart and Propeller Tail not ignoring the draw-in affect of Storm Drain and Lightning Rod.

                            • 修复了特性:坚毅和螺旋尾鳍不会无视特性:引水和避雷针吸引的问题

                            • Fixed Defog not clearing hazards and terrain if it hit a Substitute.

                            • 修复了招式:清除浓雾在命中替身时无法清除场上的钉子类负面效果和场地效果的问题

                            • Fixed Gorilla Tactics not locking the trainer into only one choice of move.

                            • 修复了特性:一猩一意无法将可使用的招式锁定的问题

                            • Fixed Parting Shot edge cases, e.g. not hitting Pokemon behind a Substitute, switching out when the target's stats aren't lowered.

                            • 修正了招式:抛下狠话的极端情况,例如:未击中处于替身状态宝可梦的情况、在目标的能力值未降低时依然与后备队列宝可梦交换的情况

                            • Fixed battle camera shaking at the end of battles.

                            • 修复了战斗结束后的对战镜头抖动问题

                            • Fixed Eiscue Noice Face not having the right stats.

                            • 修复了冰砌鹅解冻形态的能力值不正确的问题

                            • Thunder Cage pp, power and accuracy have been corrected.

                            • 招式:雷电囚笼的PP、威力和命中率现在都已被修正

                            Quest Fixes:

                            任务修复:

                            • Fixed a rare crash in quest data if player is null.

                            • 修复了当玩家对象为空时,任务数据会罕见地出现崩溃的问题

                            Developer:

                            对于开发者:

                            • Added Pixelmon#getVersion to allow for plugins to get the current version of Pixelmon without the compiler in-lining it into your code. (deprecated the field to help show this, we will private it at some point so update!)

                            • 添加了 Pixelmon#getVersion 方法,该方法允许插件获取当前最新版本的Pixelmon 模组而无需编译器再将其嵌入你的代码中。(不推荐使用字段来帮助显示该内容,因为我们将在合适的时候对该字段进行私有化以便更新!)

                            • Added StartRaidEvent

                            • 添加了 StartRaidEvent 事件

                            • Added RegisterRaidEvent.

                            • 添加了 RegisterRaidEvent 事件

                            • Added RegisterRaidAllyEvent.

                            • 添加了 RegisterRaidAllyEvent 事件

                            • Added RandomizeRaidEvent.

                            • 添加了 RandomizeRaidEvent 事件

                            • Added RandomizeRaidAllyEvent.

                            • 添加了 RandomizeRaidAllyEvent 事件

                            • Added RaidDropsEvent.

                            • 添加了 RaidDropsEvent 事件

                            • Added JoinRaidEvent.

                            • 添加了 JoinRaidEvent 事件

                            • Added EndRaidEvent.

                            • 添加了 EndRaidEvent 事件

                            • Added DenEvent

                            • 添加了 DenEvent 事件

                            • Updated CaptureEvent to consider raids.

                            • 更新了 CaptureEvent 事件以将团体战考虑在内

                            • Added FossilCleanerEvent.

                            • 添加了 FossilCleanerEvent 事件

                            • Added FossilMachineEvent.

                            • 添加了 FossilMachineEvent 事件

                            • Added PokestopEvent.

                            • 添加了 PokestopEvent 事件

                            • Added methods to Pokéstop to change them for specific players.

                            • 为宝可补给站添加了一些方法,这些方法能够让补给站针对特定的玩家进行更改

                            • ThrowPokeballEvent is now cancellable.

                            • ThrowPokeballEvent 事件现在可以取消了

                            • Added additional custom scoreboard locations.

                            • 添加了额外的自定义计分板位置

                            • Added MovesetSyncEvent.

                            • 添加了 MovesetSyncEvent 事件

                            • Added CatchComboEvent.

                            • 添加了 CatchComboEvent 事件

                            • Added CloseBattle packet, to safely closee battles and restore client state. Works even if the battle is in a glitch state. Has a wrapper method in PlayerPartyStorage, PlayerPartyStorage#closeBattleSafely.

                            • 添加了 CloseBattle 数据包,用于安全地结束对战并恢复客户端的状态。该数据包即使对战处于故障状态也能够正常工作。在 PlayerPartyStorage 类以及 PlayerPartyStorage#closeBattleSafely 方法中有封装好的方法

                            • Added PlayerPartyStorage#addTaskForBattleEnd, to allow tasks to be scheduled for after the player has closed all battle UIs.

                            • 添加了 PlayerPartyStorage#addTaskForBattleEnd 方法,该方法允许游戏在玩家关闭所有对战界面后安排任务(tasks)

                            • Battle UI now signals to the server when it is closed in all places where it should.

                            • 对战界面现在会在服务器应当关闭的所有场合下向服务器发送信号了

                            • Added PickupEvent. For Pickup ability's random item finds.

                            • 添加了 PickupEvent 事件。用于捡拾特性的随机物品搜寻



                            2021-05-12

                            “Something looks different...”

                            Additions:

                            Added new Pokémon:

                            • Added Cufant.

                            • Added Copperajah.

                            • Added Dracozolt.

                            • Added Arctozolt.

                            • Added Dracovish.

                            • Added Arctovish.

                            • Added Duraludon.

                            • Added Zacian.

                            • Added Zamazenta.

                            • Added Eternatus.

                            • Added Kubfu.

                            • Added Urshifu.

                            • Added Zarude.

                            • Added Glastrier.

                            • Added Spectrier.

                            • Added Calyrex.

                            • Added Galarian Slowking.

                            Added new Gigantamax forms:

                            • Added G-Max Venusaur.

                            • Added G-Max Charizard.

                            • Added G-Max Blastoise.

                            • Added G-Max Butterfree.

                            • Added G-Max Pikachu.

                            • Added G-Max Meowth.

                            • Added G-Max Machamp.

                            • Added G-Max Gengar.

                            • Added G-Max Kingler.

                            • Added G-Max Lapras.

                            • Added G-Max Eevee.

                            • Added G-Max Snorlax.

                            • Added G-Max Garbodor.

                            • Added G-Max Melmetal.

                            • Added G-Max Corviknight.

                            • Added G-Max Orbeetle.

                            • Added G-Max Flapple.

                            • Added G-Max Appletun.

                            • Added G-Max Hatterene.

                            • Added G-Max Duraludon.

                            • Added G-Max Grimmsnarl.

                            • Added G-Max Sandaconda.

                            • Added G-Max Drednaw.

                            • Added G-Max Inteleon.

                            • Added G-Max Coalossal.

                            Added new Forms:

                            • Moon Phase Lunatone.

                            • Meta Groudon.

                            • Spheal JUMP!

                            • Added Rainbow Beautifly

                            • Added Rainbow Crawdaunt

                            • Added Rainbow Weavile

                            • Added Rainbow Cresselia

                            • Added Rainbow Dustox

                            • Added Rainbow Feebas

                            • Added Rainbow Milotic

                            • Added Rainbow Infernape

                            • Added Rainbow Kecleon

                            • Added Valencian Caterpie

                            • Added Valencian Metapod

                            • Added Valencian Blissey

                            • Added Valencian Happiny

                            • Added Valencian Chansey

                            • Added Valencian Ratatta

                            • Added Valencian Raticate

                            • Added Valencian Bellossom

                            • Added Valencian Nidoran Male

                            • Added Valencian Nidorino

                            • Added Valencian Nidoking

                            • Added Valencian Nidoran Female

                            • Added Valencian Nidorina

                            • Added Valencian Nidoqueen

                            • Added Valencian Politoed

                            • Added Valencian Poliwag

                            • Added Valencian Poliwhirl

                            • Added Valencian Poliwrath

                            • Added Valencian Shellder

                            • Added Valencian Cloyster

                            • Added Valencian Magikarp

                            • Added Valencian Gyarados

                            • Added a new Creator Pokémon (ItsRitchieW)

                            Updated Pokémon:

                            • Updated Magnemite to SMD.

                            • Updated Magneton to SMD.

                            • Updated Doduo to SMD.

                            • Updated Dodrio to SMD.

                            • Updated Drowzee to SMD.

                            • Updated Hypno to SMD.

                            • Updated Porygon to SMD.

                            • Updated Mantyke to SMD.

                            • Updated Litleo to SMD

                            • Updated Magby to SMD.

                            • Updated Magmar to SMD.

                            • Updated Magmortar to SMD.

                            • Updated Spheal to SMD.

                            • Added Emission to Regice.

                            Abilities:

                            • Added Unseen Fist.

                            • Added As One.

                            • Added Chilling Neigh.

                            • Added Grim Neigh.

                            • Added Comatose.

                            • Added Dancer.

                            • Added Ripen.

                            • Added Neutralizing Gas.

                            • Added Gulp Missile.

                            • Added Berserk.

                            • Added Curious Medicine.

                            • Added Quick Draw.

                            • Added Mimicry.

                            Moves:

                            • Added Astral Barrage.

                            • Added Eerie Spell.

                            • Added Fiery Wrath.

                            • Added Flip Turn.

                            • Added Glacial Lance.

                            • Added Jungle Healing.

                            • Added Scale Shot.

                            • Added Steel Roller.

                            • Added Surging Strikes.

                            • Added Wicked Blow.

                            • Added Poltergeist.

                            • Added G-Max Wildfire.

                            • Added G-Max Befuddle.

                            • Added G-Max Volt Crash.

                            • Added G-Max Gold Rush.

                            • Added G-Max Chi Strike.

                            • Added G-Max Terror.

                            • Added G-Max Resonance.

                            • Added G-Max Cuddle.

                            • Added G-Max Replenish.

                            • Added G-Max Malodor.

                            • Added G-Max Stonesurge.

                            • Added G-Max Wind Rage.

                            • Added G-Max Stun Shock.

                            • Added G-Max Finale.

                            • Added G-Max Depletion.

                            • Added G-Max Gravitas.

                            • Added G-Max Volcalith.

                            • Added G-Max Sandblast.

                            • Added G-Max Snooze.

                            • Added G-Max Tartness.

                            • Added G-Max Sweetness.

                            • Added G-Max Smite.

                            • Added G-Max Steelsurge.

                            • Added G-Max Meltdown.

                            • Added G-Max Foam Burst.

                            • Added G-Max Centiferno.

                            • Added G-Max Fireball.

                            • Added G-Max Drum Solo.

                            • Added G-Max Hydrosnipe.

                            • Added G-Max One Blow.

                            • Added G-Max Rapid Flow.

                            • Added G-Max Vine Lash.

                            • Added G-Max Cannonade.

                            Structures:

                            • Added Tower of Waters.

                            • Added Tower of Darkness.

                            • Added various ocean structures.

                            • Added music to Pokémon Centers.

                            Items:

                            • Added an ingame Quest Editor item, and a full ingame Quest Editor to go with it.

                            • Added TMs by generation. Depending on the type of blank TMs you allow in your world/server, you can decide if older TMs are allowed.

                            • Added Generation 8 fossils.

                            • Added Max Mushroom. These generate naturally in Mushroom Island biomes.

                            • Added Max Soup.

                            • Added Reins of Unity.

                            • Added Guard Spec.

                            • Added Cleanse Tag.

                            • Added Fluffy Tail.

                            • Added Blunder Policy.

                            • Added Ability Patch.

                            • Added Galarica Wreath.

                            • Added Heavy Duty Boots.

                            • Added Terrain Extender.

                            • Added Adrenaline Orb.

                            • Added Rusted Sword.

                            • Added Rusted Shield.

                            • Added Heart Scale.

                            • Added Scroll of Waters.

                            • Added Scroll of Darkness.

                            • Vastly improved the look of equipped Safety Goggles.

                            • Added the ability to equip the Relic Crown and all badges.

                            • The Key Stone, Wishing Star, Oval Charm and Shiny Charm are now all items as well. Using their item form unlocks them.

                            • Added Frontier Symbols.

                            Quest Additions:

                            • Added new default quests.

                            • Quest dialogue can now use ?QUEST_DATA? placeholders, both directly and via lang.

                            • Added Name Inserter objective.

                            • Added Date objective.

                            • Added Flag objective.

                            • Added Query objective.

                            • Added Timer objective.

                            • Added Abandonable action.

                            • Added Give XP action.

                            • Added Potion action.

                            • Added Sound action.

                            • Added Set Flag action.

                            • Added Unset Flag action.

                            • Added alternate quest icons.

                            • Added Server Cosmetic action.

                            • Added Take Server Cosmetic action.

                            Riding(New):

                            • Eternatus

                            • Zacian

                            • Zamazenta

                            • Torracat

                            • Regieleki

                            • Regidrago

                            • Quilava

                            • Bayleef

                            • Urshifu

                            • Zarude

                            • Cufant

                            • Copperajah

                            • Dracovish

                            • Dracozolt

                            • Arctovish

                            • Arctozolt

                            • Numel

                            • Hippopotas

                            • Dragapult

                            • Duraludon

                            • Frosmoth

                            • Raticate

                            • Alolan Raticate

                            • Cacturne

                            • Lucario

                            • Electrode

                            • Wobbuffet

                            • Audino

                            • Shiftry

                            • Shelgon

                            • Gabite

                            • Darkrai

                            • Boldore

                            Voices:

                            • Alcremie

                            • Appletun

                            • Barbaracle

                            • Binacle

                            • Blissey

                            • Bounsweet

                            • Chandelure

                            • Cinderace

                            • Drednaw

                            • Dreepy

                            • Drizzile

                            • Grimmsnarl

                            • Grookey

                            • Incineroar

                            • Inteleon

                            • Magearna

                            • Milcery

                            • Minccino

                            • Misdreavus

                            • Morgrem

                            • Oshawott

                            • Primarina

                            • Raboot

                            • Rillaboom

                            • Rookidee

                            • Sandaconda

                            • Scorbunny

                            • Silicobra

                            • Snom

                            • Sobble

                            • Steenee

                            • Thwackey

                            • Wynaut

                            Miscellaneous:

                            • Updated the battle UI!

                            • Added battle music.

                            • Added Pokecenter music.

                            • Added a Transfer Tutor NPC.

                            • Added a Mega Tiara.

                            • Added two permissions for /endbattle, "pixelmon.command.admin.endbattle.ordinary" and "pixelmon.command.admin.endbattle.forceful".

                            • Added allowIllegalShinies .hocon setting

                            • Added Shadow Ho-oh and updated Shadow Lugia giveaway skins, these are both now bundled and are emissive. If you already had one, you now have both.

                            • The Haunter Wizard now includes Gastly and Gengar.

                            • Gold and Black Monocle giveaway items are now bundled. If you had one, you now have both.

                            • Added the Yukata giveaway item.

                            • Added the Wizard Hat Giveaway item.

                            • Added the Winter Cloak.

                            • Blank TMs and TRs for Generation 8 were added to default shopkeepers, Tier 1 and 2 Pokéloot, and Boss Drops.

                            • All Pixelmon items can now be given food stats. All berries and berry juice are now edible!

                            • Added a hard cap to flying Pokémon spawns in the main config.

                            • Added a Gigantamax Factor button to the Pokémon editor.

                            • Learnable TMs are now able to be viewed from the Stats menu. Egg moves and level-up moves are also viewable from this screen.

                            • Marks can now be found on wild Pokémon, allowing special titles to be used in battle. Championship Ribbons are also available for servers to make use of.

                            • Added a set of Eevee-themed scarves, which can be given via plugins and quests.

                            Changes:

                            • The Fly external move can no longer teleport between worlds. Teleport still can.

                            • Spawning now supports Structures spawns and Lava Spawns.

                            • Galarian breeding now works in the same way as Alolan breeding.

                            • The Gigantamax Factor can now be obtained, and can appear on wild Pokémon.

                            • We now properly check if the mother is Galar, for breeding.

                            • Added a new selection of quest objectives and actions.

                            • Trainers can be set, independent of the world, to be in Gen 7 or Gen 8 mode, which decides whether they can use the respective gimmicks or not.

                            • Trainers now wear a Mega Ring or Dynamax Band if they can use it.

                            • Trainers have updated Pokémon lists.

                            • Updated Boss drops and Pokéloot.

                            • Config category ULTRASPACE is now DIMENSIONS.

                            • Wool regrowth now ticks for Wooloo and Dubwool.

                            • Ether and Max Ether will now be consumed when used outside of battle.

                            • The Fossil Machine now accepts dual fossil input.

                            • ItemPokeball is now undamageable.

                            • Updated the Heavy Ball to reflect SuMo changes.

                            • Changed ChoiceItem to not apply on Transform.

                            • Added position data to Ranches on error.

                            • Added more error catching in the Pokémon Editor, it will call out issues with held items.

                            • Added an additional check for evolution errors, and it will now dump relevant data.

                            • /endbattle can now be cancelled directly.

                            • Improved a large number of item textures.

                            • Evolution particles are now high saturation.

                            • Improved range of boss types available.

                            • Improved boss customizability. Each boss type now has its own loot pool, can be weighted against other boss types, and can have their Rare Candy chance edited.

                            • Added a wide range of new colors which can be applied to statues.

                            • The Oval Charm is now obtainable.

                            • Improved the shiny particle effect.

                            • Vastly improved every single Pokémon bounding box in the game.

                            • Dynamax now has a shimmer effect.

                            • Alien Celebi has a new method of acquisition, and Beast Balls no longer work on the Ilex Shrine.

                            • Removed hovering in Pixelmon stat files

                            • There are many changes to spawning that would be better read on the wiki See: Spawning History - Pixelmon Wiki

                            Item Sprites:

                            • Mints and "mint seeds".

                            • Both Bottlecaps.

                            • All Apricorns, including cooked variants.

                            • All Badgecases.

                            • All Evolution Stones and their Shards.

                            • Ice Stone and Ice Shard.

                            • All Umbrellas.

                            • Rare Candy.

                            • Prism Scale.

                            • Gift.

                            • Silver and Gold Hourglasses.

                            • Dynamax Candy.

                            • Ranch Upgrade.

                            • Wall Clocks.

                            • Pokéball Rugs.

                            • Ruby, Silicon, Sapphire and Amethyst Blocks.

                            • Ruby, Silicon, Sapphire, Crystal and Amethyst items.

                            • Sweet, Tart and Fancy Apple.

                            • Reassembly Unit.

                            • Zygarde Cell, Core and Cube.

                            • All Pokéballs, lids and bases.

                            • Aluminium Ingot, Plate, Block, Tools and Armor.

                            • Repels.

                            • Red Card.

                            • All Sweets.

                            • All Pokémon Mega Stones.

                            • Choice Band, Specs, and Scarf.

                            • All Type Gems.

                            • Chipped and Cracked Pot.

                            • Damp, Heat, Icy and Smooth Rock.

                            • Bach's Tin.

                            • Bob's Tin.

                            • Brittle Bones.

                            • Fresh Cream.

                            • Potato Pack.

                            • Pungent Root.

                            • Salad Mix.

                            • Spice Mix.

                            • Green Cloner.

                            • Cloner Machine.

                            • Orange Cloner.

                            • Fan.

                            • Fossil Cleaner.

                            • Fossil Display.

                            • Fossil Machine.

                            • Fossil Machine Base.

                            • Fossil Machine Display.

                            • Fossil Machine Tank.

                            • Fridge.

                            • Mechanical Anvil.

                            • Mower.

                            • Washing Machine.

                            Riding(Updated):

                            • Slowking

                            • Galarian Slowking

                            • Lapras

                            • Obstagoon

                            • Zweilous

                            • Spectrier

                            • Mudbray

                            • Ponyta

                            • Graveler

                            • Alolan Graveler

                            Fixes:

                            • Fixed a bug where Pokémon were unable to jump more then once. We're sorry to all those Spoinks whose hearts we've stopped.

                            • Fixed an issue with shearing a Pokémon's wool in a Ranch Block.

                            • Fixed shiny textures for Galarian Zigzagoon and Linoone.

                            • Fixed a bug where Cut and Rock Smash would cause tool damage if you were holding a tool.

                            • Fixed a dupe with items that were damageable when they shouldn't have been.

                            • Fixed a crash caused by Minior's color data.

                            • Fixed a crash caused by custom textures being null.

                            • Fixed a Super Spicy Curry bug crashing your client.

                            • Fixed stats not being refreshed on the client when IVs or EVs were changed by plugins.

                            • Fixed an exploit with vending machines.

                            • Spawning NPCs now respect the level ranges of the trainer JSONs if there is no override in the spawning JSON.

                            • Passive healing now passively heals.

                            • Dynamax scaling is now more conservative, and the config setting for it actually works.

                            • Fixed Dynamax clouds.

                            • Fixed the completion rate of the Pokédex.

                            • Ghost types drop items again.

                            • Fixed a disconnect issue caused by the Camera.

                            • Fixed items with a max damage of 1 million.

                            • Forage will no longer give you underground loot when not targeting a transparent block.

                            • Fixed CustomTextureSpec allowing null custom textures.

                            • Fixed specs not matching with forms.

                            • Fixed Indeedee's missing texture.

                            • Fixed a crash while using Industrial Foregoing involving the Animal Rancher and Wooloo/Dubwool.

                            • Fixed the Defog HM using the normal HM sprite texture instead of Fly.

                            • Fixed RaiseToCap and BossBonusLevels not working together correctly.

                            • Uxie, Azelf and Mesprit can no longer drown.

                            • Fixed Pokémon getting stuck on the edge of the world.

                            • Fixed NPE when using DNA Splicers on Kyurem with no Reshiram or Zekrom in your party.

                            • Fixed enchanted Rubies being destroyed if your inventory was full.

                            • Fixed the learn move exploit.

                            • Fixed Thunder Stone Armor's speed boost persisting after taking the armor off.

                            • Fixed a Mint Cuttings duplication bug.

                            • Fixed an NPE related to evolving a certain Pokémon.

                            • Fixed an NPE related to Ranch blocks.

                            • Fixed not being able to turn Greninja into a zombie.

                            • Fixed Poké Ball inheritance not ignoring Ditto.

                            • Fixed the Dream Ball capture boost not working.

                            • Fixed the starter advancement not being fired correctly.

                            • Fixed invalid starters not being signaled properly to console.

                            • Fixed starters not supporting forms.

                            • Fixed doors and beds in snapshots not staying placed down.

                            • Fixed New Running Boots ignoring the Unbreakable tag.

                            Battle Fixes:

                            • Starting a battle versus an NPC with targeting now still pulls up the rules and team selection.

                            • Metronome will no longer trigger Z-Moves.

                            • Rising Voltage now has the correct power inside Electric Terrain.

                            • Fixed Steel Beam not causing recoil damage.

                            • Updated Dire Hit to the newest mechanics.

                            • Me First can no longer copy moves it should not be able to.

                            • Clangorous Soul no longer deals just one damage.

                            • Morpeko transformation now displays messages.

                            • Mummy and Wandering Spirit now display messages.

                            • Fixed the Max Guard message.

                            • Fixed Z-Geomancy and Taunt interaction.

                            • Fixed Scale Shot not working at all.

                            • Fixed the Steel Roller effect not working.

                            • Fixed Queenly Majesty and Dazzling not working.

                            • Fixed Destiny Bond ending battles in error.

                            • Fixed the battle camera moving about while typing in chat.

                            • Fixed Synchronize causing the "badly poisoned" effect to scale too quickly.

                            • Max Moves can now be disabled.

                            Quest Fixes:

                            • Fixed initial (default) quests having extra requirements.

                            • Fixed a potential exploit where quests could be abandoned before the abandon button was visible.

                            • Fixed Defeat Trainer and Absolute Position.

                            • The Spawn Pokémon action can now be set to engage the player immediately.

                            • All the default quests now use Name Inserters and new quest icons.

                            • Large quest names are now squashed properly.

                            Developer:

                            • IVStore and EVStore now implement an interface for easier usage between the two.

                            • BaseStats now has appropriate getters and all fields are now deprecated. The goal is to make it fully immutable at runtime as it was intended to be.

                            • Added ForceEndBattleEvent for /endbattle and Fluffy Tail.

                            • Added Fluffy Tail interaction.

                            • Added abstract AttackEvent. Refactor of AttackEvents.

                            • Added AttackEvent.Use - Fires for all attacks, allows modification of accuracy and cantMiss.

                            • Added abstract NPCEvent.

                            • Added NPCEvent.Interact - Fires for all NPC interactions.

                            • Added NPCEvent.StartBattle - Fires for all NPC versus player battle starts.

                            • Added NPCEvent.EndBattle - Fires for all NPC versus player battle ends.

                            • EntityNPC and EntityStatue are now IAnimals. Prevents rendering of statue if entity tracker issue occurs.

                            • PartyAlolanCondition has been merged into PartyCondition, and now supports any form.

                            • Improved ItemBattleItem.

                            • Championship Ribbons (and others as we add them) can be awarded to individual Pokémon with the method {Pokemon Instance}.addRibbon(EnumRibbonType.CHAMPION);

                            • Added packet ClientSetLastOpenBox, allows setting of a player's last open box from the server.

                            • Added ParticleArcaneryDispatcher, allows creation of Pixelmon particles from the server.

                            • Which quest is being tracked can now be changed by the server. PlayerPartyStorage#getQuestData().setTracking(QuestProgresss) and PlayerPartyStorage#getQuestData().hideTracking().

                            • Added MechanicalAnvilEvent.RemoveStack - Fires when an item is removed from a Mechanical Anvil.

                            • Added MechanicalAnvilEvent.SetStack - Fires when an item is added to a Mechanical Anvil.

                            • Added MechanicalAnvilEvent.Tick.Pre - Fires on start of a Mechanical Anvil tick.

                            • Added MechanicalAnvilEvent.Tick.Post - Fires on end of a Mechanical Anvil tick.

                            • Added MechanicalAnvilEvent.Hammer - Fires before a Mechanical Anvil creates a new item.

                            • Added MechanicalAnvilEvent.HammerResult - Fires after a Mechanical Anvil creates a new item.

                            • PokeLootClaimedEvent is now deprecated, replaced with PokeLootEvent.

                            • Added PokeLootEvent.Claim - Is the equivalent of PokeLootClaimedEvent, fires when a Poké Loot is attempted to be claimed.

                            • Added PokeLootEvent.GetDrops - Allows modification of the loot given by a Poké Loot.

                            • Added PokeLootEvent.Drop - Fires whenever a Poké Loot is about to give an item.

                            • Added SetLevellingEvent - Fires whenever a player, or the game, toggles levelling being enabled/disabled for a Pokémon.

                            • Added ZygardeEvent.Activate - Fires whenever an Reassembly Unit is activated.

                            • Added ZygardeEvent.Select - Fires whenever an Pokémon is selected for use in a Reassembly Unit.

                            • Added ZygardeEvent.Seperate - Fires whenever a Zygarde is seperated by a Reassembly Unit.

                            • Added ZygardeEvent.New.Start - Fires at the start of assembly of a new Zygarde in a Reassembly Unit.

                            • Added ZygardeEvent.New.End - Fires at the end of assembly of a new Zygarde in a Reassembly Unit.

                            • Added ZygardeEvent.Merge.Start - Fires at the start of a merger of an existing Zygarde in a Reassembly Unit.

                            • Added ZygardeEvent.Merge.End - Fires at the end of a merger of an existing Zygarde in a Reassembly Unit.

                            • Added AbandonQuestEvent - Fires whenever a quest is attempted to be abandoned.

                            • Added FinishQuestEvent.Complete - Fires whenever a player completes a quest.

                            • Added FinishQuestEvent.Fail - Fires whenever a player fails a quest.

                            • Added NPCInserterEvent - Fires whenever a Quest Giver NPC is attempted to be chosen by an NPC inserter.

                            • Added QuestActionEvent - Fires whenever a quest action is about to be executed.

                            • Added QuestObjectiveEvent.Progress - Fires whenever a player makes progress towards completing a quest objective.

                            • Added QuestObjectiveEvent.Complete - Fires whenever a player completes a quest objective.

                            • Added QuestStageEvent.Complete - Fires whenever a player completes a quest stage.

                            • Added QuestStageEvent.Set - Fires whenever a player has their stage set in a quest.

                            • Added ArmorEffectEvent.Effect - Allows modification of the effects given by a piece of Pixelmon armor.

                            • Added ArmorEffectEvent.Attribute - Allows modification of the attributes given by a piece of Pixelmon armor.

                            • Added CameraEvent.DuplicatePhoto - Fires when a photo is about to be taken, but might be blocked by the duplicate photo setting. Cancellation allows bypass of this.

                            • Added CameraEvent.ConsumeFilm - Fires when a camera is about to consume film. Cancellable.

                            • Added CameraEvent.TakePhoto - Fires when a photo is taken by a camera. Mutable and cancellable.

                            • Added EntityPokestop. Have fun.

                            2020-10-04

                            "A Sweet Update!"

                            8.1.2

                            • Fixed stat files for clients.

                            8.1.1

                            • Fixed Tutor moves for new Pokémon.

                            • Fixed decoration placement.

                            • Fixed an error with Quests.

                            • Fixed a crash when using Pixelmon rods.

                            • If updating from 8.1.0, you only need to refresh the generation 8 JSONs.

                            Additions:

                            Added new Pokémon

                            • Added Clobbopus

                            • Added Grapploct

                            • Added Cramorant

                            • Added Arrokuda

                            • Added Barraskewda

                            • Added Galarian Corsola

                            • Added Cursola

                            • Added Galarian Zigzagoon

                            • Added Galarian Linoone

                            • Added Obstagoon

                            • Added Galarian Weezing

                            • Added Galarian Darumaka

                            • Added Galarian Darmanitan

                            • Added Sizzlepede

                            • Added Centiskorch - Also referred to as nope.

                            • Added Falinks

                            • Added Toxel

                            • Added Toxtricity - Amped and Low-Key

                            • Added Indeedee - Male and Female forms

                            • Added Hatenna

                            • Added Hattrem

                            • Added Hatterene

                            • Added Milcery

                            • Added Alcremie

                            • Added Galarian Ponyta

                            • Added Galarian Rapidash

                            • Added Impidimp

                            • Added Morgrem

                            • Added Grimmsnarl

                            • Added Galarian Farfetch'd

                            • Added Sirfetch'd

                            • Added Galarian Slowpoke

                            • Added Galarian Slowbro

                            • Added Morpeko

                            • Added Pincurchin

                            • Added Snom

                            • Added Frosmoth

                            • Added Galarian Mr. Mime

                            • Added Galarian Meowth

                            • Added Perrserker

                            • Added Dreepy

                            • Added Drakloak

                            • Added Dragapult

                            Fishing

                            • Added new Jump! variations to the Super Rod. Good luck!

                            Added new Strike forms:

                            • Boltund

                            • Electivire

                            • Gallade

                            • Jolteon

                            • Ninetales

                            • Vivillon

                            • Poliwrath

                            • Weavile

                            • Crobat

                            Added new Alter forms:

                            • Volcarona

                            Added new Creator forms:

                            • Mewtwo

                            • Xerneas

                            • Dragonite

                            New Valencian Forms:

                            • Bellsprout

                            • Weepinbell

                            • Victreebel

                            • Butterfree

                            • Paras

                            • Parasect

                            New summer Forms:

                            • Electrode

                            • Snorlax

                            • Omanyte

                            New Miscellaneous Forms:

                            • Snowy Snorlax

                            • Arbok Variations

                            Added Abilities:

                            • Updated Super Luck

                            • Updated Rattled

                            • Updated Intimidate

                            • Updated Infiltrator (affects spawns near player)

                            • Added Ball Fetch

                            • Added Perish Body

                            • Added Dragon's Maw

                            • Added Transistor

                            New Attacks:

                            • Added Grassy Glide

                            • Added Shell Side Arm

                            • Added Dual Wingbeat

                            • Added Stalwart

                            • Added Tea Time

                            • Added Octolock

                            • Added Mirror Move

                            • Added Darkest Lariat

                            • Added Plasma Fists

                            • Added Instruct

                            • Added Sparkling Aria

                            • Added Stomping Tantrum

                            • Added Pollen Puff

                            • Added Purify

                            • Added Core Enforcer

                            • Added Misty Explosion

                            • Added Shell Trap

                            • Added Lash Out

                            • Added Spotlight

                            • Added Throat Chop

                            • Added Corrosive Gas

                            • Added Burning Jealousy

                            • Added Expanding Force

                            • Added Rising Voltage

                            • Added Scorching Sands

                            • Added Skitter Smack

                            • Added Terrain Pulse

                            • Added Coaching

                            • Added Triple Axel

                            • Added Meteor Beam

                            • Added Dragon Energy

                            • Added Thunder Cage

                            Added Items:

                            • Added Dynamax candy

                            • Added all TMs and TRs for generation 8

                            • Added Galarica Twig

                            • Added Galarica Cuff


                            Added Decoration:

                            • Added Incense decoration blocks

                            • Added Relic decorations

                            • Added Galarica Cuff display

                            New Mounts:

                            • Abomasnow, Bronzong, Chatot, Empoleon, Infernape, Lickilicky, Rhyperior, Tangrowth, Vespiquen, Venomoth, Golduck, Machoke, Slowbro, Muk, Gengar, Lickitung, Weezing, Vaporeon, Jolteon, Flareon, Kabutops, Xatu, Espeon, Umbreon, Slowking, Forretress, Granbull, Scizor, Heracross, Blissey, Pinsir, Blaziken, Breloom, Lairon, Swalot, Wailmer, Zangoose, Armaldo, Dusclops, Deoxys (normal, defence, speed, & attack), Leafeon, Glaceon, Swoobat, Gurdurr, Vanilluxe, Delphox, Greninja, Diggersby, Pangoro, Aegislash, Malamar, Barbaracle, Dragalge, Clawitzer, Sylveon, Trevenant, Hoopa (unbound), Lurantis, Oranguru, Passimian, Palossand, Type: Null, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Zeraora

                            Quests:

                            • Added support for & color codes in MESSAGE.

                            • Added quest objectives: NPC_TALK, NPC_SHOW, NPC_GIVE

                            • NPC objective no longer uses count, NPC_RESPOND without a response index now defaults to 0.

                            • Added SpawnPokemonAction (Give and Spawn) for quests.

                            • Changed RandomObjective, moved PokemonObjective away from storing specs as this breaks things.

                            • Added FollowthroughObjective.

                            • Added a builder pattern for quests.

                            • Fixed FakePlayers causing errors with Quests.

                            • Added KEY_ITEM and TAKE_KEY_ITEM actions.

                            • Added DIALOGUE action.

                            • NPC type objectives now chain to one another, unlocking infinite possibilities with DIALOGUE.

                            • Removed quest type and rarity.

                            • Quests can now be set to be repeatable explicitly.

                            • Quests can now be marked as unabandonable.

                            • Multiple quests with the same NPC now go one after another.

                            • Quest icons are now much higher resolution.

                            • Quest overlay in the bottom corner of the screen will now point to quest markers of the shown quest, if any are present.

                            Miscellaneous:

                            • Added Dynamax.

                            • Added support for Emissive textures. All Strike and Alter Pokémon now have this.

                            • Added new advancements for forms.

                            • Added recipes for curry ingredients.

                            • Implemented in-depth riding. All generation 1 Pokémon now use this system - riding these Pokémon will feel entirely different, with each Pokémon individually customized.

                            • You can now place stuff on tables!

                            • All Pokémon in Sword and Shield are on a generation 8 moveset. Any that haven't made the cut yet are on generation 7.

                            • Added a structures spawn condition, for creating spawn sets within Minecraft structures such as strongholds.

                            • Added new Better Spawner block category, structure.

                            • Added new spawn location types: Indoors, Manmade, Surface Lava, Underground Lava, Lava Floor, Liquid, Surface Liquid, Underground Liquid, Liquid Floor

                            • Added NPC skins; Aqua Boss, Flare Grunt Female, Flare Grunt Male, Galactic Boss, Galactic Grunt Female, Galactic Grunt Male, Giovanni, Guzma, Lass3, Lysandre, Magma Boss, Magma Grunt Male, Magma Grunt Female, N, Plasma Grunt Male, Plasma Grunt Female, Skull Grunt Female, Skull Grunt Female, Team Yell Male, Team Yell Female, Youngster 6, Youngster 7

                            • Added new Trainer NPCs (Also as Dialogue NPCs; Aqua Boss, Flare Grunt Female, Flare Grunt Male, Galactic Boss, Galactic Grunt Female, Galactic Grunt Male, Giovanni, Guzma, Lysandre, Magma Boss, Magma Grunt Male, Magma Grunt Female, N, Plasma Grunt Male, Plasma Grunt Female, Skull Grunt Female, Skull Grunt Female, Team Yell Male, Team Yell Female

                            Changes:

                            • New Sprites for Grookey, Thwackey, Rillaboom, Scorbunny, Raboot, Cinderace, Sobble, Drizzile, Inteleon, Skwovet, Greedent, Rookidee, Corvisquire, Corviknight, Blipbug, Dottler, Orbeetle, Nickit, Thievul, Wooloo, Dubwool, Chewtle, Drednaw, Yamper, Boltund, Rolycoly, Carkol, Coalossal, Flapple, Appletun, Silicobra, Sandaconda, Gossifleur, Eldegoss, Runerigus, Solrock, Lunatone, Luvdisc & Bronzor

                            • Mints will now only be farmable on tilled soil.

                            • Mints will no longer drop a seed after being fully grown.

                            • The /legendaryspawn command will now force a spawn even if spawning is disabled.

                            • Encountering a Pokémon in battle now causes it to register as seen in the player's Pokédex. This also includes properly-registered spectators to a battle.

                            • Moved Forage to the Better Spawner.

                            • Updated Dialga and Palkia's catch rates to their modern game stats.

                            • Raised the max allowed purchase size for shopkeepers, up to either the maximum money available or the maximum empty inventory space.

                            • Disabling an entire generation of spawns will now also effect wild trainers and traders.

                            • Allow a trade of your last Pokémon if the trade is valid. (e.g. not an egg)

                            • Switch up Move Tutors to accept direct item input, rather than requiring tab completion. Also extends to the Trainer Editor.

                            • Added flavor stats to berry tooltips.

                            • You can no longer fish with a fainted team.

                            • Updated Gastro Acid to reflect new abilities it should not work on.

                            • Updated the list of moves that Bulletproof blocks.

                            • You can no longer place a berry under a chest.

                            • Bottle Caps will now look for the config max level instead of being locked to level 100.

                            • Updated Destiny Bond to generation 7 and 8 mechanics - Destiny Bond now fails if it was used successfully on the last turn, and fails if the opponent is dynamaxed.

                            • Added secondary egg groups for all new Pokémon.

                            • Updated Type and Status icons.

                            • You can now use item meta in trainer drops.

                            • Shrunk Pokémon sprites in Pokéchecker to prevent them looking so blown up.

                            • Changed the statue interface to allow for longer form names.

                            • Pokémon will no longer take drowning damage if they are in a Water egg group.

                            • Pokémon will no longer take fire damage if they are Water type.

                            • Pokémon will only not take lava damage if they are Fire type.

                            • Pokémon will heal from lightning bolt damage if they are Electric type.

                            • Pokémon will no longer take magic damage if they are in the Mineral egg group.

                            • Pokémon will no longer take any damage except magic if they are Ghost type.

                            • Vice Grip -> Vise Grip, the single most important change of Sword and Shield.

                            Model Changes:

                            • Updated Miltank to SMD

                            • Updated Larvesta to SMD

                            • Updated Volcarona to SMD

                            • Updated Nihilego to SMD, added Emission

                            • Fixed Rookidee's model

                            • Fixed Wooloo's model

                            • Updated NPC skins; Aqua Grunt Female, Aqua Grunt Male, Lass 2, Magma Grunt Male, Magma Grunt Female, Pokémaniac Girl 2, Punk Girl.

                            Mount Changes:

                            • Fearow, Nidoqueen, Nidoking, Ninetales (normal & alolan), Vileplume, Arcanine, Machamp, Rapidash, Dewgong, Cloyster, Rhyhorn, Rhydon, Tauros, Bibarel, Drifblim, Floatzel, Gastrodon, Honchkrow, Staraptor, Torterra, Lapras, Snorlax, Dragonite, Mewtwo, Meganium, Typhlosion, Feraligatr, Noctowl, Ariados, Crobat, Lanturn, Quagsire, Girafarig, Ursaring, Mantine, Skarmory, Kingdra, Donphan, Stantler, Raikou, Entei, Suicune, Camerupt, Vibrava, Flygon, Whiscash, Crawdaunt, Claydol, Milotic, Tropius, Sealeo, Walrein, Huntail, Gorebyss, Salamence, Regirock, Registeel, Latias, Latios, Groudon, Chesnaught, Talonflame, Pyroar, Gogoat, Furfrou, Tyrantrum, Goodra, Avalugg, Xerneas, Yveltal, Volcanion

                            Fixes:

                            • Removed a Held Item restriction, fixes certain held items not appearing on wild spawns.

                            • Mug recipes now craft their respective mug properly.

                            • Fixed Pokémon that were marked as invisible still showing particles.

                            • Fixed Flapple breeding into more Flapples instead of Applin.

                            • As an extension to the above, all of gen 8 should breed properly now.

                            • Chatting NPCs will no longer ghost lines onto other NPCs.

                            • Pokemon#increaseFriendship now boosts the amount gained if the Pokémon is holding a Soothe Bell.

                            • Thunder stone armour set effects no longer persist when pieces are removed.

                            • Unshorn Mareep/Wooloo/Dubwool no longer cause items to get stuck in their wool when right-clicking.

                            • Fixed the Ground Gym exit door.

                            • Fixed a held item dupe.

                            • Fixed Mint buffs reset on using a Rare Candy or winning a battle.

                            • Made Pokéspecs handle gender forms better - this fixes /pokegive for a gendered form not always returning the correct sprite.

                            • Fixed a crash with the Pokémon Editor.

                            • Remove some really old form version code that was pre-IEnumForm era. Fixes a few bugs with the new special textured forms being wiped.

                            • Fixed statue handling of gender forms, fixes Magikarp's jump forms with statues.

                            • Fixed a class cast error from Electrode and Voltorb models when breeding or when used as statues.

                            • Fixed an issue with the fishing log menu on servers.

                            • Fixed Dream balls.

                            • Fixed the Shiny Charm not being obtainable.

                            • Removed an erroneous pixel from the small TV sprite.

                            • Fixed the Pokédex being stuck at 95%.

                            • Fixed client languages other than en_US breaking the custom trainer/resource pack skin GUI.

                            • Fixed an issue with form names containing underscores not working with the form spec.

                            • Fixed curry tooltips.

                            • Fixed a crash with specific dyes used on chairs.

                            • Spawn info in the Pokédex now translates properly.

                            Battles Fixes:

                            • Fixed Battle GUI actions persisting if you're clicking too fast. No more accidental ball throws!

                            • Fixed inverse battling ignoring double types.

                            • ...also, inverse battling works properly now.

                            • Corrosion now causes normal effectiveness against Steel-type Pokémon for non Poison-type moves.

                            • Corrosion can now properly poison Poison-Type Pokémon.

                            • Bide will now longer faint a Pokémon that isn't in battle.

                            • Bide now has a proper damage calculation. (status issue)

                            • Bide no longer ignores Protect.

                            • Fixed Steam Engine sending ~100 speed stat change particles when it shouldn't have.

                            • Fixes Burn Up not removing Fire typing from the user.

                            • Fixed No Retreat applying No-Escape to the opponent, and not having targets defined.

                            • Fixed mismatch between Eject Button and Throat Spray.

                            • Fixed bypassing the isAlreadyInBattle check, prevents a dupe.

                            • Fixed Chip Away, Sacred Sword and the Unaware ability not ignoring evasion stats.

                            • Fixed Z-Growth having the wrong crystal assigned.

                            • Fixed some attacks ignoring accuracy.

                            • Fixed OHKO moves hitting targets of a higher level than the user if No Guard, Lock-On, etcetera were used.

                            • Handle NPC battles removing items from the user with certain moves, should properly update stats if this was a held item. Accounts for moves that shouldn't be taken.

                            • Fixed mega stones being removed once Pokémon have been mega evolved mid battle.

                            • Fixed throwing the confusion check if the Pokémon is flinched.

                            • Revert to non-temp forms by using the known form when they entered battle, or used the move skill. This should allow for temp battle forms to revert back to the proper special form.

                            • Added a safe guard for Zen mode acting on a fainted Pokémon.

                            • Stuff Cheeks now functions as intended.

                            Ranch Fixes:

                            • Fixed Eggs being deleted if a ranch block was activated after being loaded, but before the first refresh tick.

                            • Fixed Ranches not showing eggs when unloaded and reloaded.

                            • Fixed hourglasses being usable when an egg is already present.

                            • Fixes hourglasses being usable when Pokémon were not breedable.

                            • Fixed not showing canBreed not being used when checking compatibility.

                            • Added TileEntityRanchBlock.canBreed() (with some java doc to show it)

                            • Fixed Pokémon showing they were falling in love when not breedable.

                            Mount Fixes:

                            • Chandelure, Clefable, Corviknight, Drednaw, Dusknoir, Regigigas, Reuniclus, Sigilyph, Starmie, Bidoof, Durant, & Stunfisk

                            Developer:

                            • Added a cancel-able event for use with the Ilex Shrine. Also allows for manipulation of the Pokémon spawned directly.

                            • Pokemon#getNature now returns the active nature, e.g. the mint nature, if present. Pokemon#getNature(boolean) is deprecated and a new method Pokemon#getBaseNature is now the replacement for getting the original nature. Care should be taken to use getBaseNature in places like breeding and data exporting. This fixes all issues with mint natures being ignored when stats are updated, such as by level up or other changes.

                            • BlockPokeChest no longer sends a "loot claimed" message when the event is cancelled.

                            • Added shopkeeper NPC to ShopkeeperEvent.

                            • Added new API: WarpPlateEvent

                            • Added the DialogueInput API, it's an API GUI that allows for simple text input.

                            • Added egg support to the sprite NBT format.

                            • Moved ISyncHandler and IReflectingMessage out of the API package. They cannot be API as they extend a Forge class that will not exist after 1.12 and thus will break.

                            • Added a custom BadgeCase API.

                            • Removed deprecated methods and classes from older versions.

                            • Changed names of the Special Megas to make the forms spec work a bit nicer.

                            • Added StatusEvoCondition.

                            • Implemented a nature evo condition.

                            2020-06-19

                            "Generation 8, roll out!"

                            Additions:

                            Added new Pokemon:

                            • Grookey

                            • Thwackey

                            • Rillaboom

                            • Scorbunny

                            • Raboot

                            • Cinderace

                            • Sobble

                            • Drizzile

                            • Inteleon

                            • Skwovet

                            • Greedent

                            • Rookidee

                            • Corvisquire

                            • Corviknight

                            • Blipbug

                            • Dottler

                            • Orbeetle

                            • Nickit

                            • Thievul

                            • Gossifleur

                            • Eldegloss

                            • Wooloo

                            • Dubwool

                            • Chewtle

                            • Drednaw

                            • Yamper

                            • Boltund

                            • Rolycoly

                            • Carkol

                            • Coalossal

                            • Applin

                            • Flapple

                            • Appletun

                            • Silicobra

                            • Sandaconda

                            • Mr. Rime

                            • Runerigus

                            • Stonjourner

                            • Eiscue

                            • Galarian Yamask

                            • Galarian Stunfisk

                            • 8.0.1 - Sinistea

                            • 8.0.1 - Polteageist

                            Fishing

                            • Added new variations to Jump! - Will require an appraised Good Rod

                            Added new Alter forms:

                            • Azumarill

                            • Aegislash-Blade

                            • Shedinja

                            • Claydol

                            • Salamance

                            • Porygon-Z

                            • Greninja

                            • Ash-Greninja

                            Added new Creattor forms:

                            • Eevee

                            • Porygon-Z

                            • Sentret

                            • Ash-Greninja

                            New Rainbow Forms:

                            • Skarmory

                            New Zombie Forms:

                            • Sableye

                            • Mega-Sableye

                            Added Abilities:

                            • Added Gorilla Tactics

                            • Added Screen Cleaner

                            • Added Corrosion ability

                            • Added Innards Out ability

                            • Added Propeller Tail

                            • Added Ice Face

                            New Attacks:

                            • Added Snap Trap

                            • Added Stuff Cheeks

                            • Added Tar Shot

                            • Added Snipe Shot

                            • Added Dragon Darts

                            Added Items:

                            • Added Dream Balls

                            • Heavy Duty Boots

                            • Feathers (Health, Muscle, Resist, Genius, Clever, Swift, Pretty) - Wings are now removed from the drop pool, but still exist. We may make use of them in the future, so allow these to fall out of rotation.

                            • Mints (Lonely Mint, Adamant Mint, Naughty Mint, Brave Mint, Bold Mint, Impish Mint, Lax Mint, Relaxed Mint, Modest Mint, Mild Mint, Rash Mint, Quiet Mint, Calm Mint, Gentle Mint, Careful Mint, Sassy Mint, Timid Mint, Hasty Mint, Jolly Mint, Naive Mint, Serious Mint)

                            Added Curry items:

                            • Curry (Base, Spicy, Dry, Sweet, Bitter, and Sour) (All below have these same variations)

                            • Sausage Curry

                            • Juicy Curry

                            • Rich Curry

                            • Bean Medley Curry

                            • Toast Curry

                            • Pasta Curry

                            • Mushroom Medley Curry

                            • Smoked-Tail Curry

                            • Leek Curry

                            • Apple Curry

                            • Bone Curry

                            • Plenty-of-Potato Curry

                            • Herb Medley Curry

                            • Salad Curry

                            • Fried-Food Curry

                            • Boiled-Egg Curry

                            • Tropical Curry

                            • Cheese-Covered Curry

                            • Seasoned Curry

                            • Whipped-Cream Curry

                            • Decorative Curry

                            • Coconut Curry

                            • Instant-Noodle Curry

                            • Burger-Steak Curry

                            • Gigantamax Curry

                            Added Curry Ingredients:

                            • Bach's Food Tin

                            • Bob's Food Tin

                            • Boiled Egg

                            • Bread

                            • Brittle Bones

                            • Coconut Milk

                            • Fancy Apple

                            • Fresh Cream

                            • Fried Food

                            • Fruit Bunch

                            • Gigantamix

                            • Instant Noodles

                            • Large Leek

                            • Mixed Mushrooms

                            • Moomoo Cheese

                            • Pack of Potatoes

                            • Packaged Curry

                            • Pasta

                            • Precooked Burger

                            • Pungent Root

                            • Salad Mix

                            • Sausages

                            • Smoke-Poke Tail

                            • Spice Mix

                            • Tin of Beans

                            Added Decoration:

                            • Added the Robe Alter. With this update, the standard Pixelmon Robe will be accessible to everybody. The Robe Alter will be the new giveaway reward, and had you previously won a Robe on our Discord, you will already own this new one.

                            • Added Street Lights

                            • Added Benches (Acacia, Big Oak, Birch, Jungle, Oak, Spruce)

                            • Added Mugs (White, Pokeball, Pikachu)

                            • Added recipes for the couches.

                            • 8.0.1 - Added Mugs (White, Pokeball, Pika)

                            Quests Additions:

                            • Added Quest Giver NPC type, added a GUI for Quests

                            • Long quest names now squish themselves in the UI

                            • Added a bunch of new default quests

                            • POKEMON based objectives now have an inserter for picking a spec at random.

                            • Objectives: ENTITY_INTERACT, ENTITY_VICINITY, TILEENTITY_VICINITY, RANDOM, DIMENSION, STRUCTURE, POKEMON_DEFEAT, BLOCK_BREAK, BLOCK_PLACE, ITEM_SMELT, ITEM_DROP

                            • Actions: COMMAND

                            Commands:

                            • /completeallquests [player] - Completes all quests.

                            • /resetallquests [player] - Resets all quests.

                            • /setstage [player] - Set the stage of a quest.

                            • /questdata {numeric,literal} [value] - Set a data field in your progress for this quest

                            • /reloadquests - Reloads quests.

                            Changes:

                            • Rare Candy can now be used on level 100 Pokemon to trigger evolution.

                            • Removed the 100 stat cap from vitamins, allowing them to be used for the 252 single stat cap/total 510 cap.

                            • Updated healing berries to heal a third of health rather than an eighth.

                            • Lowered the spawn ratio of Ilex Shines by like... a lot

                            • Added ability to have tooltips on Pixelmon itemblocks.

                            • Increased the hardness of Zygarde machines, no longer made of drywall.

                            • Limited shopkeeper's buy screen to the max stack size of the item they are selling, validates that limit server side. Sell limit not effected, as that always validates they have the amount in inventory.

                            • Removed the quantity modifier in the vending machine packets, as they are always limited to 1.

                            • Bikes can no longer be placed on the same block.

                            • Special textures have been converted to forms. You can access them by using the form spec now!

                            • Updated the Pokedex to allow for new entries.

                            • Pain Split no longer does direct damage. Will not trigger Disguise.

                            • 8.0.1 - Pokemon now follow the player if they are holding a mint.

                            Model Changes:

                            • Updated Idle for Regice

                            • Updated Model for Sandile (We heard you, Blocky Sandile is now updated as an accessible form)

                            • Updated Model for Politoed

                            • Updated Model for Drapion

                            • Updated Model for Krokorok

                            • Updated Model for Krookodile

                            • Updated Model for Cryogonal

                            • Updated Model for Snorlax

                            • Updated Model for Yamask

                            • Updated Model for Skorupi

                            • Updated Model for Goldeen

                            • Updated Model for Seaking

                            • Updated Model for Paras

                            • Updated Model for Parasect

                            • 8.0.1 - Updated Model for Eevee Creator form

                            Quests Changes:

                            • Fixed bugs in ITEM_GIVE if it was used more than once.

                            • Fixed bugs with client sided quests showing up on servers.

                            • Fixed bugs where quests load when they're not there.

                            Fixes:

                            • Fixed missing text for Wishiwashi's Schooling Ability.

                            • Fixed missing entries in the Magikarp Fishing Log.

                            • Fixed Old Fisherman giving multiple logs in some cases.

                            • Fixed Lucky Punch and Leek not applying critical modifier properly.

                            • Fixed an issue with natural Ilex Shrines not triggering events properly.

                            • Fixed some dying issues with Mareep.

                            • Fixed Large TV not dropping itself when broken.

                            • Fixed and incompatibility with fonts, resource packs, and mods that affect tooltips.

                            • Fixed client quests showing on servers.

                            • Fixed the Knock Off move for NPCs.

                            • Fixed Vanilla clients being able to connect to Pixelmon servers.

                            • Fixed Ability Capsule being useable on Zygarde.

                            • Fixed a crash related to Zygardes with an incorrect form.

                            • Fixed Bike rendering with the smooth animation setting.

                            • Fixed an issue with battles stalling due to form and level changes.

                            • 8.0.1 - Fixed Alolan sprties.

                            • 8.0.1 - Fixed Wooloo and DubWool not being shearable.

                            • 8.0.1 - Fixed Summer Raichu using the wrong model.

                            • 8.0.1 - Fixed the gen 8 water starters not having the correct ability.

                            • 8.0.1 - Fixed Scorbunny evolving into Raboot at the wrong level, (35 not 16)

                            • 8.0.1 - Fixed corviknight flying model's scale.

                            • 8.0.1 - Fixed the jump skined pokemon spawning in the wild.

                            • 8.0.1 - Fixed All pre 8.0.0 pokemon being given a hardy mint nature.

                            • 8.0.1 - Fixed an issue with special forms not overriding shiny properly.

                            • 8.0.1 - Fixed Silicobra's and Sandaconda's spawning files.

                            • 8.0.1 - Fixed a crash when starting a battle caused by a form change happening to quickly.

                            • 8.0.1 - Fixed some of Corviknight's level-up moves.

                            Developer:

                            • Added new event CustomDropsEvent.

                            • Added new event PixelmonKnockoutEvent.

                            未知时间

                            - Made it so NPC custom player textures don't change when the player it's based on changes their skin

                            - Added Custom Player Name and Custom Resource Pack options to Chatting NPCs

                            - Added two new valentines day textures for Gardevoir and Spinda... better late then never right?

                            - Added new Pokémon cries for Abomasnow, Aipom, Bruxish, Crustle, Cutiefly, Darmanitan, Darumaka, Delphox, Dwebble, Mimikyu, Noivern, Numel, Pelipper, Riolu, Salamence, Swablu, Vivillon, Whimsicott, and Zoroark.

                            - Added a new machine called the Infuser, this allows you to craft Type Gems and Vitamins!

                            - Added item tooltips for loads of items! Tooltips also now support full RGB, use the color code §#<hex value>!

                            - Reduced loading times by around 20 seconds!

                            - Polished Pokédex GUI with sound effects, animations, etc.

                            - Decreased the time it takes for bikes to reach full speed.

                            - You can now toggle off a giveaway pokémon texture by using /redeem .

                            - Renamed the config option allowPayDayMoney to allowMoneyMultipliers and extended it to the Amulet Coin.

                            - Bird Shrines now give a warning when attempting to activate with a fainted party.

                            - Fixed a good amount of lag caused by Pokémon spawner.

                            - Fixed lag related to creating Pokémon from PokemonSpecs.

                            - Fixed the teleport Move Skill sometimes crashing the game. Also fixed it randomly creating neither portals out of the blue.

                            - Fixed the in-game config GUI missing some options and categories.

                            - Fixed Wobbuffet's, Torkoal's, Porygon-z's, and Burmy's cry sound files not loading due to typos.

                            - Fixed some issues with special Pokémon sprites showing as missing texture.

                            - Fixed an issue where the animate button on the statue editor would sometimes cause a animation desync.

                            - Fixed an issue where the mechanical anvil would desync and show as running when its not.

                            - Fixed /redeem sometimes sending the wrong message.

                            - Fixed lures being enchantable.

                            - Fixed lure inventory code.

                            - Fixed an issue where the team selection screen would get stuck open, forcing you to restart your game.

                            - Fixed an issue that allowed battling a trainer at the same time as another player.

                            - Fixed potion effect positions in inventory.

                            - Fixed async chunk loading from /checkspawns.

                            - Fixed spawning a boss Necrozma causing an error.

                            - Fixed localization error with wormholes in the /checkspawns command.

                            - Fixed shovels being unable to create paths.

                            - Battle Fixes:

                            • Fixed Clanging Scales and Clangorous Soulblaze boosting stats before the move instead of after.

                            • Fixed Psychic Terrain blocking moves that had their priority boosted by Quick Claw or a Custap Berry.

                            • Fixed Extreme Evoboost not working against Ghost type Pokémon.

                            • Fixed Sketch not being able to copy Transform.

                            • Fixed Watery Voice not applying type-changes.

                            • Fixed an issue when selecting a target in double battles where the wrong move name would show with a z-move selected.

                            - Spawning changes are too hefty to be listed here, so instead you can view them on the wiki!

                            View Spawning Changes

                            你已经到达了世界的尽头..
                            新建未知时间

                            Fixes:
                            - Fixed moon phases in SpawnConditions making the Better Spawner stop... y'know, spawning.
                            - Fixed Timespace Altars not generating at Spear Pillar. Woops.
                            - Fixed various crashes caused by Timespace Altar interactions on servers.
                            - Fixed the faulty Red Chain recipe.
                            - Fixed bred Pokémon ending up the same evolution as the mother, instead of the unevolved form. This was caused by a typo!
                            - Fixed a whole lotta sprites being broken.
                            - Fixed Loved Koffing going all purple and broken at a distance.
                            - Fixed Roggenrola's being thicc in its walk animation.
                            - Fixed V targeting of Pokémon causing a player crash.
                            - Fixed statues being able to have their animations put above the maximum and causing player crashes.

                            Localization/language:
                            - Added all the 6.2 lang for ru_RU. (That was fast, Articuno!)
                            - Fixed the English Lake Trio ruby interaction messages not knowing the difference between its and it's. 
                            - Fixed clones English lang in the Pokémon Editor.

                            API/back-end (for sidemodders):
                            - Form differences in textures now have the same dash (-) that sprites have to distinguish the forms. Resource packs will need fixing.

                            未知时间

                            Changelog: Reforged 6.2 - The Power Update "Hey, this is running way smoother than before!" - https://reforged.gg

                            未知时间

                            Changelog: Reforged 6.1 - The Fishing Update

                            Features:
                            - Redesigned Pixelmon fishing entirely. Some Pokémon are now fishing-exclusive. Not a useless mechanic anymore.
                            - Ash-Greninja has appeared! Where exactly? See the above change to get a clue.
                            - Added Mega-Alakazam. He has FIVE spoons. Not sure why.
                            - Added Mega-Mewtwo X and Mega-Mewtwo Y.

                            Changes:
                            - PCs will automatically open to the last box you modified on that world/server.
                            - Repel will now prevent any Pokémon from spawning nearby while it is in effect (but only with the Better Spawner).
                            - Removed the async option for the Better Spawner because Sponge doesn't let me get away with it anymore. Bugger.
                            - Significantly increased the default maximum range that the Better Spawner can spawn Pokémon from a spawner centre.
                            - Made legendary spawn-rates (Better Spawner) 100x and in some cases 1000x higher. You try tweaking these numbers; it's hard.
                            - Gracideas grow 100x slower because apparently they've been growing like weeds. Pretty weeds, but still.
                            - Using Bonemeal on a Gracidea flower will now grow 1-2 more instead of 1-3 more flowers.
                            - Cancelled egg development on a Pokémon that does not exist in the mod currently.
                            - More!

                            未知时间

                            This update is just for the server package and does not require a new download by clients.

                            The server package now contains updated sidemods crowd-developed by the community. Well done guys and thank you!

                            未知时间

                            Update to Optifine, this will prevent a client crash cause by opening Enderchests. This is a an optional QoL update for clients, and does not require any changes for servers.

                            未知时间

                            Modpack Changes:
                            - Added TCG

                            Changelog: Pixelmon 6.0.1

                            Added:
                            - Added Repel, Super Repel, Max Repel. Keeps strong aggressive Pokémon from challenging you for 5, 15, and 30 minutes respectively. Repeated use stacks.

                            Changes:
                            - Changed Creation Trio hitboxes to be more accurate and not super huge

                            Fixes:
                            - Fixed level-based evolutions not evolving the Pokémon if it was the one out at the end and it was the first level it would evolve. Took me all bloody day to work that out. fml.
                            - Fixed server crash whenever a hammer breaks during use. Nasty one, that.
                            - Fixed held items vanishing if a Pokémon is left in a PC.
                            - Fixed Frillish's and Jellicent's eyes looking silly when male.
                            - Fixed Tyranitar being airborne and rotated around in perhaps the most hilarious bug since the Wurmple crash.
                            - Fixed yet more Apricorn Tree tile entity errors caused by corruption. When will the Apricorns stop doing this to me.
                            - Fixed erroring and incorrect behaviour when changing the item in Gym Signs.
                            - Fixed Mega Metagross's regular texture (Thank you, BleepBloop, for giving us a fixed texture!).
                            - Fixed Pidgeot not using its flying model when flying.
                            - Fixed Garbodor being horrifyingly large. Also fixed my new-found fear of large, overflowing garbage bags.
                            - Fixed Unburden keeping the double speed boost after switching out and in.
                            - Fixed Fusion Bolt and Bolt Strike being special instead of physical.
                            - Fixed Hoopa and Hoppa Unbound's types being backwards lol honest mistake.
                            - Fixed Thousand Arrows not hitting Flying/Levitate/Magnet Rise/blabla Pokémon.
                            - Fixed Relearners not accepting any form of payment for their services.
                            - Fixed mechanical anvils burning the bucket as part of the lava buckets fuel.
                            - Fixed Manaphy not breeding Phiones.
                            - Fixed pokemon cries not working on servers.
                            - Fixed Aluminum Armor's missing textures.

                            API/Back-end (for sidemodders)
                            - Added AggressionEvent for cancelling aggression-based Pokémon battles.

                            Localization:
                            - Updated fr_FR (French) translation (Merci beaucoup, Zangdorx!)
                            - Updated ru_UR (Russian) translation
                            - Added ru_UR (Russian) translation files for vilagers

                            未知时间

                            Additions:

                            - Added 192 Pokémon:

                            Cherubi, Cherrim, Ambipom, Buneary, Lopunny, Glameow, Purugly, Stunky, Stunktank, Spiritomb, Gible, Gabite, Garchomp, Hippopotas, Hippowdon, Lickilicky, Tangrowth, Rotom, Dialga, Palkia, Giratina, Cresselia, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Patrat, Watchog, Lillipup, Herdier, Stoutland, Purrloin, Liepard, Pansake, Simisage, Pansear, Simisear, Panpour, Simipour, Munna, Musharna, Pidove, Tranquill, Unfezant, Blitzle, Zebstrika, Woobat, Swoobat, Drilbur, Excadrill, Audino, Timburr, Gurdurr, Conkeldurr, Tympole, Palpitoad, Seismitoad, Throh, Sawk, Petilil, Lilligant, Basculin, Darumaka, Darmanitan, Maractus, Scraggy, Scrafty, Yamask, Cofagrigus, Trubbish, Garbodor, Mincinno, Cincinno, Gothita, Gothorita, Gothitelle, Ducklett, Swanna, Vanillite, Vanillish, Vanilluxe, Deerling, Sawsbuck, Karrablast, Escavalier, Foongus, Amoonguss, Frillish, Jellicent, Alomomola, Ferroseed, Ferrothorn, Tynamo, Eelektrik, Eelektross, Elgyem, Beheeyem, Axew, Fraxure, Haxorus, Cubchoo, Beartic, Shelmet, Accelgor, Stunfisk, Mienfoo, Mienshao, Druddigon, Vullaby, Mandibuzz, Heatmor, Durant, Deino, Zweilous, Hydreigon, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta, Genesect, Bunnelby, Diggersby, Fletchling, Fletchinder, Talonflame, Scatterbug, Spewpa, Vivillon, Litleo, Pyroar, Flabébé, Floette, Florges, Skiddo, Gogoat, Pancham, Pangoro, Furfrou, Espurr, Meowstic, Honedge, Doublade, Aegislash, Spritzee, Aromatisse, Swirlix, Slurpuff, Inkay, Malamar, Binacle, Barbaracle, Skrelp, Dragalge, Clauncher, Cawitzer, Heloptile, Heliolisk, Tyrunt, Tyrantrum, Amaura, Aurorus, Sylveon, Hawlucha, Dedenne, Carbink, Goomy, Sliggoo, Goodra, Klefki, Phantump, Trevenant, Pumpkaboo, Gourgeist, Bergmite, Avalugg, Noibat, Noivern, Xerneas, Yveltal, Zygarde, Diancie, Hoopa, Volcanion.

                            - Added Megas: Absol, Aerodactyl, Altaria, Beedrill, Gallade, Garchomp, Gardevoir, Gengar, Glalie, Mawile, Medicham, Metagross, Pidgeot, Pinsir, Slowbro, Tyranitar.

                            - Added items: Adamant, Lustrous, Griseus Orbs. Burn Drive, Chill Drive, Douse Drive, Shock Drive, Gracidea, Prison Bottle, all the remaining creation plates (which is all except the Pixie Plate).

                            - Added moves: Judgment, Techno Blast, Secret Sword (effect), Relic Song (effect).

                            - Added the rest of the Flower Gift ability's functionality.

                            - Added Gracidea flower (Flower Forest biome, you're welcome).

                            - Added Fossils: Sail, Jaw.

                            - Added new Apricorn tree models

                            - Added an entirely new spawning system (BETA! Use '/spawning beta async' to test out, config option to set)

                            - Added Forfeit clause.

                            - Added Tier JSONs.

                            - Added GUI support for Tiers.

                            - Added command: /tiershow.

                            - Added deep storage system to safely store Pokémon that are in player data but not in-game yet.

                            - Added command: /deepstorage to view stored Pokémon, or collect any that have been added.

                            - Added number of Mew clones to Pokémon Editor.

                            - Added world migration from 5.1.2 -> 6.0.0.

                            - Added item remapping from fake Pixelmon mods -> 6.0.0.

                            - Replaced some GUI button selections with drop-down menus which look way, way better.

                            Fixes:

                            - Removed Mr.M.

                            - Fixed catching Pokémon being super hard! Turns out it was an actual bug, not just superstition.

                            - Fixed Castform and Deoxys not defaulting to their normal forms.

                            - Fixed Baton Pass in AI.

                            - Fixed Transform causing HP to display incorrectly on the client side.

                            - Fixed HP animations for lower level Pokémon not being nearly smooth enough for me.

                            - Fixed battle state corruption when a player crashes and rejoins.

                            - Fixed Multiscale affecting Endeavor.

                            - Fixed Sticky Web failing when targeting a fainted Pokémon.

                            - Fixed incorrect Abomasnow stats.

                            - Fixed Regenerator not updating HP client side, nor animating it.

                            - Fixed multi-hit moves hitting too many times.

                            - Fixed experience displaying incorrectly after an event has modified it.

                            - Fixed Power-Up Punch not making contact.

                            - Fixed Dark Void being 100% accurate.

                            - Fixed a crash caused by out-of-sync Berry Tree tiles.

                            - Fixed a crash caused by out-of-sync Apricorn Tree tiles which is definitely a separate bug deserving a separate line in the changelog.

                            - Corrupted Apricorn Trees will be automatically purged and the entire fiasco logged. You're welcome!

                            - Fixed Heat Crash and Heavy Slam dealing no damage when target weighs under 33kg.

                            - Fixed /endbattle causing NPC trainers to give out multiple sets of rewards.

                            - Fixed selected Pokémon changing immediately before battle.

                            - Fixed battle clauses not being imported correctly.

                            - Fixed Dig external move breaking blocks they probably shouldn't break.

                            - Fixed Pixelmon painting bounding box.

                            - Fixed trading machine client crash when player display names are hacked into having $ symbols. Why though.

                            - Fixed some of the weirder biomes not getting any spawns.

                            Changes:

                            - Safari Balls get a bonus to catchrate if you are in a savanna

                            - Aggressive Pokémon and trainers will leave you alone if you're in creative mode.

                            - Boss Pokémon now have maximum IVs and EVs.

                            - Removed Technic blocker since that never really stopped anybody.

                            - Removed the OST because we respect the composer's wishes.

                            - Don't silence errors relating to base stats loading as they're pretty important errors.

                            Performance:

                            - Updated to 1.12.2 which made things faster. Stop laughing, it's true.

                            - Greatly reduced RAM consumption by replacing model cache with model holder.

                            - Slightly improved overall performance by removing several hundred unnecessary classes.

                            - Reduced the despawn radius to 60 blocks and made Pokémon despawn more harshly.

                            - Replaced Apricorn tree models (2.5x boost to FPS while facing a hundred Apricorn trees)

                            API/Back-end (For sidemodders):

                            - Removed PixelmonApi (The class file, I mean).

                            - Added a large and versatile spawning API.

                            - Added PixelmonCommand to API.

                            - Added Dialogue with choices API.

                            - Fixed PokemonSpec#apply(...) not updating the model. Bet you didn't even notice.

                            - Rewrote evolutions to make them far more flexible and far easier to modify externally.

                            - Rewrote most of the texture handling code.

                            - Fixed Pixelmon.'devEnviroment' being spelled wrong! How embarrassing.

                            - Added copy function to PokemonSpec to escape object reference.

                            - Made the Pixelmon config's back-end suck a lot less.

                            - Moved all the Pokémon models into a separate subfolder under models. Sorry about your resource packs.

                            - Added HeldItemChangedEvent.

                            - Added SetBattleAIEvent to make it easy to customise specific opponents' battle AI.

                            - Added BaseStatsLoadEvent to modify base stats as they are cached.

                            - Added LevelUpMovesEvent to tamper with level up move-sets as they are checked.

                            - Added BattleEndEvent which is guaranteed to fire for all battle ending.

                            - Marked PlayerBattleEndedEvent and PlayerBattleEndedAbnormalEvent as deprecated. Use BattleEndEvent.


                            Pixelmon 6

                            - Updated to Minecraft 1.12.2

                            你已经到达了世界的尽头..