新建2020-03-28
1.0.10-150

WARNING: If you happen to run into issues with this version, it is more than likely an issue with a mod using an outdated Mixins version, but please report it and we can investigate it.


Updated to Mixins version 0.8!

你已经到达了世界的尽头..
新建2018-11-19
1.0.10-99

Sorry for pulling the 1.0.10-98 release, there was an issue with the multiplayer screen leading to a crash from continuous pinging. That fix is disabled for now and will be fixed in the next major release once we can figure out what's going wrong. Now onto the release:

 

FIXES:

Issue with multiplayer menu causing issues and leading to crashes

Fixed an issue with EU2 that would cause the entities to lag back to their original location

This version should realistically have no issues and should work fine. If there is any issues, please report them and we will get them fixed.


2018-08-19
1.0.9-97

Removed features:

  • Removed the block and item ID limit fixes and moved them to a new mod called JustEnoughIDs (which also removes the biome ID limit)

New features:

  • Made each part of the mod disableable (Animated Textures Fix, Crash Improvements, Bug Fixes, Debug Tools)

  • Added config option to disable the "Back to Main Menu" button, for paranoid modpack authors (please use this rather than disabling all crash improvements, to allow users see which mods caused the crash and be able to easily get a paste link)

  • Reinitialize the graphics state and clear all BufferBuilders to make sure graphics work properly after a crash

  • Added support for Avaritia's animated textures

Bugs fixed:

  • Fixed incompatibility with Sponge

  • Fixed incompatibility with IndustrialCraft2 (crash when opening items in JEI)

  • Fixed incompatibility with Chisel & Bits, and a few other mods (same cause)

  • Fixed server-side crash (trying to make a warning notification)

IMPORTANT: If you have more than 4096 block IDs, were using a previous version of VanillaFix, and weren't using NotEnoughIDs, then you will need to install JustEnoughIDs before upgrading!

2018-08-06
1.0.8-88

New features:

  • Included BedPatch's fix

  • Improved world creation time on large modpacks

  • Improved mod identification, list is now ordered and there are less false positives

  • Added Chinese translation (thanks to gxy17886)

  • Added support for Tinkers' Construct animated liquids

  • Added support for OpenBlocks animated tanks

  • Made crash reports include crashing entity/tile entity NBT

Bugs fixed:

  • Fixed incompatibility with Sponge, LiteLoader, and Valkyrian Warfare

  • Fixed startup error screen sometimes failing to display due to problems with Forge's mod loading screen

  • Fixed chisel compatibility breaking the startup error screen and the Forge missing mod dependency screens

  • Fixed possible ID shifts in worlds with blocks of ID >4096

  • Fixed lag while falling down from a large height



2018-08-02
1.0.7-72

New features:

  • Increased block and item ID limits to 2147483646 (without breaking compatibility with Vanilla worlds)

  • Added a crash screen for errors during Minecraft initialization

  • Improved the formatting of crash reports, and added syntax highlighting to paste.dimdev.org

  • Added stacktrace deobfuscation for log messages too

  • Added Portuguese translation (thanks to creeper123123321)


Bug fixes:

  • Fixed mod identification not working if the path to the Minecraft directory contains spaces

  • Fixed crash on server

  • Disabled anti-cheat temporarily, until the movement bugs are fixe

2018-05-26
1.0.6-53

New features:

  • Fixed the game freezing when taking a screenshot (MC-33383)

  • Add compatibility with Chisel animated textures

  • Fix third-person view (F5) camera stopping at non-solid blocks (MC-30845)

  • Make scheduled task exceptions display a toast rather than a full-screen warning, added Ctrl + I to open the full screen when toast is visible

  • Add logo and automatic update info to mod

  • Make Java trust IdenTrust root certificate (see JDK-8161008), no longer disable certificate validation for paste.dimdev.org upload

Bug fixes:

  • Fix (VF) fire not animated for entities on fire

  • Fix the "Keep playing" button sometimes not working

  • Fix movement problems

2018-05-20
1.0.5-43
  • Added automatic crash report stacktrace deobfuscation

  • Added F3 + S to switch to integrated server profiler (when Shift + F3 pie chart is open)

  • Compatibility with Sponge

  • Fixed fall distance not always being reset when touching the ground, causing damage for heights that shouldn't

  • Fixed MC-129057 (thanks to Corail31)


2018-05-17
1.0.4-35
  • Fixed compatibility issues with many other mods (Optifine, Wizardry, Thaumcraft, etc.)

  • Added Ctrl + number key to open profiler sections 10-19

  • Workaround a Mixin bug causing a crash screen rather than a warning screen

  • Fixed players not movin

2018-05-16
1.0.3-30
  • Optimized animated textures by ticking only visible animated textures. Huge performance gains, up to 3x the FPS in large modpacks!*

  • Separate Shift + F3 profiler categories by entity id/tile entity id/texture name

  • Fixed vanilla memory leak of the world object in EnchantmentHelper (found by Barteks2x)

  • Completely rewrote the vanilla move logic, fixing a few more bugs

  • Implemented anti-cheat features: servers no longer trusts that movement packets received from the client are valid moves

  • Fixed the mod trying to open the warning GUI on servers

  • Improved formatting of the crash report

  • Fix "root.tick.textures" including GUI logic (https://bugs.mojang.com/browse/MC-129556
    *Modpack authors: This fix is experimental, please check that nothing breaks with this change

2018-05-11
1.0.2-21
  • Added mod identification, crash screen (and crash report) now show mod that caused crash

  • Translated crash screen to French, Romanian and German (German by ACGaming, thanks!)

  • Added counter displaying number of crashes so far to crash report

  • Added mod config

  • Made Haste URL configurable

  • Added a warning screen for scheduled task exceptions (configurable to log and crash also)

  • Added Shift + F3 + C for client-side scheduled task exception, and Alt + Shift + F3 + C for server-side scheduled task exception

  • Made crashes restore the original memoryReserve size to respect mods that change it (BetterFPS)

  • Fixed mod not appearing in mod list (and therefore "Get Link" string being broken)

  • Fixed fall damage not being applied to players

2018-05-05
  • Improve world load speed by not showing the "Downloading terrain" GUI (almost as fast as same dimension teleport now!)

  • Enable GUIs in nether portal

  • Remove vanillafixcore from mod list

  • Fix sponge compatibility

  • Fix duplicate mod with latest forge

  • Fix integrated server crashed not being catched

  • Fix race condition when crashing in singleplayer

  • Clear scheduled task queue after client-side crash to avoid error spam trying to handle packets

  • Crash on exception in scheduled task (will be configurable)

  • Fix nether portals placing the player at the same position in the nether

  • Add Alt+F3+C to trigger a test crash for the integrated server

2018-04-26

No changelog provided

你已经到达了世界的尽头..