新建2023-01-12

updated to Minecraft 1.19.3
模组支持1.19.3版本
requires: ForgeEndertech 10.1.0.0 or above
需要:ForgeEndertech 10.1.0.0或更高的版本。

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新建2023-01-02

added: Chinese localization (thanks to kuailexiaobao)
新增:增加简体中文(感谢 kuailexiaobao)。
fixed: z-fighting when gas entity is inside a chimney
修复:实体与烟雾同时在烟囱时的冲突问题。
requires: ForgeEndertech 10.0.5.0 or above
需要:ForgeEndertech 10.0.5.0或更高的版本。

2022-12-18

improved: water pollution mechanics
改进:水被污染的机制。
implemented: config system for polluting fluids (config/adpother/Impacts/fluids.cfg) (thanks tequilazaku)
实现:污染液体的配置文件(config/adpother/Impacts/fluids.cfg)(感谢tequilazaku)。
added: ability of polluting fluids to affect underwater plants and blocks (configurable) (thanks rabbittechteam)
新增:被污染的液体能够影响水下植物和区块(可配置)(感谢rabbittechteam)。
added: ability of polluted water to spread out across the water driven by the wind (configurable)
新增:被污染的水可以在风的推动下向水面扩散的机制(可配置)。
added: command to log all polluting fluids
新增:关于记录污染液体的命令
requires: ForgeEndertech 10.0.5.0 or above
需要:ForgeEndertech 10.0.5.0或更高的版本。

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新建2022-11-24
6.0.13.0

added: compatibility with AgriCraft's crops (thanks Sci_Mick) (delete old config/adpother/Impacts/environment.cfg)
新增:与AgriCraft的作物兼容(感谢Sci_Mick)(删除旧的config/adpother/Impacts/environment.cfg)。
added: config option to enable/disable spreading of polluting fluids through soil
新增:启用/禁用被污染的液体通过土壤扩散的配置选项。
added: support for Mekanism Generators' polluting fluids (delete old config/adpother/Impacts/fluids.cfg)
新增:支持Mekanism生成的污染性液体(删除旧的config/adpother/Impacts/fluids.cfg)。
renamed: the 'canSpread' setting to 'canSpreadAcrossWater'
重命名:将"canSpread "更名为 "canSpreadAcrossWater"。
requires: ForgeEndertech 9.0.5.0 or above
需要:ForgeEndertech 9.0.5.0或更高的版本。

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新建2023-01-26

updated: support for PneumaticCraft: Repressurized (thanks to benjig_20)
新增:支持气动工艺:再加压。(感谢 to benjig_20)
requires: ForgeEndertech 7.3.0.0 or above
需要:ForgeEndertech 7.3.0.0 或更高的版本。

2022-11-27

updated: pathfinding algorithms to work with the new vent system implemented in Advanced Chimneys 6.1.0.0
更新:污染物的寻路算法,更好的与《高级烟囱》6.1.0.0版中实施的新通风系统兼容。
implemented: ability to specify different effects on the same block depending on pollution level (thanks rabbittechteam)
实现:能够根据污染程度对同一区块指定不同的效果(感谢rabbittechteam)。
implemented: ability to use a pump pipe as a chimney
实现:能够根据不同区块的污染程度对不同区块施加不同的效果(感谢rabbittechteam)。
added: support for Create: Steam Powered (thanks to benjig_20 and emanuele_246gi)
新增:增加对 Create: Steam Powered 的支持(感谢benjig_20和emanuele_246gi)。
added: command /pother locate configs to open the mod config folder
新增:命令/pother locate configs来打开mod配置文件夹。
added: particle effects when pollutants are captured by the filter
新增:污染物被过滤器框架过滤时的粒子效果。
added: by-product creation progress bar to the filter frame
新增:为过滤器框架中的产出物创建进度条。
added: possibility to extract by-products out of the filter frame from any side (thanks Hexidecimark, Gliese_832_c, ApexAlphaWulf, Its_Nix_ and HonzaVinCZ)
新增:可以从任何一面提取过滤器框架中的产出物(感谢Hexidecimark, Gliese_832_c, ApexAlphaWulf, Its_Nix_ 和 HonzaVinCZ)。
changed: default filter by-products to dyes
更新:过滤器框架产出物默认为染料。
improved: performance by pumping filters without unnecessary spawning of pollution entities
改进:增强了空气泵和过滤器框架的功效,且不会生成污染实体。
fixed: immune entity parser looking for comma delimiter instead of "->" (thanks ppaawwll)
修正:修复了Entity Parser寻找逗号分隔符时为"->"而不是逗号分隔符的问题(感谢ppaawwll)。
fixed: getting incorrect filter capacity when there was only one item in the filter frame (thanks The_Arcanian)
修正:当过滤器框架中只有一个项目时,得到了不正确的过滤容量(感谢The_Arcanian)。
fixed: shift-click not working properly in the filter frame inventory (thanks Paril101)
修正:按住shift后点击鼠标,使方块物品栏和玩家物品栏物品快速交换的快捷键bug被修了
fixed: partial wear of the filter material being not saved between sessions
修正:修复过滤材料的磨损情况的保存bug让它可以被正常地定时保存。
filter frame now generates a redstone signal only if connected directly to the pump
过滤器框架现在只有直接连接在空气泵的情况下才会产生红石信号。
requires: ForgeEndertech 7.3.0.0 or above
需要:ForgeEndertech 7.3.0.0或更高的版本。

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新建2021-06-04
  • fixed: possible crashes when carbon bonemeals grass blocks from bugged mods (thanks to MrAwesomePhantom)

  • requires: ForgeEndertech 7.1.0.0 or above

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新建2020-11-09
1.2.12.0-build.0558
  • Added: global config parameter to extend altitude limits and improve compatibility with Cubik Chunks (thanks to KubiRemPL)

  • 添加:全局配置参数以扩展高度限制并改善与Cubik Chunks的兼容性(感谢KubiRemPL)

  • Fixed: possible compatibility issue with Immersive Railroading (thanks to yosif_man87)

  • 修复:沉浸式铁路可能存在兼容性问题(感谢yosif_man87)

  • Fixed: direct negative effects being not applied in places with zero global pollution (thanks to Foreck1)

  • 修复:在全局污染为零的地方不施加直接负面影响(感谢Foreck1)

  • Requires: ForgeEndertech 4.5.4.0 or above

  • 需求ForgeEndertech4.5.4.0以上版本

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新建2020-01-14
  • added: ability to add custom pollutants with their own configs and textures (see the example of nitrogen) (thanks to Poppi_YT)

  • added: ability to define multiple filter materials and byproducts for each pollutant via configs (thanks to RVAkt and monsterpants)

  • added: "filterReplacingExpGain" config parameter to control the experience gain after replacing the filter material in a respirator or a vacuum bag (thanks to StormbringerGT and monsterpants)

  • added: support for Misty World Respirator (thanks to monsterpants)

  • moved: "FilterMaterial" config category of each pollutant to "FilterMaterials" string list

  • done: lots of refactoring


2020-01-07
1.0.30.0
  • added: "pollutionThreshold" argument to "customReplacements" list in the sulfur.cfg (thanks to proceduraldialectics)

  • added: "immuneEntities" config parameter for all pollutants to set entities fully or partially immune to pollution

  • added: missing fuel config for Oak Door (wooden_door.cfg) (thanks to Streetwind)

  • added: carpets and trapdoors as passable blocks for pollution (delete the passableBlocks section in old configs)

  • added: support for PneumaticCraft: Repressurized Air Compressor

  • requires: ForgeEndertech 4.5.0.0 or above


2019-12-07
1.0.29.0
  • added: support for Burning Torches

  • added: ability to hit entities through a pollution block

  • changed: pushing mechanics (emissions can now be pushed only with an empty hand)

  • fixed: blocks not being destroyed on server when got hit through a pollution block (thanks to proceduraldialectics)

  • fixed: particles not being shown when hitting a block through a pollution block

  • requires: ForgeEndertech 4.4.26.0 or above


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