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BETA-1 v2.0

- Fixed the dirt issue common-第1张图片:P
- Fixed Adjustable Engines not working at low rates.
- Fixed Adjustable Engine recipe not working
- Other engine recipes now also work with charged batteries
- Changed the config abit, to cope with the new options while still featuring the old options
And the new things:
- Added the Pneumatic Convertor! This will replace the Pneumatic Generator in future versions, but still needs testing and tweaking.
Use is quite straightforward I think. It converts MJ to EU (BC to IC2 power) - but only directly. As in, no pipes, you attach your engine directly to the Convertor.
Currently only vanilla BC engines are accepted, but I plan to add support for a lot more mod engines. Using this direct conversion the conversion is always the way it should be, there is no standard 2:5 ratio or anything, the ratio is different for every engine. Try it out, play with it, report bugs. Recipe is Advanced Machine in the middle, corners empty, rest filled with golden conductive pipes.

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- No longer using deprecated ENet methods
- Should? no longer get the API ERRORS in the log. Not sure though, as I wasn't able to reproduce them.

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- Ported to 1.4.6
- No longer using deprecated registerBlock function
- Fixed default ID's to outside the worldgen area. Now defaults to 695 and 696

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- Straight port to 1.4.5.

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- Straight port to 1.4.2. Enjoy common-第1张图片:)

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- Cleaned up the code alot
- Now has OreDictionary support common-第1张图片:) (better recipe handling)
- Fixed lazy implementation of canRecieveEnergyFrom

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- Fixed engine recipes not showing up in NEI.

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- Updated to 1.3.2
- Less use of Reflection because of one version of buildcraft common-第1张图片:)
- Made the main classes more readable

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- Fixed engines showing explosion animation but not disappearing
- Slow, regular & fast electric engines now have a slot for transformer upgrades
- Made some changes to the config
- Made the config generate before any errors could occur
- Added an option to the config to disable version checking
- Changed the engine sprites - thanks Shadowrock!

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- Fixed Pneumatic Generators transforming more than they should be able to
- Fixed transforming algorithm for BC to IC (more efficiency! Yay!)
- Transformers will now violently spit errors at your face if you dont have IC2 or BuildCraft
- Fixed NPE while fixing lava energy values.

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- Fixed engines not dropping contents
- Made errors when IC2 or BC were missing more user friendly
- Now using FML

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项目构建开始。

你已经到达了世界的尽头..