使用提示
  • 单击一个日志展开日志详细信息
关于日志
  • 更新日志是百科模组资料分类的标准之一,所以老旧的日志也需要添加。
  • 编辑员可到后台对日志进行排序。
5.0.50 [ 编辑 ] 2019-08-04

5.0.50  2019.08.04

Added missing texture for Thaumcraft Goggles upgrade; fixed IO config overlay texture not being registered; fixed armor inventory item validity check being inverted


5.0.49 [ 编辑 ] 2019-08-01

5.0.49  2019.08.01

Gameplay:

  • Fixed power conduits not handling multiple connections to the same block

  • Fixed Infinity Block being Material.CANALWAYSBEBROKENWITHPICKS

  • Added path making to Spoon Upgrade

  • Added support for extracting from blocks with multiple tanks

  • Added support for trip wire to Dark Steel Shears

  • Added Glowstone Nano-Particles

  • Added "summon aid" to Love Children

  • Added 4th tier of Solar Upgrades

  • Removed Item Conduit right-click simulation as it is obsolete since the off-hand was added

  • Changed Dark Steel Upgrades to use an upgrade item

  • These gears are made for turning, and that's just what they'll do


Behind the scenes:

  • Added error messages for failed Tinkers recipe registrations

  • Added better document handling for xml parsing

  • Fixed conduit probe info for item conduit not translating direction

  • Fixed conduit function upgrades not having individual stack size limits

  • Added GUI feedback for function upgrades

  • Fixed de-duping of alloy recipes

  • Fixed conduit probe data not being translateable

  • Fixed Stem Farmer unconditionally removing seeds when planting

  • Fixed an issue with EIO Dense Conduits being better

  • Fixed Redstone Conduit GUI listing filter base as valid filter

  • Fixed redstone filters not having a creative tab

  • Fixed mob classifications

  • Fixed filter config button visibility setting code running outside of scope

  • Added Alloy Smelter operating profile configuration

  • Added shortcut to specify potion in xml recipes

  • Fixed Wired Charger not showing progress or rendering charging item

  • Fixed handling of SummonAidEvent for Killer Joe

  • Mentally prepared for hate from people who don't realize we have config settings for virtually everything

5.0.46 [ 编辑 ] 2019-06-29

5.0.46   2019.06.29

  • Added more configs for the Weather Obelisk

  • Fixed selection of travel anchor locations when rendered behind the player

  • Use a bit less memory for dark steel upgrade recipes

  • Fixed Dark Steel Anvil not firing Forge's anvil damage chance event

  • Fixed conduit connection check not being symmetrical

  • Fixed multiple issues with redstone conduits

  • Fixed Magnet not having enabled/disabled feedback messages

  • Added workaround for JEI focus in Enchanter recipe

  • Fixed totemic capacitors not being able to be enchanted with efficiency

  • Added tree harvesting limit configurations

  • Kill mount so rider can die

  • Changed Direct trait to be applied on attack instead on hit

  • Changed Lava Generator to accept cooling from tanks

  • Changed Solar Panels to optionally accept Liquid Sunshine as light

  • Fixed Dark Steel Anvil recipes not checking stack size

  • Added more configs for the Tank

5.0.44 [ 编辑 ] 2019-05-07
  • Added more pie

  • Fixed conduit classes being in overlapping packages

  • Moved JEI item hiding configuration to xml config

  • Added protection against initCapabilities() still having mc 1.11 semantics

  • Added configuration to disable Dark Steel upgrades

  • Fixed boss blacklisting, fixed soul vial and powered spawner creative menu

  • Fixed pressure plates

  • Fixed step assist logic

  • Added more PI configurations

  • Added fluid filter tooltips

  • Added even more code to protect against Tinkers being half-disabled

  • Added config flag for paint information tooltips

  • Fixed capBank connection doubling support

  • Fixed conduit connector losing priority on unrelated connection changes

  • Fixed tanks misreading some empty containers

  • Fixed Staff of Travelling's config not being effective

  • Fixed precient -> prescient

  • Added dimension list config for grains of infinity

  • Fixed math being done in int space for assignment to long

  • Fixed limited item filters

  • Added configs for weather obelisk fluid

5.0.43 [ 编辑 ] 2019-03-26

玩家可见的更改:

  • Made infinity dust block fall and react to neighboring water

  • Added diamond dust recipe for SAG Mill

  • Added new Dark Steel Upgrade: Inventory Upgrade

  • Made JEI descriptions for dark steel items more useful

  • Removed broken spawners that cannot be crafted from the creative inventory

  • Fixed owls getting damage when pressing against block above them

  • Fixed redstone conduits not allowing their GUIs for all sides to be opened

  • Tweaked backhoe after playtesting

  • Added Project Intelligence integration (experimental and WIP)

  • Added proper support for disabling Rod of Return's fluid use


不明显和不可见的更改:

  • Item energy capabilities are now provided by Mixins, not the capability event

  • Forestry integration with Dark Steel Tools now resides completely in Forestry addon

  • Painted blocks are now resisting being moved by non-standard pistons

  • Fixed client-only data being serialized into itemstacks

  • Fixed Spawner using wrong item class

  • Fix broken shouldContinueExecuting override

  • Adjust code to vanilla style pathing delays seen in EntityAIAttackMelee

  • Detect when navigation is being used for an entity that is riding

  • Added oredict wildcard check for deduping recipes

  • Try pickBlock first when trying to find an item representation for the conduit GUI

  • Skip Direct upgrade processing when used by a Farming Station or Killer Joe

  • Protect against vanilla casting objects without instanceof check

  • Changed name generation for configured machines to run client-side

  • Playing with lights

  • Fixed #4830 functionality

  • Cleaneded up enchantment config and nerfed Repellent a bit

  • The cake may be a lie, but the pie isn't.

  • Removeed GhostSlotTarget and use default IHaveGhostTargets#getGhostTargets

  • Added spawn eggs support for captured mob processing

  • Added item fading to Mod Item Filter

  • Added buildcraft fuels

  • Moved Thaumcraft integration to mixin

  • Told everyone that basic caps can be used in upgrade slots now, too

  • Fixed input checking invalid input crashing in some cases

  • Fixed simulation for validating energy receiver, added caching

  • Changed mob blacklists to predicates

  • Fixed energy conduit networks overcaching external connections

  • Re-Added conduit extension API

  • Added mob drop support for Direct trait

  • Added variant recipe to upgrade steel to dark steel

5.0.40 [ 编辑 ] 2019-01-30
  • Added names for Endergy fluids

  • Reworked Dark Steel Upgrade JEI recipes to be dynamic, remove enchantment recipes

  • Fixed Endergy depending on Machines

  • Fixed TelePad target check running on bad data

  • Added Enchantment Filter

  • 添加了附魔过滤器(以及大型附魔过滤器)

  • Fixed enhanced machine animations

  • 修复了强化机器的贴图

  • Made Enderman skull wearable

  • 使末影人头颅可穿戴

  • Added TOP integration for DimTrans

  • Fixed ConduitProbeData for Solar Panels

  • Fixed skeletal contractor having a pixel error in the upper right corner

  • Fixed Direct upgrade

  • 修复了“存入”升级

  • Fixed Slice'n'Splice configuration

  • Added melee weapon support for direct upgrade

  • 为“存入”升级添加了近战武器支持

  • Fixed Crafter considering power optional

  • Made reinforced obsidian paintable

  • Added proper pickBlock support for all paintable blocks

  • Fixed example recipe syntax

  • Fixed facade lighting running on the wrong blockstate

  • Added more documentation to the XSD

  • Added Infinity Dust Block

  • 添加了基岩粉方块(以及压缩基岩粉方块、二重基岩粉方块)

5.0.39 [ 编辑 ] 2018-12-25
  • Fixed species filter item not quite matching other filters

  • Added cost multiplier to Power Spawner tooltip

  • Changed mushroom planting and harvesting to match mushroom growth rules

  • Fixed ender conduit texture

  • Fixed positioning of some conduits when not connected to anything

  • Fixed not all conduit types having their model cached

  • Fixed conduit cores not boxing correctly

  • Optimized collidables collection

  • Fix Padding Upgrade volume calculation

  • Ignore multiplayer garbage motion data

  • API change: DS upgrade removal data

  • Fixed issue with No More Recipe Conflicts

  • More loot tables

  • Fixed reservoirs adding their own content to the incoming fluid amount

5.0.38 [ 编辑 ] 2018-11-25
  • Fixed Dark Steel Axe being slower when NOT multi-harvesting

  • Fixed omnibuffer inventory being inaccessible to automation

  • Fixed capability handling inconsitency

  • Added soul filter

  • Changed explosive upgrade target block configuration

  • Added 'Direct' as upgrade not just as trait

  • Fixed alloying recipe ignoring nbt when checking for input dupes

  • Moved config values to new config system - Old config system be gone!

  • Moved Soul Binder recipes to XML

  • Added extra drop for infinity fog creatures

  • Added capKey client-server syncing

  • Updated API documentation

  • Added way to extinguish Cold Fire

  • Added mod dependency to xml recipe system

  • Made the Pressurized fluid tank texture more distinct

  • Switched to external config lib

  • Fixed wrong NuclearCraft recipe

  • Moved potion recipes to xml system

  • Changed conduit texture handling

  • Added Farming Station Dark Steel Hoe

  • Fixed tilling not picking up items

  • Moved gui icons to widget sheet

  • Added choice of recipe icon

  • Tweaked JEI SagMill recipe bonus tooltips

  • Added tank XML recipes

  • Added JEI recipe for Lava Generator

  • Removed old nutty stick recipe

  • Fixed one golem type missing its blacklist flag

  • Fixed Thermal ores

  • Added some exemptions for oredict

  • Added Silent Gems XML recipes

  • Modpack makers: There have been changes to the EnderIO.cfg content.

  • Recource pack makers: There have been changes to the conduit textures.

5.0.37 [ 编辑 ] 2018-10-28
  • Moved more dark steel configs to the new structure

  • Fixed conduit connectors and plates rendering on all layers

  • Fixed Tank's void mode config being forced off

  • Actually use registered sounds for zoo mobs

  • Use random short string for network channel instead of mod id

  • Experimental: Protect maximum energy input

  • Retired internal sagmill bonus blacklist

  • Added goggles of revealing upgrade

  • Added anti-recipe for Iron Alloy to examples

  • Added loading bars for XML recipes

  • Possible fix for updating Refined Storage networks

  • Better protect external connection GUIs against empty conduits

  • Added IMC message for processing XML recipes from files

  • Better recipe duplication handling for IMC recipes

  • Added log output listing IMC recipes

  • Added sanity check for oredict registrations

  • Added support for recipe levels into the machine recipe system

  • Fixed OC conduits requiring RS and not OC

  • Added Padding Upgrade

  • Moved Endergy ball recipes into Endergy module

  • Fixed Dark Steel Upgrade JEI integration doing its work multiple times

  • Added bar steps for the JEI plugins

  • Fixed sticky mode being broken

  • Updated Gauge to Minecraft 1.3

  • Updated descriptions of Killer Joe config settings

  • Fixed filter copy recipe being order-dependent for correctness

  • Added Dispenser behavior for Soul Vials

  • Rotate KillerJoe's FakePlayer towards the enemy and put it onto the ground

5.0.36 [ 编辑 ] 2018-10-06

[ MC百科(mcmod.cn) 除教程作者自定义规则的文章, 及未授权的站外图片/链接以外的所有开放公开编辑的内容, 均采用 BY-NC-SA 3.0 协议 ]

Minecraft百科CC协议