新建2019-10-18
  • Fixed CME when the player is getting killed (no, the crashing wasn't intentional)

  • 修复了玩家被杀死时的CME(不,游戏崩溃并非是有意设计的)

  • The Shub-Niggurath ritual now spawns some Dark Offspring in the mix (instead of just sheep)

  • 召唤莎布·尼古拉斯仪式现在会混合生成一些黑暗幼崽(而非仅生成羊)

  • Bump to AbyssalCraft 1.9.12

  • 提升至深渊国度1.9.12版本

2017-10-12
1.0.1 [1.12.2]
  • Stability fixes for Azathoth's digestive tract (fewer worlds getting regurgitated in singleplayer)

  • 对阿撒托斯的“消化道”进行了稳定修复(单人游戏时更少的世界会被“反刍”)

  • Fixed inventory slot contents incorrectly being set to null instead of ItemStack.EMPTY

  • 修复了物品栏内容被错误的设置为 null 而非 ItemStack.EMPTY 的问题

2017-10-08
1.0.0 [1.12.2]
  • Initial release

  • 首次发布

你已经到达了世界的尽头..
新建2017-10-12
1.0.1 [1.11.2]
  • Stability fixes for Azathoth's digestive tract (fewer worlds getting regurgitated in singleplayer)

  • 对阿撒托斯的“消化道”进行了稳定修复(单人游戏时更少的世界会被“反刍”)

  • Fixed inventory slot contents incorrectly being set to null instead of ItemStack.EMPTY

  • 修复了物品栏内容被错误的设置为 null 而非 ItemStack.EMPTY 的问题

2017-10-08
1.0.0 [1.11.2]
  • Initial release

  • 首次发布

你已经到达了世界的尽头..
新建2017-10-12
1.0.1 [1.10.2]
  • Stability fixes for Azathoth's digestive tract (fewer worlds getting regurgitated in singleplayer)

  • 对阿撒托斯的“消化道”进行了稳定修复(单人游戏时更少的世界会被“反刍”)

2017-10-08
1.0.0 [1.10.2]
  • Initial release

  • 首次发布

你已经到达了世界的尽头..