新建2022-08-27
Build 8.0.6

A final round of bugfixes. 1.18.2 and beyond are planned next.

2021-01-14
Build 8.0.5

Improvements:

- Mosasaurus and Megalodon can now breach out of water to catch prey

-Diplodocus can now stand on hind legs to eat leaves

-Meganeura can now perch on walls, floors and ceilings

-Limited tar slime spawns to 6 per chunk

-Limited climbing time of dromeosaurs

-Improved herd AI

-Improved dinosaur CPU performance

-Improved dinosaur wandering and feeding ai

 

Bugfixes:

-Fixed culture vats making water in the nether

-Fixed dinosaur over breeding

-Fixed structure spawning in dimensions they should not

-Fixed gallimimus server crash

-Fixed chicken essence consuming bucket

-Fixed cathermal mobs acting strange

-Fixed dinosaur untaming on relog

-Fixed woolly mammoths moving too quickly

-Fixed only triceratops bones dropping from fossil ore

-Fixed constant nautilus breeding
-Fixed gallimimus only moving east

-Fixed tar slime crash

-Fixed dinosaurs eating entire stacks

-Fixed ore dictionary console spam

-Fixed baby pig zombies converting into adult pig zombies

-Fixed baby living fossil fish suffocating

-Fixed crafttweaker analyzer not working properly

-Fixed fossil ore config not being accurate

-Fixed mood packet server spam

2020-04-02
Build 8.0.4

New content:


    -Added Diplodocus

    -Added Ornitholestes

    -Added rare Volcano biome

    -Added new plants: Cyathea, Dictyophyllum, Dipteris, and Sagenopteris

    -Added Paleontologist Villager

    -Added Paleontologist Villager house

    -Added Paleontology I-III and Archaeology I-III Enchantments

    -Added Bio-Goo

    -Added Poisonous Potato Essence

    -Added new Advancements

    -Added new sounds for Brachiosaurus


 


Improvements:


    -Culture Vat now requires Bio-Goo as fuel

    -Culture Vat recipe now requires a slime ball to craft

    -Culture Vat now renders unique embryo model for arthropods

    -Bone Meal can be crafted from Volcanic Ash blocks

    -Prehistoric plants can now spread using Bone Meal

    -Removed animation of Dominican Amber item

    -Prehistoric creatures no longer can be hurt from In-Wall damage

    -Made newborn Arthropleura smaller

    -Added take off animation for Pteranodon

    -Pteranodon can now occasionally fish when flying above water

    -Flying mobs now land more gracefully to sleep

    -Made all dinosaur animations smoother

    -Large predators are more brazen and will attack larger prey than themselves

    -Large herbivores now cycle between attacking and fleeing when defending themselves

    -Large dinosaurs turn slower now and are less likely to spin in circles

    -Made Tyrannosaurus and Spinosaurus slower

    -Increased large dinosaur render distance

    -Amphibious mobs now move more freely from water to land and visa versa

    -Dinosaurs can only break blocks when in a poor mood

    -Decreased default spawn rate for academies, hell boats, and dig sites

    -Updated Translations


Bug Fixes:


    -Fixed Tar Slime crashing game

    -Fixed Llama cloning crash

    -Fixed crash related to fish

    -Fixed crash with Botania

    -Fixed crash with Animania installed

    -Fixed Ice and Fire cockatrice incompatibility

    -Fixed F/A tar overriding Betweenlands Tar

    -Fixed Craft Tweaker analyzer recipe removal not working

    -Fixed tar slime server overload

    -Fixed Scarab axe being unable to break shields

    -Fixed tall dinosaurs not eating from feeders

    -Fixed dinosaurs breaking feeders

    -Fixed mobs constantly opening and closing their mouths

    -Fixed herbivores gaining happiness when killing animals

    -Fixed herbivores making eating noises when killing animals

    -Fixed aquatic mobs moving to north constantly

    -Fixed non-aquatics not being able to swim

    -Fixed dromaeosaurs falling asleep while climbing

    -Fixed mammals giving birth to adult prehistoric animals

    -Fixed Tiktaalik not moving on land

    -Fixed Spinosaurus spinning constantly

    -Fixed Meganeura getting stuck in wall corners

    -Fixed Deinonychus being unable to pouce

    -Fixed Pteranodon being unable to deal damage

    -Fixed Pteranodon not fighting back

    -Fixed Henodus not playing with toys

    -Fixed Citipati being an herbivore not an omnivore

    -Fixed Velociraptor appearing under Dryosaurus when attacking

    -Fixed female Parasaurolophus appearing with wrists when sleeping

    -Fixed player model clipping into Allosaurus and Ankylosaurus when riding

    -Fixed cultivating Sigillaria and Cordaites showing a dinosaur embryo in the Culture Vat

    -Fixed getting revived saplings from the sifter

    -Fixed trap doors being uncraftable

    -Fixed any bucket being used to craft Tar Drops

    -Fixed odd placement of tar bubble particles

    -Fixed ball duplication glitch

    -Fixed misspelling in “Research Time” advancement

    -Fixed Dead Anu mob not spawning when boss is killed

    -Fixed Anu falling into the void after flying

    -Fixed dig sites and tar sites spawning on trees

2019-09-29
Build 8.0.3

Content Changes

-Added Edaphosaurus, the Sail-backed reptiles of the Late Carboniferous and Early Permian!

-Added Arthropleura, a monsterous giant millipede from the Carboniferous

-Added Citipati, an oviraptorid dinosaur from the Cretaceous!

-Added the Sigillaria, an ancient Carboniferous tree-like plant, obtained from plant fossils

-Added the Cordaites, an ancient Carboniferous tree-like plant, obtained from plant fossils

-Added CraftTweaker support for Analyzer, Culture Vat, Sifter and Archeology Worktable

-Added config to make machines require RF Energy to function

-Added config to disable helmet overlays

-Added config to disable whipping of dinosaurs

-Added config to allow all mod’s trees to spawn in overworld

-Added advancements

-Added tar bubble particles

-Added new tar block texture

-Ridden prehistoric mobs can now jump

-Increased range of feeders

-Increased Tooth Dagger attack speed

-Added fossil ore spawn configs

-Added new herding AI

-Eating chicken soup now gives bucket back

-Dromaeosaurs will now do both a jump attack and a bite attack randomly

-Improved server side performance of Dinosaur AI

 

Bug Fixes (Crashes)

-Fixed a crash related to Horse Embryo

-Fixed using bonemeal on Horsetails crashing the game

-Fixed crash when changing Quagga’s inventory

-Fixed comparator next to Culture Vat crashing game

-Fixed a crash related to music in Anu Dimension

 

Bug Fixes (Other)

-Fixed Dinopedia thinking every mob is pregnant

-Fixed Duisbergia plant having no localization

-Fixed Items with missing textures showing up in the Dinopedia

-Fixed dinosaurs not obeying doMobGreifing game rule

-Fixed nautiluses going in their shell around creative players

-Fixed calamites slab not being craftable

-Fixed Culture Vat being clear underwater

-Fixed dino healing config not working

-Fixed henodus model issue when sleeping

-Fixed dinosaurs sleeping when targeting prey

-Fixed dinosaurs breeding when config option turned to false

-Fixed velociraptor going underground when attacking pachycephalosaurus

-Fixed plesiosaurus not having sounds

-Fixed megalograptus leaving water frequently

-Fixed fish items disappearing from inventory

-Fixed some dinosaurs never growing their hitboxes

-Fixed turn speeds for some big dinosaurs

-Fixed fern seeds being analyzed from normal plant fossils instead of cultivated

-Fixed tar slimes freezing in air

-Fixed smilodons losing their tails when sitting or sleeping

-Fixed Friendly Zombie Pigman not using the damage of a held item

-Fixed nautilus overproducing eggs

-Fixed balls getting stuck in corners

-Fixed gravestone blocks not being able to be broken in Anu Dimension

-Fixed Sarcosuchus never waking up

-Fixed DNA color tints being incorrect to the mod’s general style

-Fixed Archeologist Villager not having a zombie texture

-Fixed male tiktaalik not closing eyes when sleeping

-Fixed Friendly Zombie Pigman healing even at full health

-Fixed Meganuera not moving

-Fixed getSimpleName slowing down server performance

-Fixed hoppers not being able to shove fuel into Culture Vats

-Fixed inability to make charcoal from Fossil’s Logs

-Fixed music not stopping on Anu death

-Fixed music discs being unobtainable

-Fixed failure plant destroying some blocks

-Fixed some dinosaurs dealing ridiculous amounts of damage

-Fixed carnivores not eating dropped meat items

-Fixed tamed dinosaurs sleeping during fights

-Fixed hunger slowing down during sleep

-Fixed aquatic animal AI lag

-Fixed aquatic animals always heading north

-Fixed fossil model rotating being buggy

-Fixed plesiosaurus being unable to attack

-Fixed megaloceros being unable to attack

-Fixed smilodons being passive

-Fixed tethered logs duping when broken

-Fixed ancient stone brick being uncraftable

-Fixed anubites teleporting away from fights and generally being buggy

-Fixed fossil dupe bug with Tinker’s Construct

-Fixed tamed tyrannosaurus attacking their owners

-Fixed entering Anu Dimension causing players to plummet to their death

 

Internal Reworks

-Rewrite of Flock/Herd Code

-Rewrite of Dinosaur Growth Code

-Rewrite of Culture Vat/Analyzer recipes to allow other mods to add recipes for these machines

-Culture Vat/Analyzer now accepts RF or FE

-Rewrote Anubite AI

-Complete rewrite of dinosaur eating AI including feeders, blocks and items; now more similar to vanilla rabbits than the previous lag machines

-Rewrite of some Tyrannosaurus animation code

-Rewrite of Velociraptor and Deinonychus attack AI

-Rewrite of Dinosaur Move Helper

-Rewrite of Dinosaur Riding

-Rewrite of Anu Music code

-F/A now has 50 prehistoric creatures!

-These include Nautilus, Coelacanth, Alligator Gar, Sturgeon, Triceratops, Velociraptor, Tyrannosaurus, Pteranodon, Plesiosaurus, Mosasaurus, Stegosaurus, Dilophosaurus, Brachiosaurus, Spinosaurus, Compsognathus, Ankylosaurus, Pachycephalosaurus, Deinonychus, Gallimimus, Liopleurodon, Allosaurus, Sarcosuchus, Ceratosaurus, Dryosaurus, Therizinosaurus, Parasaurolophus, Citipati, Henodus, Ichthyosaurus, Meganeura, Megalograptus, Confuciusornis, Dodo, Gastornis, Keleken, Phorusrhacos, Titanis, Mammoth, Smilodon, Quagga, Elasmotherium, Megaloceros, Megalania, Megalodon, Platybelodon, Tiktaalik, Crassigyrinus, Diplocaulus, Arthropleura and Edaphosaurus

2019-07-04
Build 8.0.2

New content:

-Added Crassigyrinus, a large eel-like amphibian from the early Carboniferous period

-Added Diplocaulus, a boomerang-headed amphibian from the Carboniferous and Permian

 

Changes:

-Decreased Tiktaalik size slightly

-Increased default rarity of Aztec structures and dig sites

-Vastly decreased the amount of CPU usage of dinosaurs

-Added dinosaurUpdateTick config option to deal with dinosaur-caused lag

-Added Pregnancy Time config option to make births much faster

-Friendly zombie pigmen now registered as undead mobs

 

Bug fixes:

-Fixed server crash on startup

-Fixed Foozia misnomered as Paleopanax

-Fixed analyzer, sifter and culture vat not working after several uses

-Fixed Platybelodon embryos creating baby pigs

-Fixed crash on opening Ancient Chest

-Fixed Calamites blocks not being craftable

-Fixed Calamites sapling not cultivating

-Fixed tar slimes spawning on peaceful mode

-Fixed Tiktaalik being very aggressive

-Fixed mushrooms not accepted as culture vat fuel

-Fixed dinopedia not showing progress for vanilla or Animania mobs

-Fixed Spinosaurus leg detaching during sleep

-Fixed tips of Palaeoraphe trees despawning

-Fixed fully aquatic mobs moving on ground

-Fixed structures spawning on trees

-Fixed structures spawning underwater

-Fixed Meganeura not being able to attack

-FIxed quark chickens being immune to Meganeura attacks

-Fixed Meganeura not being able to move after colliding into a tree

-Fixed analyzer recipe not accepting all bio-fossils

-Fixed Keleken not being rideable

-Fixed dinosaur mood not affected by hunger

-Fixed baby Elasmotherium having a horn

-Fixed battle music not playing when fighting Anu

-Fixed dinopedia typos

-Fixed Plesiosaurus having ungodly amount of damage

-Fixed fossil block having iced stone texture

-Fixed sarcophagus block rendering backwards in inventory

-Fixed only 1 bonemeal being made from a skull block

2019-06-07
Build 8.0.1

Content Changes

- Added Tiktaalik (aka LEG FISH)

- Added Platybelodon (aka SHOVEL FACE)

- Added Calamites, a giant Carboniferous horsetail

- Added Duisbergia, an ancient plant

- Changed Lycopodiophyta name to Archaeosigillaria

- Updated Foozia’s texture

- Added baby Elasmotherium texture

- Mammoths drop wool when killed

- Remodeled Allosaurus (and gave him teeth again!)

- Remodeled Gallimimus (new neck, who dis?)

- Resized megalania and Pachycephalosaurus

- You can fix damaged figurines in the archeologists’ worktable

- Fixed consistency and grammar-related issues

 

Bug Fixes (Crashes)

- Fixed crash with Betweenlands

- Fixed worktable recursion crash

- Fixed breaking blocks in Lair of Darkness causing server crashes

- Fixed Palaeoraphe logs crashing the game

- Fixed Deinonychus crashing when jumping on Ceratosaurus

 

Bug Fixes (other)

- Fixed nocturnal animals always sleeping and diurnal animals never sleeping

- Fixed mobs struggling to eat and attack

- Fixed baby mobs volume being too high

- Fixed egg status showing warm when it is cold

- Fixed Ceratosaurus’ horn rotating when it sits down

- Fixed Velociraptors’ snouts clipping through their heads when they sleep

- Fixed Nautilus moving when closed in its shell

- Fixed climbing dromaeosaurs suffocating in roofs

- Fixed Anu’s wither skeletons not using bows

- Fixed sentry pigmen not spawning at Anu’s castle

- Fixed players teleporting outside of the room after killing Anu

- Fixed dense sand being breakable by mobs

- Fixed female Triceratops growing quills when it sleeps

- Fixed mobs breeding when breeding is set to false

- FIxed tall plants dropping two copies of itself

- Fixed fences connecting to artifacts

- Fixed dig sites spawning in trees

- Fixed Tinkers Construct Typo Issue

 

Internal Reworks

- Changed config system completely, PLEASE DELETE YOUR CONFIG FILE

- Added config options for tar slime and living fossil spawning

- Added config option to set where the player is sent after looting the Room

- Moved analyzer, culture vat, sifter and archeology workbench to the item handler system

- Rework of analyzer, sifter, culture vat and archeology workbench recipes

- Improved herd/flock code so it is less laggy

- Some slight performance improvements

 

Known Bugs

- Not all translations show up

- Fish items disappear from inventories

2019-02-09
Build 8.0.0

FOSSILS AND ARCHEOLOGY 8.0.0: THE MEGA-PORT(MORT, IF YOU WILL) UPDATE

-Updated to 1.12.2

-Rewrote a large portion of the mod’s code

* This update is NOT compatible with 1.7.10 saves and requires LLibrary 1.7.17.

 

New Mobs

-Added Meganeura

-Added Megalograptus

-Added Megaloceros

-Added megalania (V. priscus)

-Added megalodon (O. megalodon)

 

Revised Mobs

-Readjusted every mob’s size (now judged by height instead of length)

-New Sarcosuchus model

-New Tyrannosaurus model

-New Deinonychus model

-New Velociraptor model

-Removed Tyrannosaurus feather toggle

-Added Dryosaurus feather toggle

-Made Triceratops quills false by default

-New Dodo skin

-New Quagga skin

-New terror bird (and Gastornis) skins to be 12% more intimidating

-New Confuciusornis skin (and wing folding animation!)

-Minor texture tweaks to Brachiosaurus, Compsognathus, Elasmotherium, Parasaurolophus, and Stegosaurus

-Plesiosaurus no longer breaks blocks

-Pachycephalosaurus is no longer rideable

-Liopleurodon no longer requires a scarab to tame

-Spinosaurus 1-shots on a random chance instead of all the time

 

Bug fixes

-Fixed quaggas not jumping

-Fixed embryo in culture vat not rendering sometimes

-Fixed placing dinosaur eggs in walls

-Fixed screen turning white with skull helmet on

-Fixed weird stone tablet hitboxes

-Fixed Anu shield attack creating nether portals

-Fixed ancient stone brick stairs texture issue

-Fixed iced stone not spawning properly

-Fixed Sarcosuchus sleeping all day so it’s now 12% more intimidating

-Fixed feeders not working

-Fixed semi-aquatics not returning to land

-Fixed aquatics getting stuck at the bottom

-Mood affects breeding (Overcrowding making them unhappy? Then they won’t have babies!)

-No more toy obsession

-Fixed Frozen Meat not breaking

 

Archeology

-New look to the academies and jungle Aztec temples

-New archeologist villager house

-New moai look due to stone brick stair fix

 

Misc

-Added custom F/A banners to make your world 12% more intimidating

-Updated Spinosaurus and Velociraptor DNA sprite

-Made mobs use the vanilla loot table system

-Dispensers can place tar liquid

-Added Parrot, Llama, Polar bear and Rabbit DNA, egg, embryo items

-Sid

-Tar slimes are extra flammable

-Expanded the oredict list of plants and meats mobs can eat

-Fossil Blocks spawn more frequently in mesas

-Sifter can sift sand and dirt blocks from other mods

-Added Palaeoraphe doors and fences

-Added Thaumcraft Aspect Support

-Added JEI support for all mod machines

-Added Tinker’s Construct support with custom materials and modifiers

你已经到达了世界的尽头..
新建2016-08-07
Build 7.3.2

-Added ichthyosaurus, a small sea reptile from the Jurassic

-Added henodus, a small turtle relative from the Triassic

-Fixed Therizinosaurus skeleton breathing

-Fixed skeletons growing

-Skeletons should jitter less

-Added megalodon

-Reduced frequency nearby plants affect mood

-Added more food in the oreDictionary (Forestry, Binnie’s Mods Project Zulu support), courtesy of Sunconure

-Aquatics no more randomly lay eggs that crash the game

-Cooking nautilus no longer crashes the game

-Edited feeder GUI texture

-Fix weird elasmotherium animations

-Herbivores can eat lilypads

-Fix tiny spinosaurus in dinopedia

-Some recipes use OreDictionary wood and crafting tables.

-Food in dinopedia now shows metadata.

-Fixed birds and aquatic dinosaurs always spawning as female.

-Fixed occasional crash when putting herd dinosaurs on a lead

-Added sleeping particles

-Fixed Confuciusornis not being a piscivore

-Fixed Confuciusornis and Pteranodon not attacking

-Removed megalodon

-Chicken essence no longer sets owner without actually taming it.

-Fixed chicken essence being consumable by players

-Fixed sifters not consuming input


2016-07-17
Build 7.3.1

This is mostly a bug fix update. Although many common crashes after the last update were people not using the right LLibrary version, we resolve all the issues reported to us between release and now, and as a result should be more stable.

In other news, LLibrary has also updated, and we highly recommend updating that mod as well along with Fossils and Archeology. Check out the “Downloads and Installation” section for download links.

If you haven’t updated from 7.2.x yet, these important upgrade notes still apply.

 

Important Upgrade Notes

Like always, be sure to back up your world before updating!

 

WARNINGS FOR UPDATING FROM VERSIONS BEFORE 7.3.

-Due to the amount of changes in this update, there were a few unavoidable changes that happened.

-Custom textures for dinosaurs may be broken after updating from 7.2.x.

 

ITEMS/BLOCKS THAT WILL DISAPPEAR FROM THE WORLD

-Most plant blocks and items

-Anubite statue and item

-All figurines and vase blocks/items

-Fossil Record "Awakening"

-All terror bird items (cultivated/non-cultivated eggs, meat, DNA)

-All tyrannosaurus items (eggs, DNA, meat)

-Confuciusornis meats

-Nautilus meat

-Dodo meats

-Quagga meats

- Petrified Palaeoraphe sapling items

-All dinosaurs have been reset to 0 days old and are babies.

-All Tyrannosaurus mobs will disappear

-Dinosaur eggs that are on the ground hatching may or may not be another dinosaur when you update (In one case pachy eggs turned into hatching spinosaurus eggs after updating).

 

7.3.1 Change log:

ADDITIONS

-Added Dryosaurus, a small herbivorous dinosaur!

-Added Therizinosaurus, a large herbivorous dinosaur!

-Added Parasaurolophus, a large herbivorous dinosaur!

-Added OreDictionary foods from other mods; courtesy of  Sunconure.

 

MODELS/TEXTURES

-Triceratops is smaller and more realistically sized.

 

BUG FIXES

-Config settings are respected.

-Fixed tethered logs not playing animation.

-Fixed missing sleeping dilophosaurus baby texture.

-Fixed Pteranodon model messing up when opening mouth.

-Fix biofossils despawning via suffocating.

-Fix weird generation of hell boats.

-Fixed male dinosaurs laying eggs.

-Fix dinosaurs attacking players on peaceful.

-Fix feeder not being craftable.

-Fix mosasaur not holding nautilus correctly.

-Fix missing phorusrhacos dinopedia.

-Fix pteranodon not playing flying animation in air.

-Fix analyzer not interacting with hoppers.

-Fix some inaccuracies with animations and dinopedias.

-Fix Aquatic animals getting stuck on the sea floor.

-Fix Vanilla DNA’s not working in the Culture Vat.

-Fix Archeology Workbench not mineable with axe.

-Fix Staying Dinos despawning.

-Fix sarcosuchus sleeping too often.

-Fix wrong items for achievements issue.

-Fix nautilus dropping multiple shells.

-Fix Gallimimus having big knockback.

-Fix Allosaurus being hurt by rider.

-Fixed pigmen duplicating.

-Fix Dinopedia crash on pregnant animals.

-Fix plesiosaurus following crash.

-Slowed down sea reptiles on land

 

GAMEPLAY

-Prehistoric herbivores now eat blocks closest to their head.

-Made aquatics easier to ride.

-Dinosaur Eggs return DNA in the Analyzer.

-Sifter outputs are stackable.


KNOWN ISSUES
-Academies still do not generate properly.


2016-07-10
Build 7.3.0

IMPORTANT UPGRADE NOTES

 

Like always, be sure to back up your world before updating. If you are upgrading a world from 7.2.1, this will apply to you.

 

WARNINGS FOR UPDATING FROM OLDER VERSIONS

-Due to the amount of changes in this update, there were a few unavoidable changes that happened.

-Custom textures for dinosaurs may be broken after this update, since many went through texture revisions.

 

ITEMS/BLOCKS THAT WILL DISAPPEAR FROM THE WORLD

-Most plant blocks and items

-Anubite statue and item

-All figurines and vase blocks/items

-Fossil Record "Awakening"

-All terror bird items (cultivated/non-cultivated eggs, meat, DNA)

-All tyrannosaurus items (eggs, DNA, meat)

-Confuciusornis meats

-Nautilus meat

-Dodo meats

-Quagga meats

- Petrified Palaeoraphe sapling items

-All dinosaurs have been reset to 0 days old and are babies.

-All Tyrannosaurus mobs will disappear

-Dinosaur eggs that are on the ground hatching may or may not be another dinosaur when you update (In one case pachy eggs turned into hatching spinosaurus eggs after updating).

 

 

 

 

CHANGELOG

 

ADDED DEPENDENCIES

-Fossils and Archeology now requires LLibrary 1.4.0 or up.

 

ADDITIONS

-Added Sturgeon, a medium fish mob that spawns in rivers.

-Added Alligator Gar, a medium fish mob that spawns in swamps.

-Added Tar Slimes! Watch out for their suffocation attack!

-Added Tempskya plant, by tyranno66.

-Added Florissantia plant, by tyranno66.

-Added Ephedra plant, by tyranno66.

-Added Vaccinium plant, by totemaster.

-Added Osmunda fern, by totemaster.

-Added Crataegus plant, by totemaster.

-Added more OreDictionary registries thanks to Sunconure11.

-Added Discovering the Past record by Nanotyranno.

-Added Legend of the Scarab record by Nanotyranno.

-Added config for dinosaurs to lay eggs like birds.

-Added config options for all the fishes’ spawning

-Addedconfigurable parallax menu!

 

MODELS/TEXTURES

-New Model for Gallimimus.

-New Model for Plesiosaurus.

-New Model for Velociraptor.

-New Model for Deinonychus.

-New Model for Liopleurodon.

-New Model for Triceratops.

-Tyrannosaurus babies are significantly smaller.

-Temporarily removed albino mammals, will make a reappearance though.

-Almost all dinosaurs and mammals have new, more realistic textures.

-Dodo now has a baby texture.

-Dinosaur eggs have all new textures.

-Dinosaur eggs are all different sizes.

-New Dinopedia texture, much larger than before.

-Tweaks on all models.



SOUNDS

-Plesiosaur is now Plesiosaurus, and it’s much smaller.

-New Velociraptor sounds by totemaster.

-New Ceratosaurus sounds by totemaster.

-Dinosaur skeletons make noises when grown or destroyed.



ANIMATIONS

-All dinosaurs and mammals now have improved idling animations now.

-Most dinosaurs and mammals have attack animations now.

-Mammals and dinosaurs can now sit down in an idle fashion.

-Dinosaur eggs shake and make particles when they hatch.

-When mammals and dinosaurs make sounds they open their mouths.

 

A.I.

-New AI system.

-Prehistoric mammals now work just like dinosaurs, with hunger, gender, etc.

-Most prehistoric creatures will now sleep at day or night depending on if they are nocturnal or diurnal.

-Aquatic Reptiles swim faster and more erratically.

-Herding AI has been added to Gallimimus.

-Dinosaurs can now eat Zombies. Probably not healthy…

-Plesiosaurus now fish for Salmon, Pufferfish, and Clownfish, along with normal fish.

-Nautilus now swim less-buggy.

-Nautilus swim backwards now.

-Nautilus go in shells when players or predators are close. Pry it out using flint!

-Failuresaurus: improved AI, animations, and is faster.

 

GAMEPLAY

-Using a whip now tames dinosaurs at the cost of their happiness.

-Mosasaurus is tameable with the Aquatic Scarab Gem.

-Spinosaurus is tameable with the Aquatic Scarab Gem.

-Dinosaur skeletons drop the amount of bones used on them.

-Dinosaur bones can be analyzed for dna or bonemeal returns.

-Dinosaur eggs can be cooked into omelets.

-Striking pigs with the ancient sword now creates fully functional pig servants.

-The dinopedia has been redone and shows more information along with a render of the mob.

-More tooltips in Dinopedia.

-Dinosaurs and mammals now have a happiness stat that will change their behavior.

-Dinosaurs and mammals’ happiness can be changed through environmental factors like population density or lack of vegetation.

-Toys such as balls have been added to improve mob enrichment.

-Genders have been added for almost all prehistoric creatures.

-Mammoths now get sickness if they have all their wool and are in a hot environment.

-Mammoths can now get sickness in non-vanilla hot biomes.

-All fish have spawn that can be cultivated.

-All fish can be cooked now.

-Tar Slimes spawn in tar.

-Tar is now a liquid.

-Tar can be bucketed and turned into tar droplets in the crafting grid!

-Tar fossils can be obtained from analyzing tar droplets!

-Tar fossils can be placed to make Cenozoic skeletons!

 

MISC CHANGES/FIXES

-Complete code overhaul.

-Fixed issue with Morph Mod where dinosaur-morphs had low health.

-Creative Tabs have been redone, there are now only two tabs for the mod: Items and Blocks.

-Fossils Food API now exists for mods that want to let F/A mobs eat their mod’s foods.

-Removed fictitious coelacanth subtypes (replaced by gar and sturgeon).

-Palaeoraphe Tree leaves do not despawn randomly.

-Analyzer outcomes now stack.

-Anu portal blocks are no longer breakable.

-Treasure room portal blocks are no longer breakable.

 

STRUCTURES/WORLD GEN

-Weapons shops make a reappearance with Aztec Weapon Shops! Built by robberto.

-See a strange monument rarely at beaches, the Moai Statue!

-Find extra fossils with the fossil dig site.

-Find sticky tar pits at the tar site.

-Anu’s Castle base blends into the island now.

-Iced stone now generates around permafrost!

-Fixed Nether biomes generating in overworld.


2015-06-14
Build 7.2.1

7.2.1 Change log

 

Delete your fossil config file to make sure everything works

 

- Fixed The Darkness dimension not registering correctly

- Fixed issue where clients would crash on join after leaving while in Anu's dimension

- Fixed item duplication bugs found in several F/A blocks

- Dilophosaurus now have a fuzz skin, enabled by default

- New start screen background, disable-able in the config

- Updated pt_BR language file thanks to SteveOriginal

- Lycopodiophyta plant seeds are now obtainable

- Fixed texture issue with the Ceratosaurus

- Fixed failureplant being able to break bedrock


2015-06-09
Build 7.2.0

The change log for this update is pretty long, but the highlights include the addition of Ceratosaurus and Confuciousornis. We've added a variety of new plants thanks to Tyranno. There have been several re-models and texture updates, most notable is a re-haul of the Mammoth model headed by Bluestreak. Changes to the helmets, enabled dinosaur block breaking again, and feature connected textures for both the new Reinforced Glass and Ancient Glass. We've also added in several types of models that appear in the Culture Vat, depending on what you are cultivating. Plants were overhauled, so now you can find petrified seeds/saplings/spores to cultivate. Also, a certain king has been stirring as of late, there are new ancient tablets that have been added that will show you the way.

Complete 7.2 Changelog

Misc Changes:

-Fixed Pteranodon not growing

-Added new stone tablets

-Fixed bug with Stone Tablets not rendering when looked at

-Fixed Bug where texture would flicker on Pteranodon’s beak

-Pteranodon’s head now rotates

-Fixed Pteranodon and it’s items being named “Pterosaur”

-Added a white Smilodon subspecies, a 1 in 5 chance from cloning and a 1 in 20 chance from breeding!

-Reworked Dilophosaurus model thanks to Raptorfarian

-Removed dark green Dilophosaurus subspecies, replaced with a desert subspecies

-Skulls and Skull Lanterns now render their faces when in the inventory

-Fixed bug with Dodo head being on one side

-Fixed bug with Dodo floating 2 pixels high

-Ancient Glass now has a connected texture

-Fixed Time Machine texture floating 2 pixels

-Fixed bug where Stoneboards would not render beyond their hitbox

-New Stoneboard designs which give insight to new features

-Fixed Texture seams on Velociraptor tails

-Added Confuciusornis courtesy of Tyranno66

-Added Reinforced Glass

-Large Dinosaurs can now break blocks again, but only when hungry; they will break anything weaker than iron, excluding Reinforced and Ancient Glass.

-Added Failuresaurus Flesh, place it in an Analyzer for a chance to get any random DNA

-Failuresaurus no longer drop Bio-fossils and now drop Failuresaurus Flesh

-Changed Coelacanth DNA’s texture

-Fixed Fly particles from replacing all other particle textures

-New Model for Mammoth thanks to Bluestreak52

-2 new subtypes for Mammoths: a dark brown subtype and an all-white one

-Removed Chicken Embryo

-Added Cultivated Chicken Egg

-Cultivating Chicken DNA now gives Cultivated Chicken DNA

-Reworked Achievements

-Added Anubite Statue, dont get within 5 blocks of it in survival!

-Added Ceratosaurus courtesy of Bluestreak52

-Fixed Sarcosuchus not eating certain animals

-Fixed Sarcosuchus not hatching with the correct subspecies

-Fixed Sarcosuchus not being growable with Chicken Essence

-Fixed Dodo acting jumpy

-Reworked Tyrannosaurus model thanks to Bluestreak52

-Ancient Helmet and Bone Helmet now has a blur effect similar to a pumpkin

-Ancient Helmet now has a 3D model, not just a flat texture

-New sounds for Deinonychus thanks to Raptorfarian

-Feathers config is on by default

-Feather config is now renamed to scales config

-Certain wooden blocks in the mod are now flammable

-Iron Golems no longer attack prehistoric aquatic reptiles

-Fixed issue with Hardcore End Expansion

-Re-Implemented the Tooth Dagger

-Reduced Sarcosuchus hitbox size

-Various musical improvements and new music track from Nanotyrano

-Reworked Triceratops model thanks to Bluestreak52

-Triceratops now has Quills(configurable)!

 

Plant Changes:

-Removed Fern Seeds from being obtainable from Bio Fossils, try analyzing Plant Fossils instead!

-Petrified Palaeoraphe Sapling now replaces the old Plant Fossil, it can be cultivated to get a Palaeoraphe tree

-Fossilized Plant Seeds/Spores can be obtained from Analyzing Plant Fossils, and can be cultivated to get plant seeds/spores.

-Plant Seeds can be placed to create a plant

-Dillhoffia and Sarracina can no longer be obtained via the Sifter

-Plant Fossils now drop from Fossil blocks

-Changed Fern Seed’s creative tab to Ancient Materials.

-Changed Fern Seed’s name to Fern Spore.

-Fixed Fern block being called “tile.null.name”

-Removed Fern block from Decorations creative tab

-Ferns can be placed on Dirt and Podzol

-Ferns now have a 1 in 5 chance of dropping Fern Spores when destroyed

-The color of Ferns is now dependent on its biome, similar to Vanilla Leaves or Grass

-Changed the spelling of “Sarracina” to “Sarracenia”

-Sarracenia is now two blocks tall

-Sarracenia now has a more realistic texture

-Added Cephalotaxus plant

-Added Lycopodiophyta plant

-Added Foozia plant

-Added Zamites plant

-Added Bennettitales plant

-Added Welwitschia plant

-Added Horsetail plant

-Added Failure Plant

-Added Plant Seeds and Fossilized Plant Seeds for multiple plants

 

Culture Vat Changes:

-Culture Vats are now Transparent

-Culture Vats now render an embryo of the creature they are cultivating

 

Nether Changes:

-New world gen: Nether Boats! find them in lava seas

-Added new Block: Mysterious Idol

-Something long anticipated, but we rather not spoil it!

 

Localization Changes:

-Pirate translation added by Bluestreak52

-Korean translation updated by lalaladinosaur

-zh_CN localizations updated by oldjunyi

 

Structure Changes:

- New structure by Robberto08


2015-04-04
Build 7.1.0

7.1 Change log - 

Prevent server crash if Elasmotherium is riding a boat or minecart

Added mammoth meat

Various meat item texture improvements thanks to Sunconure11

Added Dillhoffia

Added aquatic scarab gem

Added dominican amber, get it by using a sifter

Added Sarcosuchus

Added cute Sarcosuchus sounds, making it 12% more intimidating

Ferns now grow under any type of leaf block

Fixed blue skins not showing up correctly for Gallimimus and Velociraptor

Reworked Brachiosaurus model, thanks to Raptorfarian

Pterosaur is now Pteranodon

Reworked Pteranodon model, thanks to Bluestreak52 and Raptorfarian

More Pteranodon kinds, including nether and arctic variants

Pteranodon now is a realistic size

Pteranodon is now 12% more intimidating

Pteranodon now fly on their own

Various animation improvements by Alexthe666

Animations are 12% more intimidating

Tweaked eat AI code

New Block: slime trails

Added developer capes, making developers 12% more intimidating

Compsognathus egg 50% smaller

 

Failuresaurus Changes:

- no longer burn in daylight

- Failuresaurus now climb walls

- Failuresaurus now 12% more intimidating

- Fixed hitbox size

- Now leave slime trails wherever they go

- Failuresaurus no longer despawn

- Failuresaurus is now leashable

 

Anu Changes:

- Fixed crash when you attack him when he has pig zombies under his control

- Added more dialogue

- Now 12% more intimidating

 

Localizations:

- Added Korean translation, thanks to utoc123 and dy126800

- Added Portuguese translation, thanks to Al-Myr


2014-11-17
Build 7.0.1

Sope, looks like we forgot about this page so here are the past two updates and one that you need to run if you want to update from the 1.6 version.

Build 7.0.1 for Minecraft 1.7.10 and 1.7.2 is released.

7.0.1 Change log - 

Fixed: Fossil blocks no longer drop incorrect and unusable items

Fixed: Elasmotherium now loads correct skin on load

Fixed: Minor issue with brown Stegosaurus texture

Fixed: Adult smilodons no longer float above the ground

Fixed: Pregnant animals no longer move super fast

Fixed: Fossil Record music now loads correctly

Fixed: Plesiosaur now grows in water instead of displaying "not enough space" message

Fixed: Ancient Stone Stairs now use the correct texture

[1.7.10]: This version is now built against Forge version 10.13.2.1230

Build 7.0 for Minecraft 1.7.10 and 1.7.2 is released.

This is the first "stable" build for 1.7, thank you to those that sent in bug reports while these were in beta.

7.0 Change log -

 

Fixed issue where dinosaurs would lose AI after dismounting

Allosaurus now take fall damage

Added Elasmotherium

Added Temple

Fixed Pachy not raising their heads after headbutting

Fixed Triceratops back legs floating

Added French localization, thanks to user LeGribouilleur

Fixed dinosaurs coming off "stay" when owner logs off


你已经到达了世界的尽头..
新建2014-11-17
Build 6.4.1

6.4.1 Change log -



Added in item registries so updating from 1.6.4 to 1.7 won't remove all mod items.

Allosaurus now receive fall damage

Fixed crash when attacking baby dilophosaurus

Fixed issue where dinosaurs would lose AI after dismounting

Fixed Pachys not raising their heads after headbutting

2014-09-01
Build 6.4.0

September 1, 2014

6.4 is now released. This update is primarily to fix a client crash regarding rendering dinosaur bones items. Along with this are more changes to dinosaur models and the addition of the Allosaurus.

6.4 Change log - 

Fixed bug where dropped dinosaur fossil items resulted in client crash
Fixed dinosaurs reporting as child, even as adult
Fixed water mobs leaping 50 feet out of the water for food
Fixed trex/spinosaurus skeletons not being able to be broken with fists
Smilodons should no longer despawn
Added new Dutch translation, thanks to DragonH
Added tooltip to icons inside the Dinopedia
Added Allosaurus
Added Compsognathus feather option
Added Velociraptor feather option
Added biome specific egg spawns for Triceratops
Added biome specific egg spawns for Dilophosaurus
Added biome specific egg spawns for Stegosaurus
Added Gallimius skeleton model
Raptors leap forward when attacking
Tweaked Spinosaurus model
Tweaked Compsognathus model 
Tweaked Deinonychus model
Tweaked Gallimimus model, added feathers
Tweaked Liopluerodon model
Tweaked Trex model, added feathers
Tweaked mammoth texture, fixed flickering tusks
Changed Triceratops model
Changed Velociraptor model
Changed Stegosaurus model



Version was bumped to 6.4. One of the crashes in the previous version involved the client crashing when trying to render an dinosaur item that didn't exist. All items that caused this crash will now show up as Allosaurus bones. A note for 1.6.4, due to some ID conflicts, Pig Syringes from previous saves will end up appearing as Allosaurus Eggs, Pig DNA will appear as Allosaurus DNA.

2014-09-01
Build 6.3.2

August 20, 2014

6.3.2 is released. This update is to mainly address some crash bugs found in the 6.3.1 release. On top of that, the terror birds were added in along with some other minor changes. I attempted to address some mod compatibility with enchantments, though I'm not sure how effective the changes were.

6.3.2 Change log - 


Added Terror Birds with Gastornis, Phorusrhacos, Titanis, and Kelenken subspecies
Fixed NPE error when right clicking animals with an empty hand.
Fixed Fossil Block dinosaur bone drops only dropping Triceratop bones.
Fixed Compsognathus model.
Rib Cage armor requires any dinosaur rib cage in the center slot and any vertebrae below it.
Attempted to fix enchantments not playing nice.
Tweaked food search range for dinosaurs.
Added quagga meat.
Added "eat" sound when dinosaur fills their hunger meter.
Added all egg objects to Ore Dictionary as "foodEgg"
Quagga will try to avoid Terror Birds.
Quagga drop quagga meat
Dodo wings, quagga meat, terror bird meat will analyze
Tweaked eat code.
Tweaked food/heal values for dinosaur diets.
Tweaked diets for all carnivores - they now will eat any meat item on the ground.
Coelacanth from Cultivators will now give you a random type.





Such an incredibly short change log this time! Some changes were made to the eat code, so dinosaurs should be more likely to search for items and blocks on the ground. Also are the usual caveat for 1.7 builds. While I believe they're pretty stable at this point, be careful to backup any worlds before using them.

There are 4 sub species of terror bird. The Gastornis uses pumpkin blocks to tame, while the other three, more carnivorous birds, require raw quagga meat to tame. The Phorusrhacos, Titanis, and Kelenken will try attacking horses and quagga on sight.

你已经到达了世界的尽头..