新建未知时间

Fixed handheld torch performance and fully integrates optimine (will uses optimine's render updating code when not holding a torch). Mob spawners work correctly across saves (was double incrementing an index resulting in half the mobs not being found).

未知时间

Fixes loading of old saves/maps so they will still use images.

未知时间

Fixes advancing the page on the palette

未知时间

Can create random maps now when selecting a new world. Infinite stacks will display as infinite. Trigger memory should reset properly now. Hammer copies its metadata from its source to the targets. Destroying blocks can have extra width and depth settable in the palette. Mouse filtering on F8 is disabled (conflicted with next page of palette). No clip will enable flying if its not enabled. Skeleton boss health halved and fire will deal damage 4 times a second on him instead of once a second.

未知时间

Upgraded to work with 1.3_01. Fixes mob spawner spawn bug and zombie button now works. Redstone trigger should handle resets properly if its active.

你已经到达了世界的尽头..
新建未知时间

Adds N3X15's SnowMod.  Fully upgraded to 1.2_02 (mainly means I can update names). Redstone no longer can be placed unless in debug mode. Bombs actually get thrown a short distance now.

未知时间

Lots of adjustments to snow and added rain.  Weather can be controlled via weather blocks. Fixes blocks being placeable when not in debug mode.

未知时间

Pretty much have finished the hookshot for the moment. Will revisit it when I'm looking at offhanded items. Boomerang will now change icons when thrown to be a boomerang outline.

未知时间

Adds offhand which can be selected by ctrl + number. Couple Optimine performance improvements added (not the bulk though which improve tesselator and sorting).  Left Click uses the main item and right click uses the offhand.

未知时间

Fixes some dual wielding bugs. Swap mouse buttons for hands. Adds in bomb arrows. BetterGrass can be toggled now.  Autofar clip plane adjustments based on FPS (will add an option tomorrow)

未知时间

Adds in the updated lang and images for Bomb Arrows. Dispensers work now with infinite items, can't be opened unless in debug mode, and can shoot bomb arrows.  Auto far clip can be disabled in the options.  Torch updates are reduced if the framerate goes does down.

未知时间

Was missing the dispenser files in the last update :( Adds the bat but not quite done and uses currently ghast sounds.

未知时间

Adds the music block, 3d grass, and rat mob.  Needs proper sounds for the rat.

未知时间

New installer that can install via a MC login. Fixes a crash involving being hit by an arrow without an item in one of your hands. Minor adjustment to 3d grass texture to remove an annoying darker pixel. 3d grass will no longer glow if an override texture is set.

未知时间

Chest and locked doors will work now no matter what item is equipped. Bats are no longer synchronized that spawn together. Music no longer auto starts, music fades in from music blocks now, and the music will now loop.  Can no longer double select an item with the mouse wheel.  Bats flap faster and farther. Entities stunned by the boomerang no longer twitch.

未知时间

Fall damage code adjust so you can survive better landing in water. Mob spawners when are reset will reset the mobs spawned and mobs are now saved across saving/loading. BlockTimers can be reset now.  Health of bats and rats reduced to more reasonable amounts.  Fluids can be targeted/destroyed while in debug mode. Blocks no longer drop items when destroyed.

未知时间

Umbrella can push entities. Maps can override any textures by having them in the map directory. Skeletons can spawned riding spiders. Adds /noclip and /help commands. Boomerang can go through clip blocks and activate levers.

未知时间

Rain has particles when it hits blocks now. Adds an umbrella which has a max terminal velocity and extra push from fan blocks. Critters won't spawn automatically anymore. Changes how falling works to be velocity based instead of distance based. Can block fan blocks with other blocks. /removemobs will remove all living entities.

未知时间

Adds the initial fan block. Fixes timer blocks not being initialized correctly on being placed.

未知时间

Adds colored water via the waterMap.png. Each heart is now 4 health.  Increased min fall before damage to 4 blocks. Adds a timer block. Adds a message block that can add text to the chat or play sounds (place in the sound directory within a map folder). Triggers will now render lines to what they trigger (starts black and goes to the color of the block it comes from).

未知时间

Adds some rat and bat sounds. Pushable block now fall if nothing is beneath them and put out fires.

未知时间

Adds the power glove which can push/pull the pushable blocks. Mob spawner can be set what type of blocks/items spawn.

未知时间

Mob spawners now can spawn more types of entities. Music fade in and fade out can be controlled and more can be seen. Fixes bug with items not being usable if a block is highlighted and locked doors no longer have lapis on the bottom and top.

你已经到达了世界的尽头..
新建未知时间

Works with Beta 1.2_01

增加了对Beta1.2_01版本的适配

未知时间

Fixes a crash bug with the power glove. Spawning should work properly spawning at the point instead of underneath it. Can select slime sizes and minecart types for the mob spawner.  Bat size has shrunk so should fit in a 1x1x1 space now. Falling blocks spawn in the center of coordinates now and will fill up an entire spawning area.

未知时间

Fixes a couple issues with the hookshot (boomerang interaction and gravity).  map.txt is properly deleted on deleting a save. New installer! Misc cleanup refactoring.

未知时间

Map folder has been moved to the root AdventureCraft folder, Humidity is now in the blue channel of biomeMap.png. Fixed it so you can toggle map editing on/off. Hookshot has been improved though still needs a visual pass on making it look right.

未知时间

Fixed the moving fast after dieing bug again. Torch framerate is much better again

你已经到达了世界的尽头..
新建未知时间

Fixes issues with tiny render distance. Memory footprint should be smaller now if not using the very far render distance. Fluids now won't flow if debug mode is active making it easier to place them.

未知时间

Fixes trigger inverters properly setting the trigger state on their target for target updates. Adds the redstone trigger and redstone power blocks for going inbetween triggers and redstone powering.

未知时间

Fixes several bugs. Trigger memory can be set to not be reset on death.  Trigger inverter's handle death reset correctly now. Map editing is moved to the maps directory. To actually edit the maps use the /mapedit command to enable map editing.

未知时间

Fixes items from the palette being used up after one hit. All the new items and blocks now show tool tips.

未知时间

Fixes locked doors being invisible

未知时间

Add a clip block (invisible block that has collision), fixes items having shadows on invisible blocks. Fixes a couple bugs with reset on trigger.

未知时间

Triggers can now reset their target. Trigger Memory upon being reset if activated will detrigger their target. Terrain images are now loaded from the save directory and if it doesn't have one creates flat terrain.  Random gaps and rock on terrain won't be created anymore.

未知时间

First release in the new format and going to use the revision number of the source depository for version numbers

未知时间

Fixes a bug with triggers, add trigger memory and inverters.

未知时间

Adds a palette GUI that can be to add any block/item to your inventory through the use of F7 and then using F7/F8 to scroll through all the items

未知时间

Fixes the bugs involving dieing then moving extra fast and if set on fire the fire is removed before respawning. Also fixes the boss mob spawner to drop a heart container. Mob spawner sliders can now also be moved.

未知时间

Initial Release

初始版本

你已经到达了世界的尽头..