新建2021-07-26
6.15.08-unofficial

6.15.08-unofficial:

[MERGED] 6.14.09 - 6.14.17 Official

- 6.14.17:

- [FIXED] A bunch of tiny Issues.

- [CHANGED] Mob Farm Room is now compatible with Slimes.

- [ADDED] Red Steel and Blue Steel Spikes. Can deal a little bit more damage than Steel Spikes, while also being able to hurt anything that isn't an Iron Golem.

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- 6.14.16:

- [FIXED] Forestry Backpacks should work with some of my Items now. Please do note that you HAVE TO delete the Backpacks Config of Forestry or you will not benefit from this.

- [FIXED] The Buildcraft Lumberjack should now work on all GT6 Trees, and some of the other Mod Trees it did not work on before either.

- [FIXED] ExtraUtils will no longer fuck up Thaumcraft Aspects so badly, you cant even properly progress in Thaumcraft anymore... (yeah I nuked its Thaumcraft Helper Class with ASM)

- [CHANGED] If you harvest a normal Crucible, while its Temperature is greater than the Melting Point of Lava (1300K), it will blow up as if it was overheating. This is to stop people from last minute "rescueing" their Crucibles in case of an imminent Meltdown.

- [CHANGED] Mass Storages and Item Barrels now accept a greater variety of Storage Blocks for packaging similar to Dusts and Ingots. Examples of such include: Plates, Gems, Crushed Ores and Raw Ores. Obviously I mean the "9 Items = 1 Block" conversions, who would ever get the Idea that Chipped Gems get combined to Legendary Gems or something dumb like that, right? RIGHT??

- [CHANGED] Skeletons now drop Headless Arrows most of the time. They still sometimes drop regular Arrows.

- [CHANGED] Vanilla Bats can now only spawn ontop of Vanilla Smoothstone and nothing else. These annoying noisemakers needed to be shut up. Also they fill up Mob Farms too!

- [CHANGED] Most Vanilla Hostile Mobs and Some Vanilla alike Hostiles, in the Overworld and Overworld alike Dimensions, will require a BLOCK Light Level of ZERO to spawn as opposed to 7 or less. This is to mirror a change I saw in one of the most recent experimental Snapshots, meaning Torches and other Light Sources have a much bigger range now. This does not affect Sky Light Levels.

- [CHANGED] Black Sand is now worth 9 Units and counted as a Block of Magnetite Dust (same for its variants). As a result of this the Centrifuge/MagneticSeparator/Sifter Recipes got changed to no longer output Magnetite, since that would be a loop of diminishing returns now. Black Sand in Rivers will only generate 1 Layer instead of 2 now, so there is a little bit of nerf.

- [ADDED] Mossy GT6 Stones can be bonemealed to spread their Moss to adjacent Cobbles and Bricks. They CAN spread to Vanilla Cobble and Stone Bricks too, even though bonemealing those themselves wont spread.

- [ADDED] When Immersive Engineering is installed, some Foods and Liquids will have additional Potion Effects.

- [ADDED] Prismarine Pylons in the Oceans will now contain Pyrolusite or Garnierite Ore, depending on if it is Light Prismarine or Dark Prismarine.

- [ADDED] Shale (see other Mods like Underground Biomes or PFAA) can now be Centrifuged for Clay, Quartz and Calcite.

- [ADDED] Blazing Goo can be used as Heat Exchanger Fuel.

- [ADDED] Mob Farm Room to the GT6 Dungeon. The Storage Pillar in the Middle of the Room is so nobody should be tempted to actually use this as a normal Storage Room, because that would reduce Mob Spawns due to being too close.

- [ADDED] Bedrock Vein Room to the GT6 Dungeon. It also contains a veriety of Scaffolds and Steel Bars and demostrates their decorative usage.

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- 6.14.15:

- [FIXED] Advanced Crafting Table was caching Recipes too aggressively.

- [FIXED] Instant Health and Instant Damage Potions not properly working in GT6 Drinkable Fluid Containers or "poisoned" Food Items from the Bathing Pot.

- [REMOVED] Legacy Recipes for processing Impure/Pure/Refined Piles of Dust have been removed. You can still throw them into a Cauldron or put them into a Shredder though. Impure Bedrock Dust is unaffected by this.

- [CHANGED] GT6 Blocks that can set the area around them on Fire will consider Vanilla Chests flammable for the sake of spreading Fire, even though they still cant burn up, so they wont break.

- [CHANGED] Many of the Metallic Utility Blocks are much cheaper now, including the Mass Storages. Now most of them require Screws to be made though, giving people incentive to actually make Screws.

- [CHANGED] Treecapitation now works Top Down instead of Bottom Up

- [CHANGED] The Sluice now outputs less Byproducts and more of the Main Product, if the Byproduct List is too short to fill the entire Output.

- [CHANGED] Path Blocks will get a Slab Shape when you go downhill.

- [CHANGED] Large Wooden Tanks now take Lead instead of Iron for their Walls and Valve.

- [CHANGED] Meteoric Iron/Steel has far better Durability now, comparable to Blue Steel and Damascus Steel. This enables both, a way to use the new Big Meteorites, and having the Magnetic ability on more Tools.

- [CHANGED] Crucibles, Anvils, Sifting Tables and Molds/Basins should now handle the copying of certain Textures better.

- [CHANGED] Things outputting Impure Bedrock Dust are now outputting normal Bedrock Dust. Magnetic Separator Recipe got adjusted for that ofcourse. You should get rid of all the Impure Bedrock Dust you still have, since that may be removed in later Updates.

- [CHANGED]

- The Material value of Stone Blocks of most Rock Types, along with Sand, Soulsand and Glass, is now 9 Units instead of 1 Unit.

- Do note that most things made of these Materials will stay at their original Value, since not all Stone is equally affected.

- This also changes the Material Value of ALL small Rocks to be 2.25 Units instead of 0.25 Units, which is an intended Buff.

- Glass Blocks are 9 Units, Glass Panes are 1 Unit now, With Glass Panes being considered "Glass Plates" now.

- The Basin can now handle pouring Stone and Glass Blocks.

- Gravel is now considered the Block of Stone Dust. Existing Stone Dust Blocks in the World will ofcourse stay themselves.

- Sand, Red Sand and Soulsand are now "Block of ..." of their respective Types, with 9 Dusts being one Block.

- [ADDED] By rightclicking an already OPEN Keybased Safe with a Blank Key, you can now copy that Safe's Key ID.

- [ADDED] Niter Veins can now spawn in Deserts near the Surface.

- [ADDED] Gunpowder Sticks, aptly named "Boomsticks", which work like Dynamite Sticks, but only with Fortune III instead of V. And yes Boomstick is usually the name for a Gun.

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- 6.14.14:

- [FIXED] Crucibles crashing when certain Items are inserted.

- [FIXED] Bronze Drums were somehow allowing Acids to be contained... (was a copypaste error)

- [FIXED] Boilers somehow did not explode when they were pressurized while you harvested them with a Wrench.

- [FIXED] Ocean somehow displaced Swampwater even when it was not supposed to.

- [FIXED] Several Issues with the Rotational Pump, it should be smarter now.

- [CHANGED] Centrifuges and Sifters now have better Recipes for processing Tiny Purified Crushed Ores.

- [CHANGED] Grass Paths are now Dirt Paths, just like in most recent Vanilla Minecraft Versions. That means you can now actually place them on Dirt, Mycelium, Podzol and Coarse Dirt.

- [CHANGED] Wrenches and Monkey Wrenches now only cost 4 Units instead of 6 units of Material to make.

- [ADDED] A little bit of NEI info on Mercury Bottles and making Steel in a Crucible.

- [ADDED] Detection of Corrupted Chunks to the Ocean World Generator. This should probably help reduce the amount randomly corrupted Chunks because of Minecraft being stupid. If this turns out to be too obnoxious, I will remove parts of this Feature again.

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- 6.14.13:

- [FIXED] Crash Bug with Washing Stuff in Cauldron on Servers.

- [CHANGED] The Big Layer Ores like Coal and Salt now give an 8th of an EXP instead of half an EXP.

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- 6.14.12:

- [COMPAT] Chisel

- Granite, Andesite and Diorite of other Mods such as Botania, Ganys Surface, Et Futurum and GregTech-6 now work with Chisel, but apparently only one way...

- I removed the damn Cobblestone and Glowstone OreDict equivalencies.

- Glowtus can now be chiseled into different Colors and GT6 Logs can now be chiseled into their All-Bark Variants.

- [COMPAT] The Witchery Spirit World now generates GT6 Stuff properly just like the Overworld.

- [FIXED] Filter Blocks were kinda broken, so that needed a change. This may break your Setups in some cases.

- [FIXED] Bricks and nether Bricks were not placeable on the Floor like Ingots.

- [FIXED] Other Types of Coal could not be made into "Bricks"/"Ingots" before, now they can.

- [FIXED] The Cow Cooldown of Hunger Overhaul is now respected by Wooden Buckets.

- [FIXED] Burning Boxes and Basic Machines can no longer be rotated while they are lit or actively processing something.

- [FIXED] Item Filter Covers no longer go inbetween two Item Pipes, which was causing confusion as to why they are "not working" since you were able to place them in such a way.

- [FIXED] Clientside FPS Lag when holding Rightclick with GT6 Tools is now gone for good.

- [FIXED] The Boxinator somehow did not have Recipes for Nugget->Ingot, Chunk->Ingot or Dust piling. This was a really big oversight.

- [FIXED] Bluepower Volcanos and Immersive Engineering Village Houses no longer let you skip to Tungsten and aluminium anymore.

- [FIXED] Coke "Ingots" were not considered "fuelCoke", "coke" and "coalCoke" for the OreDict, like Coke "Gems" are.

- [FIXED] Burning Boxes were permitting the use of tiniest Piles of Dust to "not generate Ashes", which was a Bug. Now it will require a minimum amount of Material to at least give a 72nd Pile of Ashes (if the Material you use would give Ashes in the first place).

- [CHANGED]

- A bunch of Recipes that previously outputted Iron, now output something else, usually Hematite.

- I try to make people either process Hematite properly or dig up Black Sand. Looting it from places is okay too.

- The Roaster now outputs Hematite instead of pure Iron. And yes, Roasting was too easy for this...

- Centrifuging Red Sand gives Hematite.

- Centrifuging Sluice Juice gives Antimony instead of Iron.

- Centrifuging Lava or Pahoehoe gives Lead instead of Iron now.

- [CHANGED] Ores now give 4 times the Stone Dust when crushed. That should fix Limestone shortages in many cases.

- [CHANGED] The Crusher now has 12 Output Slots instead of 6. Because the Block of Raw Ore can be crushed now, and that means more throughput is needed.

- [CHANGED] GT6 Loot Chests can now be picked up with their Loot inside, as long as you did not open them beforehand! This should spare explorers of Dungeon Loot cluttering their Inventories, until they are home.

- [CHANGED] If there is a Fire Block in front of a Burning Box, it will randomly ignite. This technically makes automation using the Dispenser possible, but still cumbersome and dangerous enough so you want an Igniter.

- [CHANGED] Dispensers now work on my Wooden Buckets too.

- [CHANGED] Eletrotine and Teslatite are now the same Material. I will name them both Nikolite by default, and they will be interchangeable between Blue Power and Project Red.

- [CHANGED] Bumblehives in the wild can now be measured with a Thermometer. This should help finding a proper new Home for a Hive.

- [CHANGED] Axes and such are now able to chop down whole vanilla Mushrooms in one go.

- [CHANGED] Crucible Crossings will take Vertical Redstone Signals and emit a weak Signal Horizontally, making it easier to Redstone Molds and Faucets.

- [CHANGED] Craponite Dust is now the new Main Component of Purple Drink instead of Sugar.

- [CHANGED] Dynamite now has Fortune V instead of Fortune II, making it better than most Hand Tools.

- [CHANGED] Placing Dynamite with the Hand Drill will automatically link it to Remote Activators in your Hotbar.

- [CHANGED] Lignite now has twice the Furnace Burn Value, meaning it is now half as good as Coal. (It was a quarter before, and yes the Fluidized Bed Burning Box takes it into account too)

- [CHANGED] Rotational Pumps no longer distinguish between the 4 different Types of Water, and just consider them the same when scanning the Area. This should make Areas where Rivers and Oceans mix much easier to drain.

- [ADDED] Scraps can now be placed on the Floor like Ingots and Plates. Though they wont stack tall. They just are on the Floor and look all Dusty and such.

- [ADDED] NEI now additionally shows a Version with Black Sand Blocks and Coal whenever an Alloying Recipe for when Magnetite or Carbon is shown.

- [ADDED] GT6 Flowers now work in Flower Pots, I hope. Slightly glitchy for sure.

- [ADDED] Brick Burning Box. Very inefficient and Earlygame.

- [ADDED] GT6 Dungeons now have Ore Blocks and Ore Crates in their Storage Rooms.

- [ADDED] Asbestos now has Jade as a Byproduct, making Fortune III Tools more available.

- [ADDED] The Drain can now produce liquid Slime should a Slime be ontop of it, and Squid Ink when there is a Squid ontop (good luck figuring out how to do that, I know a way). Slime works with Green, Magma, Maze and Pink Slimes.

- [ADDED] GT6 Logs can now be crafted into their All-Bark Variant using some Bark. For Non-GT6 Logs you will still have to use the Soft Hammer after placing the Log though.

- [ADDED] Raw Ore Items similar to the ones in the latest Minecraft Snapshots. They will only be dropped if you use a Fortune Tool to harvest the GT6 Ore Blocks.

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- 6.14.11:

- [NOTE] Erik3003 changed a tiny bit of the Internals of the Moderated Reactors, everything should still work as usual though.

- [COMPAT] Caveworld 2 now generates Stone Layers too. Its Ore Blocks will not be replaced though, so you get its Vanilla-alike Ores inside my Stone Layers. by the way did you know its "Universal Chest" is an Enderchest that goes across Savegames? Neat, isn't it?

- [COMPAT] Better Storage has some things been done to, but not much. I could not assign Material Data to its Chests and Stuff due to them using NBT instead of MetaData...

- [COMPAT] Et Futurum Requiems Copper Blocks and their Variants are now properly supported and not exploitable anymore.

- [FIXED] I messed up Ardite and Aredrite. That should be fixed now.

- [CHANGED] Bookshelves now count Writable Books and Written Books for Levels on the Enchanting Table. Same goes for GT Books and most other things that look enough like Books, some of which even count as Enchanted Books.

- [CHANGED] Bookshelves made of Magical Materials will give an additional Bonus to Enchantment Power. Greatwood and Livingwood would be a good example of ones that you can get for cheap.

- [CHANGED] Burner and Cryo Mixers now have Parallel Processing like the Normal and Electric Mixers.

- [CHANGED] Bedrock Ores can now overlap, so you can get a Bedrock Ore Spot with two or more different Bedrock Ores generating in it. However this is insanely rare, so do not try to go search for it! (I had to x10 the Bedrock Ore Probability in order to find just one of this in Superflat)

- [CHANGED] Bedrock Lava Springs in the Nether got nerfed to 500 times less Output (so still twice as good as Overworld Lava Springs). Only applies to newly generated ones though!

- [CHANGED] Fluid Pipes will now show all Fluids that are currently somewhere within all connected Pipes, when hit with a Magnifying Glass.

- [ADDED] Spray Cans can now be used to dye Sheep, Wolf Collars and Grass (if their Color is applicable). So you no longer need to Silk/Spade Harvest Grass to Bath/Craft it into one of the the 4 dyed Variants, and it is easier to spawnproof your Lawn that way.

- [ADDED]

- Blue Spruce

- Can be found in Mountainous Biomes.

- Its Planks are White, and the Tree is quite tall on average, making it a very good Wood Source.

- It also turns Dirt and Grass to Podzol below, making it far easier to get that Stuff renewably now, similar to how it works in later Versions of Vanilla Minecraft. (remember: Spades are super easy to use for digging Stuff like Podzol)

- When Biomes o'Plenty is installed it will drop Pinecones, that are now registered as Windfall to Forestry, and they also finally got a Biomass Recipe assigned to them that I originally forgot about.

- During certain periods of time it will turn into a Christmas Tree.

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- 6.14.10:

- [COMPAT] Et Futurum Requiem

- Default Config Pack updated for Et Futurum Requiem.

- Deepslate will generate near Bedrock now. It will generate 1 Block higher in Slime Chunks specifically.

- [IMPROVED]

- The Vanilla "getting kicked back to Main Menu, when launching Singleplayer"-Bug should be mostly fixed. (it happened to me a few days after we fixed it sooooo, maybe it is not properly fixed)

- It wasn't my fault, but hey mostly fixed is mostly fixed.

- Please test for yourself if it actually works, since it is random and my dozen Tests have definitely been a fluke. (though it might be less likely!)

- The Fix also has the side effect of loading Singleplayer Worlds without having that initial Lagspike, so getting into the World feels a bit smoother.

- [IMPROVED] Creating Material Dictionaries no longer happens on Startup and is now done on the fly.

- [IMPROVED] When you break Fluid Pipes, they will try to move their content to connected adjacent Blocks/Pipes in order to not waste it. Keyword being TRY, because if there is nowhere to go they will still send it to the Garbage Dump.

- [FIXED] Button Panel was resetting its Chiseled Design whenever a Block Update or similar happened.

- [FIXED] Hoppers and Queue Hoppers will no longer let other things pull from their Output Facing.

- [FIXED] Bedrock Drill will actually output the right Ores and Stones in Atum, Betweenlands and Erebus. IT will also output Deepslate instead of Vanilla Stone in the Overworld if applicable. (ofcourse other Stone Layer Stones will still be outputted)

- [FIXED] Ice Harvesting with the Saw now actually works properly and does no longer spawn Water Blocks.

- [FIXED] A Crash when Furnace Recipes with Liquid XP were added to NEI.

- [FIXED] Dust Funnel is now slightly smarter when pulling and pushing Items.

- [FIXED] Rightclicking a Path Block with a Shovel should no longer prompt other Shovel Placer Features like Torches.

- [FIXED] A bunch of Issues with Crucible Molds/Basins. There was more than one, that this mini rewrite solved.

- [FIXED] Radioactive and Rare Earth Centrifuging requires Refined Ores only now instead of also allowing Purified Ores. The Recipe overwrote the regular Centrifuging of Purified Ores, resulting in Recipe inconsistencies.

- [FIXED] Byproducts for several Gem Ores, along with some other Ores.

- [CHANGED] Texture of the Generifier. It now looks much more like "sucking the specialness out of Items", instead of an Epileptic Rave Machine.

- [ADDED] Small Malachite Ore near the Surface.

- [ADDED] Config to make Gravel never drop Flint when harvested by a Player. (This was added because another Mod does it, but very badly, so I needed to replace that Feature using GT6, ofcourse Flint will still drop by Default)

- [ADDED] Miniature Portal to Aroma1997's Mining Dimension.

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- 6.14.09:

- [NOTE] The Default Config Pack updated to disable Fastcrafts Chunk Culling, so that Ocean Floors are now rendering properly again. Set "enableCullingTweaks" to false in the "config/fastcraft.ini" File, if you experience this Issue.

- [COMPAT] Aroma1997's Mining Dimension is now Compatible with my Worldgen.

- [COMPAT] Et Futurum Requiem is now supported properly and up to date. Its Netherite Items and Ore Blocks are preferred over the ones of Netherite Plus. https://www.curseforge.com/minecraft/mc-mods/et-futurum-requiem/files

- [FIXED] Biome dependent Stone Layer Ores were not generating at all, due to me forgetting to Lowercase the Biome Names.

- [FIXED] Infinite Worldgen Loop with Oceans, because I forgot to set the Block Update Flag to 2 during Worldgen, because ofcourse I left it to default when I fixed another Ocean related Bug...

- [FIXED] Coal and Oil Shale Stone Layer Ore Blocks were flammable t othe point of burning up way too much. Now they are still flammable but Fire wont spread to them.

- [FIXED] Railcraft Crowbars should now be able to remove Covers again, even if they dont use the overlay for technical reasons.

- [FIXED] Applied Energistics Quartz Cutter in Advanced Crafting Tables.

- [FIXED] Forestry Backpacks didn't work with Autocollecting Tools, because the Magnetic Autocollect did not throw an Item Collect Event.

- [FIXED] Chainsaws used WAY too much durability for Treecapitation!

- [FIXED] Pipes were not able to fill Molds at all due to some stupid Bug.

- [FIXED] Worldgeneration in different Dimensions had the same RNG as on the Overworld. Now the Seed is being XOR-ed with the Dimension ID to prevent that. This has the convenient Side Effect of the Overworld staying the same as before, because it's ID is Zero.

- [CHANGED] Barrels and Drums did not have the same Melting Points that Pipes have. I fixed that. Metal Drums now have 1.25 times more Heat Resistance, while Wooden Barrels and Plastic Cans got a properly assigned fixed Value, which in most cases should not make them burn up.

- [CHANGED] Blue Steel is Red Steel now and vice versa. This should fix my ages old fuckup of the Recipes. Everything should still be the same as before when it comes to Stats, just the Color of the Material changed. If you used Matter Fabricators to make Red/Blue Steel for some reason, you may need to check the USB Stick with the Recipe.

- [CHANGED] Oil and Natural Gas can now pass through Water. In the case of Oil this will result in Buildcraft alike Oil Fountains or puddles in the Ocean, should you be super lucky (since that requires Oil to be vertically exposed to the Ocean). If not, just dig a tunnel down and it happens too. XD

- [ADDED] Railcrafts Firestones now work as Fuel in Solid Burning Boxes and can also light TNT, Burning Boxes, Coke Ovens and the likes. Please be aware that Burning Boxes need the Firestone to he hoppered in to work, since they otherwise work like Flint and Steel. Firestones are not "used up 100%" when in a Burning Box, and will always leave with 1 Durability left. Carving Firestones in the Laser is now doable in lower Tiers too.

- [ADDED] In a potentially failing attempt of fixing the Nichrome Issue in Stainless Steel, I added a Version of the Recipe that takes Nichrome instead of Invar, which is ofcourse in the proper ratios. I do not know how well that will work for people using the Crucible, but better than nothing. I did the same for Ultimet and Signalum too.

- [ADDED] Barbecue Sauce (BBQ Sauce), because why not.

- [ADDED] Axes, Saws and Chainsaws can now place Saplings too. They will still place Workbenches if Saplings cant be placed.

- [ADDED] Tooltip for Covers that can be controlled with the Cover Controller Cover. In case of Covers where the Cover Controller Cover is required (such as Shutter Cover), it will be Cyan instead of Dark Gray to make it easier to see.

- [ADDED] Petrified Wood is now craftable into the old "made of Stone" Vanilla Slabs. The Injector also has a Recipe to turn regular Wood into Petrified Wood now.

- [ADDED] Config to make it possible to disable specific Ores in Stone Layers from generating.

2021-02-11
6.15.07-unofficial

[FIXED] GregTech's Achievement Page not loading.

[FIXED] I accidentally made Chromite's original smelting recipe available and reverted the ore washing recipe of Chromite. Now it should be back.

[CHANGED] Revert the new solar system change temporarily. It will be improved and released later. The old solar panels should remain the original design.

2021-02-03
6.15.06-unofficial

[NOTE] Original Solar Panels are changed into ULV Solar Photovoltaic Panels.

[FIXED] Molten Sodium Bisulfate not obtainable from crucible.

[FIXED] Fuel Cleaner does not produce exploding noise now.

[FIXED] Titanium Niobium Carbide Tanks' local names are wrong.

[FIXED] Cheese having wrong nutrition in TFC.

[CHANGED] Draining Well does not produce mud balls now.

[CHANGED] Red Steel and Blue Steel now have correct alloying recipes and compositions.

[CHANGED] The Amount of Terrasteel in Terra Pick and Axe is changed.

[CHANGED] Some Ores can generate in Nether now. Copper can generate in Vanilla Stone layers only in Mountains Biomes.

[CHANGED]

New Solar System. It is similar to the Steam Boiler System.

The new solar system is a multiblock structure. Now the Solar Photovoltaic Panel works as Solar Panel like before, but it output Light Power (LP).

Then you need Light Power Transformer to transform LP to EU.

And you can use Optical Fiber to transport LP from a lot of Solar Photovoltaic Panels.

Also now there is LP sensor like EU sensor.

[COMPAT]

The Solar system can also work in Twilight Forest or Planet now (Twilight Forest or GalacticCraft should be loaded)

[ADDED]

Aquatic Farm. Multiblock structure. It consumes water/aquatic nutrition water and fish fry and cultivates fish for you.

You need to think about how to deal with the output aquatic waste water.

2020-11-25

原作:GT6U-Team 翻译:Contrl

[修复] MESU外壳需要双重塑料板制作。

[修复]铜和魔法电路板可以回收并制成塑料了,因为它们现在可以用酚醛树脂电路板生产。

附英文原版changelog

[FIXED] MESU Casing requires double plastic plates to craft

[FIXED] Copper and Magic Circuit Plates can be recycled to dupe Plastic since they can now be produced with Phenolic Circuit Plates..

2020-10-28

原作:GT6U-Team 翻译:Contrl

[修复]同时安装NetheritePlus和Netherlicous时,游戏将崩溃。

附英文原版changelog

[FIXED] When NetheritePlus and Netherlicous are installed at same time, the game will crash.

2020-10-20

原作:GT6U-Team 翻译:Contrl

[修复] MESU需求无法制作的四重橡胶板。

附英文原版changelog

[FIXED] MESU requries quadruple rubber plate which cannot be crafted.

2020-10-14


[NOTE] This is a Hotfix (Minor change).

[FIXED] Empty Laser Emitter requiring Circuit (T2) to craft, which makes it impossible to craft.


[NOTE] Future GT6U version will have a "-unofficial" at the end.

[NOTE] Because the 6.15.00 update is a major merge with Official branch, please report any bugs (e.g. recipes are gone) to the Issues tracker. Thank you.

[FIXED] Some fusion recipes are gone.

[FIXED] Matter Fabrication recipes for Charged Matter and Neutral Matter are gone.

[FIXED] Recipes for superconducter wires are gone.

[FIXED] Biomass recipes in fermenter are gone.
2020-09-20

原作:GT6U-Team 翻译:Contrl

[注意]我回来了,合并了Greg的重要更新:D。

[修复]

曲率驱动和匠魂的格雷科技相关联动无法识别GT6U,因为我在6.14.02上更改了主版本。

该版本现已还原,但是请注意您使用的是什么,因为GT6官方版本已更新为6.14。

[修改]

目前,你无法再在 聚变反应堆Mk1 的元素周期表中合成Iron之后的元素。

我将在下一个版本中对此问题进行修复,并对聚变反应堆的机制进行重大更改。

[合并]官方6.14.00-6.14.01

-6.14.01:

-[重要]如果您使用因式分解,请从这里https://asie.pl/files/mods/Factorization/使用Asie的版本(编号最大的一个,末尾没有“ -dev”)。原版本已损坏,可能与CoFH核心一起崩溃。

-[注意]提醒您,此更新修改了一堆与药水有关的东西:从6.05.34版开始,您可以使用浸洗盆将食物浸泡在药水中,以产生具有buff的食物。

-[兼容]暮色森林

-更好地生成矿石,并允许原版矿石再次出现。GT5型矿石的生成现在已经完全从暮色森林中消失了。(请记住,铁矿石已经被GT6覆盖了所有配方)

-如果你对矿石很熟悉,我会为此抓取并有时修改一些GT版本中的纹理。

-如果我们将副产品计算在内,我认为添加的16种原版矿石是GT6世界所需的最小可行矿石类型数量。

-我还在那里添加了8个Blob形式的岩层矿石,使新矿石的总数达到24。

-那些特定的24个矿石也不是基于实体的,因此矿石磁铁和矿石树可以很好地运作。

-有些矿石仅生成在Y = 40以上,这意味着你必须为挖掘其而找到空心山,九头蛇洞穴,雪人洞穴或暮色高原,而一些不重要矿石的生成也依赖生物群落,以使它们不会在各处出现。

-神秘时代和魔法艺术安装后,即使禁用了自己的世界生成,也会在魔法森林生物群系中生成重要的矿石。

-Netherite Plus将在暮色城堡附近的死岩中产生远古残骸,因此您无需前往下界。

-暮色森林中仍然存在基岩矿石。我甚至修复了指示花和岩石并不经常产生的bug,这是因为巨大的树冠遮挡了天空中的光线(现在生成忽略了原木和叶子)。

-暮色森林中的太阳能电池板将永远以每4EU/t的价格发电,因此这正好是白天在主世界发电的一半。

-[兼容] 开放式方块

-排液口现在像经验地漏一样运作,当你站在它上面并潜行时。它还会吸收前方的小经验珠。(1 经验 = 20L液体经验)

-只要经验足够,当你右击龙头,它就会为你提供一级的经验值。是的,如果你想0级一直到30级,则必须右击30次。

-常规和多方块窑炉应具有液体经验输出以及正常的物品输出。注意,与其他机器不同,液体经验输出储罐的容量不受限制,因此你不必担心经验会停止熔炉的运行。顺便说一下,龙头可用于在炉上提取经验珠。

-[兼容] 我的工厂重置版

-排液口可以像XP Orbs中的怪物精华液-污水管道一样工作,但前提是未安装开放式方块。你可以将液态经验转换为怪物精华液,反之亦然。(1 点经验=怪物精华液66.666L,是的,这样的数字太小了)

-[兼容] 旋转工艺

-钨合金及其造物现在具有材料数据。我认为它是到目前为止和化学有关的工具中提示结果最复杂的之一,接近于旧的石榴石工具提示。XD

-现在,不仅可以使用炉子,还可以在更多的机器中处理矿石加工中的粉碎矿石(例如破碎机或筛矿机)。请注意,由于某些明显的原因,大多数这些配方现在将输出粉尘而不是锭。(我不能对矿石提取器输出的“铝粉”采取任何措施,因为它不是粉碎矿石)

-添加了钨合金储罐,砧,单元,流体管道,存储器,书架等。

-[兼容] Netherlicious

-Netherlicious正式不会添加下界合金,因此仍推荐将Netherite Plus Mod用于下界合金物品,例如护甲或暮色森林下界合金矿石兼容物品。

-Foxfire木板现在位于GT6木材词典中。

-Netherite Plus的绯红和诡异菌柄现在在适当的地方会被Netherlicious木料所取代。

-现在可以使用GT6工具将蘑菇菌柄正确地制成其Beam对应物。

-它的食物现在与GT6更加相似。

-还有其他制作药水的方法。

-幽灵露是一种“下界水”,可用于许多配方甚至需要常规水的锅炉中。

-[修复]当安装IC2时,GT6变压器的服务器端时间会滞后的bug已修正。至少在与GT6变压器相邻的其他GT6 方块实体上,这可以大大减少它的出现。

-[修复]每当存放它们的GT6物品被卸下并重新装载时,未经扫描的林业蜜蜂(及其他一些物品)便会变得无法正确堆叠。(这不会解决所有已拥有的堆叠性问题)

-[修复]一些混沌之地,凿子和Netherite Plus的木材材料数据。

-[修复]大箱子现在可以与管道,料斗和类似物品一起使用。

-[修复]某些配方输出的蜂蜜和牛奶类型错误。

-[修复]暮色森林依靠纳迦鳞片/战利品,巫妖节杖/战利品和九头蛇血/战利品来触发其成就。现在,你只需要战利品,而不需要额外的物品。你也可以右键单击放置的战利品以获取其成就。

-[修复]如果其中一种流体被卡住,基础机械不会将其所有流体输出到四重/九重管道中。

-[修复]如果你远离反应堆,反应堆的辐射现在应该不会那么高。

-[修改]蒸馏室不再需要烈焰棒。地狱疣足够作为蒸馏室的关守。

-[修改]为了在蒸馏室中制作药水,您现在必须使用蒸馏水。普通水将不再能运转配方。

-[修改]现在,燃油在燃烧箱中的总燃值与“燃料”相同,这是因为以后可以通过蒸馏塔获得其他更多燃料,从而获得更高的功率。我还注意到“灵魂沙油”没有燃值,因此我也添加了那个。你也可以再次使用蒸馏室来使油制燃料和润滑油在有损情况下运转配方。

-[修改]电池盒现在每秒只能充电/放电一次,而不是每个tick一次。盒子本身的内部容量已针对此速率变化进行了调整。

-[修改]现在某些暮色工具具有更高的耐用性,因此它们不再像以前那样“一次性地使用并扔掉”。适用于:矿石磁铁,孔雀羽毛扇,瓦解之号角和巨人镐。

-[修改]暮色森林的余烬之灯可在GT6机器和TNT上用作无限打火石和火种,但不会生成火方块。也可以在修改后的原版熔炉配方中使用,而无需删除。

-[修改]骑士金属或炽热钢制成的剑,锯,斧子和类似物品现在也可以用来以大约40倍的速度打破暮色迷宫树篱。但是一定要穿一些保护您免受每次1.5颗“荆棘”伤害的物件。锯也应该是最佳的,因为它会自动收集液滴,或由于影响区域引起的感官/镰刀。

-[修改]现在,如果存在相应的Mod,则氟碳铈矿分别具有三种不同矿辞的蓝石作为副产品。现在它的矿石掉落系数也为x3。

-[修改]暮光森林中的大黄蜂现在具有与全球大黄蜂相同的品种。

-[修改]如果你用鼠标右击基岩矿石,你将在NEI中获得整个基岩钻探配方清单,从而更容易发现其用途。(显然,不适用于基岩流体泉)

-[修改]如果将自己置于火上并用空手右键单击GT6机器,则将其视为用火石和火种或类似物点燃机器。

-[添加]红粘土,现在正在下界生成。看看大的熔岩池,它总是在与此相同的高度产生。

-[添加]现在可以在焦炉中将木梁变成木炭,这使燃料价值翻了一番。

-[添加]现在,所有基本机器都具有螺丝起子模式,一旦内部已经有堆积,它们就可以在输入槽中不再接受更多物品。这使得使用“精确模式的料斗”和项目管道将内容物精确地输入到多台机器中的工作比以前使用红石,管道和进度传感器进行操作要容易得多。

-[添加] 神秘时代的花和树苗现在在暮色森林的某些生物群落中产生。

-[添加] 名称标签的配方。是的,GT6到目前为止还不存在……我以某种方式忘记了添加它,我以为我已经添加了它……

-[添加] 转化粉末现在可以用于将怪物刷怪笼变成其暮色森林变体并返回。但是,您一次将需要16 粉末才能起作用。我还添加了一些其他的刷怪笼映射,以防万一。

-[添加] 可以使用一堆不同的掉落物和战利品来制作湮灭立方。

-[添加]从潘马斯农场到Wood Dictionary的36棵树。是的,我知道他们主要使用原版树叶和原木。枫和桂将分配梁和木板的GT6对应物。

-[添加] 潘马斯农场物品添加到GT6地下城的农舍中随机产生的物品列表中。

-[添加]紫水晶研钵,因为在某些情况下,紫水晶/ 末影紫水晶实际上比钻石,红宝石和蓝宝石更常见。

-[添加]豆浆,胶水和幽灵露的木桶。
-[添加]基岩钻石矿,稀有度是基岩金矿石的两倍,粉红色钻石现在也是普通钻石的副产品。

附英文原版changelog

[NOTE] Here I am back, merging Greg's big update :D .


[FIXED]


WarpDrive and Tinker's Gregwork does not recognize GT6U because I changed the main version on 6.14.02.


The version is now reverted, but just be aware of what you are using since GT6 official already updated to 6.14.


[CHANGED]


You can no longer synthesize elements after Iron in the periodic table in the Fusion Mk1 Reactor for now.


I will fix this on next release with major changes on Fusion reactor mechanics.


- 6.14.01:


- [IMPORTANT] If you use Factorization, use Asie's Version of it from here https://asie.pl/files/mods/Factorization/ (the one with the highest number, without "-dev" at the end of it). The original is broken and may crash with CoFH-Core.


- [NOTE] Just a nice reminder because a bunch of Potion related Stuff happened this update: Ever since Version 6.05.34, using the Bathing Pot you can bath Food Items in a Potion to give the Food Item that Effect.


- [COMPAT] Twilight Forest


- Way better Ore Generation, and allowing Vanilla Ores again in there. GT5 Style Ore Generation is now completely gone from Twilight Forest. (Remember that Iron Ore is already having all its Recipes overridden by GT6)


- In case the Ores look familiar to you, I grabbed and sometimes modified some Textures from previous GT Versions for this.


- The 16 Vanilla-ish Ores that got added are what I think is the minimum viable amount of Ore Types that a GT6 World requires, if we account for the Byproducts.


- I also added the 8 Rock-Layer-Ores in Blob form to there, getting the total count of new Ores up to 24.


- Those specific 24 Ores are also not TileEntity based so the Ore Magnet and the Miner Tree work on those just fine.


- Some Ores only generate above Y=40, meaning you have to find a Hollow Hill, Hydra Cave, Yeti Cave or the Twilight Highlands for them, and some unimportant ones are also Biome dependent in order for them to not be spammed everywhere.


- Thaumcraft and Ars Magica will have their important Ores generate in the Enchanted Forest Biome when installed, even if their own Worldgen is disabled.


- Netherite Plus will have its Ancient Debris spawn in the Deadrock near the final Twilight Castle, so you don't have to go to the Nether for it.


- Bedrock Ores still exist in the Twilight Forest. I even fixed that the Indicator Flowers and Rocks were not generating all that often, due to the giant Leaf Canopy blocking the Generation-Ray-Trace from the Sky (which now ignores specifically Logs and Leaves).


- Solar Panels in Twilight Forest will perpetually produce 4 EU/t all time, so exactly half of what they make in the Overworld during Daytime.


- [COMPAT] OpenBlocks


- The Drain Cover works like an XP Drain when you stand ontop of it and Sneak. It will also absorb stray XP Orbs in front of it. (1 XP = 20L of Liquid XP)


- The Tap will give you one Level worth of XP when you rightclick it, as long as that much is available. Yes you have to click it 30 times if you wanna go all the way from level 0 to level 30.


- The regular and multiblock Furnace Ovens should have a Liquid XP Output along with the normal Item Outputs. Note that the Liquid XP Output Tank has unlimited Capacity unlike the ones of other Machines, so you do not need to worry about the XP stopping the Furnace from operating. The Tap can be useful to extract XP Orbs on an Oven by the way.


- [COMPAT] MineFactory Reloaded


- The Drain Cover can work like a Sewer for Mob Essence from XP Orbs, but only if OpenBlocks is not installed. You can generify Liquid XP into Mob Essence and vice versa. (1 XP = 66.666L of Mob Essence, yes it is such a crummy number)


- It will also work for Sewage from Adult Mobs, based on the Size of the Mob standing on it. Make sure their center is actually above the Drain, we dont want them to miss the Toilet do we?


- [COMPAT] RotaryCraft


- Tungsten Alloy and its direct Items now have Material Data. I think it got one of the most complicated Results in the Chemical Tooltip so far, closing in on the old Garnet Tooltips. XD


- The Flakes from Ore Processing can now be processed in more Machines than just the Furnace (like the Shredder or Sifter for example). Do note that most of those Recipes will output Dusts instead of Ingots now for somewhat obvious reasons. (I cant really do anything against the "Aluminum Dust" that the Ore Extractor outputs since it isn't Flakes)


- Also added Tungsten Alloy Drums, Anvils, Cells, Fluid Pipes, Storages, Shelves etc.


- [COMPAT] Netherlicious


- Netherlicious officially wont ever add Netherite, so the Netherite Plus Mod is still recommended for Netherite Items such as Armor, or the Twilight Forest Netherrite Ore Compat.


- Foxfire Planks are now in the GT6 Wood Dictionary.


- Crimson and Warped Wood Stuff from Netherite Plus are now overidden by Netherlicious Wood Stuff wherever applicable.


- The Mushroom Logs can now properly be made into their Beam counterparts using GT6 Tools.


- Its Food Stuff has more consistency with GT6 now.


- There is also additional ways to make Potions.


- Spectral Dew is a Type of "Nether Water" that can be used in many Recipes and even Boilers that require regular Water.


- [FIXED] Minor Serverside Lag of GT6 Electric Transformers when any IC2 is installed. This should reduce the occurences of it quite a bit, at least with other GT6 TileEntities adjacent to the GT6 Transformer.


- [FIXED] Unscanned Forestry Bees (and some other things) randomly became not properly stackable, whenever a GT6 thing storing them got unloaded and reloaded. (this wont fix any already done problems to the stackability)


- [FIXED] A very minor Localisation Bug with Prospecting on Servers.


- [FIXED] Some Wood Material Data for Erebus, Chisel and Netherite Plus.


- [FIXED] Double Chests should now work with Pipes, Hoppers and similar.


- [FIXED] The wrong Types of Honey and Milk were outputted by some Recipes.


- [FIXED] Twilight Forests dependance on Naga Scales/Trophies, Lich Scepters/Trophies and Hydra Blood/Trophies to trigger their Progress Achievements. Now you ONLY need the Trophy and not that extra Item. Also you can just rightclick a placed Trophy to get its Achievement too.


- [FIXED] Basic Machines were not outputting all their Fluids into Quadruple/Nonuple Pipes if one of the Fluids got Stuck.


- [FIXED] Radiation from Reactors should now not be as high if you are further away from them.


- [CHANGED] The Distillery no longer requires Blaze Rods. Netherwart is enough of a Gatekeeper for Potion Brewing.


- [CHANGED] In order to make Potions in the Distillery you have to use Distilled Water now. Normal Water wont work anymore.


- [CHANGED] Oil now burns in the Burning Box with the same total Power Value as "Fuel", due to being able to get way more Power with a Distillation Towers other additional Fuels later on. I also noticed Soulsand Oil did not have a burn Value so I added that too. You can also use the Distillery again for making Oil to Fuel and Lube at a loss.


- [CHANGED] Battery Boxes now only charge/discharge once per second instead of once per tick. Internal Capacity of the Boxes themselves has been adjusted for this change of Rate.


- [CHANGED] Certain Twilight Tools now have higher Durability so they aren't as "Single Use and Throw away" anymore as before. Applies to: Ore Magnet, Peacock Fan, Crumble Horn and Giant Pickaxe.


- [CHANGED] Twilight Forests Lamp of Cinders works as infinite Flint and Tinder on GT6 Machines and TNT, but it will not spawn Fire Blocks. Can also be used in the modified vanilla Furnace Recipe without being deleted.


- [CHANGED] Swords, Saws, Axes and similar made of Knightmetal or Fiery Steel can now be used to break Twilight Maze Hedges about 40 times faster too. But be sure to wear something protecting you from the 1.5 Hearts of "Cactus" Damage per broken Hedge. Also the Saw should be optimal for this since it autocollects Drops, or the Sense/Scythe due to the Area of Effect.


- [CHANGED] Bastnasite now has Nikolite/Teslatite/Electrotine as a Byproduct if the corresponding Mod exists. It also has an Ore Drop Factor of x3 now.


- [CHANGED] Bumblebees in Twilight Forest now have the same variety that the Overworld ones have.


- [CHANGED] If you non-sneak rightclick Bedrock Ores you will get the overall Bedrock Drill Recipe List in NEI, making it easier to discover what their use is. (Does not apply to Bedrock Fluid Springs, obviously)


- [CHANGED] If you set yourself on Fire and rightclick a GT6 Machine with your bare hand it will count as Igniting the Machine with a Flint and Tinder or similar.


- [ADDED] Red Clay, which is generating in the Nether now. Look at the big Lava Pools, it always generates at the same height.


- [ADDED] Wood Pellets can be turned into Charcoal in the Coke Oven now, which doubles the Fuel Value.


- [ADDED] All Basic Machines now have a Screwdriver Mode, which allows them to not accept more Items in their Input Slots once there is already a Stack inside. This makes precision inserting of Inputs using "Exact Mode Hoppers" and Item Pipes into a Bank of multiple Machines much easier than what you had to do before with Redstone, Shutters and Progress Sensors.


- [ADDED] Thaumcraft Flowers and Saplings should now generate in certain Biomes in the Twilight Forest.


- [ADDED] Recipe for the Name Tag. Yes that did not exist so far in GT6... I somehow forgot adding that one and thought I already did add it...


- [ADDED] Transformation Powder can now be used to turn Mob Spawners into their Twilight Forest Variant and back. You will need 16 Powder at a time for it to work though. I also added some additional Mappings for Spawners just in case.


- [ADDED] The Cube of Annihilation of Twilight Forest is now craftable using a bunch of different Trophies and Loot Items.


- [ADDED] The 36 Trees from Harvestcraft to the Wood Dictionary. Yes I know they mostly use Vanilla Leaves and Logs. Maple and Cinnamon will have their GT6 Counterpart of Beams and Planks assigned.


- [ADDED] Harvestcraft Crops to the List of things that can randomly spawn in the Farming Room in GT6 Dungeons.


- [ADDED] Amethyst Mortar, because there is Situations where Amethysts/Ender-Amethysts are actually more common than Diamonds, Rubies and Sapphires.


- [ADDED] Wooden Buckets for Soy Milk, Glue and Spectral Dew.


- [ADDED] Bedrock Diamond Ore. About twice as rare as Bedrock Gold Ore. Also Pink Diamond is now a Byproduct of regular Diamond.

2020-09-12

原作:GT6U-Team 翻译:Contrl

6.14.07:

[注意]我在整个2020年底都很忙,直到2021年2月左右才能再次更新GT6u。

你仍然可以报告在GT6u中发现的任何错误或建议,到时候见。

[修复]净油器现在可以自动搜索其流体输入槽中的任何类型的硫化燃料。并且它将自动更改以执行该燃油清洁配方。
[兼容]与TFC和TFC-Plus食品系统的兼容性。现在,安装群峦传说也可食用GT的食物,并且它们现在在TFC中具有五种口味(甜,酸,苦,咸和鲜)。 

附英文原版changelog:

[NOTE] I am busy during this end of 2020 and will not be able to update GT6u again until around 2021 February.
You can still report any bug or suggestion you found in GT6u. See you then.
[FIXED] Fuel Cleaner now auto-searches for any kind of sulfured fuel that are in the fluid slots of it. And it will automatically change to execute that fuel cleaning recipe.
[COMPAT] Compatibility with TFC & TFC-Plus food system. GT Foods can now be consumed when Terra Firma Craft is installed and they have the five tastes (sweetness, sourness, bitterness, saltiness, and savory) in TFC now. 

2020-08-30

原作:GT6U-Team 翻译:Contrl

6.14.06 更新

[修复] MESU无法正确地存储能源。

[修复]穿孔衬套的材料信息显示错误。

[修改]增加了环氧树脂和光刻胶的产量。

[修改]退化的IV电池的容量及配方现在与过去版本相同。

[更改] NEI配方不再显示具有误导性的“Tier”。

[添加]多方块能量存储单元(MESU)。

它的尺寸可以在一定范围内变化,从而提供不同的电压和能量容量。它越长,电压越高;它越大,能量容量越大。使用螺丝刀可以更改其电流输出,最高32A。

[添加] F-磷酸锂,一种用于锂离子电池电解液的溶剂,碳酸乙基乙酯。

[添加]六种MESU电池芯。每个都有不同的容量。

[添加]用于MESU的两种电池电极部件。每个都允许使用不同的电池电压倍增器。

附英文原版changelog:

[FIXED] MESU cannot save energy correctly.

[FIXED] Perforated Bushing having wrong material information.

[CHANGED] Increased the yield of Epoxid Resin and Photoresist production.

[CHANGED] Degraded IV Batteries capacity and their recipes are now like before.

[CHANGED] NEI recipes no longer display that misleading "Tier".

[ADDED] Multiblock Energy Storage Unit (MESU).

Its dimensions can be changed in a range, providing different voltages and energy capacity. Longer it is, higher voltage it has. Larger it is, greater capacity it has.

Use a screwdriver to alter its current output, up to 32 Amps.

[ADDED] Lithium-F-Phosphate, a salt used in Li-ion battery electrolyte, Ethyl Methyl Carbonate.

[ADDED] Six battery cores for MESU. Each has different capacity.

[ADDED] Two battery electrode parts for MESU. Each allows different length-voltage multiplier of the battery.

2020-08-29

No changelog provided

2020-07-28

No changelog provided

2020-07-19

No changelog provided

2020-07-08

6.14.02:
[NOTE] This is a quite major update, read the changelog before update is recommended...
[MERGED] Merged official branch 6.13.02
- 6.13.02:
- [COMPAT] HBM Nuclear Tech has some more Compatiblity Data attached to it. Mainly Shelf Data. The Alloys it has are a little bit too weird.
- [COMPAT] HEXCrafts Hexorium Ore is generated in all possible ways when installed, with RGB ones closer to Surface and Black and White ones closer to Bedrock. Also some Hexorium related Recipes added. Its Energized Monoliths can also be found as Decoration in GT Dungeons.
- [FIXED] A weird Interaction with Robot Arms and Extenders that resulted in Extenders sometimes choosing the secondary Facing as destination for Items, even though the Items did not come from the promary Facing, including targetting things like GT6 Red Alloy Wires that dont even have Slots to put shit into, resulting in a Crash of the Block that has the Robot Arm.
- [FIXED] Tooltips for Mob Spawn Proofing will now show it whenever Optifine breaks the mechanic in Singleplayer, because clearly removing Metadata support from World functions is a good Idea and "totally fixable" on my end...
- [FIXED] GT6 Redstone Wiring sometimes checked multiple/infinite times per tick for Vanilla signals. This was leading to Game Freezes with Thermal Expansion.
- [FIXED] Some Biomes from Enhanced Biomes were not counted as River for my Worldgen.
- [FIXED] Skeletons were not shooting the right GT Arrows since a long time. Now I made an actual List of Arrows to shoot, instead of grabbing any of the existing Arrows. This also means no Radiation Arrow shooting Skeletons anymore.
- [FIXED] Made Config Files always migrate to Lowercase File Names so random Garbage with Windows and older Config Files wont happen again.
- [CHANGED] The Capsule and Cell Extruder Recipes were not really well coded, so I fixed them up. Should make it easier to work with for the GT6U Team too.
- [CHANGED] Moderated Reactor Rods now lose durability twice as fast compared to what it was before.
- [CHANGED] Molten Midasium is now able to turn Lead into Gold at a ratio of 1 Midasium + 4 Lead = 4 Gold. This is better than using a Generifier on Midasium to directly make it into Gold 1:1.
- [ADDED] There is now small Rocks in the Nether, some of which contain tiny amounts of Ancient Debris, and are as rare as Meteorites on the Surface. Glowstone, NetherQuartz and Flint can be found in them too.
- [ADDED] Config to disable the nutrition System for Sugar, Fat and Dehydration. Alcohol and Caffeine stay though, since those are definitely things people intentionally consume for buffs and such.
- [ADDED] Netherite Drum, Fluid Pipes/Capsules and Anvil. Netherite also counts as Acid Proof now, due to its high Gold content. Also added Gold Fluid Pipes/Capsules while I was at it.
- [ADDED] Laser-O-Meter Sensor for Laser Fiber Wires.
[FIXED] Recipe for Titanium Niobium Carbide Dynamo Mainblock.
[FIXED] Recipe for Titanium Niobium Carbide Turbine Mainblock.
[FIXED] Recipes for Large Mass Fab and Mass Replicator Mainblocks are the same.
[FIXED] When centrifuging energy crystal dust you can get more sapphire dust.
[FIXED] TerraFirmaCraft and TerraFirmaCraft Plus rocks and ores cannot be harvested by GT pickaxes and drills.
[FIXED] A log error of NetheritePlus recipe when NePl is not loaded.
[CHANGED] The Mod name is now 'GregTech 6 Unofficial' to avoid ambiguity.
[CHANGED] Thanks to Greg notifying me that dust not being able to put into Extruders will cause plastic and similar materials unable to be processed into capsules, etc. I reverted the change so Extruders can process them now again.
[CHANGED] Fusion Reactor Mk1 now requires LU for start energy and EU for the maintaining energy. Since a Tokamak design is used here, electricity should be used to maintain the current in the coils.
[CHANGED] PVC production yield now decrease.
[CHANGED] There is now a config option to choose whether Long distance pipes can be crafted with less material.
[CHANGED] Renamed Oil Cleaner into Fuel Cleaner.
[CHANGED] Lowered the cost of Fuel Cleaner and Clean stainless steel machine casing.
[CHANGED] Altered the time cost for fuel cleaning in mixer and fuel cleaner so that it is more balanced.
[CHANGED] Fermenting recipes now needs a Selector Tag.
[CHANGED] When fermenting Biomass from biological resources, you can choose to boost its efficiency by providing Biomass Flora.
[CHANGED] Now you need more Idun Golden Apple Juice, Idun Apple Juice, and Golden Carrot Juice to ferment biomass.
[CHANGED] IV batteries are now made in Welder with higher cost.
[CHANGED] Circuit Plate is now named as Plastic Circuit Plate.
[CHANGED] The Circuit production is majorly changed. Different Circuits now need different Circuit Plates to craft, and you need Electro-Etching solution to make Circuit Board.
[CHANGED] Press now have fluid input and output.
[ADDED] GT6U Achievement Page and some Achievements.
[ADDED] Biology Item Group. Note: Many things in this group are in no way useful at current version. This is somewhat a WIP process.
[ADDED] Large Extruder. A Multiblock using EU that is able to do 64 parallel recipes with 50% efficiency.
[ADDED] Large Crystallisation Crucible. A Multiblock using HU that is able to do 64 parallel recipes.
[ADDED] Draining Well. A Multiblock that drains water from underground using RU. This is an alternative to Infinite Water for some modpacks.
[ADDED] Biochemical Research Laboratory. Multiblock machine. Requires LU to start for most recipes as Disinfection Cost.
[ADDED] Coconut Tree and its derivatives. Also its compat for Binnie's Mods. They are likely to grow along beach and swamp area.
[ADDED] 4 Kinds of Bacterias and Biomass Flora Bacteria cluster. These bacterias are helpful to increase efficiency in fermenting and producing organic gases.
[ADDED] Ethanol, Methane, and Hydrogen can now be produced by different bacteris with biomass and required nutrition or environment fluids in the Incubator.
[ADDED] Phenolic Circuit Plate, Epoxid Circuit Plate, Multilayer Epoxid Circuit Plate, Aluminium Printed Circuit Plate, Perforated Bushing, and Fibreglass.

2020-04-20

原作:GT6U-Team 翻译:Evan 校对:GT6U-Team

6.13.07 更新

[修复]碳化钛铌汽轮机核心的制作配方。

[修复]光刻机的工具提示,应该是从底层输入上层输出。

[修复]大分子扫描仪的工具提示,该结构不应充满空气。

[修复]工业焦炉的工具提示。

[修复]工业焦炉和大型焙烧炉主方块合成方法。

[修复]现在可以进行建造粒子对撞机。

[修复]现在工业焦炉,大型烧烤炉和大型干燥器可以在任何墙壁上输入和输出液体或物品。

[修改]光刻机单元和光刻机的制作配方。

[修改]现在只能在光刻机中制作蚀刻电路(铂)。

[修改]流体固化剂可以使用CU能量输入而不是EU。 (并且外观改变了!)

[修改]某些配方现在需要在热搅拌机中进行而不是在搅拌机中进行处理。

[修改]无法通过融化或电解铬铁矿获得铬。

[修改]氧化铝现在具有白色纹理。

[修改]重做光刻机和电路组装机的GUI贴图。

[修改]更改并添加了50种新的核聚变配方。

[修改]增加了聚变反应堆和光刻机的能量接受极限

[添加]实施了一种全新的铬生产加工方法。

为了补偿铬在游戏早期的缺失,现在可以通过冲洗铬铁矿获得少量铬。

[添加]高温搅拌机(T1-T5)

[添加]激光切割机(T1-T5)

[添加]聚四氟乙烯储罐和对应管道的合成。

[添加]聚氯乙烯储罐和对应管道的合成。

[添加]大型高温搅拌机:一个多方块结构的高温搅拌机,可处理256个并行配方。

[添加]恒温箱

[添加]中子素, 镅和许多熔融的金属。

附英文原版changelog:

6.13.07:
[FIXED]Now Titanium Niobium Carbide Steam Turbine Main Housing has the correct crafting recipe.
[FIXED]The tooltip of the Mask Aligner has been fixed. The input should be from bottom layer and the output otherwise.
[FIXED]The tooltip of the Large Molecular Scanner has been fixed. The structure should not be filled with air.
[FIXED]The tooltip of the Industrial Coke Oven.
[FIXED]Same crafting recipes for Industrial Coke Oven and Large Roasting Oven main blocks.
[FIXED]Partcile Collider construction is now possible.
[CHANGED]Now Industrial Coke Oven, Large Roasting Oven, and Large Dyers can input and output fluids or items at any walls.
[CHANGED]Aligner Units and Mask Aligner crafting recipes.
[CHANGED]Now Circuit Wiring (Platinum) are made in Mask Aligner.
[CHANGED]Now Fluid Solidifiers accept CU instead of EU. (And its appearance changed!)
[CHANGED]Some recipes are now processed in heat mixers instead of mixers.
[CHANGED]Chromium can no longer be obtained by melting or electrolysing chromite.
[CHANGED]Alumina now has white texture.
[CHANGED]Redone GUI Textures of Circuit Assembler and Mask Aligner
[CHANGED]Changed some old recipes and added 50 new Fusion recipes.
[CHANGED]Increased the energy acceptance limit of Fusion Reactor and Mask Aligner
[ADDED]A whole new processing method of Chromium production is implemented.
To compensate the early-game loss of Chromium, small amount of Chromium can now be obtained from sluicing Chromite.
[ADDED]Heat Mixers (T1-T5)
[ADDED]Laser Cutters (T1-T5)
[ADDED]Polytetrafluoroethylene drum and pipes and its production.
[ADDED]Polyvinylchloride drum and pipes and its production.
[ADDED]Large Heat Mixer. A multiblock version of heat mixer working at 256x parallel recipes.
[ADDED]Incubator
[ADDED]Neutronium, Americium, and lots of molten metal now is available.

2020-03-26

原作:GT6U-Team 翻译:Evan 校对:YueSha

6.13.06 更新

[修改] 现在开始将无法把粉放入挤压机中。
[修改] 电路组装机与焊接机进行了区分。
[添加] 更多有机液体
二氯异丙醇
异丙苯
硅烷
氯化烯丙酯
丙烯酸
丙烯酸乙酯
苯乙烯
氯乙烯
乙炔
光刻胶(光阻材料)
[添加] 光刻机
更强大,更精确的蚀刻机器,可在晶圆上产生纳米级图案。
它由不锈钢壁板和光刻单元组成,未来会增加其用途。
[添加] 光刻单元
用于建造光刻机

附英文原版changelog

[CHANGED]You can no longer Put dust into Extruder
[CHANGED]Assembler-Circuit Assembler.It should be different from Welder
[ADDED]More organic fluids
Dichloroisopropanol
Cumene
Silane
Allyl Chloride
Acrylic Acid
Ethyl Acrylate
Styrene
Vinyl Chloride
Ethyne
Photoresist
[ADDED]
Mask Aligner. A more powerful and precise machine to align nano-scale patterns on wafers.
Built from Stainless Steel Walls and Aligner Units, its purpose will be added in the future.
[ADDED]Aligner Units used to build Mask Aligner

2020-03-10

原作:GT6U-Team 翻译:Evan 校对:YueSha

6.13.05 更新
[修复] 某些合成冲突问题。
[添加] 加工异戊二烯的方法,以化学的方式生产橡胶。
附英文原版changelog:

6.13.05:
[FIXED]Some Recipe conflict
[ADDED]Process of Isoprene, which produces Rubber chemically.

2020-03-06

原作:GT6U-Team 翻译:Evan 校对:YueSha

6.13.04 更新
[修复] 蒸馏塔不输出润滑剂的问题。
[修复] 蒸馏塔不能输出含硫汽油的问题。
[更改] 铜和锡现在会在石头层中生成。
[更改] 粒子对撞机现在需要至少20个粒子在输入插槽中对撞机才能运行。
[更改] 粒子对撞机的一些合成用于适应上方的更改。
[添加] IV电池(8192EU / t)
[添加] 绝缘机械方块。
[添加] 合成电离气体的配方。
[添加] 多方块结构的大型烧烤炉。
[添加] 单方块燃气轮机。
[添加] 多方块结构的大型电离器。
由3x3x3大小的绝缘机械方块摆成中空的结构,其主体可以放置于任何一面的底面中央位置。

附原版英文changelog:

6.13.04:
[FIXED]DistillationTower does not output lubricant.
[FIXED]DistillationTower recipe does not have recipe output Gasoil With Sulfur
[CHANGED]Copper and Cassiterite now can Worldgen in Stone Layer.
[CHANGED]Particle Collider now needs minimum 20 particle in the input slot to operate.
[CHANGED]Some recipes of the Particle Collider to adjust the previous change.
[ADDED]IV Battery(8192EU/t)
[ADDED]Electrical Proof Machine Casing.
[ADDED]Recipes of ionized gas now are added.
[ADDED]Multiblock Large Roasting Oven.
[ADDED]Single block gas turbines.
[ADDED]
Multiblock Ionizer.
3x3x3 Hollow of Electrical Proof Machine Casing, with the Main at the center of any bottom side.

2020-02-20

原作:GT6U-Team 翻译:Evan 校对:YueSh

6.13.03 更新
[修复]熔融金属不会再在储罐中凝固
[修复]现在无法在坩埚中制成碳化钛铌。
[修复]大型热交换器的工具提示修复。
[修复]蒸馏塔现在以正确的顺序输出流体。
[修复]齿轮箱有时会在负荷下损坏。
[修复]一个罕见的NEI配方查看时的崩溃。 (单击进度条时发生发现异常)
[修复] 基岩矿石在暮色森林中未生成指示小石子的问题,其中原因是其世界地形的正常高度为31而不是63。
[修复] 碳化钛铌气体和发动机涡轮主壳体的配方现在要使用致密的碳化钛铌壁
[修改] 等离子温度设为4000K
[修改] 压缩机现在接受使用EU电力。
[修改] 物质复制器的工作时间是以前的4倍。
[修改] 对于多方块的换热器,现在需要热机械模块。
[修改] 现在蒸馏塔需要3x3x12蒸馏塔零件才能建造。
[修改] 聚变现在接受LU能量进行工作。但是它现在不输出能量。它的某些配方现在输出等离子体。
[修改] 低温蒸馏塔现在使用防冻机壳代替蒸馏塔零件。
[修改] 引擎配方现在需要使用中型管道合成。铱引擎现在输出为1024RU。钨现在输出为512RU,其效率比钨钢引擎高一点。
[更改]多方块热交换器现在可以使用多种材质建造。
钨钢/钨/钽
他们分别可以输出HU:16384/32768/131072。
[更改]现在,当您将熔融金属放入罐中时,温度将下降,您将无法再输出它。
如果温度降至金属熔点以下,则需要加热储罐以熔化金属。
[添加] 高压灭菌器的常规版本。
[添加] 在雪傀儡下方放置漏斗可以自动收集雪,而无需不断破坏方块。
[添加] 现在可以将汽油燃烧或放入发动机中使用。
[添加] 多方块结构大型干燥机。
需要密集的墙来构建,最多可以有256个并行放置。
[添加] 多方块结构粒子对撞机。
搭建方式像聚变反应堆。
它可以产生几个亚原子粒子,但将来会增加其用途。
[添加]
质子,中子,电子,正电子,反质子,中微子,反中微子,阿尔法粒子,希格斯玻色子和克尔黑洞
[添加] 电离的氢和氦。
[添加] 石脑油和柴油用于裂解产品。
[添加] 用于冷冻蒸馏塔的防冻机壳。
[添加] 换热器的热机械模块
[添加] 反应器可以使用蒸馏水作为冷却剂,但要使用不同的系统,因此请注意。
[添加]碳化钛铌。
可以将其用于坩埚(和大型坩埚)大型锅炉,工具管道和储罐。
它的管道和水箱也可以存储等离子。
[添加] 多方块结构发动机涡轮。
像燃气/蒸汽轮机一样建造,它会使用发动机燃料,它是用于柴油发动机的多方块结构的一部分。
[添加] 多方块结构等离子涡轮机。
建造类似燃气/蒸汽轮机。使用等离子燃料,等离子燃料具有高效率的特点。
这是一个利用聚变产生能量的新方法。
[添加] 多方块结构油清洁机。
3x3x3的大小,有干净的不锈钢的外壳壳。
在多方块结构中进行处理可以得到所有产品。
现在蒸馏塔将输出脏油(含硫的机油),因此您需要将其放入此机器中以获得干净的油。
[添加] 多方块结构裂化塔。
多方块结构的裂化塔比单块裂解机可获得更高的效率。
[添加] 多方块结构分子扫描仪。
现在,分子扫描机仅具有多方块版本,可以接受高压能量。
[添加] 多方块结构物品复制器。
物品复制器的多方块版本。
[添加] 多方块结构工业焦炉。
有着和焦炉一样的合成

附原版英文changelog:

6.13.03:
[FIXED]molten metal in tank system are forbidden now.
[FIXED]Titanium Niobium Carbide can not made in crucible.
[FIXED]Tooltips of large heat exchanger still like before.
[FIXED]Distillation Tower now output fluid in the correct order
[FIXED]Gearboxes sometimes breaking/overloading on World Load.
[FIXED]A Rare NEI Recipe List Crash. (Concurrent Modification Exception when clicking Progress Bar)
[FIXED]Bedrock Ores did not generate Indicator Flowers and Indicator Rocks in Twilight Forest due to its Terrains normal Height of Y31 instead of Y63.
[FIXED]The Code that made Plates, Ingots and Rocks placeable did not check if the Stack was already a Block, meaning it just replaced things like Greatwood Planks or Silverwood Planks with the Stack-of-Plates Block.
[FIXED]Titanium Niobium Carbide Gas and Engine Turbine Main Housing recipes use Dense Titanium Niobium Carbide Wall
[CHANGED]Temperature of plasma set to 4000K
[CHANGED]Implosion Compressor now accept EU to do process.
[CHANGED]The Matter Replicators are working 4 times than before.
[CHANGED]For MultyBlock Heat Exchanger now need Thermomechanical Block.
[CHANGED]Now Distillation Tower need 3x3x12 Distillation Tower Parts to build.
[CHANGED]Fusion now accept energy LU to do process.And it dont output energy now.Some of its recipes now output plasma.
[CHANGED]Cryo Distillation Tower now use Frost Proof Machine Casing instead of Distillation Tower Part
[CHANGED]Engine recipe now use medium pipe.Iridium Engine now output 1024RU.Tungsten now output 512RU and its efficiency is a little more than tungstensteel Engine
[CHANGED]
Now MultiBlock Heat Exchanger has 3 texture to build.
TungstenSteel/Tungsten/Tantalum Hafnium Carbide.
They can output HU:16384/32768/131072.
[CHANGED]
Now when you put molten metal to the tank the temperature will drop and you can no longer output it.
If the temperature drops below melting point you need to heat the tank in order to melt the metal.
[ADDED]General version for Autoclave.
[ADDED]Snow Golems can have their poop picked up by GT6 Hoppers automatically, without constantly breaking the Block.
[ADDED]Gas Oil now can be Burned or put in Engine
[ADDED]
MultyBlock Large Dryer.
Need Dense Wall to build because it has up to 256 Parallel.
[ADDED]
MultyBlock Particle Collider. Build like fusion reactor.
It can produce several subatmoic particles, but their usage will be added in the future.
[ADDED]
Proton, Neutron, Electron, Positron, Anti-Proton, Neutrino, Anti-Neutrino, Alpha Particle, Higgs-Boson, and Kerr Blackhole.
[Added]
Ionized Hydrogen and Helium.
[ADDED]Naphtha and gas oil for cracking product.
[ADDED]Frost Proof Machine Casing for Cryo Distillation Tower build.
[ADDED]Thermomechanical block for Heat Exchanger
[ADDED]Reactors can use Distilled Water as Coolant, but that uses a different System so beware.From Original GT6 Version
[ADDED]
Assembler for Circult processing!And it has some other assembly recipes by Greg.
[ADDED]
Titanium Niobium Carbide.You can use it for crucible(And Large crucible)Large Boiler, tools pipe and tank.
Its pipe and tank can store plasma too.
[ADDED]
MultyBlock Engine Turbine.
Build like gas/steam turbine.It uses Engine fuels.Its a MultyBlock for Diesel Engine
[ADDED]
MultyBlock Plasma Turbine.
Build like gas/steam turbine.Uses plasma fuel!Plasma fuel has a very high turbine value.
And this is a new way that using fusion to make energy.
[ADDED]
MultyBlock Oil Cleaner.
3x3x3 Hallow with Clean StainlessSteel Machine Casing.
For processing in MultyBlock can get all Products than mixer.
And now DistillationTower will output dirty oil (Oil with Sulfer) So you need put in machine to get clean oil.
[ADDED]
MultyBlock Cracking Tower.
Cracking in Cracking Tower can get more products than single block cracking machine.
[ADDED]
MultyBlock Molecular Scanner.
Now Molecular Scanner only has MultyBlock Version.It can overcheap clocking and accept a high voltage energy.
[ADDED]
MultyBlock Large Matter Replicator.
MultyBlock version for Matter Replicator.It has 64 Parallel.
[ADDED]
MultyBlock Industry Coke Oven.
Do recipes as Coke Oven.Use energy to over clocking!

2020-02-05
6.12.021

原作:GT6U-Team 翻译:Evan 校对:YueSha
6.12.021更新
[修改]现在大型高压釜可以接受EU能量。它也可以同时进行32个过程。
[修改]现在,引擎输出更多,但不再具有100%的效率。
[添加]钨引擎
[添加]电动高压釜(LV-IV),它使用EU能量来工作。

附英文原版changelog:

6.12.021:
[CHANGED]Now Large Autoclave can accept energy.It can do 32 process at the same time too.
[CHANGED]Now Engines output more, but they no longer have 100% Efficiency.
[ADDED]Tungsten Engine
[ADDED]Autoclaves (LV-IV) That use energy to work.

你已经到达了世界的尽头..
新建2020-05-29

6.14.01

[同步]添加了GT6(6.13.00-6.13.02)版本的所有对于更新内容

[修复]电路组装器的英文具体名称问题。

[修复]铬生产线在老版本GT中无法配平和产能问题,现在均已经修复。

[修复]移除了辐射防护处理机,并且核反应堆棒的配方回复到以前相同。

[修改]大型分子扫描仪现在在3x3x3的中心需要一个质谱仪模块,并且其工具提示也已经修复完成。

[修改]组装电路零件所需的对应能量。

[修改]丁烷蒸汽裂化塔的配方变得更加现实了。

[修改]异丙苯现在需要氯化铝作为催化剂,而不是铝。

[添加]氯化铝。

[添加]与铂族金属生产有关的所有液体。

2020-05-17

原作:GT6UP 翻译:Evan 

6.13.08更新

[修复]使用激光切割机切割宝石数量过多的问题。

[修复]以GT的方式正确平衡了铬的产量。 

[修复]聚四氟乙烯管材无法处理酸的问题。

[添加]海水泉 继承了部分水泉的工作原理。 

[添加]水井

附:英文原版changelog

6.13.08:

[FIXED]Producing too many gem plates from gems in the laser cutter.

[FIXED]Chromium production now is balanced correctly in the GT manner.

[FIXED]Polytetrafluoroethylene Pipes not able to handle acids.

[ADDED]Sea Water Spring. Same generation stats as Water Spring.

[ADDED]Water Well.

你已经到达了世界的尽头..