新建2019-11-25

* Itemstack model rendering should now work nicer with other mods thanks to a PR from ben-mkiv.

* 物品堆的模型渲染现在与其他模组在一起时能更好的运作了,多亏了ben-mkiv的PR。

* Umber Furnaces can now accept lava piped in to them.

* 棕石熔炉现在可以用管道输入岩浆。

* Nettle patches should now generate with more frequency.

* 荨麻丛现在更加频繁地生成。

* Lots of Texture changes again (Planks, Slabs, Several item drops and other things).

* 再次修改了大量材质(木板,台阶,几个掉落物和其他的东西)。

* Some lang name tweaks.

* 微调了lang文件中的一些名字。

* Updated to most recent internal forge mappings.

* 升级至最新的forge内置映像。

2019-06-22

Fixes:

- Fixed Horrible lag for the Antlion Overlord boss fight.

- Fixed the Beetle advancement triggering on any damage taken.

- Fixed some ancient Z-fighting issues on some of our models.

- Fixed Armour values for Chestplates and Leggings being reversed.

- Fixed Stag Beetle's mining ability from breaking Bedrock.

Additions:

- Added back Dimension re-spawning (configurable) defaults to portal keystone location.

- 3D models for a variety of our mushrooms.

- Double-height 3D plants, including replacing vanilla tall ferns with our own.

- Giant Petrified Logs & associated blocks.

- Two variants of Petrified Trees of 3 different sizes each.

- Acid Rivers in the Petrified Forest.

- Petrified Quartz, an ore found embedded in the Petrified trees sporadically, drops regular Quartz.

- Added Armour Toughness values.

- Tweaked spawning rule for Black widows in Nether.

Changes:

- More texture changes and updates.

- All spawn egg colours have been changed to be more appropriate.

- Reduced Glowshroom growth speed by about half.

2019-03-26

*** CRITICAL FIX: ***
* Fixed the portal regularly spawning players in walls/not spawning a return portal

Fixes:
* Fixed the wasp/scorpion advancement triggering on any damage taken.
* Quartz ore now smelts into an item (for when you harvest it with Silk Touch).
* Jumping Spiders no longer suffocate when climbing beneath overhanging blocks.
* Fixed Red Gem drops crashing with other mods (EnderIO & certain Tinker' enchants).
* Antlion Lair generation should no longer bork and cause surrounding sand to block update.

 

Additions:
* New advancements!
* Advancements can now be localised.
* Water Striders allow you to walk over Quicksand.
* 3D models for a variety of plants.
* Gneiss Boulders in the Volcanic Desert.

 

Changes:
* Changed some more textures, reducing overlap with the Betweenlands legacy assets.
* Reorganised and tweaked some of the advancements.
* Arthropod mobs colliding with Insect Repellent no longer trigger annoying sounds.
* Wasp Daggers now poison (both thrown and melee)
* Lava Lakes are now lined with Volcanic Rock as opposed to regular Smooth Stone.


2019-03-12

**** CRITICAL BUG FIX ****

 

The Erebus 1.0.27 [archived due to critical crash]
Additions: 
- Advancements galore! One tab aids new players in constructing the portal, one tab contains general Erebus advancements and one focuses on farming. 

Changes: 
- Changed Mud functionality to be more mud-like and less odd. 
- Water Striders now allow you to walk over Mud without getting slowed or sinking into it. 
- Many, many art changes, most notably to planks. 
- Extenders can now be rotated by right-clicking them with the Bamboo Wrench.

The Erebus 1.0.28

Fixes:

- Fixed crash introduced in last update due to spawner code having to be made compatible with another mod.

- Finally Fixed Jumping on Beetle Larva so they go squish! \o/


2019-02-24

* Fixed another issue with Erebus food stacks size array.

* Changed some logic on Bambuckets again so they stack after being used.

* Changed incorrect orientation of Jade tools in off hand.

* Renamed Bamboo 'Logs' and 'Saplings' to Colossal Bamboo.

* Changed some movement speeds to some mobs (Rhino, Stag and Titan beetles, Lava Web Spider and Antlions).

* Fixed crash when using composter with a hopper and added missing Item Capabilities to it.

* Updated several Tile Entities with inventories so they don't reset on updates eg. rotated with wrenches etc.

* Fixed some isuues with Smoothie recipes return wrong items.

* Smoothie Maker now allows 1 item in slots (please note it still consumes from all slots, only add what it needs - needs a recode).

* Removed mob griefing rule from Harvester Ant's AI as it was unnecessary.

* Changed the way the Compound Goggles apply NV to attempt to make it work better with other mods

2018-12-15

* HOTFIX VERSION

* Fixed a deep hidden issue with ore dictionary problems and dyes due to a broken recipe (Thanks KnightMiner and CazadorSniper).

This may also fix related issues experienced with Refined storage, Tinkers' etc.

 

from 1.0.24 (now archived)

* Fixed Bamboo crates crashing when full and hoppers try to insert.

* Fixed Particle Crash when Umbergolem Statues were broken.

* Removed more ItemStack legacy code.

* Changed Sub biomes Generation code.

* Fixed dupe bug with Wand of animation and Portal Keystone.

* Added a basic block blacklist to the Wand of Animation - does not support metadata.

* Added Flower Stems and Giant Lilly Pad Blocks as green dye

2018-09-09

Lots of things changed; I may miss some but the main things are below.

 

* Major Changes.

* Dimension no longer stays loaded when no players are in it.

* Moved the Broodmother boss Baobab to the Ulterior Outback - it is now a Giant Eucalyptus.

* Complete re-code of the way boss dungeons are generated - The dungeons should be fairly regular in the biomes now.

* Antlion Mazes Should now Spawn the Pyramid section IN the Volcanic dessert and not on the biome edge.

* Antlion Mazes will not generate within 1000 blocks of another Pyramid but WILL always generate in the biome if not.

* Brood Mother Trees will gen in available space and not less than 200 blocks from other trees (it's not that frequent due to the space it needs).

* Death compass is now the same as the standalone mod featurewise.

 

* New Things.

* Added a Dung Pile scattered feature to the Ulterior Outback (and all associated blocks etc).

* Added a Locust scattered feature to the Subterranean Savannah (and all associated blocks etc).

* Changed W.I.P. Petrified forest biome to have hanging webs instead of thorns.

* A few Texture tweaks on various things

* Added Wasp sword back to drop from Wasp Spawners.

 

* Fixes (more than I can remember here)

* Bullrushes Broken on Mud Blocks dupe bug fixed

* Stag beetle data bug fixed.

* Many pieces of legacy code with 'null' itemstacks have be fixed (should fix food eating bug).

* Bamboo Extender breaking particle client crash bug fixed.

* Small mobs should no longer suffocate when 'in' bamboo bridges.

* Quake Hammer Gui render no longer crashes client when cheated in and added to active hotbar slot.

* Incorrect and missing lang localisations fixed for various blocks and items.

* Player rendering for glider (athough still wonky in SMP) should now not cause issues with other mods events due to priorities.

 

Please post any issues you find on our github using the 'issues' link above.

*Note - there are a few NYI items and blocks that you may find in JEI, use at own risk - The mod is undergoing a phase of content additions so many things have had to be re-coded to allow for future expansion.


2018-03-15

* Fixed crash from Crushroom spore balls in SMP.

* Fixed ALL custom item models not rendering correct when some other mods were used with Erebus.

* Added new WIP Biome (Petrified Forest) - had to be included due to the above fixes needing a release - will be changed.

* Added new Crop Block and item, Mandrake & Mandrake root, no use other than a food stuff atm.

* Added Generation in new biome of Umbergravel (gravel, but umber :P ).

* Dust, Dust Layers, Petrified Wood Rock and Volcanic rock generation - no uses yet other than terrain.

* Pools of Formic acid added to new biome.

* Added temporary spawn list for some mobs for new biome so it isn't empty (will change).

* New Mob textures for Cicada, Grasshopper and Locust.

* Fixed long term model derp with Grasshopper and Locust antennae being offset.

* Other things I may have forgotten, but probably needed doing for some reason or another.


2018-02-27

Changed worldgen in:

*Submerged Swamp*

Added much more ground plant generation.

Added Mossbark Trees to biome.

Made mud generate more frequently on the ground.

*Underground Jungle*

Increased small ground plants and made it quite overgrown.

*Elysian Fields*

Added small rivers and water areas at low down levels.

 

Fixed Proper efficiency of Jade axe on wood.

Balsam logs now drop resin NOT amber stars.

Punchroom mob no longer takes fall damage.

 

Various textures updated an changed for blocks and items - more to come.

 

 

 


2018-02-24

** Essential Fix - Monster spawner blocks now work again after previous update changed the names of mobs **

Mahogany big tree leaf decay set to false on generation.
Bambuckets should now have intended behavior.

Please keep reporting bugs to the issue tracker - it really helps with the Beta fixes.

Thanks,

Me.


2018-02-23

Fixed
*Major Problem With Build Craft causing crash on load due to Erebus block drops .
*Middle-mouse clicking Umberstone incorrectly giving Umbercobble.
*All Erebus doors no longer instabreak.
*Bamboo no longer insta-breaks.
*Can milk beetles with an iron bucket (cannot drink it from iron buckets yet though).
*Drinking beetle juice now kills bot fly larvae.
*Erebus walls now have correct collision boxes.

2018-02-21

Fixed crash with BOP wasps having a duplicate entity ID for it's stats - shouldn't be a problem ever again as Erebus entities now contain a prefix name specific to the mod.

2018-02-21

Many things Removed/Changed.

Some new things added.

I would suggest using JEI to explore the mod's content until a full changelog is added.

Old worlds from 1.7.10 WILL NOT be compatible with this version.

 

Please report any bugs, crashes, glitches etc on the issue tracker.


2016-06-04

Fixed critical crash when using wand of animation to animate blocks.

修正了使用活化杖活化方块时造成的崩溃。

Made Wasp Sword & Augmented Scorpion Pincer enchantable.

使黄蜂剑和增强蝎子钳enchantable(此处疑有误)。

Added a check to Antlion Maze gen to stop multiples generating over each other.

稍微调整蚁狮领主迷宫,以防止过量生成生物。

Made Animated Bamboo Crate & Animated Chest invulnerable.

优化活化竹箱和活化木化石箱子箱子模型。

Reverted Mob Spawning code back to more frequent spawning because efficiency is for wimps.

生物生成代码恢复为高频生成,因为低频是针对懦夫的。

Added missing Russian lang localisations for glider tool tips ;)

添加了缺失的俄罗斯语言文件的本地化提示 ;)

2016-05-14

Some localisation stuffs - thanks Ghostlyr ;)

Localise Keybind Strings.

Added tooltips to Glider and Powered Glider Showing Kebinds and general info.

Added container localisation to Silo and Animated Chest.

Fixed Wasp dagger tooltip Derp.

Changed redgem worldgen to mitigate possible biome decorating crash.

Added Boss Bars to Dungeon Minibosses - makes finding the Antlion maze easier.

Increased Crushroom health LOTS to make it more of a challenge.

Added configuration for Mob health multipliers - mod can now be tweaked for people with stupid OP mods.

Added configuration for Mob damage multipliers - see above (stupid op mods... grrrr).

Added configuration for making all biome fog colours just black - requires game restart for config to work (special feature for Dawn Of The Void Modpack creator Darkosto)

Wasps should only attack players they can see - may fix reports of being hit from underneath platforms

Fixed a very old glitch on the Big Bamboo crate's buttons when INV tweaks is loaded.

Various tweaks and code refactoring.


本地化一些东西-感谢Ghostlyr;)

本地化了KeybindStrings。

向Glider和PowerGlider添加了工具提示,显示了Kebinds和一般信息。

在Sild和Animated Chest中增加了容器定位。

修正了黄蜂匕首工具提示。

修改了Redgem worldgen以减少生物群系崩溃的可能。

向地牢小BOSS添加了Boss bar-使找到蚁蛳领主迷宫更容易。

提高了粉碎菇的生命值。让它更具有挑战性。

增加了生物生命值增强器的配置-MOD现在可以为有stupid op MOD的人调整。

增加了生物伤害增强器的配置-见上文(stupid op mod…grrr)。

添加配置使所有的生物群系颜色都变成黑色-需要重新启动游戏才能正常工作(special feature for Dawn Of The Void Modpack creator Darkosto)。

黄蜂应该只攻击他们能看到的玩家-可能修复从下面被击中的情况

修复在加载INV时,大竹箱按钮上的一个非常老的问题。

2016-02-05

- Removed option not to spawn an Erebus portal in the dimension - it broke lots of things.

- Block o' Bones now used the player drops event to collect items - should now work with backpacks etc.

- Fixed Mobs attacking players during death animations.

- Added cool down to Scorpion grab attack.

- Stopped poison mobs applying effect on collision and move it to attack.

- Changed several more mobs' hit ranges.

- Fixed Adventurer's Armchair re-spawn 'judder glitch'.

- Changed some mob AI's to work quicker.

- Added configuration option for Antlion Maze Dungeon Frequency (Warning don't touch unless you know what you are doing).

- Changed Player repositioning on re-spawn

- Added Prickly Pair Cactus Crop, to Volcanic Desert, and associated food items .


-删除在维度中不生成Erebus传送门的选项-它破坏了许多东西。

-骨堆现在使用玩家掉落事件来收集物品-现在应该与背包一起工作等等

-修正了生物在死亡动画期间攻击玩家的问题。

-蝎子抓取攻击增加冷却时间。

-停止在碰撞时应用效果的毒生物并将其移动到攻击。

-改变了几个生物的攻击范围。

-修正了冒险家的扶手椅-产生了“judder glitch”。

-改变了一些生物的AI,使其工作得更快。

-增加了蚁蛳领主金字塔的配置选项(警告,除非你知道你在做什么,否则不要碰)。

-改变玩家对重新生成的重新定位

-增加一对仙人掌作物到熔岩沙漠,以及相关的食物。

2016-01-31

- Fixed Spider's webs not being placed correctly

- Change the hit-box and attack range on several mobs:        Zombie Ants

   Zombie Ant Soldiers

   Titan Beetle

   Scorpion

- Stopped Scorpions being able to grab players through blocks

- Scorpions can now only grab players that they can see

- Stopped player taking suffocation damage when riding mobs


-修正了蜘蛛的网不被正确放置的问题

-改变几个生物的碰撞箱和攻击范围:

    僵尸蚂蚁

    僵尸蚂蚁战士

    泰坦甲虫

    蝎子

-阻止蝎子能够穿过方块抓取玩家

-蝎子现在只能抓到他们能看到的玩家

-当骑生物时玩家不会受到窒息伤害

2016-01-30

- Fixed Smoothies from setting you on fire and stacking being broken when consumed.

- Added event to check if players spawn on top of the bedrock ceiling - if so they are moved to the correct spawn position.

- Dragonflies should now drop players if there is a solid block above them to avoid player suffocation glitch.

- Added Mod specific Recipes to enable Erebus Wood Fences and Wood Gates to be crafted.

- Changed some rendering of mobs in Preserved Amber.

- Code Refactoring and some other fixes.


- Fixed Smoothies from setting you on fire and stacking being broken when consumed.

-增加了事件,以检查玩家是否在基岩天花板上生成-如果是这样,则移到正确的生成位置。

-蜻蜓如果上面有方块,现在会丢弃玩家,以避免玩家窒息。

-添加了Mod特定的补丁,以使Erebus Wood能够使用。篱笆和木门将被制作。

-改变了在保存的琥珀生物的一些渲染。

-代码重构和一些其它修复。

2016-01-14

This released was a little rushed. There may be bugs/glitches.

这次发布有点仓促。可能会有错误。

Nerfed Rhino Beetle attack range.

优化犀牛甲虫的攻击范围。

Added textures for Milk fluid in smoothie maker.

在奶昔制造机中增加牛奶的材质。

Optimisation of mob spawning code.

优化生物生成代码。

Added Quartz Ore to world gen.

将石英矿添加到混沌之地。

Smoothie maker now accepts bambuckets of milk.

奶昔制造机现在能接收牛奶。

Added Adventurer's Armchair as a settable re-spawn point in dimension - try placing a bed - they don't explode anymore.

增加冒险者的椅子作为一个重生点-试着放置一张床-它们不会再爆炸。

Added default re-spawn point to last used portal location.

最后一次使用传送门的位置添加了默认的重生点。

Added Blaze rods to Fire Ant Soldier drops.

使火蚁战士能掉落烈焰棒。

Changed the way glowing mobs work to remove lighting update lag - YAY!

改变了发光生物的运作方式,以消除照明更新滞后-YAY!

Fixed a glitch using the Wand of Animation on colossal crate.

修正了使用活化杖在巨大的箱子上使用的一个问题。

Block o' Bones compass can be crafted in to x1 bonemeal :P

骨堆指南针可以被制作成一个骨粉:P

Added Bamboo bits to Ore Dictionary for compatibility with Growthcraft.

在矿物辞典中添加了竹子,以便与Growthcraft兼容。

Changed Wasp Attack range.

改变了黄蜂的攻击范围。

Changed the way anti-venom works - now has a fancy bar and duration.

改变了抗毒液的工作方式-现在有了一个花哨的条和持续时间。

Added Stag Beetle Mob and Items - can be tamed and bred - Left alt key will mine blocks when mounted - drops hearts for health/food and mandibles used in crafting and exo plate.

增加了雄鹿甲虫和对应物品-它可以繁殖和被驯服-骑乘时按下alt键能破坏方块-掉落能恢复所有生命的雄鹿心/或用来做食物。也掉落下颌骨用于制作。

Added Sarcastic Czech Giant mushroom to world gen, 2x2 of small mushroom can be bonemealed.

加入粉碎菇,使小蘑菇可以被骨粉催熟。

Added Zombie Ant Soldier to Fungal forest.

加入僵尸兵蚁,使其能在蘑菇森林里生成。

Added Zombie Ant Plate - can be crafted in to rotten flesh.

加入僵尸蚂蚁壳-可以被做成腐肉。

Lots of other things I can't remember.

还有很多我不记得的东西。

Please note - some WIP things are in the mod which are not implemented yet. They are labelled WIP.

请记住-模组中有一些尚未实施的WIP项目。他们被贴上WIP的标签。

2015-11-19

-Fixed crash with honey pot ants

-修正了蜜罐蚁的碰撞箱

2015-11-19

-Squished hundreds of bugs (too many to list)

-修复了数百个BUG(太多而无法列出)

-Added fences/fence gates to most of the Erebus woods

-给大部分的Erebus原木添加了栅栏/栅栏门

-Added alternate texture for all planks

-为所有木板增加了更多的材质

-Added a milk bambucket (moooo)

-添加了一个牛奶桶(moooo)

-Smoothie maker should be a lot... smoother... now

-Smoothie maker现在应该更平滑

-Max speed bow now animates

-极速弓现在有了动画

-Added Wand of Preservation. Shoots Amber Stars to trap entities. Mine them with silk touch so you can transport them!

-添加了保存魔杖。发射琥珀星捕捉实体。用精准采集来挖掘它们,这样你就可以运输它们了!

-Preserved the Wand of Preservation

-保留了保存魔杖

-Completely re-worked portal mechanics (Thanks NeptunePink!)

-完成完全重置的传送门机制(感谢NeptunePink!)

-Whetstone is now applied using Anvils and costs XP. Can be applied to any tool that accepts the Sharpness enchantment!

-磨刀石现在在铁砧使用并花费经验。它可以应用于任何接受锋利附魔的工具!

-New texture for the altars

-祭坛拥有了新的材质

-Added the Death Compass. A Compass that points to the place you last died. You'll get one when you pass away (RIP)

-添加死亡指南针。指南针指向你上次死亡的地点。当你死亡时,你会得到它。

-Added the Balsam tree

-添加了苦瓜树

-Added Honey Pot Ants. Feed them sugar so you can harness their honey (yummy!)

-添加了蜜罐蚁。给它们喂食糖,这样你就可以利用它们的蜂蜜(美味!)

-Added bombardier beetle larvae. (kablooie!)

-添加了庞巴迪甲虫幼虫。(kablooie!)

-Fix gliders being all derpy

-修复滑翔机

-Powered Gliders can now be dyed (not died)

-现在动力滑翔机可以染色(不会出现玩家死亡的问题)

2015-08-13

Removed all Animation magic (Hearts Crafting Altar etc.)

Lots more Texture changes.

移除所有动画和更多的纹理变化。

Block O' bones now picks up items from the ground on player death.

骨堆现在能储存玩家死亡时的物品。

Bombardier Beetle added back.

庞巴迪甲虫重新被加入。

Music now plays in dimension again (configurable).

音乐现在再次在维度中播放(可配置)。

Player re-spawn in dimension re-enabled (configurable).

玩家在维度中重置位置重新启用(可配置)。

Animated Chest, Animated Bamboo Crate and Animated Petrified Crafting bench now follow owner.

活化木化石箱子,活化竹笼,活化木化石工作台现在能跟随拥有者移动。

Some recipes changed to show in NEI.

一些合成配方能在NEI显示。

Umber Golem Statue hardness now fixed.

黏土雕像耐久度现在修复了。

Sporeling mob model removed and replaced with Crushling.

Sporeling模型被移除并更新。

Portal World height bug fixed.

修复错误的世界高度。

Some tweaks to mob movement speeds.

稍加调整了生物的移动速度。

Horn of the swarm now summons Worker Bees not Grasshoppers.

蜜蜂召唤号角现在召唤的是工蜂,而不是蝗虫。

Smoothie maker now has NEI handler.

奶昔制造机现在能再NEI查看奶昔配方。

Smoothie maker now drops contents.

奶昔制造机现在会掉落容纳的物品。

Lots of other minor tweaks to some items and code....

还有其他很多对一些项目和代码的小改动。

A fair bit of code refactoring and updating (under the hood).

相当多的代码重构和更新(在幕后)。

Probably more things but that is all I can recall for now :)

也许还有更多,但我现在只记得这些:)

2015-04-12

Requires Forge 1.7.10-10.13.3.1360 or later to run.

需要Forge 1.7.10-10.13.3.1360或更高版本以正常运行。

Mainly a bugfix and assets change update.

修复运行中的主要错误和assets更新。

BLOCK OF BONES IS NOW FIXED!

骨块现在修复了!

Wither webs can now be silk harvested with shears.

现在凋零蛛网可以用剪刀采集以符合新的采集机制。

Updated to be compliant with the new forge fluid registry.

更新了流体注册。

Grasshopper breeding and locust spawns are nerfed.

蝗虫生成受到限制。

Fossil Ore should be more common now.

矿物现在更常见了。

Several texture changes and some things have been renamed.

进行一些材质更新一些物品更名。

Some bug fixes on rendering and a few 'under' the hood changes.

修复一些bug和渲染问题。

2015-02-01

**Added New Dungeon to Volcanic Desert**

**熔岩沙漠增加新地牢**

Added New Dungeon Mobs and Drops.

添加新的地牢生物和对应掉落物。

Added New Dungeon Related Items, Blocks, Spawners etc.

添加新的地牢相关的物品,方块,刷怪笼等。

New Boss Fight and Drop.

添加全新BOSS和对应掉落物。

Lava Lakes and Rivers added to Volcanic desert.

熔岩沙漠新增熔岩湖和熔岩河。

Added New Titan Stew Food Items.

添加新食物泰坦炖肉。

Added New Rhino Armour set.

增加新的犀牛甲虫防具。

Added some sounds to various mobs.

给生物添加一些新的音效。

Added Cabbage Crop and Food Item.

增加新作物Cabbage和对应的食物。

2014-05-24

- Fixed Amber Brick Walls appearing opaque.

- 修复琥珀砖墙不透明的问题。

- Fixed Sapling misbehaviour.

- 修复Sapling的行为错误。

- Fixed Crate GUI textures.

- 修复竹箱GUI材质。

- Fixed a whole bunch of other things.

- 修复许多其它的东西。

2014-10-16
0.2pre11c

Fixed grasshoppers dropping seeds everwhere and the wrong crop.

修复蝗虫在任何地方掉落不应该掉落的种子和作物的问题。

Added better baobab tree generation.

优化猴面包树的生成。

Tweaked block o' bones block placement.

修正了block o' bones的生成位置。

Made player spawn outside of portal centre by 1 block.

添加加了一种新方块。

Added configurable cooldown to portal.

冷却时间可配置。

Fixed other mods biomes trying to generate in the Erebus.

阻止其他模组在Erebus中生成其它模组的生物群系。

你已经到达了世界的尽头..