Particle Culling now requires MixinBootstrap
本模组现在需要 MixinBootstrap 作为前置;
Added three modded particles that are known to have problems with Particle Culling to the ignore list (regenerate your config to get them added)
将三个已知与本模组有兼容问题的模组的粒子加入到忽略列表中(可以通过重新生成配置文件来应用)。
Add configuration option to completely disable Particle Culling
添加了可以完全禁用模组粒子渲染机制的配置选项;
Add configuration option to set a list of particles to ignore
添加了可设置忽略粒子列表的配置选项;
Fix mod not being designated as client side only
修复了模组没有被指定为仅客户端的漏洞;
Remove fix for Dynamic Surrounding's particles. Instead, add org.orecruncher.dsurround.client.fx.particle.mote.ParticleCollection to the ignoredParticles list in Particle Culling's configuration
移除了[DS] 动态环境/动态环绕的粒子修复;作为替代,将 org.orecruncher.dsurround.client.fx.particle.mote.ParticleCollection 添加到了模组中的 ignoredParticles 列表。
Added configuration option "cullInSpectator" to turn off culling in spectator mode (useful for taking screenshots)
添加了配置选项“cullInSpectator”来关闭旁观模式下的粒子渲染修改(适用于截图时)
Added configuration option "blockBuffer" to set the minimum amount of blocks behind which particles start to get culled
添加了配置选项“blockBuffer”来设置设置粒子被多少个块阻挡后终止对其的渲染。
Fix some particles not being culled
修复了一些没有被剔除掉的粒子。
Fix some particles from Dynamic Surroundings being erroneously culled. This fix will result in ripples, rain splash, footprints, and fireflies to be ignored by Particle Culling
修复[DS] 动态环境/动态环绕中的一些粒子被错误剔除的问题。此修复将会使涟漪、雨水飞溅、脚印和萤火虫粒子被忽略在模组的粒子渲染机制之外。