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5.62 [ 编辑 ]
  • Fixed bug with the new block protector code


5.61 [ 编辑 ]
  • Fixed crash with placing new elevator blocks

  • Added some protection for invalid itemstacks to the storage scanner

  • The storage screen module now works over different dimensions

  • RFTools blocks protected by the block protector are now also protected from the wither's force to simply break through blocks. This should also protect these blocks from the enderdragon. Noe that this is not true for other blocks protected by the block protector. The block protector can still only protect blocks from harvesting and regular explosions. Not from the enderdragon or wither trying to break through.


5.60 [ 编辑 ]
  • Tansheron added a new mode to the sensor to allow it to detect fluids. When in 'block' mode the sensor will no longer pick up fluids. Keep that in mind!

  • Kayila fixed the spawner so that it can now spawn functioning Ender Dragons.

  • KFGL changed syringe tooltip to show correct info when it has Zombie Pigman essence

  • Changed the sides of the power relay to 'L' (left), 'R' (right) and 'B' (back) to be less confusing

  • It is now possible to name elevators and these will be used in the elevator module. It is still possible to override that in the module for the first 8 levels

  • Added a new mechanic for looting with shields. Insert dimensional shards in the new slot to get the shield to do looting 3 (configurable). Be sure to enable 'player' damage type for this


5.59 [ 编辑 ]
  • Fixed the builder so it can pump up modded liquids again.


5.58 [ 编辑 ]
  • Fixed the item filter so that it no longer matches on 'null' stacks. That should fix the problem where the builder (with a filter card in it) was still voiding/replacing with dirty liquid source blocks

  • Fixed a problem with some unplacable blocks which the builder tried to place anyway. For seeds, cakes, and skulls (like wither skulls) the builder will now actually correctly attempt to place them.

  • Wuerfel21 Fixed confusing German translation error. Redstone Reciever and Transmitter had swapped translations

  • Coal blocks will now also work in the coal generator

  • Fixed a scrollbar issue when there are a lot of items in the modular storage, you are scrolled to the end and searching something that has few items


5.57 [ 编辑 ]
  • Jonathan Cardoso Machado fixed Brazilian translation

  • Removed the distance limitation for the screen control module (when used in a screen). It was not supposed to have such a limitation

  • Added some protection to the machine information screen module for out of bound tags

  • The power relay has been fixed so it also works correctly with forge energy (RF was fine)

  • The power relay shows (in The One Probe) the average RF/t input and output for the last two seconds. This information is also given to the MachineInformation screen module

  • The powercell now also implements MachineInformation for the screen moduleThe One Probe will show RF/t input/output for the last two seconds

  • For big screens containing the storage module the WAILA and TOP tooltips were incorrect for the extended sections of the screen.


5.56 [ 编辑 ]
  • Fixed a bug in the storage scanner counting system in combination with remote storage. It would not detect that the number had changed


5.55 [ 编辑 ]
  • New config option to disallow invisible shields

  • Several Builder fixes and improvements:

    • The Builder/pump will no longer consider flowing liquids as source blocks and so will no longer be a source of infinite lava

    • The Builder/pump will actually consume power now (cheaty cheaty)

    • By default the Builder will now quarry tile entities too! The old config option has been removed and a new one has been added so that you can disable this if really needed. However, tile entity harvesting should be safe and will go through the needed hoops to get all the drops. It is able to successfully pick up blocks that retain their contents and put the resulting item in the chest. Placing that item in the world later will correctly restore the tile entity. If a normal vanilla chest is harvested then the contents will drop on the ground though. Keep that in mind.

    • The builder in copy mode (with space card) and in build mode (with a normal shape card) will now correctly use the item in the input chest including all NBT data that is relevant for the resulting tile entity. Previously if you put (for example) a modular storage chest with a lot of items in it in the input chest (in item form) then it would consume that modular storage and place it empty in the world. Not any more.


5.54 [ 编辑 ]
  • Fixed a serious duping bug in the builder in combination with the crafter on top

  • tansheron made logic gates work correctly when there is a bend in the redstone leading to any of their inputs (refers to McJty/RFTools#785)

  • The builder whitelist system was broken. Fixed it again so that the builder can again move most vanilla, rftools and enderio blocks. By default the mode is still whitelist which means that many blocks that might be movable will not be marked as such for safety reasons

  • Implemented a slightly safer way to move tile entities with the builder

  • Changed the color of power supporting blocks from red to yellow to distinguish it more from the hilighted block color (rf network monitor)

  • The builder with space card and copy mode would not consume items from the bottom chest. Only the top chest

  • Copy of blocks with the builder is now more correct and supports tile entities too if they are placed in the building chest


5.53 [ 编辑 ]
  • Silk touch quarry will now also work with the filter

  • Added the ability to remove inventories from the storage scanner

  • Fixed client side desync with WAILA tooltip for redstone transmitter/receiver. TOP was ok


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