新建2023-01-21

- Fixed a bug with hurt time restistance

- 修复了伤害间隔不正确的问题

- Fixing the shells rendering and supporting the modelskin and asTextureAsGun

- 修复了弹壳不显示的问题,并支持了modelskin类设置和asTextureAsGun选项

- Fixed a bug custom bullet shell model do not be rendered

- 修复了自定义弹壳不显示的问题

- Make "weaponPostRreloadEmpty" to be customizable

- 将"weaponPostRreloadEmpty"设置为可自定义的

2023-01-05

- Fixed raycast crash on Mohist servers

- 修复了Mohist端的射线崩溃问题

- Fixed  conflicting guns damage with others mods

- 修复了枪械伤害源与其他MOD冲突的问题

2022-02-18

- Remove 2.2.1 feature

- 移除版本2.2.1中添加的随机动画特性

2022-12-04

- Fixed crash when shooting with an animated content-pack

- 修复了使用动画包内的枪械射击造成的崩溃问题

2022-12-04

- Added multiple animations per action
Example: It is now possible to have multiple draw animations that will be played randomly 

- 添加多动画特性,所有动画现在可以在数个动画内随机选取一个播放

- Added custom DamageSource with type name "modularwarfare" 

- 添加自定义伤害源"modularwarfare" 

- Added weapon draw sound feature 

- 添加武器的拿出音效

- Fixed MacOS shader version causing crash 

- 修复了在MacOS由于shader版本造成的崩溃

- Performance improvement (more FPS)

- 提高了性能

2022-11-21

- MCglTF mod is now a required dependency 

  MCgltf现在是必要前置

- OpenGL compatibility from 2.1 to 4.3+ 

  调整OpenGL的兼容版本为2.1到4.3+以解决部分用户开镜崩溃问题

- Animated content-pack included in the mod 

  现在动画包将包含进MOD本体

- Added "basicSprint" parameter in gun .render.json to allow procedural animation 

  新增参数"basicSprint"用于增强版枪械使用basic的冲刺参数[懒得K冲刺动画的可以用一下]

- More stability

  更加稳定了

你已经到达了世界的尽头..