Additions:
Heavy Block of Iron (for crafting Iron Golem Armor);
Iron Golem Eye (for crafting Iron Golem Armor);
"It Takes a Village" Advancement for unlocking all of the mod's crafting recipes.
Changes:
The Iron Golem Armor is now more expensive to craft;
The Arch Illager Outfit is now crafted with Redstone Blocks instead of Rubies from another mod.
Bugfixes:
The Wandering Trader Outfit Invisibility effect now works during nighttime as intended.
1.5.0: Caves, Cliffs, And Christmas!
The entire mod has now been updated to Minecraft 1.17!
(Costumes based on other mods are still available, even if any of those mods aren't available for 1.17 yet)
New additions:
Santa Claus Hat (With and Without beard)
Santa Claus Coat and Pants
New changes:
To be consistent with 1.17, Grass Path Slabs are now called Dirt Path Slabs
1.4.0: Moss, Magic, and More Mods!
New additions:
Witch costume (with special powers like fire immunity and regeneration)!
3 more mods now have villager costumes! These mods are Buzzier Bees, Dungeons Mod, and Ravage and Cabbage.
Mossy Sponge (basically, a really dirty sponge that can't absorb anything.)
"Grunge and Sponge" (allows you to turn certain stone blocks into their mossy variants, and vice versa)!
New changes:
The Arch Illager can now ride Ravagers
Adjusted the size of the testificate/nitwit outfits to make them look less loose.
1.3.0: The Update of Dominance
Thank you so much for 150K downloads! This update goes out to all of the people who have supported me this whole time! Y'all deserve this royal treatment! ;)
New additions:
Arch Illager Outfit! (It was the closest I could get to an official "king" outfit for villagers/illagers. By the way, no, it doesn't allow you to allow Ravagers. I may add that in the future, though.)
The Orb of Dominance
The Orb of Dominance Staff (You can summon magical illager zombie minions using it. They'll attack whatever you attack, and they'll disappear if you whack them with the staff.)
Don't worry, the next update will add more mod compatibility (and I do mean it, this time). ;)
1.1.0: First Mod Compatibility Release
New additions:
New Creative tab for modded villager outfits!
*New villager outfits from Beekeeper, Environmental, and Immersive Engineering! (I did not make any of these mods, by the way.)
*it should be noted that all modded outfits are available by default, but none of them can be obtained in Survival without their respective mods. The Beekeeper suit is the only one you have to craft (using Bee Pollen), the Immersive Engineering outfits are all available in the Engineer's house, and the Environmental outfits can be found in the loot chests of their respective villagers.
Tweaks:
Doing some tasks in full villager outfits (fishing, for example) now spawns "happy villager" particles around the player.
A couple other bugfixes