新建2021-12-19

Added Luma Capsule


Added new ethereal luma lexicon text


Transition star can now replace TiC smeltery brick


Added liquid particle mode to particle spawner


Some charged tools (currently only T2 pendants) can now charge from the player buffer


Enchanter can now add some additional enchants to TiC tools


Added API hook for custom crystal furnace multipliers


The new structure will no longer spawn in Rainbow River

2021-12-17

"Filter type" GUIs (Item Collector, Inv Warp, etc) now can have NBT-sensitivity toggled with right-click (yellow is insensitive)


Transvector interfaces now carry adjacency upgrade effects


Adjacency upgrade effects now handle multiblocks natively


Rebalanced healing core on IC2 steam gen calcification


Rebalanced heat relay movement of IC2 HU


Cold lamps can now be placed on RC gearboxes and other coolable machinery


Cold lamps can now be placed on IC2 reactors to act like reactor heat vents (up to 1.2 vent equivalent per lamp)


Added "Recipe Tablet" to temporarily store multi-stand recipes


Examination crystals now work on SF miner multiblock and ReC multiblocks (new third mode)


Fixed more bugs with the new biome structure puzzle


Added handler for JABBA dolly on loot chests


Added ability-trigger wand focus


Completely redesigned ThaumCraft integration and research, with many new phases


Chromastone wand caps now cost half as much


Aura pouches can now be nested recursively, if the config is on


Fixed manipulator focus not inheriting all behaviors and renders of the real manipulator


Enchanter can now process any tool- or weapon-type item (including function stars, RC spring-powered, TiC, TC wands, and more) for some enchants (eg soul-bound)


Fixed dimension cheating prevention applying outside the dimension


Rebalanced tool charging to scale more with power level and energy source "tier"


Fixed some issues with fake air blocks in the new burrows causing the structure to fail to complete


RF pods now can be pushed into, and will try and distribute to the network, allowing them to be mounted directly on engines


Dimension "deep" sound does not play in structures


Fixed crash when spamming random keys in Casting Delegate GUI


Added a third level of Aggro Mask, to override the "lying" mechanic in Peace Broker


Some unique CC enchants now have progression triggers for some levels


Rebalanced "in-inventory" tool charging


Creature Sounding Star can now find lizard doggo spawn points


Lumen pods now grow 25x slower


Fixed crash on dedicated servers trying to use superbuild ability


Moved lumen flood ability to the first ability cluster


Reposession now applies to TTKami shards


Reduced water harvest efficiency for Teleportation Pump by 90%


Added a second TC ancient rock recipe


Ender flower and Luma Lotus drops renamed and retextured


A few more recipes require casting tuning


Efficiency Crystals now apply to held tools too


Corrected some lexicon entries


All "machine" type constructs now implement BuildCraft IHasWork for "has work" gate condition


Rebalanced pylon aura shader with surge protection ability - no longer completely disabled


Greatly reduced lumen flood and similar lighting functions in the Pink Birch Forest


Increased pylon audible range to 27 blocks


Improved linked pylon syncing


Fixed heat lamps and furnaces dropping in new burrow structure


Fixed crash with Iridescent bees


Fixed crash with Lumen Clarifier


Pylons now have a second discharge AoE, in a narrow column above them


Elemental discharges from non-pylon sources now apply potion effects


Added new heat lamp recipes using thermitic crystals


TE sawmill can now process lighted logs


Thermitic crystal is now valid furnace fuel


Added missing lexicon text


Fixed some exploits with the crystal furnace and some kinds of stone re-smelting


Biome Painter GUI now shows proper relative positions


Biome Painter GUI can can now show a terrain overlay with LCTRL


Smeltery Distributor now ignores tables under faucets


Redesigned ender forest grass colors again


Ender Forest foliage density is now more variable with location


Tweaked structure spawn rates


Aura Tracker now has longer "sight range" for some stucture types


Fixed some issues with structure caching


Dye vines are now harvested along with their parent leaf by machinery


Chromaflower no longer is a ticking TE


Fixed air collision check applying outside of dimension


Fixed crash with lore puzzle


Moved ClimateControl patch to DAPI for SF

2021-09-30

Improved Casting Table recipe lookup performance


Improved filtering system on Spawner Reprogrammer


Fixed new structure not carving air in its interior


Fixed Genetic Storage Crate never clearing its filter type when emptied


"Myst" progression is no longer gating


Enchanter can now add soulbound to *many* more items


Fixed crash with Ender Forest biome coloring in Journeymap

2021-09-25

Fixed new fragment structure missing a lexicon page


Fixed new fragment structure keys not dropping anything


Fixed some minor generation errors with the new structure


Fixed burrow furnaces dropping selves or contents


Added even more early-game progress


Fixed nether layer crystal not working


Tweaked Ender Forest colors


Rainbow Forests now have a special river type


Fixed "harvest" progress flag being given from tall grass


Fixed mining speed of redstone ore with Ore Harvester


Nether layer crystal progression should now be obtained earlier in its tier


Lexicon pages for worldgen structures no longer have a block count viewer

2021-09-20

Added even more early-game progress flags


Tweaked some of the new progress flags, and made them more useful


Added a new info hint to the progress viewer in the lexicon


Fixed some dependencies on Satisforestry

2021-09-19

Added a new structure type to the three CC overworld biomes to replace burrows, with better yields but much more restricted access


Rebalanced all structure yields, buffing the shrines and nerfing deserts, snow and especially burrows


Added some new progress flags


Redesigned color distribution in Rainbow Forests to look more natural


Vanilla Dye chance config is now split into 16 options, one for each color


Crystal renderer modified to allow for more visually appealing stacking of crystals


Fixed missing password tiles in the two newest dimension structures


Fixed void monster dependency crashes


Hopefully fixed errors in burrow generation


Fixed luma flies sinking into water


Fixed launch pad render sticking


Crystal Furnace can now smelt Hard Ores with appropriate yields


Nether roof structures are now progress-gated by way of the Nether Crystal


Fixed trades appearing too frequently, and from being potentially rerolled every time a villager gains a new trade


Fixed a crash with inventory insertion and RC tools


Fixed crashes with the Dimension Monument on dedicated server


Fixed crashes with the Crystal Orchestra on dedicated server


Reduced lag from nether lava rivers


Fixed issues with progression linker rendering error states


Lumen Beacon sounds can now be muffled with Aura Glass


AgriCraft now recognizes Luminous cliffs farmland as soil


Reworked essentia relay priorities to be more convenient


Fixed freeze with casting table and x2 crafting ability


Fixed loot pattern repetition with nether structures


Casting delegate GUI can now use PGDN and PGUP keys to jump sections


Blacklisted GT ores from mineral enricher


Fixed Nila effect on crystal laser


Removed useless colored "structure fragments"


Fixed Ars Magica creatures spawning in the dimension


Redesigned dimension cheating system to be more expansive but also less destructive, depending on need


Fixed crash with splash gun shot entities being reloaded from disk


Added many many mobs to Spawner Reprogrammer blacklist


Item Element calculation should no longer be able to cause crashes


Added ability for enchanter to apply Protection V


Particle spawner now derenders if not moused over or holding a manipulator


Particle spawner GUI now shows currently selected icon


Custom LuaBlock casting recipes can now spawn custom particles using the same system as the particle spawner


Improved FPS with block rendering


Splash gun now does player-related damage


Added option to make level II pendants require charging


Breadcrumb no longer works in Complex Spaces


Made crystal music temple render a bit more accurate


Dimension exit caves now have a render to act as a hint


Fixed missing energy type in Item Rift description


Made player boost pedestal mouseover icons more clear


Fixed linker being "eaten" by use


Purple crystals now boost XP yield of mobs


Runes can now accelerate reservoir-chroma interactions


Tweaked some shaders


Fixed repeater upcraft progression requirements


Item Fabricator can now make Geostrata glow crystal


Players can no longer mine multiblocks owned by other players


Redesigned API


Tuning key for co-owned casting structures is now the same for all owner players


Added some missing WAILA data


Fixed ability to cause insane spread of Everfluid


T2 Ender Eye distraction is now more useful


Fixed some issues in RF radiator


Fixed unowned tiles creating useless extra NBT data


Fixed ender bucket GUI and interactions


Cleaned up ability GUIs


Warp nexi are now more reliably procedural

2021-03-30

ChromatiCraft: Made structure worldgen more robust and have better error detection and logging

ChromatiCraft: Fixed some inconsistencies between the various ability GUIs in what abilities they would show

ChromatiCraft: Fixed ritual table allowing selection of "obfuscated" abilities

ChromatiCraft: Fixed crash if Hexcraft is loaded but its crystals cannot be found

ChromatiCraft: Fixed caster ID halo on repeaters always using mine

ChromatiCraft: Fixed crash with enchanter

ChromatiCraft: Furnace no longer duplicates most GT items

2021-03-28

ChromatiCraft: Fixed more serverside crashes with the new Monument Completion Ritual

2021-03-27

ChromatiCraft: Enchanter now has more explicit display of enchantment validity rules

ChromatiCraft: Added missing TC aspects on some items and blocks

ChromatiCraft: Applied Hotbars now properly intercepts returned items from the Transition Star

ChromatiCraft: Fixed crash rendering chroma in reservoirs and pipes

ChromatiCraft: Fixed hardness of crystal music trigger

ChromatiCraft: Duplication star now has distinct sounds for start/stop of area definition

ChromatiCraft: Fixed serverside crashes with the new Monument Completion Ritual

ChromatiCraft: Fixed duplicate fragments with "auxiliary fragment acquisition"

ChromatiCraft: Fixed crystal wand core still recharging even without valid energy

ChromatiCraft: Increased crystal wand core recharge costs

ChromatiCraft: Added axes visualization to floating landmark

ChromatiCraft: Floating landmarks now have no collision

ChromatiCraft: Fixed void monster destruction ritual killing too quickly

ChromatiCraft: Fixed linked pylons not growing encrusted crystals

ChromatiCraft: Fixed RF pipe/duct connectivity of World Rifts

ChromatiCraft: Fixed crash with MapWriter

2021-03-26

ChromatiCraft: Fixed crash with TiC

ChromatiCraft: Fixed crash with ley line caching due to srg name collision

ChromatiCraft: Fixed clientside running code in the piston tape puzzle

ChromatiCraft: Improved casting stand sync for players who leave the area (and resultant ghost items)

ChromatiCraft: Genetic storage container now accepts gendustry gene samples and binnie serum

ChromatiCraft: Fixed essentia relays ignoring full void jars

ChromatiCraft: /debugtest no longer makes the casting injector void items

ChromatiCraft: Removed some console prints during casting

ChromatiCraft: Fixed crash with aura tracker

2021-03-23

ChromatiCraft: Fixed duplication issues with Tool Compression Crate and Genetics Crate

ChromatiCraft: Tool Compression Crate now allows item extraction via right click in LIFO order

ChromatiCraft: Redesigned Monument Completion Ritual song, more befitting a guardian

ChromatiCraft: Redesigned Monument Completion Ritual with new (hopefully) synchronized VFX, including shaders

ChromatiCraft: Reduced lag during Monument Completion Ritual due to lighting updates

ChromatiCraft: Fixed client freeze when loading dimension music tracks

ChromatiCraft: Fixed some "mod interface" casting recipes not showing in the book or NEI

ChromatiCraft: Fixed serverside crash trying and failing to link player progression

ChromatiCraft: Burrow structure now has more variability and sometimes much higher salvage value

ChromatiCraft: Structure Controller now has a shader effect

ChromatiCraft: Heat Lamps no longer run furnaces if under 200C

ChromatiCraft: Fixed jitter with Dimensional Cores audio FX

ChromatiCraft: Fixed mouseover localization for some blocks (including Structure Controller)

ChromatiCraft: Dye Trees can now have hanging vines, which sometimes have glowing berries for an early game resource aid

ChromatiCraft: Retuned Aura Locus sound

ChromatiCraft: Enrichment vines are no longer ticking TEs (and thus less laggy to spam)

ChromatiCraft: Added slight noncardinality to Fertility Bloom AoE

ChromatiCraft: Added config to make T2 pendants require energy charging like some other items

ChromatiCraft: Added ability for some items to charge while in the aura pouch if the player is filling their own buffer

ChromatiCraft: Some tiles now charge tools faster or slower

ChromatiCraft: Improved Rainbow Tree anti-Myst-decay power

ChromatiCraft: Fixed locale of Piston Tape Bit blocks

ChromatiCraft: Fixed lag or freezes from interactions of a few of the enchantments

ChromatiCraft: Added (well, finally finished 79 months later...) Item Rifts

ChromatiCraft: Removed Sparkle Glass, added Sparkle Obisidan and Bricks

ChromatiCraft: Redesigned Connector tool logic to be more reliable

ChromatiCraft: Fixed some issues syncing Pylon placement data

ChromatiCraft: Fixed missing items in ItemMagicRegistry (elemental assignment)

ChromatiCraft: Added Network Item Transporter

ChromatiCraft: Improved crystal network logic with formerly-valid cached paths to avoid discarding overzealously to improve pathfinding performance

ChromatiCraft: Fixed logic in ley line radius where changing per tile

ChromatiCraft: Fixed issues with bezier crystals

ChromatiCraft: Biome Painter now handles custom color biomes in the map

ChromatiCraft: Casting Tuning keys are now world save-specific

ChromatiCraft: Fixed off-by-one error in enchantment level handling

ChromatiCraft: Added a temple-like structure which can be built around the Crystal Orchestra to...perform world healing given a specific guardian melody

2021-01-06

v28a (Jan 6, 2021):

ChromatiCraft: Fixed bug with lexicon accepting "programmed" fragments as blanks to store

ChromatiCraft: Added config for alternative progress shader

ChromatiCraft: Tweaked render for Chest Collection ability

ChromatiCraft: Fixed crystalnet-connected nodes having poor connectivity due to distance calculation bug

ChromatiCraft: Item Collector will no longer collect "dead" items

ChromatiCraft: Fixed CME with Physics Suspension Lamp

ChromatiCraft: Capital Strike now cannot intersect with lumen turret damage

ChromatiCraft: Capital Strike no longer works on dead entities

ChromatiCraft: Fixed linking tool

2020-12-24

v27a (Dec 24, 2020):

ChromatiCraft: Added Artifact Distribution Map

ChromatiCraft: Pylon overlay is now a shader instead of a texture

ChromatiCraft: Fixed some enchants not appearing in Enchanter

ChromatiCraft: Fixed loot room of "Locks and Keys" not connecting to the rest of the structure on easy puzzle difficulty

ChromatiCraft: Fixed manipulator wand focus not triggering many blocks

ChromatiCraft: Transmutation Flame no longer accepts items dropped from player death

ChromatiCraft: Significantly buffed Fertility Bloom

ChromatiCraft: Fixed too-high resource consuption when recovering fragments

ChromatiCraft: Fixed crash when mousing over UAs in creative inventory

ChromatiCraft: Inscription recipes now support custom entries via LuaBlock

ChromatiCraft: Fixed Crystal Interference "hints" being sometimes wrong

ChromatiCraft: Fixed Filter Control not properly recognizing puzzle completion

ChromatiCraft: Fixed Filter Control control blocks getting out of sync

ChromatiCraft: Biome decorators should now continue past "already decorating" without skipping generation

ChromatiCraft: Improved crystal network pathfind and flow tick performance

ChromatiCraft: Cleaned up Ender Oak tree generation a bit

ChromatiCraft: Updated Aura Locus lexicon entry

ChromatiCraft: Fixed exploit using "Superbuild" ability with single items

ChromatiCraft: Dimensional void now has sound aura

ChromatiCraft: Added some new items and info to the lexicon to guide the player into how to progress properly

ChromatiCraft: Focus Crystal mouseover overlay now only shows once the player has the relevant progress

ChromatiCraft: Artefact-and-data-crystal alloying now has much more dramatic FX

ChromatiCraft: Alloying recipes are now sorted in the lexicon

ChromatiCraft: Fixed serverside crash with Knowledge Entanglement Pedestal

ChromatiCraft: Fixed Item Fab ignoring "per-craft" stack size

2020-05-27
  • ChromatiCraft: Fixed crash on dedicated servers.

  • ChromatiCraft: Fixed a crash breaking unripe forestry dye leaves.

未知时间
  • ChromatiCraft: Finished Forestry dye/rainbow tree compat

  • ChromatiCraft: Added CC-Forestry butterflies

  • ChromatiCraft: Fixed client crash with progression linking failure display

  • ChromatiCraft: Progression link failure display is now more informative

  • ChromatiCraft: Redesigned Ender Forest tree generation

  • ChromatiCraft: Added Elemental Manipulator TC wand focus

  • ChromatiCraft: Lexicon progress tab now has a new mode to help guide stuck players, showing the approximate tier at which a flag becomes required

  • ChromatiCraft: Fixed crystal glow recipes not appearing in lexicon with many base types

  • ChromatiCraft: Fabrication duplication is now functional, but only on some casting recipes, alloying, item fab, and the infusion stand

  • ChromatiCraft: Redesigned Transmutation Flame smothering mechanic to be less permanent and less pervasive

  • ChromatiCraft: Added Genetic Storage Crate

  • ChromatiCraft: Fixed potential packet overflow crash with massively overloaded Tool Storage Crates

  • ChromatiCraft: Fixed NBT handling of casting recipe output (again!)

  • ChromatiCraft: Fixed crash with invalid metas of dimension deco

  • ChromatiCraft: Everfluid is no longer breakable

  • ChromatiCraft: Fixed breakability of shielding glass in "Channeled Flow"

  • ChromatiCraft: Fixed GL matrix errors in reach boost overlay

  • ChromatiCraft: Ore pick no longer constantly resets mining progress

  • ChromatiCraft: Changed recipe for Tool Storage crate if AE is installed

  • ChromatiCraft: Fixed blown weak repeater drops and unbreakability

  • ChromatiCraft: Fixed display of Molten Lumen Essence in structure pages as empty string

  • ChromatiCraft: Fixed enchantability of the tools in the enchanter, and the enchanter handling of other EnchantableItems

  • ChromatiCraft: Fixed crash with examination crystals on basic casting table

  • ChromatiCraft: Added new progress flags around repeater tier to better guide the player

  • ChromatiCraft: Tweaked progress flag visibility in the lexicon GUI to not disappear prematurely

  • ChromatiCraft: Growth Accelerator (kijani core) no longer ticks clientside

  • ChromatiCraft: Aspect Jar can now be "locked" to only allow adding essentia of types already present

  • ChromatiCraft: Reduced Lumen Alveary essentia costs

  • ChromatiCraft: Fixed Fluid Distributor handling with NonIFluidTank - ie ReC toroids

  • ChromatiCraft: Aspect former now accepts zambarau adjacency core

  • ChromatiCraft: Projectile-type tools (eg Splash Gun) now work in the Aura Pouch as a sort of "Kill Aura"

  • ChromatiCraft: Improved Transposition Gate GUI scaling

  • ChromatiCraft: Added "zoom to selected box" ability in above GUI

  • ChromatiCraft: Fixed gate GUI having oddly persistent destination previews

  • ChromatiCraft: Throttled Essentia Relay particle spawning

  • ChromatiCraft: Fixed DynSurround handling

  • ChromatiCraft: Fixed enchanter not working on already-enchanted books

2020-04-01

ChromatiCraft: Fixed internal NPE in casting table when crafting recipes with an empty central slot

未知时间
  • ChromatiCraft: Added a small variant of Rainbow Trees

  • ChromatiCraft: Begun adding tree compat with Forestry

  • ChromatiCraft: Fixed NPE in Mineral Extractor if tile accelerated

  • ChromatiCraft: Added automatic biome compat with DynamicSurroundings

  • ChromatiCraft: Greatly improved Mana Booster performance

  • ChromatiCraft: Mana booster now can be more effectively tile accelerated

  • ChromatiCraft: Greatly improved Lumen Alveary Booster performance

  • ChromatiCraft: "Projectile guns" now work in the Aura Pouch

  • ChromatiCraft: Improved performance in many TESRs due to RayTracing

  • ChromatiCraft: Added Tool Compression Crate

  • ChromatiCraft: Added Smeltery Fluid Distributor

  • ChromatiCraft: Casting Table now scales crafting time with recipe stacking as intended

  • ChromatiCraft: Repeaters can now be "double pinged" to show a range halo

  • ChromatiCraft: Crystal Fence segment count limit is now larger and more configurable

  • ChromatiCraft: Crystal Fence TESR range is now 4x larger

  • ChromatiCraft: Fixed some issues with Crystal Fence

  • ChromatiCraft: Fertility Aura now has power levels

  • ChromatiCraft: Fertility Aura now attracts butterflies

  • ChromatiCraft: Collective Aura now collects butterflies

  • ChromatiCraft: Fixed Crystal Interference puzzle generating with wrong "hints"

  • ChromatiCraft: Fixed Mineral Extractor obtaining some impossible blocks

  • ChromatiCraft: Removed Aura Locus crop boosting effect

  • ChromatiCraft: Gave Aura locus many new effects, mostly centered around lumens

  • ChromatiCraft: Crystal charger now works more effectively

  • ChromatiCraft: Improved throughput of enhanced relay source

  • ChromatiCraft: Greatly improved essentia relays

  • ChromatiCraft: Redstone now disables the Item Collector

  • ChromatiCraft: Item Collector filter slot count now depends on Performance Enhanced adjacency core

  • ChromatiCraft: Genetic Insight now works on saplings, pollen, and butterflies

  • ChromatiCraft: Guardian stone now has an AOE render

  • ChromatiCraft: Fixed massive lag on game boost with a previously-placed Teleportation Pump at max range expansion

  • ChromatiCraft: Added Voidlinked Bucket

  • ChromatiCraft: Chromatic Enchanter can no longer do infusion enchantments

  • ChromatiCraft: Fixed crash in Location Warp ability GUI

  • ChromatiCraft: Fixed explosion shield particle density being too high in some circumstances

  • ChromatiCraft: Changed a few bee products and effects

  • ChromatiCraft: Improved casting table energy throughput at high tiers

  • ChromatiCraft: Transposition gate GUI now has strong nonlinearity to help with far-flung points causing clustering

  • ChromatiCraft: Transposition gate GUI now has a "zoom to box extents" function

  • ChromatiCraft: Transposition gates can now be named

  • ChromatiCraft: Regeneration ability now has a cooldown on efficiency improvement

  • ChromatiCraft: Fixed Item Distribution node only working with ME systems if AE is installed

  • ChromatiCraft: Fixed crash on client with capture star and Forestry butterflies

  • ChromatiCraft: Multiple Aura Loci are now supported

  • ChromatiCraft: Fixed dimensional cores not being breakable

  • ChromatiCraft: Crystal furnace now has strong multiplication on Charged Certus Ore, while maintaining the charge

  • ChromatiCraft: Efficiency core now works on more things

  • ChromatiCraft: Fixed wrong tooltip on Performance Booster

  • ChromatiCraft: Damage booster now works on many new tiles, including RC compat

  • ChromatiCraft: Tile Accelerators now work on Forestry multifarms

  • ChromatiCraft: Improved performance - render and TPS - of large quantities of fluid relays

  • ChromatiCraft: Blacklisted TC "%s the %s" from spawner reprogrammer

  • ChromatiCraft: Tile accelerators are now more performant

  • ChromatiCraft: Fixed tile accelerators skipping some tiles due to name conflicts

  • ChromatiCraft: Healing core now works on RailCraft steam EU turbine rotor

  • ChromatiCraft: Added Absorption Ring

  • ChromatiCraft: Added "Reverse" mode to Item Warp, to transfer items from an inventory to the player (good with LogiPipes)

  • ChromatiCraft: Fixed division sigil activation recipe leaving an item behind

  • ChromatiCraft: Fixed energy tags on many constructs breaking their use as recipe choice in casting delegate

  • ChromatiCraft: Fixed energy tags on adjacency cores breaking their validity as the central ingredient for the next tier

  • ChromatiCraft: Item Distribution Node can now automate Alveary Sieves

  • ChromatiCraft: Fixed item fab requesting negative energy with tile acceleration + super expensive recipes

  • ChromatiCraft: NEI handler for Item Fab now sorts by item ID

  • ChromatiCraft: Greatly improved Lumen Alveary GUI

  • ChromatiCraft: Fixed disabled effects costing energy in lumen alveary

  • ChromatiCraft: Item Collector will no longer collect drops from an Item Inserter

  • ChromatiCraft: Added dislocation focus blacklist

  • ChromatiCraft: Added an item fab recipe for Botania dice of fate

  • ChromatiCraft: Transition star can now replace crystal tank blocks with their upgraded variant

  • ChromatiCraft: Added recipe to activate 'defunct' TC zombie brains

  • ChromatiCraft: Lumen Alvearies now accept essentia as well as centivis for their vis-based effects

  • ChromatiCraft: Removed "force sound on" behavior in dimension

  • ChromatiCraft: Protection beacon now protects pets

  • ChromatiCraft: Added item fab recipes for TiC red and yellow hearts

  • ChromatiCraft: Warp Glass now requires matching frames on both sides

  • ChromatiCraft: Fixed repeaters having extra data on their items after placement

  • ChromatiCraft: Heat lamp now works better on RailCraft boilers, keeping them at 99C

  • ChromatiCraft: Ritual Table structure now accepts runes in most of the outer ring

  • ChromatiCraft: Fixed recipe inconsistencies in replication star

  • ChromatiCraft: Lumen alvearies now add OC compat to alvearies

  • ChromatiCraft: Mana booster now autobinds flowers

  • ChromatiCraft: Fixed Lumen alveary not recirculating bees if the output slots jammed up

  • ChromatiCraft: Added system to facilitate progress flags to become gating only later in progression

  • ChromatiCraft: Added Vertical Propulsion Panel

  • ChromatiCraft: Pylon Turbo now needs sky access for the pylon itself

  • ChromatiCraft: Heat Lamp now works on the Alchemical Furnace and Essentia Distillery

  • ChromatiCraft: Infusion stands now accept fluid input to fill their pools

  • ChromatiCraft: Fixed berry/alloying reservoir handlers working with ether berries

  • ChromatiCraft: Enhanced lumen tree now uses molten lumen essence, not chroma

  • ChromatiCraft: Added ability to save particle spawner settings as a file for use in another spawner, even in another save/server

  • ChromatiCraft: Added ability to save particle spawner settings to a book for use on another spawner

  • ChromatiCraft: Fixed errors with particle field in Physics Suspension Field

  • ChromatiCraft: Void Monster ritual is now slower

  • ChromatiCraft: Fixed an incorrect luma block in void monster ritual structure

  • ChromatiCraft: Luma Fog will now attempt to escape pylons that attacked them

  • ChromatiCraft: Some fixes to seeing the FX from other players running abilities

  • ChromatiCraft: Transition star now has the same overlay render as the excavation star

  • ChromatiCraft: Sparkling sand can now be smelted into sparkling glass

  • ChromatiCraft: Fixed shears enchantability (again)

  • ChromatiCraft: Fixed linked pylons never quite becoming full

  • ChromatiCraft: Fixed drops of dimension deco

  • ChromatiCraft: Rifts now have properly sided OC nodes

  • ChromatiCraft: Lumen alvearies now show a warning if the bee is ignoble

  • ChromatiCraft: Crystal Cell now accepts dye

  • ChromatiCraft: Fixed spurious displays of element buffer capacity increase rituals remaining available

  • ChromatiCraft: Fixed lorescript on lumen alveary with forerunner bee

  • ChromatiCraft: Added new bee and lumen alveary effects

  • ChromatiCraft: Dimension ping ability is now a bit more variable

  • ChromatiCraft: Deep-dimension shaders no longer run in structures

  • ChromatiCraft: Fixed player delegate core throwing errors in some cases with the player logged out

  • ChromatiCraft: Added Transposition Crystals

  • ChromatiCraft: Fluid Radiator now works on some more block types

  • ChromatiCraft: Fixed crash due to infinite drops from void monster

  • ChromatiCraft: Fixed ether berry growth acceleration

  • ChromatiCraft: Fixed grid 'cages' and blocked tiles not rendering clearly in Crystal Interference puzzle

  • ChromatiCraft: Added item fab recipe for Shimmerleaf

  • ChromatiCraft: Identity Retention now drops IC2 rubber logs preserving the orange spot

  • ChromatiCraft: Luma Fly entities can now occasionally appear in the overworld, from a special source

  • ChromatiCraft: Enhanced Ender Eye deviation chance is now dependent on interference intensity

  • ChromatiCraft: Fixed issues with enchanter failing to run

  • ChromatiCraft: Void monster during ritual is no longer attackable

  • ChromatiCraft: Fixed transposition gate "preview" image not reloading until a texture flush occurred

  • ChromatiCraft: Fixed Crystal Interference puzzle not being able to be force-opened

  • ChromatiCraft: Switched cloaking tower to a cylindrical distance

  • ChromatiCraft: Added "program AE pattern" button to alloying recipe pages in lexicon

  • ChromatiCraft: Luma fog can now add luma to crystal tanks

  • ChromatiCraft: Freeze lamp now works on TiC casting blocks to accelerate cooling

  • ChromatiCraft: Tweaked some crystalline stone variant recipes and required progression

  • ChromatiCraft: Tweaked progression around repeaters

  • ChromatiCraft: Alloying tank now supports focus crystals

  • ChromatiCraft: Luma fog can now go through glass and leaves

  • ChromatiCraft: Improperly placed power crystals now look faded

  • ChromatiCraft: Changed chromastone recipe to keep ingredient count under 9

  • ChromatiCraft: Added experience gem

  • ChromatiCraft: Added more rigorous protection against mobs appearing in the dimension

  • ChromatiCraft: Added some missing notes to the lexicon

  • ChromatiCraft: Fixed piston tape puzzle sometimes having its particles die early and not trigger the targets

  • ChromatiCraft: Added config to control who can use structure bypasses

  • ChromatiCraft: Transposition gate structure now allows glows in select spots, to prevent snow accumulation

  • ChromatiCraft: Casting Focus can now automate all core recipes

  • ChromatiCraft: World Rift now supports ProjectRed bundled redstone cable

  • ChromatiCraft: Added new lexicon entries

  • ChromatiCraft: Fixed mismatch between displayed and actual puzzle keys

  • ChromatiCraft: Transposition core recipe now gives 2

  • ChromatiCraft: Fixed Casting table stopping too early and/or voiding output if stacking recipes

  • ChromatiCraft: Added new functions to purple pendant, making it far more valuable

  • ChromatiCraft: Fixed some issues with lumen tree structure

  • ChromatiCraft: Hover pad recipe now gives increased output

  • ChromatiCraft: Fixed pylons remembering their encrusted crystals

  • ChromatiCraft: Luminous cliffs trees can now occasionally generate BoP flowering oak leaves

  • ChromatiCraft: Fixed some issues with casting injector

  • ChromatiCraft: Added opalized travel path

  • ChromatiCraft: Temperature and Humidity matching effects no longer apply to make bees able to work, only to keep them jubliant

  • ChromatiCraft: Enrichment Vines now go solid if encased in blocks

  • ChromatiCraft: Fertility seeds can now fall through leaves

  • ChromatiCraft: Greatly improved progression linking system, including match detection and 'catch-up' for missed progress

  • ChromatiCraft: Function Relays now relay enchantment power of nearby blocks

  • ChromatiCraft: Fixed mouseover render for focus crystals displaying incorrect fractions

  • ChromatiCraft: Fixed 'temperature boost' mechanic for transmutation flame

  • ChromatiCraft: Added better bucket support for chroma-handling blocks

  • ChromatiCraft: Sneaking and clicking on air with the transition star now clears its selection area

  • ChromatiCraft: Tweaked chroma discount in enchanter

  • ChromatiCraft: Fixed lumen pod rendering not being sufficiently variable

  • ChromatiCraft: Fixed some sounds broadcasting serverwide

  • ChromatiCraft: Moved transition and excavation stars earlier in progression

  • ChromatiCraft: Capital Strike no longer one-hit-kills the void monster

  • ChromatiCraft: Charging tools now chunkload selves

  • ChromatiCraft: Overhauled and greatly improved ore-finding pick; it now has new scan and "ping" abilities, and can regenerate energy if used as a pickaxe

  • ChromatiCraft: Added energy tags for a few new blocks and items

  • ChromatiCraft: Fixed some classloading issues with certain mod profiles

2019-12-22
  • ChromatiCraft: Fixed chromatic enchanter no longer working on books

  • ChromatiCraft: Fixed progress shader showing for all progression gains instead of only progression flags

  • ChromatiCraft: Made DungeonGenerator a bit more tolerant of weird worldgen environments

2019-12-22
  • ChromatiCraft: Added many shader effects to several constructs, entities, situations, and events

  • ChromatiCraft: Added new Christmas behaviors

  • ChromatiCraft: Crystal Orchestra display is now more responsive

  • ChromatiCraft: Fixed crashes due to null getCraftedProduct() on structure controllers

  • ChromatiCraft: Improved API hooks to allow CC enchants on other mods' tools

  • ChromatiCraft: Changed village structure rarities to prevent super-rare spawns in edge cases

  • ChromatiCraft: Finally(!) implemented the Void Monster destruction ritual, including two new structures to facilitate it

  • ChromatiCraft: Redesigned structure handling internals

  • ChromatiCraft: Fixed worldgen fragment-bearing structures sometimes generating multiples in close proximity

  • ChromatiCraft: Power Crystals now look faded when placed incorrectly

  • ChromatiCraft: Fixed RF Radiator trying to power BC pipes

  • ChromatiCraft: Improved and updated KEP lexicon information

  • ChromatiCraft: Player element buffer capacity increases are now more common, with some requiring explicit action from the player

  • ChromatiCraft: Added Player Infusion Stand and associated structure

  • ChromatiCraft: Changed Item Infusion Stand item-add behavior

  • ChromatiCraft: Redstone torches on crystalline stone now take on an appropriate texture

  • ChromatiCraft: Fixed some dimension decoration blocks having incorrect WAILA behaviors

  • ChromatiCraft: Added new informational overlays to the Inspection Crystals, Dimensional Portal tuning, and other data

  • ChromatiCraft: Lore puzzle now does not attempt generation if already solved

  • ChromatiCraft: Changed progress tree slightly around ALLOYING stage

  • ChromatiCraft: Dimension block light no longer has a yellowish tint, and is more like pre-beta1.8 grayscale light

  • ChromatiCraft: Added lore texts to the Snow Structure

  • ChromatiCraft: Snow structure is now slightly rarer

  • ChromatiCraft: LALT now disables the CC lexicon NEI lookup intercept

  • ChromatiCraft: Fixed data tower sound not looping smoothly

  • ChromatiCraft: Added new resource harvested from the Void Monster

  • ChromatiCraft: Fixed sky rivers causing premature ejection

  • ChromatiCraft: Fixed entrance to one of the new CC dimension structures

  • ChromatiCraft: Inspection Crystals now work on almost all multiblock structures, not just casting and ritual tables

  • ChromatiCraft: Fixed blown weak repeaters being unbreakable

2019-10-27
  • ChromatiCraft: Fixed entrance to one of the new dimension structures sometimes being blocked by glass

  • ChromatiCraft: Fixed the same structure being broken into pieces

  • ChromatiCraft: Added some helpful worldgen around the same structure

  • ChromatiCraft: Fixed bursts from Mana Booster sticking in the pool

  • ChromatiCraft: Added logging for detecting cause of error when Ender Quarry mines some blocks

2019-10-11
  • ChromatiCraft: Heat lamps now work (weakly) on RailCraft boilers

  • ChromatiCraft: Tile accelerators now work on IE multiblocks

  • ChromatiCraft: Healing core now works on IC2 steam generator

  • ChromatiCraft: Heat Relay now generates HU for IC2 machines

  • ChromatiCraft: Range expander now works properly, and on more constructs, including the Item Collector

  • ChromatiCraft: Added Enhanced Ender Eye, which has significant special powers

  • ChromatiCraft: Added a new overworld structure

  • ChromatiCraft: Added two new dimension puzzle structures

  • ChromatiCraft: Dimension exiting is now different and far more interesting

  • ChromatiCraft: Added mirrorstone

  • ChromatiCraft: Added Spawner Inactivation Crystal

  • ChromatiCraft: Added Illumination Gun

  • ChromatiCraft: Added RF Pod

  • ChromatiCraft: Added Mob Baiting ability

  • ChromatiCraft: Added Consistent Efficiency enchantment

  • ChromatiCraft: Added Examination Crystals (probe item)

  • ChromatiCraft: Added Volume Definition Point

  • ChromatiCraft: Added Physics Suspension Field (half-implemented "Hover pad" since 2016)

  • ChromatiCraft: Added a second tier of crystal tank block, doubling capacity

  • ChromatiCraft: Redesigned essentia relays, fixing quirks

  • ChromatiCraft: Essentia relays now extend the "jar search and intake" range of an infusion altar

  • ChromatiCraft: Area breaker can now read an area from landmark-type blocks

  • ChromatiCraft: Crystal energy around pylons now...condenses on the blocks around them

  • ChromatiCraft: Casting Delegate now supports recursive crafting and chained recipes

  • ChromatiCraft: Added basic delegate-like construct far earlier game to alleviate crafting tedium

  • ChromatiCraft: Structure pages in the lexicon for upgrade-type structures now highlight differences

  • ChromatiCraft: Greatly improved Chromatic Enchanter, and added the ability for it to transfer enchants from an existing item

  • ChromatiCraft: Added recipe to upgrade wooden repeaters into crystal ones

  • ChromatiCraft: Wooden repeater end-of-life behavior is less punishing

  • ChromatiCraft: Added a casting recipe to activate ExU division sigils

  • ChromatiCraft: Added a mouseover overlay to the Lumen Wire to help identify modes

  • ChromatiCraft: Lumen Flood and Cave Route Finder now can pathfind through doors, iron bars, and similar blocks

  • ChromatiCraft: Redesigned and greatly improved Alloying Tank

  • ChromatiCraft: Added dimension-tuning mechanic, and some related resource items

  • ChromatiCraft: Redesigned knowledge entanglement system to be more practical

  • ChromatiCraft: Added columnar mode to Transition Star

  • ChromatiCraft: Transition star now supports chiselability

  • ChromatiCraft: Repeater dashed-line connectivity helper is now more consistently displayed

  • ChromatiCraft: Clarified a few GUIs

  • ChromatiCraft: Added new explanatory lexicon entries

  • ChromatiCraft: Fixed NBT tags causing casting delegate item-filtering to fail

  • ChromatiCraft: Lumen Lamps can now be made into thin panels

  • ChromatiCraft: Reduced odds of sudden kills from pylons queuing multiple attacks in short time spans

  • ChromatiCraft: Fixed structure password displays being incorrect

  • ChromatiCraft: TC Nodes plugged into the network now have more informational overlays and better behavior

  • ChromatiCraft: Added missing lexicon data

  • ChromatiCraft: Added an overlay to show focus crystal power on applicable constructs

  • ChromatiCraft: Several GUIs - like the Aspect Former, Enchanter, and Spawner Programmer - now support letter-key searching

  • ChromatiCraft: Ability completion now plays a sound and particles

  • ChromatiCraft: Avolite now shows on the ReC magnetic ore finder

  • ChromatiCraft: Fixed some CMEs with some constructs when broken

  • ChromatiCraft: Significant progression path changes

  • ChromatiCraft: Crystals now boost Enchantment Tables

  • ChromatiCraft: Multitool, Ore Finding Pickaxe, and Ore Harvester can now be enchanted

  • ChromatiCraft: Increased power of lumen tree fertilization

  • ChromatiCraft: Infusion Ring now supports focus crystals

  • ChromatiCraft: UA trade no longer accepts fragments

  • ChromatiCraft: Lumen Tree now requires a small additional structure to send energy

  • ChromatiCraft: Added a fifth tier of focus crystals

  • ChromatiCraft: Added an indicator for focus crystal placement

  • ChromatiCraft: Added Casting Structure Tuning

  • ChromatiCraft: Repeaters are now slightly less efficient in rain

  • ChromatiCraft: Persistence crystals are now targeted by the mineral extractor

  • ChromatiCraft: Added config for TC node improvement speed when plugged into the crystal network

  • ChromatiCraft: UAs now spawn properly in non-grass biomes

  • ChromatiCraft: UAs can now be placed

  • ChromatiCraft: Lumen pod spawns redesigned and far less luck-based

  • ChromatiCraft: Firaxite now usable as furnace fuel, 3x coal

  • ChromatiCraft: Fixed light opacity issues with cliffstone and its floating islands

  • ChromatiCraft: Fixed RF radiator powering TE ducts

  • ChromatiCraft: Luma flies now make chirping noises

  • ChromatiCraft: Fluid relays now support dynamic pressure, for flow direction based on fluid content

  • ChromatiCraft: Improved pylon interlinking system

  • ChromatiCraft: Improved explosion shield particle display

  • ChromatiCraft: Fixed incorrect crop handling packets for Aura Locus, resulting in missing bonemeal particle FX

  • ChromatiCraft: Added a way for experienced players to bypass a repeater-related mistake

  • ChromatiCraft: Fixed adjacency cores failing to apply their effects consistently

  • ChromatiCraft: Fixed several issues related to stacking Casting Table crafting

  • ChromatiCraft: Fixed casting stand hitbox, and resultant item-pop randomness

  • ChromatiCraft: Crystal Furnace now handles ore drop counts properly

  • ChromatiCraft: Fixed exploits with GT dusts and Crystal Furnace

  • ChromatiCraft: Fixed sync issues with Locks and Keys doors

  • ChromatiCraft: Added option to control meteor tower fire spawns on impact

  • ChromatiCraft: Cleaned up particle spawner GUI

  • ChromatiCraft: Fixed issues with water puzzle

  • ChromatiCraft: Reduced collective aura sound stacking

  • ChromatiCraft: Excavation star no longer works on end obsidian

  • ChromatiCraft: Tweaked portal recipe

  • ChromatiCraft: Fixed render glitch with enhanced lumen tree energy overlay

  • ChromatiCraft: Aspect jar now requires a lumen chunk to upgrade it to be able to (directly) provide to an infusion altar

  • ChromatiCraft: Split defensive glass recipe into two tiers

  • ChromatiCraft: Pylon Compass now shows if pylons are broken

  • ChromatiCraft: Several tools now require charging like the Purification Gem

  • ChromatiCraft: Fixed travel path being finicky

  • ChromatiCraft: Removed shards from Jungle Temple dispensers

  • ChromatiCraft: Peace Broker ability now inactivates if the player violates the peace

  • ChromatiCraft: Greatly increased multitool durability

  • ChromatiCraft: Added a new recipe to the Coalescence Orchid

  • ChromatiCraft: Village structures are now significantly rarer, and more biome-tailored

  • ChromatiCraft: Cluster recipes now use the runes of their groups

  • ChromatiCraft: Structure finder tool is now more obviously nonfunctional in the dimension

  • ChromatiCraft: Shifting Maze Lock is now more flexible

  • ChromatiCraft: Added protection against progression-related sound stacking

  • ChromatiCraft: Added ability to add a rune to boost Avolite Beam damage

  • ChromatiCraft: Some recipes are now more interesting to run

  • ChromatiCraft: Changed color distribution in Rainbow Forest to look more natural, even in superflats

  • ChromatiCraft: Lumen Turrets no longer cause aggro

  • ChromatiCraft: Weakened Greatwood-tree spawners in Rainbow Forests

  • ChromatiCraft: Fixed growth star recipe

  • ChromatiCraft: Lumen flood no longer works in the dimension structures

  • ChromatiCraft: Wooden repeater log types now slightly more restrictive

2017-11-10
  • ChromatiCraft: Fixed TiC integration requiring the weapons module to be enabled

  • ChromatiCraft: Fixed pylons generating with Energy Focal Points

  • ChromatiCraft: Fixed some Mineral Extractor internal errors

  • ChromatiCraft: Improved Mineral Extractor performance

  • ChromatiCraft: Added recipe verification system, to avoid invalid casting recipes

  • ChromatiCraft: Fixed missingtex for Aura Jets in hand


你已经到达了世界的尽头..
新建2018-12-22

ChromatiCraft: Fixed console error and missing FX for ritual table completion

2018-12-21

ChromatiCraft: Fixed crash with superflat generation of village structures

ChromatiCraft: Fixed crash on dedicated server with ThaumCraft installed

2018-08-09

ChromatiCraft: Fixed dimension resetting on dedicated server

ChromatiCraft: Fixed Data Tower crashes on dedicated server

ChromatiCraft: Fixed Lumafly texture

ChromatiCraft: Made Crystal Bee conditional product checks build caches more quickly

ChromatiCraft: Fixed glow blocks showing names even without progression

ChromatiCraft: Crystalline stone now is only worth 1 kuro in Transmutation Flame

2018-12-19

ChromatiCraft: Fixed crashes on dedicated server

2018-12-18

ChromatiCraft: Added Lumen Clarifier

ChromatiCraft: Up to four abilities can now be bound to "hotkeys" for rapid access

ChromatiCraft: Blacklisted several boss mobs from the Spawner Reprogrammer

ChromatiCraft: Fixed a GL layering issue with the minipylon

ChromatiCraft: Fixed lag when mousing over a Crystal Orchestra that loaded a large MIDI

ChromatiCraft: Adjacency cores now give off particles when functioning on a block

ChromatiCraft: Upgraded Xmas effects

ChromatiCraft: Lumen Turrets no longer attack Ball Lightning

ChromatiCraft: Protection beacon no longer consumes energy as rapidly

ChromatiCraft: Fixed "floating" liquid render in Alloying Tank

ChromatiCraft: Fixed some rendering issues on geode ores

ChromatiCraft: Crystals are now more expensive to fabricate

ChromatiCraft: Fixed a progression dependency loop around "cores"

ChromatiCraft: Updated ChocolateQuest handling

ChromatiCraft: Fixed client crash when using the Aura Pouch after a lag spike

ChromatiCraft: Fixed Inventory Insertion enchant collecting items it should not

ChromatiCraft: Blacklisted pylons from Shard of Laputa

ChromatiCraft: Tweaked Cold Lamp recipe

ChromatiCraft: Fixed StackOverflow with linked player progression

ChromatiCraft: Ritual Table now has completion FX

ChromatiCraft: Fixed font in Ability Select GUI

ChromatiCraft: Redesigned villager trades

ChromatiCraft: UA trades now change in value depending on the running market price for UAs

ChromatiCraft: Crystal Bees no longer have unobfuscated text when lacking progression

ChromatiCraft: Fixed breaking of grass under glowing cracks

ChromatiCraft: Particle Spawner can now use element symbols

ChromatiCraft: Fixed accelerator handling on nested internal classes

ChromatiCraft: Bezier Crystals now deal the correct damage type

ChromatiCraft: Fixed interaction of floatstone boots with other forms of flight

ChromatiCraft: Heat Lamp now works on TiC smelteries

ChromatiCraft: Added another fragment regarding repeater upgrades

ChromatiCraft: Added missing description for Capital Strike enchant

2018-08-05

ChromatiCraft: Creation of flowers in the transmutation flame now costs some of the dye that flower makes (if any)

ChromatiCraft: Fixed crystal orchestra MIDI loading indicator sound

ChromatiCraft: Crystalline stone is now worth less in the transmutation flame

ChromatiCraft: Transmutation Flame shard costs slightly increased

ChromatiCraft: Fixed some bee special products never appearing (esp on the Polychromatic bee)

ChromatiCraft: Made dimension reset more aggressive

ChromatiCraft: Fixed Superbuild ability not using sufficient items or energy

ChromatiCraft: Alpha Lore Tower now has more indications on it

ChromatiCraft: Made lore towers look a bit more interesting

ChromatiCraft: Data Crystal items now float in water

ChromatiCraft: Improved crystal network LOS cache performance

ChromatiCraft: Shielded cell recipe now uses UA fragments

2017-11-13

ChromatiCraft: Improved FPS with lots of particles calculating collision physics

ChromatiCraft: Lightning will no longer set the casting table on fire

ChromatiCraft: Fixed tier-0 player delegates spamming errors

ChromatiCraft: Player delegate now works on Chroma Collector

ChromatiCraft: Fixed Area Breaker render offset

ChromatiCraft: Fixed crash with Mana Booster without Botania installed

ChromatiCraft: Fixed pendant potions constantly depleting on end of cycle

ChromatiCraft: Reduced fertility seed particles

ChromatiCraft: Fixed Casting Delegate repeater recipe filtering

ChromatiCraft: Fixed mod-dependent progression entries always showing

ChromatiCraft: Fixed crash with worldgen without ThaumCraft installed

2018-07-22

ChromatiCraft: Fixed Ritual Table kicking players on dedicated server

2018-07-21

ChromatiCraft: Fixed Lumafly name displaying as if from a tag

ChromatiCraft: Fixed crash with Immibis Microblocks, BC Compat, and NOT Botania

ChromatiCraft: Fixed crash without Thaumic Horizons

ChromatiCraft: Fixed crash on dedicated servers when most abilities were run

2018-07-20

ChromatiCraft: Fixed crash with Mana Booster

ChromatiCraft: Fixed pylon compass overlay showing in non-pylon-containing dimensions

ChromatiCraft: Luminous Cliffs Islands can now spawn another treat

ChromatiCraft: Fixed possible freeze in lore puzzle

ChromatiCraft: Floatstone can now be used as a beacon base

ChromatiCraft: Added Superbuild ability

ChromatiCraft: Added ItemCollection ability

ChromatiCraft: Added AutoCollect enchantment

ChromatiCraft: Autocollect replaces lure as the enchantment on excavation stars to collect drops

ChromatiCraft: Fixed Knowledge Entanglement Pedestal

ChromatiCraft: Added a fragment for ethereal luma

ChromatiCraft: Ethereal Luma no longer sinks into/replaces water

ChromatiCraft: Ethereal luma now flows a 15 blocks on ground (up from 7) but only 2 on liquids

ChromatiCraft: Fixed fire (from lightning) causing casting to fail due to structure check failure

ChromatiCraft: Fixed pylon turbo focus showing in lexicon for pylon structure, and sometimes generating with the pylon in world

ChromatiCraft: Mineral Enricher tooltip now formats numbers better

ChromatiCraft: Fixed Data Crystal copying process

ChromatiCraft: Fixed Crystal Backpacks causing a crash if Forestry backpacks are disabled

ChromatiCraft: Luminescent Sanctuary biome is a bit more...alive

ChromatiCraft: Structure Keys are now able to be revisited in the lexicon

ChromatiCraft: Elemental Stones now use StatisticalRandom, and thus should yield roughly equal numbers of all colors, even with small sample sizes

ChromatiCraft: Fixed excessive numbers of Luma Fog in Luminous Cliffs

ChromatiCraft: Meteor Tower now sets blocks on fire

ChromatiCraft: Fixed some fluids rendering as fluid squares and some as buckets in the lexicon structure pages

ChromatiCraft: Teleportation Pump now requires some fluid types to have been found in person first

ChromatiCraft: Fixed armor-piercing enchantment not being applicable to bows

ChromatiCraft: Fixed some ExU blocks being referenced when disabled but with ExU installed

ChromatiCraft: Thaumic Horizons "synth" nodes no longer can be plugged into the crystal network

ChromatiCraft: Fixed Alloying Tank render size flicker

ChromatiCraft: Removing Energy Booster now properly resets TE dynamo I/O limits

ChromatiCraft: Fixed Construction Mirror being able to build one too many blocks if inventory supply ran out

ChromatiCraft: Fixed Enhanced Lumen Tree not growing past midway

ChromatiCraft: Fixed Item Router spawning/deleting items

ChromatiCraft: The linking tool now can only link matching Warp Glass (ie matching render settings)

ChromatiCraft: Transition Star now uses Ruskea instead of Kitrino energy

ChromatiCraft: Significantly improved ley line render performance

ChromatiCraft: Turbocharged pylons now hit harder when attacking

ChromatiCraft: Fixed crash with WarpNode generator

ChromatiCraft: Fixed lumen streams causing nofly 'cheating' kick

2017-11-09
  • ChromatiCraft: Improved and optimized Crystal Tank render


  • ChromatiCraft: Ender TNT GUI no longer says "No such world"

  • ChromatiCraft: Downsized Channeled Flow puzzle

  • ChromatiCraft: Water Locks and Laser Effectors can now be rotated in both directions

  • ChromatiCraft: Dimension cheating detection and reaction is now more aggressive

  • ChromatiCraft: Added Structure Bypass panel system, to avoid needing to solve the same puzzle every new map

  • ChromatiCraft: Crystal Furnace no longer duplicates GenDustry gene samples

  • ChromatiCraft: Exploding repeaters now drop crystal dust

  • ChromatiCraft: Added new recipes for ItemFabricator, and system for progression-dependent recipes

  • ChromatiCraft: Added missing lexicon info

  • ChromatiCraft: Significant Crystal Network performance improvements

  • ChromatiCraft: Fixed some network pathfinding only working in one direction

  • ChromatiCraft: Ley lines now only render if onscreen, to help with FPS

  • ChromatiCraft: Added new progression caching and backup system (confirmed to work)

  • ChromatiCraft: Fixed extreme ElementTagCompound calculation for GT items

  • ChromatiCraft: Fixed Creature Sounding Star not costing energy

  • ChromatiCraft: Progression tab in lexicon now shows accomplishment status in dependency tree

  • ChromatiCraft: Etheral keys can now be copied

  • ChromatiCraft: Changed a few recipes related to turbocharging of repeaters and pylons

  • ChromatiCraft: Fixed yet more mod-dependent progression locks

  • ChromatiCraft: Dimension will no longer reset if less than 60 seconds old

  • ChromatiCraft: Added Persistence Crystals to Structure Field biome

  • ChromatiCraft: Added Monument Field biome

  • ChromatiCraft: Added Capital Strike enchantment, for killing boss mobs in few hits, at the cost of effectivity on normal mobs

  • ChromatiCraft: Lumen Repeaters can now be placed sideways

  • ChromatiCraft: Pylons can now be destabilized by outside...disturbances

  • ChromatiCraft: Added indication for crystal broadcaster energy transfer

  • ChromatiCraft: Pylon turbocharging ritual is now slightly more dangerous

  • ChromatiCraft: Argia adjacency core now works to trigger crystal effects

  • ChromatiCraft: Swapped some progression entries around to give a more natural progression

  • ChromatiCraft: Greatly increased throughput of some endgame network blocks

  • ChromatiCraft: Added new Crystal Bee types, related to Glowing Towers

  • ChromatiCraft: Tweaked crystal bee breeding path

  • ChromatiCraft: Crystal bees now have custom sprites

  • ChromatiCraft: Massive improvement to crystal bee effects

  • ChromatiCraft: Lumen Alvearies now support effect selection

  • ChromatiCraft: Added many new Lumen Alveary Effects

  • ChromatiCraft: Lumen Alvearies now have greatly improved performance

  • ChromatiCraft: Fixed Tower particle direction

  • ChromatiCraft: Replication star no longer causes inventory desync

  • ChromatiCraft: Improved splash gun

  • ChromatiCraft: Fixed UA spawning

  • ChromatiCraft: Focus Crystal progression is now optional

  • ChromatiCraft: Transposition Gate and Transmutation Flame particles no longer contribute to particle limit

  • ChromatiCraft: Rebalanced transmutation flame

  • ChromatiCraft: Fixed Casting Stands having client-only items left after autocasting is complete

  • ChromatiCraft: Crystal Furnace now yields more XP/chroma for some recipes

  • ChromatiCraft: Chromatic Enchanter can now put soulbound on the CC lexicon

  • ChromatiCraft: Scissorweed now works on Botania mystical flowers

  • ChromatiCraft: Added "backspace" button to Crystal Orchestra

  • ChromatiCraft: Added Warp Node system

  • ChromatiCraft: Crystal Orchestra MIDI size limit is now configurable

  • ChromatiCraft: Added Fake Sky

  • ChromatiCraft: Added Lumen Launch ability

  • ChromatiCraft: Added several new MystCraft pages and instabilities

  • ChromatiCraft: Crystal network pathfinding is marginally more intelligent

  • ChromatiCraft: Some ChromatiCraft enchantments are now progression-specific

  • ChromatiCraft: Dispensers can now fire Splash, Chain, and Vacuum Guns

  • ChromatiCraft: Pylon Compass now works in the Aura Pouch

  • ChromatiCraft: CTRL now allows movement fine-tuning in Transposition Gate GUI

  • ChromatiCraft: Rainbow Leaves are now prettier

  • ChromatiCraft: Lighted Leaves no longer spam block updates

  • ChromatiCraft: Reduced Lumen Tree shard yield

  • ChromatiCraft: Ritual Table now requires connectivity to all colors to draw; cannot draw one at a time from different networks

  • ChromatiCraft: Health boost ability now properly stacks with TiC and others

  • ChromatiCraft: Health boost is now multiplicative, with a maximum of 6x

  • ChromatiCraft: Fixed Health Boost sync

  • ChromatiCraft: Redesigned health boost bar

  • ChromatiCraft: Added recipe for crystal groups using charged shards

  • ChromatiCraft: Hover Star no longer requires floatstone

  • ChromatiCraft: Health Leech and Water Strider abilities are now cheaper and earlier in mod progression

  • ChromatiCraft: Greatly improved worldgen performance in Nether and CC dimension

  • ChromatiCraft: Item Distribution Node now gets faster with more connections, and can be placed in any direction

  • ChromatiCraft: RF Distributor no longer sends energy to IE wires

  • ChromatiCraft: Lexicon now shows construct lumen consumption

  • ChromatiCraft: Elemental Harvester and Item Fabricator now respond to redstone

  • ChromatiCraft: Alloying tank is now much more user-friendly and can stack recipes

  • ChromatiCraft: Fixed several broken Casting Deleate behaviors

  • ChromatiCraft: Casting Delegate now uses more specific recipe IDs between client and server

  • ChromatiCraft: Chromatic Enchanter no longer shows Minechem "coated" enchants

  • ChromatiCraft: Implemented Enhanced Ambient Lumen Distributor Pedestal

  • ChromatiCraft: Lumen Trees now grow leaves at 95% full, not 100%

  • ChromatiCraft: Implemented Protection Core

  • ChromatiCraft: Added Explosion Shield

  • ChromatiCraft: Healing Core now decalcifies IC2 water boilers

  • ChromatiCraft: Redesigned Mineral Extractor

  • ChromatiCraft: UAs are now harmful to ME systems containing them

  • ChromatiCraft: Added Corrosion-Resistant Crystal Cell

  • ChromatiCraft: Added Progression-Linking system

  • ChromatiCraft: Christmas Textures now show for a longer period of time

  • ChromatiCraft: Durability Leech now works on all weapons

  • ChromatiCraft: Casting Delegate can now select recipes via the CC lexicon

  • ChromatiCraft: Fixed Luminous Cliffs causing repeating worldgen

  • ChromatiCraft: Casting Table can now empty all stands if sneak-right-clicked with an empty hand

  • ChromatiCraft: Fixed UA trade not working

  • ChromatiCraft: Added Aura Visualization Crystals

  • ChromatiCraft: Redstone Pod recipe now makes 2

  • ChromatiCraft: Fixed CC village structure error spam when loading a world

  • ChromatiCraft: Aura Ivy generation should cause less worldgen spillage

  • ChromatiCraft: Elemental Harvester can now harvest Sugar Cane

  • ChromatiCraft: Nuggets now count as 1/10th of an ingot for Transmutation Flame

  • ChromatiCraft: Toggling Aura Locus PvP now clears its hostile player list

  • ChromatiCraft: Added Mana Booster

  • ChromatiCraft: Optimized Lumen Tree halo in TESR

  • ChromatiCraft: EntityFloatingSeedsFX is now much less computationally intensive

  • ChromatiCraft: Crystal Network connected TC nodes now grow faster

  • ChromatiCraft: Chromatic Enchanter can now be controlled with OC/CC

  • ChromatiCraft: Ender Crystal items can now carry as many items as desired

  • ChromatiCraft: Subterranean Route Finder paths are now easier to remove

  • ChromatiCraft: Luma Fog are now much more aggressive if attacked

  • ChromatiCraft: Luminous Cliffs partial-glow trees can now be grown

  • ChromatiCraft: Floatstone can now be silk-touched

  • ChromatiCraft: Adjacency upgrades now work on Relay-powered tiles

  • ChromatiCraft: Pylon compass now shows all data about pylon state (linked, turbocharged, etc)

  • ChromatiCraft: Tweaked some recipes

  • ChromatiCraft: Added a drone-to-princess bee recipe

  • ChromatiCraft: JourneyMap waypoints are now ignored if disabled

  • ChromatiCraft: Fixed Lumen Pod generation

  • ChromatiCraft: Added Freeze Lamp


未知时间
v18b (Aug 11 2017)

Chc无更新

未知时间
v18a (Aug 7 2017)
  • ChromatiCraft: Adding missing lexicon descriptions

  • ChromatiCraft: Fixed splash gun ignoring server PvP setting

  • ChromatiCraft: Fixed Luminous cliffs gravel gen

  • ChromatiCraft: Fixed Redstone Pod recipe not displaying

  • ChromatiCraft: Fixed Ritual table only partially "eating" right clicks

  • ChromatiCraft: Lumen Lamps now have an "invert" option

  • ChromatiCraft: Fixed bucketability of everfluid

  • ChromatiCraft: Inventory GUI key no longer closes the Crystal Orchestra GUI

  • ChromatiCraft: Reduced TC integration infusion recipe instability to avoid crash

  • ChromatiCraft: Fixed Elemental Sonar not showing symbols at close range

  • ChromatiCraft: Fixed teleportation pump draining already-drained liquid

  • ChromatiCraft: Range Expander now works on Lumen Lamp controller

  • ChromatiCraft: Added 60kB limit to Crystal Orchestra MIDI loading

  • ChromatiCraft: Released ASM patch into Climate Control (to allow for CC biome generation); effectively updates his handler

  • ChromatiCraft: Using someone else's tool is now...dangerous

  • ChromatiCraft: Added a new growable lamp

  • ChromatiCraft: Added a new TC aspect (related to the above and other mysterious constructs)

  • ChromatiCraft: Fixed repeater lamp drops

  • ChromatiCraft: Improved Aurora rendering

  • ChromatiCraft: Blacklisted CC dimension from Tardis Mod

  • ChromatiCraft: Fixed some tool ownership issues

  • ChromatiCraft: Added option to change biome edge blending, for performance at the cost of nice worldgen

  • Expanded Redstone: Added some code to attempt to fix decoupled or deactivated wireless connections


未知时间
V17c (May 27 2017)
  • ChromatiCraft: Added Radiant Fissures dimension biome

  • ChromatiCraft: Added Lumen Restoration potion effect


未知时间
V17b (May 22 2017)

Chc无更新

未知时间
V17a (May 21 2017)
  • ChromatiCraft: Added Lore (credit to Nezraddin for texts)

  • ChromatiCraft: Added new overworld structures and rendering to existing structures (related to the above)

  • ChromatiCraft: Added new dimension structure

  • ChromatiCraft: Added new dimension worldgen

  • ChromatiCraft: Added Luminous Cliffs Overworld biome; Ethereal Luma now only generates in this biome

  • ChromatiCraft: Added Focus Crystals (including actually-obtainable Exquisite ones)

  • ChromatiCraft: Added Unknown Artefacts (and related effects on technology and Villagers)

  • ChromatiCraft: Added LuaBlock support for custom Casting Table and Chroma Alloying recipes

  • ChromatiCraft: Added Multi Builder

  • ChromatiCraft: Added Redstone Pod

  • ChromatiCraft: Added Bezier Crystals

  • ChromatiCraft: Tile Accelerators now work on IC2 reactors

  • ChromatiCraft: Structures now generate more evenly

  • ChromatiCraft: Fixed exploits with Transmuation Flame

  • ChromatiCraft: Added Function Relay

  • ChromatiCraft: Reduced Aspect Former cost

  • ChromatiCraft: Added Chroma Alloy Crafter

  • ChromatiCraft: Changed some recipes to be less painful

  • ChromatiCraft: Excavation wand now spreads on stairs

  • ChromatiCraft: Spawner Reprogrammer can now modify other spawner parameters (eg activation range)

  • ChromatiCraft: Added Lumen Burn inventory functionality

  • ChromatiCraft: Added Lumen Flood ability

  • ChromatiCraft: Added Matter Dissolution ability

  • ChromatiCraft: Fixed ability gating

  • ChromatiCraft: Fixed Location warp glitchiness

  • ChromatiCraft: Location warp ability can now read minimap waypoints

  • ChromatiCraft: Fixed Casting Delegate on non-3x3 basic recipes (eg shaped Crystalline Stone)

  • ChromatiCraft: Improved Piercing Gaze ability

  • ChromatiCraft: Pylon Compass now shows Power Crystals (mostly)

  • ChromatiCraft: Finished Fluxmaker

  • ChromatiCraft: Added missing lexicon info

  • ChromatiCraft: Added missing thaumonomicon info

  • ChromatiCraft: Condensed CC wand caps to one page

  • ChromatiCraft: Greatly increased CC Thaumcraft recipe difficulty and risk

  • ChromatiCraft: Chromatic Enchanter now works on backpacks and Focus/Ichor pouches

  • ChromatiCraft: Added floating relays

  • ChromatiCraft: Added Cave Pathfinder

  • ChromatiCraft: Added repeater lamps

  • ChromatiCraft: Fixed clientside ability effects for other players in SMP

  • ChromatiCraft: Added upgrade structure to Ambient Lumen Distributor

  • ChromatiCraft: Added block exchanger and player substitute cores

  • ChromatiCraft: Crystal Orchestra now supports local MIDIs

  • ChromatiCraft: Crystal Orchestra can now be plugged into the crystal network

  • ChromatiCraft: Increased repeater throughput

  • ChromatiCraft: Changed throughput and loss mechanics

  • ChromatiCraft: Fixed some mod dependency issues

  • ChromatiCraft: Carpenter blocks no longer block Loot Chests

  • ChromatiCraft: ME Distributor GUI is now more clear

  • ChromatiCraft: Fixed FPS lag with Fluid Radiator

  • ChromatiCraft: Added new Item Fabricator recipes

  • ChromatiCraft: Fixed fortune on dye leaves

  • ChromatiCraft: Excavation star can now be enchanted with Flame I to leave light behind

  • ChromatiCraft: TC Nodes generated in Rainbow Forests can no longer be dark or pure, but are bigger and brighter to compensate

  • ChromatiCraft: Changed early lumen harnessing progression path

  • ChromatiCraft: Added Creature Sounding Star

  • ChromatiCraft: Ethereal Luma no longer causes fog or screen color effects

  • ChromatiCraft: Added Armor Piercing enchantment

  • ChromatiCraft: Redstone now disables Chroma Collectors

  • ChromatiCraft: Fixed some item energy mappings

  • ChromatiCraft: Increased cloaking tower range to 128 from 32

  • ChromatiCraft: Buckets now work on the Enchantment Decomposer

  • ChromatiCraft: Crystal Broadcaster no longer requires orthogonal connection, but requires clear air around

  • ChromatiCraft: Crystal Broadcaster can now be turbocharged

  • ChromatiCraft: Rainbow and Ender Forests can now generate villages

  • ChromatiCraft: Added Structure Finder tool

  • ChromatiCraft: Reach Boost ability now allows for scaling and increased distance

  • ChromatiCraft: Item stands can no longer be interacted with while a recipe is active

  • ChromatiCraft: Added Offline Mode warning

  • ChromatiCraft: Multiaura repeaters are now less efficient if directly connected to pylons

  • ChromatiCraft: Crystal Furnace now multiplies TC Native Ore clusters by an additional factor of two

  • ChromatiCraft: Item Stands will no longer accept Lexicons

  • ChromatiCraft: Village structures are now more biome-specific

  • ChromatiCraft: Fixed Lumen Repeater recipe giving back broken buckets

  • ChromatiCraft: Lumen Alveary no longer can have multiple units in one alveary

  • ChromatiCraft: Fixed Area Breaker range DIV/0 error


未知时间
V16d (Oct 10 2016)
  • ChromatiCraft: Fixed Item Fabricator crash when trying to fabricate impossible fluids

  • ChromatiCraft: Miasma is now placeable

  • ChromatiCraft: Fixed router nodes dropping the wrong type


未知时间
V16c (Oct 8 2016)

Chc无更新

未知时间
V16b (Oct 7 2016)
  • ChromatiCraft: Fixed Genetic Insight not showing Pristine status of princesses

  • ChromatiCraft: Added a system to restore lost progress

  • ChromatiCraft: Added fabrication recipes for Blizz, Blitz, and Basalz rods

  • ChromatiCraft: Added a new biome to the registry (not worldgen yet)

  • ChromatiCraft: Fixed Transition star on tiered ores

  • ChromatiCraft: Fixed Crystal Bee products being given at times when they should not

  • ChromatiCraft: Fixed crash when Forestry present but with backpacks disabled

  • ChromatiCraft: Essentia Relays can no longer pull and push from the same location

  • ChromatiCraft: Fixed new structure not generating an exit on completion


未知时间
V16 (Oct 5 2016)
  • ChromatiCraft: Added Lumen Stream

  • ChromatiCraft: Added Lumen Alveary Booster

  • ChromatiCraft: Added Item Distribution Node

  • ChromatiCraft: Added Fluid Link Anchor

  • ChromatiCraft: Added Avolite Ore

  • ChromatiCraft: Changed some recipes to use avolite

  • ChromatiCraft: Added Avolite Lamps

  • ChromatiCraft: Added Avolite Defence Beam

  • ChromatiCraft: Added PlaceStructure command

  • ChromatiCraft: Added Chromastone TiC tools

  • ChromatiCraft: Added MystCraft Page Extractor

  • ChromatiCraft: Added Transposition Gate

  • ChromatiCraft: Added Floatstone boots

  • ChromatiCraft: Added Lifecycle Acceleration Frame

  • ChromatiCraft: Added Scissorweed

  • ChromatiCraft: Added a new dimension puzzle structure type

  • ChromatiCraft: Added Recall Tablet

  • ChromatiCraft: Added Sparkling Sand, Dirt, Stone and other block variants

  • ChromatiCraft: Added Sparkling Sands biome to dimension

  • ChromatiCraft: Added Ethereal Luma

  • ChromatiCraft: Fixed Ritual Table granting some abilities too early

  • ChromatiCraft: Fixed Lumen Turrets killing wisps causing packet errors

  • ChromatiCraft: Made info fragment usage more clear

  • ChromatiCraft: Finished Transmutation Flame

  • ChromatiCraft: Added Crystal Forestry Backpacks

  • ChromatiCraft: Fixed some issues with Shifting Maze

  • ChromatiCraft: Genetic Insight no longer analyzes bees, but instead displays genes directly

  • ChromatiCraft: Added Progression Caching system

  • ChromatiCraft: Added Relay Filter

  • ChromatiCraft: Fixed repeater turbocharging being gated too late in progression

  • ChromatiCraft: Added Item Fabricator recipes for Ender and Nether shards

  • ChromatiCraft: Added Item Fabricator recipes for Soul and Life shards

  • ChromatiCraft: Added Item Fabricator recipe for Primordial Pearl

  • ChromatiCraft: Added Item Fabricator recipe for Gaia Spirit

  • ChromatiCraft: Fixed Aspect Former GUI

  • ChromatiCraft: Tile Accelerators no longer work on Bee Housings except to accelerate lifecycles

  • ChromatiCraft: Added some missing lexicon entries

  • ChromatiCraft: Essentia Relays will now try to fill labelled jars

  • ChromatiCraft: Added Air Miner enchantment

  • ChromatiCraft: Added Enhanced Utility enchantment

  • ChromatiCraft: Added Submergence enchantment

  • ChromatiCraft: Added Reposession enchantment

  • ChromatiCraft: Fixed shard brewing effects

  • ChromatiCraft: Greatly improved Biome Painter GUI performance

  • ChromatiCraft: Added Safe Mode to biome painter (will only replace biome it was placed in)

  • ChromatiCraft: Fixed Excavation star spreading logic

  • ChromatiCraft: Redesigned Biome FX, removed config since no longer render-intensive

  • ChromatiCraft: Fixed Mineral Enricher crash and tier error

  • ChromatiCraft: Added Omni Mode to Item Inserter

  • ChromatiCraft: Blacklisted DE dragon from Spawner Reprogrammer

  • ChromatiCraft: Lumen trees will no longer supply power if almost empty

  • ChromatiCraft: Pylons will no longer attempt to generate above Y 255

  • ChromatiCraft: Added API hook to blacklist enchantments from the Chromatic Enchanter

  • ChromatiCraft: Relay Source can now be upgraded

  • ChromatiCraft: Automation now properly harvests crystal blooms

  • ChromatiCraft: Fixed Monument Completion Ritual camera screwups when View Bobbing is enabled

  • ChromatiCraft: Made MultiChromatic rune recipe give 4x output

  • ChromatiCraft: Changed Potion Crystal recipe

  • ChromatiCraft: Tripled Elemental Farmer recipe output

  • ChromatiCraft: Elemental Stones can now boost liquid chroma

  • ChromatiCraft: Crystal Tanks now interact with comparators

  • ChromatiCraft: Fixed Heat Lamps on RC engines

  • ChromatiCraft: Made World Shift cheaper

  • ChromatiCraft: Fixed Sonic Blast interaction with blast resistance

  • ChromatiCraft: Gaining progress now makes a sound

  • ChromatiCraft: Item Fabricator can now make fluids

  • ChromatiCraft: Added "Cycling color" option to Particle Spawner

  • ChromatiCraft: Reduced lag from high-load relay sources

  • ChromatiCraft: Item Stand item-spreading is now player-specific

  • ChromatiCraft: Lumen Trees can now be fertilized

  • ChromatiCraft: Crystals are now more common in Rainbow Forests

  • ChromatiCraft: Peace broker mechanics reworked; more reliable, but also nullified if the player attacks a mob they "made peace" with

  • ChromatiCraft: Added receive and transmit range for crystal network tiles to the lexicon

  • ChromatiCraft: Fixed Rainbow Trees causing crashes if on fire without MystCraft installed

  • ChromatiCraft: Added ore-overlay mode to Ore-Finding pickaxe

  • ChromatiCraft: Lexicons now spawn as rare dungeon loot

  • ChromatiCraft: Enchantment value now affects cost in the Chromatic Enchanter

  • ChromatiCraft: End and Home keys can now scroll through the Ritual Table GUI

  • ChromatiCraft: Ley lines and relays can now go through many types of glasses

  • ChromatiCraft: Added fragment about CC enchants

  • ChromatiCraft: Crystals now render better in water

  • ChromatiCraft: Fixed extreme exploit with Heat Relay

  • ChromatiCraft: Buffed pylon damage to 1/4 of health

  • ChromatiCraft: Fixed some crafting behaviors

  • ChromatiCraft: Pylons can now spawn in Mesa biomes

  • ChromatiCraft: Crystal Blooms now have several varieties per color

  • ChromatiCraft: Fixed Wireless Source

  • ChromatiCraft: Aura Locus now works on sugarcane


未知时间
  • ChromatiCraft: Redesigned Shifting Maze

  • ChromatiCraft: Item Inserter can now be toggled to consume the last item in the slot

  • ChromatiCraft: Relay power can now go through World Rifts

  • ChromatiCraft: Wireless source now requests energy

  • ChromatiCraft: Increased Aspect Former lumen capacity

  • ChromatiCraft: Fixed TiC Oreberry bushes not appearing in Matter Phase

  • ChromatiCraft: Made Power Crystals faster and more interesting to craft

  • ChromatiCraft: Fixed suffocation damage when in Matter Phase

  • ChromatiCraft: Made Protection Beacon give off particles

  • ChromatiCraft: Added some missing ThaumCraft aspects

  • ChromatiCraft: Fixed Ball Lightning movement jitter

  • ChromatiCraft: Eating too many Chroma Berries too quickly is now detrimental

  • ChromatiCraft: Fixed dimension flare spawns

  • ChromatiCraft: Enhanced Casting Tables are now more interesting

  • ChromatiCraft: Fixed Lumen Leaves fragment dependency loop


未知时间
  • ChromatiCraft: Added Area Breaker

  • ChromatiCraft: Genetic Insight can now see AgriCraft genes

  • ChromatiCraft: Added missing Wireless Transmitter render and recipe

  • ChromatiCraft: Fixed adjacency upgrade redstone reception

  • ChromatiCraft: Fixed Aura Jet inventory rendering

  • ChromatiCraft: Fixed ItemTieredResource crash (lumenite item)

  • ChromatiCraft: Manipulator can now debug bee conditional products

  • ChromatiCraft: Dye Tree page no longer required for MystCraft age Rainbow Forests to have trees

  • ChromatiCraft: Fixed lumen leaves fragment appearing too early

  • ChromatiCraft: Podzol is now in the ItemMagicRegistry and Item Fabricator

  • ChromatiCraft: Fixed Fluid Distributor serverside NoSuchMethodError

  • ChromatiCraft: Fixed Crystal Tree gen (should be less derpy now)

  • ChromatiCraft: Iridescent Archipelago arches are now 50% rarer (and the biome is thus less laggy to generate)


未知时间
  • ChromatiCraft: Added new lexicon data

  • ChromatiCraft: Made some casting recipes more convenient

  • ChromatiCraft: Applied Hotbars now accounts for DualHotbar

  • ChromatiCraft: Added a new ore

  • ChromatiCraft: Fixed some rendering depth issues

  • ChromatiCraft: Fixed Meteor tower structure display in lexicon

  • ChromatiCraft: Nether Sky Rivers can now be obtained as a MystCraft page

  • ChromatiCraft: Fixed a wand cap resource crash


未知时间
  • ChromatiCraft: Matter Phase can no longer go through the Nether Roof

  • ChromatiCraft: Dying now resets saved lexicon GUI

  • ChromatiCraft: Fixed village generation not clearing area

  • ChromatiCraft: Fixed missing bucket slot for Teleportation Pump


未知时间
  • ChromatiCraft: Fixed laser puzzle serverside issues

  • ChromatiCraft: Guardian stone can now be configured to ignore certain item-action combinations (like right-clicking on portals)

  • ChromatiCraft: Void monster no longer renders for Piercing Vision

  • ChromatiCraft: Piercing vision no longer renders mobs in spawners

  • ChromatiCraft: Fixed monument completion ritual timing on laggy servers

  • ChromatiCraft: Completed Nether generation

  • ChromatiCraft: Added new village structures

  • ChromatiCraft: Some recipes are now more costly to automate

  • ChromatiCraft: Some pylon-type recipes can now be "stacked" to save time

  • ChromatiCraft: Added a rune to Enchantment Decomposer recipe

  • ChromatiCraft: High-tier adjacency upgrades are now progress-gated

  • ChromatiCraft: Added Karmir and Vadali adjacency upgrades

  • ChromatiCraft: Implemented Zambarau and Kuro Adjacency Upgrades

  • ChromatiCraft: Removed last vestiges of the old "augment" system

  • ChromatiCraft: Made mineral extractor much more costly

  • ChromatiCraft: Added new dimension worldgen

  • ChromatiCraft: Broadcasting of Dimension join sound is now a config option

  • ChromatiCraft: Fixed serious exploit with Item Mover

  • ChromatiCraft: Further optimized crystal network

  • ChromatiCraft: Fixed errant lumen cap behavior for high-progress players

  • ChromatiCraft: ME distributor now consumes much more AE energy when active

  • ChromatiCraft: Fixed some progress requiring relog to sync and update

  • ChromatiCraft: Fixed and improved MultiAura repeater appearance and color behavior

  • ChromatiCraft: Fixed Ritual Table NoSuchElementException for Matter Phase

  • ChromatiCraft: Synchronized dimension ThreadedGenerators

  • ChromatiCraft: Fixed pylons generating in trees(?)

  • ChromatiCraft: Storage crystal recipes now take more time based on tier

  • ChromatiCraft: Fixed info HUD crashing when mining tiered ores

  • ChromatiCraft: Progress popup duration is now configurable

  • ChromatiCraft: Fixed some particle render errors

  • ChromatiCraft: Fixed some depth masking issues

  • ChromatiCraft: Fixed NEI turbocharged repeater lookup

  • ChromatiCraft: Fixed random "tooltip" NBT tag

  • ChromatiCraft: Fixed a number of dimension exploits

  • ChromatiCraft: Fixed Ender Crystal fire

  • ChromatiCraft: Fixed Crystal Bee effects becoming obnoxious

  • ChromatiCraft: Void cell is now formattable

  • ChromatiCraft: Added config to allow World Shift to move TileEntities

  • ChromatiCraft: Made dimension music puzzle easier

  • ChromatiCraft: Structure difficulty setting now affects laser puzzle

  • ChromatiCraft: Made 3D Maze more interesting and less monotonous

  • ChromatiCraft: Pylon turbocharging now requires a clear ring, and is somewhat more dangerous

  • ChromatiCraft: Nerfed Energy Booster on IC2 reactors

  • ChromatiCraft: Fixed repeater surge kicking players on dedicated server

  • ChromatiCraft: Doubled Enchanter chroma capacity

  • ChromatiCraft: Fixed Item stand spreading behavior

  • ChromatiCraft: Leaving the dimension now resets VoxelMap cache

  • ChromatiCraft: Greatly improved Crystal Tank render performance

  • ChromatiCraft: Enlarged Structure Field biome, and gave a distinct coloration

  • ChromatiCraft: Made Radiant Gem recipe faster

  • ChromatiCraft: Fixed dimension weather renderer

  • ChromatiCraft: Hugely optimized and improved dimension sky renderer

  • ChromatiCraft: Enlarged Lumen Repeater reception range

  • ChromatiCraft: RC Blast Glass and ExU clear glass are now transparent to Ley Lines

  • ChromatiCraft: Item Collector range is now configurable in GUI

  • ChromatiCraft: Added Fluid Distributor

  • ChromatiCraft: Fixed some break particles

  • ChromatiCraft: Purification crystal can now charge faster in some cases

  • ChromatiCraft: Added TC aspects to Elemental Stones

  • ChromatiCraft: Portal blocks are now SneakPop

  • ChromatiCraft: Fixed pick block on Adjacency Upgrades

  • ChromatiCraft: Tiered plant gen is now dimension-modulated

  • ChromatiCraft: Meteor tower impact sounds now attenuate with distance

  • ChromatiCraft: High-tier recipes can no longer be made in worlds without pylons

  • ChromatiCraft: Fixed /chromaprog behavior

  • ChromatiCraft: Gaia Spirits and Primordial Pearls can now be made in the Item Fabricator

  • ChromatiCraft: Fixed some NBT-related NPEs for some items during casting or in the GUI

  • ChromatiCraft: Discharge Gun now enchantable with Power and Area Strike

  • ChromatiCraft: Fixed hostile crystal effects in overworld

  • ChromatiCraft: Added "Raw" bee to Kurauri bee production

  • ChromatiCraft: Buffed Aura Locus

  • ChromatiCraft: Made Desert Burrows rarer


未知时间
  • ChromatiCraft: Fixed extreme heat relay exploits

  • ChromatiCraft: Removed augments

  • ChromatiCraft: Fixed World Rift OC dependency

  • ChromatiCraft: Ritual table no longer recognizes enhanced structure unless enhanced

  • ChromatiCraft: Slowed Mineral Extractor, but enabled Tile Accelerators

  • ChromatiCraft: Fixed Meteor Tower render glitch

  • ChromatiCraft: Fixed some particle rendering

  • ChromatiCraft: Fixed insane "ding" noises from Zambarau

  • ChromatiCraft: Fixed some structure display naming issues

  • ChromatiCraft: Fixed void reed drops and shears exploit


未知时间
  • ChromatiCraft: Overhauled dimension

  • ChromatiCraft: Fixed Java 8 and GC issue; JVM argument no longer required

  • ChromatiCraft: Added Meteor Tower

  • ChromatiCraft: Item Fabricator can now make Primordial Pearls

  • ChromatiCraft: Fixed portal rejection and acceptance behavior

  • ChromatiCraft: Overhauled crystal bees, added new bees, added more documentation

  • ChromatiCraft: Fixed shielding stone rendering glitch

  • ChromatiCraft: Improved Aspect Former (and made more expensive)

  • ChromatiCraft: Fixed particle spawner GUI

  • ChromatiCraft: Fixed Ruzova/Telum mapping

  • ChromatiCraft: Redesigned Tile Accelerator, now "Adjacency Core" with a type for each color - block ID changed

  • ChromatiCraft: World Rift now carries OpenComputers connectivity

  • ChromatiCraft: Added a new dimension puzzle

  • ChromatiCraft: Fixed enchantment decomposer GUI crash

  • ChromatiCraft: Fixed upgraded repeaters not recognizing enhanced structure on place

  • ChromatiCraft: Fixed missing texture particles when breaking Tiered Ore

  • ChromatiCraft: Made drawing Vis from a pylon 18.75x more expensive

  • ChromatiCraft: Made Chromastone wand caps two times as expensive

  • ChromatiCraft: Quadrupled Crystal Cell storage capacity

  • ChromatiCraft: Crystal and Pure hives now drop 90% ignoble bees

  • ChromatiCraft: Fixed portal always causing block updates

  • ChromatiCraft: Chromastone now requires Chroma Alloy, not gold

  • ChromatiCraft: Changed Aura Cleaner energy cost

  • ChromatiCraft: Greatly reduced Lumen Wire particle load

  • ChromatiCraft: Fixed Item Inserter being able to be bound to a location multiple times

  • ChromatiCraft: Expanded Protection Beacon Y range

  • ChromatiCraft: Fixed Essentia Relays

  • ChromatiCraft: Fixed Aspect Jar

  • ChromatiCraft: Added core of thrown gem item (not implemented)

  • ChromatiCraft: Fixed some issues with ME Hotbar

  • ChromatiCraft: Changed some turbocharging-related recipes

  • ChromatiCraft: Added some new overlay info

  • ChromatiCraft: Ritual Table is now upgradeable

  • ChromatiCraft: Added Alpha Fade option to particle system (and Particle Spawner)

  • ChromatiCraft: Fixed some link tool behavior

  • ChromatiCraft: Added Genetic Insight ability

  • ChromatiCraft: Slightly reduced Cave Crystal bounding box

  • ChromatiCraft: Boosted ether berry effect

  • ChromatiCraft: Increased pylon ball lightning spawns

  • ChromatiCraft: Redstone signals now disable repeaters and the Particle Spawner

  • ChromatiCraft: Added texture for Fertility Aura

  • ChromatiCraft: Made Matter Phase have sound

  • ChromatiCraft: Fixed Enhanced Transferrence XP collection

  • ChromatiCraft: Fixed Lumen Repeaters glitching on being broken and placed

  • ChromatiCraft: Reshuffled ability progression

  • ChromatiCraft: Fixed casting delegate NBT matching

  • ChromatiCraft: Relay source is now more dynamic

  • ChromatiCraft: Fixed Sky Ember not burning TF darkwood

  • ChromatiCraft: Fixed player element buffer cap sometimes shrinking beyond the energy storage

  • ChromatiCraft: Biome Painter GUI now can show center and grid

  • ChromatiCraft: Creative lexicon no longer needs progression

  • ChromatiCraft: Made shimmering sapling dungeon loot much rarer

  • ChromatiCraft: Fixed abilities being removed every tick if missing progression

  • ChromatiCraft: Aura Jet now more interesting

  • ChromatiCraft: Fixed lumen relay render glitch

  • ChromatiCraft: Harmonized rune and crystalline stone hardness

  • ChromatiCraft: Made World rift recipe use more sensible shards

  • ChromatiCraft: Made Luminescent Battery more expensive


未知时间
  • ChromatiCraft: ME Inventory ability now extends to Construction and Transition Stars

  • ChromatiCraft: Added a rune to Aura Pouch recipe

  • ChromatiCraft: Added "Home" and "End" capabilities to Casting Delegate GUI

  • ChromatiCraft: Particle Spawner can now have its settings copied

  • ChromatiCraft: Fixed a relay rendering bug

  • ChromatiCraft: Item Inserter can no longer be used to power manual machines

  • ChromatiCraft: Fixed another Lumen Repeater serverside crash

  • ChromatiCraft: Fixed freshly crafted Lumen Repeaters failing immediately


未知时间
  • ChromatiCraft: Fixed Location Warp spawning nether portals

  • ChromatiCraft: Redesigned lumen tile tooltip

  • ChromatiCraft: Added missing localization

  • ChromatiCraft: Added "Cancel" button to Casting Delegate

  • ChromatiCraft: Added TC aspects for pendants

  • ChromatiCraft: Increased minimum Lumen Beacon range

  • ChromatiCraft: Fixed Lumen Repeater crash


未知时间
  • ChromatiCraft: Added lexicon data for new content

  • ChromatiCraft: Fixed Piercing Gaze ability not being gated properly

  • ChromatiCraft: Abilities are now lost if their required progression is lost (eg command)

  • ChromatiCraft: Matter phase now resets on death

  • ChromatiCraft: Possibly fixed PlayerAPI incompatibility

  • ChromatiCraft: HUD info now renders on top of everything else

  • ChromatiCraft: Reworked energy-use progression slightly

  • ChromatiCraft: Added icons to denote required power type (ley line, relay, crystal, etc) for blocks

  • ChromatiCraft: Fragment loading crash no longer says "notify Reika" unless it is a core fragment; mod interaction ones point to the relevant mod

  • ChromatiCraft: Modified Terrain Crystals

  • ChromatiCraft: Fixed AppleCore-triggered fertilization crash with saplings(?)

  • ChromatiCraft: Fixed crystal comb registration

  • ChromatiCraft: Fixed particle spawner GUI kick

  • ChromatiCraft: Vacuum Gun now obeys permissions

  • ChromatiCraft: Enlarged Ritual Table GUI

  • ChromatiCraft: Fixed Ruskea shards not working in Crystal Brewery

  • ChromatiCraft: Item Collector now stores filters when broken

  • ChromatiCraft: Fixed NPE with ItemStand stack spreading

  • ChromatiCraft: Made dimension core melodies more variable

  • ChromatiCraft: Fixed WorldGenFissure crash


未知时间
  • ChromatiCraft: Fixed ME inventory unification crash

  • ChromatiCraft: Changed player element buffer cap mechanics

  • ChromatiCraft: Breaking power crystals now damages the pylon

  • ChromatiCraft: Fixed Discharge Gun localization

  • ChromatiCraft: Fixed Discharge gun sounds

  • ChromatiCraft: Fixed Essentia Relay particles

  • ChromatiCraft: Fixed Item Inserter particle aim


未知时间
  • ChromatiCraft: Greatly expanded very endgame

  • ChromatiCraft: Added Penetrating Gaze ability

  • ChromatiCraft: Added Matter Phase ability

  • ChromatiCraft: Added Passive Draw ability

  • ChromatiCraft: Added KeepInventory ability

  • ChromatiCraft: Added ME/Inventory unification ability

  • ChromatiCraft: Added Fertility Aura ability

  • ChromatiCraft: Added Kill Aura gun

  • ChromatiCraft: Redesigned monument completion ritual

  • ChromatiCraft: Fixed MystCraft pages not working

  • ChromatiCraft: Added new MystCraft instability effects: Corrupted Aura, Hostile Effect, Lumen Loss, Buffer Drain

  • ChromatiCraft: Element buffer now warns players as the charge drops

  • ChromatiCraft: Ball lightnings are now more common

  • ChromatiCraft: Crystal furnace can now make food and charcoal more cheaply

  • ChromatiCraft: Added Lumen Wire

  • ChromatiCraft: Fixed nether bypass sometimes glitching with BoP vines

  • ChromatiCraft: Overlays should now overlay minimaps

  • ChromatiCraft: Repeaters can now be "extra" turbocharged with structure upgrades

  • ChromatiCraft: Added Particle Spawner

  • ChromatiCraft: Added Purification Crystal

  • ChromatiCraft: Added anti-attenuation gem

  • ChromatiCraft: Item Casting Stands can now split stacks (shift click with empty hand to "cache")

  • ChromatiCraft: Relay tiles now keep their energy when broken

  • ChromatiCraft: Added Enchantment Decomposer

  • ChromatiCraft: Fixed some flower effects

  • ChromatiCraft: Fixed Aura Jets being nonsolid

  • ChromatiCraft: Excavation star now spreads more permissively if sneaking

  • ChromatiCraft: Fixed reach boost accelerating player mining speed with wet feet

  • ChromatiCraft: Enhanced Transferrence now collects XP

  • ChromatiCraft: Fertility Bloom can now be planted on farmland

  • ChromatiCraft: Improved pendant performance

  • ChromatiCraft: Streamlined ItemElementCalculator

  • ChromatiCraft: Fixed relay renderer

  • ChromatiCraft: Enchanter can now apply Power and Sharpness X

  • ChromatiCraft: Fixed Coalescence Orchid occasional chat erroring

  • ChromatiCraft: Fixed Casting Table behavior with stack sizes over 64

  • ChromatiCraft: Fixed ritual table behavior

  • ChromatiCraft: Fixed Pylon Energy Focus repeatedly damaging its parent pylon

  • ChromatiCraft: Added Terrain Crystals to the dimension (in progress)

  • ChromatiCraft: Pylon cache now validates on server load

  • ChromatiCraft: Ley lines now support variable radius

  • ChromatiCraft: Redesigned lexicon energy cost display

  • ChromatiCraft: Added Lumen Repeater (cheap early repeater)

  • ChromatiCraft: Redesigned midgame progression

  • ChromatiCraft: Pylon energy is now available earlier-game for some applications

  • ChromatiCraft: Player buffer wheel now shows fractions nonlinearly

  • ChromatiCraft: Lumen Tree can now be boosted with a structure upgrade

  • ChromatiCraft: Protection beacon now requires its structure

  • ChromatiCraft: Expanded Progression command

  • ChromatiCraft: Made high-tier abilities much more expensive

  • ChromatiCraft: Made portal rift more expensive

  • ChromatiCraft: Changed repeater turbocharging recipe

  • ChromatiCraft: Repeater turbocharging is now documented in the lexicon

  • ChromatiCraft: Power crystals are now more expensive

  • ChromatiCraft: Void cell now uses unenergized void core

  • ChromatiCraft: Pylon energy focus dramatically more expensive

  • ChromatiCraft: Dimension structures much less cheatable

  • ChromatiCraft: Fixed Cellular Automata structure

  • ChromatiCraft: Fixed Shifting Maze structure

  • ChromatiCraft: Redesigned texture sheets

  • ChromatiCraft: Ethereal Barrier now has "auto" mode

  • ChromatiCraft: Fixed Guardian stone crystal star exploit

  • ChromatiCraft: Improved crystalline stone rendering; can now glow in the dark; connected textures optional

  • ChromatiCraft: Hugely improved Void Rift performance

  • ChromatiCraft: Fixed inventory warp shift-click crash

  • ChromatiCraft: Fixed "sliding" GUIs sometimes sticking at very low FPS

  • ChromatiCraft: Ore harvester now inherits diamond harvest level

  • ChromatiCraft: Excavation star can no longer spread on a dimension's main stone type

  • ChromatiCraft: Player element buffer capacity now increases upon completing the dimension

  • ChromatiCraft: Player lumen suction efficiency now increases upon completing the dimension

  • ChromatiCraft: Doubled protection beacon range

  • ChromatiCraft: Unturbocharging a pylon can now destroy power crystals

  • ChromatiCraft: Fixed dimension fissures generating through some structures' air

  • ChromatiCraft: Sandy burrows can no longer generate in water

  • ChromatiCraft: Added Defensive Glass

  • ChromatiCraft: Added Luma Beans

  • ChromatiCraft: Added Turbo Root


未知时间
  • ChromatiCraft: Made crystal furnaces cheaper

  • ChromatiCraft: Each color of pylon now has a custom death message

  • ChromatiCraft: Portal recipe now uses Chromastone

  • ChromatiCraft: Energized core recipes now use gunpowder instead of firework stars

  • ChromatiCraft: Flower recipes now use OreDict leaves

  • ChromatiCraft: Added Ender Lock enchantment

  • ChromatiCraft: Added Aggro Mask enchantment

  • ChromatiCraft: Added Durability Leech enchantment

  • ChromatiCraft: Bonuses for charged crystal powered devices now substantially increase energy usage

  • ChromatiCraft: Runes are no longer explodable in the dimension

  • ChromatiCraft: Fixed dimension structures self-destructing

  • ChromatiCraft: Heat Lily no longer burns items

  • ChromatiCraft: Element bulbs now generate on higher leaves

  • ChromatiCraft: Fixed crash when disabling Biome FX

  • ChromatiCraft: Heat lily makes Coalescence Orchid produce smoothstone instead of cobble

  • ChromatiCraft: Fixed Casting Table restart behavior if output is full

  • ChromatiCraft: Biome Painter can now make rainbow forests

  • ChromatiCraft: Upgraded dimension monument

  • ChromatiCraft: Fixed some dimension structure generation issues


未知时间
  • ChromatiCraft: Greatly improved crystal network performance

  • ChromatiCraft: Redesigned /chromaprog command

  • ChromatiCraft: Fixed progress gain chat crashing dedicated servers

  • ChromatiCraft: Changed Elemental Sonar display slightly

  • ChromatiCraft: Added more crafting granularity

  • ChromatiCraft: Added new flower worldgen and uses in recipes

  • ChromatiCraft: Added Redecorate command

  • ChromatiCraft: Tweaked Casting Room structure

  • ChromatiCraft: Redesigned chroma-related progression

  • ChromatiCraft: Pylon Compass now shows rough distances

  • ChromatiCraft: Fixed some casting recipes not completing correctly

  • ChromatiCraft: Music Trigger blocks are now craftable

  • ChromatiCraft: Renamed all "Wand" tools to "Star"

  • ChromatiCraft: Stars are now enchantable in the casting table

  • ChromatiCraft: Added lexicon descriptions

  • ChromatiCraft: Added Sky Ember ability

  • ChromatiCraft: Added Sky Strike ability

  • ChromatiCraft: Added Essentia Relay

  • ChromatiCraft: Added Item Inserter

  • ChromatiCraft: Animated and improved several textures

  • ChromatiCraft: Storage crystals are now more expensive

  • ChromatiCraft: Heat lamps are now cheaper and can be made of multiple materials

  • ChromatiCraft: Redesigned crystal particle effects

  • ChromatiCraft: Dimension entry sound now only broadcasts on the first time the player enters

  • ChromatiCraft: Fixed Crystal Tank crash with multiple controllers

  • ChromatiCraft: Dimension music now has its own sound slider

  • ChromatiCraft: Crystalline stone can now be smelted back into smooth

  • ChromatiCraft: In-world crafting now checks required progression

  • ChromatiCraft: Fixed N/N pages display in the lexicon fragment GUI showing too many possible pages

  • ChromatiCraft: Fixed Ender Crystal renderer

  • ChromatiCraft: Fragment recovery now uses the OreDict for ink

  • ChromatiCraft: Improved progress web display in lexicon

  • ChromatiCraft: Fixed extreme FPS issues in Biome Painter GUI

  • ChromatiCraft: Added crystal cell

  • ChromatiCraft: Improved Ore-Finding pick range

  • ChromatiCraft: Excavation star now spreads across redstone ore properly

  • ChromatiCraft: Greatly improved Crystal Bee genetics and resource production

  • ChromatiCraft: Fixed Aspect/Element conversion

  • ChromatiCraft: Added two new ThaumCraft aspects

  • ChromatiCraft: Fixed Void cell not rendering properly

  • ChromatiCraft: Added Crystal Furnace NEI handler

  • ChromatiCraft: Improved Crystal Furnace

  • ChromatiCraft: Fixed severe lag issue with Nodes plugged into the crystal network

  • ChromatiCraft: Fixed aspect jar not working

  • ChromatiCraft: Aspect jars can now be knocked over

  • ChromatiCraft: Improved subterranean illuminator

  • ChromatiCraft: Fixed Chunkloading freeze with Mineral Extractor

  • ChromatiCraft: Mineral extractor is now gated after the dimension

  • ChromatiCraft: Desert structures are now more balanced

  • ChromatiCraft: Chroma collector can now be used by all owners

  • ChromatiCraft: Increased Lumen Beacon range to 4096

  • ChromatiCraft: Fixed drawing from a pylon into a TC wand instantly emptying the pylon

  • ChromatiCraft: Improved Chromatic Enchanter

  • ChromatiCraft: Fixed Crystal Orchestra crystal location error

  • ChromatiCraft: Multiblock casting is now OreDict-compliant

  • ChromatiCraft: Added plant drop NEI handler

  • ChromatiCraft: Partially implemented Transmutation Flame

  • ChromatiCraft: The lexicon now checks progression for entries

  • ChromatiCraft: Fixed Casting Delegate recipe skipping behavior

  • ChromatiCraft: Relay source can now be powered with storage crystals

  • ChromatiCraft: Fixed stars not working in creative without having energy

  • ChromatiCraft: Improved Altar framerate

  • ChromatiCraft: Added biome effects

  • ChromatiCraft: Fixed loot chest inventory rendering

  • ChromatiCraft: Improved mineral extractor render

  • ChromatiCraft: Improved chromastone texture

  • ChromatiCraft: Added manipulator dispenser action

  • ChromatiCraft: Added framework for cooperative progression mechanic

  • ChromatiCraft: Fixed pylon cache not refreshing properly

  • ChromatiCraft: Improved Vacuum Gun

  • ChromatiCraft: Casting Structure lexicon pages now show item stands

  • ChromatiCraft: Fixed tiered resources not generating outside the overworld

  • ChromatiCraft: Ley lines can no longer pass through non-clear blocks like liquids or bushes

  • ChromatiCraft: Fixed pylon chunkloading behavior

  • ChromatiCraft: Infusion stand now absorbs items on top of it

  • ChromatiCraft: Added Coalescence Orchid

  • ChromatiCraft: Added Reversion Lotus

  • ChromatiCraft: Added Enrichment Vine

  • ChromatiCraft: Added Fertility Bloom

  • ChromatiCraft: Energized crystalline stone can now be created in the Item Fabricator

  • ChromatiCraft: Improved Void Rift

  • ChromatiCraft: Grinding crystals now give 18 shards

  • ChromatiCraft: Vacuum gun now preserves TileEntity data

  • ChromatiCraft: Lumen Turrets can now be upgraded

  • ChromatiCraft: Rainbow trees can now only enlarge rainbow forests, not create them outright

  • ChromatiCraft: Added API hooks to view Casting Recipes

  • ChromatiCraft: Expanded HUD data

  • ChromatiCraft: Added PrintCrystalNetwork command

  • ChromatiCraft: World Floor can no longer be achieved improperly

  • ChromatiCraft: Improved tier-zero magenta pendant

  • ChromatiCraft: Added Defensive Glass

  • ChromatiCraft: Added "Area Strike" enchantment

  • ChromatiCraft: Fixed dye trees growing underwater

  • ChromatiCraft: Reduced several tiered ore drop amounts

  • ChromatiCraft: Fixed ThaumCraft recipes being too expensive to buy

  • ChromatiCraft: Inventory Simulator no longer requires relay power

  • ChromatiCraft: Fixed Crystal Fence /0 crash

  • ChromatiCraft: Fixed crystal shrines not working properly

  • ChromatiCraft: Structures now reopen if the player dies inside

  • ChromatiCraft: Added some Nether generation


未知时间
  • ChromatiCraft: Added enchanting-type recipes

  • ChromatiCraft: Added "Shuffle Pylon Colors" command (for servers with large areas without a specific color)

  • ChromatiCraft: Added Subterranean Illuminator

  • ChromatiCraft: Tiered Ores now obey silk touch when hidden

  • ChromatiCraft: Fixed Ender Crystal registration

  • ChromatiCraft: Added achievement-style server notification, with config

  • ChromatiCraft: Fixed ItemStand crash when right-clicking empty stand with empty hand

  • ChromatiCraft: Fixed Desert Structures spawning in Mesa biomes

  • ChromatiCraft: Added code to attempt to reduce tree pylons


未知时间

Chc无更新

未知时间
  • ChromatiCraft: Fixed accidental serverside reference of clientside code (DirectResourceManager)

  • ChromatiCraft: Added config to disable JVM argument crash, but triggers popup and disables dimension instead

  • ChromatiCraft: Fixed lexicon typo



未知时间
  • ChromatiCraft: Fixed Pylon Compass behavior

  • ChromatiCraft: Added API hook for crystal potion controller

  • ChromatiCraft: Improved Casting Delegate GUI

  • ChromatiCraft: Improved lexicon appearance

  • ChromatiCraft: Added "Save Position and Exit" button to lexicon

  • ChromatiCraft: Lexicon tabs now have labels

  • ChromatiCraft: Finished "Notes" lexicon tab

  • ChromatiCraft: Improved "fill bar" textures to aid visibility and improve appearance

  • ChromatiCraft: LSHIFT now doubles the size of the manipulator "wheel"

  • ChromatiCraft: Fixed Desert Structure generation

  • ChromatiCraft: Made desert structures more common

  • ChromatiCraft: Added Cloaking Tower

  • ChromatiCraft: Greatly improved lexicon structure rendering

  • ChromatiCraft: Added Lumen Broadcaster

  • ChromatiCraft: Fixed some NPEs when crafting certain recipes

  • ChromatiCraft: Fixed Aura Locus render jitter

  • ChromatiCraft: Fixed ExtraCells-related fluid handling

  • ChromatiCraft: Pylon turbocharging can now overload the network if connected

  • ChromatiCraft: Liquid chroma colors now propagate along the flow

  • ChromatiCraft: Added particle setting control for Crystal Altar

  • ChromatiCraft: Fixed glowstone dust metadata on lighted leaf drops (again)

  • ChromatiCraft: Void cells now show the stored item when LSHIFT is held

  • ChromatiCraft: Added ChocolateQuest support

  • ChromatiCraft: MystCraft generation now controlled by custom pages

  • ChromatiCraft: ME Distributor is now easier to use

  • ChromatiCraft: Repeaters now render a "dotted line" connectivity effect to make placement easier

  • ChromatiCraft: Vacuum Gun no longer breaks bedrock

  • ChromatiCraft: Fixed "Elements" lexicon page hiding most of the info

  • ChromatiCraft: Fixed lexicon showing total "obtainable" page count as one too many

  • ChromatiCraft: Improved "progress stages" lexicon page, lines always render properly now

  • ChromatiCraft: Crystal charger can now have each color toggled with the GUI

  • ChromatiCraft: Transport Windows and World Rifts can no longer be linked to themselves

  • ChromatiCraft: Fixed duplication wand using items in creative

  • ChromatiCraft: Improved Crystal Network performance

  • ChromatiCraft: Fixed some crashes when plugging ThaumCraft nodes into the Crystal Network

  • ChromatiCraft: Mineral Extractor now jams rather than spilling items

  • ChromatiCraft: Fixed some Mineral Extractor issues

  • ChromatiCraft: Added some new lexicon info pages

  • ChromatiCraft: Fixed Tiered Ores sometimes turning partially transparent

  • ChromatiCraft: Fixed Redstone Flux Radiator particles overshooting the target

  • ChromatiCraft: Particle setting and distance now affect Crystal Altar rendering

  • ChromatiCraft: Fixed some ownership detection issues on Ritual Altar and other blocks

  • ChromatiCraft: Fixed RF Radiator StackOverflow crashes

  • ChromatiCraft: Finished Crystal Fence

  • ChromatiCraft: Fixed some issues with dimension structure generation

  • ChromatiCraft: Fixed Ethereal Doors being unmineable

  • ChromatiCraft: Portal now spawns players at their spawn point, not the world spawn

  • ChromatiCraft: Mekanism Boxes can no longer move CC tiles

  • ChromatiCraft: EnderIO travel staff can no longer teleport through shielding stone

  • ChromatiCraft: Fixed Ball Lightning despawns not working

  • ChromatiCraft: Fixed CodeChickenLib dependency

  • ChromatiCraft: Fixed some Auto Enchanter derpiness

  • ChromatiCraft: Enhanced pendants can now not apply their effects in the Nether (config option)

  • ChromatiCraft: Transition wand can no longer break shielding stone

  • ChromatiCraft: Pylons cannot be used while being turbocharged

  • ChromatiCraft: Fixed free aspects in Aspect Former

  • ChromatiCraft: Changed Aspect Former recipe to be more visual

  • ChromatiCraft: Fixed very large images overloading some GPUs; removed related config option

  • ChromatiCraft: World Shift ability now obeys permissions

  • ChromatiCraft: Item Stand behavior now more intuitive, no longer uses double-clicks

  • ChromatiCraft: Improved Item Stand render

  • ChromatiCraft: Improved Crystal Tank render performance

  • ChromatiCraft: Fixed Item Collector NPEs

  • ChromatiCraft: Casting Delegate now needs a clear LOS to the table

  • ChromatiCraft: Casting table now gives progress to crafting player, not owner

  • ChromatiCraft: Increased Crystal Tank max internal storage to 2MB

  • ChromatiCraft: Dimension Biome IDs now check for ID conflicts


未知时间
  • ChromatiCraft: Changed ley line rendering such that multiple ley lines blend rather than superimpose (and associated particles)

  • ChromatiCraft: Fixed lexicon localization

  • ChromatiCraft: Fixed Structure Interface being mineable

  • ChromatiCraft: Mineral Extractor now stops when it spills items, must be manually restarted

  • ChromatiCraft: Increased Item Fabricator render range

  • ChromatiCraft: Dimension cores now allow mining even if player has another core of the same color

  • ChromatiCraft: Fixed structure generator console debug log


未知时间
  • ChromatiCraft: Finished Lumen Fence

  • ChromatiCraft: Added two new dimension structures

  • ChromatiCraft: Tweaked some dimension structures

  • ChromatiCraft: Fixed some monument generation or behavior issues

  • ChromatiCraft: Fixed Vacuum Gun and Lumen Turret serverside issues

  • ChromatiCraft: Fixed crash on PageUp/Down keys

  • ChromatiCraft: Fixed Infinite-End ASM

  • ChromatiCraft: Fixed pylon kills not causing death message(?)

  • ChromatiCraft: Changed world rift recipe

  • ChromatiCraft: Added Crystal Console (incomplete)

  • ChromatiCraft: Lock key now gives off particles

  • ChromatiCraft: Fixed Lamp Controller GUI issue

  • ChromatiCraft: Dimension now supports multiple music tracks

  • ChromatiCraft: Added image for Lumen Dash

  • ChromatiCraft: Added a new overworld structure type

  • ChromatiCraft: Added owner key (sharing) tool

  • ChromatiCraft: Fixed night vision blackout in dimension

  • ChromatiCraft: Added crystal geodes to dimension

  • ChromatiCraft: Reduced lumen dash cooldown

  • ChromatiCraft: Dimension music now uses a config instead of the vanilla music volume

  • ChromatiCraft: Refactored API

  • ChromatiCraft: Added crystal glass

  • ChromatiCraft: Exiting dimension now takes you to world spawn

  • ChromatiCraft: Fixed dimension core dropping wrong items

  • ChromatiCraft: Fixed lighted leaves dropping glowstone dust with metadata

  • ChromatiCraft: Fixed some worldgen and miners going through some structure shielding stone

  • ChromatiCraft: Fixed lumen tree structure rendering in lexicon

  • ChromatiCraft: Added microblock compatibility for crystalline and shielding stone

  • ChromatiCraft: Fixed Casting Delegate GUI crash

  • ChromatiCraft: Fixed some crystal network issues, especially with TC nodes

  • ChromatiCraft: Fixed endgame progression dependency loop, added code to ensure cannot happen again

  • ChromatiCraft: Fixed Item Stands not always making sound

  • ChromatiCraft: Fixed Aura Locus rendering issues

  • ChromatiCraft: Several constructs can no longer be used or mined by non-owners

  • ChromatiCraft: Redstone now disables the RF Radiator

  • ChromatiCraft: Fixed Casting Delegate triggering prematurely on some recipes

  • ChromatiCraft: Fixed dimension not always resetting (hopefully)

  • ChromatiCraft: Fixed some lexicon entries not appearing

  • ChromatiCraft: Fixed some Optifine-related Zfighting


未知时间
  • ChromatiCraft: Fixed progression dependency loop with Elemental Sonar

  • ChromatiCraft: Fixed heat lamp being destroyed if not harvested with a pickaxe

  • ChromatiCraft: Increased heat lamp max temp to 615C

  • ChromatiCraft: Repeaters now check all possible orientations on place

  • ChromatiCraft: Added new "Energy Internalization" info fragment

  • ChromatiCraft: Changed crystal plant behaviors with automated farming

  • ChromatiCraft: RF Radiator no longer tries to send energy to IE wires

  • ChromatiCraft: Fixed monument worldgen


未知时间
  • ChromatiCraft: Gated "Attentive Listening" ability behind the dimension

  • ChromatiCraft: Fixed lumen relay WAILA tooltips

  • ChromatiCraft: Fixed lumen relay hitbox

  • ChromatiCraft: Fixed node pathfinding sometimes erroring

  • ChromatiCraft: Fixed missing particles on reservoir recipe handling

  • ChromatiCraft: Made item collector use less energy and have a bigger storage

  • ChromatiCraft: Fixed Crystal Orchestra server error

  • ChromatiCraft: Fixed structure gen CMEs

  • ChromatiCraft: Fixed casting recipes without a center item not working


未知时间
  • ChromatiCraft: Fixed missing texture blocks appearing over crystal tiles

  • ChromatiCraft: Casting table enhancement now gated behind the dimension

未知时间
  • ChromatiCraft: Added Lumen Dash ability

  • ChromatiCraft: Fixed "screen rock" effect during pylon turbocharging

  • ChromatiCraft: Casting table is now enhanceable through use

  • ChromatiCraft: Added the framework for a double-jump ability

  • ChromatiCraft: Fixed Altar GL blend mode bug


未知时间

Chc无更新

未知时间
  • ChromatiCraft: Ethereal doors and keys are now craftable

  • ChromatiCraft: Fixed a Aura Locus rendering issue


未知时间
  • ChromatiCraft: Added two new structures to the dimension

  • ChromatiCraft: Added the monument to the dimension

  • ChromatiCraft: Changed structure generation code to "reuse" structure types until all 16 variants have been fully implemented (this makes endgame CC available now rather than later, at the cost of having to complete each structure type more than once)

  • ChromatiCraft: Pylon and repeater turbocharging is now accessible

  • ChromatiCraft: Filled in missing lexicon/tooltip entries

  • ChromatiCraft: Added Lumen Turret

  • ChromatiCraft: Added Crystal Orchestra

  • ChromatiCraft: Excavation wand no longer drops items in creative mode

  • ChromatiCraft: Added "Elemental Sonar" ability

  • ChromatiCraft: Added "Enhanced Transferrence" ability

  • ChromatiCraft: Magnetism now ensures others cannot pick up "magnetized" drops

  • ChromatiCraft: Added new dimension worldgen

  • ChromatiCraft: Fixed some lexicon rendering issues

  • ChromatiCraft: Fixed regen pendants not working

  • ChromatiCraft: Fixed Lumen Tree ley line pathfinding

  • ChromatiCraft: Fixed the "beam across the map" render bug with energy transfer

  • ChromatiCraft: Added custom music to the dimension

  • ChromatiCraft: Slimes are now more common in Rainbow Forests

  • ChromatiCraft: Aura Locus is now obtainable

  • ChromatiCraft: Repeaters can now be "sneak popped" like Tile Accelerators

  • ChromatiCraft: Added an option to make crystal network pathfinding attempt shorter paths

  • ChromatiCraft: Lighted Leaves now give off glowing seeds

  • ChromatiCraft: Lighted Trees now have saplings

  • ChromatiCraft: Fixed Lumen Lamp control issues

  • ChromatiCraft: Added Energy Focus

  • ChromatiCraft: Reach boost no longer disables Construction, Excavation, and Replication wand overlays

  • ChromatiCraft: Fixed NPEs when trying to pathfind in a world where a null player exists in the player list

  • ChromatiCraft: Added Crystal Altar

  • ChromatiCraft: Added Ethereal Door

  • ChromatiCraft: Players without sufficient progress can no longer enter the dimension, no matter the means

  • ChromatiCraft: Players joining the dimension underground generate in a bubble of shielding cloak

  • ChromatiCraft: Added "get Tank Fraction" Lua Method for Crystal Tank

  • ChromatiCraft: Made "Bees" fragment nongating

  • ChromatiCraft: Entering a dimension structure now displays a text overlay

  • ChromatiCraft: Made tinted lenses cheaper

  • ChromatiCraft: Crystal dings now have a larger pitch range

  • ChromatiCraft: ME Distributor now renders properly in the inventory

  • ChromatiCraft: TC Node integration now available

  • ChromatiCraft: Improved Guardian Stone TESR performance

  • ChromatiCraft: Improved Biome Painter TESR performance

  • ChromatiCraft: Greatly improved Crystal Tank TESR performance

  • ChromatiCraft: Improved Warp Glass

  • ChromatiCraft: Added World Rift Chunkloading option

  • ChromatiCraft: Added API hooks to allow mods to get research states

  • ChromatiCraft: Fixed recipe rune rendering

  • ChromatiCraft: Fixed RF Distributor StackOverflowError if distributing to another distributor

  • ChromatiCraft: Added an option for pylons to chunkload themselves once used

  • ChromatiCraft: Fixed Guardian Stone breaking with FakePlayers

  • ChromatiCraft: Fixed crystal tank spamming SyncPackets if continuously toggling fluid types

  • ChromatiCraft: Structures no longer display with PneumatiCraft's helmet

  • ChromatiCraft: Ruskea crystals now account for HungerOverhaul

  • ChromatiCraft: "All runes" lexicon page now only shows runes of used recipes

  • ChromatiCraft: Fixed Biome Painter serverside crash

  • ChromatiCraft: Fixed dimension not rendering blocks without Optifine


未知时间

Chc无更新

未知时间
  • ChromatiCraft: Fixed leaving the end counting as a death for element buffer


未知时间

Chc无更新

未知时间
  • ChromatiCraft: Fixed ME Distributor spawning items

  • ChromatiCraft: Added link tool recipe

  • ChromatiCraft: Fixed some dimension decoration blocks being mineable

  • ChromatiCraft: Fixed some dimension resource item names

  • ChromatiCraft: Dimension resource item names are now obfuscated to players without the appropriate progression

  • ChromatiCraft: Fixed Botania version sensitivity


未知时间
  • ChromatiCraft: Added "Node Networking" fragment and lexicon entry

  • ChromatiCraft: Chunk loaders no longer work in the dimension


未知时间
  • ChromatiCraft: Dimension is now accessible in survival

  • ChromatiCraft: Added a great deal of new dimension worldgen

  • ChromatiCraft: Added 2/16 dimension structures

  • ChromatiCraft: Added Hover Wand

  • ChromatiCraft: Added config to disable Ball Lightning

  • ChromatiCraft: Ball lightning now despawns if unloaded

  • ChromatiCraft: Added new lexicon entries

  • ChromatiCraft: Filled in most missing lexicon data

  • ChromatiCraft: Ability GUI key will reclose the gui if using the keybind system

  • ChromatiCraft: Fixed lumen tree WAILA tags

  • ChromatiCraft: Added some lumen tree effects

  • ChromatiCraft: Added option to make pylons chunkload selves after use

  • ChromatiCraft: Added compatibility with the RotaryCraft reservoir for Chroma-related crafting

  • ChromatiCraft: Added RF Distributor

  • ChromatiCraft: Fixed packet spam if oscillating a crystal tank

  • ChromatiCraft: Fixed rainbow forests attempting to generate flowers/ethereal blooms on sand or in water

  • ChromatiCraft: Redesigned creative GUI

  • ChromatiCraft: Added code to ensure no rune recipes conflict

  • ChromatiCraft: Added transport window

  • ChromatiCraft: Added splash gun

  • ChromatiCraft: Added chain gun

  • ChromatiCraft: Implemented vacuum gun

  • ChromatiCraft: Made creative lexicon permanently creative

  • ChromatiCraft: Redesigned entity registration

  • ChromatiCraft: Fully implemented Biome Painter

  • ChromatiCraft: Added PneumaticCraft support to stop its helmet from finding structures

  • ChromatiCraft: Added major ThaumCraft interaction to connect nodes to the Crystal Network

  • ChromatiCraft: Added ME Distributor

  • ChromatiCraft: Finished adding TC aspects

  • ChromatiCraft: Improved pathfinding performance

  • ChromatiCraft: Added shards and fragments to Twilight Forest loot tables

  • ChromatiCraft: Added API hook to blacklist entities from the spawner reprogrammer

  • ChromatiCraft: Fixed an Aura Pouch GUI crash if switching held item while opening the GUI

  • ChromatiCraft: Added config to halve the texture size of the pylon aura overlay, for low-end GPUs

  • ChromatiCraft: Added RangedBoost ability

  • ChromatiCraft: Made duplication wand available in survival

  • ChromatiCraft: Added Aura Locus

  • ChromatiCraft: Added ability to autofill loot chests for mapmakers

  • ChromatiCraft: Fixed effect duplication with multiple players around crystals

  • ChromatiCraft: Berries are now craftable into dyes

  • ChromatiCraft: Multithreaded dimension generation code

  • ChromatiCraft: Changed one structure shield block to a light

  • ChromatiCraft: Fixed potion crystal range being only 4 blocks instead of 12 (This bug has been there since early 1.6.4!)

  • ChromatiCraft: Stopped BC quarry from mining structures

  • ChromatiCraft: Blacklisted fragments and shards from Aura Cascade loot tables

  • ChromatiCraft: Improved HUD performance

  • ChromatiCraft: Fixed Aspect Jar not working for ThaumCraft Infusion

  • ChromatiCraft: Added Item Mover

  • ChromatiCraft: Expanded recipe spam checking and rebalancing

  • ChromatiCraft: Made rune renderer for recipes clearer

  • ChromatiCraft: Fixed fabricator recipes

  • ChromatiCraft: Fixed item collector not working

  • ChromatiCraft: Filly implemented Location Warp ability

  • ChromatiCraft: Reach boost now renders new HUD elements and changes the block highlight box

  • ChromatiCraft: Added option to autogive some research elements on certain progress elements

  • ChromatiCraft: Added API hooks to allow mods to handle Tile Acceleration in custom ways

  • ChromatiCraft: Fixed DeathProof ability

  • ChromatiCraft: Right-clicking on tanks with multiple stacked buckets no longer wastes fluid

  • ChromatiCraft: Added new GUI sounds

  • ChromatiCraft: Guardian stone now intercepts Ender TNT

  • ChromatiCraft: Fireball ability now glasses dirt and sand

  • ChromatiCraft: Fixed Ore Harvester not working on mod ores

  • ChromatiCraft: Fixed relay StackOverflow errors


未知时间
  • ChromatiCraft: Fixed TileAccelerator sneak-popoff

  • ChromatiCraft: Fixed Elemental Awareness being possible to lock oneself out of

  • ChromatiCraft: Fixed Chroma collector progress lock

  • ChromatiCraft: Getting hit by a pylon no longer discovers the color

  • ChromatiCraft: Fixed automator recipe

  • ChromatiCraft: Fixed automator render


未知时间
  • ChromatiCraft: Fixed GC Worldgen ASM incompatibility (?)

  • ChromatiCraft: Added casting automator

  • ChromatiCraft: Made accelerators quieter


未知时间
  • ChromatiCraft: Added "Bulk Mover"

  • ChromatiCraft: Fixed "InterceptPopulation" crash

  • ChromatiCraft: Fixed MystCraft linking event crash

  • ChromatiCraft: Made particle setting control ley line particles

  • ChromatiCraft: Fixed growth wand

  • ChromatiCraft: Fixed arrow shield not working

  • ChromatiCraft: Botania loonium no longer gives fragments


未知时间
  • ChromatiCraft: Dimension entry/exit crashes fixed

  • ChromatiCraft: Fixed TiC and Waila dependencies

  • ChromatiCraft: Dimension now exitable

  • ChromatiCraft: Dimension renderers improved

  • ChromatiCraft: MystCraft books no longer work in the dimension

  • ChromatiCraft: Added some more Dimension worldgen

  • ChromatiCraft: Void monster no longer spawns in the dimension

  • ChromatiCraft: Added config to auto-reset the End

  • ChromatiCraft: Increased crystal charger throughput

  • ChromatiCraft: Pylon compass recipe no longer requires runes

  • ChromatiCraft: Added a page for structure costs to the lexicon

  • ChromatiCraft: Buffed crystal wand core

  • ChromatiCraft: Added a more powerful wand cap

  • ChromatiCraft: Fixed enchanter not working properly

  • ChromatiCraft: Pylons now generate on any ground material


未知时间
  • ChromatiCraft: Added recipe for Crystalline stone groove alternate

  • ChromatiCraft: Fixed freezing when calculating item value due to AE/TiC/BC integration

  • ChromatiCraft: Added fragment for heat lamp


未知时间
  • ChromatiCraft: Added heat lamp

  • ChromatiCraft: Dimension is now accessible

  • ChromatiCraft: Item Collector is now craftable

  • ChromatiCraft: Fixed farmer

  • ChromatiCraft: Pylons now interact with EMPs

  • ChromatiCraft: Fixed lexicon recipes being too dark

  • ChromatiCraft: Added an on-screen notification for getting progress

  • ChromatiCraft: Added a new ore to the end

  • ChromatiCraft: Added new progress elements

  • ChromatiCraft: Changed a bit of progression ordering

  • ChromatiCraft: Made crystal blocks less hard

  • ChromatiCraft: Color discovery can now be done by draining or getting attacked by a pylon

  • ChromatiCraft: Reduced ball lightning spawns

  • ChromatiCraft: Increased ball lightning performance

  • ChromatiCraft: Added more colored light support

  • ChromatiCraft: Fixed mineral extractor null item crash

  • ChromatiCraft: Crystalline stone now has some connected textures

  • ChromatiCraft: Liquid chroma now applies effects

  • ChromatiCraft: Ability selection GUI now also responds to the keyboard

  • ChromatiCraft: Liquid ender and chroma now glow in tanks

  • ChromatiCraft: Added a config to make the guardian stone full-chunk-height protection

  • ChromatiCraft: Fixed crystal glow hitbox

  • ChromatiCraft: Added more item value calculation for TiC, AE, BC, and TE3


未知时间
  • ChromatiCraft: Fixed Crystal Lens crafting

  • ChromatiCraft: Reduced excessive ball lightning spawns

  • ChromatiCraft: Fixed GUI scale affecting lexicon

  • ChromatiCraft: Added TFC support

  • ChromatiCraft: Fixed TC dependency

  • ChromatiCraft: Added new ComputerCraft interfacing

  • ChromatiCraft: Fixed crystal laser server crash

  • ChromatiCraft: Fixed dyes not being fabricable

  • ChromatiCraft: Fixed Inventory Linker crashes when closing GUI

  • ChromatiCraft: Fixed Farmer trying to farm below the bedrock if it was in negative Z coordinates

  • ChromatiCraft: Improved Farmer render

  • ChromatiCraft: Fixed Breadcrumb localization

  • ChromatiCraft: Fixed Breadcrumb kicking players


未知时间
  • ChromatiCraft: Creative pylons only work in creative

  • ChromatiCraft: Fixed ender TC wand cap crashing

  • ChromatiCraft: Fixed ball lightning spawns

  • ChromatiCraft: Fixed crystal glows not saving NBT state

  • ChromatiCraft: Fixed Ritual Table not working

  • ChromatiCraft: Fixed "Attentive Listening" ability not working


未知时间
  • ChromatiCraft: Fixed aura cleaner crashes

  • ChromatiCraft: Added Aspect Jar

  • ChromatiCraft: Added Elemental Farmer

  • ChromatiCraft: Added Growth Wand

  • ChromatiCraft: Added ball lightning to Rainbow Forests

  • ChromatiCraft: Added "Attentive Listening" ability

  • ChromatiCraft: Added Water Strider ability

  • ChromatiCraft: Added Shockwave ability

  • ChromatiCraft: Added Breadcrumb ability

  • ChromatiCraft: Added Health Leech ability

  • ChromatiCraft: Completed some textures and renders

  • ChromatiCraft: Improved pylon networking performance

  • ChromatiCraft: Pylon throughput now drops as pylons discharge; this reduces "are you recharged yet?" lag

  • ChromatiCraft: Fixed a few progression errors and blockages

  • ChromatiCraft: Made shielding stone fabricable

  • ChromatiCraft: Casting stands now make a sounds and particles

  • ChromatiCraft: Added recursive item elemental component calculation; supports crafting, smelting, CC casting, RC worktable, and ThaumCraft

  • ChromatiCraft: Tile Accelerators now make sound

  • ChromatiCraft: Power Crystals now make sound

  • ChromatiCraft: Added crystal glow (decorative lighting)

  • ChromatiCraft: Fixed lumen relays dropping wrong items

  • ChromatiCraft: Added page for lumen relays

  • ChromatiCraft: Added recipe for relay source

  • ChromatiCraft: Added chroma alloying process

  • ChromatiCraft: Fixed liquid chroma being cheaper with liquid XP than player XP

  • ChromatiCraft: Changed several recipes

  • ChromatiCraft: Transition wand now has "Exposed" and "Volumetric" modes

  • ChromatiCraft: Added ability to use speed bonus on Crystal Charger

  • ChromatiCraft: Added NEI handling for Item Fabricator

  • ChromatiCraft: Added a lot of new documentation

  • ChromatiCraft: Transition wand now has a HUD

  • ChromatiCraft: Fixed pylon compass behaving oddly

  • ChromatiCraft: Added recipe for Item Collector

  • ChromatiCraft: Changed GUI sounds

  • ChromatiCraft: Made relay range configurable from 8-24

  • ChromatiCraft: Added ore-finding pickaxe

  • ChromatiCraft: Added ore harvesting pickaxe

  • ChromatiCraft: Added multitool

  • ChromatiCraft: Added Aura Pouch

  • ChromatiCraft: Items pulled by Magnetism ability now noclip

  • ChromatiCraft: Nerfed cave crystal regen

  • ChromatiCraft: Crafting lumen trees now needs the player to have crafted Power Crystals

  • ChromatiCraft: Fixed some white-screen/white-block-text lexicon issues

  • ChromatiCraft: Pendant recipes now use the same runes as crystal seeds

  • ChromatiCraft: Fixed some rune conflicts

  • ChromatiCraft: Outer ring of crystal stone in Casting Complex can now be Crystal Stone Bricks

  • ChromatiCraft: Added fragment about mod-added recipes

  • ChromatiCraft: Pylons can no longer be accelerated

  • ChromatiCraft: Fixed some blocks not being breakable

  • ChromatiCraft: Made lumen lamp controller much cheaper

  • ChromatiCraft: Made path blocks much cheaper

  • ChromatiCraft: Added some ComputerCraft/OpenComputers integration

  • ChromatiCraft: Auto enchanter can now reach Fortune, Looting, and Respiration 5

  • ChromatiCraft: Fixed lag when opening loot chests

  • ChromatiCraft: Increased fragment spawn rate

  • ChromatiCraft: Added some ThaumCraft wand parts, including crystal wand core (several thousand vis cap)

  • ChromatiCraft: Tweaked fragment algorithm a bit to give a few fragments with priority

  • ChromatiCraft: Stronger no-mob enforcement in Rainbow Forests

  • ChromatiCraft: Lumen trees no longer work without sky view

  • ChromatiCraft: Fixed Casting API

  • ChromatiCraft: Tahara crystals now only clear negative potions

  • ChromatiCraft: Fixed structure particles being visible from the surface


未知时间
  • ChromatiCraft: Fixed progress past rune crafting being impossible due to iridescent shard fragment being registered as too low-level, blocking access to making a Chroma collector, despite requiring chroma to obtain itself

  • ChromatiCraft: Blacklisted Torcherino torches from Tile Accelerator

  • ChromatiCraft: Made biome weights configurable (minimum 2)

  • ChromatiCraft; Taint biomes can no longer generate dye trees

  • ChromatiCraft: Fixed geode ore rendering lag (probably)

  • ChromatiCraft: Fixed casting room blocks not being replaceable with runes

  • ChromatiCraft: Fixed Pylon aura appearing suddenly

  • ChromatiCraft: Made fragments more common in native structures

  • ChromatiCraft: EE blacklisting is now much faster


未知时间
  • ChromatiCraft: Fixed some lexicon GUI issues

  • ChromatiCraft: Fixed ContainerBookPages crash

  • ChromatiCraft: Made Casting Table GUI show structure status

  • ChromatiCraft: Fixed tower of pylons on debug mode


未知时间
  • ChromatiCraft: Improved CrystalNetworker performance and stability

  • ChromatiCraft: Fixed CrystalNetworker CMEs on some chunk unloading

  • ChromatiCraft: Repeater pathfinding is now more consistent

  • ChromatiCraft: Implemented lumen relay system, replaces fiber optic system

  • ChromatiCraft: Added new worldgen structures

  • ChromatiCraft: Made progression tighter and more expansive

  • ChromatiCraft: Added custom font rendering

  • ChromatiCraft: Replaced all scramble text with foreign-alphabet cipher script

  • ChromatiCraft: Added new tiered ores

  • ChromatiCraft: Redid several tiered ore renders

  • ChromatiCraft: Crystal network tiles can no longer be moved, and somehow pulling it off will force a crash to avoid world corruption

  • ChromatiCraft: Crystals are now more musical (tunings available upon request)

  • ChromatiCraft: Added Biome Painter (unfinished but functional)

  • ChromatiCraft: Crystals now stabilize ThaumCraft infusion altars

  • ChromatiCraft: Redesigned Aura cleaner, is now much more powerful (gradually and permanently cleans all warp), but much more expensive and dangerous, and gated behind significant ThaumCraft progress

  • ChromatiCraft: Added new render for donators

  • ChromatiCraft: Fixed some lexicon typos

  • ChromatiCraft: Added page to lexicon to reclaim lost fragments

  • ChromatiCraft: Implemented more laser colors

  • ChromatiCraft: Further nerfed Ruskea cave crystal effect

  • ChromatiCraft: Fixed lamp controller GUI crashes

  • ChromatiCraft: Fixed accelerator render occluding other objects

  • ChromatiCraft: Fixed fragment issues

  • ChromatiCraft: Lexicon now obeys keybindings

  • ChromatiCraft: Position of element "fill pie" now configurable

  • ChromatiCraft: Element "fill pie" now draws runes to aid in colorblind support

  • ChromatiCraft: Fixed tooltip flickering on Ruskea and Nila crystals

  • ChromatiCraft: Recipes no longer work if a player has not discovered the fragment for it

  • ChromatiCraft: Added custom configs compatibility

  • ChromatiCraft: Fixed fabricator recipe derpiness

  • ChromatiCraft: Added foundation for Pylon enhancement

  • ChromatiCraft: Added foundation for the new dimension (NOT YET ACCESSIBLE)

  • ChromatiCraft: Added visual indicator of table tier

  • ChromatiCraft: Fixed GUI button cooldowns being painfully long on low framerates

  • ChromatiCraft: Fixed fabricator storage insufficiency

  • ChromatiCraft: Tables now keep their XP and level when broken

  • ChromatiCraft: Lumen-powered blocks keep their energy when used

  • ChromatiCraft: Fixed some GUI alignment issues

  • ChromatiCraft: Fixed crystals needing tools to get shards

  • ChromatiCraft: Changed default biome IDs, changed their config entry

  • ChromatiCraft: Made biomes more common

  • ChromatiCraft: Made killing ThaumCraft wisps give small amounts of crystal energy

  • ChromatiCraft: Made getting hit by a pylon partially drain the Blood Magic Soul Network

  • ChromatiCraft: Added pylon aura render

  • ChromatiCraft: Added death proofing ability

  • ChromatiCraft: Added luminescent sacrifice (Blood Magic compatibility) ability

  • ChromatiCraft: Added API hooks to allow other mods to add custom abilities

  • ChromatiCraft: Fixed pylons of same color being individually scannable with a Thaumometer

  • ChromatiCraft: Fixed Mineral Extractor mining oddly

  • ChromatiCraft: Fixed Teleportation Pump fluid duplication

  • ChromatiCraft: Added tab to lexicon GUI to see progress

  • ChromatiCraft: Fixed runes not being able to replace crystalline stone in recipe arrangements

  • ChromatiCraft: Fixed Crystal Tank rendering issues

  • ChromatiCraft: Added path blocks

  • ChromatiCraft: Fixed crystal tank GUI fill bar issue

  • ChromatiCraft: Getting hit by a pylon now transfers effects

  • ChromatiCraft: Bucket now works on the Chroma Collector

  • ChromatiCraft: Rune recipes now give more table XP

  • ChromatiCraft: Pylon gen in non-overworld is now disabled by default, and permanently off in the Twilight Forest

  • ChromatiCraft: Fixed guardian stone clientside crashes

  • ChromatiCraft: Added void cell (DSU in a ME cell)

  • ChromatiCraft: Added lightning ability

  • ChromatiCraft: Added capture wand

  • ChromatiCraft: Added duplication wand

  • ChromatiCraft: Added mobility wand

  • ChromatiCraft: Fixed ability select GUI scrolling


未知时间
  • ChromatiCraft: Fixed fragments providing all research items

  • ChromatiCraft: Made guardian stones cheaper

  • ChromatiCraft: Made repeaters harder to grief

  • ChromatiCraft: Added more dungeon loot

  • ChromatiCraft: Added recipe for crystal powder

  • ChromatiCraft: Fixed some book crashes

  • ChromatiCraft: Removed tooltip for crystal lamps

  • ChromatiCraft: Fixed items moving wildly with magnetism ability

  • ChromatiCraft: Added more items producible by the fabricator

  • ChromatiCraft: Increased fabricator storage space

  • ChromatiCraft: Fixed teleportation pump drain order

  • ChromatiCraft: Fixed pylon damage not causing fragment drops


未知时间

无更新

未知时间
  • ChromatiCraft: Changed info fragment system - delete all existing non-blank fragments!

  • ChromatiCraft: Added a new "Getting started" entry to the lexicon

  • ChromatiCraft: Added a lexicon entry for Construction Wand

  • ChromatiCraft: Fixed Inventory simulator GUI crash

  • ChromatiCraft: Aura cleaner is now a drink and lasts 24h

  • ChromatiCraft: Improved rendering in "Crystals" and "Pylons" lexicon pages


未知时间
  • ChromatiCraft: Added documentation, including books, info, and crafting

  • ChromatiCraft: Greatly improved network logic and performance

  • ChromatiCraft: Added info fragments

  • ChromatiCraft: Added pylon compass

  • ChromatiCraft: Added duplication wand

  • ChromatiCraft: Added mobility wand

  • ChromatiCraft: Added construction wand

  • ChromatiCraft: Added excavation wand

  • ChromatiCraft: Added transition wand

  • ChromatiCraft: Added teleportation pump

  • ChromatiCraft: Added mineral extractor

  • ChromatiCraft: Redesigned crystal tank render

  • ChromatiCraft: Added Ender TNT

  • ChromatiCraft: Added crystal battery (lumen tree)

  • ChromatiCraft: Redesigned crystal bee genetics

  • ChromatiCraft: Properly implemented progression

  • ChromatiCraft: Added mutli-aura repeater

  • ChromatiCraft: Added protection beacon

  • ChromatiCraft: Added item fabricator

  • ChromatiCraft: Added heat lily

  • ChromatiCraft: Added item collector

  • ChromatiCraft: Added inventory simulator

  • ChromatiCraft: Added infuser

  • ChromatiCraft: Added aspect former

  • ChromatiCraft: Pylons now work as ThaumCraft nodes for wands

  • ChromatiCraft: Added mob repellent lamp

  • ChromatiCraft: Added range lamps

  • ChromatiCraft: Added aura cleaner

  • ChromatiCraft: Redesigned crafting processes

  • ChromatiCraft: Added Pylon protection ability

  • ChromatiCraft: Crystal charger now deals damage if stood on

  • ChromatiCraft: Removed NEI hander for Casting Table

  • ChromatiCraft: NEI keybinds now trigger the opening of the ChromatiCraft casting info GUIs

  • ChromatiCraft: Molten potion crystal now has a name and a bucket

  • ChromatiCraft: Increased capacity of storage crystals

  • ChromatiCraft: Added three upgrade items for some machines

  • ChromatiCraft: Made World Rifts cheaper

  • ChromatiCraft: Fixed various client crashes with Crystal Tank blocks

  • ChromatiCraft: Changed GUI style

  • ChromatiCraft: Ability GUI trigger key is now configurable

  • ChromatiCraft: Made crystal colors richer

  • ChromatiCraft: Added a creative-mode energy source

  • ChromatiCraft: Crystal-powered tiles now keep their energy when broken

  • ChromatiCraft: Casting GUI now hides parts of NEI to avoid overlap

  • ChromatiCraft: Fixed some clientside false starts with Ritual and Casting tables

  • ChromatiCraft: Fixed localizations

  • ChromatiCraft: ChromatiCraft item names are obfuscated until appropriately discovered

  • ChromatiCraft: Tile accelerator no longer works on casting or ritual tables

  • ChromatiCraft: Added self-charging mechanic

  • ChromatiCraft: Berries can now be eaten to yield small amounts of energy

  • ChromatiCraft: Added a special crosshair for when holding the manipulator

  • ChromatiCraft: HUD now displays active abilities

  • ChromatiCraft: Added WAILA compatibility

  • ChromatiCraft: Empty NBT no longer throws off the casting recipes

  • ChromatiCraft: Changed some ritual costs

  • ChromatiCraft: Added a GUI to crystal tanks

  • ChromatiCraft: Increased repeater range

  • ChromatiCraft: Reduced repeater perdition

  • ChromatiCraft: Added API hook to allow other mods to add casting recipes

  • ChromatiCraft: Added info HUD

  • ChromatiCraft: Added config to generate in superflats

  • ChromatiCraft: Added recipe for inventory link

  • ChromatiCraft: Power crystals are now craftable

  • ChromaitCraft: Added config to generate some pylons broken and in need of repair

  • ChromatiCraft: Made repeaters 16x cheaper


未知时间
  • ChromatiCraft: Added progression system

  • ChromatiCraft: Added tiered plants and ores

  • ChromatiCraft: Added instant heal ability

  • ChromatiCraft: Added fireball ability

  • ChromatiCraft: Added peace broker ability

  • ChromatiCraft: Added health boost ability

  • ChromatiCraft: Added arrow shield ability

  • ChromatiCraft: Added new visual effects to pylons

  • ChromatiCraft: Increased repeater range

  • ChromatiCraft: Added ThaumCraft compatibility

  • ChromatiCraft: Added crystal tank

  • ChromatiCraft: Rainbow forests are now cold at high altitudes

  • ChromatiCraft: Removed config to make crystal lamps give effects

  • ChromatiCraft: Made basic pendants easier to craft


未知时间
  • ChromatiCraft: Fixed config typo

  • ChromatiCraft: Added berry-and-liquid infusion mechanics

  • ChromatiCraft: Added energized crystal shards

  • ChromatiCraft: Added pylon charging

  • ChromatiCraft: Added power crystal

  • ChromatiCraft: Added recipe for casting table

  • ChromatiCraft: Fixed pylon generation maps carrying over between saves


未知时间
  • ChromatiCraft: Fixed biome spawns(?)

  • ChromatiCraft: Added liquid chroma and berry mixing

  • ChromatiCraft: Made pylon generator less random (to make it feel more random)

  • ChromatiCraft: Colored trees no longer generate in superflat worlds

  • ChromatiCraft: Crystal Tank now accepts bucket input

  • ChromatiCraft: Fixed accelerator lighting issues

  • ChromatiCraft: Fixed pick block on tile accelerator


未知时间
  • ChromatiCraft: Added crystal fence

  • ChromatiCraft: Fixed leaf decay

  • ChromatiCraft: Added crystal element berries

  • ChromatiCraft: Reduced molten crystal output 16x

  • ChromatiCraft: Added item warp

  • ChromatiCraft: Fixed ColorTreeGenerator StackOverflow again

  • ChromatiCraft: Fixed accidental ReactorCraft dependency

  • ChromatiCraft: Added crystal beacon


未知时间
  • ChromatiCraft: Added laser effect for light blue

  • ChromatiCraft: Added config for rainbow tree "Notch apple" drop rate, clamped to 0.1% to 100%

  • ChromatiCraft: Fixed ColorTreeGenerator StackOverflow

  • ChromatiCraft: Fixed rifts crashing when placed in clumps


未知时间
  • ChromatiCraft: Fixed accidental CodeChickenLib dependency

  • ChromatiCraft: Fixed invulnerability bug

  • ChromatiCraft: Fixed crystal render issues


你已经到达了世界的尽头..