VersionBot > Version Update 31.2.6976
mcenderdragon > bugfix sorter creates items, closes #821
VersionBot > Version Update 31.2.6975
mcenderdragon > now giving a error message instead of a crash if a planet is registered with no dimension
VersionBot > Version Update 31.2.6974
mcenderdragon > ship teleport now also moves air correctly
mcenderdragon > now triggering neighbour update when moving spaceships
mcenderdragon > removed double test in block mover
mcenderdragon > no longer causing neighbour updates when moving blocks -> prevents item spawn
mcenderdragon > now using event to register entity attributes, fixes #818
VersionBot > Version Update 31.2.6969
mcenderdragon > now air is also moved & but FUllBlackCache is not updated properly enough
mcenderdragon > a deungen part had invalid door entries - so dungeons were not completable
VersionBot > Version Update 31.2.6967
mcenderdragon > fixed latest build again
VersionBot > Version Update 31.2.6966
mcenderdragon > changed YAML order
VersionBot > Version Update 31.2.6965
mcenderdragon > fixerd yaml
VersionBot > Version Update 31.2.6964
mcenderdragon > more gitlab test to fix buildnumber
mcenderdragon > added user for crypto paraglider - congrts to JajaSteele
VersionBot > Version Update 31.2.6962
mcenderdragon > testing stuff with gitlab CI
VersionBot > Version Update 31.2.6961
mcenderdragon > in gitlab the version is wrong for some reason...
VersionBot > Version Update 31.2.6960
mcenderdragon > verbose output & also fixed correct file removal
VersionBot > Version Update 31.2.6959
mcenderdragon > fixed gitlab buildscript
VersionBot > Version Update 31.2.6958
mcenderdragon > reduced changelog so curseforge uplaod should work again
VersionBot > Version Update 31.2.6957
mcenderdragon > enabled asteroid belt
mcenderdragon > increased fluid flow for life support system to match demands
mcenderdragon > added error message to upgrades so player knows why stuff doesnt work
mcenderdragon > added ice to asteroid belt
mcenderdragon > greatly increased life support system oxygen production speed
mcenderdragon > bugfix life support system removed the oxygen adn not added it propery to the air around it
mcenderdragon > fluid intake can now be better used as water source
mcenderdragon > fixed moving block crashing server
mcenderdragon > fixed coil crafting missing in eScanner
mcenderdragon > bugfix when refined storage field was not found dont try again, ()cuased lag & crashes becuase of watchdog
VersionBot > Version Update 31.2.6947
mcenderdragon > added bucket textures & names + reigstered them fully so now bucket works when filling them
VersionBot > Version Update 31.2.6946
mcenderdragon > research text, smal explaination + translation
mcenderdragon > added crafting recipes
mcenderdragon > life support spaceship upgrade
mcenderdragon > life support block & json mdoel & textutre, also work now ingame
mcenderdragon > working on life support modul/system/block
VersionBot > Version Update 31.2.6941
SkyProgs > Fixed 16 assembly tables as research reward
VersionBot > Version Update 31.2.6940
mcenderdragon > drops are still a problem
mcenderdragon > fixed tileEntity being cleared
mcenderdragon > bugfix moving block no longer removes blocks
VersionBot > Version Update 31.2.6937
SkyProgs > Merge branch master of gitlab.com MCenderdragon/Futurepack
SkyProgs > Reichweite Radar halbiert und GuiCalculation Textur geändert
VersionBot > Version Update 31.2.6935
SkyProgs > Merge branch master of gitlab.com MCenderdragon/Futurepack
SkyProgs > Fixed Rocketlauncher and added Radar
VersionBot > Version Update 31.2.6933
Wugi > Added and tested Crafting recipe Generator
Wugi > Fixed upgrade_silcktouch recipe
VersionBot > Version Update 31.2.6931
mcenderdragon > improved rendering of moving block
VersionBot > Version Update 31.2.6930
mcenderdragon > extern recipe generation
VersionBot > Version Update 31.2.6929
mcenderdragon > addded groudn work for wugis crafting recipe creator.
mcenderdragon > fixed moving blocks not working after world load
mcenderdragon > fixed rotation & scrench can rotate Down/UP facing blocks
mcenderdragon > added animation files & lang entries
mcenderdragon > changed maneuver thruster registration
mcenderdragon > moved textures & removed old registry entry
mcenderdragon > maneuver thruster jsons...
mcenderdragon > gray -> light_gray
mcenderdragon > added redstone reaktion visibility to maneuver thrusters
mcenderdragon > renamed files to usable names
VersionBot > Version Update 31.2.6919
mcenderdragon > added more edge case handling for faster (and hopefully lockfree) block shape caching
VersionBot > Version Update 31.2.6918
mcenderdragon > texturtes for new thrusters
mcenderdragon > addedd read write lock to full block cache
mcenderdragon > added better error when chunk data is wrong
VersionBot > Version Update 31.2.6915
SkyProgs > Fixed some typos and added some missing german translations. Also added monocart lift to research
VersionBot > Version Update 31.2.6914
mcenderdragon > removed unised integer parameters
mcenderdragon > fixed wrong culling for wire holograms
mcenderdragon > removed unused method params
mcenderdragon > bugfix moving blocks now render with shades (and no longer black)
VersionBot > Version Update 31.2.6910
mcenderdragon > Merge branch master of gitlab.com MCenderdragon/Futurepack
mcenderdragon > clean up rendeBlock - this fixed hologram rendering
mcenderdragon > length check for MIniWorl is faster
VersionBot > Version Update 31.2.6907
Wugi > Removed Debug print
26.4.76
mcenderdragon: bugfix: added null check so optifine no longer crashes us with a null world, closes #568
26.4.77
mcenderdragon: fixed spelling mistake
26.4.78
mcenderdragon: bugfix: air caps also could crash by null world, fixed that
26.4.79
mcenderdragon: FPSelectorHelper no longer keeps forever in world.eventListeners as its now a weak reference
26.4.80
mcenderdragon: calculation modul is now storing next request so it will calculate 100% of the time.
26.4.43
mcenderdragon: bug fix: researches without aspects crash properly
mcenderdragon: rethrow exception on main task so the server crashes
26.4.44
Wugi: Better Bug logging at FPRecyclerTimeManipulatorManager
26.4.45
MCenderdragon: Update .gitlab-ci.yml
26.4.46
mcenderdragon: bugfix tooltip of pusher & block breker crash
26.4.47-57
mcenderdragon: fixing gitlabCI jar signing
26.4.25
mcenderdragon: items can be locked by multiple researches
26.4.26
Lokytech: Spelling correction of Tyros
26.4.27
mcenderdragon: bugfix: rf to ne converter could crash on block removal, closes #543
mcenderdragon: fixed flickering NE prodcution value for ion, solar and water turbine, closes #542
26.4.28-26.4.40
mcenderdragon: trying to integrate curse into build pipelines
26.3.489
mcenderdragon: miner needs to load inventory chunk in oder to work correctly
26.4.3
mcenderdragon: fixed gradle script to also run on build bot
26.4.4
mcenderdragon: added code generating to CI tasks
26.4.5
mcenderdragon: bugfix: some other mods crash when client side IItemHandler.
26.4.6
mcenderdragon: bugfix: logsitic editor crashed if no blocks where to render
mcenderdragon: bugfix: support pipe connected to neon objects
mcenderdragon: added logstic editor support for wire & pipe
mcenderdragon: removed deco block gen calls
26.4.7
mcenderdragon: forcing a render refresh when switching logistic editor mode to reduce felt 'lag'
mcenderdragon: logistic editor calls are now encapseled for class loading safety
26.4.8
mcenderdragon: bugfix: server could crash while energy transfer
26.4.9
mcenderdragon: bugfix: deep core does not accept SP points
mcenderdragon: bugfix: flash server sended SP very slowly
mcenderdragon: FlasSherver now usable in inOUT mode again, but it also spreads to itself
26.4.10
Wugi: fix no energy output
26.4.11
mcenderdragon: bugfix: flash server could power each other.
26.4.12
mcenderdragon: bugfix: gasturbine did not increase speed
26.4.13
mcenderdragon: bugfix: neon & support pipe crash when scanning with e-scanner
mcenderdragon: bugfix: flash server fix
26.4.14
mcenderdragon: added User agend
26.4.15
mcenderdragon: bugfix: when accesing the file size the whole file is requested
26.4.16
Wugi: fixed recycler
26.4.17
Wugi: Try Fix Recycler (can't test locally)
26.4.18
mcenderdragon: bugfix: pusher crashes internaly, so it does not drop.
26.4.19
mcenderdragon: bugfix: maybe block breaker, external core & water cooler could also crash
mcenderdragon: updated exports
26.4.2
mcenderdragon: logistic renderer is now much faster
mcenderdragon: this will be an automatic deko block generator
mcenderdragon: extracted classes out of Blocks.class
MCenderdragon: Update src/api/java/futurepack/generating/Blocks.javaMCenderdragon: Update src/api/java/futurepack/generating/BlockBuilder.javamcenderdragon: crash fixes.
mcenderdragon: changed machine tick to be handle by machine itself
mcenderdragon: crusher now uses more efficient machine ticking
mcenderdragon: solar panel uses new tick system
mcenderdragon: updated emagnet, externalcore, ti1calc, water turbine to new tick system
mcenderdragon: sorter & ioncollector
mcenderdragon: added new tick system to other machines
mcenderdragon: deko-block generation works now
mcenderdragon: finished json gen & deep core logic
mcenderdragon: bugfix: modifiable machine could crash
26.4.20
Wugi: fix #537
26.4.21
Wugi: fix #538
26.4.22 Wugi: Update lang
26.4.23
mcenderdragon: added re4search checks for circular dependencies
mcenderdragon: circular dependency checker is now running for eclipse & gradle runServer
Changes:
* Chunk Protection is now based on capabilities
* changed neon industrial furance recipes to fix #523 and #521
* updated forge & use new potion hooks for better performance, closes #410
* scrench rotate mode now uses vanilla rotation methods.
Bugfixes:
- getRift now checks the TileEntity, closes #513
- bugfix: E-Scanner only worked on planets (and not in other dimensions)
- bugfix: batteries can have max neon of 0
- bugfix: checking if block has tileentity before restting it.
- bugfix: quantanium did not drop item when harvested with plasma cutter, closes #522
- bugfix: if to many cables are connected XP does not get send via network, closes #517
- rewrote chunk scanner, it should no longer crash horribly, closes #515
- bugfix: dungeont eleporter teleports slightly too high, reducec offset from 0.5 to 0.2, fixes #525
- bugfix: wire is sometimes even visible with hologram
- logisitc confirguration no longer gets passed between machines, closes #520
- bugfix: you could select more tabs resulting inidex out of bounds
- Fixed wrong silk touch drop for Wood #528
- Fixed wrong silk touch drop for Tyros Leaves and mushroom #473
- Fixed Translation key conflicts #461
bugfix: teleporter could spam chat
bugfix: forst master & miner crash
bugfix: broken item rendering in 3rd Person for flash_server
bugfix: pressing G kill the server (without magnet modul)
bugfix: syncronbizer drops client only items
bugfix: getItemsMatchingTasgs did not work
bugfix: crash when removing neon wire, fixes #505
bugfix: no reed at tyros
bugfix: this should fix #506 (NPE in atmosphere)
bugfix: crash in SelectorHelper, fixes #502
bugfix: wires were only craftable with neon cristals
bugfix: miner crashes server on item collect, closes ##511
bugfix: full industrial furnaces crashes when used in neon indsutrial furnace, closes #510
bugfix: nuclera craft berkelium247 hash is incorrect
+added experiemtal resource manager (more on this is on my patreon, its public)
+Improved Recycler Repair; Improved JEI support (Repair and PartPress)
*reworked Syncroizer
*changed particle displayed when machine is disabled with redstone
*change: if research data is not used for 5mins it will get saved to disk
*Fluid tanks should no longer show thin fluid layers when inserting fluid
*chnaged the block scanner gui to display the amount of possible researches
*for energy generation2 every crystal is now accepted
+ Overhaul of Tyros (Resources, Plants, Biomes, World Generation, Mobs)
+ Added Fluid System (Pipes, Pump, Intake)
+ Added Modules for Composite Armor
+ Added Optiassembler
+ Added more Sounds
+ Added more Music disks
+ Many new Researches availabe
+ Improved Menelaus
+ Improved Documentation
+ Added Blacklist to monorail station
+ Moved huge dungeon to new dimension
+ improved minetweaker support
- bugfixes
- more bugfixes
- even more bugfixes
+added Antenna Gui
+added config to change base dimension
+added composite armor repair material
*menelaus mushrooms now change soil after time
*added excpetion if you try to add researches before the futurepack one have been inited
bugfix: if selector getting takes too long it troes again..
bugfix: maybe this fixes the control crash, #252
bugfix: fixed industrial furnace needing alot of time to tick.
bugfix: alanalyser can be researched before you reserch the second flash drive
bugfix: now displaying blaze rods even if not researches as its a vanilla component
bugfix: borad computer no longer crashes
bugfix: flash server need alot of server time
bugfix: DeepCore is not droping item when breaking.
+ Added White lens
+ added cyber zombie
* finished Fluid Intake & Deep Core
* Finished Flux Transformer & small fixes
* neon furnace is using ingot converter again (so futurepack outputs are preferred)
* crystals now glow in your hand
* falling tree now spawns particles, sound and items when hitting the ground
Bugfixes:
* Fixed #415
* bugfix: flux tronformer switch was not working right
* bugfix: crash on load
* bugfix: neon ind furnace did not consume items correctly
* bugfix: send message to server and not to client, closes #423
* the top texture from the plasma generator was wrong
* bugfix: deep core could crash with comparator and research rpompt was broken
* bugfix: in some cases wires did not get powered
* bugfix: hovering pumps with shift could crash the client
* bugfix: fluid intake crash at world load
* bugfix: ind neon furnace recipe is buggy, closes #426
* bugfix: monocart losses items on break, closes #424
* bugfix: plasma infusion generator has sync issues in multiplayer
* forstmaster magnet is now longer aktive, fixes #427
* bugfix: entityhook draws players towards it even after relog.
* bugfix: monorail detector does not power bottom block
* bugfix: industrial furnace could crash
* bugfix: support pipes did not show AI movement properly
* bugfix: now most blocks drop with particles and sound
* bugfix: advenced boardcomputer could crash game (gui)
* bugfix: chunk buffer map could brake
* bugfix: chunk scanner could crash.
- removed unnneeded logs
+added RF to NE conversation
+added config for spawner chest
+added erbeus gravestone to whitelist for DungeonProtection.
*forscher gui now uses smooth bars
*some crafttweaker chnages
*surface pircing dungeons get now covered by the biome specific blocks, #321
*research data is now send compressed, this should speed thing a bit up
*the energy bars from the researcher are now independent
*the forscher now displayers how many items are needed also in the tooltip.
Bugfix:
-fixed alot of researches
-#393
-#378
-bugfix T3 modul cann accept more then 1500 XP
-#368
-bugfix small dungeons generate over top bedrock layer, closes #411
-now using Minecraft IO thread for most of the saving
-bugfix DUngeonCore loadup could crash sponge servers
-bugfix ship teleport crashes sponge, closes #407
-bugfix this could fix the XP orb CME bug #404
-bugfix super cable could transport network + support, closes #406
-bugfix composite door drops 2 items
-bugfix log.laser research had wrong recipes
-block selector now uses addSheduledTask to only load chunks from main thread. (improves with sponge, also disable with config)
-bugfix redstone cables can not close doors, #417
-improved Ind Neon furace as it needs alot of tick time, fixes #418
-portalGUn can no longer pickup and place block inside protected area.
+added inter mod comms for adding blocks to dungeon whitelist
+added Deep Core Miner
+added Syncronizer
+added recipe for pump
*neon wires use now jsons
*improved performance of all machines
*new neon system, now all machines should get an equal amount of neon even if not enough is produced, fixes one machine gets all and the others nothing bug.
The Research system is also fixed
bugfix: support point tranfer could crash
bugfix: industrial furnace needs alot of time ven while idle closes #379
bugfix: fluid tank broke profiler
bugfix: cables are slow and full
bugfix: colored tanks where not craft able (depending on your forge version)
bugfix: redstone wire dosnet update if power is cut
bugfix: pipe tend to plump if filling machine from bottom
bugfix: monocart station crashes closes #383
bugfix: block wich should be redstone wires arent, resulting in crash closes #386
bugfix: stop getting tileentity should fix #391
bugfix: negativeArraySizeExcepton on startup closes #392
bugfix: items were not properly rendered
bugfix: fluid tubes loses fluids over time
bugfix: water cooler crash on placement
bugfix: player kicked from server when using EScanner closes #370
bugfix: changes hash method it should now be consistent even after id remapping maybe fixes #360
bugfix: wire now fully work with batboxes
bugfix: some researches consumed not all items (partly #360)
bugfix: all ingots are throwable and turn to Wakurum
propaply even more fixes, but they never were on the issue tracker
+added TagDictionary
+added recipe for entity egger
+NOW IN JAPANESE!!!
+added config to disable the unicode font inside the EScanner
+added config for erse food values
+added erse world gen config
*Finish restructure Space-Tab
*Finished some Researches
*small tec-dungeons have now chests instead of wardrobes
bugfix:
*laser transmitter had no hardness
*dropped items now get removed when huge dungeons generate
*bugfix burnable composite chest, fixes #334
*bugfix warning button is not working
*bugfix water cooler breaks game, with netty exception
*added biome dict types to biomes
*Fixed some Model errors
*fixed all startup errors
*Morpheus fix
*smal fixes
*fixes flash server #353
*now with jar signature
+Added Fishing Rod
+Added Composite chest
*research restructuring
*improved scanner load times
*bugfixes:
-bugfix bedrock rift generate even in the end
-bugfix scrench doesnt use stickIron in recipe
-bugfix creatures spawn on bedrockrifts, closes #323
-bugfix research tabs have the wrong position if there are more then 8
-bugfix researcher gui crash, closes #325
-bugfix empty jSOn in research.json result in enourmus bugs and crashes, fixes #325
-fixed crafttweaker support
-Fixed External core
-bugfix crystal holes now check if the top is air/liquid -> no longer generate into water
-bugfix you could produce bedrock with torches while moving the spaceship
-fixed dungeon ram
-tyros trees no longer look odd inside water
-fixed #195
-bugfix e-scanner crashes when scanning
-bugfix SaplingHolder is broken, closes #315
-bugfix fluid system looses or creates fluid
-bugfix crash in WorldTIck, closes #318
-and many more
+techtable clear button
+ research crafting is now also possible in normal crafting table
+ added Monorail Oneways
+ added Timer Block
+ added start/stop button into modification gui
+ added gui for solar panel
+ added support points to super crusher
bugfixes:
* scanner and forscher randomly change researches
* #264: tooltip crash
* heuler crashes on menelaus
* sapling holder drops wrong meta
* dungeong protection take very long
* #265: dungeons spam teleporter on flatmap
* laser gui config button work now
* #290: neon lamps turn off even if they have power
+same as in 1.11
+heuler can drop glowstone if they eat fireflies
+added sapling holder for sand and soul san d
*Bugfixes
*mushroom checks hight correctly
*elekctro magnet looses chiset if crafted
*fixed wrong recipe ine scanner
*fixed spawn n ote open gui for all in LAN
*bugfix: cristal holes should no longer generate in water #238
+readded Huge Dungeons
+added clear button to tec table
+re-enabling DungeonProtection
+added FP-Lever
+added new Texts
*Bugfixes:
*crash fix in BlockMetalSlap, closes #232
*added ironStick ore dict
*bugfix: monorail waypoint loses name on redstone pulse
*bugfix: techtable crafting with buckets
*modular door should work now better in multiplayer
*bugifx: emagnet recipe was wrong in EScanner research
*bugfix: force fields render sides always
*bugfix: industrial neon furnace uses too much items as input
*bugfix industriall (neon) furnace uses 3 items fromn first slot instea dsof from each slot one item.
*bugfix: doup bug in tech table
*updated sword_handle texture\n",
*bugfix: partpress no longer restarts pressing if one fuel item was not enough
*bugfix: EOFException in Dungeon Protection\n",
*bugfix: render crash in HelperRenderBlocks #261\n",
*bugfix: chunk scanner crashes randomly
*bugfix: all laser forget their owner and owner less turrets do nothing
Bugfixes:
- full watercooler stops working
- watercooler shows negative values in multiplayer
- pump dont show fluids
- fluid tubes were extramly slow
- fixed watercooler heat system
- fixed optibench crash
- fixed scanner and researcher are only with neon crystal craftab le
- neon sand cant get broken faster with shovels
- silicon is only craftable with vanilla sand
- menelaus copper is now smeltable
* gases are now rendered correctly in fluid tanks
*baby crawler have now biger hit boxes
+ added fluid information for item hovering
+ added comparator support for tanks
+ added config to disable machine lock
+ mendelberry can turn any crystal sand to neon sand
+ added more mushrooms to menelaus
*Bugfixes:
*Sugar Canes now grow on Menelaus
*Industrial Furnace dont accept lava from tubes
*grappling sliem not researchable
*assembly table recipes not working
*fixed flash server needs stacked moduls
*some tools didnt have a texture when crafted
*monocart station sometimes insert wrong items
+Minetweaker can now add researches
+now it is displayed wish researches you havent read and what researches you currently research (in the researcher)
+english translation is now up to date again
*Alot of Bugfixes
*Fuell rods are stackable
*gehuf eats now mendelberrys
*the selected tab now gets saved (in research gui)
+ added star dont unreaded research entrys
+ composite armor now blocks potions as set bonus
+ Added Calculation Modul
+ Added warnign if machine is broken in every gui
+ added more food
+ added menelaus mushrooms
+
+added scaling option for Research Overview
+added calculation Modul (for speeding up researches)
+Tyros is now available!
*Dungeon protection no longer blocks mininb and block placement
*Monocart can now have passengers
*Bugfixes
Bugfix: holding shift over tooltips crash game
Bugfix: Sorted not worked correctly in Mutiplayer
Bugfix: Scanner was not working with some blocks
Bugfix: Torches nolonger drop on space travel
Bugfix: Minetweaker support was not working correctly
many more
-disabled huge dungeons
+ Added Heuler (Menelaus Animal)
+New Config System for Entity Lasers
*changed E-Magnet North/south pole*light emmiting fluids do this also in fluid tanks*bug fixes* #209 crash with morpheus* #210: researches are not openable* #211: airbruch crashes with no color* Recycler caused extreme laggs* Crash with forestry and the Forstmaster research* Industrial Furnace uses to much ingredients to smelt* #219, lag with to big texts in EScanner* Miner dont accepts claime in mutliplayer* Paralyze effect crash the game
maybe fixes #95 in multiplayeradded unknownnot quit workign biome genfixed wrong SP and XP (they where mirrored)Surivial Menelaus patchadded shader, for paralyze effectadded pearleggermoved ResesrchHash Init, maybe fixes #87bugfix blockplacer cant use buckets, fixes #97fixed pipe crash (implemented decrStacksize)fixed ModularDoor, closes #99 and #96Added ResearchesAdded Menelaus OresFixed Menelaus Ore SpwanAdded Crafting for Neon SwordsAdded option for force smelt Recipes
* Fixed 2 larger problems in research flow ( Drones, Network(-chip) )
+ Added some new Researches
+ Added Grenade Launcher (Researchable)
+ Added Laser Rifle (Researchable)
+ Neon Engine (NE -> RF) now available in survival
+ Added Fireflies (Menelaus and Tyros)
+ Added Full Translation for Portuguese
* Many Bugfixes
* fixed many Bugs
* Monitors and Paintigs survive now a space Flight
* fixed Transport Chip
*changed polymer recipes
+ E-Scanner shows more information when scanning
+ added Some new Reseaches
+ added Modular Door
+ added Composite Door
+ added new Monitor pictures
+ added full Frence Translation
+ Water Turbine now supports Industrial chipset
*Iron Ladders are now Water-Resistent
+ added Metal Fencegates
fixes github #68
chnaged Morhpeus APi a bit (now we use less)
removed stuff from build.gradle that may cause issues
import cleanup
bug fix closes: #69 bugfix: you could put Warddropes in wa rddrope and so on -> maybe result in to big NBTTags crashing the game. closes github #63
added more configs, adding github #64
this should fix #67