LIBMod
IvToolkit
更新日志
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  • 更新日志是百科模组资料分类的标准之一,所以老旧的日志也需要添加。
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1.3.3-1.12 [ 编辑 ]

+ Mock worlds (capturing world data also works in mock worlds)

+ Mazes now group together similar components to improve performance when choosing one

* Weighted selectors were not considering double error margins well

* BlurredValueField can now load from NBT again


1.3.3-1.10 [ 编辑 ]

+ Mock worlds (capturing world data also works in mock worlds)

+ Mazes now group together similar components to improve performance when choosing one

* Weighted selectors were not considering double error margins well

* BlurredValueField can now load from NBT again


1.3.3 [ 编辑 ]

+ Mock worlds (capturing world data also works in mock worlds)

+ Mazes now group together similar components to improve performance when choosing one

* Weighted selectors were not considering double error margins well

* BlurredValueField can now load from NBT again


1.3.2.1 [ 编辑 ]

* The State Injector no longer converts between ID and item to try to remap 

1.3.2.1-1.10 [ 编辑 ]

* The State Injector no longer converts between ID and item to try to remap 

1.3.2-1.10 [ 编辑 ]

* The State Injector no longer converts between ID and item to try to remap 

1.3.2 [ 编辑 ]

* Performance! Blurred Value Fields now perform a lot better, especially with huge clouds of data (by splitting into chunks)

* A lot more blocks and entities should turn and mirror correctly now! (Especially modded ones)

* Mazes are now more stable in generating


1.3.1-1.10 [ 编辑 ]

+ API endpoint for entities and tile entities to specifically save world independently (-> C&B compatibility!)

* Fix hanging entities in world data


1.3.1 [ 编辑 ]

+ API endpoint for entities and tile entities to specifically save world independently (-> C&B compatibility!)

* Fix hanging entities in world data


没有具体更新Log……^=w=^

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