新建2023-09-26

翻译:

移植到 1.20.2

更新中文和西班牙语翻译(#490#495

标签编辑器(beta)

  • 创建模型特定的物品、块、实体或生物群落标签

  • 仅通过 OSC 提供(目前)

编辑器改进:

  • 添加可拖动的弹出窗口

  • 生命值、饥饿值、空动画显示当前值

  • (2) 计算重复项(关闭 #491

  • 改进的编辑器图标(关闭 #485),以及各种其他 GUI 改进

  • 添加锁定模型按键绑定

  • 添加粘贴模型数据到所有框架

  • 添加显示开关:显示轮廓

  • 添加查找元素按键绑定

  • 添加鼠标滚轮滚动灵敏度到按键绑定选项

添加重置值层键绑定(CTRL+按键绑定将重置所有)

修复拖动到 3d 区域之外时小工具损坏的问题

修复望远镜物品未在编辑器中的正确位置渲染问题

修复一些按钮缺少翻译的问题

修复某些情况下“最近打开的文件”不更新的问题

修复编辑器中未显示的头部旋转动画的问题

修复动画编辑器在第1帧中显示第0帧的问题

修复模型锁不保存 Root


原文:

1.20.2 port
Updated Chinese and Spanish translation (#490, #495)
Tag Editor beta

  • Create model specific item, block, entity or biome tags

  • Only available through OSC (for now)

Editor QoL:

  • Added draggable Popup windows

  • Health, Hunger, Air animations show the current value

  • The (2) counts up on duplicate (Closes #491)

  • Improved editor icons (Closes #485), and various other gui improvements

  • Added lock part keybind

  • Added paste part data to all frames

  • Added display toggle: show outlines

  • Added find element keybind

  • Added mouse wheel scroll sensitivity to keybind options

Added reset value layer keybind (CTRL+keybind will reset all)

Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots

2023-09-09

翻译:

更新西班牙语基础翻译 (#481)
更新简体中文翻译 (#482)
添加连接离线服务器时的警告消息

编辑器改进:

  • 添加动画纹理区域重叠时的警告

  • 添加模型锁定

  • 添加复制时的“从原始复制变换”快速操作

添加动画:

  • 使用刷子动画

  • 头部旋转动画

添加生物群系和实体标签系统

  • 目前仅通过 OSC 提供

移植到 1.20.2 Pre Release 2


修复装饰盔甲在 Fabric 上的崩溃问题
在 1.19.4 和 1.20 上使用 Optifine 修复玩家头
使用 Optifine 修复了 1.20 上的盔甲
修复了 Iris 的第一人称发光不起作用的问题(关闭 #473
修复头颅不显示 iris 发光层的问题
修复 Fabric 1.16 及更早版本上的崩溃问题(关闭 #472
修复导出崩溃(关闭 #483
修复编辑器用户界面在某些情况下无法正确更新的问题(关闭 #476
修复粘贴显示不正确的错误消息的问题
修复编辑器,现在会显示有关损坏的安装的正确错误消息
修复盔甲 Root 重复项未在编辑器中加载的问题(关闭 #479
修复导出时超过 255 个动画中断的问题


原文:

Updated Spanish base translations (#481)
Updated Simplified Chinese translation (#482)
Added a warning message when connecting to offline servers
Editor QoL:

  • Added a warning if animated texture regions overlap

  • Added part locking

  • Added 'Copy Transform from original' quick action when duplicating

Added animations:

  • Using brush animations

  • Head rotation animations

Added biome and entity tags system

  • Only available through OSC for now

Ported to 1.20.2 Pre Release 2

Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes #473)
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes #472)
Fixed export crash (Closes #483)
Fixed editor ui not updating correctly in some cases (Closes #476)
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes #479)
Fixed more than 255 animations breaking when exporting

2023-08-15

翻译:

添加:为 .cpm 文件设置自定义图标
添加物品和方块标签系统

  • 目前仅通过 OSC 提供

添加新动画:光照等级

移植到 Quilt 1.20
移植到Fabric 23w32a


更新了 ViveCraft 支持

更新中文翻译 (#457
添加西班牙语翻译 (#466

修复文本字段在 1.20 上无法正确显示的问题(关闭 #461
修复舍入并使函数可在微调器中运行 (#456
修复颜色选取器在 1.20 上无法正确渲染的问题
修复铅笔在 1.20 上无法正常工作的问题
修复渲染比例影响模型照明


原文:

Added: set custom icon for .cpmmodel files
Added item and block tag system

  • Only available through OSC for now

New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a

Updated ViveCraft support
Updated Chinese Translation (#457)
Added Spanish translations (#466)
Fixed text fields not rendering correctly on 1.20 (Closes #461)
Fixed rounding and made functions runnable in spinners (#456)
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting

2023-07-08

翻译:

添加了反向动画帧按钮
添加了 /cpm 检测命令(关闭 #450
添加了通过右键单击绑定快速访问键的功能(关闭 #334


修复 UV 框在 1.20 中不渲染的问题(关闭 #436
修复添加值图层时属性菜单崩溃的问题(关闭 #438
修复 Forge 上和其他一些模组使用时出现的崩溃和视觉错误问题(关闭 #372
修复在 1.19+ 上编辑器聊天中关闭编辑器的问题

修复 1.20 编辑器中的深度冲突突问题
修复命令在 1.20 上不起作用的问题
修复没有指定玩家时命令无法运行的问题
修复点击模型时动画重新启动的问题(关闭 #446
修复 /cpm 命令未正确失败的问题


原文:

Added Reverse Animation frames button
Added /cpm detect command (Closes #450)
Added the ability to bind quick access key with Right Click (Closes #334)


Fixed UV boxes not rendering in 1.20 (Closes #436)
Fixed property menu crashing if value layer is added (Closes #438)
Fixed crash and visual bugs with some other mods on Forge (Closes #372)
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes #446)
Fixed /cpm commands not failing correctly

2023-06-10

原文:

移植到 1.20

添加新动画:隐形

添加新效果:不可见时渲染发光模型(在普通服务器上禁用,在 CPM 服务器上可配置)

更新简体中文翻译 (#413)


修复模型在不可见时无法正确渲染的问题(关闭 #405

修复 1.20-pre6 上的崩溃问题(关闭 #420

修复 CPM 图形界面中游戏内聊天的一些问题

修复测试游戏内黑屏(关闭 #415

修复 CPM 在 Yarn Dev 环境中不起作用的问题(关闭 #422
修复 Forge 开发环境中的专用服务器崩溃问题 (#419)
修复按每面 UV 渲染从 0, 0 删除面的问题
修复旋转不会因某些操作而滚动
修复披风复制变换不起作用的问题
修复更改纹理模式的复制变换按钮
修复第一人称手部旋转不起作用的问题(关闭 #428


翻译:

Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation (#413)


Fixed models not rendering correctly when invisible (Closes #405)
Fixed crash on 1.20-pre6 (Closes #420)
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes #415)
Fixed CPM not working in Yarn Dev environments (Closes #422)
Fixed dedicated server crash in Forge Dev environments (#419)
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes #428)

2023-04-08

翻译:

添加跳跃高度、射弹伤害和爆炸伤害缩放
添加健康、饥饿和空动画
添加了与方块交互的动画
添加修复添加剂快速操作
使用 Chiseled Me 或 ArtemisLib 添加了对 1.10.2 和 1.12.2 的缩放支持

向后移植到 1.14.4 和 1.15.2
1.16.5 和 1.17.1 上的代码清理
修复 Fabric 注销时不清理的问题

修复 1.16 上 vivcraft 崩溃的问题


原文:

Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib


Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16

2023-03-16

翻译:

添加新的快捷键:切换编辑器可见性,默认切换隐藏

添加镜像模型姿势选项

修改动画复制和粘贴的默认快捷键

添加崩溃后可恢复以前的项目,这将保存到自动保存文件夹中

将 “Pre 1.13 (Update Aquatic) swimming animation” 修改为 “In water pose\\Previously: Pre 1.13 (Update Aquatic) swimming animation”而不是 “1.13+ swimming”


修复 UUID 锁显示为安全设置错误的问题

修复重置姿势激活姿势/手势(关闭 #371

修复搜索时选择动画弹出窗口不显示任何内容的问题

修复某些情况下粘贴框无法正确粘贴的问题
修复复制转换导致导出崩溃的问题

修复 vivcraft 崩溃的问题(关闭 #380

修复 Fabric 死亡后缩放不起作用的问题


原文:

Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming


Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes #371)
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes #380)
Fixed scaling not working after death on fabric

2023-02-03

翻译:

添加了重复动画和镜像动画操作

更新了简体中文翻译 (#368)


原文:

Added Duplicate animations and Mirror Animations actions

Updated Simplified Chinese translation (#368)

2023-01-30

翻译:

在动画设置下添加了“Skin Layer Triggered”设置


 修复了 ViewCraft 0.0.14 在 1.18+ 上的崩溃

 修复了加载项目时罕见的并发修改异常

 修复了动画编辑器小工具不起作用的问题(关闭 #359

 修复了使用过多皮肤层槽并显示错误的动画(关闭 #358

 修复了在颜色模式下显示的一些纹理设置

 修复了状态消息工具提示未显示在弹出窗口中的问题


原文:

Added 'Skin Layer Triggered' setting under animation settings


Fixed crash with vivecraft 0.0.14 on 1.18+

Fixed rare concurrent modification exceptions while loading projects

Fixed animation editor gizmo not working (Closes #359)

Fixed animations using too many skin layer slots, and showing an error (Closes #358)

Fixed some texture settings showing in color mode

Fixed status message tooltips not showing in popups

2023-01-05

翻译

更新了简体中文翻译 (#333)

修复了 OptiFabric 在 1.19 上造成的崩溃问题

修复了在 1.18+ 上不使用 OptiFine 渲染的头颅

修复了按钮顺序微调器未显示正确值的问题

修复了未选择动画时动画编辑器中的鼠标错误

修复了在动画编辑器中多次渲染的Gizmo

修复模型在测试游戏后未在编辑器中显示(关闭 #335

修复了 1.8 之前的皮肤转换器在某些情况下不起作用的问题


原文

Updated Simplified Chinese translation (#333)

Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes #335)
Fixed pre 1.8 skin converter not working in some cases

2022-12-23

翻译

添加了重复动画选项(关闭 #325

添加了复制动画帧和姿势选项(#62

添加了“重点部分”按键绑定


修复了自定义盔甲没有在Fabric显示问题(关闭 #327

修复了持有的物品在 1.19.3 上看起来很奇怪的问题(关闭 #326

修复了模型加载和渲染的环境崩溃(关闭 #331

修复了填充 UV 和镜像元素不适用于多选的问题

固定镜像元素不适用于每面 UV

原文

Added duplicate animation option (Closes #325)
Added copy animation frame and pose options (#62)
Added 'Focus on Part' keybind

Fixed custom armor not rendering in fabric (Closes #327)
Fixed held item looking weird on 1.19.3 (Closes #326)
Fixed race condition crash with model loading and rendering (Closes #331)
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV

2022-12-15

翻译

移植到 Minecraft 1.19.3

添加了“移除床偏移”的效果用于修复原版错误(关闭 #296

修复了动画下拉列表未正确被更新的问题

修复了创造飞行动画覆盖骑马动画

修复了缺少设置动画时不播放动画

修复显示菜单未显示某些复选框的正确状态

修复了一些崩溃(关闭 #322

内部清理

为 API 添加了插件消息系统


原文

Ported to Minecraft 1.19.3

Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes #296)

Fixed animations dropdown not updating correctly

Fixed the creative flying animation overwriting the riding animation

Fixed staged animations not playing when setup animation is missing

Fixed display menu not displaying the correct state for some checkboxes

Fixed some crashes (Closes #322)

Internal cleanup

Added plugin message system for the API

2022-12-05

翻译:

添加了对 1.19.2 Forge&Fabric 和 1.18.2 Fabric对ViveCraft Mod的支持。

添加了新动画:

  • Voice Muted

  • VR 第一人称,第三人称坐着和站着

  • 第一人称手:第一人称的玩家

  • 设置和完成动画:

    这些将在所选动画之前/之后播放(必须是姿势/循环手势/图层)
    添加了属性切换和图层,它们显示在单独的弹出窗口中,并存储在世界之间的配置中
    添加了新的插值类型:三角函数
    添加了宽度和高度的缩放选项(关闭 #310
    对导出溢出错误弹窗添加了 GitHub 存储库和 Pastebin 链接支持
    添加了自定义手势 Gui 命令设置
    添加 Alpha 和值层滑块,可以通过右键单击变成微调器
    添加了切换层组,组在手势 Gui中变为下拉框
    编辑质量:

  • 在纹理编辑器中多选 Per-Face UV

  • “显示”菜单仅显示适用于当前所选选项卡的设置

  • 在每面 UV 元素的模型视图中显示面轮廓

  • Alpha 滑块可以拖动到 0 以使用桶工具清除

  • 按 ESC 取消拖动

  • 动画编辑器的前一帧轮廓选项

  • 在工具提示上显示复制转换属性

  • 在部分右键单击下添加了隐藏效果的切换

  • 禁用 ESC 退出编辑器的选项

  • 在皮肤设置和新皮肤弹出窗口中添加了自定义网格大小复选框,

    如果此设置关闭,网格大小会自动更新
    添加的持有物品可以复制,最后可见的物品部分是活动/突出显示的
    添加命令或 API 激活姿势/手势/图层(关闭 #225
    添加了对模型菜单的文件夹支持
    添加了可见性的复制转换选项
    更新了简体中文翻译 (#301)
    更新了一些包含更多信息的工具提示

修复了动画纹理不是第一人称动画

修复了一些动画延迟播放帧/渲染循环的问题
拖放模型后固定模型 Gui 不更新
修复了拖动和按 ESC 时的鼠标错误
修复了使用 CPM 的 API 加载模型文件时的崩溃(关闭 #319
修复了非默认和重复部分的复制转换(关闭 #277
修复了皮肤设置/删除皮肤在某些情况下无法正常工作的问题



原文:

Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:

  • Voice Muted

  • VR First Person, Third Person Sitting & Standing

  • First person hands: Plays in first person

  • Setup and Finish animations:

    These will play before/after the selected animation (must be pose/looping gesture/layer)
    Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
    Added new interpolation type: Trigonometric
    Added scaling options for width and height (Closes #310)
    Added GitHub Repo ans Pastebin link support to the export overflow popup
    Added Custom Gesture gui order setting
    Added Alpha and value layer sliders can turn into a spinner by right clicking
    Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
    Editor QoL:

  • Multi-select for Per-Face UV in the texture editor

  • The 'Display' menu only shows applicable settings to the currently selected tab

  • Show face outline in the model view on Per-face UV elements

  • Alpha slider can go down to 0 for clearing with the bucket tool

  • Pressing ESC cancels dragging

  • Previous frame outline option to the animation editor

  • Show Copy transform properties on tooltip

  • Added a toggle for the hidden effect under part right click

  • Disable option for the ESC to exit the editor

  • Added Custom Grid Size checkbox to skin settings and new skin popup,

    the grid size is automatically updated if this setting is off
    Added Held items can be duplicated, last visible item part is the active/highlighted
    Added command or API activated poses/gestures/layers (Closes #225)
    Added folder support for the models menu
    Added copy transform option for visibility
    Updated Simplified Chinese Translation (#301)
    Updated a few tooltips with more information

Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes #319)
Fixed copy transform on non default and duplicated parts (Closes #277)
Fixed skin settings/delete skin not working as expected in some cases

你已经到达了世界的尽头..