新建未知时间

Additions

- Displays can now be "Locked" allowing you to place large displays next to each other!

- Added Support for Ender IO Capacitor Banks, they will now show the entire amount stored.

- Added Support for the Ender IO Inventory System

- Added Ender IO Progress Time Support

- Added Extra Utilities Generator Progress Times

- Added AE2 Grinder and Inscriber Progress Support

- Added AE2 Crafting Support, ability to get the current crafting item from a Crafting Tile

- Added AE2 drive support, ability to read the bytes used and items used of individual cells or an entire ME Drive

- Added Big Reactor's (Extreme Reactors) support for Energy Generated, Activity, Fuel Heat, Fuel, Waste Fuel, Fuel Capacity

- Added IC2 Reactor Support, ability to read Heat, Max Heat and Energy Output

- When items are removed/added from displays the changes will be displayed a chat message.

Changes

- Fluid Reader GUI is now slightly bigger for easier reading.

- Readers now update every 20 ticks, this is configurable, however when a player interacts they will update instanntly.

- Transfer Nodes will now only transfer 128 items per second.

- The Guide GUI is now much larger, fixing issues with Font not being able to render properly at 0.75 scale.

Fixes

- Complete rewrite on network system, fixing multiple memory leaks.

- Packet efficiency has been increased, better server performance.

- Inventory Renderering has been optimising, better client performance.

- Wireless Storage Reader will no longer be inserted when pressing "Dump Player Inventory"

- Array's will now send their inventory contents to the client (so their contents will be displayed properly)

- Entity Nodes will now connect to entities more efficiently and update every 20 ticks.

- Refined Storage and Applied Energistics Connectivity has been optimised, they will now ONLY be updated when a player clicks a screen or reader, due to massive server hits.

你已经到达了世界的尽头..