新建2020-03-16
TConstruct 2 2.13.0.183

Special bugfix release:

 

This version fixes a crash that sometimes happens when also using VanillaFix, which currently is in a lot of modpacks. Since there seems to be no active maintainer for the mod, we decided to deactivate what it does for TiC rendering ourselves. This only impacts the fluids rendered by TiC itself in some blocks.

2019-10-15
TConstruct 2 2.13.0.171

Features

  • Slime

    • Instead of mixing slime types or using non-Tinkers slime to craft Tinkers gadgets giving green slime, you get a new pink slime

    • Happens when crafting slime boots, slimeslings, congealed slime, and slime channels

    • Config option available to make crafting the vanilla slime block also return pink when made with mismatching or non-Tinkers slime types

  • Slime Blocks

    • Green, blue, purple, magma, and blood slime blocks will not stick to each other

    • Pink slime blocks (see above) will stick to all colors

    • Green, blue, and blood slime blocks can be used in place of Quark's green, blue and blood slimeblocks to craft the other colors and to stick to secondary colors

    • Instead of crafting Tinkers slime blocks out of congealed slime and 5 slimeballs, they now use the vanilla recipe of 9 slimeballs

    • Removed green as it was redundant to the vanilla block

    • Quark Colored Slme

    • If Quark is installed, Tinkers slime blocks will work with the Quark colored slime feature

  • Slime naming

    • Now are more consisent with vanilla

    • Slimeballs are no longer called "Slime ball"

    • Most slime items no longer have colors for consistency

  • Tools

    • Longswords now have an animation while charging

    • Split listAllMaterials config into listAllPartMaterials and listAllToolMaterials

    • Made hatchet shield breaking more compatible with other mod's shields

    • Holding Tinkers weapons in creative now prevent breaking blocks, like vanilla swords

    • Longswords now have a slight delay after use, giving a window to activate a shield

    • Rapiers now allow a shield to be used while jumping back

    • Projectiles like shurikens now light the target on fire if the projectile is on fire

    • Hellish now boosts damage to mobs that are not immune to fire rather than the weird biome spawn list that missed many nether mobs.

  • Smelteries

    • Full smelteries no longer attempt to alloy or finish melting items

    • When out of fuel, the smeltery tooltip now displays "No valid fuel" instead of sometimes displaying "Not enough space"

    • Renamed "Smeltery Drain" to "Seared Drain" and "Faucet" to "Seared Faucet" for consistency

    • Misc

  • Slime trees once again have drippers

  • Added a new config option to disallow non-leashable mobs from being picked up by piggybackpacks

 

Fixes

  • General

    • Fixed wooden hoppers deleting contents when rotated

    • Fixed slime recipe fallbacks giving hte wrong color

    • Fixed blood being too hot

    • Fix replacing the piggybackpack with another chestplate not dropping the entity

  • Smelteries

    • Fixed full smelteries sometimes filling with negative liquids

    • Fixed smeltery sending too many packets, breaking some inventories

    • Fixed stone tool parts melting too fast

    • Fixed smeltery dropping items clientside when breaking under some conditions

    • Fix crash when casting channels are filled from an invalid side

    • Fixed being able to drain fluids from an invactive smeltery or tinker tank

  • Tools

    • Fixed Tinkers weapons not applying knockback to players

    • Fixed no sound effects when attacking with Tinkers weapons

    • Fixed no sounds when breaking tools

    • Fixed pigiron having wrong nom chance when between 2.5 and 5 chickenwings

    • Fixed custom crosshairs breaking other mods that modify crosshairs

    • Fixed bows not rendering in the offhand when drawing

    • Fixed infinite blocking when a battle sign breaks while in use

    • Fixed embossment allowing invalid traits to be applied

    • Fixed crash from reflecting thorns damage

    • Fixed crash from dealing damage multiple times in the same frame

    • Fixed projectiles dealing less damage based when the players attack cooldown is low


Translation

  • Updated fr_fr (thanks Neerwan)

  • Updated ja_jp (thanks otoma417)

  • Updated ru_ru (thanks Lanvilla)

2019-06-28
TConstruct 2 2.12.0.157

Crash Hotfix for 2.12.0.156

2019-06-27
TConstruct 2 2.12.0.156

More vanilla tools can be molten down in the smeltery (again)

  • Expand automatically detected melting recipes

  • Slight timing tweaks to the Faucet when activated by redstone

  • Use oredict gravel in recipes (especially grout)

  • Call IMCs later, to improve mod interoperability

  • Add a registry for head drops, allowing other mods to integrate their own heads with TiC (Beheading)

  • Language Updates

2019-03-31
TConstruct 2 2.12.0.135
  • Add config option to show temperatures as celsius in the GUI

  • Fix crafting station showing inventories that aren't accessible to the player (Locked chests, strongboxes,...)

  • Fix crafting station recipe handling in multiplayer (results not showing up and more)

  • Wooden rail with trapdoor correctly uses all slots of the minecart with chest instead of only the first

  • Tinkers projectiles now correctly integrate with the ProjectileImpact Event

  • Some performance tweaks and optimizations under the hood

  • Improvements to several translations

2019-01-20
TConstruct 2 2.12.0.115

‎上一个版本引入了一个使Tinker Tank无法使用的 Bug。现在它恢复使用了。

2018-01-08
TConstruct 2 2.12.0.113

Added several checks to alloy recipes, to prevent startup if there are recipes that don't make sense and might break the game/crash. Things like vanishing fluids and/or crashes when certain liquids are in the smeltery should no longer happen with this, BUT it might be that existing mods might not start anymore, if they add broken recipes!

 

  • Tanks/Gauges/Windows now show their contained fluid in item form again!

  • Illagers now also melt into emeralds

  • Display no fuel in Smeltery JEI recipe if there exists no fuel that can melt the block/item

  • Several TiC furnace recipes now give XP! Like.. grout!

  • Add a (very) short cooldown to rapier backpedal

  • Use white glass background for clear item frame, since it's invisible with some texture packs

  • Congealed slime blocks now only keep you bouncing if you land on them with a minimum speed, to prevend jittering when standing/walking on them

  • Fix a weird smeltery bug where items that can't melt mess with fuel consumption or provide infinite fuel

  • Add a few checks to advancements, to prevent potential crashes and/or unnecessary lag

  • Fixed invalid smeltery configuration that would allow to have a smeltery controller on the floor level, which could couse crashes

  • Fixes an issue where fluids are non-default then get switched to default on world load, but never had their texture loaded. You typically did not notice it with Tinkers fluids since we have so many that one is almost gaurenteed to be default, but better to be on the safe side

  • Updated german localization

2018-10-24
TConstruct 2 2.11.0.106

Requires Mantle 1.3.3.39 for book fixes

Contains changes to how the Crafting Station works improve performance. Might contain bugs with crafting, therefore beta.

 

  • Added wooden hopper from Tinker' Skyblock (where it got removed from)

  • Updated/added several localizations

  • Fixed a bug where casting recipes would sometimes consume the wrong fluid

  • Stone rod recipe gives 4 instead of 1 rod now

  • Hide unused fluids in JEI (e.g. when there is no copper ore etc. present, it doesn't show molten copper)

  • Improve tinker tank tooltip rendering

  • Fix several blocks connecting to fences that shouldn't

  • Fix tools that have the correct type but the wrong harvest level not progressing when breaking blocks

  • Ingot, Gem, etc. casts can now be used in recipes

  • Rewrote recipe syncing between server and client in crafting station, reducing recipecalculation costs a lot (impact modpacks with many many recipes)

  • Improve model caching for items rendered on tables

2018-06-12
TConstruct 2 2.10.1.87

Fix TAIGA dependency string, 1.3.2 works now.

New Pattern Chest model!

Patterns/Toolparts can now be rightclicked into chests

你已经到达了世界的尽头..
新建2020-02-09
TConstruct 2 2.13.0.179

(Most likely the last bugfix release for 1.12.2)

  • Fix a potential rendering issue with casting channels

  • Fix potential crash with kama

  • Remove debug log from hellish trait

  • Fix potential slimebounce issue

  • Fix Tinkers' special food not being repairable and using wrong durability

  • Translation improvements


2018-05-31
TConstruct 2 2.10.1.84

Note: This release removes the ability to play with TAIGA 1.3.0 since it crashes the game. Any never version of TAIGA will work.

 

  • Fix syncing issues with the Crafting Station

  • Fix beheading not working on projectiles

  • Fix EFLN not respecting detonate events


2018-05-19
TConstruct 2 2.10.0.81
  • Implement a FastWorkbench approach in the Crafting Station. This should help with big modpacks with lots of recipes

  • Several Translation Updates

  • Slimeblocks can be crafted back into slimeballs

  • Fix faucets trying to drain from the wrong side (which made them not drain at all in some cases)

  • Experimental changes to how harvestlevels are handled when tools are broken

  • Fix tool replacement not working if a tool had no modifiers on creation (so tinkers' tool leveling without starting modifiers)

  • Several smaller fixes/changes relating to addons/other mods

  • Fixed crossbows being held wrong in 3rd person (thanks again, spookyjuke)

  • Vanilla advancements trigger from TiC tools again

  • Several smaller fixes/changes that got lost in translation


未知时间
TConstruct 2 2.9.1.65

* Adjust melting output for horse armor

* Unbreakable tools can be properly repaired now

* Fix Smeltery/Furnace not processing things when the lava tank was empty and got refilled
* Fix Slimeboots spamming log with errors
* Fix interactions with other mods that try to till slimegrass
* Fix crash with breaking webs with scythes


未知时间
TConstruct 2 2.9.0.55

Requires Forge 2577
Requires JEI 4.8 (if JEI is present)

 

* Seared Channel Recipe gives 3 now
* Tools can be renamed anytime again!
* Gasses now render upside down
* TiC Slime Blocks now work with pistons

* Fix last vanilla-type arrow not being fired with TiC bows
* Crafting stations ignore each others inventories, preventing freezes
* On-Hurt Traits (cactus) don't deal damage when you're receiving reflected damage anymore (guardians/other cactus users), preventing a crash
* Remove impossible to craft casting recipes that showed up in JEI
* Fix Magma Slime Islands cascading worldgen
* Fix Slime Boots causing fall damage on land depending on where you originally started (you take less damage now too)
* Same for congealed slime blocks

未知时间
TConstruct 2 2.8.0.49

- Kama book page

- Kama/ and Scythes can now properly harvest Netherwart

- Broken Kamas don't shear anymore

- Elecrum Trait description updated


未知时间
TConstruct 2 2.8.0.45

- Casting Channels are back, and better than ever! Thanks KnightMiner! (also check out ceramics, where they were tested)
- Kamas are the little brother of scythes, working as shears as well as mowing through plants and crops
- Items in the side-inventory are used for shift-clicking recipies via JEI, again! (Yes, technically not new, but.. new! Again!)
- Chisel blocks should render correctly now

- New ore preference config. This is a list of mod IDs to prefer for recipe outputs from the ore dictionary, such as casting recipes.

 

- Pig-Iron now is a medium-tier material, between iron and steel, and a better handle. It's much cheaper and keeps you topped off with food now. It uses clay instead of emerald now, but more iron. Blood also is easier to get now.
- Cactus now always returns damage when you're holding a cactus tool. It returns more damage when blocking
- Flammable now also sets enemies on fire when you're not blocking (aka when getting hit)
- Prismarine now always has Aquadynamic and a very minor damage buff
- Electrums trait now works for both combat and mining. You also gain charge on hitting enemies or breaking blocks. When breaking a block while charged you get a short boost of Haste(mining speed), when hitting an enemy you get a short boost of speed in addition to the bonus damage
- Lead has more durability and has a new "Heavy" trait which prevents knockback
- Minor nerf to bronze trait
- Silvers holy trait now applies weakness to undead on hit, and deals more damage
- Netherracks damage bonus doubled and also applies to tool heads/blades now

 

- Glowing modifier now also works from the offhand
- In general traits/modifiers that require no player interaction also work in the offhand
- Blood is more readily available now
- Multiblock controllers can now be placed up to 64 blocks above the floor (was 9)
- As long as a smeltery or tank isn't completely full there will always be an area at the top to check the remaining capacity

 

- Probably fixed the crash that sometimes happens with blood (and in very rare cases: other fluids) in the smeltery!
- Obsidian bolts head no head-texture
- Fix tooltips on the materials when inspecting bolts
- Fix snow setting on slime fluid (or rather, slime fluid being counted as solid)
- Fixed a hit (sound) issue with projectiles stuck in blocks
- Many small code, localization and visual fixes

未知时间
TConstruct 2 2.7.2.19

1.12.1 compatible!

Remove Recipebook integration again (for now), since it only caused problems and wasn't working properly

Fix waila integration

Several smaller bugfixes

Added some missing events to the API for addons/integration


未知时间
TConstruct 2 2.7.2.15

The recipe book now is hidden if the crafting station has a side inventory (for now)

Necrotic bone now is oredicted as "boneWithered"

Bugfixes


未知时间
TConstruct 2 2.7.1.34

Cleanup release for 1.11.2

Fix a crash with bolt part-replacement and embossment

Fix crash related to spaghetti code (literally)

Fix Magma Slime Islands not generating in other mods nether biomes

Fix Railcrafts poor ore smelting into too little metal

Some chisel compatibility stuff

Fix some materials missing in the books when there are a *lot* of materials


未知时间
TConstruct 2 2.7.0.26

API:


Material Integration now has a proper API (same as before, but moved into the API)


New/Fixes:


New modifier: Embossment. Let's you add an additional trait

Nuggets and Blocks can now be used to repair tools too

Support for non-vanilla arrows

Tinkers' Metal Blocks can now be used as beacon base again

Stained clear glass works for coloring beacon beams

The smeltery now displays a tooltip when its fuel liquid is not compatible

Broken tools now correctly lose their harvest level

Most likely fix cascading worldgen

Probably fix smeltery possibly loading chunks when checking for validity (yes, this one is pretty obscure)

EFLN forge event compatibility

Faucets now pour to the bottom of the block below for other mods tanks

未知时间
TConstruct 2 2.6.3

This is just a small bugfix release to clean up the API and get all the accumulated fixes out. Thanks to all contributors (and, as always, Knightminer) for the fixes.


New:


Mandarin Taiwanese Translation

Seared furnace now removes mobs that spawn inside of it

Bugfixes:


Fix drying racks losing progress when they're unloaded

Fix part builder not working with stencile reuse being deactivated

Fix a crash when the player was having a non-player model (Morph mods, etc.)

Reinforced-Modifier book page text states correct item now, instead of an obsidian plate

Smaller translation fixes

API:


Added cancelable events when modifiers or smeltery melting fluids are registered

Added debug logging when mods remove content through the events

你已经到达了世界的尽头..