新建未知时间

+ Added Mini-chests (smaller chests with only one slot)

+ Added Slightly-larger chests (standard 27-slot chests that are full blocks and don't connect to neighbours)

- Fixed Builders wand eternally right-clicking the same location.

未知时间

Fixed: Connected textures being flipped on bottom sides
Fixed: Trading Post packet splitting code crash
Fixed: Bedrockium Recipe mistake
Fixed: MFR Integration not registering itself properly
Refactor: Minor changes to Angel Block code to help support custom block-placing permissions

未知时间

Changed: Bedrockium ingot recipe
Changed: Power drain multipliers of quarry upgrades
Changed: Renamed Creative Builders Wand to Super Builders Wands
Changed: Doubled the base power level of potion generators
Fixed: Ender quarry only accepting a max of 1000 RF/T
Fixed: Ender-Transmitter registry crash
Fixed: Added behind-the-scenes SideOnly support to various classes

未知时间

Added: Ender-Quarry Upgrades
Added: Hyper-Energy node
Added: QED Ore Processing
Changed: Recipes for 64x generators
Changed: Endermarkers auto-rotate to nearby solid surfaces
Changed: QED cannot have items inserted automatically
Changed: Disabled converting Energy nodes to Multiparts (until an FMP crash is fixed)
Changed: Reverted nerf on Speed upgrade recipe
Fixed: Server/Client crash
Hopefully Fixed: Rewrote EnderTransmitter code to prevent world leaks (haven't had time to properly test sadly so hopefully this won't explode)

未知时间

Changed: Tranfer nodes will no longer show particles automatically. You MUST place a peice of glowstone in the upgrade slot
Changed: Place a redstone torch into the upgrade slot of a transfer node to invert it's behaviour for redstone.
Changed: Ender-flux crystals will now auto-orientate to the nearest solid surface
Fixed: Crash with Colored blocks
Fixed: Connected textures flipping textures under certain circumstances on the bottom face
Fixed: Wings not showing when OpenBlocks is installed
Fixed: Liquid Retrieval nodes not respecting filters
Fixed: Crash when dealing with tanks that have not implemented their interface correctly

未知时间

Fixed: Readded MFR Integration and InvTeaks support
Fixed: Disabling the config option for the paintbrush also disabled the enderpump recipe. Do you see why I don't like adding hundreds of config options?
Fixed: Crash with generator sounds
Fixed: Hyper-rationing pipes now fully compatible with FMP
Fixed; Hyper-rationing pipes going invisible when wrenched
Fixed: Removed smaller than 16x16 textures to prevent mip-mapping being disabled
Fixed: Client-side worlds leaking
Fixed: Solar Generators output not scaling with compression level
Fixed: Galacticrafts ASM hacking of the EntityPlayer class causing real players to be identified as fake
Fixed: Wither-immune blocks being destroyed client-side

未知时间

Added: Sounds (Zounds!) to generators, the QED and the activation ritual. These are 'Ambient' if you wish to adjust their volume in the sound settings.
Added: Thermal Expansion 4 Integration
Added: Higher Tiers of Generators
Changed: QED no longer requires power and the crsytals are cheaper. Now works much more reliably with crafting items.
Changed: Numerous recipes
Changed: Generator values and efficiency
Changed: Creative builders wand cannot be crafted from unstable ingots made from semistable nuggets.
Changed: Explosion resistance of compressed cobblestone reduced. Now anything less than triple compressed is vulnerable to vanilla TNT strength.
Changed: The Creative Builders Wand can now only be crafted with ingots made with the Pseudo-Inverion Sigil
Changed: Watering cans will now 'tick' blocks with a grass material (and that are configured to receive random ticks).
Fixed: Various Shift-clicking issues/support in numerous GUIs
Fixed: BC not recognizing the energy transfer nodes as valid destinations. Note this does not apply if the node is converted to a multipart (i.e. has microblocks).
Fixed: RF API Dependency issue.
Fixed: Added itemstack coloring to the colored bricks/wood. AE2 should display facades made from them with the correct default color now.
Fixed: Fixed 'Air Spices' ore Dictionary detection method not working - related to secret thing
Fixed: Liquid transfer nodes ignoring filters
Fixed: Crash with transfer nodes crafting from inventories where one inventory affects the contents of another
Fixed: Compressed Cobblestone not dropping on explosions (again)

未知时间

Added: Lapis Caelestis (w/ FMP support)
Fixed: Server crash on load when FMP
Fixed: Compressed cobblestone of all compression levels being immune to TNT
Fixed: Autocrafting not destroying damagable items which are broken.

未知时间

Added: Hollow covers now support connected textures
Added: Heating coil: Powered by RF, can be used to fuel furnaces (very inefficient)
Changed: NEI Documentation uses .documentation entries instead of .info
Changed: Soul fragments have a -10% max health drain rather than -1
Changed: Right-clicking a soul fragment that you own to consume and restore a heart
Fixed: Textures switched between Rationing and Hyper-Rationing pipes
Fixed: Filing cabinets only accepting items they weren't supposed to accept
Fixed: Glass microblocks being difficult to break
Fixed: Energy nodes having infinite energy when Buildcraft is installed

未知时间

Added (Important): Checks for proper texutre registration or handling. This means if you are using Optifine it will force a crash until Optifine fixes.

Added Localization support (currently limited English, German, Chinese and Pirate)
Added Automatic NEI Documentation support (so other mods can automatically tie into it - see the localization github for details)
Added: Transfer pipes can be wrenched to have no outgoing directions
Added: Cursed Earth placed underneath a vanilla mob spawner will cause the mob spawner to periodically spawn mobs even if no players are nearby
Added: Shift-click support for Item Filters.
Added: Shift-click support for upgrades in transfer nodes
Added: FMP Glass blocks are now auto-scaled to fit their block size. (Slightly buggy on hollow covers but this is unavoidable)
Added: Hyper-Rationing pipes (only outputs exactly 1 item to an inventory)
Added: Placing a RF-chargable item into the upgrade slot of an energy transfer node will charge them using the nodes buffer
Re-Added: Sound muffler and Rain muffler
Re-Added: FMP Connected textures support
Vanilla Change: Wither spawning noise will only play if the wither is nearby (client option, can be disabled)
Changed: High-temperature furnace generators rework, now gives 800 RF/t at a slightly lower effeciency than 10 furnace generaters would.
Changed: Transfer nodes can now have 6 upgrades
Change: Ender-lillies on ender cores are slightly slower and spawn less seeds.
Change: Optimized transfer nodes
Change: Speed upgrades half as effective
Change: Adding multiple interaction upgrades to a transfer node not connected to anything increases the range that it can pick up items
Change: FMP pipes and transfer nodes now have 'tight' selection and bounding boxes
Fixed: Several issues from the 1.7.10 update regarding disappearing/changed methods
Fixed: Destruction Pickaxe and Erosion Shovel not working
Fixed: Deep Dark Portals will not teleport fake players
Fixed: Connected Textures algorithim optimized
Fixed: Ore dictionary changes now implemented properly
Fixed: Reinforced watering cans reverting to regular when extenguishing a player

未知时间

+ Added Reinforced Watering Cans
+ Added Soul Fragments
+ Added Block of Bedrockium
+ Added Energy Extraction Pipes
+ Added alternate QED recipe for Ender-flux crystals
+ Added Transfer node particle effects to show flow of items (this is still experimental and can be disabled in the config)
- Fixed Chunk corruption caused by Ender markers processing too early
- Fixed Textures being flipped on certain blocks on certain sides
- Fixed Endermarkers being destroyed when not picked up with a tool
- Fixed Watering cans now working on non-bonemealable plants
- Updated BC Api to version 6 and added compatibility for the new API
- Changed Generators can now output MJ (converted from RF) directly to adjacent machines/pipes.
- Changed Energy Transfer Node internal buffer increased

未知时间

- Fixed: Server crash

未知时间

- Updated to 1.7

- Added Angel Ring - When you have the ring in your inventory, you can grow wings and fly around
- Added Bedrockium ingot - Very expensive ingot meant for end game items
- Added Bedrockium Drum - Hyper dense liquid storage (256x more liquid than the regular drum)
- Added Ender-markers - Allow you to specify a quarry area (with 3 markers)
- Added QED - Uses Ender-Flux to construct OP items
- Added Ender Crystals - Convert RF to Ender-Flux, not very fast and multiple crystals are recommended
- Disabled: Sound Mufflers - changes in the sound system make them no longer possible

- Reworked: Generator balance - many are less useful than they were before so be careful

Transfer Nodes
- Added: Auto-crafting: Transfer nodes connected to a crafting table and given an interaction upgrade will use inventories behind the table as slots to craft items
- Added: Depth-first upgrade: Transfer nodes will traverse the pipe system methodically and will not reset until each connection is visited once.
- Added: Breadth-first upgrade: Simillar to the Depth-first except that it will always visit closest inventories first
- Added: Item Sucking: Item transfer nodes with an interaction upgrade that are not placed against an inventory will suck up items in the block in front of them.
- Added: IC2 Support: Energy nodes can now recieve IC2 power, which is immediately converted to RF. Note: they will not transmit IC2 power
- Added: Transfer Node Pipes: Placing a custom pipe block (such as sorting,rationing,etc.) into the upgrade slot of a node will make the node use that pipe as its base.
- Changed: Item and liquid transfer nodes are now much cheaper but have a slower base speed
- Changed: Energy transfer nodes are now crafted in the QED
- Changed: 'Mining Upgrade' to 'Interaction Upgrade' - they are now required for cobblestone/water generation, auto-crafting and item sucking.

未知时间

- Changed: Filing cabinet will use the 'sneak-button-held' version of the item's tooltip to sort with
- Fixed: Filing cabinets not closing when the block is broken
- Fixed: Golden Bag of Holding/Inventory Tweaks crash
- Fixed: Ender lillies not growing faster on end stone

未知时间

- Added: Precision Shears
- Changed: Recipe for sandy glass
- Fixed: Incorrect ore dictionary registrations
- Fixed: Angel blocks now break properly
- Suppressed Crash: Transfer node multiparts are no longer marked as inventories, until an FMP bug is fixed. They will still function normally but items cannot be piped in by other systems.

未知时间

- Added: NEI Item info will now show when the user press "R" over an item, after the crafting recipe.
- Added: Config options to change Ender quarry power consumption
- Changed: Removed WIP notification from generators GUI
- Fixed: Added missing documentation
- Fixed: EnderQuarry tiles not being properly invalidated on destruction
- Fixed: "Fake Players" not being unloaded

未知时间

+ Added: Ender quarry

+ Added: Generators

+ Added: FMP Fences

+ Added: FMP Pipe jackets


+ Added: Diamond computation Matrix (Crafting ingredient)

+ Added: Ender core, which can boosts enchantment table

+ Added: Custom entity rendering on certain players

+ Added: TC4 aspects

+ Added: MFR support for growing ender-lilies

+ Added: alternate cheaper transfer node recipe


- Changed: Magical wood boosts the enchantment table

- Changed: Septuple and octuple compressed cobblestone cannot be destroyed by the wither

- Changed: Cursed earth will spawn mobs even when players are not nearby.

- Changed: Cursed earth will be disabled at high light-levels and won"t catch fire if it can"t see the sky

- Changed: Ender-lilies no longer glow at higher stages of growth

- Changed: Fully grown ender-lilies generate in the end (retrogen will occur on already generated worlds)

- Changed: Ender-lilies can grow on ender cores (at the speed of regular end stone)

- Changed: Unstable ingots can now only be crafted in a vanilla crafting table

- Changed: Using books with higher enchantments in the recipe for magic wood, gives more items

- Changed: Re-enabled animals in the golden lasso being nameable in an anvil

- Changed: Bats can now be picked up in the golden lasso

- Changed: Watering cans can no longer automated


- Fixed: server-side entity code executing client-side.

- Fixed: Drums now have proper item localisation

- Fixed: Drums will now lose immediately their colour when they have been drained

- Fixed: Right-clicking an enchanting table with an activated division sigil now does nothing

- Fixed: Right-clicking a beacon with a non-activated division sigil now does nothing

- Fixed: TC4 harvest golems with order upgrade now replant ender-lily seeds

- Fixed: Pseudo-inversion sigil crafts unstable ingots properly

未知时间

- Enderthermic pump will now work in all dimensions by default (you can change this in the config)

- Increased damage done by exploding ingots to maximum to ensure players cannot survive

- Change Energy transfer nodes to display energy in terms of RF (should help prevent an overflow problem)

- Fixed liquids not being filtered

- Fixed unstable nugget recipe not working

- Fixed transfer nodes with multiparts transferring back into inventories

- Fixed Energy nodes checking for TE3 machine connectivity on the wrong side

- Fixed Energy nodes crashing when there are vastly different energy requirements for different machines

- Fixed a minor energy transfer node loss/dupe bug

- Fixed code to suppress a non-issue error spam in chat logs regarding an unregistered IC2 tile entity

- Other minor optimisations to transfer pipe code

未知时间

- Magical wood can now be used to boost enchanting tables. Each block of magical wood increases the max enchanting level by 5 levels

- Fixed missing IC2 API classes

- Fixed crafting recipe for Mod Sorting pipes being assigned to Crossover pipes

- Fixed creative menu adding drums for improperly registered fluids

- Fixed an issue with energy transfer to TE3 machines

未知时间

- Added Retrieval nodes

- Added Energy pipes

- Added Crossover pipes

- Added Mod Sorting pipes

- Added Gravel road

- Added Dark glass

- Added Semi-stable nuggets (allows safe but expensive creation of non-exploding unstable ingots)

- Added "strange tree" world gen to the deep dark

- The deep dark now doubles non-vanilla ores.

- Golden bags of holding can now be "enchanted" with magic wood. They will remain in the player"s inventory on death at the cost of their enchantment.


- Energy nodes support TE3 power and convert RF <-> MJ automatically

- Energy nodes have a small power drain (very small) to prevent power loops

- Energy node buffer changed to a 3200 MJ max

- Energy node searching is now displayed while holding the portable scanner

- Transfer nodes and filter pipes are now multipart compatible

- All multipart compatible blocks can now be placed into existing multipart structures.

- Enderthermic pump now supports IC2 and TE3 power

- Enderthermic pump works on other liquids

- Basic Filing cabinets insists that all items contained must have the same ore dictionary registration, or no registration whatsoever.

- Trading post now works with any creature that implements IMerchant.

Unstable ingot tools don"t take damage from their primary normal use.

- Item filters can be placed inside other item filters to effectively increase the number of available slots.

- Portable Scanner gives additional info when used on TE3 and IC2 machines

- Registered unstable ingot ore dictionary references ("ingotUnstable", "nuggetUnstable", "blockUnstable")


- Fixed spike crash

- Fixed blocks being improperly registered as "glass" in the ore dictionary

- Fixed liquid transfer nodes not respecting item filters

- Fixed drum spelling mistakes

- Fixed crash related to secret transmutation recipe

- Fixed exploit that allowed easy crafting of unstable ingots

- Fixed integer comparison crash with filing cabinets and trading post

- Fixed filing cabinet crash related to items being drained and another item being inserted in the same tick

- Fixed ender transmitters disappearing from energy node on server start

未知时间
0.3a (1.6 prerelease 3a)

- Fixed decorative block id conflict (note that placed decorative blocks may disappear from the world)

未知时间

- Added: ForgeMultiPart microblocks created using blocks with Connected textures will now connect under certain conditions.

- Changed: The Deep dark destination portal will now spawn at y > 120.

- Changed: Mobs in the deep dark will spawn regardless of light level (magnum torches/chandeliers still prevent spawning).

- Changed: Mobs in the deep dark are much more likely to spawn at lower levels rather than higher ones.

- Changed: Enderlillies now randomly spawn an extra seed when grown and harvested on End stone (2% chance).

- Changed: Regular Filing cabinets will store items with the same id or have the same ore dictionary registration

- Changed: Regular Filing Cabinets capacity increased to the equivalent of a vanilla chest.

- Changed: Compressed blocks, Colored stone bricks, Decorative Glass, Ender-Obsidian and Decorative Stone blocks registered with ore dictionary.

- Fixed: Missing BuildCraft API crash.

未知时间

+ Added Decorative glass blocks
Thickened Glass
Edged Glass
Glass Bricks
Golden Edged Glass
Obsidian Glass
Swirling Glass
Glowstone Glass
Heart Glass
Square Glass
Sandy Glass (intended as a recipe item but can be placed in world)

- Fixed portal recipe defaulting to an alternate recipe (which used diamond blocks and nether stars instead of unstable ingots and compressed cobblestone)

未知时间

- Fixed Dirt and Gravel not generating

- Improved crash handling for Transfer nodes

- Fixed crash related to missing portal id

未知时间

- Fixed debug console spam

- Fixed crash related to missing BC API

- Fixed crash related to missing recipe components

- Added client option to disable portal texture animation

未知时间

- Fixed a duplication bug

- Fixed missing compressed cobblestone recipe

- Fixed a rendering issue

- Fixed Magnum torches not working

- Fixed Transfer nodes eating items

未知时间
0.3 (1.6 prerelease 3)

+ Added new Decoration Blocks (recipes and names are placeholders)

- Border Stone

- Edged Stone Brick

- Ender-infused Obsidian

- Frosted Stone

- Gravel Bricks

- Smoked Quartz

- Unstable Ingot block


+ Liquids can be filtered with "Item Filters" - just double-click a liquid-container into a slot to select that liquid.

+ Filters can now be inverted by placing them in a crafting table with a redstone torch. It will then accept everything except the items specified.


- Transfer nodes are disabled and reset when they receive a redstone signal

- Transfer nodes work properly with inventories with non-standard stack limits

- Fixed energy nodes crash

- Enderthermic pump power decay now fixed (redstone engines should now work)

- Changed Magnum torch texture to better blend in with other blocks

未知时间
0.3 (1.6 prerelease 2)

- Added: Forge Multipart compatability:

- Pipes can now have microblocks placed on them

- Colored Bricks/Planks can now be made into microblocks and will render using the chunk palette. Note: If they"re not rendering correctly try using the latest version of Forge Multipart.

- Numerous other blocks also added to Microblock registry.


- Changed: Right-clicking a paintbrush on a vanilla brick/plank block in the world will convert it to a colored version of the same color-type as the last colored block the paintbrush shift-right-clicked.

- Changed: Updated Inventory tweaks compatibility for the golden bags of holding

- Changed: Altered golden lasso recipe to require gold nuggets

- Changed: Removed naming feature from golden lasso

- Changed: Buffed Magnum torch to work over 128 blocks

- Changed: Drums now require steel if Railcraft is installed.

- Changed: Drum must now have liquids inserted into the tops and pumped from the bottom

未知时间
0.3 (1.6 prerelease 1)

- Updated to 1.6


- Added Drum (will need balancing)

- Added NEI Help Integration

- Added Rationing pipes

- Added Computercraft integration to the trading post and transfer nodes

- Energy Transfer Nodes are now much more intelligent about distributing energy.

- Cursed earth buffs mobs that walk on it with speed and damage boosts

- Redstone timer can now be deactivated with a redstone signal

- Watering can makes flowers grow on grass

- Wither boss rarely drops division sigils

- Silverfish will rarely drop silver nuggets (if nuggets are available in the ore dictionary)

- Right-clicking on a rain muffler allows you to permanently toggle rain sounds for you.

- Node upgrades can be placed in the GUIs of transfer nodes

未知时间

+ Added Filing Cabinets.

+ Added Ender- Lilies.

+ Added Various Node Upgrades - Mining, Full Stacks, Ender Energy Transmitter/Receiver, Creative.

+ Added Portal to the Deep Dark.

+ Added Deep Dark Dimension.

- Transfer Node will generate water/cobblestone when placed in a suitable arrangement.

- Liquid transfer nodes internal buffer tank increased to 8 buckets.

- Transfer nodes base speed doubled.

- Transfer node speed can now be upgraded to a maximum of 64 operations per second.

- Transfer nodes recipe changed.

- Transfer nodes speed upgrades recipe changed.

- Drums placed in the world can now have liquid inserted/extracted with buckets and other fluid holding items.

- Drum capacity reduced to 256 buckets.

- Drums can be now have liquids inserted/extracted from either the top or the bottom.

- Drums broken with a pickaxe (or any other appropriate tool) will preserve their internal liquid level.

- Nerfed Iron spikes drop rate for "rare" items to 20% of what it was previously.

- Gravel bricks recipe changed, 4 gravel -> 1 gravel bricks.

- Magnum torches prevent passive (non- screaming) endermen from teleporting closer to them (they can still teleport away)

- Magnum torches no longer prevent peaceful mobs from spawning.

- Magnum torches compatible with Forge MultiPart.

未知时间

- Changed: Ender-thermic pump will now replace any non-source lava blocks with stone, although you will only get lava from proper source blocks.

- Fixed: Empty item filters in filter pipes crashing the game

未知时间

- Fixed crash when placing items into chests with solid blocks above them

- Removed some debug text that was spamming console

未知时间

- Golden bag of holding now compatible with Inventory tweaks

- Fixed crash when using non-item transfer nodes

未知时间

- Fixed a duplication bug

- Fixed Magnum torches not calculating directions correctly

未知时间

- Various minor bugfixes

未知时间

- Fixed: Filter pipes not correctly prioritizing directions that match the item being transfered

- Tweaked: Code for Golden bags to help prevent infinite loops

未知时间

- Config: new config option to allow Ender pumps to work in all dimensions

- Fixed: Server-side bug related to magnum torches

未知时间

+ Added: Ender-Thermal Pump

+ Added: Redstone Clock

+ Added: Magnum Torch

+ Added: Filter Pipes

- Fixed: Transfer nodes losing their internal inventory on restart.

- Fixed: Unstable ingots being valid crafting ingredients without a count-down timer being triggered.

- Fixed: Bug with Rune of Thanatos from Thaumic Tinkerer

- Changed: Added "Does not stack" warning to unstable ingots.

- Changed: Chandeliers now prevent mob-spawns in a 16 block radius.

Edit: Stuff I forgot to add during the initial release

- Changed: Watering can can now be used to put out fires, and if used on yourself it has a chance of "emptying". In addition using it on lava will cause lava to flow much faster.

- Changed: Division sigils can now spawn in temples

未知时间

- Fixed: Crash related to Trash can not cleaning up tile entities properly

未知时间

- Changed: Node Upgrades now work linearly, not exponentially

- Fixed: Dupe Bug

- Fixed: Custom recipes not working correctly with certain items

未知时间

+ Added: Liquid Transfer Nodes

+ Added: Energy Transfer Nodes

+ Added: Item Filters

+ Added: Node Speed Upgrade

+ Added: Golden Bag of Holding

+ Added: Ethereal Glass

- Changed: Tweaks to Transfer node code - now unable to transfer through unloaded chunks.

- Changed: Transfer Pipes can now be altered with Buildcraft compatible wrenches

- Fixed: Numerous minor bugs

未知时间

- Fixed: Fatal Rain Muffler bug

- Changed: Spikes and Conveyors are "harder" blocks.

- Changed: Slightly altered collision boundaries on Spikes so items shouldn"t get stuck on sides.

- Changed: Text on Division Sigil to be slightly clearer

未知时间

+ Added: Spikes

+ Added: Watering Can

+ Added: Sonar Goggles- Changed: Rendering on Unstable ingots and tools

- Fixed: Peaceful Tables/Cursed Earth not spawning non-vanilla mobs

未知时间
- Optional update to fix a rendering bug on Transfer Nodes
未知时间

- Updated to 1.5.2

+ Added: Rain Muffler

- Changed: Conveyor block now a full block.

- Changed: Etheric sword damage depends more on targets armor.

- Changed: Transfer node, extraction rate doubled (still slightly slower than a vanilla hopper)

- Fixed: Transfer nodes not being loadable from the correct side.

- Switched to Realtime Obfuscation.

未知时间

+ Added: Blackout curtains

+ Added: Colored Wood planks+ Added: Cursed Earh

+ Added: Trash can+ Added: Division Sigil

+ Added: Healing axe

+ Added Helper: Recipe: Peaceful Nether star

+ Added Helper: Recipe: Fast obsidian mining

- Changed: Replaced Foliage Axe with Healing axe

- Changed: Peaceful Table now requires a sword to be placed in an adjacent chest

- Changed: Explosion from unstable ingot no longer destroys blocks (but still damages nearby entities and items)

- Changed: Creative/Console spawned unstable ingots will not explode.

- Changed: Nerfed Erosion shovel, now only destroys one block at a time (still destroys sand/gravel above mined blocks)

- Changed: Recipes for Colored Bricks/Wood and Golden Lasso

- Cosmetic change: Creative tabs automatically sorts blocks and items into respective alphabetical orders

- Cosmetic change: Peaceful tables have a new model

- Cosmetic change: Adjacent one-way pipes that are both instructed not to feed into each other will not visually connect

- Cosmetic change: "Primed" Unstable ingots now have basic visual effect to show how much time is remaining.

未知时间
- Fixed crash related to colored bricks on dedicated servers
未知时间
- Fixed dedicated servers not working
未知时间
-Fixed bug with Trading Post
未知时间
Initial Release
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