新建未知时间
1.12.2-2.1.6

    Disabled scrapping feature due to duping problems that cannot be fixed easily. THis will only affect new instances, you will have to manually set the scrapping enable=false in the config for existing instances.
    Made the chopping ratio for empty hands configurable. Default is still 40% as before.
    Removed embedded gigaherz.commons library.

 


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1.12.2-2.1.5

Many things. Lost count....

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1.12.2-2.1.4

Fix recipe removal to not remove ALL the recipes that output sticks, but rather only the ones that have planks as inputs (as intended).

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1.12.2-2.1.3

    Updated to latest forge, mappings, and JEI.
    Fixed recipes to represent the new log variants of the chopping block.
    JEI now shows all the chopping block variants and sawmill, as machines for chopping recipes.


未知时间
1.12.2-2.1.2

Fix sawmill processing the first item instantly.

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1.12.1-2.1.1

    Updated and enabled CraftTweaker 1.12 support
    Experimental new feature: Slimes can merge with other slimes of the same size to grow into a bigger slime (4 of the same size are required to be in close proximity).

未知时间
1.11.2-1.10.1

Small bugfix release to properly handle manually-added axe items. The chopping block will now recognize custom axes with less than full durability.

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1.10.2-1.10.1

Small bugfix release to properly handle manually-added axe items. The chopping block will now recognize custom axes with less than full durability.

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1.11.2-1.10.0

    Code cleanups.
    Fixed drying rack not saving progress.
    Moved parsing of custom axes in the config to post-initialization, to ensure other mods have had the chance to register them.
    Fixed chopping block not dropping chopping results (doesn't affect the 1.10 version).

 

未知时间
1.10.2-1.10.0

    Code cleanups.
    Fixed drying rack not saving progress.
    Moved parsing of custom axes in the config to post-initialization, to ensure other mods have had the chance to register them.

 

未知时间
1.11.2-1.9.0

Improved CraftTweaker integration: it will now properly update JEI when adding or removing recipes.
Made the drying rack drop its contents when broken.

未知时间
1.10.2-1.9.0

Improved CraftTweaker integration: it will now properly update JEI when adding or removing recipes.
Made the drying rack drop its contents when broken.

 

未知时间
1.10.2-1.9.0

Improved CraftTweaker integration: it will now properly update JEI when adding or removing recipes.
Made the drying rack drop its contents when broken.

未知时间
1.11.2-1.8.5

Enabled CraftTweaker integration now that it's available on 1.11.
Added Chinese localization by TartaricAcid.

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1.10.2-1.8.5

Added Chinese localization by TartaricAcid.

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1.11.2-1.8.4

Fix a crash bug with fibre drops from tall grass.

未知时间
1.11.2-1.8.3

Fix nugget names. Make recipes prefer vanilla iron nuggets when available (1.11.2)

未知时间
1.10.2-1.8.3

Fix nugget names

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1.11.2-1.8.2

Added more ways to get string:
    Sheep have a 25% drop chance to drop a string.
    Tall grass and ferns have a 12% chance to drop plant fibres, which can be turned into string (4 fibres each).
Added ore rock icons by Dylan4ever (gold & iron -- I did the rest myself by recoloring his).

未知时间
1.10.2-1.8.2

Added more ways to get string:
    Sheep have a 25% drop chance to drop a string.
    Tall grass and ferns have a 12% chance to drop plant fibres, which can be turned into string (4 fibres each).
Added ore rock icons by Dylan4ever (gold & iron -- I did the rest myself by recoloring his).


未知时间
1.10.2-1.8.1

Bugfix: Fix shading error not including some classes)
Improved chopping recipe system.
Added recipe for string from wool.
Added Crude Pick and Crude Spade tools, made with flint.


未知时间
1.11.0-1.7.4

Preliminary 1.11 update. Forge for 1.11 is still beta, so things may fail epicly. Backup often.

未知时间
1.10.2-1.7.3



Bugfix of the previous release (which I archived to avoid confusion).
Same changelog: Fix crash with JEI.

There's also a whole bunch of under-the-hood changes:
    Added an internal "item state" abstraction layer, akin to IBlockStates, but for items.
    Refactored some of the items to make use of it.Switched to the new registry events for adding items and blocks.
    Refactored many shared classes and utilities into a common library -- not an external dependency, it comes shaded into the jar.

未知时间
1.10.2-1.7.0

    Added Crude Hatchet, made with flint and string.
    Added the tanned armor recipes that I forgot to add.
    Added the ability to mark items as chopping block axes in the config.
    Updated to new JEI recipe system (will not work with the older JEI releases).



未知时间
1.10.2-1.6.6

Apparently some mods return their drops using ImmutableLists. This makes it impossible to run the drop replacement code on them, and would crash when attempting to do so.
I have added checks to avoid running the code on ImmutableLists, but I still believe the issue to NOT be my fault, but rather those mods misbehaving.

未知时间
1.10.2-1.6.5

    Separate settings for importing planks recipes, and removing vanilla planks recipes.
    Consume durability of axe when used in chopping block.
    Make Scraping enchantment not apply to EVERY SINGLE ITEM EVER.


未知时间
1.10.2-1.6.4

Gracefully reject ItemStacks with null items. Avoids crashing if a broken mod is installed.

未知时间
1.10.2-1.6.3

    Avoid crash if JEI was installed but the drying rack or chopping block were disabled.
    Disable integration for the respective recipes if the blocks are disabled.

未知时间
1.10.2-1.6.2.



The last release didn't actually contain the intended changes. So here they are, this time for real:
            Show the target block on JEI recipes. Tiny change, but useful enough for a release.


未知时间
1.10.2-1.6.0

Added JEI integration for Drying Rack and Chopping Block recipes.
    Added config option to adjust the probability of the chopping block's condition worsening.
    Moved some recipe tweaks to post-init, to allow other mods to register their recipes.
    Added support for other recipe types when scanning for logs to planks. Allows BoP and Forestry woods to be recognized.
    Changed the algorithm for deciding the number of dropped items.
     It will result in the same values as before, except for planks to sticks mined with the hand.

未知时间
1.10.2-1.5.3

Prevent crash when loading the mod alongside Mekanism.

未知时间

New item/block registration semantics.
Mod now requires Forge 1825.

未知时间

Applied some changes done during the port to 1.9. Since 1.9 lacks some things I need for the mod to work, I'm releasing the improvements on here first.
    Rocks can now be thrown.
    Fixed the equipment breaking tracker.

未知时间
1.12.1-2.0.0
  • Overhauled the recipes, recipe importing, and recipe removal to match the 1.12 JSON recipe system.

  • Added advancement-based recipe unlocks to give players a better sense of what to do next.

    • This required removing or reducing the scope of some configurations. Sorry.

  • Expanded the chopping block to have variants for all vanilla wood types.

  • New machine: the Sawmill!

    • Does everything the chopping block do, except it's powered like a furnace and it doesn't have a concept of axe levels or fortune. If you want to get extra outputs, work for them!

  • New configuration option: custom output multipliers per axe level

    • Not all axe levels have to be present

    • When they are, they look like this:

axemultipliers { D:AxeLevel0=5.0 D:AxeLevel2=10.0 D:AxeLevel5=25.0}
  • Fixed a bunch of bugs

你已经到达了世界的尽头..