# Configuration file

//配置文件题目

tweaks {

    # Will spawn a LOT more particles for actions near saplings.

    B:allTheParticles=false

//在树苗旁跳舞疾跑或潜行时生成更多粒子,默认为false(关)

    # Energy (in RF) that is gotten each time the engine is "bumped," meaning every time you crouch or sprint

    I:energyPerBump=25

//在跳舞发电机旁潜行或疾跑时跳舞发电机产生的电量(RF),默认为25

    # Show bonemeal particles when appropriate. Not sure why you would turn this off, but eh

    B:showParticles=true

//在树苗旁潜行或疾跑时产生类似骨粉催熟作物的粒子,作者不建议关闭,默认为true(开)

    # The amount of ticks (times 5) you must be crouching or sprinting before bonemeal is applied

    I:waitTime=500

//为催熟树苗玩家至少潜行的时间(1/5tick=1/100秒),默认为500

例子:waitTime=500时,500*(1/100s)=5s,也就是说玩家至少要潜行或疾跑5秒树苗才能获得类似骨粉催熟的效果

}