联动模组:

Actually additions

materials

· black quartz

·tools: depth digger + jagged

·armour: subterranean + rough


· restonia crystal

·tools: crystalline + piezoelectric (head)

·armour: mundane


· palis crystal

·tools: crystalline + well-established

·armour: ambitious


· diamantine crystal

·tools: crystalline + aftershock

·armour: shielding


· void crystal

·tools: crystalline + cheapskate

·armour: cheapskate


· emeraldic crystal

·tools: crystalline + cold-blooded (head) + momentum (extra)

·armour: vengeful


· enori crystal

·tools: crystalline + magnetic

·armour: heavy + magnetic


other ideas

·(未完成) some sort of rainbow crystal alloy

· batteries should apply fluxed

·(未完成) solar panel should apply photovoltaic

 

 

 

Advanced solars

materials

· sunnarium

·tools: photosynthetic + luminiferous

·armour: photosynthetic + radiant


other ideas

·(未完成) various tiers of solar panels can apply photovoltaic

 

 

 

App Eng

materials

· sky stone

·tools: crumbling (head) + stonebound

·armour: alien (core) + stonebound


· certus quartz

·tools: crystalline + lightweight

·armour: lightweight


· fluix

·tools: crystalline + shocking

·armour: voltaic


· fluix steel (lazy ae2)

·tools: piezoelectric (head) + magnetic

·armour: steady + magnetic

 

 

 

Astral sorcery

traits

· astral: equipment can be attuned in an attunement altar for additional effects

· attuned: equipment is more effective at night while attuned constellation is present + gets a bonus effect

·aevitas: tools grant regen after hitting something, armour grants regen after getting hit

·armara: tools grant resistance after hitting something, armour has increased protection

·discidia: tools deal more damage, armour reflects a portion of incoming damage

·evorsio: tools mine faster, armour grants haste

·vicio: tools grant move speed after hitting something, armour grants move speed after getting hit

·bootes: tools have silk touch, has a chance of spawning a flare after getting hit

·fornax: tools ignite enemies, armour grants fire resistance

·horologium: tools freeze enemies on hit, armour freezes attackers

·lucerna: tools apply glowing on hit, armour grants night vision

·mineralis: tools gain fortune, armour grants the block x-ray effect

·octans: tools mine faster in water, armour grants water breathing

·pelotrio: tools and armour repair themselves over time

·probably should implement each attunement as a separate modifier


materials

· aquamarine

·tools: astral (head) + crystalline

·armour: astral (core) + absorbent


· starmetal

·tools: astral (head) + unnatural

·armour: astral (core) + magnetic


other ideas

·(未完成) rock crystal material that depends on crystal quality somehow?

 

 

 

(未完成)Avaritia

traits

· condensing: killed enemies have a very tiny chance of dropping a pile of neutrons

· infinitum: equipment is unbreakable

· omnipotence: equipment can destroy any block (?) and strike any entity


armour traits

· null almighty: additively stacking 25% resistance to all damage

· eternity: grants immortality


materials

· crystal matrix

·tools: crystalline + aftershock 3 + insatiable

·armour: rough + strength of will + prideful


· neutronium

·tools: condensing (head) + dense + heavy

·armour: reactive + dense + heavy


· infinity metal

·tools: omnipotence (core) + infinitum

·armour: null almighty (core) + eternity (core) + celestial (core) + gale force + infinitum

 

 

 

(未完成)Betweenlands

TODO

 

 

 

Blood magic

traits

· crystalys: drops weak blood shards

· bloodbound: consumes lp before durability

· sentient: consumes demon will + speed/damage proportional to demon will + grants the effects of pure wills

· willful: killed mobs drop demon will or fill tartaric gems


armour traits

· soul guard: consumes lp to reduce damage

· sentient: consumes demon will + defense is proportional to demon will

· willful: attacking mobs have a chance of being ensnared


materials

· bound metal (infuse blood into coag matrix)

·tools: crystalys (head) + bloodbound

·armour: soul guard (core) + bloodbound

· sentient metal (forge tartaric gem + coag matrix)

·tools: sentient (head) + willful

·armour: sentient (core) + willful


other ideas

·(未完成) some kind of "sanguine steel" alloy

·(未完成) maybe allow tablets to be used as modifiers like on bound armour

 

 

 

Botania

traits

· mana-infused: repairs self with mana from inventory

· aura siphon: some damage dealt is converted to mana in the inventory

· voice of the fae: fully-charged swings have a chance to summon pixies

· gaia's wrath: fully-charged swings consume mana to emit a damaging mana burst

armour traits

· mana affinity: provides a mana cost discount

·higher levels -> higher discount

· aura-infused: generates mana in the inventory over time

· voice of the fae: has a chance to summon pixies when hit


materials

· livingrock

·tools: sundering (head) + stonebound

·armour: stifling (core) + stonebound


· livingwood

·tools: modifiable + ecological

·armour: modifiable + ecological

·suitable for arrow shaft


· dreamwood

·tools: aura siphon + ecological

·armour: aura-infused + ecological

·suitable for arrow shaft


· manasteel

·tools: momentum + mana-infused

·armour: lightweight + mana-infused + mana affinity


· terrasteel

·tools: staggering (head) + gaia's wrath (extra) + mortal wounds + mana-infused

·armour: strength of will (core) + second wind (plates/trim) + heavy + mana-infused + mana affinity 2


· elementium

·tools: voice of the fae (head) + opportunist (extra) + cascading + mana-infused

·armour: voice of the fae (core) + divine grace (plates/trim) + shielding + mana-infused + mana affinity


· mana string

·bowstring: mana-infused


· mana diamond

·magic: crystalline + mana-infused


· mana pearl

·magic: endspeed + mana-infused


· dragonstone

·magic: voice of the fae + mana-infused


other ideas

· terra helmet wills as armour mods

·(未完成) alloy that does vitreous pickaxe stuff

·(未完成) alloys that do starcaller and thundercaller stuff

 

 

 

Draconic evolution

traits

· evolved: unbreakable, runs on rf, upgradable via fusion crafting

·arrow damage: increases damage of projectiles

·arrow speed: increases range of launchers

·attack aoe: increases aoe of weapons

·attack damage: increases damage of weapons

·dig aoe: increases mining aoe of tools

·dig speed: increases mining speed of tools

·draw speed: increases draw speed of launchers

·energy capacity: increases rf buffer

· soul rend: tool has inherent reaping


armour traits

· evolved: unbreakable, runs on rf, grants energy shield, upgradable via fusion crafting

·energy capacity: increases rf buffer

·shield capacity: increases shield point buffer of energy shield

·shield recovery: speeds up entropy dissipation of energy shield

·move speed: increases move speed on boots

·jump boost: increases jump height on leggings


materials

· draconium

·tools: soul rend (head) + alien


·armour: alien

· wyvern metal

·tools: evolved (head) + soul rend


·armour: evolved (core)

· draconic metal

·tools: evolved (head) + soul rend 2

·armour: evolved (core) + celestial (plates) + gale force (trim)


· chaotic metal

·tools: evolved (head) + soul rend 3

·armour: evolved (core) + celestial (plates) + gale force 2 (trim)


modifiers

· reaping: grants chance for mobs to drop mob souls

· entropic: deals greater entropy to enemy energy shields

· flux burn: burns off energy from opponents' powered armour

· primordial: converts a portion of outgoing damage to chaos damage

armour modifiers

· chaos resistance: reduces incoming chaos damage

· final guard: saves its wearer from death at a large energy cost


other stuff

· wyvern/draconic flux capacitors should apply fluxed modifier

 

 

 

(未完成)Embers

traits

· ember-aspected: uses ember before durability


materials

· caminite

·tools: crude + stonebound

·armour: mundane + stonebound


· dawnstone

·tools: overwhelm + ember-aspected

·armour: heavy + ember-aspected


· antimony (soot)

·tools: shredding + ember-aspected

·armour: indomitable + ember-aspected


· ember crystal

·magic: superheat + ember-aspected

 

 

 

(未完成)Ender Io

materials

· ender crystal

·magic: endspeed


· pulsating crystal

·magic: enderference


· vibrant crystal

·magic: chain lightning


· weather crystal

·magic: thundergod's wrath


other ideas

· inventory chargers should apply fluxed

· maybe allow dark steel upgrades to function as modifiers?

 

 

 

Env Tech

materials

· litherite

·tools: jagged + petramor

·armour: rough + petravidity


· erodium

·tools: lightweight + depth digger

·armour: lightweight + subterranean


· kyronite

·tools: battle furor

·armour: infernal (core/plates) + invigorating (trim)


· pladium

·tools: relentless

·armour: bulwark (core/plates) + second wind (trim)


· ionite

·tools: deadly precision + chain lightning

·armour: shadowstep (core/plates) + gale force (trim)


· aethium

·tools: executor + corrupting

·armour: celestial (core/plates) + spectral (trim)


· lonsdaleite

·tools: modifiable + crude

·armour: modifiable + mundane


· mica

·tools: modifiable 2

·armour: modifiable 2


other ideas

·(未完成) solar cells can apply photovoltaic

 

 

 

(未完成)Forestry

materials

· apatite

·tools: fertilizing + cheapskate

·armour: absorbent + cheapskate


armour modifiers

· apiary affinity: provides protection from bees


other stuff

· kama functions as a scoop

· thermionic fabricator can execute casting recipes

 

 

 

ic2 (and icc?)

traits

· electric: has an EU buffer that is consumed before durability

·if possible, should be mutually exclusive with energized/fluxed


materials

· rubber

·tools: squeaky (head) + crude (extra)

·armour: bouncy + thundergod's favour


· advanced alloy

·tools: dense + force of impact

·armour: dense + indomitable


· energetic metal (canning machine infuse energium dust + coag matrix)

·tools: electric

·armour: electric


· carbon fiber

·tools: relentless + lightweight

·armour: bulwark + lightweight


· iridium

·tools: overwhelm + momentum

·armour: steady + reactive


· universal metal (canning machine infuse uu matter + coag matrix)

·tools: ruination + crumbling

·armour: aspect of the phoenix


modifiers

·(未完成) solar panel can apply photoelectric

 

 

 

industrial foregoing

traits

· slimey (pink): has a chance of spawning pink slimes


materials

· metallic essence (fluid sieve essence into coag matrix)

·tools: well-established + sundering

·armour: ambitious + stifling


· meaty (fluid sieve meat into coag matrix)

·tools: rejuvenating + tasty

·armour: second wind + tasty


· pink slime

·tools: slimey (pink)

·armour: slimey (pink) + bouncy


· pink metal

·tools: mortal wounds + unnatural

·armour: divine grace + vengeful


other ideas

·(未完成) maybe add straw handlers for various tcon fluids

 

 

 

Mekanism

materials

· osmium

·tools: dense + stiff

·armour: dense + heavy


· refined obsidian

·tools: duritae + force of impact

·armour: duritae + bulwark


· refined glowstone

·tools: luminiferous + sharp

·armour: radiant + indomitable


· hdpe

·tools: cheap + crude + fleet of foot

·armour: cheap + mundane + reactive

·suitable for arrow shaft


other notes

· energy tablet should apply fluxed (?)

·(未完成) solar generators should apply photovoltaic

 

 

 

Natura

materials

· ghostwood

·tools: fleet of foot + ecological

·armour: spectral + ecological

·suitable for arrow shaft + fletching


· bloodwood

·tools: vampiric + ecological

·armour: infernal + ecological

·suitable for arrow shaft


· darkwood

·tools: sundering + ecological

·armour: stifling + ecological

·suitable for arrow shaft


· fusewood

·tools: blasting + ecological

·armour: steady + ecological

·suitable for arrow shaft

 

 

 

Natural absorption

armour modifiers

· absorption: grants additional natural absorption

 

 

 

(未完成)Natural pledge

traits

· lustrebane: applies drab to enemies for a duration

· deafening: applies a status effect that removes the enemy's hearing

· calico: deals bonus damage to creepers


armour traits

· deafening: attacking enemies are inflicted with deafening


materials

· iridescent crystal

·tools: lustrebane (head) + fleet of foot

·armour: radiant (core) + shadowstep


· thundersteel

·tools: chain lightning (head) + battle furor

·armour: indomitable (core) + gale force


· soulroot

·tools: rejuvenating (head) + ecological

·armour: second wind (core) + ecological


· hearth ember

·tools: deadly precision (head) + hellish

·armour: counterstrike (core) + hearth's embrace


· divine metal (craft divine spirit + coag matrix)

·tools: ruination + holy

·armour: aspect of the phoenix + blessed


· sealing oak

·tools: deafening + ecological

·armour: deafening + ecological


· thunderous oak

·tools: thundergod's wrath + ecological

·armour: thundergod's favour + ecological


· calico wood

·tools: calico + ecological

·armour: megaflip + ecological


· circuitree

·tools: shocking + ecological

·armour: voltaic + ecological


other ideas

· alloys that grant the effects of eclipse/sunmaker/fenris' gear

 

 

 

Project: e

traits

· eternal density: dealing damage fills klein stars in the inventory

·higher levels -> higher conversion ratio

·also allows breaking dark/red matter blocks


armour traits

· superdense: additively-stacking 15% damage reduction

· ultradense: additively-stacking 20% damage reduction


materials

· dark matter

·tools: eternal density (head) + culling + staggering

·armour: superdense (core) + infernal (plates/trim) + dense


· red matter

·tools: eternal density 2 (head) + juggernaut + overwhelm

·armour: ultradense (core) + hearth's embrace (plates/trim) + dense

 

 

 

(未完成)Psi

traits

· psion-infused: slowly repairs over time using psi energy

materials

· psimetal

·tools: psion-infused + magnetic

·armour: psion-infused + magnetic


· psigem

·tools: psion-infused + aftershock

·armour: psion-infused + shielding


· ebony psimetal

·tools: psion-infused + battle furor

·armour: psion-infused + heavy


· ivory psimetal

·tools: psion-infused + relentless

·armour: psion-infused + steady


other notes

·no trait/modifier for adding spell sockets because rpsideas already does that

 

 

 

Redstone arsenal

materials

· fluxed electrum

·tools: energized + magnetic 2

·armour: energized + magnetic 2


· flux crystal

·tools: energized + aftershock

·armour: energized + shielding

 

 

Redstone repository

materials

· gelid enderium

·tools: energized 2 + juggernaut

·armour: energized 2 + chilling touch


· gelid gem

·tools: energized 2 + aftershock 2

·armour: energized 2 + reactive


· fluxed string

·bowstring: aftershock


other stuff

· gelid flux capacitor should apply fluxed

 

 

Thaumcraft


traits

· warping: inflicts temporary warp on enemies

armour traits

· warping: inflicts temporary warp on attackers


materials

· thaumium

·tools: modifiable + opportunist

·armour: modifiable + shielding


· void metal

·tools: ruination + sundering + warping

·armour: chilling touch + stifling + warping


· primal metal (infuse primordial pearl + salis mundis onto coag matrix)

·tools: corrupting + culling

·armour: gale force (core/plates) + aspect of the phoenix (trim)


· amber

·magic: opportunist


· quicksilver

·magic: modifiable 2

 

 

Thermal Series

materials

· tin

·tools: crude

·armour: mundane


· aluminium

·tools: lightweight

·armour: featherweight


· nickel

·tools: force of impact (head) + magnetic (extra)

·armour: bulwark (core) + magnetic (plates/trim)


· platinum

·tools: cold-blooded (head) + deadly precision (extra)

·armour: prideful (core) + divine grace (plates/trim)


· invar

·tools: stiff (head) + duritae (extra)

·armour: steady (core) + duritae (plates/trim)


· constantan

·tools: aridiculous (head) + freezing (extra)

·armour: hearth's embrace (core) + chilling touch (plates/trim)


· signalum

·tools: relentless + aftershock

·armour: lightweight + invigorating


· lumium

·tools: luminiferous (head) + opportunist (extra)

·armour: radiant (core) + indomitable (plates/trim)


· enderium

·tools: mortal wounds (head) + enderference (extra)

·armour: vengeful (core) + enderport (plates/trim)


other stuff

· flux capacitors should apply fluxed

· the magma crucible should be able to do melting recipes... probably


所有部件特性:

Tool traits

· energized: the equipment uses forge energy before durability

                    ·higher levels -> higher energy capacity


· photosynthetic: repairs in the sun


· cascading: destroys all gravitating blocks in a column


· blasting: breaking blocks and fully-charged hits create explosions


· modifiable: equipment has more modifier slots 

                     · a clone of writable that avoids the weird quirks of writable


·(未完成) fertilizing: right clicking consumes a lot of durability to function as bone meal

 

 

 

Weapon traits

· chain lightning: fully-charged attacks have a chance of arcing to nearby targets for reduced damage


· battle furor: fully-charged hits grant increasing amounts of attack damage for a short duration


· fleet of foot: fully-charged hits grant a speed boost for a short duration


· mortal wounds: hit enemies have reduced healing for a short duration


· staggering: fully-charged hits root enemies for a short duration


· deadly precision: critical strikes deal increased damage


· relentless: hit enemies have reduced i-frames


· ruination: fully-charged hits deal a percentage of enemies' current health as damage


· executor: fully-charged hits deal a percentage of enemies' missing health as damage


· juggernaut: deal increased damage based on own current health with diminishing returns


· opportunist: deal increased damage to enemies with debuffs


· force of impact: deal increased damage with higher velocity


·(未完成) thundergod's wrath: fully-charged hits strike lightning on full-health enemies


· aftershock: fully-charged hits deal a fixed amount of bonus magical damage


·higher levels -> more bonus damage


· corrupting: fully-charged hits inflict increasing levels of wither for a short duration


· piezoelectric: fully-charged hits charge energetic items in the inventory


· crystalline: do more damage at higher durability


· culling: do more damage to enemies with less max health than the user


·(未完成) shredding: does increased damage to enemy armour


· overwhelm: does increased damage to armoured targets


· vampiric: heals for a portion of damage dealt


· sundering: enemies are inflicted with weakness


· rejuvenating: hit entities are granted regeneration for a duration


· luminiferous: hit entities are inflicted with glowing for a short duration

 

 

Armour traits

· reactive: taking hits grants increasing amounts of damage reduction for a short duration


· second wind: taking hits grants regeneration for a short duration


· divine grace: increases received healing


· counterstrike: incoming hits have a chance to be reflected at the attacker


· shadowstep: grants invisibility in low light levels


· strength of will: taking a hit at full health grants immortality for a short duration


· spectral: incoming hits have a chance to be ignored entirely


· aspect of the phoenix: saves the wearer from death and full heals, but breaks the armour piece


· bulwark: all damage is reduced by one heart but does at least one heart of damage


· radiant: attacking enemies are briefly blinded


· celestial: grants creative flight


· gale force: increases speed of creative flight


· hearth's embrace: when set aflame, the wearer is extinguished and granted regen for a short duration


·(未完成) megaflip: exposions deal no damage but increased knockback


· stifling: attacking enemies are inflicted with weakness for a short duration


· thundergod's favour: immune to lightning damage


· chilling touch: attacking enemies are inflicted with slowness for a short duration


· stonebound: increased armour effectiveness at lower durability

 

 

Modifiers

· fluxed: the equipment uses forge energy before durability

               ·capacity is determined by the item used to apply it

                ·cannot be applied to items that are already energetic/electric


·(未完成) photovoltaic: the equipment charges itself in sunlight

                                          ·can only be applied to energetic/electric items

                                          ·generation rate is determined by the item used to apply it


·(未完成) disassembling: vein miner

 

 

Tools

· sceptre: hits things while near or launches projectiles from a distance for magic damage


·(未完成) boomerang: throwable thing that comes back homes in on target(s) that are moused over while preparing the throw can pick up one dropped item and bring it back to the thrower


·(未完成) trident: just the throwable spear thing from the aquatic update