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主要名称地形Topography
次要名称Topography-
简介Topography 是一个允许整合包制作者以脚本的形式来自定义他们的世界的模组。-
相关链接

[curseforge] https://www.curseforge.com/minecraft/mc-mods/topography

[BitBucket] https://bitbucket.org/bloodnbonesgaming/topography/src/master/

[mcbbs] https://www.mcbbs.net/thread-926097-1-1.html

[curseforge] https://www.curseforge.com/minecraft/mc-mods/topography

模组元素魔改 / 资源 / 世界魔改
支持MC版本

Forge:

1.16.5 / 1.16.4 / 1.16.3 / 1.12.2 / 1.12.1 / 1.12

1.12.2 / 1.12
支持平台JAVA版 (JAVA Edition)-
运作方式Forge-
模组关系

通用

[前置] ID:3129 BnBGamingLib

[前置] ID:2144 BnBGamingCore

-
MODIDtopography-
运行环境

客户端: 需装

服务端: 需装

-
CurseForge Project ID297878-
官方状态停更活跃
作者/团队Blood N Bones Gaming - BloodNBonesGaming / Blood N Bones Gaming, LLC / bloodnbonesgaming5065 (所有者)
superckl - Chris (贡献者)
Blargerist (贡献者)
Blood N Bones Gaming (成员)

1.16 版本有默认/示例配置,但还没有官方文档。使用时风险自负。

Topography 是一个允许整合包制作者以脚本的形式来自定义他们的世界的模组。

可以在初始创建地图时决定所使用的地形。


可使用的生成器:

  • 空岛地形生成器

  • 主世界地形生成器

  • Scattered Block Generator

  • Fluid Pocket Generator

  • Hanging Crystal Generator

  • Deformed Sphere Generator

  • Cell Noise Generator

  • Layer Generator

  • Ice and Snow Generator

  • Biome Block Replacement Generator

  • Vanilla Fire Generator

  • Vanilla Lava Pocket Generator

  • Vanilla Glowstone Generator

  • Vanilla Quartz Generator

  • Vanilla Decoration Generator

  • Vanilla Animal Generator

  • Vanilla Cave Generator

  • Vanilla Ravine Generator

  • Vanilla Lake Generator

  • Vanilla Dungeon Generator

结构:

  • Nether Fortress

  • End City

  • Mansion

  • Mineshaft

  • Ocean Monument

  • Stronghold

  • Village

  • Temple

其他:

  • World presets to allow players to choose between multiple world options for your modpack. Presets can have descriptions and images to make the different options very clear to the player. Presets can also be locked by default, and unlocked with a command, allowing for certain presets to be locked behind an advancement, quest or the Prestige mod.

  • Custom world creation screen.

  • Set a custom void world spawn structure.

  • Set fog color with celestial angle color transition.

  • Set custom skybox with celestial angle image transition.

  • Enable short-distance spherical fog like in the vanilla nether.

  • Set a static celestial angle for permanently day, night, sunset, etc.

  • Disable sky rendering altogether.

  • Disable clouds.

  • Disable skylight.

  • Make single biome dimensions.

  • Modify the brightness of light.

  • Add effects such as attributes modifiers or damage in a certain light level to entities.

  • Disable respawning.

  • Vaporize water.

  • Force Hardcore.

  • Force initial difficulty.

  • Lock difficulty.

  • Run initial command functions on the player when they join the world.

  • Run initial command functions on the server when the world is first created.

Topography是一个允许整合包制作者以脚本的形式来自定义他们的世界的模组。

可以在初始创建地图时决定所使用的地形。


可使用的生成器:

  • 空岛地形生成器

  • 主世界地形生成器

  • Scattered Block Generator

  • Fluid Pocket Generator

  • Hanging Crystal Generator

  • Deformed Sphere Generator

  • Cell Noise Generator

  • Layer Generator

  • Ice and Snow Generator

  • Biome Block Replacement Generator

  • Vanilla Fire Generator

  • Vanilla Lava Pocket Generator

  • Vanilla Glowstone Generator

  • Vanilla Quartz Generator

  • Vanilla Decoration Generator

  • Vanilla Animal Generator

  • Vanilla Cave Generator

  • Vanilla Ravine Generator

  • Vanilla Lake Generator

  • Vanilla Dungeon Generator

结构:

  • Nether Fortress

  • End City

  • Mansion

  • Mineshaft

  • Ocean Monument

  • Stronghold

  • Village

  • Temple

其他:

  • World presets to allow players to choose between multiple world options for your modpack. Presets can have descriptions and images to make the different options very clear to the player. Presets can also be locked by default, and unlocked with a command, allowing for certain presets to be locked behind an advancement, quest or the Prestige mod.

  • Custom world creation screen.

  • Set a custom void world spawn structure.

  • Set fog color with celestial angle color transition.

  • Set custom skybox with celestial angle image transition.

  • Enable short-distance spherical fog like in the vanilla nether.

  • Set a static celestial angle for permanently day, night, sunset, etc.

  • Disable sky rendering altogether.

  • Disable clouds.

  • Disable skylight.

  • Make single biome dimensions.

  • Modify the brightness of light.

  • Add effects such as attributes modifiers or damage in a certain light level to entities.

  • Disable respawning.

  • Vaporize water.

  • Force Hardcore.

  • Force initial difficulty.

  • Lock difficulty.

  • Run initial command functions on the player when they join the world.

  • Run initial command functions on the server when the world is first created.