新建2024-03-03
Unicopia 1.3.2

Unicopia 1.3.2 for Minecraft 1.20.1, 1.20.2, 1.20.4

奇幻小马国1.3.2,适配Minecraft 1.20.1,1.20.2,1.20.4

Changelog

变更日志

  • Fixed players getting stuck whilst flying #264

  • 修复了玩家在飞行时卡住的问题#264

2024-02-28
Unicopia 1.3.1

Unicopia 1.3.1 for Minecraft 1.20.1, 1.20.2, 1.20.4

奇幻小马国1.3.1,适配Minecraft 1.20.1,1.20.2,1.20.4


Changelog

变更日志

  • Stressed and Heavy enchantments are less common now

  • 神经压迫和沉重附魔现在变得更不常见了

  • Removed floating islands

  • 移除了浮空的岛

  • Fix crash when discarding placed spells #274

  • 修复了解除放置的魔法时发生的崩溃问题#274

  • Fixed leaves rendering incorrectly on fast graphics settings

  • 修复了图形选项设置为快速的时候树叶的显示问题

  • Fixed spells granted by an ability not cancelling when the player loses access to that ability #272

  • 修复了由技能带来的魔法在技能不再可用时不解除的问题#272

  • Fixed cloud doors crafting recipe #265

  • 我修复了云中门的合成配方#265

  • Fixed incorrect percentage breakdown for pony diets in advanced tooltips

  • 修复了高级提示工具中,陆马的饮食百分比值分裂的问题

  • Leaves now give the player far less hunger and saturation when eating them #270

  • 树叶在被食用时将给予玩家更少的饥饿度和饱和度了 #270

  • Fixed packet spam when pegasi or changelings are flying

  • 修复了天马或幻形灵在飞行时产生大量费包的问题

  • Fixed posture packets being delivered to players that are not meant to receive them when observing flying players #267

  • 修复了看着其他玩家飞行的玩家错误地收到姿态包的问题#267

  • Fixed crash when spawning the ignominious bulb #271

  • 修复了生成无耻球茎时发生的崩溃问题#271

Compatibility

兼容性

  • Fixed leaf flowers rendering incorrectly with sodium

  • 修复了使用sodium时树叶上的花显示错误的问题

  • Indium is now required when using sodium

  • 使用Sodium时须得使用Indium了

  • Fixed mobs being unable to have amulets equipped to them when using trinkets

  • 修复了在未安装trinkets时生物不能穿上护符的问题

2024-02-14
Unicopia 1.3.0

Unicopia 1.3.0 for Minecraft 1.20.1, 1.20.2, 1.20.4

奇幻小马国1.3.0,适配Minecraft 1.20.1, 1.20.2, 1.20.4


WARNING: Backup your world or remove any spells you have active before loading this version

警告:在载入此版本前请备份你的世界和解除已激活的魔法

A lot of stuff has changed and a lot of spells, in particular portals, may break and have to be re-placed when upgrading to this version.

包括各类魔法在内的大批项目已经更改,传送门更是重中之重,在升级到此版本后,它可能已经损坏并需要重新放置。

common-第1张图片

New Features

新特性

New Race: Kirins

新种族:麒麟

There are hot bearded mares in your area!

你的土地上出现了一蓄着毛的热辣雌驹!

Kirins are a new playable race that comes with the following special attributes:

麒麟是一个新的可玩种族,带有以下的特殊属性

  • Silent

  • 安静
    They make little to no sound when walking, and do not trigger skulk sensors unless they are raging.

  • 他们在行走时几乎不发出声音,而且不会触发幽匿感测体,前提是他们没有在发火。

  • Fire resistance

  • 火焰抗性
    Due to how their physiology works, Kirins are completely immune to fire! This does come with the slight drawback that they are weak to water and will move more slowly whilst swimming however.

      出于某些生理学原因,麒麟对火焰完全免疫!当然这同样带来了一些缺陷,他们不喜欢水,并在游泳时变得更慢。

They also have two unique abilities:

他们也有两项独特技能:

  1. Raging发火

  2. Limited spell casting有限的魔法施展能力

Raging

发火

Kirins can build up anger by fighting or taking damage from mobs. The higher their anger is, the more the chance they might turn into a nirik. Kirins with a full rage meter can also voluntarily enter their raging state to gain the upper hoof in battle.

Blinded by rage, when a kirin goes into their raging state, they will be granted extra strength and speed in exchange for losing their ability to remain silent. They have to be careful, though, because anything a kirin walks on whilst raging will be set on fire.

To exit the raging state, a kirin can either jump into a pool of water, or drink a bottle of water, juice, or lemon slices to calm down.

If you really need to calm them down though, you can douse them in a pool of water. It's always a good idea to keep your mare's beard cool and fresh, after all.

麒麟可以通过战斗或被其他生物伤害而积累怒火。他们越是生气,就越有可能转化为逆鳞。麒麟的怒气条满了之后,也可以自愿进入发火状态,来使得自己在战斗中占据上风。

由于被怒火蒙蔽了双眼,当麒麟进入发火状态后,他们将得到额外的力量和速度,同时对等失去了保持安静的技能。麒麟须得小心,因为发火的麒麟走过的任何地方都会燃烧起来。

要退出发火状态,麒麟可以跳入一池水中,或喝下一碗水,果汁或吃柠檬片来冷静下来。

如果你确实要让他们冷静下来,你可以用水浇灭他们的怒火。让你的雌驹毛保持干爽总归是件好事。

New Race: Hippogriffs

新种族:骏鹰

Hippogriffs are a flying species with abilities not too different from pegasi. Besides the ability to fly, they have sharp talons and beaks that they can use to peck and scrape at enemies. They also come equipped with a powerful call that can be used to scare things, sometimes even blocks.

骏鹰是一种和天马在技能上差别不大的飞行生物。除了飞行能力,他们也拥有锋利的爪子和喙,用于抓挠和啄打敌人。他们同样有嘹亮的尖啸,用于恐吓事物,有时甚至能吓到方块。

New Race: Seaponies

新种族:海马

Seaponie are a "meta" race. That is, you cannot select them normally. The only way to become a seapony is to find shells from the seabed and use them to craft the pearl necklace. When quipped, the pearl necklace gives you the ability to switch between your current form and that of a seapony.

When playing as a seapony, you can breath underwater and can only get around on land by jumping. Once in the water, though, you get extra mobility, improved vision, and the ability to use sonar to locate and attack mobs, or find undersea treasure.

Seaponies can also survive on a diet of kelp, seashells, and other sea vegitables.

Note: Undersea mobs are friendly to seaponies, and they will not be attached by pufferfish and guardians

海马是一种“变形”出来的种族。也就是说,正常情况下你没法选择成为他们。变成海马的唯一方法是从海床上找贝壳,并用它们合成珍珠项链。当装备时,珍珠项链能让你在当前形态和海马形态间切换。

当以海马身份游玩时,你可以在水下呼吸,而在陆地上只能蹦跳着前进。在水中时,你将变得更灵活,视野更好,并可以用声纳来定位和攻击生物,以及探索埋藏在水下的宝藏。

海马可以食用海藻,贝类和其他的海洋植物。

注意:海洋生物对海马友好,海马不会被河豚和守卫者攻击。


Changelings

幻形灵

New Structure: Changeling Hives

新结构:幻形灵巢穴

Changelings get a much needed expansion with new blocks and an entire structure! The changeling hive will generate randomly in the world and are made entirely out of a hard new organic/stone-like material: chitin.

幻形灵内容得到了更多扩展,包括新方块和新结构!幻形灵巢穴会在世界中随机生成,由一种硬核的有机/石质材料:几丁质——所构成。

  • Chitin

  • 几丁质
    Chitin blocks can be mined and broken down into charapace and recreafted to create chiselled chitin blocks, stairs, slabs, and a unique chitin hull block.

      几丁质方块可以被挖掘并碎裂成甲壳,并可以重新合成成雕文几丁质方块、楼梯、台阶和一种独特的几丁质外壳方块。

  • Hive Blocks

  • 巢穴方块
    Hive blocks are a living block that naturally occurs within the changeling hives. They live in the walls and have the ability to generate chitin to repair damage to the hive around them. They're also an "intlligent" block that changelings can communicate with to open and close holes in chitin walls to allow them to move freely through the hives.

      巢穴方块是在巢穴中自然存在的活体方块,它们嵌在墙上,有能力在四周生成几丁质来修复被损坏的巢穴。它们也是一种“智能”方块,可以允许幻形灵与其交互来开启或关闭几丁质墙壁,使幻形灵得以在巢穴中自由穿行。

  • Slime Pustules

  • 黏液泡
    Slime pustules can be occassionally found dripping from the ceiling in changeling hives and are the sources of minecraft's slimes. Players should be careful when breaking them as the pustule can burst into with a pop of flames. If you're able to get one safely, though, you can use it to conduct redstone vertically!

      黏液泡偶尔会出现并从幻形灵巢穴的天花板上垂下来,可以用于获取Minecraft的黏液球。玩家在挖掘时应当小心,因为这些黏液泡在破裂时会爆出一团火焰,如果你能安全取得它们,便可以用于垂直传导红石信号!

  • Chitin Spikes

  • 几丁质尖刺
    They're pointy and pistons can move them! Yeah that's it.

      它们很尖利,可以用活塞推动!没错就是这么回事。

Pegasi

天马

  • Pegasi taking off now kicks up dust cloud from sand, gravel, or concrete powder

  • 天马在从沙子,沙砾或混凝土粉末上起飞时会从中震出一团粉尘

  • Cloud Blocks

  • 云方块
    Changelings have chitin, pegasi have the clouds.
    Cloud blocks are an entire new type of material that only pegasi and other flying races can interact with. They come in a wide variety of different forms that you can find generating naturally as clouds and in cloud villages up in the sky, or crafted using the new shaping bench.
    Cloud blocks don't need any blocks to be placed against when building, which makes them the perfect material for starting that new floating island base in the sky.

    Besides finding them in the world, you can also craft them out of cloud lumps, which you can get from a storm and raincloud jar. Cloud lumps are also dropped by the storm clouds that are summoned when fighting against King Sombra.
    Pegasi can use the cloud blocks to create different patterns and shapes by crafting it into other blocks using the shaping bench. It's also possible to "flatten" the sides of the cloud blocks to make walls, pillars, or horizontal banisters.

    幻形灵有几丁质,天马也有云朵团

    云方块是一种全新材料,只有天马和其他飞行种族才能与其交互。它们有很多不同的类型,你可以在天上自然生成的云朵和云中村中找到,或者使用新的塑形台来制作。

    云方块可以不依托其他方块而放置,这使得它们适合用于在天上凭空建造岛屿基地。

    除了能在世界中找到以外,你也可以用云团来制作云方块,云团可以从风暴罐和雨云罐中取得。云团会在和黑晶王战斗时由暴风云掉落。

    天马可以用云方块在塑形台中制作不同图样和形状的方块。同时也可能可以“压平”云方块的一面,来制作墙,柱子或横向栅栏。

  • Unstable Clouds

  • 不稳定的云
    These types of clouds look almost the same as regular clouds, however you'll quickly realise when you stepped on one because they will start building a charge. Jumping on an unstable cloud will cause it build up charge and eventually send a lightning strike to whichever unfortunate soul happens to be within range below the block

  • 这种云看起来几乎和正常的云一模一样,但是当你踩到上面时就会知道了,它们会开始充能,在不稳定的云上蹦跶会让其持续充能,并最终释放一道闪电,命中其下方作用范围内的某个可怜的生灵。

  • Cloud Beds

  • 云床
    The perfect solution for a good night's rest after a long day of rainbooming! Cloud beds are made entirely out of clouds and can be combined with different sheet patterns to customise their appearance

    彩虹音爆爆了一整天后的绝佳休整处!云床完全由云做成,并可以用不同纹饰的被单改变其外观

  • Cloud Doors

  • 云中门
    Doors, but made out of cloud blocks! Only pegasi can open or close these doors, and only earth ponies and alicorns can walk through them when closed.

    门,但是完全用云方块制成!只有天马可以开启或关闭这些门,而且只有陆马或天角兽可以在门关闭时候穿过去。

  • Cloud Compacting

  • 压缩云
    Clouds are soft and maliable. Right-clicking any of the full-cube cloud blocks with a shovel will flatten that side, and pegasi can flatten the blocks on all six sides to create interesting shapes.

    云是柔软易变的。使用铲子对着任何一块完整的云右键即可压平那一面,而且天马可以从六个面压平云,由此制造出有趣的雕塑

Earth Ponies

陆马

  • Fancy Beds

  • 高档精装床
    The normal ponys' counterpart to the cloud bed, these are crafted out of wool and wooden logs and function just how you'd expect a bed to function. You can also equip them with different sheets to change their appearance, just like the cloud bed.

    对标云床的寻常小马床,这些床是用羊毛和原木做成的,并且有床该有的所有功能。你同样可以用不同的被单来改变它们的外观,就像云床那样

  • Stomping now kicks up a dust cloud when stomping sand, gravel, or concrete powder

  • 在沙子,沙砾或混凝土粉末上“踏”时会从中震出一团粉尘

Ability: Hug

新技能:拥抱

Earth Ponies can now use their amazing strength to pick up and give any mobs a squeeze! Some of them won't like that, but who knows? That creeper looks awfully lonely...

陆马可以用那力大无穷的手臂将附近的生物拉过来给一个大拥抱!有些生物并不喜欢这样,但是谁知道呢?那只苦力怕看上去可怜又孤单呢……

Improved Ability: Grow

改进技能:生长

Earth Ponies' crop growing ability got some major enhancements. There are now two ways of using the ability:

陆马的作物生长技能得到了一些大增强,现在有两种方式使用技能:

  1. Unfocused非专注
    Same as before, you can use the ability to grow any crops in your immediate area, with the one change that it will no longer grow tall grass.像之前那样,你可以用这项技能催生身边的任何作物,且有小概率不会长出高草。
    When using the unfocused form, there's a small chance of crops and plants to be transformed into other magical forms (more below).使用非专注模式时,植物和作物有小概率转换为另一种魔法形态(详见下文)。

  2. Focused专注
    The unfocused form works fine when you need to create a lot of food very quickly, but sometimes you want a little more control over the outcome. That's where the focused form comes in!在你需要能助你迅速产出食物时,非专注模式是很好用的,但是如果你想要再多控制一下产物的话,那就需要使用专注模式了!
    To use the focused ability, all you have to do is plant a single crop, sapling, or other plant you want to transform in the middle and replace the ground in the surrounding area in a 5x5 square with the type of block corresponding to the thing you want to turn the plant into. When you use the ability, the blocks placed around will be used as fuel for the transmutation and placing more of the required block type improves your chances of the crafting succeeding.为了使用专注模式,你只需要种下一束作物,树苗或是其他你想要转换的东西,并将以环绕其5x5范围的地面替换为与转换产物相关的方块。当你使用技能后,那些放下来的方块将在转换过程中消耗,放置更多的所需方块将会提高转换几率。

Transmutation options:

转换选项:

Plant

Material

Result

Oak Sapling

Raw Gold Block

Golden Oak Sapling

Carrots

Raw Gold Block

Gold Root

Cornflower

Lapis Lazuli Block

Curing Joke

Wither Rose

Netherrack

Plunder Vine

Dark Oak Sapling

Chitin

Zapling


植物

耗材

结果

橡树树苗

粗金块

金橡树树苗

胡萝卜

粗金块

金根

矢车菊

青金石块

治玩笑

凋灵玫瑰

下界岩

掠夺之藤

深色橡树树苗

几丁质

 魔虹苹果树树苗


Earth Ponies' grow ability can now do more than just grow plants! When growing crops where is now a small chance of a plunder vine growing.

陆马的生长技能现在不止可以催生植物了!现在催生植物将有小概率长出掠夺之藤。

  • Plunder Vines

  • 掠夺之藤
    Plunder vines spread slowly or can be forced to spread by an earth pony using their ability on it. You can break the plunder vine so collect the sticks and feathers that it generates, or allow it to grow for a chance of encountering its second ability.

    掠夺之藤会缓慢蔓延,其蔓延也可以被陆马的技能阻断。你可以破坏掠夺之藤来收集其长出的木棍和羽毛,或是任由其蔓延而激发其第二项能力

  • Gold Root

  • 金根
    When using your ability on fully grown carrots, it's possible to transform it into gold root and collect golden carrots instead of normal ones.

    当你对着成熟的胡萝卜使用技能,将有概率将其转换为金根,可收获金胡萝卜而不是普通胡萝卜

  • Ignominious Bulb and Curing Joke

  • 无耻球茎和治玩笑
    Curing Joke is a new type of plant closely associated with the inominious bulb. Earth ponies can the curing joke into an ignominous bulb which, when fully grown, will produce tentacles that attack nearby hostile mobs.

    治玩笑是一种和无耻球茎相似的植物。陆马可以将治玩笑转换为无耻球茎,其成熟后会产生触手攻击附近的敌对生物。

  • Curing Joke can also be eaten as a way to heal and remove status effects or corruption from the player.

  • 治玩笑也可以食用,可以用于治愈和移除堕落对玩家产生的阶段效果

  • Golden Oak Tree

  • 金橡树
    The golden oak tree can be obtained by earth ponies using their ability on an oak sapling to turn it into a golden variant.

    陆马在橡树树苗上使用技能可以将其转换为黄金版的金橡树

New Entity: Loot Bugs

新实体:劫掠虫

Loot bugs are attracted to plunder vines and will gradually start to spawn around any fully-grown plants. They look a lot like silverfish, however killing these weird little creatures can net the player all sorts of high-value golden or magical items.

掠夺之藤会引来劫掠虫,劫掠虫会在任何成熟的植物周围蔓延,它们看上去有点像蠹虫,不过杀死这些奇怪的生物后,玩家可以一网打尽它所拥有的各种高价金质和魔法物品。

Stable Doors

马厩门

Two new wooden doors are now available. Unlike normal doors, on stable doors you can move the top and bottom hinges independantly of each other.

新的木门现已到来,不像普通的门,你可以分别打开马厩门的上下半扇。

  • Dark Oak Stable Door

  • 深色橡木马厩门
    Crafted from 3 planks (vertically) with 6 stones on either side

    使用三块木板(垂直排布)和放在其左右的六块石头合成

  • Oak Stable Door

  • 橡木马厩门
    Crafted from 3 planks (vertically) with 6 rock candy on either side

    使用三块木板(垂直排布)和放在其左右的六块石头糖合成

Unicorns

独角兽

  • Crystal Doors

  • 水晶门
    These are enchanted doors made of crystal shards. Only unicorns can open and close them. Other races need to use a big stick.

    使用水晶碎片合成的魔法门。只有独角兽能开启和关闭它们,其他种族则需要一根大棍子才行了。

  • Changed the trait assignments to use tags and assigned traits for all vanilla and unicopia items in the game

    改变了要素分配,使用tag,为所有的原版和奇幻小马国的物品分配了要素

This should ensure better compatibility with other mods as well, so long as they add their items to one of the tags Unicopia assigns traits for.

这样应该能更好地和别的模组兼容,只需要用到奇幻小马国所使用的tag即可为物品赋予要素。

Spells and Magic

魔法法术

Magic spells now have specific rendering for them and no longer have to bootstap particles in to build their visual looks. A lot of the spells now have more suitable visual effects, most notably the black hole (dark vortex) and the portals which have been completely redone:

魔法法术现在有其特别的显示方式,不再使用bootstrap粒子来构造外观。很多魔法现在有了合适的视觉效果,特别是黑洞(黑暗漩涡)已经被彻底重做:

The black hole looks more like a proper black hole, and it is now possible to see through the portals.

黑洞看上去更像个合适的黑洞了,而且现在也许可以看到传送门对面的景象了

If anyone has performance or compatibility issues with the new portals, you can also adjust down turn those off entirely in the settings file.

如果谁使用新版传送门时遇到了性能和兼容问题,可以在设置文件里将这项特性完全关闭

New Food System

新的食物系统

The diet system has been entirely reworked and rebalanced. Instead of being a straight can/cannot eat system, the diets now dictate how much benefit each pony species gets from eating certain food. Eating food that your race doesn't like will fill their hunger less than if they ate a food they do like, and visa versa.

饮食系统已经彻底重做并平衡。之前直来直去的吃/不能吃系统已经被替代,现在吃进去的东西将根据不同小马种族而获得不同的增益效果。如果你吃下了本种族不喜欢吃的食物,那这些食物所能恢复的饥饿度相比本种族喜欢吃的食物所能恢复的饥饿度更少,反之亦然。

  • Foods fill for different amounts for different races

  • 对于不同的种族,同一种食物能恢复的饥饿度将不同

  • Certain foods can no longer be eaten by certain races

  • 某些食物不再能被某些种族所食用

  • Added food categories for candy, rocks, desserts

  • 添加了糖果,石头,甜品的食物种类

  • Moved everything to datapacks

  • 将所有东西移动到数据包中

Edible bales

可食用干草包

Placed hay bales can now be eaten by shift-right-clicking them with an open hand. Doing this eats the quarter of the block you're looking at, so creative players could use this to grab a bite and make interesting block shapes at the same time!

可以空手右键放置在地上的干草包以食用它们。每一次都会吃掉你所注视的方块的那一角,所以,有创意的玩家可以用它变吃边建造有意思的东西!

If you accidentally take a chunk out of your roof you can also fix if by right-clicking with a single wheat to refill the hole.

如果你不小心失蹄了,也可以用一把小麦右键来修补破洞。

Potions

药水

There are now two new versions of every metamorphosis potions: Short, and Long duration.

转生药水现在有两种新版本了:短效和长效。
Unlike the original potions, these ones have a fixed time limit and your race will only be changed to that of the effect for its duration.

不像原始版本,这些药水有固定的时长,只会在其持续时间内暂时改变你的种族。

All metamorphosis potions are now craftable in the brewing stand and use the folowing recipes:

所有的转生药水现在都可在酿造台中制作,使用以下合成配方:

strength potion + curing joke = short earth pony morph potion

力量药水+治玩笑=短效变身陆马药水
generation potion + botched gem = short unicorn morph potion

再生药水+报废的晶石=短效变身独角兽药水
swiftness potion + any feather = short pegasus morph potion

速度药水+任何羽毛=短效变身天马药水
night vision potion + butterfly = short bat pony morph potion

夜视药水+蝴蝶=短效变身夜骐药水
harming potion + carapace = short changeling morph potion

伤害药水+甲壳=短效变身幻形灵药水
fire resistance potion + magma cream = short kirin morph potion

火焰保护药水+岩浆膏=短效变身麒麟药水
water breathing potion + any shells = short hippogriff morph potion

水下呼吸药水+任何贝壳=短效变身骏鹰药水

Additionally: short + redstone dust = long

额外:短效药水+红石粉=长效药水
And: long + curing joke = the original metamorphosis potion

以及:长效药水+治玩笑=原始版本的转生药水

Changelog

变更日志

  • Added new races: Kirin, Seapony, and Hippogriff

  • 添加了新种族:麒麟,海马和骏鹰

  • Improved spell rendering

  • 改进魔法显示

  • Increased the hitbox on cast spell entities

  • 改进了原地施放型魔法实体的命中框

  • Entities will now only travel through a portal when facing towards it

  • 实体只会在面朝传送门时候才会传送过去了

  • Added a visible marker for active spells in the world (shows timer countdown when applicable)

  • 为世界中处于激活的魔法添加了一个可视化标记(在应用时会展示倒计时)

  • Magic shields now use the pony's horn colour and change shape when extending and contracting

  • 魔法护盾现在将使用小马角的颜色,并在扩展和收缩时改变形状

  • All common enchantments have been made uncommon due to complaints that they were too common

  • 所有常见的附魔现在不再常见,因为总有人抱怨它们太常见了

  • The spellbook's contents are now translatable

  • 魔法书的内容现在可以翻译了

  • Decreased item spawn rates across all loot tables to hopefully be closer to their intended amounts

  • 降低了战利品列表物品的生成概率,以希望生成数量接近它们本来该有的数值

  • Updated textures for the zap apple and cooked zap apple

  • 更新了魔虹苹果和烤过的魔虹苹果的材质

  • Kirins

  • 麒麟

  • Kirins can cool themselves off by drinking bottles of water, juice, and eating melon slices

  • 麒麟可以通过喝下一碗水,果汁和吃下柠檬片来让自己冷却下来

  • Flight Changes

  • 飞行改变

  • Reworked flight controls to better align with people's muscle memory

  • 重改了飞行控制,更符合人们的肌肉记忆
    Space is to flap and ascend whilst shift works to descend #165

    空格用于拍翅膀和上升,而shift用于下降 #165

  • Movement changes due to airflow are now smoothed to fix sudden jumps in height when starting flying, flying over beaches and oceans, and also eliminate sudden movements during storms.

  • 因气流而改变的运动现在更加平缓了,其是用于修复在开始起飞时和飞过沙滩和海洋时的飞行高度突然升高的问题,同样减缓了在风暴中飞行时候的突然移动问题
    Flight turbulence should overall be a lot more forgiving now.

    飞行时遇到的湍流现在应该更温和了。

  • Changed changeling flight to be more buglike again #179

  • 将幻形灵飞行重新改得更像虫了#179

  • The metamorphosis potions no longer kill you in peaceful, easy, and hardcore mode, and spectral arrows are no longer deadly

  • 转生药水现在不会在和平,简单和极限模式中将你杀死了,光灵箭也不再致命

  • Updated the tribe selection screen with a horizontal scrolling list rather than a grid

  • 更新了种族选择界面,现在有一个水平滚动列表,而不是一个表格了。

    • You can now switch between selections with left and right keys

    • 你可以使用左右按键来选项间切换

    • You can now select, confirm, or cancel a selection with the enter and escape keys

    • 你可以用回车或ESC来选择,确认或取消

  • Cloud Blocks

  • 云方块

    • Added shaping bench

    • 添加了塑形台

    • Added cloud, dense cloud, unstable cloud blocks, cloud brick, carved cloud, and cloud planks blocks, stairs, and slabs

    • 添加了云,稠云,不稳定的云方块,云转,雕刻过的云和云板方块,楼梯和台阶

    • Added cloud chests

    • 添加了了云中箱

    • Added cloud doors

    • 添加了云中门

  • Beds and bedsheets

  • 床和被单

    • Added cloud beds, fancy beds

    • 加入了云床,高档精装床

    • Added bedsheets of every wool colour, rainbow bedsheets, and kelp bedsheets

    • 添加了各色被单,彩虹纹饰被单以及棋盘格纹饰被单

  • Changelings can now untransform by using their ability on something they've already transformed into

  • 幻形灵可以再次对着同一件事物变形以解除自身伪装状态

  • Damage from disguises is now passed through to their hosts

  • 处于伪装态时受到的伤害将传递给它的主人

  • Chitin blocks

  • 几丁质方块

    • Added chitin

    • 加入了几丁质

    • Added carapace

    • 加入了甲壳

    • Added chiselled chitin blocks, slabs, and stairs

    • 加入了雕纹几丁质方块,台阶和楼梯

    • Added chitin hull

    • 加入了几丁质壁

    • Added hive blocks

    • 加入了虫巢方块

    • Added slime pustules

    • 加入了黏液泡

    • Added mysterious eggs

    • 加入了奇怪的卵

    • Added chitin spikes

    • 加入了几丁质尖刺

  • Zap Apple Blocks

  • 魔虹苹果方块

    • Added Zap Planks, Stairs, Slabs, Fences, and Fence Gates

    • 加入了魔虹苹果木板、楼梯、台阶、栅栏和栅栏门

    • You cna now wax all zap wood blocks with honeycomb to prevent them from zapping you

    • 你可以用蜂蜡给给所有的魔虹木类方块涂蜡,防止它们电到你

    • Zap fences and fence gates function as electric fences and will knock you back if you touch them

    • 魔虹栅栏和栅栏门就像是带电的栅栏一样,如果你碰到这些栅栏它们会将你击退

    • Zap leaves now drop zaplings

    • 魔虹苹果树树叶现在会掉落魔虹苹果树树苗了

  • Seaponies

  • 海马

    • Added pearl necklace

    • 添加了珍珠项链

    • Added clam shells, turret shells, and scallop shells

    • 添加了蛤蜊壳,锥螺壳和扇贝壳

  • Crops

  • 作物

    • Added goldroot

    • 加入了金根

    • Added golden oak tree

    • 加入了金橡树

    • Added ignominious bulb

    • 加入了无耻球茎

    • Added plunder vine

    • 加入了掠夺之藤

  • Food

  • 食物

    • Added horseshoe fries

    • 加入了炸蹄铁

    • Added rock candy

    • 加入了石头糖

    • Added salt cubes

    • 加入了盐块

    • Added rock candy

    • 加入了石头糖

    • Added candied apples

    • 加入了苹果蜜饯

  • Added stone, iron, gold, diamond, and netherite horseshoes

  • 加入了石,铁,金,钻石和下界合金蹄铁
    Horsehoes are a hoof-thrown projectile similar to the trident. Each material has slightly different stats and the effectiveness of throwing them depends on the player's race. Earth ponies, of course, can throw horseshoes the furthest and deal the most damage when hitting an entity with them.

    蹄铁是一种类似三叉戟的蹄抛弹射物。每种材料都有些细微差别和效率,这和玩家的种族有关。陆马,当然了,可以把蹄铁扔得最远,同样对命中的实体造成伤害最多。

  • Zap Leaves retain their state when placed by a player

  • 魔虹苹果树树叶在被玩家放置时仍然会保持其阶段

  • Added crystal doors

  • 加入了水晶门

  • Added stable doors

  • 加入了马厩门

  • Earth Pony stomping and Pegasi taking off now kicks up a dust clouds from sand, gravel, or concrete powder

  • 陆马“踏”地和天马起飞时会从沙子,沙砾或混凝土粉末中震出一团粉尘

Commands

指令

  • The /unicopia racelist command now has two new options: clear and show for resetting and displaying the current contents respectively

  • /unicopia racelist指令现在有两个新选项:分别是用于重制的“clear”,和展示目前内容的“show”

  • The /unicopia mana command has one new option: 'level' for setting the player's level separate from experience.

  • /unicopia mana指令现在有一个新选项:单独用于设置玩家等级而不是设置经验的“level”

  • The /tribe set command now only fills suggestions for races that are allowed to be used on the current server

  • /tribe set 指令现在仅会填充种族建议,并可以用于当前的服务器上

  • Command suggestions for races will now auto-complete without having to type unicopia: first.

  • 种族指令建议现在在没有包含“unicopia:”前缀时也能够自动填充了

Compatibility

兼容性

  • Added compatibility for the Dehydration mod. Thanks to @PoneyClairDeLune

  • 兼容了Dehydration 模组,感谢@PoneyClairDeLune

  • Farmers' Delight's rice and straw bales are recognised in the same way as hay bales, and can be interacted with in the same way when both mods are installed. Rebuilding these blocks after eating them is done using the rice panicle and straw items respectively.

  • Farmers' Delight 的rice和straw bales现在也会被认定为干草包,如果两个模组都已安装,则它们皆可以相同的方法互动。

  • A lot of Farmers' Delight's items now have traits when placed in the spellbook

  • 大量Farmers' Delight的物品在放置在魔法书中后会有其要素了

  • There is now an option in the settings to disable the greyscale shader used when unicorns are becoming corrupted

  • 设置中现在有关闭独角兽堕落时视界变黑的选项了

Synatra Connector (Forge/NeoForge)

Synatra Connector (Forge/NeoForge)

  • The mod now works with Forge/NeoForge

  • 模组现可与Forge/NeoForge使用了

Vulkan Mod

Vulkan模组

  • No longer crashes

  • 不再崩溃

  • Spells may not render correctly

  • 魔法可能不能正常显示

World Generation

世界生成

  • Added a Sweet Apple Acres biome that will sometimes generate instead of forests

  • 添加了甜苹果园群系,偶尔会替代森林群系而生成

  • Fruit trees now generate in all forested biomes (except dark, spruce, and birch forest)

  • 果树会生成在所有森林群系了(除了黑森林,云杉林和桦木林)

Bugs Sundried

晒死的bug

  • Fixed missing translation for the self variant of the tribe_swap death message

  • 修复了tribe_swap 死亡信息的自我版本的缺失的翻译

  • Fixed tribe swap potions not functioning correctly/failing when the player is unkillable

  • 修复了当玩家不可被杀死时,种族切换药水效果不正常/失效的问题

  • Fixed crash when trinkets is not installed

  • 修复了trinkets未安装时发生的崩溃问题

  • Fixed floating changelings #204

  • 修复了漂浮的幻形灵的问题#204

  • Fixed flight velocity/control state going out of sync with the server #205#176

  • 修复了飞行速度/控制阶段与服务器失去同步的问题#205, #176

  • Fixed butterflies glowing in the dark

  • 修复了蝴蝶在黑暗中发光的问题

  • Fixed error whilst ticking sprout blocks

  • 修复了在计算发芽方块的错误问题

  • Fixed the recipe for the inferno spell

  • 修复了地狱魔法的合成配方

  • Fixed storm clouds moving too quickly/ fix logic for when they're above the world limit

  • 修复了暴风云移动过快/修复了它们在超过世界上限时的逻辑

  • Fixed not being able to equip amulets, bracelets, and necklaces when trinkets is not installed

  • 修复了在未安装trinkets时不能够装备护符,手环和项链的问题

  • Fixed flowering zap leaves not recognisde as leaves

  • 修复了开花的魔虹苹果树叶不能被识别为树叶的问题

  • Fixed leaves not mining with hoes #235

  • 修复了树叶不能被锄头挖掘的问题#235

  • Fixed missing palm log/stripped log and wood recipes

  • 修复了棕榈树原木/去皮原木和木头类的合成表

  • Fixed fruit trees growing in the dark. #237

  • 修复了果树会在黑暗中生长的问题。#237

  • Fixed race change advancement criterion. #230

  • 修复了种族改变后的进度规范的问题。#230

  • Fixed performance drop when water is spreading

  • 修复了当水蔓延时的性能下降问题

  • Fixed performance drop when a player has both a dark vortex and a hydrophobic spell active

  • 修复了当玩家的黑暗漩涡魔法和排水魔法同时激活时,性能下降问题

  • Fixed spells not affecting experience orbs

  • 修复了魔法不能够影响经验球的问题

  • Fixed timed spells' timers not displaying correctly

  • 修复了定时魔法的计时器不能正常显示的问题

  • Fixed dark vortex particles not going to its actual center

  • 修复了黑暗漩涡的粒子不向着其真实中心前进的问题

  • Fixed crash when equipping the bangle of comradery

  • 修复了佩戴联谊手环时的崩溃问题

  • Fixed a lot of vanilla and unicopia items not having assigned traits when placed in the spellbook

  • 修复了大量的原版和奇幻小马国的物品在被放入魔法书后不含有要素的问题

  • Fixed spell equip sound playing when opening the spellbook

  • 修复了打开魔法书后播放装备魔咒的声音的问题

  • Fixed zap apple trees not progressing through their stages properly

  • 修复了魔虹苹果树不能正确遍历其各项阶段的问题

  • Fixed block breaking effect and drops being generated when zap trees transition to their hybernating state

  • 修复了魔幻苹果树进入休眠状态时的方块破坏效果和生成掉落物的问题

  • Fixed changeling's climbing interfering with ladders and scaffolding #248

  • 修复了幻形灵爬梯子和脚手架时候出现的交互问题#248

  • Fixed changeling wing animation and posing

  • 修复了幻形灵翅膀动画和位置的问题

  • Fixed Zap Logs not placing with the correct log rotations

  • 修复了魔虹苹果树原木放置时方向不能正确旋转的问题

  • Fixed stripped zap logs and wood not dropping when mined

  • 修复了去皮魔虹苹果原木和木在被挖掘时不掉落的问题

  • Fixed alicorn amulet attributes sticking to the player when using the mind swap spell

  • 修复了玩家使用心灵交换魔法后,天角兽护符仍然会向着玩家靠近的问题

  • Fixed mimic is spell recipe missing the transmutation gem from its ingredients list

  • 修复了拟态魔咒的合成配方原料中缺失变形晶石的问题

  • Fixed missing ability icons when wearing the alicorn/unicorn amulet

  • 修复了佩戴天角兽/独角兽护符后缺失的技能图标的问题

  • Fixed heartbound enchantment deleting players' items when enchanted with only one level

  • 修复了物品在仅附魔了一级心灵绑定时,玩家死亡后此物品消失的问题

  • Fixed certain entity animations not playing when a player is disguised

  • 修复了玩家在伪装态时某些实体动画不播放的问题

Translations contributed by @Cryghast @LingVarr

翻译由@Cryghast @LingVarr协助提供

你已经到达了世界的尽头..
新建2023-10-29
Unicopia 1.2.2 (1.20.2)

Unicopia 1.2.2 for Minecraft 1.20.1

奇幻小马国1.2.2,适配Minecraft 1.20.1

Since there were some major issues found in the previous version, I've decided to make a quick bugfix release. Enjoy!

因为有人在之前的版本里找出了一些重要问题,我决定来一把快速修复,请尽情使用!


Changelog

变更日志

  • Fixed alicorn amulet flight not working

  • 修复了天角兽护符的飞行功能不工作的问题

  • Players can now use the alicorn race in survival

  • 玩家现在可以在生存模式中使用天角兽种族了

  • Fixed missing translation for the self variant of the tribe_swap death messages

  • 修复了缺失的tribe_swap deat自我信息翻译

  • Ensure the player's race is swapped even if the tribe swap effect is unable to kill the player

  • 确保即使种族切换效果不能杀死玩家,玩家的种族也能被切换

  • Fixed crash when trinkets is not installed

  • 修复了没安装trinkets时崩溃的问题

  • Fixed floating changelings. #204

  • 修复了悬浮的幻形灵。#204

  • Fixed flight velocity/control state going out of sync with the server #205

  • 这修复了飞行速度/控制阶段和服务器失去同步的问题

  • Slightly changed the behaviour for changeling flight #179

  • 略微改动了幻形灵的飞行表现#179

  • Fix error ticking sprout blocks

  • 修复了带芽方块错误计时的问题

  • Fixed the recipe for the inferno spell

  • 修复了地狱魔咒的合成配方

Flight

飞行

  • Changed flight controls:

  • 改动了飞行控制:

    • Player's sneaking and jumping state is now transmitted to the server with a custom packet, which allows for better controls.
      i.e. I've made it so you now press space to flap your wings instead of sneaking. Sneaking remains as a method to descend and glide.

    • 玩家潜行和跳跃状态现在被以一个自定义数据包发往服务器了,这将允许更好的控制。
      附加:我这样做了之后你现在可以按空格键而不是潜行键来拍翅膀了。潜行仍将作为下降和滑翔的方法。

2023-10-03
Unicopia 1.2.1 (1.20.2)

Unicopia 1.2.1 for Minecraft 1.20.2

奇幻小马国1.2.1,适配Minecraft1.20.2

This is a 1.20.2 build of 1.2.1. For all intents and purposes, this version is identical to that one, but for the latest minecraft. Enjoy!

这是1.2.1为1.20.2构建版本。处于各种原因和目的,这个版本和1.2.1完全相同,只是为了最新版minecraft而生,请尽情使用!

Changelog

变更日志

你已经到达了世界的尽头..
新建2023-10-29
Unicopia 1.2.2

Unicopia 1.2.2 for Minecraft 1.20.1

奇幻小马国1.2.2,适配Minecraft 1.20.1

Since there were some major issues found in the previous version, I've decided to make a quick bugfix release. Enjoy!

因为有人在之前的版本里找出了一些重要问题,我决定来一把快速修复,请尽情使用!


Changelog

变更日志

  • Fixed alicorn amulet flight not working

  • 修复了天角兽护符的飞行功能不工作的问题

  • Players can now use the alicorn race in survival

  • 玩家现在可以在生存模式中使用天角兽种族了

  • Fixed missing translation for the self variant of the tribe_swap death messages

  • 修复了缺失的tribe_swap deat自我信息翻译

  • Ensure the player's race is swapped even if the tribe swap effect is unable to kill the player

  • 确保即使种族切换效果不能杀死玩家,玩家的种族也能被切换

  • Fixed crash when trinkets is not installed

  • 修复了没安装trinkets时崩溃的问题

  • Fixed floating changelings. #204

  • 修复了悬浮的幻形灵。#204

  • Fixed flight velocity/control state going out of sync with the server #205

  • 这修复了飞行速度/控制阶段和服务器失去同步的问题

  • Slightly changed the behaviour for changeling flight #179

  • 略微改动了幻形灵的飞行表现#179

  • Fix error ticking sprout blocks

  • 修复了带芽方块错误计时的问题

  • Fixed the recipe for the inferno spell

  • 修复了地狱魔咒的合成配方

Flight

飞行

  • Changed flight controls:

  • 改动了飞行控制:

    • Player's sneaking and jumping state is now transmitted to the server with a custom packet, which allows for better controls.
      i.e. I've made it so you now press space to flap your wings instead of sneaking. Sneaking remains as a method to descend and glide.

    • 玩家潜行和跳跃状态现在被以一个自定义数据包发往服务器了,这将允许更好的控制。
      附加:我这样做了之后你现在可以按空格键而不是潜行键来拍翅膀了。潜行仍将作为下降和滑翔的方法。

2023-10-03
Unicopia 1.2.1

Unicopia 1.2.1 for Minecraft 1.20.1

奇幻小马国1.2.1,适配Minecraft 1.20.1

Changelog

变更日志

  • Updated chinese translations from @Cryghast and @FuTou2333

  • 更新了由@Cryghast 和 @FuTou2333提供的中文翻译

  • Updates russian translations from @LingVarr

  • 更新了由@LingVarr提供的俄文翻译

  • You can now find select items from Unicopia by brushing sus sand

  • 你可以通过刷可疑的沙子来找到奇幻小马国的一些选定物品了

  • Added a recipe to extract items from a filled jar

  • 加入了从罐子中取出物品的合成配方

  • Changelings now have unique hand animations in first person when climbing

  • 幻形灵现在在攀爬时第一人称视角有独特的手部动画了


Bugs Smooshed

抹去Bug

  • Interacting with the hot air balloon will now generate vibrations with the player as a source rather than the balloon. #195

  • 和热气球互动将会产生震动,是玩家作为震动源头而不是热气球#195

  • Fixed sombra attaching entities that it shouldn't

  • 修复了黑晶王会攻击他不应该攻击的实体

  • You can no longer summon multiple sombra in the same location at once

  • 你现在不能在同一位置同时召唤多个黑晶王了

  • Fixed altar not fully deactivating when summoning sombra

  • 修复了生成黑晶王后黑晶祭坛不能彻底停止运行的问题

  • Fixed and rebalanced the stressful enchantment #200

  • 修复并重新平衡了神经压迫附魔#200

  • Fixed item duplication when placing buckets into jars

  • 修复了把桶放进玻璃罐子里会导致物品复制的问题

  • Fixed changling climbing animations not playing for the pony model

  • 修复了幻形灵在小马模型下不播放攀爬动画的问题

2023-09-19
Unicopia 1.2.0

Unicopia 1.2.0 for Minecraft 1.20.1

奇幻小马国1.2.0,适配Minecraft 1.20.1


Since everything appears to be pretty stable, I'm now releasing 1.2.0 into the wild!

Thanks to all the people who made bug reports and helped find issues. There were mountains of bugs fixed.

For the detailed changelog of everything new, you can look at the list for the beta release .

Below is just what's changed since then.

看起来一切都挺稳定的,那我现在就把1.2.0放出来吧!

感谢那些找问题打报告的人们,有大把的bug被修复了。

更多变更详情请见beta版更新日志 。

下方是附加的变更。

Changelog

变更日志

  • Added mango trees and pineapple plants

  • 加入了芒果树和菠萝树

    • Mango trees and pineapple plants can now be found growing in jungles and are a reneweable source of mangoes and pineapples (gasp)

    • 芒果树和菠萝树可以在丛林中找到,这是可持续获取芒果和菠萝的途径(惊)

  • Updated chinese and russian translations (thanks to @LingVarr and @Cryghast )

  • 更新了中文和俄语翻译(由@LingVarr@Cryghast提供)

  • Entities enticed by want it need it now have hearts over their eyes

  • 被“竞相争夺”附魔所吸引的生物眼睛上会有爱心了

  • Add additional hot air balloon designs (based on submissions by CryGhast)

  • 加入了额外的热气球设计(基于CryGhast提交的设计)

Earth Ponies

陆马

  • Earth Ponies no longer have to jump to engage a stomp. Stomping will cause them to jump automatically instead!

  • 陆马不再需要跳到空中来激活击打地面技能了,因为使用该技能时会自动跳起了!

  • Earth Ponies can now buck trees that are in front of them and sneak to switch to kicking behind them. Players with human skins can still only kick forwards.

  • 陆马现在会默认踢前方的树了,而潜行时会向后踢,使用人类皮肤的玩家只能向前踢。

Commands

指令

  • Added a new gamerule doTimeMagic (default is true)

  • 加入了一个新的gamerule doTimeMagic(默认为True)

  • Moved most of unicopia's commands to a singular /unicopia command. They still work like before, but are a little easier to find.

  • 将大多数奇幻小马国的指令整合为了/unicopia指令,它们和以前功能一样,但更容易找到了

  • The /race command has been renamed to /tribe

  • /race指令被重命名为了/tribe指令

  • Added a /unicopia skyangle command for server admins who want to fix messed up skies

  • 加入了/unicopia skyangle指令,以便服务器管理员整理乱掉的天空。

  • Players (and ponies) now hold polearms like spears. #172

  • 玩家(和小马)现在会像举着矛一样举着长枪了。#172

  • Added a /unicopia config for modifying certain config values directly whilst in-game

  • 加入了/unicopia config指令来在游戏中直接修改部分数值

Advancements

进度

  • Add "Blasphemy" and "Sweet Sweet Revenge!" advancements for sending an anvil to princess celestia. Ding!

  • 加入了“强势嘲讽”和“甜甜的复仇”进度,向大公主寄铁砧,咣!

Bugs Licked

卷食Bug

  • Sombra will now respect the mob griefing gamerule

  • 黑晶王现在会遵循griefing gamerule了

  • Fixed noise spam when using the /unicopia mana command to give the player absurd amounts of XP

  • 修复了用/unicopia mana指令获取大量XP时发出刺耳噪音的问题

  • Portals now align better with the player's orientation

  • 传送技能现在更好地贴合玩家视线了

  • Black holes can now consume items again

  • 黑洞现在又可以吞噬物品了

  • Black holes no longer time out

  • 黑洞不会再罢工了

  • Fixed missing translation string for banana blocks

  • 修复了香蕉方块缺失的可翻译字符串

  • Add quartz_brick, quartz_slab, smooth_quartz_slab, netherite_block, emerald_block, and amethyst_block as valid blocks to construct crystal heart altars out of. #177

  • 将石英砖、石英台阶、平滑石英台阶、下界合金块、绿宝石块和紫水晶块作为水晶之心基座可使用的方块。#177

  • Fixed unicopia crops not maintaining farmland they're placed on

  • 修复了奇幻小马国作物不能保持其所在耕地的状态的问题

  • Fixed config not loading (failing to load after saving)

  • 修复了配置不载入(在保存后不能加载)的问题

  • Fixed oats stop growing after being collected

  • 修复了燕麦被收获后不能再生长的问题

  • Fixed cherry trees not being recognised as trees for bucking

  • 修复了樱桃树不被视为能踢的树的问题

  • Fixed earth ponies not being able to buck trees like they should

  • 修复了陆马踢不了树的问题

  • Fixed earth ponies not being able to buck zap apple trees

  • 修复了陆马踢不了魔虹苹果树的问题

  • Fixed zap apple trees generating leaves in the incorrect state (should fix lightning sound when they're generated as well as other visual oddities)

  • 修复了魔虹苹果在错误阶段生成树叶的问题(应该也修复了电闪雷鸣声和奇怪视觉效果的问题)

  • Fixed spellbooks picking up items #185

  • 修复了魔法书能捡起东西的问题 #185

  • Fixed crash when summoning sombra with commands when on peaceful mode. #187

  • 修复了使用指令在和平模式生成黑晶王时的崩溃问题。 #187

  • Fixed passive entities not attacking the player when holding items wth want it need it

  • 修复了被动型生物不攻击持有附魔“竞相争夺”的物品的玩家的问题

  • Fixed sombra ai not attacking other entities

  • 修复了黑晶王不攻击其他实体的问题

  • Fixed incorrect subtitle translations for some of sombra's sounds

  • 修复了黑晶王音效字幕翻译不正确的问题

  • Fixed crystal shard entities attaching to blocks outside the world bounds #190

  • 修复了水晶尖刺附着在世界边界外的问题 #190

Compatibility

兼容性

  • [Presence Footsteps] Fixed butterflies producing footsteps when presence footsteps is installed

  • [Presence Footsteps]修复了安装Presence Footsteps后蝴蝶也会产生脚印的问题

  • [Seasons] Oats now properly follow the growth rate for the current season

  • [Seasons] 燕麦的长速现在符合当下的季节了

  • [Seasons] All fruit trees now grow at their expected rate

  • [Seasons] 所有的水果都以设定好的速率生长了

  • [Ad Astra] Added better integration for space dimensions

  • [Ad Astra] 为太空维度添加了更好的集成

2023-09-05
Unicopia 1.2.0 BETA

This is a new BETA for the next version of Unicopia for Minecraft 1.20(.1). Since this is a fairly big update I thought I would release it as a beta first so more people have a chance to test it and find any potential issues before I make a proper FULL release to the public.


这是奇幻小马国下一个版本的BETA版更新,本次更新支持的Minecraft版本为 1.20(.1)。因为这将一个大更新,所以我将其作为beta版先行发布,以此让更多人有机会测试并提交任何潜在的问题,好让我之后能发布一个合适的正式版。


If you find any issues, please report them so they can be fixed!

Once the beta is over, backports will begin for 1.19.4 and 1.19.3.


如果您发现了任何问题,请汇报,这样它们才被修复!

当此beta测试周期结束后,向1.19.4和1.19.3的反向补丁移植也会开始。


Changelog

变更日志


  • Updated Kirin

  • 更新了麒麟

  • Added a structure diagram for the crystal heart to the spellbook

  • 在魔法书里为水晶之心的多方块结构添加了一个示意图。

  • Added a russian translation by @LingVarr

  • 添加了由@LingVarr制作的俄语翻译

  • Added title and author translations for all the custom paintings

  • 为定制画添加了可供翻译的标题和作者

  • Added palm doors, trapdoors, and boats to round out the rest of the woodset

  • 加入了棕榈木门,活板门和相应的船来完善木制品的种类

  • Updated and tweaked several item textures

  • 更新并调整了几个物品的纹理

  • Bat wings and unicorn horns now render on ponies that don't normally have them but are those races in the mod

  • 夜骐的翅膀和独角兽的角现在会在小马身上显示,尽管它们可能原本没有这些部分(that don't normally have them but are those races in the mod)

  • Muffins and rocks no longer have any variation when fired from dispensers

  • 马芬和石块在从发射器中发射出来时不会再发生改变了

  • The horse feed creative tab is now the "Foraging" tab and now only contains edible blocks instead of all items with assigned edibility attributes

  • 创造模式栏目中的“小马食物”已被更名为“觅食”,现在只包含可以食用的物品,而不是和食物相关的所有物品

  • Common abilities now have icons more specific to the player's current race

  • 通用技能的图标现在根据玩家当前种族进行了特化修改

  • Pegasus carry ability is now on the second page as a primary ability

  • 天马的抱起/放下 乘客 技能现在作为一个主技能被放在了第二页

  • Bat screen and hang abilities have been swapped

  • 夜骐的尖叫技能和倒挂于天花板技能的选项位置已被交换


Food

食物

  • Added compatibility for Farmer's Delight #149

  • 更加兼容Farmer's Delight #149

    • Modded shears and knives can now be used to slice the apple pie

    • 该模组的剪刀(shears)和刀(knifes)现在可以用来切苹果派了

    • Updated the apple pie model and texture to be more similar to the one added by farmer's delight

    • 更新了苹果派的模型,使得其与farmer's delight中的同名物品更加相像

  • The stomped apple pie is now obtainable in creative as "Apple Pie with Hoofprint"

  • “踩过的苹果派”现在以"蹄印苹果派"的名字显示在创造模式物品里了

  • The hay bale now fills 9 lamb shanks instead of the previous 1

  • 一包干草捆(The hay bale)从之前的1个羊腿(lamb shanks)改成了9个

  • Nerfed food negative effects

  • 削弱了食物的负面影响

  • Redid the food poisoning effect to be more unique (based on Better Than Wolves' food poisoning effect)

  • 重做了食物中毒效果,使其更加独特(基于Better Than Wolves的的中毒效果)

  • More foods will just give you food poisoning instead of other negative effects

  • 更多食物只会给你食物中毒这一种负面效果了

  • Effects from food can still be stacked and high food poisoning levels will still poison you

  • 食物给予的效果仍可以堆叠,高等级食物中毒效果仍可以毒害您


Magic

魔法


  • Improved animations when casting or dispelling spells #151

  • 改进了施放和解除魔法的动画效果 #151

  • Added new animations for using the magic staffs #151

  • 为使用魔杖添加了新动画 #151

  • Faithful entities spawned by the necromancy spell can now have a variety of different equipment depending on the skill level of the player casting the spell

  • 由亡灵召唤魔咒生成的忠诚生灵所携带的装备将会取决于玩家的法力值等级(skill level)

  • Entities spawned by the necromancy spell now have a random chance of being "disloyal"

  • 由亡灵召唤魔咒生成的忠诚生灵有机率会“不忠诚”了

  • Mana regen and consumption is smoother and better tied to your level so gaining a higher mana cap has more obvious benefits

  • 现在法力回复和消耗和您的法力值等级顺畅挂钩了,所以推高法力上限显然更具优势了。

  • Mana bars now animate smoothly

  • 法力值栏的动画现在更加流畅了

  • The mind swap spell can now be cast using a magic staff

  • 心灵交换魔咒现在可以用魔杖施放了

  • Technical entities are no longer affected by magic (also affects Create Mod)

  • 技术开发中的实体现在不会受到魔法的影响了【这也会影响创造mod】

  • Newly-placed crystal hearts will now have 20 health points, and will display their breaking progress on their model

  • 新放置的水晶之心现在会拥有20点生命值,并会在被损坏时显示相应动画

  • Technical spells (changeling shapeshift, rainboom, mind-swap-base-mimic, etc) are no longer visible spells

  • 技术开发中的魔咒(变形,彩虹音爆,基于心灵交换的伪装,以及其他)现已不再显示

  • Anvils sent with the dragon breath scroll are now dropped on the recipient's head

  • 用龙息卷轴邮寄铁砧的话,铁砧会砸在接收者的头顶


Spellbook

魔法书

  • Added page numbers

  • 加入了页码

  • Trinket slots are now displayed in the spellbook

  • 饰品栏现在也会显示在魔法书中了

  • You can now use the spellbook to equip and swap your character's spells

  • 现在你可以用魔法书来装备或切换您的角色魔咒了

  • Add tooltips to the spellbook's tabs

  • 在魔法书的栏目中添加了提示工具


Unicorns

独角兽


  • Added an end-game boss battle

  • 加入了一场终极Boss战

  • Added altars

  • 加入了黑晶祭坛(altars)
    Altars are a new structure that can be built or found scattered randomly around the desert. Then can be activated by placing a spellbook on the lodestone in the center, and if a player wearing the alicorn amulet were to stand in the soul flame in an active altar, they will take damage and eventually initiate the final boss.

    黑晶祭坛是一种新结构,其随机分布于沙漠中,也可以自行建造。将魔法书放置在其中间的磁石上即可激活,如果玩家穿戴天角兽护符且站立在激活了的祭坛中接受灵魂火的灼烧,那么在灼烧一段时间后将召唤终极Boss。

  • Added Broken Alicorn Amulet

  • 加入了损坏的天角兽护符

  • Added Unicorn Amulet

  • 加入了独角兽护符


Changelings

幻形灵


  • Changelings can now climb walls and hang from ceiling crawling against them #122

  • 幻形灵现在可以爬墙,并且可以贴在天花板上 #122

  • Made changeling flying sounds less annoying

  • 让幻形灵的飞行声音没那么烦人了

  • Changeling transformations are now more compatible with Pehkui #88

  • 幻形灵的变形现在和Pehkui更加兼容了#88

  • Changelings disguised as Giraffes Camels can now sit and stand by sneaking, or dash by sprinting

  • 幻形灵变形成骆驼后,可以按下潜行键以坐下,疾跑以冲刺。


Pegasi

天马


  • Flight has been rebalanced slightly.

  • 略微平衡了一下飞行系统。

    • Updraft is reduced and will now depend on the time of day and will no longer be affected by the biome

    • 升力已降低,其不再和群系相关,而是和时间相关。

    • Gusts of wind are now reduced by levelling up

    • 随着法力值等级升高,阵风的影响将下降

    • Flying whilst exhausted now deals damage

    • 疲劳飞行现在会受到伤害了

    • Added an indicator showing the time between wing flap cooldowns. Flapping before this timer is up will result in reduced effectiveness

    • 加入了拍翅膀的冷却时间指示器,在冷却时间结束前就拍翅膀会减少效力。

  • The rainboom ability now requires you to perform tricks to charge them up #107

  • 您需要表演一些动作来为彩虹音爆充能,这样才能施放它 #107

    • 10 dashes or dives = 1 rainboom, but you can charge up multiple at a time by doing more.

    • 10次拉升或俯冲换一次彩虹音爆,但您可以多做几组来一次性多充能几次。

  • Pegasi can no longer pick up special entities

  • 天马现在不能再抱起特殊实体了


Bats

夜骐


Bat pony screeches are now a charged ability! Hold it down longer to get the full blast.

夜骐的尖叫现在是一项需要充能的技能!按久一点,释放得才能更狠一点。


Earth Ponies

陆马

  • Added hot air balloons!

  • 加入了热气球!
    Pegasi have wings, unicorns have fancy golden trinkets, but what do earth ponies have? That's right, ingenuity!

  • 天马有强力翅膀,独角兽有花哨金饰,陆马有什么?没错,创造力!
    You can now craft wooden baskets out of every available wood type. Just place 7 planks in a crafting grid like you're making a tall boat

  • 您现在可以用任何种类的木头制作木篮筐了,只需将七个木板放在合成台里,摆放方式类似一艘加高的船。


Right-click to place the basket, and use a lead on it to tie it down

右键以放置木篮,并使用拴绳将其拴住

Craft a giant balloon from 6 carpet and 2 wool (3 carpet on top and bottom, and wool on the left and right)

使用六个地毯和两个羊毛制作大号气球(顶部和底部两排放地毯,左右两侧放羊毛)

Finally, assemble your hot air balloon by right-clicking a basket with a lantern and a giant balloon, and inflate it with a flint and steel.

使用大号气球和灯笼分别右键篮框,接下来再使用打火石点燃并充热气。

The balloon is a little temperamental, so be careful not to fall out! You can use it to transport mobs or yourself, or use it to pull your (lame ground-bounds) friends along on an adventure with a lead.

热气球不太稳当,所以小心别跌出去!您可以用它来转运自己或其他生灵,亦可使用拴绳吊着您的(缚地)朋友来上一场冒险。

Steering is done by right-clicking one of the corners where the rope connects with the balloon. You can also toggle ascending on and off using a flint and steel on the central burner. When it's off, the balloon will slowly float back to the ground.


右键气球上有绳子索系住的角落便可改变热气球的运动方向。您也可以使用打火石切换喷灯的燃烧状态,以控制热气球的升降。当喷灯关闭时,热气球会缓缓降回地上。


(More balloon designs coming soon: Applications are open if you have any I can steal(划掉) borrow for the mod!)


(更多热气球的样式设计正在到来:欢迎各位前来投稿)



Advancements

进度


  • Rearranged the mod's advancements tree to be less vertical

  • 重新安排了本模组的进度树,现在在垂直方向已经收窄了

  • Added advancements for the entire unicorn storyline branch of the mod

  • 为独角兽单独开了一条进度

  • Add an advancement "Sticks and Stones" for killing a mob with a rock

  • 加入了进度“岩与攻击”,即扔出石块杀死一位生灵

Bugs Debuginated

已修复的Bug


  • Fixed damage types not having their correct attributes

  • 修复了伤害属性不正确的问题

  • Fixed conccurent modification exception when updating fire and inferno spells #137, #129

  • 修复了升级火焰宝石和地狱宝石时候其表现一样的问题 #137,,#129

  • Fixed crash when a mob dies wearing the alicorn amulet #134

  • 修复了生物戴着天角兽死亡时造成的游戏崩溃问题 #134

  • Fixed wrong command output #125

  • 修复了错误的指令输出 #125

  • Fixed crash when changelings transform into mob spawners #130

  • 修复了幻形灵变形成刷怪笼时的游戏崩溃问题 #130

  • Fixed numerous translation typos and errors

  • 修复了许多翻译文本错误

  • Fixed the spellbook occasionally referring to the ice trait as "cold"

  • 修复了魔法书偶尔将“冰要素”称之为“冷要素”问题

  • Fixed zap apple trees not growing

  • 修复了魔虹苹果树不生长的问题

  • Fixed rendering errors in the spellbook's discoveries tab when Sodium is installed

  • 修复了在安装了Sodium后魔法书的发现栏(discoveries tab)显示不正常的问题

  • Fixed crystal hearts not rendering correctly after a relog

  • 修复了水晶之心在重新载入存档后显示不正常的问题

  • Fixed faithful entities not remembering their owner after a save and reload #136

  • 修复了忠诚生灵在重新载入存档后开始攻击原主的问题 #136

  • Fixed tinted overlay for faithful entities not rendering

  • 修复了忠诚生灵体表着色不显示的问题

  • Fixed unable to place the necromancy spell

  • 修复了亡灵召唤魔咒法阵放不到地上的问题

  • Fixed spellcast entities not being sent to the client

  • 修复了由魔咒生成的实体不被发送到客户端的问题

  • Fixed spells getting destroyed when relogging

  • 修复了重新载入地图后魔咒被毁的问题

  • Fixed passenger rendering and fixed passenger players not looking the same direction as the player currently carrying them #155

  • 修复了乘客的显示,也修复了玩家作为乘客时头部朝向和其本身视角不一致的问题 #155

  • Fixed broken players when a passenger disconnects whilst being carried

  • 修复了当一个玩家作为乘客离线时抱着他的玩家出问题的情况

  • Fixed passengers' arms swinging whilst being carried

  • 修复了玩家作为乘客时其手臂不断晃动的问题

  • Fixed incorrect death message translations

  • 修复了不能显示被翻译过的死亡信息的问题

  • Fix crash when looking at crops in certain situations

  • 修复了在特定情况下注视作物时游戏崩溃的问题

  • Fixed wonky spellbook open/closing behaviour

  • 修复了魔法书莫名其妙打开/关上的问题

  • Fixed spellbooks sinking in water

  • 修复了魔法书在水里会下沉的问题

  • Fixed crash when an item has an empty recipe remainder (sic)

  • 修复了物品具有空余合成配方时发生的崩溃问题(sic)

  • Fixed mana bar not being reset to full when respawning / pegasi having no mana after relogging

  • 修复了重生后法力未调整至满/天马玩家在重新载入后没有法力的问题

  • Fixed HUD rendering in front of the inventory slots

  • 修复了HUD显示在物品栏图层之上的问题

  • Fixed non-living entities stomping placed apple pies

  • 修复了非活物实体也能踩苹果派的问题

  • Fixed rainbow trails attaching to other players after its assigned target is unloaded

  • 修复了当彩虹尾迹的附着目标被移除后其自动转移到其他玩家身上的问题

  • Fixed velocity syncing issues when players are flying

  • 修复了玩家飞行时的速度同步问题

  • Fixed crash on the latest Sodium #156

  • 修复了和最新版Sodium使用的崩溃问题 #156

  • Fixed muffins not consistently pressing buttons or toggling levers when hitting

  • 修复了用马芬右键(hitting)时不能持续按住按钮或拉杆的问题

  • Fixed a duplication glitch with the catapult spell

  • 修复了击飞魔咒的复制物品问题

  • Fixed crash when synchronizing spells

  • 修复了同步魔咒时发生的崩溃问题

  • Fixed animations on the crystal heart

  • 修复了水晶之心的动画

  • Fixed spellbook tabs appearing cut off on certain screen resolutions

  • 修复了在特定屏幕分辨率下魔法书被裁切的问题

  • Fixed tooltips in the spellbook gui

  • 修复了魔法书GUI中的提示工具

  • Fixed sounds from other players playing at the camera position momentarily before going to their correct location

  • 修复了别的玩家在传送到正确位置前在本视角前播放音效到问题

  • Fixed mind swap not swapping spells and trinkets

  • 修复了思维交换魔咒不交换魔咒和饰品的问题

  • Fixed tooltip text not being wrapped for trait descriptions in the discoveries tab

  • 修复了在发现栏中,提示工具显示要素描述的文本不能被框住的问题

  • Fixed players not able to cast at low health when in creative mode

  • 修复了玩家在创造模式中处于低生命的时候不能施展魔咒的问题

  • Fixed alicorn amulet's 4th day effects occuring on the 3rd day

  • 修复了天角兽护符的第四天效果提前到第三天发生的问题

  • Fix wings of icarus sounds not playing when running out of charge or about to break

  • 修复了伊卡洛斯之翼在能量用尽或临近损坏时不再播放音效的问题

  • Fixed wings of icarus sometimes reporting a charge of -1

  • 修复了伊卡洛斯之翼偶尔显示充能值为-1的问题

  • Fixed certain race buffs and checks not accounting for worn amulets (or failing if wearing an amulet)

  • 修复了特定种族的药水效果并确保不受磨损的护身符(worn amulets)(或戴着护身符时失效)的影响

  • Fixed non-unicorn players wearing amulets that grant magical abilities still not able to equip gemstones by right-clicking

  • 修复了非独角兽玩家戴着能够提供魔法能力的护身符却不能右键将宝石中的魔法导入槽位的问题

  • Fix miscoloured fire on burning loyal/disloyal entities

  • 修复了忠诚/不忠诚生灵燃烧火焰不正常的问题

  • Fixed thrown jars despawning at a certain distance

  • 修复了玻璃罐子扔到一定距离远处后消失的问题

Compatibility

兼容性


  • Fixed crash with EMI

  • 修复了和EMI一起使用时的崩溃问题

  • Fixed crash with newer Sodium

  • 修复了和更加新的Sodium一起使用的崩溃问题

  • Added compatibility for PehkUI

  • 更加兼容PehkUI

  • Added compatibility for Farmer's Delight

  • 更加兼容了Farmer's Delight

  • Added compatibility for Seasons Mod

  • 更加兼容了Seasons Mod

你已经到达了世界的尽头..
新建2023-06-07
Unicopia 1.1.0 (1.19.3./1.19.4/1.20)

Unicopia 1.1.0 for Minecraft 1.19.3, 1.19.4, 1.20

奇幻小马国1.1.0,适配Minecraft 1.19.3,1.19.4,1.20

common-第1张图片

Beeeeeeeg changelog detailing everything that's changed since 1.0.0! Thanks everyone for filing issues and give their feedback on the mod. This update includes a lot of the changes and suggestions that have been made since the release of 1.0.0, as well as a lot of bug fixes. Not everything has been fixed (i.e. pehkui), but I've tried to get to everything that I could which wouldn't involve a very major change to the mod.

希望希望变更日志事能无巨细地展示出1.0.0之后地变化!感谢各位给本模组填issues和给反馈。这次更新包含了大量1.0.0之后的更改和建议,同时也有大量的bug被修复。不是所有bug都被修了(比如pehkui),但我已经尽我所能地修了,所以本次模组更新不会有大改。

Changelog

变更日志

Magic

魔法

  • Fixed spells breaking bedrock #103

  • 修复了魔咒打破基岩的问题#103

  • Damage is no longer dealt to the player if the consumed mana is zero (or equates to zero hearts consumed)

  • 如果将要消耗的法力值为0(或者需要消耗的生命值为0),则不再对玩家造成伤害

  • Magic spells are now cancelled when the player no longer has enough mana to sustain them

  • 如果玩家没有足够的法力值来维持魔咒生效,魔咒将会终止

  • Players can now reach a max level of 1000 (up from 901)

  • 玩家现在可以达到1000级了(从901级调高)

  • Added a crafting recipe for the bubble spell

  • 为泡泡魔咒添加了合成配方

  • Added a visual effect to the spell book's profile page when a player reaches max level

  • 添加了当玩家到达满级后,在魔法书的档案页的视觉效果

  • Added magic staffs

  • 加入了法杖

    • Magic staffs are an alternative to using gems. They allow other (non-magical) races to cast spells without having to go through the magic system that's unique to unicorns.

    • 法杖是宝石的替代品。它们允许其他(非魔法)种族在不需要独角兽独特的魔法系统支持下就可以施展魔咒

    • You craft a magic staff with 2 sticks and a gem places diagonally in the crafting grid.

    • 你可以在工作台里用斜向放置的两根木棍和一颗宝石来合成法杖了

    • A regular gem gives to a regular staff with no spells assigned. You can then use the staff on certain hostile entities to harvest a different spell from them.

    • 用平凡的宝石合成的是不带魔咒的法杖。你可以用这些法杖从某些特定的敌对实体那获得不同的魔咒。

    • with a pre-enchanted gem will also give you a corresponding staff

    • 用带有魔咒的宝石合成的法杖也会带有魔咒

Hud Changes

Hud变更

Made first/second/gem spell selection less confusing

让主槽位/副槽位/宝石魔咒选择更不迷惑了

  • cast and shoot now both use the slot that's visually selected in the hud

  • 施放和发射现在都将在hud里有视觉上的选择了

  • swapping between first/second slot is done only by sneaking

  • 在主/副槽位之间切换只需要按下潜行键了

  • there are now messages in the hud indicating the spell being cast

  • 现在hud中将会指示被施展的魔咒了

  • gems now have a cooldown after being used

  • 宝石被使用后将会要冷却了

  • holding a gem now changes the selector icon and title to make it clear that spells can be swapped

  • 拿着宝石时会改变选择器和标题来清晰地标明魔咒可以被切换了

    • activating an ability whilst holding a gem changes the message to indicate you're casting the spell from the gem rather than your spell slot

    • 拿着宝石激活一项技能时将改变信息来指明你现在正从宝石中施展魔咒而不是从魔咒槽中施展

  • ability titles now reflect what they do when sneaking

  • 技能标题将在按下潜行键时反映其能做什么了

  • equipping a spell from a gem whilst in creative mode no longer consumes the gem's spell

  • 在创造模式中使用宝石装备魔咒时将不再消耗宝石里的魔咒

Artifacts

造物

  • Added Meadowbrook's Staff

  • 加入了麦都布鲁的权杖

    • crafted from 3 sticks in a diagonal.

    • 用3根木棍斜着放即可合成。

    • See the corresponding spellbook page for more details

    • 详见魔法书的相关页面

  • Added Grogar's Bell

  • 加入了格罗迦的铃铛

    • This item can be used to collect magic from entities. Once charged, you can use it to refill your own mana

    • 这个物品可以用于从其他实体处收集魔力。充能后,你可以用它来恢复自己的法力值

    • Using a charged Grogar's Bell with wings of icarus in your offhand will charge the wings of icarus instead

    • 主手握着格罗迦的铃铛,副手握着伊卡洛斯之翼,此时将会优先给伊卡洛斯之翼充能

  • Wings of Icarus

  • 伊卡洛斯之翼

    • Crafting now give you a Wings of Icarus with half charge rather than zero.

    • 制作出来的伊卡洛斯之翼现在是充能一半的,而不是充能为0的

  • Alicorn Amulet

  • 天角兽护符

  • Adjust damage amount when removing the alicorn amulet

  • 调整了摘掉天角兽护符时的伤害数值

  • The Alicorn Amulet will now produce atmospheric sounds when placed in an item frame

  • 天角兽护符会在其被放置于物品展示框中是产生环境音效了

  • Alicorn Amulets in item phrames can now steal the charge from Grogar's Bell if a nearby player is holding one

  • 置于物品展示框中的天角兽会在其附近有玩家拿着格罗迦的铃铛时从铃铛里偷取能量了

Enchantments

附魔

  • Update enchantment obtainability:

  • 更新了附魔的可获取性

  • gem_finder, want_it_need_it, stressed are now a treasures

  • 矿石探测,竞相争夺和神经压迫附魔现在被归类为宝藏了

  • poisoned_joke can only be found by trading

  • 毒玩笑附魔只能在交易中获得

  • Gem Finding

  • 矿石探测

    • Mining dirt, grass, and stone with gem finding now give you a chanc of dropping gemstones

    • 使用附有此附魔的工具挖掘泥土,草和石头时将有概率掉落宝石了

  • Heavy

  • 沉重

    • All armour can now be enchanted with the Heavy enchant

    • 所有的盔甲都可以附上沉重附魔了

  • Metamorphosis

  • 转生

    • Fixed metamorphosis potion effects not being removed when complete #106

    • 修复了转生完成后药水效果不被清除的问题#106

    • Dying from metamorphosis should now more reliably switch the player to a new race after they respawn #106

    • 死于转生并重生时将会更可靠地变成新种族了#106

  • Want It Need it

  • 竞相争夺

    • Creepers are no longer affected by Want it Need It

    • 苦力怕现在不再被竞相争夺影响了

    • Skeletons no longer become stuck shooting at the ground after killing their target

    • 骷髅现在不会在杀死它们的目标后一直朝着地面射箭了

    • Mobs will now go after entities with unequipped Want it Need It enchanted items

    • 各种生物现在会追随着带有附有竞相争夺的物品的实体了

    • Fixed items being deleted when picked up by skeletons

    • 修复了被骷髅捡起的物品被删除的问题

  • Added Consumption

  • 加入了经验提取

    • Tools enchanted with this effect will consume the drops from mined blocks and will produce XP in its place

    • 附有此附魔的工具将会在挖掘方块时将方块消耗,并在其原地产生经验。

  • Added Heartbound

  • 加入了心灵绑定

    • Items enchanted with heartbound will stay with the player after they die.

    • 附有心灵绑定附魔的物品将在玩家死亡后不掉落

    • Every time you die there is a small chance of the item losing one enchantment level which you can change with the Luck, Unluck, Dolphins' Grace, and Bad Omen status effects

    • 你每次死亡都有小概率使得物品失去一级心灵绑定附魔,但是你可以用幸运、不幸、海豚的恩惠和不祥之兆效果来给其充能。

    • Earth Ponies are naturally more lucky

    • 陆马将天然更加幸运

Bat Ponies

夜骐

  • Bat ponies are now nocturnal and can only sleep during the day. The day will be skipped if all bat ponies on the server are sleeping. #108

  • 夜骐现在是夜行动物,只能在白天睡觉。如果所有在服务器里的夜骐都睡觉,则白天会被跳过。#108

  • Added particle effects to bat pony screeches

  • 为夜骐尖叫添加了粒子效果

  • Bat Ponies are now more stealthy #109

  • 夜骐现在更鬼祟了#109

  • Mob are less likely to see them in low-light conditions, unless you punch them

  • 生物现在更难以在暗光环境里看见夜骐们了,除非你去打他们

Earth Ponies

陆马

  • Earth Ponies now have their own dash ability similar to pegasi. Unlike pegasi, they can use this to smash walls.

  • 陆马现在拥有和天马相似的冲刺能力了。不像天马,他们可以用此技能摧垮墙壁。

Pegasi

天马

  • Added an advancement for killing phantoms whilst flying

  • 添加了一项在飞行时杀死幻翼的进度

Flight

飞行

  • Turbulance is now more forgiving and will only start to ramp up for longer flights

  • 湍流现在更加宽容,只会在你长途飞行后才开始积累增强

  • Flight is now activated by double-jumping to accommodate players who like to jump whilst sprinting

  • 飞行现在由双击跳跃键来激活,来适配那些喜欢边冲刺边起跳的玩家

  • Fix flight interactions with the heavy enchantment not properly making the pegasus heavier/slower

  • 修复了飞行与沉重附魔的反应不能使得天马更重/更慢

  • Flight controls have been slightly tweaked based on the feedback by @drowsiestpriest #113

  • 飞行控制现在在@drowsiestpriest的提议下被略微修改了一些 #113

    • Pegasi start off without losing any altitude and will gradually start to drop more quickly

    • 天马在起飞时如果没有俯冲加速,则之后会更快地下降

    • Flapping now resets your altitude drop

    • 拍翅膀将会重置你的下降

  • Holding space will no longer cause you to gain altitude (you use flapping for that). Instead it will cause you to "glide" effectively reducing your upwards and downwards motion for longer distance coasting.

  • 按住空格键不能再让你升高(你得拍翅膀),而是会让你更容易“俯冲”,以减缓在长途飞行时的上下运动。

Game Rules

游戏规则

  • Added weatherEffectsStrength to control how strong turbulence is. Setting it to 0 will disable turbulence entirely

  • 添加了weatherEffectsStrength来控制湍流有多强。将其设置到0将彻底停用湍流

Commands

指令

  • Added /cast to cast spells and test functionality. #102

  • 加入了/cast来施展魔咒,以及测试功能#102

  • Certain commands that were only available in beta are now available again

  • 先前某些只在beta版里的指令现在又一次可用了

  • Adjusted permission levels for some of the cheaty commands

  • 调整了某些作弊性指令的权限需求

  • Setting a player's race to unset using /race set will now cause them to have to pick a new race

  • 使用/race指令将玩家种族设置为未设置后,玩家将需要被迫选择一个新种族

  • You can no longer use /racelist with the unset race (adding it to the list had no effect in the first place)

  • 你现在不能够将“未设置”种族和/racelist一起用了(将其加入列表将会没有作用)

Advancements

进度

  • Added an advancement quest line for playing as an earth pony and farming rocks

  • 添加了一项作为陆马种石头的进度线

Misc

Misc

  • Added EMI recipe supports

  • 添加了EMI合成配方支持

  • Metamorphosis potions now appear as trades for the wandering villager #100

  • 转生药水现在将出现在流浪商人的交易中了 #100

  • Added new creative tab and advancement screen icons

  • 添加了新的创造模式面板和进度界面图标

  • Add fancy new translations for the experience level description

  • 为经验等级描述添加了更棒的翻译

  • Player levels are now dynamically converted into roman numerals all the way up to 1000!

  • 玩家等级现在将使用罗马数字动态显示,一路到1000!

  • Added mangoes

  • 加入了芒果

  • Added pineapples

  • 加入了菠萝

  • Added bananas

  • 加入了香蕉

  • Added palm trees and related wood type

  • 加入了棕榈树和相关木头种类

  • Using pick block on zap leaves will now give you an item with the corresponding stage

  • 对着魔虹苹果树叶用获取方块键将会让你得到带有阶段的树叶了

  • You can now obtain flowering zap leaves in creative mode

  • 你现在可以在创造模式中获取开花的魔虹苹果树了

  • Muffins now interact with certain redstone components

  • 马芬现在会和某些红石组件产生交互了

  • Ponies that can cast magic now have horns that light up when they're casting

  • 可施法的小马在施法时角会亮起来了

  • Fixed catapult spell constantly refiring when cast using the cast ability

  • 修复了使用施放技能施法时,击飞魔咒持续重新发出的问题

Bug Fixes

Bug修复

  • Updated Fabwork to the latest version

  • 将Fabwork更新到了最新版本

  • Fixed various other wandering villager trades not appearing

  • 修复了其他的流浪商人的交易不显示的问题

  • Fixed a typo in the description for the location swap spell

  • 修复了位置交换魔咒的描述的一处错字

  • Fixed a typo in the tribe selection screen #114

  • 修复了在种族选择界面的一个错字#114

  • Fixed missing translation for death.attack.cold

  • 修复了缺失的death.attack.cold翻译

  • Fixed creative mode players are unable to equip items with binding curse from trinket slots emilyploszaj/trinkets#237

  • 修复了创造模式玩家不能从trinkets槽位装备附有绑定诅咒的物品的问题emilyploszaj/trinkets#237

  • Fixed emotes

  • 修复了表情

  • Fix null exceptions when an entity says it has a vehicle but actually doesn't #118

  • 修复了当一个实体没有载具却声称有载具的null错误问题 #118

  • Fixed ponies without magical abilities being able to use gemstones to switch spells

  • 修复了非魔法小马能够用宝石切换魔咒的问题

  • Added missing translation string when being respawned by the metamorphosis potion

  • 添加了缺失的因转生药水而重生的可翻译字符串

  • Fixed hibernating zap apple leaves not being treated as air

  • 修复了休眠的魔虹苹果树叶不被当作空气的问题

  • Fixed players races not being updated when they're not permitted by the server

  • 修复了服务器不允许的情况下,玩家种族不被更新的问题

  • Zap wood is now craftable

  • 魔虹苹果木现在可合成了

  • Changed the "persistent" property on zap wood blocks to say "natural" (to be in line with its meaning)

  • 将魔虹苹果木装饰方块的“persistent”属性改为了“natural”(来和其含义匹配)

  • Fixed gemstones not changing texture to reflect their affinity

  • 修复了宝石不改变显示其亲和力的材质的问题

Compatibility Fixes

兼容性修复

  • Fixed error rendering passengers in the HDSkins preview screen #119

  • 修复了HDSkins预览界面错误显示的乘客的问题#119

  • There is now a dimention_type tag named c:has_no_atmosphere that players (and other mods) can add their dimensions to.
    This can be used to add support for mods that do outer space type content, to indicate to Unicopia that pegasi should not be able to fly in their custom dimension. 
    #120

  • 现在有了叫做c:has_no_atmosphere 的dimention_type tag,来让玩家(和其他模组)来添加维度。这将可以用来支持含有宇宙太空类型内容作,来表明天马是不能在这种定制维度中飞行的。#120

…ght when in spaaaaaaace #120

…在外太太太空寄啦#120

2023-06-01
Unicopia 1.1.0 Preview 3

Unicopia 1.1.0 Preview 3 for Minecraft 1.19.3

奇幻小马国1.1.0预览版3,适配Minecraft 1.19.3


Changelog

变更日志

  • You can now obtain flowering zap leaves in creative mode

  • 你现在可以在创造模式中获取开花的魔虹苹果树了

  • Fixed gemstones not changing texture to reflect their affinity

  • 修复了宝石不改变显示其亲和力的材质的问题

  • Removed badges from the creative inventory

  • 将各种徽章从创造模式物品栏移除

  • Changed the "persistent" property on zap wood blocks to say "natural" (to be in line with its meaning)

  • 将魔虹苹果木装饰方块的“persistent”属性改为了“natural”(来和其含义匹配)

  • Palm trees are recognised as trees by the buck ability now

  • 棕榈树现在被认定为可以使用“踢”技能的树了

  • Added a palm wood set

  • 加入了棕榈木系列套装

  • Added pineapples and bananas to the creative tab for bat ponies

  • 将菠萝和香蕉添加进夜骐的创造模式的栏目

  • Muffins now interact with certain redstone components

  • 马芬现在会和某些红石组件产生交互了

  • Fixed error rendering passengers in the HDSkins preview screen #119

  • 修复了HDSkins预览界面错误显示的乘客的问题#119

  • Fix null exceptions when an entity says it has a vehicle but actually doesn't #118

  • 修复了当一个实体没有载具却声称有载具的null错误问题 #118

  • Ponies that can cast magic now have horns that light up when they're casting

  • 可施法的小马在施法时角会亮起来了

  • Fixed catapult spell constantly refiring when cast using the cast ability

  • 修复了使用施放技能施法时,击飞魔咒持续重新发出的问题

  • Fixed crash when opening the spellbook

  • 修复了打开魔法书后崩溃的问题

Hud Changes

Hud变更

Made first/second/gem spell selection less confusing

让主槽位/副槽位/宝石魔咒选择更不迷惑了

  • cast and shoot now both use the slot that's visually selected in the hud

  • 施放和发射现在都将在hud里有视觉上的选择了

  • swapping between first/second slot is done only by sneaking

  • 在主/副槽位之间切换只需要按下潜行键了

  • there are now messages in the hud indicating the spell being cast

  • 现在hud中将会指示被施展的魔咒了

  • gems now have a cooldown after being used

  • 宝石被使用后将会要冷却了

  • holding a gem now changes the selector icon and title to make it clear that spells can be swapped

  • 拿着宝石时会改变选择器和标题来清晰地标明魔咒可以被切换了

  • activating an ability whilst holding a gem changes the message to indicate you're casting the spell from the gem rather than your spell slot

  • 拿着宝石激活一项技能时将改变信息来指明你现在正从宝石中施展魔咒而不是从魔咒槽中施展

  • ability titles now reflect what they do when sneaking

  • 技能标题将在按下潜行键时反映其能做什么了

  • equipping a spell from a gem whilst in creative mode no longer consumes the gem's spell

  • 在创造模式中使用宝石装备魔咒时将不再消耗宝石里的魔咒

2023-05-25
Unicopia 1.1.0 Preview 2

Unicopia 1.1.0 Preview 2 for Minecraft 1.19.3

奇幻小马国1.1.0预览版2,适配Minecraft 1.19.3


Feels like we're getting closer to the release guys! Hype!

感觉要到正式发布版本了大伙们!喜!

Changelog

变更日志

  • Added new creative tab and advancement screen icons

  • 添加了新的创造模式面板和进度界面图标

  • Add fancy new translations for the experience level description

  • 为经验等级描述添加了更棒的翻译

  • Player levels are now dynamically converted into roman numerals all the way up to 1000!

  • 玩家等级现在将使用罗马数字动态显示,一路到1000!

  • Setting a player's race to unset using /race set will now cause them to have to pick a new race

  • 使用/race指令将玩家种族设置为未设置后,玩家将需要被迫选择一个新种族

  • You can no longer use /racelist with the unset race (adding it to the list had no effect in the first place)

  • 你现在不能够将“未设置”种族和/racelist一起用了(将其加入列表将会没有作用)

  • Added mangoes

  • 加入了芒果

  • Added pineapples

  • 加入了菠萝

  • Added bananas

  • 加入了香蕉

  • Added banana trees (in the form of palm trees)

  • 加入了香蕉树(以棕榈树的形式)

  • Using pick block on zap leaves will now give you an item with the corresponding stage

  • 对着魔虹苹果树叶用获取方块键将会让你得到带有阶段的树叶了

  • Added a visual effect to the spell book's profile page when a player reaches max level

  • 添加了当玩家到达满级后,在魔法书的档案页的视觉效果

Bugs Flattened

轧平Bug

  • Fixed random boosts whilst hovering and when switching from flying to hovering #117

  • 修复了在悬停和从飞行切换到悬浮时的随机突发上升问题#117

  • Fixed flapping not being effective in keeping the player off the ground #117

  • 修复了拍翅膀不能使得玩家有效离开地面的问题

  • Fixed a bug that caused the game to not skip the night when day ponies sleep

  • 修复了导致小马睡觉时不能跳过夜晚的问题

  • Fixed hibernating zap apple leaves not being treated as air

  • 修复了休眠的魔虹苹果树叶不被当作空气的问题

  • Fixed players races not being updated when they's not permitted by the server

  • 修复了服务器不允许的情况下,玩家种族不被更新的问题

  • Zap wood is now craftable

  • 魔虹苹果木现在可合成了

2023-05-20
Unicopia 1.1.0 Preview

Unicopia 1.1.0 Preview for Minecraft 1.19.3

奇幻小马国1.1.0预览版,适配Minecraft 1.19.3


This is a preview for Unicopia 1.1.0! I'm releasing this now so I can check for bugs before doing a proper update.

这是奇幻小马国1.1.0的预览版!我现在发布这个是为了能够在正式更新前找bug。

Changelog

变更日志

Magic

魔法

  • Fixed spells breaking bedrock #103

  • 修复了魔咒打破基岩的问题#103

  • Damage is no longer dealt to the player if the consumed mana is zero (or equates to zero hearts consumed)

  • 如果将要消耗的法力值为0(或者需要消耗的生命值为0),则不再对玩家造成伤害

  • Magic spells are now cancelled when the player no longer has enough mana to sustain them

  • 如果玩家没有足够的法力值来维持魔咒生效,魔咒将会终止

  • Players can now reach a max level of 1000 (up from 901)

  • 玩家现在可以达到1000级了(从901级调高)

  • Added a crafting recipe for the bubble spell

  • 为泡泡魔咒添加了合成配方

  • Added Dispel Evil

  • 添加了驱邪魔咒

    • Check the corresponding spellbook page for what this one does

    • 检察魔法书的相关页面来看它起什么用

  • Added magic staffs

  • 加入了法杖

    • Magic staffs are an alternative to using gems. They allow other (non-magical) races to cast spells without having to go through the magic system that's unique to unicorns.

    • 法杖是宝石的替代品。它们允许其他(非魔法)种族在不需要独角兽独特的魔法系统支持下就可以施展魔咒

    • You craft a magic staff with 2 sticks and a gem places diagonally in the crafting grid.

    • 你可以在工作台里用斜向放置的两根木棍和一颗宝石来合成法杖了

    • A regular gem gives to a regular staff with no spells assigned. You can then use the staff on certain hostile entities to harvest a different spell from them.

    • 用平凡的宝石合成的是不带魔咒的法杖。你可以用这些法杖从某些特定的敌对实体那获得不同的魔咒。

    • Crafting with a pre-enchanted gem will also give you a corresponding staff

    • 用带有魔咒的宝石合成的法杖也会带有魔咒

Artifacts

造物

  • Added Meadowbrook's Staff

  • 加入了麦都布鲁的权杖

    • crafted from 3 sticks in a diagonal.

    • 用3根木棍斜着放即可合成

    • See the corresponding spellbook page for more details

    • 详见魔法书的相关页面

  • Added Grogar's Bell

  • 加入了格罗迦的铃铛

    • This item can be used to collect magic from entities. Once charged, you can use it to refill your own mana

    • 这个物品可以用于从其他实体处收集魔力。充能后,你可以用它来恢复自己的法力值

    • Using a charged Grogar's Bell with wings of icarus in your offhand will charge the wings of icarus instead

    • 主手握着格罗迦的铃铛,副手握着伊卡洛斯之翼,此时将会优先给伊卡洛斯之翼充能

  • Wings of Icarus

  • 伊卡洛斯之翼

    • Crafting now give you a Wings of Icarus with half charge rather than zero.

    • 制作出来的伊卡洛斯之翼现在是充能一半的,而不是充能为0的

  • Alicorn Amulet

  • 天角兽护符

  • Adjust damage amount when removing the alicorn amulet

  • 调整了摘掉天角兽护符时的伤害数值

  • The Alicorn Amulet will now produce atmospheric sounds when placed in an item frame

  • 天角兽护符会在其被放置于物品展示框中是产生环境音效了

  • Alicorn Amulets in item phrames can now steal the charge from Grogar's Bell if a nearby player is holding one

  • 置于物品展示框中的天角兽会在其附近有玩家拿着格罗迦的铃铛时从铃铛里偷取能量了

Enchantments

附魔

  • Gem Finding

  • 矿石探测

    • Mining dirt, grass, and stone with gem finding now give you a chanc of dropping gemstones

    • 使用附有此附魔的工具挖掘泥土,草和石头时将有概率掉落宝石了

  • Heavy

  • 沉重

    • All armour can now be enchanted with the Heavy enchant

    • 所有的盔甲都可以附上沉重附魔了

  • Metamorphosis

  • 转生

    • Fixed metamorphosis potion effects not being removed when complete #106

    • 修复了转生完成后药水效果不被清除的问题#106

    • Dying from metamorphosis should now more reliably switch the player to a new race after they respawn #106

    • 死于转生并重生时将会更可靠地变成新种族了#106

  • Want It Need it

  • 竞相争夺

    • Creepers are no longer affected by Want it Need It

    • 苦力怕现在不再被竞相争夺影响了

    • Skeletons no longer become stuck shooting at the ground after killing their target

    • 骷髅现在不会在杀死它们的目标后一直朝着地面射箭了

    • Mobs will now go after entities with unequipped Want it Need It enchanted items

    • 各种生物现在会追随着带有附有竞相争夺的物品的实体了

    • Fixed items being deleted when picked up by skeletons

    • 修复了被骷髅捡起的物品被删除的问题

  • Added Consumption

  • 加入了经验提取

    • Tools enchanted with this effect will consume the drops from mined blocks and will produce XP in its place

    • 附有此附魔的工具将会在挖掘方块时将方块消耗,并在其原地产生经验。

  • Added Heartbound

  • 加入了心灵绑定

    • Items enchanted with heartbound will stay with the player after they die.

    • 附有心灵绑定附魔的物品将在玩家死亡后不掉落

    • Every time you die there is a small chance of the item losing one enchantment level which you can change with the Luck, Unluck, Dolphins' Grace, and Bad Omen status effects

    • 你每次死亡都有小概率使得物品失去一级心灵绑定附魔,但是你可以用幸运、不幸、海豚的恩惠和不祥之兆效果来给其充能。

    • Earth Ponies are naturally more lucky

    • 陆马将天然更加幸运

Bat Ponies

夜骐

  • Bat ponies are now nocturnal and can only sleep during the day. The day will be skipped if all bat ponies on the server are sleeping. #108

  • 夜骐现在是夜行动物,只能在白天睡觉。如果所有在服务器里的夜骐都睡觉,则白天会被跳过。#108

  • Added particle effects to bat pony screeches

  • 为夜骐尖叫添加了粒子效果

  • Bat Ponies are now more stealthy #109

  • 夜骐现在更鬼祟了#109

  • Mob are less likely to see them in low-light conditions, unless you punch them

  • 生物现在更难以在暗光环境里看见夜骐们了,除非你去打他们

Earth Ponies

陆马

  • Earth Ponies now have their own dash ability similar to pegasi. Unlike pegasi, they can use this to smash walls.

  • 陆马现在拥有和天马相似的冲刺能力了。不像天马,他们可以用此技能摧垮墙壁。

Pegasi

天马

  • Added an advancement for killing phantoms whilst flying

  • 添加了一项在飞行时杀死幻翼的进度

Flight

飞行

  • Turbulance is now more forgiving and will only start to ramp up for longer flights

  • 湍流现在更加宽容,只会在你长途飞行后才开始积累增强

  • Flight is now activated by double-jumping to accommodate players who like to jump whilst sprinting

  • 飞行现在由双击跳跃键来激活,来适配那些喜欢边冲刺边起跳的玩家

  • Fix flight interactions with the heavy enchantment not properly making the pegasus heavier/slower

  • 修复了飞行与沉重附魔的反应不能使得天马更重/更慢

  • Flight controls have been slightly tweaked based on the feedback by @drowsiestpriest #113

  • 飞行控制现在在@drowsiestpriest的提议下被略微修改了一些 #113

    • Pegasi start off without losing any altitude and will gradually start to drop more quickly

    • 天马在起飞时如果没有俯冲加速,则之后会更快地下降

    • Flapping now resets your altitude drop

    • 拍翅膀将会重置你的下降

Game Rules

游戏规则

  • Added weatherEffectsStrength to control how strong turbulence is. Setting it to 0 will disable turbulence entirely

  • 添加了weatherEffectsStrength来控制湍流有多强。将其设置到0将彻底停用湍流

Commands

指令

  • Added /cast to cast spells and test functionality. #102

  • 加入了/cast来施展魔咒,以及测试功能#102

  • Certain commands that were only available in beta are now available again

  • 先前某些只在beta版里的指令现在又一次可用了

  • Adjusted permission levels for some of the cheaty commands

  • 调整了某些作弊性指令的权限需求

Advancements

进度

  • Added an advancement quest line for playing as an earth pony and farming rocks

  • 添加了一项作为陆马种石头的进度线

Misc

Misc

  • Added EMI recipe supports

  • 添加了EMI合成配方支持

  • Metamorphosis potions now appear as trades for the wandering villager #100

  • 转生药水现在将出现在流浪商人的交易中了 #100

Bug Fixes

Bug修复

  • Updated Fabwork to the latest version

  • 将Fabwork更新到了最新版本

  • Fixed various other wandering villager trades not appearing

  • 修复了其他的流浪商人的交易不显示的问题

  • Fixed a typo in the description for the location swap spell

  • 修复了换位魔咒的描述的一处错字

  • Fixed a typo in the tribe selection screen #114

  • 修复了在种族选择界面的一个错字#114

  • Fixed missing translation for death.attack.cold

  • 修复了缺失的death.attack.cold翻译

  • Fixed creative mode players are unable to equip items with binding curse from trinket slots emilyploszaj/trinkets#237

  • 修复了创造模式玩家不能从trinkets槽位装备附有绑定诅咒的物品的问题emilyploszaj/trinkets#237

  • Fixed emotes

  • 修复了表情

  • Fixed ponies without magical abilities being able to use gemstones to switch spells

  • 修复了非魔法小马能够用宝石切换魔咒的问题

  • Added missing translation string when being respawned by the metamorphosis potion

  • 添加了缺失的因转生药水而重生的可翻译字符串

2023-02-26
Unicopia 1.0.0

Unicopia 1.0.0 for Minecraft 1.19.3

奇幻小马国1.0.0,适配Minecraft 1.19.3


For 1.19.2, use 1.0.0+lts

对于1.19.2,使用1.0.0+lts

Changes since Beta 30:

Beta 30之后的更改:

  • Fixed crash when a player rejoins a world with an entity in their arms

  • 修复了玩家加入世界时如果抱着某个实体时发生的崩溃

  • Fixed entities not positioned correctly in pegasi's arms

  • 修复了实体在天马胳膊上位置不对的问题

  • Fixed players not rotating correctly when flying #99

  • 修复了玩家在飞行时不能正确旋转的问题#99

  • Correctly rotate pegasus wings when flying/gliding

  • 修正了在飞行/俯冲时天马翅膀的旋转

2023-02-26
Unicopia Beta 30

Unicopia Beta 30 for Minecraft 1.19.3

奇幻小马国Beta 30,适配Minecraft 1.19.3


For 1.19.2, use Beta 30+lts

对于1.19.2,使用Beta 30+lts

Changelog Beta 30

变更日志Beta 30

  • Updated minimum Mine Little Pony versions to 7.4.7

  • 将Mine Little Pony的最低需求版本提升至7.4.7

  • Wing flaps will now trigger a sound event similar to other player actions

  • 拍翅膀将触发类似玩家活动的声音事件

  • Revamped FOV effects

  • 改了FOV效果

  • Bat ponies can now burn their eyes by looking directly at the sun

  • 夜骐直看向太阳时眼睛会被灼烧了

  • Added sun-related death messages

  • 加入了和阳光致死的信息

  • Added new death message variances for pegasi

  • 为天马添加了新的不同的死亡信息

  • Adjusted balancing for changeling's health drain ability

  • 调整并平衡了幻形灵生命汲取技能

  • Added sound effects when a changeling feeds

  • 为幻形灵进食时添加了音效

  • Entities carried by pegasi will now appear as if being carried in their arms

  • 被天马抱起的实体现在会像是被抱在他们胳膊上的了

  • Added "butter fingers" status effect

  • 加入了“手滑”的阶段效果

  • Added a recipe to repair broken glasses

  • 加入了修复损坏的墨镜的合成配方

Magic

魔法

  • Added new spell "Bubble"

  • 加入了新魔咒“泡泡”

  • When cast on an entity, will trap it in a giant soap bubble

  • 当对着一个实体施放时,会将其困在一个巨大的肥皂泡里

HUD

HUD

  • The currently-active page in the HUD is now saved between sessions

  • HUD内的目前活动页面现在会在会话之间保存了

  • Added an indicator to the HUD to show which spell slot is currently active and allow switching between primary and secondary by sneaking

  • 添加了一个HUD内的指示器,能展示目前哪个插槽是激活的,并允许通过按下潜行键在主和二级技能之间切换

Models

模型

  • Wings of icarus, bat pony, and pegasus wings now render on pony models

  • 伊卡洛斯之翼,夜骐和天马的翅膀现在显示在小马模型上了

Commands / Server Administration

指令/服务器管理

  • Added a permission level requirement to the /race command

  • 为使用/race指令加入了一个权限等级需求

  • Added /worldtribe command to set server's default race for new players

  • 添加了/worldtribe 指令,来设置服务器

  • Added a new gamerule: swapTribeOnDeath to force players to select a new tribe after death

  • 添加了一个新gamerule:swapTribeOnDeath来强制玩家在死亡后重新选择一个种族

  • Added a new gamerule: announceTribeJoins to announce when a player joins a different tribe

  • 添加了一个新gamerule:announceTribeJoins来公示玩家加入了一个不同的种族

Bugs Squashed

清除Bug

  • Fixed block ghosting when breaking glass by throwing rocks

  • 修复了扔石块砸坏草后的幽灵方块问题

  • Fixed ear ringing sound effect not triggering reliably

  • 修复了耳鸣音效不能稳定地触发的问题

  • Fixed: Items dropped by batponies whilst hanging from the ceiling no longer have inverted gravity

  • 倒挂在天花板的夜骐丢下的物品不再会有引力翻转了

  • Fixed entities teleporting to their original position when dropped by a pegasus

  • 修复了实体被天马放下时却传送回到原始位置的问题

  • Fixed catapult spell and fixed spells not being triggered when a projectile lands

  • 修复了击飞魔咒的弹射物形态击中地面时

  • Fixed pegasi dropping the entity they were carrying upon a relogging

  • 修复了重新载入世界时天马抱着的实体掉下来的问题

  • Fixed concurrent modification exception when using the ice spell #90

  • 修复了使用冰魔咒时候导致concurrent modification exception崩溃问题#90

  • Fixed crash on certain locales

  • 修复了在某些位置的崩溃

  • Fixed non-living entities counting towards the terror from the skies advancement #93

  • 修复了非活动实体也被计入“毛孔中渗出的恐怖”进度的计算范围

  • Fixed cool potato advancement not triggering when using trinkets. #94

  • 修复了使用trinkets时“酷毙了”进度不能触发的问题

  • Fixed spellbook not repainting when its state is updated from the server

  • 修复了魔法书在服务器给予其更新时不重新显示的问题

  • Fixed rainbow trail particles the client player when their bound player goes out of render distance

  • 修复了彩虹尾迹在其绑定玩家走出显示范围时候的问题

  • Fixed players' race not being correctly set when joining

  • 修复了在加入世界时玩家种族不能被正确设定的问题

  • Fixed server-wide default race being set to human

  • 修复了服务器默认种族被设置为人类的问题

  • Fixed foods defaulting to being inedible for humans

  • 修复了食物默认不能被人类吃的问题

  • Fix command feedback for the /race command

  • 修复了/race指令的指令反馈问题

  • Delay scheduled tasks so they don't end up being excuted immediately #95 #97

  • 延迟了安排的任务以让它们不要暴死 。 #95 #97

  • Nerfed butterfly AI to reduce lag #92

  • 削弱了蝴蝶的AI来减少延迟#92

  • Fixed hidden stack rendering in the trait dex

  • 修复了隐藏的堆叠物品在要素页面显示的问题

2022-12-19
Unicopia Beta 29

Unicopia Beta 29 for Minecraft 1.19.3

奇幻小马国Beta 29,适配Minecraft 1.19.3


This is the simultaneous 1.19.3 release of beta.28.

这是beta.28的1.19.3等效版本

For the full changelog, check here

完整的变更日志,请看这里

你已经到达了世界的尽头..
新建2023-02-26
Unicopia 1.0.0 (LTS)

Unicopia 1.0.0 LTS for Minecraft 1.19.2

奇幻小马国1.0.0 LTS,适配Minecraft 1.19.2


This is a backport of the changes from 1.0.0 for 1.19.2.

这将1.0.0的所有更改同步到1.19.2了

For the full changelog, check here

完整的变更日志,请看这里

2023-02-26
Unicopia Beta 30 (LTS)

Unicopia Beta 30 LTS for Minecraft 1.19.2

奇幻小马国Beta 30 LTS,适配Minecraft 1.19.2


This is a simultaneous release that backports the changes from beta 30 to 1.19.2.

这是beta.30的1.19.2等效版本,将各项改动同步过来了

For the full changelog, check here

完整的变更日志,请看这里

Note this version should be used with the 4.7.4+lts version of Mine Little Pony.

注意这个版本应该要和4.7.4+lts的Mine Little Pony一起使用。

2022-12-19
Unicopia Beta 28

Unicopia Beta 28 for Minecraft 1.19.2

奇幻小马国Beta 28,适配Minecraft 1.19.2


For 1.19.3, use Beta 29

对于1.19.3,使用Beta 29


Changelog Beta 28

变更日志Beta 28

Spellcrafting

魔咒制造

  • Items placed in the spellbook's crafting grid will now display their traits

  • 放在魔法书合成栏里的物品将会显示其要素了

  • Trait names, icons, and descriptions have a new obfuscation effect for undiscovered traits

  • 未知要素的名称,图标和描述现在有了新的疑问号了

  • Clicking on a trait in a recipe tree will now take you to the dex entry for that trait

  • 点击合成树里的要素将会将你导向该要素的页面了

  • Fixed certain recipes matching when they shouldn't

  • 修复了某些合成配方匹配错误的问题

Alicorn Amulet

天角兽护符

  • Revamped the alicorn amulet with all new effects

  • 天角兽护符的新效果已改进

  • Strength and edurance, knockback, etc status effect will now gradually increase the longer you wear the amulet

  • 力量,耐力和击退等阶段效果现在会随着你佩戴护符时间延长而强化了

  • The amulet now has a maximum duration you can wear it before it will start harming the player

  • 在护符开始伤害玩家前,会有一段最大无伤时间了

  • Wearing the alicorn amulet now grants you the abilities on an alicorn: All race abilities and magic in addition to the abilities of your chosen race

  • 戴上天角兽护符后,它将给予你一匹天角兽会有的能力:在原有种族魔法技能的基础上增添其他种族的魔法和技能

  • Passive entities will now run away from players who have been wearing the alicorn amulet for longer than one minecraft day

  • 戴着天角兽护符超过一个Minecraft日后,被动型实体将会主动远离你

  • All entities that wear the alicorn amulet can now have the same effects applied to them

  • 所有戴上天角兽护符的实体将会拥有同样的效果

  • The time worn for the alicorn amulet now includes hours and days

  • 天角兽护符的穿戴时长现在包含小时和日期了

  • The alicorn amulet in its item entity form can no longer be destroyed by lava, fire, or cactus (A way to destroy it will be added in a later update. I'm not done yet!)

  • 天角兽护符的物品形态不能再被岩浆,火或仙人掌(摧毁它的方法将在接下来的更新中添加,我还没做完呢!)

  • Most negative effects are disabled in creative mode

  • 大多数负面效果将在创造模式中被禁用了

  • Added corruption

  • 加入了堕落度

    • corruption slowly increases the longer you wear the amulet and will gradually decrease when not doing anything that increases your corruption

    • 戴着天角兽护符时堕落度会逐渐升高,而在没做任何会增加堕落度的事情时堕落度会逐渐降低

    • Certain actions like taking damage can also reduce your corruption more quickly

    • 某些行为,比如受伤也可以快速减少你的堕落度

    • Corruption has a visual effect that drains the colour from your view

    • 堕落度将会有视觉效果,你的视野将逐渐失去色彩

New Paintings

新的画

  • Added a variety of new pony-themed paintings and flags

  • 加入了一系列的新小马主题画和旗帜

common-第1张图片

Configurations

配置

  • Added config option to disable butterfly spawning #83

  • 加入了配置选项来禁用蝴蝶生成#83

Bugs Squashed

清除Bug

  • Fixed players taking fire damage when riding a frosted boat in lava

  • 修复了玩家驾驶着结冰船在岩浆上航行仍然会受到火焰伤害的问题

  • Added a visual effect when boats are frosted

  • 添加了船结冰时的视觉效果

  • Fixed bat ponies getting stuck upside down and falling off the world

  • 修复了夜骐卡在上下翻转状态并掉出世界的问题

  • Fixed bat ponies spawning in lava or water when trying to locate a spawn point

  • 修复了夜骐尝试定位出生点时生成在岩浆或是水里

  • Fixed "Funk" music disk playing are larger distances #73

  • 修复了“Funk”音乐唱片的声音能传很远的问题 #73

  • Fixed race allow list not functioning correctly and fixed world's default race setting not being applied correctly when needed

  • 修复了种族列表不正常的问题,并修复了世界默认种族在需要时候不被正确应用的问题

  • Fixed spellbook profile showing the player's actual race rather than their effective one

  • 修复了魔法书的档案页面显示的是玩家的实际种族,而不是效果所呈现出的种族

  • Fixed gemstones and wheat worms still dropping when using silk touch

  • 修复了用精准采集时还会掉宝石和小麦虫的问题

  • Adjusted wheat worm drop rate

  • 调整了小麦虫的掉落率

  • Fixed spellbook crafting slot weighting not matching the documented behaviour

  • 修复了魔法书制造槽位的加权和文档所示不一样的问题

  • Fixed wings of icarus not degrading when in the trinkets slot #79

  • 修复了伊卡洛斯之翼在trinkets槽位中不能降数值的问题#79

  • Fixed bat ponies' sun blindness being applied incorrectly #55, #77

  • 修复了夜骐的日光袭眼效果被错误应用的问题#55#77

  • Fixed sunglasses rendering twice on player's heads #76

  • 修复了墨镜在玩家头上重复显示两次的问题#76

  • Fixed organic items not being compastable #80

  • 修复了有机物品不能用于堆肥的问题#80

  • Fixed ambient particle effects not appearing for the wings of icarus when in the trinkets slot

  • 修复了伊卡洛斯之翼在trinkets槽中时周围粒子效果不产生的问题

  • Fixed alicorn amulet's timer resetting when reloading the world

  • 修复了重新载入世界后天角兽护符的计时重置的问题

  • Removed test code that would cause it to rain when zap apple trees change state

  • 移除了魔虹苹果树在改变状态后导致下雨的代码

  • Fixed oat plants not growing consistently

  • 修复了燕麦植物不能持续生长的问题

Compatibility Fixes

兼容性修复

  • Fixed incompatibility with Pehkui #75

  • 修复了和Pehkui不兼容的问题 #75

  • Fixed incompatibility with Quilt #84

  • 修复了和Quilt不兼容的问题 #84

  • Fixed incompatibility with entity-reach-attributes #82

  • 修复了和entity-reach-attributes不兼容的问题#82

  • Fixed magic shield rendering with Iris #81

  • 修复了使用Iris后的魔法护盾渲染问题#81

Things to do in future releases

未来发布版本要做的事

  • Re-add Boop o' Roops?

  • 重新添加Boop o' Roops?

  • Re-add cloud blocks

  • 重新添加云装饰方块

  • Balloons

  • 气球

  • Hot air balloons

  • 热气球

  • New painting types

  • 新的画

  • Crystal trees

  • 水晶树

  • Unicorn Amulet

  • 独角兽护符

  • Alicorn Amulet [part 2]

  • 天角兽护符【第二部分】

  • More spell types (aka didn't make it to this release):

  • 更多种魔咒类型(还没有添加进这次更新中):

    • Come To Life spell

    • 活化魔咒

2022-10-13
Unicopia Beta 27

Unicopia Beta 27 for Minecraft 1.19.2

奇幻小马国Beta 27,适配Minecraft 1.19.2

Changelog Beta 27

变更日志Beta 27

  • Fixed swapping bodies with other players not also swapping their races and abilities

  • 修复了与其他玩家交换身体后不能同样交换种族和技能的问题

Changelog Beta 26

变更日志Beta 26

  • Fixed mind swap not properly being reverted when the caster dies

  • 修复了心灵交换不能在施法者死亡后恢复的问题

  • Fix error when updating pony model for a disguise player entity

  • 修复了伪装成玩家实体后更新小马模型时的错误

  • Fixed dandelions not being edible

  • 修复了蒲公英不能吃的问题

  • Flying entities disguised as non-flying entities will no longer fly

  • 飞行实体伪装成了非飞行实体后不再能飞了

  • Allays, Bats, and Butterflies all now count as flying entities for disguises

  • 悦灵,蝙蝠和蝴蝶现在被计入可以飞行的伪装形态了

  • Mind Swap will now give you the max health of the entity you swapped with

  • 心理交换现在会给予你被交换的实体的最大生命值了

Changelog Beta 25

变更日志Beta 25

  • Fixed crash after any entity or player has been disguised as another player

  • 修复了任何实体或玩家被伪装成另一个玩家时发生的崩溃问题

  • Fixed spells beyond the first one not being saved

  • 修复了第一个魔咒之后的魔咒不能被保存的问题

Changelog Beta 24

变更日志Beta 24

Polearms

长枪

  • Adjusted polearm balancing #64

  • 调整了长枪平衡 #64

    • Reduced polearm damage to 2 from 3 and increased attack cooldown

    • 将长枪的伤害值从3调到2,并延长了攻击冷却

    • Polearms now cause knockback when hitting an entity, and will knock the player back if they're too close to the target

    • 长枪会对击中的实体造成击退效果,如果玩家靠得离目标过近,玩家也会被击退

    • Polearms are now effective for mining cobwebs

    • 长枪现在适合用来挖掘蜘蛛网了

Earth Ponies

陆马

  • Added Zap Apple Trees

  • 加入了魔虹苹果树

  • The preferred method for obtaining zap apples is to find a zap apple tree.

  • 获得魔虹苹果的最好途径就是找到魔虹苹果树

  • Zap Apple Trees have a small chance of spawning in the world, and will go through a cycle of growning leaves and bearing fruit every 2-3 full moons. Each cycle takes roughly 2 days to complete.

  • 魔虹苹果树有小概率生成在世界中,并且需要历经2-3轮满月才能完成一次长叶子或结果的周期。每轮周期需要大约两天来完成。

  • Zap Apple Trees are very sturdy and don't like to be mined. Beware, as trying to punch them might give you a zap!

  • 魔虹苹果树非常结实而且不想要被挖掘。请小心啊,尝试去击打它们的话可能会被电到!

  • Use polearms to mine zap apples from a safe distance

  • 使用长枪以从安全的距离来采掘魔虹苹果

  • If you need help removing a zap apple tree, try asking an earth pony for help. They're buff.

  • 如果你需要移除一颗魔虹苹果树,请让陆马来帮忙。他们有加成。

  • Added fruit trees for the Granny Smith, Sweet, and Sour apples

  • 加入了史密斯婆婆苹果树,甜苹果树和酸苹果树,能结出对应的苹果

    • Place and of the above apples in the crafting table to get seeds then plant the seeds on farmland and allow them to grow.

    • 将以上苹果放在工作台中来合成种子,并将这些种子种在耕地上来让它们长大

    • The tree will slowly bear fruit that you can either mind to obtain an apple, or Earth Ponies can kick the tree to dislodge all apples at once

    • 树会慢慢结果,你可以挖掘它们来得到苹果,或让陆马对着树踢一脚来一次性摇掉所有的苹果

  • Granny Smith, Sweet, and Sour apples can now be obtained in woodland mansion and village chests

  • 史密斯婆婆,甜和酸苹果现在可以在林地府邸和村庄箱子中获得

  • Granny Smith, Sweet, Sour apples, and friendship bracelets are now available as villager trades

  • 史密斯婆婆苹果、甜苹果、酸苹果和联谊手环现在将会出现在村民交易中了

  • You can now craft wheat worms and sand together to get dirt

  • 你现在可以用小麦虫和沙子合成泥土了

  • Added oats, oat plants, oatmeal, and fancy oats

  • 加入了燕麦、燕麦植物、燕麦食物和高档燕麦

  • Sending oats through the dragon breath scroll will transform it into fancy imported oats and grant and advancement to both the sender and receiver

  • 用龙息卷轴邮寄燕麦会将其转换为高档进口燕麦并会让邮寄者和收件者同时获得一项进度

  • Added recipes to obtain the hay fries, hay burger, and daffodile daisy sandwich using oats as bread

  • 加入了获得炸草条,干草堡和水仙雏菊三明治(用燕麦当面包)的合成配方

  • Added apple pies

  • 加入了苹果派

    • They work similar to cakes. Place it down and right-click to eat a slice, or use shears to obtain the slice as an item

    • 它们和蛋糕比较相似。将其放置在地上并右键以食用一片苹果派,或用剪刀来获取物品形式的一片苹果派

    • Please don't step on them

    • 请不要踩到上面去

    • Crafting 4 apple pie slices together will give you a full apple pie

    • 用四片苹果派可以合成一整个苹果派

  • Added a rarity property to tree drops

  • 为树的掉落物添加了稀有度属性

  • Most trees will drop items less often, except fruit trees which will always drop all of their fruit

  • 大多数的树会更少掉落物品了,除了果树总会掉落它们全部的果子

Bat Ponies

夜骐

  • Bat ponies no longer drop feathers

  • 夜骐不再会掉羽毛了

  • Added sunglasses and broken sunglasses (credit @AtomicGlow for the idea and texture)

  • 添加了墨镜和破损的墨镜(由 @AtomicGlow 提供的想法和材质)

  • Spawn locations for bat ponies are now selected to avoid direct sunlight wherever possible, to protect their eyes

  • 夜骐的出生点现在被选为不受阳光直射的一切可能地点,以此来保护它们的眼睛

All flying races

所有飞行种族

  • Fixed model jankiness when flying as a pony

  • 修复了当以小马形态飞行时模型大乱的问题

  • Ponies are no longer rotated when flying and humans will only rotate when moving horizontally

  • 小马在飞行时不会再旋转了,而人类只会在水平移动时才会选择

  • Added the dash ability. Bat ponies and pegasi can now dash forwards by quickly tapping their primary ability key.

  • 加入了冲刺技能。夜骐和天马可以通过快速按下主技能所对应的按键来向前冲刺。

    • Dashing through a window will break glass and grant you and advancement for being reckless (it might also hurt a little)

    • 向玻璃窗户冲刺会将其击碎,并因你的鲁莽之举获得一项进度(可能会受点小伤)

  • Added an ability to immediately start and stop flying

  • 加入了一项用于立即开始或停止飞行的按键

    • When sanding the ability will give you a minor boost to get into the air

    • 站在地上的时候,此技能将让你略微腾起到空中

    • When flying, you can use the ability to quickly lose altitude (dive) and then again to resume hovering

    • 在飞行中。使用此技能将迅速失去高度(下坠)再使用一次即刻恢复悬浮

    • It may take multiple attempts and careful timing, but you can use it to get back into the air from the water

    • 你可能需要多试几次,把握好时间,不过你可以用它来让你从水里回到空中

  • Added windflow and turbulance

  • 加入了气流和湍流

    • The world now has an implicit wind direction determined by altitude and surrounding terrain. It's mostly unnoticeable to pegasi when the sky is clear, but when raining this can become a factor when trying to navigate

    • 世界现在含有了一种隐藏的风向,由高度和周围地形决定。晴天下的天马可能很难注意到它,但是在雨天中它将影响飞行方向

    • Certain blocks (sand, lava, water) have varying levels of updraft that will affect the rate of descent when flying over them

    • 特定的方块(沙子,岩浆,水)含有不同等级的升降力,将影响在其上飞行时的下降速率

  • Added weather vanes

  • 添加了风向标

    • It's exactly what you think it is. The weather vane will rotate to show the direction of the wind where it's placed, mainly as a decoration block.

    • 就是字面意义。放置后,风向标会旋转并指明风的方向,主要起着装饰作用

Pegasi

天马

  • This fixes several aspects of the wind sound effect when flying (@FollowSlipstream )

  • 这次修复了多项飞行方面的声音音效(@FollowSlipstream
    -Interpolation of FadeOutSoundInstance breaking the effect's volume controls FadeOutSoundInstance的插值破坏了音效的音量控制
    -Attenuation and panning (3D audio) should now work correctly for other clients衰减和平移(3D音频)应该也会在其他客户端上生效了
    -New attenuation curve for velocity based attenuation 针对基于速度的衰减音效配置了新的衰减曲线
    -New pitch controls same as above 同上的音高控制
    -Made effect a continuous loop 持续循环播放的音效
    -Added rate limiter so that sudden movements won't cause volume and pitch jolts (storms?)加入了速率限制,使得突然移动不会造成音量和音高突变(狂风大变?)

  • The rainboom ability's cost is now a flat 90 mana, rather than a 90% of your total regardless of level

  • 彩虹音爆技能将只消耗90点法力值,而不是90%的法力值,这与你的等级无关

Changelings

幻形灵

  • The love sickness effect is now part of the toxicity system

  • 爱之病(love sickness)效果现在是毒性系统的一部份了

  • Added bottle of love, bucket of love, and mug of love

  • 加入了爱瓶,爱桶和一杯爱

  • The crystal heart will now fill buckets, mugs, and bottles with love when dropped by a changeling nearby.

  • 水晶之心现在会用爱填满附近幻形灵扔下的桶,杯子和瓶子了。

  • Changelings can now dispell magic (even though they can't cast their own, they might still mess with yours!)

  • 幻形灵现在也可以解除魔法了(即使他们本身不能施法,但还是能把你的搞乱!)

Unicorns

独角兽

  • Spell cost calculations now take into account your saturation

  • 魔咒消耗计算现在将你的饱和度纳入其中了

  • When taking energy for a cast, the order is like this: mana -> saturation -> hunger -> hearts

  • 当耗能施法时,消耗顺序为:法力值,饱和度,饥饿值,生命值

  • Hearts are only consumed when all the previous pools are empty, but it will no longer be able to kill the the player.

  • 当所有能消耗的都消耗完了才会开始扣生命,但是这不再能使玩家致死了。

Magic Spells

魔法魔咒

  • Mimic Spell

  • 拟态魔咒
    The Mimic spell allows unicorns to change their appearance to match another entity, similar to the changeling ability, but with some limitations.

  • 拟态魔咒允许独角兽改变外观以匹配其它实体,和幻形灵能力相似,但有一些限制

    • You can only mimic other entities

    • 你只能拟态成其他实体

    • The effect has a time limit, so you can't transform permanently.

    • 效果有时间限制,所以你不能永久转变

  • Mind Swap Spell

  • 心灵交换魔咒
    This is the next step up from the mimic spell. It allows unicorns to temporarily switch into the body of another entity. For the duration of the effect, the other entity's mind will have control of your body, so be careful how you use it! if one of you dies, the other will as well.

  • 拟态魔咒更进一步的产物,它允许独角兽短暂地与其他实体交换身体。至于这个效果持续时呢,另一个实体的思维将控制你的身体,所以请小心使用它!如果任意一个你死亡了,另一个也会死亡

  • Hydrophobic Spell / Repel Water

  • 排水魔咒
    This spell acts a bit like a sponge, pushing water away from the user. You can use it to walk freely underwater, or add the generosity trait and cast the spell in a location to create an underwater base.

  • 这个魔咒有点像海绵一样,清空使用者周身的水。你可以用它来在水底自由行走,或添加慷慨要素来使得其可放置,以便在水底建一个基地

Foods

食物

  • Added pinecones

  • 添加了松果

  • Eating them grants and advancement and heals 1 heart

  • 吃掉它后将获得一项进度并获得一点生命值

  • Added acorns

  • 添加了橡子

  • Kicking oak trees now produces a mix of acorns and sticks. Use fruit trees to get apples instead!

  • 踢橡树现在将会使橡子和木棍一起掉下来。踢果树则会掉苹果!

  • Kicking spruce trees will produce acorns and stick.

  • 踢云杉树会掉橡子和木棍。

Configurations

配置

  • Added a config value to disable the waterlogging fix for sea plants

  • 添加了一项配置数值来禁用和修复海洋植物的含水问题

  • Added a config to disable "cheats" (/race, /gravity, and /disguise are now disabled by default)

  • 添加了一项陪住来禁用“作弊”(/race, /gravity,和 /disguise现在是默认禁用的了)

  • Config settings are now organised into groups and have comments to describe what each thing does. Backup your configs before loading this version, because old config files are not compatible!

  • 配置设置现已编排成组并带有描述其功能的评论。在载入这个版本之前请备份你的配置,因为旧的配置文件不兼容!

Commands

指令

  • Certain commands that were only added for debugging are no longer accessible

  • 某些本来只是用来debug的指令现已不再可用

General

通用

  • Added creative tabs for each of the different races to show items that fit into their quest-line

  • 为每个种族都添加了创造模式面板,符合其任务线

  • Removed the default race toggle from the world creation screen

  • 从新建世界界面中移除了默认种族切换

Sodium

Sodium

  • Fixed some rendering issues when using the mod with Sodium (might have broken rendering without sodium, I dunno)

  • 修复了和Sodium一起使用时的某些显示问题(可能会在没有Sodium的情况下造成显示问题,我不知道)

Bugs Squashed

清除Bug

  • Fixed 3d positioning for music discs @FollowSlipstream

  • 修复了音乐唱片的3D位置 @FollowSlipstream

  • Fixed stray pixels on some item textures #66 (thanks to @autumnblazey )

  • 修复了某些物品缺失的像素 #66 (感谢 @autumnblazey

  • Fixed bat pony hanging not being cancelled when moving around

  • 修复了夜骐在天花板上移动时倒挂效果不能正确取消的问题

  • Fixed server exception when earth ponies attempt to kick entities #63

  • 修复了在服务器中陆马尝试踢实体时的例外问题

  • Added missing recipe to craft apple cider using a mug and burned juice

  • 添加了原本缺失的用杯子和烧焦的果汁合成苹果酒的合成配方

  • Fixed experience not being collected from mana use after the first level (or collecting so slow that you can't even see it)

  • 修复了第一级之后消耗法力值不能被转化收集为经验的问题(或是因转化收集太慢而使你看不见它)

  • Fixed crash when trying to level up in some circumstances

  • 修复了在某些情况下尝试升级而导致崩溃的问题

  • Fixed being able to convert any item in the spellbook into a botched gem

  • 修复了在魔法书中能够将任何物品转换为报废的宝石的问题

  • Fixed typo "slowls" -> "slows" @autumnblazey

  • 修复错字“slowls” -> “slows” @autumnblazey

  • Fixed certain spells not functioning correctly when applied to non-unicorns

  • 修复了某些魔咒应用到非独角兽身上后不生效的问题

  • Fixed spells not being cancelled correctly when projectiles are destroyed

  • 修复了魔法弹射物被摧毁后魔咒仍不取消的问题

  • Fixed empty gap on sliders in the settings screen

  • 修复了设置界面中的滑块变成空的问题

  • Fixed crash when opening settings without loading a world first

  • 修复了在未载入世界的情况下打开设置崩溃的问题

  • Fixed config values not being loaded after a restart

  • 修复了重新启动后配置数值不被载入的问题

Things to do in future releases

未来发布版本要做的事

  • Re-add Boop o' Roops?

  • 重新添加Boop o' Roops?

  • Re-add cloud blocks

  • 重新添加云装饰方块

  • Balloons

  • 气球

  • Hot air balloons

  • 热气球

  • New painting types

  • 新的画

  • Crystal trees

  • 水晶树

  • Unicorn Amulet

  • 独角兽护符

  • More spell types (aka didn't make it to this release):

  • 更多种魔咒类型(还没有添加进这次更新中):

    • Come To Life spell

    • 活化魔咒

2022-09-22
Unicopia Beta 23

Unicopia Beta 23 for Minecraft 1.19.2

奇幻小马国Beta 23,适配Minecraft 1.19.2


Changelog Beta 23

变更日志Beta 23

  • Fixed server crash #61

  • 修复了服务器崩溃问题 #61

  • Fixed crash when loading without trinkets #60

  • 修复了在没有trinkets时载入崩溃的问题 #60

  • Earth ponies can now kick blocks and entities (quickly tap primary ability key to kick)

  • 陆马现在可以踢方块和实体了(快速按主技能所对应的按键来踢)

    • Kicking blocks will incrementally mine them

    • 踢中方块将会逐渐破坏它们

    • Kicking entities will knock them back and deal damage proportional to your experience level

    • 踢中实体会将它们击退并造成和你的经验等级成比例的伤害

  • Anyone can read the spellbook now (though not everyone will find it useful)

  • 所有人都可以读魔法书了(虽然不是所有人都能读懂)

  • Pegasi can now walk on powdered snow without boots

  • 天马可以在不穿靴子的情况下走在细雪上了

  • Fixed typo "vegitable" @AtomicGlow

  • 修复了错字“vegitable” @AtomicGlow

  • Fixed wind sound not fading whilst flying

  • 修复了在飞行时风声音效不会淡出的问题

  • Made hovering whilst flying a little easier to control

  • 让飞行时悬停略微更容易控制了

  • Fixed dispensers not equipping friendship bracelets and amulets when Trinkets is installed

  • 修复了在安装了Trinkets后,发射器不能用来装备联谊手环和护符的问题

  • Fixed some other issues with items not being able to equip when not using Trinkets

  • 修复了其他的安装Trinkets后,导致不能装备物品的问题

2022-09-22
Unicopia Beta 22

Unicopia Beta 22 for Minecraft 1.19.2

奇幻小马国Beta 22,适配Minecraft 1.19.2

Changelog Beta 22

变更日志Beta 22

  • Fixed magic rendering on polearms (minelp)

  • 修复了长枪上的魔法显示问题(minelp)

  • Fixed block destructions not showing on tile entities (sodium)

  • 修复了方块破坏度不显示在tile实体上(sodium)

  • Added Trinkets support

  • 添加了对Trinkets的支持

    • When Trinkets is installed, bangles will go into either glove slot instead

    • 当安装了Trinkets时,手环会进入任意手套槽

    • And amulets will go into the necklace slot

    • 护符将会进入项链槽

2022-09-19
Unicopia Beta 21

Unicopia Beta 21 for Minecraft 1.19.2

奇幻小马国Beta 21,适配Minecraft 1.19.2


Changelog Beta 21

变更日志Beta 21

  • Fixed batpony hanging ability

  • 修复了夜骐倒挂技能

  • Fixed rendering upside down players

  • 修复了玩家头脚颠倒的显示问题

  • Fixed crash at startup (beta 20)

  • 修复了启动游戏崩溃的问题(beta 20)

Changelog Beta 20

变更日志Beta 20

  • State maps are now loaded from resources

  • 阶段地图会从资源中载入了

  • Treetypes, state maps, and traits are now sent to the client upon player joining

  • 树的种类,阶段地图和要素将会在玩家加入时候发送到客户端了

  • Made the "Wololo" sound quieter

  • 让“Wololo”音效更安静了

  • Emote animations are now visible in first person

  • 表情动画现在在第一人称可见了

Unicorns

独角兽

Spellcrafting

施咒

  • Added botched gems

  • 加入了报废的宝石

  • Crafting invalid combinations in the spellbook will now result in a botched gem

  • 在魔法书中合成无效的要素组合将会形成报废的宝石

  • Undiscovered traits are now rendered with an obfuscated icon

  • 未发现的要素将显示为一个模糊的形状图标

  • Made spellbooks' hitbox slightly larger

  • 略加大了魔法书的命中框

  • Added trait combining recipe

  • 加入了要素结合配方

  • Placing a spell in as the target and adding items around will add their traits to the spell

  • 将魔咒放置其中作为目标,并在其周围放上物品,即可将这些要素添加进魔咒中

  • Added a recipe for duplicating spells using the botched gems

  • 添加了利用报废的宝石来复制魔咒的合成配方

Spellbook Revamp

魔法书翻新

  • The spellbook now contains different tabs leading to chapters describing the spells you can craft as well as some articles of lore that are canon to the mod

  • 魔法书现在包含不同的栏目,各指向了你可以制作的魔咒,以及本模组的原生学问文章

  • Some pages are available immediately, like the introduction, and you can unlock additional pages and lore by levelling up your character

  • 有些页面现已立即解锁,比如导论,你可以通过升级你的角色来解锁更多页面和学问

  • The "discoveries" page has been replaced with a new Trait Dex

  • “发现”页现已被替换为新的要素面板了

  • The trait dex shows all the traits you have discovered so far and the items that can be used to obtain those traits

  • 要素面板显示着你所发现的所有要素,以及可以用于获得这些要素的物品。

  • Added a profile tab that shows a summary of your character's level, mana, experience, and equipped spells

  • 加入了简介栏,展示你的角色等级,法力,经验和已装备魔咒

  • All lore chapters and pages are server-controlled, so you can add or change the pages available by using a datapack

  • 所有的学问章节和页面现已由服务器控制,你可以利用数据包来增改界面

Magic and Spellcasting

魔法与施咒

  • Increased the maximum level cap for all races

  • 提高了所有种族的法力值等级上限

  • Available Mana now scales with your character's level

  • 可用的法力将随着等级的提高而提高了

  • Using mana or crafting spells grants the player a little experience. When their experience bar is full they will go up one level

  • 使用魔力以及制作魔咒将使玩家获得一点经验,经验条满了将升到下一集级

  • Placed spells now save the level of their caster when created so it can be used when the player is offline

  • 放置的魔咒将保存其玩家的等级,这样玩家下线后依然可以生效了

  • Unicorns can now have more than one placed spell active of any given type

  • 独角兽可以同时放置激活的多种任意魔咒了

  • You now have to use the spell clearing ability to recall placed spells

  • 你现在需要用魔咒清除技能来召回放置的魔咒了

Spell recalling

召回魔咒

  • Revamped the spell dismissal screen

  • 重制了解除魔咒的界面

  • Placed spells are now positioned in the screen to reflect their actual location relative to the player

  • 放置的魔咒在屏幕上显示的位置现在反映着其与玩家的相对位置了

Traits

要素

  • Spell traits are now sent by the server upon joining

  • 魔咒要素在加入服务器之前将发送到服务器中

  • Renamed the discord trait to the chaos trait

  • 将无序要素重新命名为混沌要素

HUD

HUD

  • Spells with a time limit now display a progress timer on their HUD element

  • 有时间限制的魔咒将在HUD元素中显示进度条了

  • The number of spells of the same type is now displayed on their HUD element (if more than 1)

  • 相同魔咒的数量将在HUD元素中显示数字了(如果多于一个的话)

  • Made the XP progress bar more visible

  • 让XP进度条更加可见了

  • Equipping a spell will no longer discard the previous spell. It should now swap places with the spell on the gem

  • 装备魔咒不再需要清除之前的魔咒了。现在应该会直接和宝石中的魔咒交换了

Magic & Spells

魔法与魔咒

  • Changes to Protection Spells

  • 变更了保护魔咒

  • You can now add the generosity trait to make the protection spell placeable that creates a static shield around an area (see spellbook)

  • 你可以向保护魔咒中添加慷慨要素,来使得保护魔咒可以放置在地上,创造出一片保护区域(请见魔法书)

  • Adjusted the radius scaling of the shield spell to account for higher levels

  • 调整护盾魔咒的半径和更高的等级挂钩了

  • The placed shield spell is able to cover a larger area than the on-person variant

  • 放置的护盾魔咒现在能比周身施放时覆盖的范围更大了

  • Spellbooks are no longer affected by the protection spell

  • 魔法书现在不会被保护魔咒影响了

  • You can now control which groups of entities to allow through the shield spell using traits (see spellbook)

  • 你可以使用要素来控制允许哪些些组的实体穿过护盾魔咒了

  • Added Chilling Breath Spells

  • 加入了凛冽之息魔咒

  • Variant of the frost spell that allows you to use boats on lava. More uses may come later

  • 这种冰冻魔咒现在可以让你的船行在岩浆上。更多功能可能到来

  • Changes to the Attractive Spells

  • 改变了吸引魔咒

  • You can now add the focus trait to make the attractive spell work only on the entity you're looking at

  • 你现在可以将聚焦要素添加进吸引魔咒中,使其只作用于你看着的实体

  • Changes to Fire Spells

  • 改变了火焰魔咒

  • Fire spells will now explode when hitting entities in addition to blocks

  • 火焰魔咒现在除了击中方块以外,击中实体也会爆炸了

  • Added Arcane Protection Spells

  • 加入了奥术保护魔咒

  • Prevents others from using magic in their affected area (see spellbook)

  • 阻止在其作用范围内的其他人使用魔法(请见魔法书)

  • Added Arcane Rift Spells

  • 加入了奥术裂缝魔咒

  • Creates a portal connecting two locations in the same world (see spellbook)

  • 在同一个世界中创建连接两地的传送门(请见魔法书)

  • Any portal can connect to any other unlinked portal

  • 任何一个传送门都可以和另一个未连接的传送门相连接

  • Added Displacement Spells

  • 加入了换位魔咒

  • Swaps the caster's location and velocity with that of the entity you're looking at (see spellbook)

  • 和你所注视的实体交换位置和速度(请见魔法书)

Artefacts

造物

  • Added Dragon's Breath Scroll

  • 加入了龙息卷轴

  • Rename the scroll to the name of the player (or nametagged entity) you want to send to

  • 将其重命名为你想要将其送往的玩家的名字(或已命名实体的名字)

  • Hold the scroll in your main hand and the item you want to send in your offhand

  • 将卷轴握在你的主手,要送的物品放在你的右手

  • When you right-click the scroll will be consumed the the item is teleported to the intended recipient

  • 右键使用卷轴时,卷轴和物品会一同消失,物品会传送向预期的收件者

  • If the recipient is not online the item will remain in the ether until they are online (up to 24 hours)

  • 如果收件者不在线,物品将会滞留在虚无中,直至收件者上线(最多滞留24小时)

Earth Ponies

陆马

  • Block destructions are now peristed between saves

  • 方块的破坏度现在会被保存了

  • Fixed incorrect detection of hybrid trees (oak trees are not azalia trees!)

  • 修复了对杂交树的错误检测问题(橡树不是杜鹃花树!)

  • Tree types are now made available on the client when joining a server (fixed cases of the tree bucking ability not working)

  • 树的种类在加入服务器时会在客户端处理(修复了踢树技能失效的问题)

Pegasi

天马

  • Added polearms

  • 加入了长枪

    • Polearms are a melee weapon similar to swords

    • 长枪是一种和剑相似的近战武器

    • They allow you to reach further than normal and can be used to attack targets whilst flying

    • 它们使你的可触距离变长,同时可以用于在飞行中攻击目标

    • The amount of extra reach granted depends on the polearm's material

    • 额外的可触距离长度取决于长枪的材质

Bat Ponies

夜骐

  • Nerfed the blindness effect #58

  • 削弱了致盲效果 #58

  • The ear ringing sound is much quieter now and has a subtle fade in effect

  • 耳鸣音效现在更加小声,并且有细微淡去的效果

  • Reduced the effect's duration to only a few seconds

  • 减少了效果的持续时长至短短的几秒

  • Same as before, you can cancel both the ear ringing and blindness effect by going into the shade, or other shelter. After that when you go outside you will not be affected by the sun until you've been in the dark for more than a certain amount of time.

  • 像之前那样,你可以通过躲进阴影里来消除耳鸣和致盲效果,或者躲在某些遮挡物下。之后你再出去就不会被太阳影响了,除非你在黑暗中度过了一段特定长的时间。

Recipes & Advancements

配方与进度

  • Moved advancements to the correct folder (you may need to earn existing ones again)

  • 将各项进度移动到了正确的文件夹中(你可能需要重新获得这些本来就有的进度)

  • Certain items from unicopia now function as fuel for the furnace

  • 奇幻小马国中的某些物品现在可以充当熔炉的燃料了

  • You cna now smelt burned juice into even more burned juice

  • 你现在可以将烧焦的果汁烧成烧得更焦的果汁了

Bugs Squashed

清除Bug

  • Fixed exception when reloading resources

  • 修复了重新载入资源的例外问题

  • Fix some sizing issues with the trait tooltip renderer

  • 修复了要素提示工具的大小显示问题

  • Fixed item duplication bugs in the spellbook

  • 修复了物品在魔法书中复制的问题

  • Fixed multiple sounds playing when crafting items with the spellbook

  • 修复了在魔法书制作物品时播放多重声音的问题

  • Fixed unable to break the crystal heart after being placed

  • 修复了放置水晶之心后,其无法被破坏的问题

  • Fixed levels not increasing when experience is full

  • 修复了经验条满后等级不增加的问题

  • Fixed mana not fully regenerating

  • 修复了法力值不能完整再生的问题

  • Fixed mana, experience, and levels not being preserved between saves or respawns

  • 修复了法力值,经验以及等级不能在保存世界或重生后保留的问题

  • Fixed magic projectiles not using their caster's current level

  • 修复了魔法弹射物不能使用其施放者目前的等级的问题

  • Fixed casting a spell of the same type but different traits clearing the existing one

  • 修复了施放同种类型但却含有不同类型的要素的魔咒会清除已有魔咒的问题

  • Fixed unable to clear the spell you're looking at under certain conditions

  • 修复了在某些特定情况下无法清除你所注视着的魔咒的问题

  • Fixed cancelling a spell by looking at it not always removing that spell from its owner

  • 修复了使用注视的方法取消魔咒不能总是从原主人那儿移除的问题

  • Fixed broken translation for death.attack.back_hole.attacker

  • 修复了death.attack.back_hole.attacker错误的翻译问题

  • Fixed z-fighting on the spellbook's model

  • 修复了魔法书中的模型按照Z轴飞行的问题

  • Fixed item duplication glitch when equipping spells

  • 修复了装备魔咒时的复制问题

  • Fixed shields appearing invisible when looking from the inside

  • 修复了从内部看时,护盾看上去隐形的问题

  • Fixed rendering glitch that would cause clouds to change colour whenever a placed spell is within frame

  • 修复了当放置的魔咒着火时,云的颜色看上去会变的问题

  • Fixed raytracing glitch that was preventing certain abilities (like changelings) from functioning correctly

  • 修复了光线追踪问题导致某些技能(如幻形灵)工作不正常的问题

  • Fixed shift-clicking stacks in the spellbook sometimes sending them to the wrong location

  • 修复了在魔法书中对堆叠的物品按下shift键导致它们被送到错误的地方的问题

  • Fixed mana cost of placed spells not being passed on to their owner

  • 修复了放置魔咒的法力消耗不被转至其主人的问题

  • Fixed magic runes rendering in front of the player

  • 修复了魔法符文显示在玩家面前的问题

  • Fixed multiple placed spell entities being spawned when far away

  • 修复了多项放置的魔咒的实体在远离时被交换的问题

  • Fixed crash when rendering a recipe tree with only one input

  • 修复了合成配方树只有一个输入时发生的崩溃问题

  • Fixed extended reach distance not always functioning as it should

  • 修复了额外的可触距离并不能总是工作的问题

Things to do in future releases

未来发布版本要做的事

  • Re-add Boop o' Roops?

  • 重新添加Boop o' Roops?

  • Re-add cloud blocks

  • 重新添加云方块

  • Hot air balloons

  • 热气球

  • More spell types (aka didn't make it to this release):

  • 更多种魔咒类型(还没有添加进这次更新中):

  • Mind Swap spell

  • 思维交换魔咒

  • Mimic spell

  • 拟态魔咒

  • Come To Life spell

  • 活化魔咒

  • Zap-Apple Trees

  • 魔虹苹果树

2022-08-28
Unicopia Beta 18

Unicopia Beta 18 for Minecraft 1.19.2

奇幻小马国Beta 18,适配Minecraft 1.19.2


Changelog

变更日志

  • Updated to 1.19.2 (not compatible with 1.19.0 or 1.19.1)

  • 更新到了1.19.2(与1.19.0或1.19.1不兼容)

  • Fixed crash at startup due to obfuscation issues

  • 修复了某些奇怪的导致启动游戏崩溃的原因

  • Made wheat and hay blocks edible.Closes#57

  • 让小麦和干草块可食用了。Closes#57

  • Nerfed the food poisoning effect

  • 削弱了食物中毒的效果

  • Added a registry for races

  • 为各种族添加了注册表

    • This means some previously saved races might be lost by the transition. Back up your worlds, people!

    • 这意味着之前保存的种族可能因为转变而丢失。人啊,请备份你的世界!

    • For modders, you can now add your own races. I can't guarantee everything will look correct with more than the default number of races, though.

    • 对于模组开发者,你可以添加自己的种族。虽然我不能保证多出的种族还能使得模组正常运行就是了。

  • Ensure all of the registries are initialised when they're supposed to be

  • 保证了所有的注册表都能正常初始化

  • Rebalanced the metamorphosis potions

  • 重新平衡了各种转生药水

  • I've adjusted both the strengths of the visual effects and increased the duration before the metamorphosis completes.

  • 我重新调整了转生完成前的力度和视觉效果以及增加其时长。

  • The potion will no longer cause damage when changing between phases so the player is less likely to die before the potion effect has completed. It will drop your health to one heart and keep it there, though, so players should avoid immediate danger whilst using the effect.

  • 药水不会再在阶段转换之间造成伤害,所以玩家不太可能在药水效果完成之前死亡了。它会使你的生命降低到半颗心并保持在那,因此玩家在药力发作过程中应该避开危险。

你已经到达了世界的尽头..
新建2023-06-08
Unicopia 1.1.1

Unicopia 1.1.1 for Minecraft 1.20

奇幻小马国1.1.1,适配Minecraft 1.20

Updated to fix some bugs and last minute changes for the 1.19.4 and 1.20 versions!

最后几项关于1.19.4和1.20版本的bug修复和更新!

Changelog 1.20

变更日志1.20

  • You can now place the spellbook in chiseled bookshelves

  • 你现在可以把魔法书放到有空位的书架中了

  • Fixed light spell not emitting light

  • 修复了光明魔咒不产生光的问题

  • Fixed crash when taking damage

  • 修复了受伤时崩溃的问题

你已经到达了世界的尽头..
新建2022-09-22
Unicopia Beta 23 (LTS)

Unicopia Beta 23 for Minecraft 1.18.2 (LTS)

奇幻小马国Beta 23,适配Minecraft 1.18.2(LTS)


This is the LTS equivalent build of https://github.com/Sollace/Unicopia/releases/tag/1.0.0-beta.23 for 1.18.2. There's functionally nothing different, just that this one is built for an older version of Minecraft.

这是https://github.com/Sollace/Unicopia/releases/tag/1.0.0-beta.23的1.18.2 LTS等效构建版本。这个版本和原来的没有区别,只是为了适配老版本的Minecraft。

2022-09-22
Unicopia Beta 22 (LTS)

Unicopia Beta 22 for Minecraft 1.18.2 (LTS)

奇幻小马国Beta 22,适配Minecraft 1.18.2(LTS)


This is the LTS equivalent build of https://github.com/Sollace/Unicopia/releases/tag/1.0.0-beta.22 for 1.18.2. There's functionally nothing different, just that this one is built for an older version of Minecraft.


这是https://github.com/Sollace/Unicopia/releases/tag/1.0.0-beta.22的1.18.2 LTS等效构建版本。这个版本和原来的没有区别,只是为了适配老版本的Minecraft。

2022-04-01
Unicopia Beta 16

Unicopia Beta 16 for Minecraft 1.18.2

奇幻小马国Beta 16,适配Minecraft 1.18.2


Changelog

变更日志

  • Updated to 1.18.2

  • 升级到1.18.2

  • Fixed the molting season advancement #45

  • 修复了molting season进度#45

  • Fixed "Nutterfly" typos among others (thanks @autumnblazey ) #49

  • 修复了“Nutterfly”等错字(感谢 @autumnblazey#49

  • Fixed disguises not being cleared properly when removed by the server (/disguise clear) #47

  • 修复了由服务器移除伪装时移除不掉的问题(使用/disguise clear)

  • Improved performance when there are large numbers of butterflies around #50

  • 改善了周身有大量蝴蝶时候的游戏性能#50

  • Pegasus and Gryphon feathers are now valid ingredients in vanilla recipes that use feathers #51

  • 天马和狮鹫的羽毛现在可以用来替代任何使用羽毛的默认合成表里面的羽毛了

  • Adjusted enchantments to make them less common #52

  • 调整了附魔使得它们更加少见#52

  • Reduced strength of the stressed enchantment by a half #52

  • 减少了神经压迫附魔一半的力度#52

  • Fixed crash when skeletons are holding items enchanted with Want It Need It #53

  • 修复了骷髅拿着附有竞相争夺的物品时造成的崩溃问题#53

  • Fixed arrow.json appearing in the wrong folder

  • 修复了arrow.json在错误的文件夹里的问题

  • Fixed batpony night vision causing strange rendering when the player has brightness turned up in the settings

  • 修复了玩家在设置里拉高亮度后夜骐的夜视效果奇怪的问题

  • Fixed sun blindness effect being incorrectly applied when existing portals #55

  • 修复了日光袭眼在传送门存在时候被错误应用的问题#55

  • Added muffins

  • 加入了马芬

    • they're a food item that you can throw!

    • 这是一种你可以投掷的食物!

    • Pigs LOVE them!

    • 猪猪爱它!

    • Muffins are crafted using eggs, sugar, potatoes, juice, and wheat worms

    • 马芬可以使用鸡蛋、糖、土豆、果汁和小麦虫合成

  • You can also throw rocks now

  • 你现在也可以投掷石块了

  • Added absolutely no secret features in this update. Really, there's nothing else. Don't even try looking.

  • 本次更新绝对没有再添加更多秘密特性了。真的,没别的东西了,别找了。

你已经到达了世界的尽头..
新建2022-01-12
Unicopia Beta 15

Unicopia Beta 15 for Minecraft 1.18.X

奇幻小马国Beta 15,适配Minecraft 1.18.X

Changelog

变更日志

  • Fixed crash on startup #43

  • 修复了在启动时的崩溃#43

  • Fixed disconnect when joining a multiplayer server

  • 修复了在加入多人服务器时的失联问题

  • Added a crafting recipe for spellbooks (one gemstone and one book)

  • 加入了魔法书的合成配方(一颗宝石和一本书)

  • Added a recipe for the alicorn amulet using the spellbook

  • 加入了用魔法书合成天角兽护符的合成配方

  • You will now start out with all recipes hidden and will unlock them as you craft new spells

  • 起始状态所有的魔咒配方均会隐藏,直到你将其制作出来才会解锁

2022-01-12
Unicopia Beta 14

Unicopia Beta 14 for Minecraft 1.18.X

奇幻小马国Beta 14,适配Minecraft 1.18.X


Be sure to back up your worlds before loading this version!

载入这个版本时请务必备份你的世界!

A lot of things changed which may make older saves incompatible. I've tried to make sure nothing breaks permanently, but there's always the chance of something being messed up. Any active or cast spells especially might be lost when upgrading because the whole system for how spells placed in the world has been changed.

大量的改动可能会使得老存档不再兼容。我已经尽力不让这些改变造成永久损坏,但是总有些东西会被搅坏。任何活动的或已施放的魔咒都可能因为此更新而损失,因为整个将魔咒置入世界的系统机制已然改变。


Changelog

变更日志

  • Updated to 1.18

  • 升级到了1.18

Items

物品

  • Added custom lightning particle affects to the lightning in a jar and zap apples

  • 为罐中闪电和魔虹苹果加入了定制的闪电粒子

  • Spells will now respect spawn protection and mob griefing rules when trying to affect the world

  • 魔咒在影响世界时会遵循spawn protection和mob griefing规则了

  • Bangle of Comradery and amulets now render on pony models

  • 联谊手环和护符现在会在小马模型上显示了

Pegasi

天马

  • Fixed rubberbanding when flying in multiplayer

  • 修复了在多人游戏中飞行变成面筋的问题

  • Tweaked wall collission detection to make flying a little less harmful

  • 调整了墙壁碰撞检测来降低飞行的危害

  • Pegasi will now play a sound when they drop a feather

  • 天马会在掉落羽毛时播放一段音效了

  • Added advancements for various things pegasi can do

  • 为天马可做之事添加了一些进度

Earth Ponies

陆马

  • Earth ponies can now brace themselves by sneaking. Bracing can be used to reduce damage and knockback in some situations.

  • 陆马可以按下潜行键来站稳了。站稳后可以在某些情况下减少伤害和击退。

  • Added pebbles, rocks, and rock stew

  • 加入了石块,岩石和炖石头

    • Earth ponies can now plant and grow rocks. You can harvest the rocks to get pebbles, and use the pebbles to make rock stew, a nutricious and delicious substitute for beetroot.

    • 陆马可以种植岩石了。你可以收获岩石来获得石块,并用石块来制作炖石头,既好吃还管饱,还是甜菜根的完美替代品。

  • Added weird rocks

  • 加入了怪石头

    • They don't do much, but they sure do look weird

    • 没啥用处,但是看上去很怪

Unicorns

独角兽

  • Majorly reworked the magic system

  • 主要重整了魔法系统
    - Spells can now be modified using different traits (see below)魔咒可以用不同的要素来调整了(详见以下)
    - Unicorns can now have more than one spell active at a time独角兽可以让多个魔咒同处于激活状态了
    - Placed spells will no longer cancel when the player dies of leaves the world已放置的魔咒不会在玩家死亡或离开世界的时候失效了
    - Unicorns now have a main and off-hand spell slot where they can equip different spells.独角兽现在拥有主和副槽位来安置不同的魔咒了。

    • Right-click with a gem in your main-hand to equip it to your main slot

    • 用主手拿着宝石右键来将其安置到你的主槽位

    • Right-click with a gem in your off-hand to equip it to your second slot

    • 用副手拿着宝石右键来将其安置到你的副槽位

  • Added the spell book, spell crafting, and discovery

  • 加入了魔法书,魔咒制造和发现

    • Spells are now crafted by combining a gem with items with certain traits in the spell book

    • 魔咒可以用宝石和特定的要素在魔法书里合成

    • Every item in the game has its own traits that can be used to create a different kind of spell, however which items have what traits will take some trial and error crafting them together in the spellbook.

    • 游戏里的每一项物品都有其独特的要素,这些要素可以用来合成各种魔咒,但想要弄清楚这些物品含有什么要素需要你在魔法书里不断试错

    • Every time you craft a spell, the traits your discover are unlocked in the spellbook and the traits for the items used will become visible when you hover over them in your inventory.

    • 每当你制作出一种魔咒后,你所习得的要素会在魔法书中解锁,而含有这种要素的物品会在背包中被鼠标指着的时候显示其要素

    • Spells can have more than their base traits, and adding extra traits like more power or strength can be used to change the behaviour of a spell

    • 魔咒可能含有不只一种基础要素,加入更多比如说能量或力量要素将可以改变魔咒的表现

  • Added detailed descriptions for all spells and tweaked the colours and display of spell descriptions

  • 为所有魔咒添加了描述,并以对应魔咒的颜色显示

Abilities

技能

  • Removing spells is now done using a separate ability

  • 移除魔咒现在为一项独立的技能了

    • The tertiary ability slot now contains an ability to clear spells.

    • 三级技能槽现在包含清除魔咒的技能了

    • Tapping once will open a gui that lets you visualise and remove specific spells

    • 按一次将会打开一个gui来让你看见并可移除你想要移除的魔咒

    • Tapping twice will clear all your active spells

    • 连按两下将会清除你所有激活的的魔咒

    • Holding will clear whatever place spell you're looking at

    • 一直按着可以清除你看向的放置的魔咒

  • The main cast ability is now used only for placing spells, and will place the spell in your main-slot

  • 主施放魔咒技能现在只可用于放置魔咒,并会释放你的主槽位魔咒

  • The secondary cast ability is moved to the second page of the primary slot and is only used to shoot spells as projectiles

  • 二级释放魔咒技能现在移动到了第二页的主技能槽位,只可用于以弹射物形式发射魔咒

    • Tapping once will fire a projectile like before using the spell in your off-hand slot

    • 按一次将会像之前那样发射副槽位的魔咒

    • Holding will fire the spell in your main-slot

    • 长按将会发射你主槽位的魔咒

    • Spells fired in this way are no longer affected by gravity (makes aiming easier)

    • 以这种方式发射的魔咒不再受引力影响(让瞄准更简单)

    • Spells are now rendered as beams of magic, rather than the janky old flying item

    • 魔咒现在将魔力镭射出现,而不是之前那粗制滥造的飞舞玩意

Changelings

幻形灵

  • Changelings can no longer transform into paintings or item frames

  • 幻形灵不再能变成画或物品形态的火了

Entities

实体

  • Added Twittermites (used for the light spell)

  • 加入了雷光虫(用于光明魔咒)

Traits

要素

  • Added the /trait command

  • 加入了/trait指令

    • Mainly for debug purposes, this command can be used to add or remove traits on an item stack

    • 主要用于debug,这个指令可以用来给一组物品添加和移除要素

New Spells

新魔咒

Dark Vortex Spell

黑暗漩涡魔咒

When placed, this spell will create a small blackhole that will gradually consume anything that gets near. The more the blackhole consumes, the larger it will grow and the faster it will generate mana for the caster

放置后,此魔咒将会创造一个小型黑洞并逐渐将任何靠近的事物吸入其中。黑洞吸收的越多,它就会变得更大,更快地为施放者提供法力

  • When fired from a projectile, will spawn a black hole where it lands

  • 当以弹射物发射时,它会在击中的地方产生黑洞

Firebolt Spell

火焰镭射魔咒

This spell produces a series of fireballs that harms entities. They're also semi-intelligent and will try to follow a specific target. You can customise the number of fire-balls and the amount of damage they deal by tweaking the amount of strength and power traits included in the spell.

此魔咒将会产生一系列能伤害实体的火球。它们也略有智能,会尝试去追寻一个特定的目标,你可以通过调整力量和能量要素来定制火球的数量。


Light Spell

光明魔咒

The light spell is a simple utility that summons several small lights (twittermites) that emit a dim glow. The mites will follow the player for as long as the spell is active, and dissapear when the spell ends.

光明魔咒很是实用,它会召唤数个小光点(雷光虫)

Catapult Spell

击飞魔咒

Catapult can be used to throw blocks and entities in the air, or to push them away from yourself when they are already in the air. It's default form is quite weak, but the force used to push entities and blocks can be increased by crafting it with more of the power trait.

击飞魔咒可以将实体和方块抛到空中,或者在它们还没落地时将其推开。此魔咒的默认形态很弱,但是可以用更多的能量要素来增强其推开实体和方块的力。

Changed Spells

改变了一些魔咒

  • Removed curses and their respective spells that were just duplicates of existing ones

  • 移除了诅咒和其对应的魔咒,以让它们和现存的不再重复。

Resurrection Spell

Resurrection魔咒

The resurrection spell has been completely reworked. Mobs spawned by this spell will act as minions, protecting the player who cast the spell that spawned them and attacking other hostile mobs.

resurrection魔咒已经彻底重制了。由此魔咒生成的生物将变为忠诚的爪牙,保护释放创造它们的玩家,并攻击其他的敌对生物

  • You can recognise minions by their distinctive blue glow.

  • 你可以通过爪牙体表上的蓝色荧光来认出它们

  • Minions are not able to leave the spell's area of effect, and when the spell is ended, the minions will be recalled with a small chance of some being left behind as stragglers.

  • 爪牙不能离开魔咒作用范围,但魔咒终止时,爪牙会被召回,但有小概率遗留在世间变成流浪者。

Ice Spell

冰魔咒

If you're currently submerged, the ice spell will clear out an air-pocket around the player.

如果你被淹没在水里,冰魔咒会在玩家周身创造出一个气室。

Additionally, the ice spell will now:

额外的,冰魔咒会:

  • Create frosted ice instead of regular ice to prevent permanent damage to player's worlds

  • 生成霜冰而不是普通的冰,以免对玩家的世界造成永久损坏

  • Create frosted obsidian instead of regular obsidian for the same reason

  • 生成暂时凝固的黑曜石而不是普通的黑曜石,原因同上

Animations

动画

Several abilities are now accompanied by appropriate animations, like when kicking a tree or stomping. I've tried my best to adjust these animations to work both for the human and pony models, however some (like the stomp animation) may only be noticeable when using a pony model)

几项技能现已搭配对应的动画了,比如“踢”或“踏”。我已经尽力让这些动画在人类和小马模型上起效,但是还有一部份(如“踏”的动画)可能只在小马模型上比较显眼

  • Added the /emote command

  • 加入了/emote指令

    • Use this command to play all of the animations included with the mod.

    • 使用此指令来播放模组中内含的动画

    • Available animations include: waving, raising your arms above your head, pointing forward, stomping and kicking, or wolololo

    • 可使用的动画包括:挥手,双手举过头顶,向前指,踏和踢,或者wolololo

HUD

HUD

  • Ability slots are less likely to appear empty

  • 技能槽位不再看起来像空的了

    • If the primary slot does not have an ability, the passive slot will display and be used, and visa-versa.

    • 如果主技能槽位中没有能力,则被动槽位将会显示并使用,反之亦然

  • Changed icons for unicorn's spell throwing abilities

  • 改掉了独角兽魔咒投掷技能的图标

Sounds

音效

  • All sounds in the mod now have accurate subtitles and can be replaced by resourcepacks without affecting vanilla sounds

  • 模组的所有音效都有其准确的副标题并可以被其他材质包替代而不影响原始音效

Bugs Squashed

清除Bug

  • Fixed spells' order changing in the creative inventory between restarts

  • 修复了在重新启动游戏后创造模式物品栏里的魔咒排序改变的问题

  • Fixed abilities' order changing in the HUD between restarts

  • 修复了在重新启动游戏后HUD里的技能顺序被改变的问题

  • Fixed missing particle effect when throwing a cloud/storm in a jar

  • 修复了扔出罐中云/风暴时候缺失粒子效果的问题

  • Fixed rain/thunder storms not starting or starting and immediately stopping when throwing down a cloud/storm in a jar

  • 修复了雨/雷暴在丢出罐中云/风暴后不会立即开始或停止的的问题

  • Fixed entities playing their death animation when being recalled by a spell

  • 修复了由被魔咒召回的实体播放死亡音效的问题

  • Massively optimised sphere rendering

  • 针对球体渲染的大量优化

  • Fixed particles becoming disconnected from their attached spells

  • 修复了粒子和其链接的魔咒断开的问题

  • Fixed descriptions on gemstones overflowing from the window when they get extremely long

  • 修复了宝石的描述在过长时溢出窗口的问题

  • Fixed missing equip sounds for the bangle of comradery and amulets (post 1.17)

  • 修复了联谊手环和护符缺失的音效的问题(1.17之后)

  • Fixed pegasi not being able to pick up entities

  • 修复了天马不能抱起实体的问题

  • Fixed broken textures when there are multiple magic particles on screen

  • 修复了多种魔法粒子同屏时候材质崩坏的问题

  • Fixed some missing translations

  • 修复了缺失的翻译

  • Fixed a crash when teleporting

  • 修复了传送时的崩溃问题

  • Fixed player dimensions not updating when the wings of icarus run out of energy (or are removed) #38

  • 修复了伊卡洛斯之翼能量耗尽(或被移除)后玩家的维度不更新的问题 #38

  • Fixed crash from light-emitting entities on the client

  • 修复了客户端上发光实体造成的崩溃

  • Fixed magic particles not using the colours they were assigned

  • 修复了魔法粒子在被分配时不使用色彩的问题

  • Fixed disk particles

  • 修复了盘(disk)粒子

  • Fixed particles not respawning when coming back into view of a spell that went out of range

  • 修复了从可见范围离开后重新回来后粒子不再生成的问题

  • Fixed owners of spells not always being remembered

  • 修复了修复了魔咒的主人

  • Fixed fire and inferno/internal spells turning water into ice

  • 修复了火焰和地狱/下界魔咒将水改变成冰

  • Fixed players not getting different fall damage based on their chosen race's stat

  • 修复了玩家种族不介入所受摔落伤害计算问题

Things to do in future releases

未来发布版本要做的事

  • Re-add Boop o' Roops?

  • 重新添加Boop o' Roops?

  • Re-add clouds and cloud blocks

  • 重新添加云和云方块

  • More spell types (aka didn't make it to this release):

  • 更多种魔咒类型(还没有添加进这次更新中):

    • Teleportation spell (making use of black holes)

    • 传送门魔咒(利用黑洞)

    • Location Swap spell

    • 位置交换魔咒

    • Mind Swap spell

    • 思维交换魔咒

    • Mimic spell

    • 拟态魔咒

    • Area Protection spell

    • 区域保护魔咒

  • Dragon's Breath scroll

  • 龙息卷轴

  • Scrolls (compound spells)

  • 卷轴(携带魔咒)

  • Zap-Apple Trees

  • 魔虹苹果树

你已经到达了世界的尽头..
新建2021-08-26
Unicopia Beta 13

Unicopia Beta 13 for Minecraft 1.17.X

奇幻小马国Beta 13,适配Minecraft 1.17.X


Changelog

变更日志

  • Fixed client disconnects when changelings use their ability and when carrying items enchanted with Want It Need It

  • 修复了幻形灵使用能力并带着附有竞相争夺附魔的物品时客户端断开连接的问题

2021-08-26
Unicopia Beta 12

Unicopia Beta 12 for Minecraft 1.17.X

奇幻小马国Beta 12,适配Minecraft 1.17.X


Changelog

变更日志

  • Food

  • 食物

    • Rewrote the food system (it should overall be more sensible)

    • 重写了食物系统(它应该总的来看更合理了)

    • Added an "insect" food type

    • 加入了“昆虫”食物种类

    • Bat ponies can now eat food categorised as "insectoid" (spider eyes, butterflies, etc)

    • 夜骐可以吃被归类到“昆虫类”的食物了(蜘蛛眼,蝴蝶之类的)

    • Continuing to eat or drink a food item will prolong/worsen the effects

    • 持续吃或喝同一种食物会延长/加重效果了

  • Earth Ponies

  • 陆马

    • Made the tree detection when kicking slightly smarter.

    • 让踢树检测变得更智能了

      • It will now detect trees with any combination of wood and leaves, though the wood type is what determines the trunk shape and height

      • 现在其会检测含有任何种类木头和叶子组合的树,尽管木头种类本身就决定了树干形状和高度

      • Detection of modded trees should also be better, assuming they extend the regular types or use regular vanilla logs.

      • 检测其他模组的树也变得更佳了,如果其的树形正常或用了寻常原生木头的话。

      • Added a type of azalea trees

      • 加入了一种杜鹃花树类型

        • They are similar to oak trees, but will produce more sour apples instead of rotten ones

        • 它们和橡树很像,但会产出更多酸苹果而不是馊苹果

  • Flight

  • 飞行

    • Reworked the flight mechanics slightly and improved the wing flapping animation

    • 略微重整了飞行机制并改进了翅膀拍动动画

    • Added sound effects when flying as either a pegasus or changeling

    • 为飞行中的天马和幻形灵添加了声音效果

    • When flying the player's model will roll accordingly

    • 在飞行时候,玩家模型会对应偏转

    • The player's limbs will no longer move as if swimming when flying

    • 在飞行中玩家的四肢不会再像游泳一样动弹了

    • The transition between actively flying (flapping) and gliding (fixed wing) modes is now more clear

    • 在主动飞行(拍翅膀)和滑翔(展翅膀)之间的转变变得更明确了

    • Rewrote how player's hitboxes are calculated to hopefully reduce conflicts with other mods

    • 重做了玩家的命中框并希望能够减少和其他模组的冲突

  • Added a separate stat for magical exhaustion

  • 为魔法力竭添加了分离的统计

  • HUD

  • HUD

    • Added a field of view effect and sounds specific to magical exhaustion

    • 添加了一个视场效果和声音来表现魔法力竭

    • Now when over-exerting yourself, the player's view will start to turn read and they will hear a heartbeating sound

    • 现在当你过度劳累时,玩家的视野会开始变红并且听到心跳声

    • The HUD will also begin to shake to draw the player's attention

    • HUD也会开始抖动以此吸引玩家注意

    • Removed the HUD fading effect

    • 移除了HUD淡出效果

  • Adjusted the volume on the gemfinding enchantment

  • 调整了矿石探测附魔的探测体积

  • Added more advancements (can you find them all?)

  • 添加了更多的进度(你能把它们都找出来吗?)

  • Alicorn Amulet

  • 天角兽护符

    • Players wearing the alicorn amulet will now affect the world around them. Hostile mobs will appear stronger, whilst friendly mobs will take damage

    • 戴着天角兽护符的玩家会影响其周围的世界了。敌对生物会变得更强大,而友善生物会受到伤害

  • Added Butterflies

  • 加入了蝴蝶

    • They're a peaceful mob that appears mainly in jungles and forests

    • 它们是美丽的生灵,常出现于丛林和森林中

    • Butterflies are attracted to flowers and will breed when near them

    • 蝴蝶会被花丛吸引并会在靠近时授粉

    • Drops one edible item: Butterfly.

    • 掉落可食用的物品:蝴蝶

  • Crafting & Trades

  • 合成与交易

    • Crystal shards can now be crafted from diamonds.

    • 水晶碎片现在可以用钻石合成了

      • 1 diamond = 3 shards

      • 一个钻石=3个水晶碎片

    • Villagers will occasionally trade emeralds for gems

    • 村民现在偶尔会用绿宝石来换宝石了

      • That technically means it's now possible to convert diamonds into emeralds. I know how everyone has been just begging for that, well here it is!

      • 从技术上来看,这提供了一个钻石换绿宝石的渠道。我知道所有人都求着要着这样,好哇现在来咯!

    • Made wandering traders more useful:

    • 让流浪商人交易变得更有用了:

      • You can trade with them for various Unicopia-specific food items and pre-enchanted gemstones. They can also sell you any of their regular items pre-packaged into a handy jar for easier travels!

      • 你可以用奇幻小马国特有的多种食物和已附魔的宝石来与他们交易。他们也可以卖给你一些提前打包在便携罐子里的寻常物品!

      • They say you can even get an Alicorn Amulet, for the right price

      • 他们说你只要开出够高的价格便可以得到天角兽护符

  • Magic

  • 魔法

    • Made crystal shards slightly more common

    • 让水晶碎片变得更常见了

    • Added a transformation spell

    • 添加了变形魔咒

      • It does pretty much what you expect. Fire it at entities and watch them transform into something else!

      • 它所做的事和你预想的差不多。向其他实体射击并将其变成别的东西!

  • Jars

  • 罐子

    • Jars will now use the appropriate attack damage and enchantments of the item inside them when hitting an entity

    • 罐子会用其内部的物品和附魔来攻击被砸到的实体了

Bugs Squashed

清除Bug

  • Fixed ear ringing sound playing multiple times

  • 修复了耳鸣音效反复播放的问题

  • Fixed crash when a player tries to disguise themselves as a chest

  • 修复了玩家试着将自己伪装成箱子时发生的崩溃

  • Fixed issues occurring when players try to disguise themselves as other players

  • 修复了玩家试着将自己伪装成其他玩家时发生的问题

  • Fixed crash when disguised as an Axolotl

  • 修复了伪装成美西螈时的崩溃问题

  • Fixed various visual glitches with the HUD

  • 修复了HUD的多项视觉错误

  • Fixed other players appearing "stuck" in flight mode when playing on a remote server

  • 修复了在远程服务器中游玩的玩家看上去“卡在”飞行状态中的问题

  • Fixed player model not rotating correctly when combining a player disguise with Mine Little Pony

  • 修复了玩家伪装和Mine Little Pony结合在一起时玩家模型不能正确旋转的问题

  • Fixed drinking cider not causing any effects

  • 修复了喝下苹果酒却没有获得任何效果的问题

  • Fixed earth pony kick ability not detecting trees when playing on a remote server

  • 修复了在远程服务器游玩的陆马踢树检测不到的问题

  • Fixed flying sounds playing whilst disguised

  • 修复了伪装时的飞行声音播放问题

  • Fixed crystal shards not dropping from deepslate_diamond_ore

  • 修复了水晶碎片不从深层钻石矿掉落的问题

  • Fixed missing status effect icons (namely for food poisoning)

  • 修复了缺失的药水效果状态图标(食物中毒的)

Things to do in future releases

未来发布版本要做的事

  • Re-add Boop o' Roops?

  • 重新添加Boop o' Roops?

  • Re-add clouds and cloud blocks, maybe replacing the vanilla clouds?

  • 重新添加云和云方块,也许替换掉原生的云?

  • Expand on the food options available for earth ponies

  • 扩展陆马可食用的的食物选择

  • Re-add spellbooks fo unicorns can craft their own spells

  • 重新添加魔法书,让独角兽能制作自己的魔咒

2021-08-15
Unicopia Beta 11

Unicopia Beta 11 for Minecraft 1.17.X

奇幻小马国Beta 11,适配Minecraft 1.17.X


Changelog

变更日志

  • Fixed broken item tag for foods that cause blindness

  • 修复了造成失明效果的标签损坏的问题

  • Bat Ponies

  • 夜骐

    • Bat ponies can now wear pumpkins and mob heads to protect their eyes

    • 夜骐可以戴着南瓜和其他生物的头来保护他们的眼睛了

    • Blindness will also prevent bat ponies' eyes from burning

    • 失明效果也可以阻止夜骐的眼睛被灼烧

    • Night Vision (potion effect) will cause bat ponies' eyes to burn when combined with their latent abilities, even at night (it's bright, yo)

    • 夜视(药水效果)和夜骐自有的能力结合起来也会使得夜骐的眼睛灼烧,甚至在夜晚也会(亮瞎眼哟)

    • Increased night vision strength for bat ponies

    • 增强了夜骐的夜视效果

  • Advancements

  • 进度

    • Added the "Praise The Sun", and "Cool Potato" advancements for when a bat pony discovers Celestia's cleaning light and discovers how to protect themselves, in that order.

    • 添加了“赞美太阳”和“酷毙了”进度,分别对应夜骐发现了大公主的荣光和发现了保护眼睛的方法。

  • Added the Alicorn Amulet (wip)

  • 加入了天角兽护符(开发中)

    • Same as before, the alicorn amulet grants amazing abilities

    • 像以前那样,天角兽护符带来了极佳的能力

      • Grants increased strength, armour, and regeneration

      • 带来增强力量,护甲和再生的能力

      • Players with the amulet will no longer need (or be able to) sleep

      • 戴着护符的玩家不再需要(或能够)睡觉了

    • Putting on the amulet, however, can have some immediate and long-term (tbd) side-effects

    • 戴上护符却有可能带来立即和长期(待定)的副作用

      • Players with the amulet are counted towards nearby monsters when other players try to sleep

      • 戴着天角兽护符的玩家将被附近要睡觉的玩家定义为怪物

      • Players wearing the amulet will experience certain forms of psychosis with increasing severity and frequency the longer they wear it

      • 戴着护符的玩家将经受某种精神错乱,并随着佩戴时间的增长而变得更猛烈更频繁

      • The amulet itself has addictive effects. Removing it after wearing the amulet for extended periods can lead to extreme hunger, nausea, and possibly even death.

      • 护符本身含有成瘾效果。长时间佩戴后取下可能会导致极度饥饿,反胃和甚至潜在的死亡。

    • Additionally, the amulet itself wants to be worn:

    • 额外的,护符本身想被戴上:

      • The amulet will seek out nearby players within a 20 block radius

      • 护符会自动寻找半径20格方块内的玩家

      • Holding the amulet in your main hand slot has a small chance that it will attempt to equip itself to your armour slot

      • 将护符拿在主手上时有小概率会自动尝试戴到到身上

    • More features and adjustments will be added over time

    • 更多特性和调整将会随时间继续添加

Bugs Squashed

清除Bug

  • Fixed (maybe) incompatibility with the Origins mod and the "Darkness" mod

  • 修复了(也许)和Origins模组和"Darkness"模组的不兼容问题

  • Fixed missing translation strings for the sun blindness effect

  • 修复了缺失的日光袭眼效果的可翻译字符串

  • Fixed various issues that caused a server crash

  • 修复了多项导致服务器崩溃的问题

  • Fixed server crash when using disguises

  • 修复使用伪装而使得服务器崩溃的问题

  • Fixed worn amulets not displaying correctly on the player's model

  • 修复了佩戴护符而不在玩家模型上正确显示的问题

Things to do in future releases

下一个发布版本要做的事情

  • Ways to obtain the hay-based foods

  • 获取干草食的渠道

  • Alicorn Amulet

  • 天角兽护符

    • A way to obtain the alicorn amulet, possibly have it spawn naturally in some dungeons or caves

    • 获得天角兽护符的渠道,很可能会让其自然生成在某些地牢或洞穴里

    • Maybe players with the amulet should attracted stronger mobs, like zombies, etc?

    • 也许戴着护符的玩家会吸引更强大的生物,比如僵尸之类的?

  • Add a better exhaustion effect

  • 添加一个更好的力竭效果

    • Right now it uses the shaking effect that was originally intended for when the player eats a lot of sugar, like from Boop o' Roops

    • 目前的摇晃效果原本是是玩家吃了太多糖的效果,就像是来自Boop o' Roops的一样

  • Re-add Boop o' Roops?

  • 重新添加Boop o' Roops?

  • Re-add clouds and cloud blocks, maybe replacing the vanilla clouds?

  • 重新添加云和云方块,也许替换掉原生的云?

2021-08-09
Unicopia Beta 10

Unicopia Beta 10 for Minecraft 1.17.X

奇幻小马国Beta 10,适配Minecraft 1.17.X


Changelog

变更日志

  • Updated to 1.17.+

  • 升级到了1.17+

  • Added a gui for selecting your starting tribe upon joining a new world/server

  • 添加了在加入新的世界/服务器时提示选择你的起始种族的gui界面

  • The HUD will now fade out when not being used, so it's not always in your way when mining

  • HUD在你不使用的情况下会淡出,所以在你挖矿时不会再挡道了

  • Moved lan settings to a separate screen when creating starting lan server

  • 在创建启动一个局域网服务器时将局域网设置移动到了另一个单独的界面

  • Changelings

  • 幻形灵

    • Added a behaviour for blaze disguises

    • 添加了火焰伪装的行为模式

    • Changelings disguised as water creatures can now breath under water

    • 幻形灵伪装成水生生物后可在水下呼吸了

  • Bat Ponies

  • 夜骐

    • Added physical wings for bat ponies

    • 为夜骐添加了真实的翅膀

    • In addition to seeing in the dark, Bat Pony eyes are extra sensitive to the light

    • 除了能在黑暗中视物,夜骐的眼睛对光线也额外敏感

Bugs Squashed

清除Bug

  • Fixed flight being cancelled when bumping into non-solid blocks

  • 修复了撞到非固体方块时飞行终止的问题

  • Fixed broken recipe advancements for mugs, pegasus amulet, and zap apple jam jars.

  • 修复了损坏的杯子,天马护符和魔虹苹果酱合成配方进度。

  • Fixed the creeper shotgun bug

  • 修复了苦力怕的副座bug

  • Fixed hud page numbering starting at 0 rather than 1

  • 修复了hud页数从0而不是从1开始的问题

  • Fixed add and remove being swapped for the /racelist command

  • 修复了/racelist指令的添加和移除被交换的问题

  • Fixed a few cases of commands duplicating output

  • 修复了几例会使得指令输出加倍的问题

你已经到达了世界的尽头..
新建2021-06-26
Unicopia Beta 9

Unicopia Beta 9 for Minecraft 1.16.5

奇幻小马国Beta 9,适配Minecraft 1.16.5


This is the last version before moving to 1.17!

这是迁移到1.17之前的最后一个版本!


Changelog

变更日志

  • Moved food toxicities to item tags

  • 将食物毒性移到了物品标签里

  • Added advancements for unlocking item recipes (should fix the recipe book)

  • 为解锁物品合成配方添加了进度(应该修复了配方书)

  • Rabbit Stew now counts as a cooked meat

  • 兔肉煲现在被归类为熟肉了

  • All foods will now display their toxicity (default is safe if not specified)

  • 所有的食物将会展示其毒性了(未分类的则默认为安全)

  • Re-added the pony food complements:

  • 重新添加了小马食物补充:

    • Added mugs (requires sticks and an iron nugget)

    • 添加了杯子(需要木棍和铁粒)

    • Added Cider (requires a mug, burned juice, fresh apples, an iron nugget, and sticks)

    • 添加了苹果酒(需要一个杯子)

    • Added Juice (requires any fresh apples and a glass bottle)

    • 添加了果汁(需要任意新鲜苹果和玻璃瓶)

    • Added Burned Juice

    • 添加了烧焦的果汁

    • Added Hay Burger (no recipe)

    • 添加了干草堡(无合成配方)

    • Added Hay Fries (no recipe)

    • 添加了炸草条(无合成配方)

    • Added Wheat Worms (random drop from dirt, course dirt, grass, mycelium, and podzol)

    • 添加了小麦虫(挖掘泥土、砂土、草、菌丝和灰化土随机掉落)

  • Removed canvas compatibility features. (It just wasn't worth it)

  • 移除了对canvas的兼容特性。(因为不值得)

Bugs Squashed

清除Bug

  • Fixed exception when kicking down trees as an earth pony

  • 修复了作为陆马时踢树的例外问题

2021-03-06
Unicopia Beta 8b

Unicopia Beta 8b for Minecraft 1.16.5: The Cast a Spell on Me Update

奇幻小马国Beta 8b,适配Minecraft 1.16.5:Cast a Spell on Me更新


Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your game it's recommended that you create a new world.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,还是请创建一个新世界吧。

Editional Note: If playing with Mine Little Pony, make sure you have at least version 4.2.2

额外注意:如果你同时要玩Mine Little Pony,请确保你至少用4.2.2版本

Revision 1

重写1

  • Fixed a crash when changing the player's disguise #30

  • 修复了在改变玩家伪装时的崩溃#30

  • Fixed the /disguise command

  • 修复了/disguise指令

  • Fixed player's spells not being synchronised properly when destroyed

  • 修复了玩家的魔咒在被摧毁时不同步的问题

Changelog

变更日志

Magic Artefacts

魔法造物

Thought the Crystal Heart was the only thing we were going to add! Well, ha HAH! Think again!

还以为水晶之心是唯一一个要加入的呐!哼哈哈!再想想!

The latest new advancement in unicorns' arsenal are the Wings of Icarus. Crafted from two golden wings and a gemstone, anyone who wears this amulet will be able to soar with the pegasi! You even get a pair of golden wings to boot!

独角兽栏最新的进展是伊卡洛斯之翼 。使用两支金翅膀和一颗宝石制造,任何戴上这个护身符的人将可以像天马一样翱翔!背后更生一对金翅膀!

Just be careful that you don't run out of charge. You may need a unicorn friend or two to fill it with magic when you run out.

请注意别用光了能量。你可能需要那么一两位独角兽朋友给它充能。

Golden Wings can be obtained by crating together 9 golden feathers, and golden feathers can be crafted using either a gryphon feather or a pegasus feather surrounded by gold nuggets.

金翅膀可以用九根金羽毛合成,而金羽毛可以用狮鹫的羽毛或是天马的羽毛围上九个金粒合成。

Oh, and gemstones can be crafted using gem shards done in a square. Yes, the same gem shard you use to make the crystal heart!

哦,宝石可以用四块水晶碎片合成。对,就是你用来造水晶之心的那种!

Magic Spells

魔咒

Unicorns will now be able to cast a variety of different spells, rather than their base ones, by holding a gemstone in their inventory whilst activating either their primary or secondary abilities. They can only focus on casting on spell at a time, though, so if you have a shield up you will predictably have to first cancel the shield.

以前只能释展单一基本魔咒的独角兽现在可以施展不同种类的魔咒了,手持宝石并激活主技能或二级技能即可。他们一次只能专注于施展一种魔咒,所以如果你开着护盾的话,可能要先把护盾取消。

There are a few spells to try, though only some of them have been properly polished for the new implementation. Those ones are:

已有几种可以使用的魔咒了,其中有一部分为新改进而做了适当的优化调整。它们是:

Necromancy Spell

亡灵召唤魔咒

A dark spell that will summon an endless stream of the undead that will indiscriminately attack anyone within sight. Useful as a last resort if you ever become outnumbered, or if you're feeling particularly evil place it in your friend's base and watch them squeel.

pssst, earth ponies - The spell dies if you kill the owner, and when the necro spell is cancelled it will despawn every entity it summoned.

可以源源不断地召唤的不死亡灵的黑暗魔咒,它们会攻击眼前的一切事物。适合充当寡不敌众时的最后一招,或者你在朋友家里时忽然邪神上脑,把这个家搅成一锅粥也行。噗斯,陆马们 - 魔咒会在其主人被干掉后销亡,而亡灵召唤魔咒会在终止后清除所有其生成的实体。

Siphoning Spell

生命汲取魔咒

The siphoning spell can be found with either a light or dark version and each one functions slightly differently, however they both deal with the same thing: One of them gifts health to entities in its effect range, and the other steals health and delivers it to whoever cast it.

生命汲取魔咒有其光明和黑暗的版本,两个版本的功能有所不同,不过它们都在干相同的事:其中一个将生命值给予其范围内的实体,另一个则偷取生命值并将其转移到施法者身上。

Just don't abuse this one, because it can get... temperamental.

请不要滥用它,因为它可能会变得…无常。

Fire, Burning, and Inferno Spells

火焰,燃烧和地狱魔咒

These spells embody varying degress of the fire element. One of them is innert, the other simply scorches the earth, and the final one channels the very essence of the nether to manifest it in the overworld (and does the opposite when used in the nether!)

随着火要素的增多,魔咒的表现也逐渐增强。其中一个比较低能,其他的会直接灼烧大地,最后一个会从下界吸取精华并将其转移到主世界(在下界释放时会起反作用!)

Pegasi

天马

  • Pegasi now have physical wings that flap when they fly

  • 天马在飞行时会扑动真实的翅膀了

  • Added Wings of Icarus

  • 加入了伊卡洛斯之翼

  • Added Pegasus and gryphon feathers

  • 加入了天马和狮鹫的羽毛

  • Added Golden Feather

  • 加入了金羽毛

  • Added Golden Wing

  • 加入了金翅膀

  • Pegasi will now drop pegasus feathers while flying, or you can find gryphon feathers in mineshafts and woodland mansions

  • 天马会在飞行中掉落天马的羽毛了,你也可以在废弃矿井或林地府邸找到狮鹫的羽毛

  • Feathers float to the ground gently when dropped, like a feather would!

  • 羽毛会慢慢飘到地上,就像真的羽毛一样!

  • Wings on the Mine Little Pony model will now animate according to when the player flaps (requires latest MineLP version)

  • Mine Little Pony模型的翅膀会在玩家拍翅膀时有其动画了(需要最新的MineLP版本)

Earth Ponies

[h12=陆马]

  • Fixed ground pound not working correctly in inverted gravity

  • 修复了“踏”在反转引力中工作不正常的问题

  • Fixed ground pound not triggering/being delayed when the player falls very small distances #29

  • 修复了“踏”在玩家以小距离下落时不触发/延迟触发的问题 #29

Bugs Squashed

清除Bug

  • Fixed hud elements appearing on the pause screen when the hud should normally be hidden

  • 修复了hud元素显示在暂停界面中的问题,应该隐藏才是

  • Fixed crash when spawning the unused raindrops particle

  • 修复了生成未使用的雨滴粒子时的崩溃问题

  • Fixed exception when receiving capabilities for an invalid/dead player

  • 修复了从无效/死亡玩家接受功能的例外问题

  • Fixed mana cost for cast spells not being passed on to the player

  • 修复了在施展魔咒时玩家不消耗法力值的问题

  • Fixed cast ability not having proper fail conditions

  • 修复了施法技能没有适当的失败条件的问题

2021-02-24
Unicopia Beta 7

Unicopia Beta 7 for Minecraft 1.16.5: The Up And Away Update

奇幻小马国Beta 7,适配Minecraft 1.16.5: Up And Away更新


common-第1张图片

Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your game it's recommended that you create a new world.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,还是请创建一个新世界吧。


Changelog

变更日志

Jars

各种罐子

  • Added jars: Empty Jar, Lightning in a Jar, Rain in a Jar, Storm in a Jar, and Zap Apple Jam

  • 加入了各种罐子:空罐子、罐中闪电、罐中雨、罐中风暴以及魔虹苹果酱

  • Weather effects can be captured in a jar and released by throwing the jar onto the ground.

  • 天气效果可以被罐子捕捉,将罐子抛到地上会将其释放出来。 

  • To capture lightning you either have to be struck by lightning whilst holding an empty jar, or drop empty jars on the ground during a lightning storm.

  • 想要捕捉闪电,要么拿着空罐子被闪电劈中,或是在雷暴时将空罐子丢在地上。

  • Pegasi can also capture rain and storm clouds in a jar using their new weather manipulation ability. It requires you to fly up to their level though.

  • 天马可以用其新的天气操控技能来将雨和风暴云装在罐子里。不过需要你飞得足够高。

  • Any item can also be crafted together with an empty jar to place that item into the jar! Throwing the jar will release the item. If you hit a mob with it, the jar will use the damage modifiers of whichever weapon you placed inside the harm the entity.

  • 任何物品都可以通过与空罐子合成来将其装到罐子里!抛出罐子就可以将其释放出来。如果你砸中了一个生物,罐子就会释放出其内部的武器来攻击它。

Abilities

技能

  • Pegasi

  • 天马

    • Flying in a storm is now even worse for your health! Pegasi have a higher chance of being struck by lightning, so don't forget your safety jar!

    • 在风暴中飞行会更加威胁你的生命!天马有更大概率被闪电击中,别忘了带上安全罐!

    • Pegasi can now preserve energy by gliding (holding shift)

    • 天马现在可以通过滑翔来保存精力了(按下Shift)

    • Though not exactly a new change, I have som clarification on Pegasus flight controls:
      When flying you can use shift to flap your wings and gain altitude. Steering and moving forward works as normal, and you can also glide by holding shift or space. Shift will keep your altitude level and help to conserve energy for longer-distance travel, whilst space will cause you to gradually gain altitude whilst consuming energy as per normal.
      To drop to the ground just don't press anything and the player will very quickly start to lose altitude.

    • 虽然不是什么大改,我还是得讲讲天马飞行控制:在飞行时,你可以按下shift来拍翅膀并升得更高。转向和前进仍然一样,你还是可以按下shift或空格来滑翔。Shift键会使你保持高度,并在长距离飞行时祝你保持精力,同时空格会以以往正常的精力消耗使你在飞行中缓慢升高。

  • To anyone who complains that you cannot take off in a cramped space, my response is: Git gud

  • 对于那些抱怨在小区域内无法起飞的人,我就一句话:多练练

  • Fixed a bug where brumping into blocks or entities would cancel the player's flight whilst in creative mode

  • 修复了在创造模式中会因为撞到方块或实体而取消飞行的问题

  • Earth Ponies

  • 陆马

    • Fixed several bugs with the stomp ability

    • 修复了几项关于“踏”技能的问题

    • Stomping on a bed should no longer launch the player absurd distances

    • 在床上“踏”时不会反向起飞到一个离谱的高度了

    • Stomping near entities will knock them back less and lift them up more

    • 对附近的实体使用“踏”会减少击退距离,提高击飞距离

New Enchantments

新的附魔

Several new enchantments have been added based on ideas by Kerplamp which you can read about in their comment on #6. The enchantments we have are:

基于Kerplamp在#6中的建议,已经添加了一些新的附魔,它们分别是:

  • Gem Finder

  • 矿石探测
    When applied to a tool, this enchantment will generate a sound when there are interesting blocks (i.e. ores) nearby. Higher enchantment levels mean a longer detection range and the closer you are the louder the sound becomes, but it's also not very smart. It can't tell the difference between, for instance, a diamond as in ore, and diamond in a juke box.

当应用到一个工具上时,此附魔会在附近有有趣的方块时发出声音(比如矿石)。更高等级的附魔将扩展探测距离,并在你靠近矿石时候发出更响的声音,但也没那么智能。它没法分辨,比如说钻石是在矿石中还是在唱片机中。

  • Padded

  • 防撞软垫
    Padded armour for pegasi, or anyone who needs that extra "pumf". When wearing padded armour a pegasus will be more prone to bouncing off of walls rather than taking damage. The perfect solution for our wall-eyed friend!

软垫盔甲配天马,或者配给那些需要额外“保护”的生物。天马在穿有附有防撞软垫附魔的盔甲撞到墙时,更容易弹开而不受伤害了。适合我们这些飞行不看路的朋友。

  • Heavy

  • 沉重
    For the thicc bois out there, Heavy armour will make you more heavy. You'll move slower but will also take less knockback and damage from earth ponies' attacks! Earth ponies with the heavy armour, meanwhile, may hit you harder.

撇开那些菜鸟,沉重盔甲会让你更沉重。你会移动得更慢,但同时也会让你受到更少的击退和来自陆马的伤害!穿有沉重盔甲附魔的陆马却可能会对你造成更大的伤害。

  • Clings

  • 纠缠不休
    Clings enchantment will cause any item with this effect to want to stick very close to you. They're lonely, senpai. Dirt block wants upsies.

  • 纠缠不休附魔会使物品想要和你黏在一起。它们可怜弱小又无助,土块想要被举高高。

  • Herds

  • 同仇敌忾
    It's dangerous to go alone, take this! The Herds enchantment will increase the strength of any tool applied to it based on the number of other players nearby carrying tools with the same effect.

  • 独行总是件危险事,拿着吧!同仇敌忾附魔会在附近有其他玩家拿着附有同种附魔的工具时增强工具的攻击力。

  • Want it Need it

  • 竞相争夺
    Now we're getting into the curses! Though who knows, maybe one of the ones I already mentioned are a curse. The Want it Need it enchantment will make any item automatically the most desired item in the game. Mobs will lie, cheat, or even steal to get it! Okay, maybe not the lie or cheat part, but they can definitely steal from you...

  • 现在来到诅咒领域!谁知道呢,没准之前提到的附魔里本来就有诅咒型的。竞相争夺附魔会把被附魔的物品自动变成游戏里最受人喜爱的物品。生物们会以谎言,作弊或是偷窃的手段来取得它!好吧,去掉谎言和作弊这部份,但是它们肯定会去从你手上偷……

  • Poisoned Joke

  • 毒玩笑
    Every feel like there's somepony watching? Like, they're sitting behind you looking over your shoulder, breathing in your ear as you read this sentence. You think it's just nothing, just the author of this mod trying to make you paranoid, but you can't help but sense the prickling on the back of your neck, and the light touch of a breath as something creeps up behind you and...
    This enchantment will make you paranoid.

  • 是不是总感觉有马在背后盯着你?就像是,它们就坐在你的背后盯着你的后脑勺,在你看着这句话时往耳边吹气。你可能觉得这没什么大不了的,无非就是这个模组的作者在故弄玄虚罢了,但你还是不由自主地感觉到芒刺在背,感觉到轻拂而来的气流,宛如有什么东西潜伏在你背后,好像要……这个附魔会让你得上妄想症的。

  • Stressed

  • 神经压迫
    The stress enchantment will cause your field of view to shake! It's actually quite terrible! :D

  • 这神经压迫附魔会让你的视野抖动!其实挺恐怖的!:D

  • Repulsion

  • 地心斥力
    When applied to boots this enchantment will alter the wearer's gravity. Higher levels reduces your gravity further, and level three will actually put you into negative gravity! That means you can walk on the ceiling, or take a ride up some infinite staircases

  • 当附到靴子上时,这附魔会改变穿戴者所受的引力。更高等级会把引力减得更多,而三级附魔其实会使你的引力反转过来!这意味着你能在天花板上行走,或是直接滑下某些无限楼梯

Gravity

引力

Leading on from the above, since you can now achieve full inversion in survival, I've made a slew of bug fixes and imrprovements to how the mod handles negative gravity:

话先撩明,目前你可以在生存模式中体验引力反转了,我也为本模组处理负引力问题作了几项bug修复和改进:

  • The inversion transition will now rotate around the player's center rather than their bottom

  • 引力反转时,玩家会按照身体中心旋转而不是从脚部旋转了

  • Any mob that can wear repulsion boots can also be inverted

  • 任何穿了附有地心斥力附魔的靴子的生物的引力也会反转了

  • Any items dropped by the player will retain the same gravity effects (it's magic, don't question it)

  • 任何从玩家身上掉出去的物品仍然会保有原来的引力效果(问就是魔法)

  • Fixed players getting stuck on the underside of slabs and stairs

  • 修复了玩家卡在台阶和楼梯底部的问题

  • Fixed disguises not being inverted when combined with inverted gravity

  • 修复了伪装态在引力反转情况下本身不反转的问题

  • Fixed entity AI/pathfinding not functioning when inverted

  • 修复了实体在引力反转情况下AI/寻路失效的问题

  • Fixed incorrect angles on entities that are inverted

  • 修复了引力反转的实体角度不对的问题

  • Fixed ladders when inverted

  • 修复了引力反转时梯子的问题

  • Fixed inverted players (and mobs) falling out of bed (got some GLUE?)

  • 修复了引力反转的玩家(和生物)从床上跌出去的问题(打个胶固定一下?)

Magic Artefacts

魔法造物

On the journey towards re-adding gems and/or the alicorn amulet, unicopia will now also include some magical artefacts. The first of these is the Crystal Heart and I swear absolutely nothing could possibly go wrong

在重新添加宝石以及/或是天角兽护符的路上,奇幻小马国将会额外增添魔法造物。第一样是水晶之心而我保证绝对不会有问题

When mining diamonds you have the chance to also receive a crystal shard. Once you have six you can craft them into the shape of a heart to create the Crystal Heart.

在挖钻石时候你将有概率获得一块水晶碎片。当你收集了六块之后就可以在工作台里摆成心形以合成水晶之心。

What does it do, though? Well, not very much... until you build the altar.

它能干啥呢?好吧,没啥用…除非你建造了水晶之心祭坛。

common-第2张图片

The altar can be built from basically any diamond of quartz blocks. You also need two end rods to form the tips of the spears. Once you have that, and the heart placed, it will serve as a protector to any players within its radius.

Every few seconds, if there are mobs in range and players who need healing, the heart will take health from the mobs and distribute it to the players. Just be fore-warned: the heart itself is a target for any mobs in the area and they will make it their priority to destroy the heart before attacking you.

水晶之心祭坛可以用钻石或石英类方块造出来。你还需要两根末地烛来充当祭坛柱子的尖端。当你建好,放上水晶之心后,其将保护处于其作用范围内的任意玩家。

每隔几秒,如果其作用范围内同时有生物和需要治疗的玩家,水晶之心将从生物中抽取生命值并转移给玩家。预先警告一下:处于水晶之心作用范围内的生物会水晶之心起敌意,并会优先攻击水晶之心。

你已经到达了世界的尽头..
新建2021-02-14
Unicopia Beta 6

Unicopia Beta 6 for Minecraft 1.16.4

奇幻小马国Beta6,适配Minecraft1.16.4


ote that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your game it's recommended that you create a new world.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,还是请创建一个新世界吧。


Changelog

变更日志

  • Misc

  • Misc

    • Fixed "packet too large" exception when joining a new world

    • 修复了加入新世界时的“packet too large”情况

    • Fixed particles not spawning on the client when applying abilities on the server side

    • 修复了当服务器应用技能时客户端粒子不生成的问题

    • Added an audio confirmation for when an ability fails to activate

    • 添加了技能激活失败时播放的音效提示

  • HUD

  • HUD

    • Fixed page count not being computed correctly when initially joining a world

    • 修复了初始加入世界时页面数计算不正常的问题

  • Earth Ponies

  • 陆马

    • Redid the particle effects when stomping. This is now a particle you can summon using /summon unicopia:ground_pound ~ ~ ~

    • 重做了“踏”时的粒子效果。可以用/summon unicopia:ground_pound ~ ~ ~生成

    • Earth Ponies' stomping ability will now only complete after you hit the ground. Yay realistic physics!

    • 陆马的“踏”技能只会在你击中地面时才算完成,真实物理好耶!

    • Rewrote the tree detection and breaking

    • 重写了树木检测和损坏机制

      • Fixes handling of larger (giant) trees

      • 修复了处理大(巨型)树木的问题

      • Tree definitions are now a data-pack feature. Modders: If you're curious how to add your own trees, message me and I can explain.

      • 树的定义现在是一项数据包特性,模组开发者们:如果你好奇该怎么把你的树添加进来,请和我联系,我可以解释。

    • Made trees with bee nests marginally more dangerous to kick

    • 踢带有蜂巢的树可能会有些危险了

  • Changelings

  • 幻形灵

    • Added a new particle effect when changelings drain health!

    • 为幻形灵吸取生命值时添加了新的粒子效果!

    • Fixed changeling feeding radius being way too large

    • 修复了幻形灵吸取半径过大的问题

  • Friendship Bracelets!

  • 友谊手环

    • Added the Bangle of Comradery!

    • 加入了联谊手环!

    • Crafted using leather and string

    • 用皮革和线来合成

    • Craft together with glowstone dust to make it glow in the dark! (and with an ink sack to remove the glow)

    • 将它与萤石粉合成来让它在黑暗里发光!(与墨囊合成来移除光芒)

    • You can dye them too! No really! Go nuts!

    • 你还可以给它染色!真的哦!震惊!

    • Unicorns can right-click to sign a bangle. Give it to your friends and they can snuggle up close under your protective shield!

    • 独角兽们可以拿着它右键来在其上签名。将其递给你们的朋友,他们就能靠在你的身边,和你一起起被护盾保护了!

    • Or if you want to take a party elsewhere, hand out the bangles and teleport them away with you!

    • 或者说你赶着要去参加派对,给出手环,便可以带着他们和你一起传送了!

    • Just be careful who gets their hooves on these things. Nothing worse than an armoured zombie with immunity to magic.

    • 小心别让那些不怀好意的蹄子碰到手环。没什么比一只全副武装还对魔法免疫的僵尸更糟了。

  • Configurations

  • 配置

    • Fixed saving of settings

    • 修复了保存设置

    • Added a configuration screen (requires Mod Menu)

    • 加入了配置窗口(需要Mod Menu模组)

In case you us Canvas

如果你用了我们的Canvas

People using canvas will get to enjoy a lovely glow effect around glowing bangles. :D

用了我们Canvas的人的手环周身会亮起可爱的光芒。:D

Known Issues

已知问题

  • Block destructions don't render when running alongside Canvas (won't fix)

  • 在和Canvas一起使用时不会显示破坏方块(不会修复)

  • Bangles don't render on pony models (will fix in 1.17)

  • 手环不会在小马模型上显示(将在1.17修复)

TODO for next release (revised):

下一个发布版本要做的事(已修正):

  • Still more stuff to do with zap apples

  • 还有大把和魔虹苹果有关的事

  • Jars(?)

  • 罐子(?)

  • Maybe reintroduce gems (scrolls)(?)

  • 也许该重新介绍宝石了(卷轴)(?)

  • Proper rendering for the magic missile projectile

  • 更好的魔法射线显示

2021-01-21
Unicopia Beta 4

Unicopia Beta 4 for Minecraft 1.16.4

奇幻小马国Beta 4,适配Minecraft 1.16.4


Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your game it's recommended that you create a new world.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,还是请创建一个新世界吧。


Changelog

变更日志

  • Updated to 1.16.4

  • 升级到了1.16.4

  • Fixed rendering of shields when on the fabulous graphics settings

  • 修复了护盾在高品质画面设置下的渲染问题

  • HUD

  • HUD

    • The Hud will now switch to the left when playing left-handed

    • 当使用左手玩游戏时,Hud会切换到左边了

    • Fixed som subtitles not being translated correctly

    • 修复了一些字幕不能被正确翻译的问题

    • Adjustments to ability icon sizes in the HUD

    • 调整了HUD内的技能图标大小

  • Pegasi

  • 天马

    • Added a new ability: The rainboom

    • 添加了一项新技能:彩虹音爆

      • Whilst flying, a pegasus can now perform a rainboom that will grant them a momentary speed boost.

      • 在飞行时,天马可以作出能瞬间带来大量动量的的彩虹音爆了。

      • This ability can also be used on the offensive to bust through barriers or to harm enemies as you fly through them.

      • 这项技能还可以用于进攻,直接冲向敌人就可以了

      • Side-effects may include nausea, fatigue, and intense rainbow runs.

      • 副作用可能包含恶心,疲劳和吐彩虹

  • Particles

  • 粒子

    • Added a rainboom ring particle /summon unicopia:rainboom_ring ~ ~ ~

    • 加入了彩虹音爆的叮粒子,使用 /summon unicopia:rainboom_ring ~ ~ ~

    • Added a rainboom trail particle /summon unicopia:rainboom_trail ~ ~ ~

    • 加入了彩虹音爆尾迹粒子,使用 /summon unicopia:rainboom_trail ~ ~ ~

  • Multiplayer

  • 多人游戏

    • Fixed various crashes involved when running on a dedicated server

    • 修复了多项运行于专用服务器时发生的崩溃

2020-01-21
奇幻小马国Beta 5

Unicopia Beta 5 for Minecraft 1.16.4

奇幻小马国Beta 5,适配Minecraft 1.16.4


Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your game it's recommended that you create a new world.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,还是请创建一个新世界吧。


Changelog

变更日志

  • Fixed inconsistent/lossy consumption of hunger and extra hunger being consumed when running out of mana #24

  • 修复了在法力值用尽时反常/断断续续地消耗饥饿值或额外消耗饥饿值的问题#24

  • Fixed synchronization issues between the client and server when consuming food levels #24

  • 修复了消耗食物等级时的客户端服务器同步问题 #24

  • Commands

  • 指令

    • Fixed autocomplete of races when on a multiplayer server

    • 修复了在多人服务器中种族会自动设定的问题

  • Food

  • 食物

    • Reduced the amount of time it takes apples to rot

    • 减少了苹果馊掉所需要的时间

    • Fixed the particle effect created when apples rot and added a minor sound effect as well

    • 修复了苹果馊掉时伴随的粒子效果,并同时添加了一点小小的音效

    • Implemented toxicity levels for more food items the should have had it before. Namely raw and cooked chicken, and tropical fish

    • 将食物毒性等级应用到了更多本应该有毒性的食物上。如生鸡肉和熟鸡肉,以及热带鱼

  • Unicorns

  • 独角兽

    • Fixed shield and other area effect spells being slightly off centre #24

    • 修复了护盾和其他区域效果魔咒的中心略有偏移的问题#24

    • Fixed shields applying to in-animate entities. Eg. items, XP orbs, stuck arrows, etc. #24

    • 修复了护盾对动画实体起效的问题,例如物品,经验球,卡住的箭,之类的。

    • Rebalanced and reworked how shields consume a caster's resources #24

    • 重新平衡重做了护盾消耗施法者的代价

      • Shields will now remember when an entity hit and only drain from it once per 20 ticks #24

      • 护盾现在会记忆实体是什么时候击中它的,并每20ticks抽取其一次

  • Pegasi

  • 天马

    • Fixed pegasi being able to pick up multiple entities at once (stacks still work though) #25

    • 修复了天马一次能抱起多个实体的问题(叠起来的仍然可以抱)

  • Earth Ponies

  • 陆马

    • The kick and stomp abilities will now partially mine affected blocks

    • “踢”和“踏”技能会影响方块了

    • Whether or not kicking a tree is no longer based on luck. Now the tree will break once it's been fully mined

    • 能不能踢坏一棵树现在不靠运气了,现在树只会在彻底被踢碎掉时坏掉

    • Mining progress on damaged blocks slowly heals over time

    • 处于碎裂中的方块会缓慢自愈

    • Multiple earth ponies can work together to break blocks faster

    • 多匹陆马可以同时作用于同一个方块,使其碎得更快

    • Added a slight increase in mining speed for earth ponies to go with their enhanced strength (suggestion by @kerplamp)

    • 为陆马略微增加了一点挖掘速度,以匹配其力气大的设定(由@kerplamp提议)

  • Changelings

  • 幻形灵

    • Reduced the amount of particle affects when restoring health (This is not it's final form, though, so watch this space!) #21

    • 减少了回复生命时产生的粒子效果(这不是最终形态,所以请密切留意!) #21

TODO for the next release

下一个发布版本要做的事

  • Implement changeling's health recharge particles in their final form

  • 实施幻形灵生命回复粒子的最终形态

  • Friendship bracelets

  • 友谊手镯

  • Maybe start reintroducing gems (?)

  • 也许该重新引入宝石了(?)

  • More things to do with Zap Apples (?)

  • 更多和魔虹苹果有关的事(?)

  • Proper rendering for the magic missile projectile

  • 更好的魔法射线显示

你已经到达了世界的尽头..
新建2020-10-11
Unicopia Beta 3

Unicopia Beta 3 for Minecraft 1.16.2

奇幻小马国Beta3,适配Minecraft 1.16.2



Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your gamemod, especially this one, it's recommended that you create a new world. This one specifically, is not compatible with previous versions.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,而且特别是这个版本的话,请创建一个新世界。这个版本很特殊,它不兼容以往的版本。


Changelog

变更日志

  • Disguises

  • 伪装

    • When disguised, the player's camera will now adjust its distance based on the entity you're disguised as

    • 当处于伪装态时,玩家的摄像机视角会匹配伪装成的实体的视角

    • Fixed fire overlays on disguised changelings

    • 修复了伪装态幻形灵身上叠了火焰的问题

    • Fixed crash when disguised as certain types of blocks

    • 修复了伪装成特定方块时的崩溃问题

    • Changelings disguised as anvils will now do the anvil thing when they fall on you

    • 变成铁砧的幻形灵现在可以像铁砧一样砸在你头上了

    • Disguised changelings will now have the appropriate collision boxes for whatever block/boat they're disguised as.

    • 伪装成方块/船的幻形灵现在会有适合的碰撞箱了

  • Flight

  • 飞行

    • Changelings and insectoid disguises will now have the original flight mechanics

    • 幻形灵和虫式伪装将拥有其原生的飞行机制

    • Fixed disguises not generating the correct walking sounds

    • 修复了伪装态的脚步声不对的问题

    • Fixed most cases of ghost blocks when walking around as a Ravager

    • 修复了伪装成掠夺者时碰到幽灵方块的绝大多数情况

    • Fixed various issues when flying with inverted gravity

    • 修复了在翻转重力下飞行时的各种问题

  • Rebalanced the mana bar and consumption

  • 重新平衡了法力值栏和消耗

    • You will gain levels slightly lower than before

    • 等级提升将比之前稍慢

  • Fixed eating grass consuming the item twice

  • 修复了吃草时一次会吃掉两份的问题

  • Different foods may have different effects based on what tribe you're playing as

  • 对于不同的种族来说,食物将有可能起到不同的效果

    • Unicorns and Earth Ponies prefer eating only vegetarian options

    • 独角兽和陆马最好只吃素食

    • Pegasi can eat fish in addition to the above

    • 天马还可以吃鱼

    • Changelings still get sick when eating

    • 幻形灵会仍然会在吃东西时难受

  • Updated the particle textures

  • 更新了粒子材质

    • Particles for unicorn magic and changeling magic will look more distinct

    • 独角兽魔法和幻形灵魔法粒子会变得更清晰了

  • Separated the earth pony's main ability into a "kick" and a "punch" ability

  • 将陆马主技能分离为了“踢”和“锤”技能

  • Magic & Mana

  • 魔法与法力

    • Added a new ability for unicorns to shoot a magic projectile. Sneak to use a focused shot!

    • 为独角兽添加了一项新能力用于发射魔法弹射物。潜行以聚焦攻击!

    • Shields will now reduce the amount of fall damage the player takes. Sneaking will reduce fall damage further!

    • 护盾现在会抵消一部分摔落伤害了,潜行时则会抵消更多

    • Fixed spells not being cleared upon death

    • 修复了死后魔咒不能被清除的问题

    • Fixed shield particles doubling up when changing tribes/dying

    • 修复了护盾粒子在改变种族/死亡时加倍的问题

    • Drinking milk will now clear your active spell. Useful for earth ponies stuck with a spell cast on them!

    • 喝下牛奶会清除你身上的活跃魔咒,适合被魔咒困住的陆马!

    • Using various abilities will now cost you mana.

    • 现在使用各种技能时会消耗法力值了

    • Fixed mana not being consumed at the correct rate

    • 修复法力值消耗速率不正常的问题

    • Players will now start with a full mana bar when respawning.

    • 玩家重生后法力值栏会回满了。

    • Added a cooldown time and animation before mana will begin to recharge

    • 在法力值开始回复前会有冷却时间和动画了

  • HUD

  • HUD

    • Various texture tweaks

    • 多项材质调整

  • Added new ability icons, and separate icons for various abilities' secondary forms

  • 添加了新的技能图标,以及各项技能的第二形态图标

    • Added paging! Use PgUp and PgDwn to switch between different sets of abilities where available.

    • 加入了翻页!按下PgUp和PgDwn来在技能集合之间切换(当可用时)。

    • Added ring display for experience progress to the next level

    • 在升级时候会播放叮的一声了

    • Changelings' current form will be displayed in the primary ability slot

    • 幻形灵的目前状态会显示在主技能槽位了

    • Added tooltips for abilities when they are activated

    • 在技能激活时会显示提示了

    • When activating an ability, the hud will now show you approximately how much mana it will consume

    • 但激活技能时,hud会显示其大约会消耗多少法力值了

    • If the ability requires more mana than is currently available the bar will turn red

    • 如果技能消耗法力值比目前存量多,法力值栏会变红

2020-10-04
Unicopia Beta 2

Unicopia Beta 2 for Minecraft 1.16.2

奇幻小马国Beta 2,适配Minecraft 1.16.2


Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your gamemod, especially this one, it's recommended that you create a new world. This one specifically, is not compatible with previous versions.


注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,而且特别是这个版本的话,请创建一个新世界。这个版本很特殊,它不兼容以往的版本。


Changelog

变更日志

  • Disguises

  • 伪装

    • Sneaking is now reflected for most --bipedal-- ponified entities (skeletons, zombies, etc)

    • 双足直立的小马化实体(骷髅,僵尸等)也会有对应的潜行动作了

    • Door and bed disguises will now reflect the entire block, not just the part the changeling was looking at

    • 伪装成门或床时,可以变成其完整的形状,而不是变成幻形灵所注视的那一半

    • Fixed changeling magic particles appearing the same as regular unicorn magic

    • 修复了幻形灵魔法粒子表现得和普通独角兽魔法粒子一样的问题

    • Rotation for beds, chests, and other rotated blocks with block entities will now be preserved when used as a disguise

    • 当伪装成床,箱子和其他有朝向的实体方块时,这些方块对应的朝向也会继承到伪装中

    • Changelings disguised as blocks will no longer overlap real blocks

    • 伪装成方块的幻形灵不再会和真实方块重叠在一起了

    • Fixed sound spam when disguised as bees or minecarts

    • 修复了伪装成蜜蜂或矿车时候的声音问题

    • Fixed block disguises resetting when reloading the world

    • 修复了重新载入世界时方块型伪装被重置的问题

    • Fixed skeleton disguises not raising their arms when the player fires a bow

    • 修复了骷髅型伪装在玩家拉弓射箭时不会抬起手臂的问题

    • Fixed endermen holding air blocks when disguised as an enderman and holding nothing (it makes more sense in context)

    • 修复了当伪装成空手的末影人时却变成拿着空气方块的末影人的问题(太有道理了)

    • Fixed health not scaling to the disguised entity's max health

    • 修复了生命值不会同步成伪装成的实体的最大生命值的问题

    • Majorly improved hitbox detection when a player is disguised

    • 大幅改进了玩家处于伪装状态时的命中框判定

    • Added behaviours for a number of new entities:

    • 为一些新实体添加了对应行为

      • Llamas

      • 羊驼

      • Ravagers

      • 掠夺者

      • Rabbits

      • 兔子

      • Slimes

      • 史莱姆

      • Magma Cubes

      • 岩浆怪

      • Iron Golems

      • 铁傀儡

      • Snow Golems

      • 雪傀儡

      • Ghasts

      • 恶魂

      • Horses/Zombie Horses/Skeleton Horses

      • 马/僵尸马/骷髅马

      • Chests/Ender Chests

      • 箱子/末影箱

  • Fixed the energy cost for earth pony abilities being higher than normal

  • 修复了陆马技能消耗能量过高的问题

  • Added a missing translation key for the disguise removed command message

  • 为移除伪装指令补充了一条缺失的翻译键

  • Added potion effects for switching tribes!

  • 添加了可切换种族的药水效果

    • You can now switch tribes by drinking a special metamorphosis potion.

    • 你现在可以通过喝下一种特殊的转生药水来切换种族了。

    • Side-effects may include: dizziness, disorientation, a sudden urge to drink milk, a loss of control of various sense, and potentially death

    • 可能的副作用:头晕目眩,迷失方向,突然渴望饮奶,感官紊乱和潜在死亡风险

  • Apples

  • 苹果

    • Added new zap apple textures

    • 添加了新的魔虹苹果材质

    • Re-added the crafting recipes for trick apples

    • 重新添加了伪装苹果的合成配方

  • Fall damage will now take gravity into account

  • 引力将计入摔落伤害计算中

  • Added Mana and a mana bar!

  • 加入了法力和法力值栏!

    • All magical abilities will now drain mana from the player before taking hunger and/or health

    • 所有的魔法技能将会优先消耗玩家身上的法力值,之后才会消耗饥饿度/或生命值

    • Mana regenerates slowly over time

    • 法力值会随着时间缓慢恢复

    • The player can level up and increase the strength of their spells/abilities by doing things that use mana

    • 玩家可以通过消耗法力值的活动来提高法力值等级,以此来增强其魔咒/技能。

  • Improved flying mechanics

  • 改进的飞行机制

    • Flying is now more realistic

    • 飞行现在更加真实了

    • Pegasi, Changelings, and Bats will now have to gain some momentum (or throw themselves off of a really high place) to start flying

    • 天马,幻形灵和夜骐需要先获取一些动量(或从高处跃下)才能开始飞行

    • They can gain extra height by flapping their wings (SHIFT/sneak), or glide forwards, or hover in place (SPACE).

    • 他们可以通过拍翅膀(shift/潜行键)来升得更高,或向前滑翔,或悬在原地(空格)。

    • Try not to hit things on the way up (walls are hard)

    • 请不要在飞行途中撞到东西(墙可是邦邦硬)

    • Bats can still hang from ceilings, but he ability has been made a little easier to use to account for the more complicated flying:

    • 夜骐仍然可以倒挂于天花板,但这项技能现在被调得更易于使用了,以匹配更复杂的飞行

      • Bats can now cling to the ceiling just by flying up against it

      • 夜骐现在可以通过飞行并顶到天花板上来挂在天花板上了

      • The ability still works, and will allow the bat pony to cling onto the block they're looking at from a distance up to 3-5 blocks.

      • 这项技能仍然可以工作,并允许夜骐倒挂在其所注视着的3-5格远的方块的底部

    • F in the chat for rainbooms

    • F指代彩虹音爆

  • Various internal fixes and adjustments to the HUD display for abilities

  • 多个针对HUD技能显示的内部修复和调整

  • Fixed/Changed the default beybindings for some abilitites to what they were intended to be when I did the last beta, lol

  • 修复/更改了一些技能所对应的绑定按键,其实我上一个版本就想改了,哈哈

2020-09-27
Unicopia Beta 1

Unicopia Beta 1 for Minecraft 1.16.2

奇幻小马国 Beta 1,适配Minecraft 1.16.2


Note that this is a development build of Unicopia: Things are due to change, which means that if you're going to load these builds in your gamemod, especially this one, it's recommended that you create a new world. This one specifically, is not compatible with previous versions.

注意这是奇幻小马国的开发版本:事物必然会改变,这意味着如果你想要将本模组加载进游戏,而且特别是这个版本的话,请创建一个新世界。这个版本很特殊,它不兼容以往的版本。

I wasn't really happy with the direction Unicopia was starting to take, so, after putting a lot of thought into it, I've decided to make a few changes. You'll notice this version has does not have most of the content found in the previous builds.

我其实对奇幻小马国目前的发展方向不太高兴,思来想去,还是决定作出一些改变。你将注意到这个版本中没有了之前版本的很多内容。

There were a lot of extra features that I just wasn't happy with, or weren't working out the way I'd hoped, or were simply not central to my original goal when starting this mod. Thus I've decided to remove them all for the time being (some features may come back, in some form or another) and try to focus exclusively on the core mechanics of the mod to make it better.

有很多额外特性让我不太高兴,或是这些特性并没有像我预想的那样工作,也有的并非是我一开始设计此模组时设定的目标。因此我决定将它们全部移除(有些特性将会以另一种形式回归),并将试着重新聚焦于模组的核心机制,以让其变得更好。

This means there are no blocks added, no entities added, and a very small subset of all the items previously part of the mod. I've also implemented some changes based on user feedback, of course, and will still be making adjustments.

这意味着不加新方块了,不加新实体了,之前的物品只留了一小部分。我还根据玩家的反馈加入了一些更改,接下来还会继续调整。

For the full list of what changed, you can see the changelog below:

你可以查看以下变更日志来确定模组中改变的部分:

Changelog

变更日志

  • Removed all of the blocks

  • 移除了所有的方块

  • Removed clouds, butterflies, rainbows

  • 移除了云,蝴蝶,彩虹

  • Removed gems, removed crafting, removed the spell book, removed the alicorn amulet - spells may be reimplemented in some other way

  • 移除了宝石,移除了合成,移除了魔法书,移除了天角兽护符 - 魔咒将以另一种形式回归

  • Added a creative tab for unicopia's remaining items

  • 为奇幻小马国的剩余物品添加了一个创造模式栏目

  • Slight performance improvement on clients when synchronizing a player's active spell

  • 改进了客户端同步玩家施放的魔咒的性能

  • Dying by using magic will now yield its own death message

  • 死于魔咒时有其对应的死亡提示了

  • Fixed pegasi not taking fall damage when they're clearly supposed to

  • 修复了天马不受到掉落伤害的问题,而他们显然应该能受到才对

    • also fixed pegasi consuming hunger at an accelerated rate when not flying

    • 同时也修复了天马在不飞行的时候饥饿度加速消耗的问题

  • World Save / World Creation

  • 世界保存/世界生成

    • You can now select a tribe from the world creation screen

    • 你现在可以在世界生成界面选择种族了

    • The default tribe (race) you select will now be saved with the world. Any new players joining that world will then be assigned this tribe unless they have MineLittlePony installed, which is likely to override this option.

    • 你选择的默认种族选项将会和世界一起保存。新加入的玩家均会被分配到这个种族,除非他们安装了MineLittlePony,毕竟它会覆盖那个选项

    • Fixed saved tribes being overriden for players joining a world whilst playing with Mine Little Pony

    • 修复了在安装了Mine Little Pony时种族选项不能和世界一起保存的问题

    • Fixed some networking issues that caused tribes not to synchronize, or to go to the wrong players in multiplayer

    • 修复了因网络问题而使种族不同步的问题,或在多人游戏时应用在了错误的玩家的身上的问题

  • (Multiplayer) All Races/Tribes

  • (多人游戏)所有种族

    • All tribes now belong to one of two factions:

    • 所有的种族现在都属于这两种阵营之一了:

      • Good: Unicorns, Earth Ponies, Bat Ponies, Pegasi, and Alicorns

      • 好:独角兽,陆马,夜骐,天马和天角兽

      • Bad: Changelings

      • 坏:幻形灵

    • Players of opposing factions will not be able to sleep within a certain number of blocks from each other. What this means is that if you're playing as a pegasus and there are changelings nearby, or if you're a changeling and there are pegasi nearby, you will receive the warning "You cannot sleep here, there are enemies nearby" when attempting to use a bed.

    • 处于对立阵营的玩家们彼此不能睡在附近,这意味着如果你是天马而附近有幻形灵,或是你是幻形灵而附近有天马,你会收到“你现在不能休息,附近有敌人在游荡”

    • If you're creative, this can be a good way for non-magic casting players to detect changelings. Believe me. You will need it.

    • 如果你能发挥点创意,这可是非魔法玩家探测幻形灵的好方法。相信我,你会需要的。

  • Bat Ponies

  • 夜骐

    • Added two new abilities usable by bat ponies

    • 添加了给夜骐使用的两个技能

      • Eeee! - bat ponies can screech at their enemies! Frighten them to deal damage to all the surrounding entities. Be careful not to scare yourself though! This may be more effective on some tribes than others.

      • Eeee!-夜骐可以向敌人尖叫!吓到周围实体纷纷受伤,但小心别吓到自己!这技能对某些种族效力更强。

      • Bat ponies can now hang from ceilings! Screeeeeeeee!

      • 夜骐现在可以倒挂于天花板了!Screeeeeeeee!

  • Changelings

  • 幻形灵

    • Shapeshifting got some major improvements and a good bunch (not all, yet) of the entities you transform into will come with their own unique set of abilities. Give it a try. Can you discover them all?

    • 变形技能得到了一次主要更新,现在你可以变形成绝大多数(并非全部)实体了,其中有些还带着其独特能力。来试试吧,你能将它们全都找出来吗?

    • Removed the trap ability, and the cuccoons (for now) whilst I focus on shapeshifting

    • 移除了捕获技能和虫茧(目前),我现在聚焦于变形技能

  • Key Bindings

  • 按键绑定

    • Reshuffled the default keybindings to be more suitable to playing with one hand, and to make them easier to reach in combat

    • 重新挑选了默认绑定的按键,更适合单手使用,也适合在战斗中使用

    • If you played with a previous version of the mod, your past bindings will still be as they were, however some abilites have been moved to a different slot

    • 如果你已经玩过本模组的先前版本,你以前设定的按键不会改变,但是某些技能已经移到了不同的槽位上

    • Keys to activate abilities will now appear in the settings screen (this was previously a bug due to initialization order)

    • 激活技能的按键现在可以在设置界面设置了(之前设置不了是因为初始化时有问题)

  • HUD

  • HUD

    • Icons for the different abilities have been updated

    • 已为不同技能更新了对应的图标

    • Fixed some layout issues

    • 修复了一些图层问题

    • The key used for each ability is now shown underneath their specific slot

    • 使用技能所对应的按键现在会显示在对应槽位的下方了

    • When sneaking, the primary ability slot will now display the player's passive ability

    • 按下潜行键时,主技能槽位将显示被动能力

  • Gravity (/gravity)

  • 引力(/gravity)

    • Fixed sneaking getting stuck when gravity is fully inverted

    • 修复了引力反转时潜行卡住的问题

    • Adjusted and sped up the animation when switching between positive and negative gravity

    • 调整并加速了在切换主动技能和被动技能

    • The player's body will now physically flip over when switching gravity

    • 在引力反转时,玩家的身体也会物理翻转

Some notes for people wondering how the mod works:

一些帮助玩家理解本模组工作原理的笔记:

I'm trying to make the mod simple and easy to learn, so there isn't a need for an extensive wiki. My original goal was also to make them inherent abilities to the player, not to rely on magic items like other magic mods out there, plus I wanted it to fit into the vanilla experience.


Obviously, not everything is perfect, and I will be making various adjustments as thing move along. I'll be adding this note to the readme (which is not accurate at the time of writing this) so my statements here don't become lost in the changelogs.

Since everything is based on the type of tribe the player selects, obviously I want there to be an easy way to switch, however it can't be anything too obtrusive of immersion breaking (like a gui), or too hard like a magic item you find on a quest.

For now, for easy of development, there is the super simple /race command that anyone can use. (try using the /help race command. It's really quite amazing). There are also the /disguise and /gravity commands for similar purposes, none of which I plan to remove.

If you're a server admin, you can also allow and disallow specific tribes on your server using the /racelist command. it works more or less the same as the /whitelist command. (Again, /help is a gem of a command)


我一直在尝试让本模组易于学习,所以无需设置wiki。我的原始目标是让技能集成到玩家身上,而不是像其他的魔法类模组那样要依靠外在的魔法物品,而且我也希望体验也能够丝滑一些。


显然,一切并非完美,我会随时间继续调整这些内容,我会将这段笔记放到readme文件中(写下这段时还不确定)以让这些话不埋没在众多变更日志中。

因为一切玩法都是基于玩家所选的种族展开的,我当然希望有种简单的切换方式,但我不希望其简单到破坏沉浸体验(比如直接放在GUI里),或者难到得让玩家去找特定的魔法物品。

至于现在,为了方便开发,我放了个超级简单的/race指令,谁都可以用(试试用/help race指令,奇妙得很)。同时还有/disguise和/gravity这样的类似指令,我没有移除这些指令的计划。

你已经到达了世界的尽头..
新建2020-06-03
Unicopia InDev 3.1

Unicopia InDev 3.1

奇幻小马国开发版3.1


Changelog

变更日志

  • Added chitin stairs and slab

  • 加入了几丁质楼梯和台阶

  • Enchanted cloud stairs and slabs will now connect vertically like the full block

  • 增强了云楼梯和台阶,现在它们会像完整方块那样直直地连接在一起了

  • Unicorns casting a shield around themselves can now control how far that shield reaches by sneaking

  • 独角兽可以通过按下潜行键来改变施放出的护盾的范围了

  • Added textures for the growth points of hive blocks

  • 为蜂巢方块的各生长阶段添加了材质

  • Added a texture for the ends of cloud pillars

  • 为云柱的末端添加了材质

  • Players who's gravity has been inverted by using the /gravity command may now walk on the undersides of clouds

  • 使用/gravity指令改变了引力大小的玩家可以倒着走在云方块的底部了

  • Rebalanced some recipes

  • 重新平衡了一些合成配方

    • Slime layers are now crafted with slime balls instead of blocks

    • 层黏液现在可以用黏液球而不是黏液块合成了

  • Renamed the slime_drop (block) to slime_drop

  • 将slime_drop (block)重命名为slime_drop

  • Renamed the slime_srop (item) to cucoon

  • 将slime_srop (item)重命名为cucoon

  • Fixed spelling mistakes 👀

  • 修复了拼写错误👀

Bugs Squashed

清除Bug

  • Fixed broken title on the bag of holding

  • 修复了提包(bag of holding)上损坏的标题

  • Fixed the spellbook

  • 修复了魔法书

  • Fixed missing mixins.refmap

  • 修复了缺失的mixins.refmap

  • Fixed the broken texture on the insides of cloud stairs

  • 修复了云楼梯内部损坏的材质

  • Fixed teleporting taking way more energy than it should

  • 修复了传送消耗过多能量的问题

  • Fixed clouds

  • 修复了云

  • Fixed dark AO shadows on hive blocks and adjusted them on cloud blocks to be dependent on the cloud's density

  • 修复了蜂巢方块黑掉的AO阴影,并将其调整到云方块上,其效果依赖云的密度

  • Fixed enchanted torch not emitting the correct amount of light

  • 修复了附魔火把光量不正确的问题

Known Issues

已知问题

  • Butterflies don't quite look right, and might not spawn at all

  • 蝴蝶不太对劲,而且可能不会生成

  • Clouds don't spawn

  • 云不生成

  • You can't place blocks against construction clouds (feature might not come back)

  • 你不能把方块放到构建云(construction clouds)上(该特性不会回归)

  • Portals might be broken (nether portals are fine)

  • 传送门(Portals)可能已经损坏了(下界传送门仍完好)

TODO for the next release

下一个发布版本要做的事

  • Spike blocks

  • 刺鳞(Spike)方块

  • Proper texturing for the HUD

  • 修正HUD的纹理

  • Implement a screen for selecting your race when joining a world for the first time

  • 在初次载入世界时,在屏幕显示一个窗口让你选择种族

  • [non-cringy changeling noises]

  • 【不尴尬的幻形灵音效】

TODO for later releases

再之后的发布版本要做的事

  • Sounds

  • 音效

  • Zap Apple Trees

  • 魔虹苹果树

  • Changeling hive structure

  • 幻形灵蜂巢结构

  • Spells to control, invert, and alter the local gravity

  • 控制,反转和改变自身引力的魔咒

  • Reimplement the helper as a dragon NPC

  • 将助手转化为龙形NPC

  • Definitely redo all the pages

  • 一定要重做所有的页面

  • Some way to use magic to switch races in-game

  • 某种在游戏内用魔法切换种族的方法

  • Pony NPCs (????)

  • 小马NPC们(????)

  • Rewrite flying to be more involved, have its own controls

  • 重写飞行系统,让其更集成于模组中,并拥有自己的控制系统

  • More gem interactions

  • 更多与宝石的交互方法

  • Better gem rendering effects

  • 更好的宝石显示效果

  • Find a way to make gem torches place on the underside of blocks

  • 找到把宝石火把放在方块底部的方法

  • Cumulonimbus Beds

  • 雨云床

  • Corruption mechanic

  • 堕落机制


2020-06-01
Unicopia InDev 3


Unicopia InDev 3

奇幻小马国开发版3


Changelog

变更日志

  • Updated to Fabric 1.15.2

  • 更新到Fabric 1.15.2

  • Changed a lot of things

  • 改了很多东西

  • Removed some other things that weren't working out:

  • 移除了一些没用的东西:

  • Removed the "drake" - helper gem

  • 移除了“浏览”-帮助型宝石

  • Removed the changeling "trap" ability

  • 移除了幻形灵的“捕获”技能

  • Fixed some things

  • 修复了一些东西

  • Broke some other things

  • 损坏了一些别的东西

  • Added a graphical HUD (wip) to be able to see what race you are, and what abilities you have

  • 加入了图形化HUD(开发中),可以查看当前种族和所拥有的技能

  • The control scheme is now based on slots.

  • 控制系统现在基于槽位了。

    • Each ability has a slot it functions in: Primary, Secondary, Tertiary, and Passive

    • 每项技能都有其对应槽位等级了:主,二级,三级和被动

    • Passive can only be triggered using the primary ability key whilst sneaking

    • 被动技能只能在同时按下主技能所对应的按键和潜行键时才能触发

    • Each ability has/will have their own specific icon

    • 每项技能(将)拥有其对应的特殊图标

    • The hud will indicate the warmup and refactory period for each ability

    • Hud将会指示每项技能的激活和冷却进程了

    • More than one ability can be active at a time, and can be cooling down at a time

    • 同一时间可以激活不止一项技能,亦可并行冷却

  • Added several new block types

  • 加入了几种新方块

    • Added Stairs and slab variants for all types of cloud blocks

    • 为所有的云方块加入了各种楼梯和台阶的变体

    • Added cloud pillar blocks

    • 加入了云柱方块

    • Added marble blocks, crafted from gems

    • 加入了大理石块,可用宝石合成

  • Nerfed hive blocks

  • 削弱了蜂巢方块

  • Changed some interaction requirements for players placing, placing against, and breaking cloud blocks

  • 改变了玩家放置,放置于和破坏云方块的交互规则

  • Players in creative can now interact with cloud block regardless of their chosen race

  • 处于创造模式的任何种族玩家现在均可以与云方块互动了

  • Added interactions between gems of different types

  • 为不同的宝石加入了不同的交互效果

  • Certain gems will change their behaviour when placed near other gems!

  • 特定的宝石放在别的宝石旁边时表现会改变!

  • World Gen

  • 世界生成

    • Updated with new cloud structures for world gen (probably broken)

    • 为世界生成更新了新的云结构(很可能损坏了)

    • Added cloud cities (wip) (probably broken)

    • 加入了云城(开发中)(很可能损坏了)

    • Apple trees will now spawn in the wild

    • 苹果树现在会在野外自然生成了

  • Simplified gem rendering

  • 简化了宝石显示

  • Items enchanted with "feather falling" will no longer fall through cloud blocks

  • 附有“缓降”的物品现在不会从云方块穿过去了

  • Added recipes for some things.

  • 为某些物品加入了合成配方。

    • Everything currently in the mod is obtainable. Either by crafting, or by enchanting a gem

    • 现在模组内的所有物品均可获得了,要么可以合成,要么可以用宝石制作

    • If it's not crafted, it's obtained from one of the other blocks or items.

    • 如果不是人工合成的,那就可以从别的方块和物品中获得。

Bugs Squashed

清除Bug

  • Fixed crafting recipes not appearing in the crafting book

  • 修复了合成书中不显示合成配方的问题

  • Gravity will now function a tiny bit better

  • 引力的作用现在更好了一点

  • Fixed #13 sound spam when two cocoons get into a fight over a captive entity

  • 修复了 #13 俩虫茧互相抢夺内部实体时持续发出声音的问题

  • Fixed some placement bugs where you could actually stack tomato plants on top of each other

  • 修复了能把番茄叠罗汉的放置Bug

  • Fixed placed gems forgetting who their master was

  • 修复了被放置的宝石忘记其主人是谁的问题

  • Fixed changelings becoming nauseous at the thought of eating (they will now only get sick after they eat regular food!)

  • 修复了幻形灵吃东西时反胃的问题(现在他们只会在吃普通食物后才会反胃了)

  • Fixed player's progress being reset in the spellbook upon respawn

  • 修复了重生后玩家在魔法书中的数值被清零的问题

Known Issues

已知问题

  • The spellbook may be completely broken

  • 魔法书可能彻底损坏

  • Clouds are currently broken

  • 云已经被破坏了

  • Butterflies don't quite look right, and might not spawn at all

  • 蝴蝶不太对劲,而且可能不会生成

  • Clouds don't spawn

  • 云不生成

  • Portals might be broken (nether portals are fine)

  • 传送门(Portals)可能已经损坏了(下界传送门仍完好)

TODO for the next release

下一个发布版本要做的事

  • Proper texturing for the HUD

  • 修正HUD的材质

  • Implement a screen for selecting your race when joining a world for the first time

  • 在初次载入世界时,在屏幕显示一个窗口让你选择种族

  • Fix the spellbook and maybe redo all the pages

  • 修复魔法书,并可能重做所有的页面

  • Rewrite flying to be more involved, have its own controls

  • 重写飞行系统,让其更集成于模组中,并拥有自己的控制系统

  • [non-cringy changeling noises]

  • 【不尴尬的幻形灵音效】

  • Improve some block textures

  • 改进某些方块的材质

  • More blocks/stairs/slabs variants

  • 更多的方块/楼梯/台阶变种

TODO for later releases

再之后的发布版本要做的事

  • Sounds

  • 音效

  • Changeling hive structure

  • 幻形灵蜂巢结构

  • Spike blocks

  • 刺鳞(Spike)方块

  • Spells to control, invert, and alter the local gravity

  • 控制,反转和改变自身引力的魔咒

  • Reimplement the helper as a dragon NPC

  • 将助手转化为龙形NPC

  • Definitely redo all the pages

  • 一定要重做所有的页面

  • Some way to use magic to switch races in-game

  • 某种在游戏内用魔法变更种族的方法

  • Pony NPCs (????)

  • 小马NPC们(????)

  • More gem interactions

  • 更多与宝石的交互方法

  • Better gem rendering effects

  • 更好的宝石显示效果

  • Find a way to make gem torches place on the underside of blocks

  • 找到把宝石火把放在方块底部的方法

  • Cumulonimbus Beds

  • 雨云床

  • Corruption mechanic

  • 堕落机制

你已经到达了世界的尽头..
新建2019-04-09
Unicopia InDev 2.11

Unicopia InDev 2.11

奇幻小马国开发版2.11


Changelog:

变更日志:

Bugs Squashed:

清除Bug:

  • Fixed incompatibility with Mantle

  • 修复了不兼容Mantle的问题

  • Fixed movement when doing a rainboom

  • 修复了在施展彩虹音爆时的移动问题

  • Fixed flight bar being offset by one pixel (truly the worst thing on this list)

  • 修复了飞行栏偏移了一个像素点的问题(绝对是榜单上最糟的)

  • Fixed spawn lists for clouds being swapped between ocean and land biomes

  • 修复了海洋和陆地群系的云生成列表是反的的问题

2019-04-04
Unicopia InDev 2.10

Unicopia InDev 2.10

奇幻小马国开发版2.10


Changelog

变更日志

Changes

改变

  • Restrict cloud-walking enchants to magic users when walking on cloud blocks

  • 魔法生物类玩家需要行云(cloud-walking)附魔才能在云方块上行走

  • Changed the mechanics for determining whether a block can be placed on clouds or not

  • 改变了判断方块能否被放在云上的机制

  • Added proper flying sounds for changelings. Fixes #5

  • 为幻形灵加入了合适的飞行音效,修复了 #5

Bugs Squashed

清除Bug

  • Fixed: Pegasi have a very slow ascent speed when flying

  • 修复:天马在飞行时会缓慢上升

  • Fixed gravity calculation being a little off

  • 修复了引力计算略有偏差的问题

2019-04-03
Unicopia InDev 2.9

Unicopia InDev 2.9

奇幻小马国开发版2.9


Changelog

变更日志

Changes

改变

  • Flattened cloud spawners

  • 扁平化了云生成器

  • Flattened tomatoes

  • 扁平化了番茄

  • Added Butterflies

  • 加入了蝴蝶

  • Nerfed hive blocks

  • 削弱了蜂巢方块

  • Added rainbooms (WIP)

  • 加入了彩虹音爆(开发中)

Bugs Squashed

清除bug

  • Fixed hive blocks considering non-solid blocks when attempting to grow

  • 修复了蜂巢方块在尝试生长中不被视作固体方块的问题

2019-03-19
Unicopia InDev 2.8

Unicopia InDev 2.8

奇幻小马国开发版2.8


Changelog

变更日志

Bugs Squashed:

清除Bug:

  • Fixed chiselled chitin not being breakable

  • 修复了錾制几丁质不能被破坏的问题

  • Fixed cuccoons taking damage when punched by changelings

  • 修复了茧会因为幻形灵的攻击而受伤的问题

  • Fixed changeling traps spawning floating slime layers/spamming slime noises

  • 修复了幻形灵不停产生流动的黏液/持续产生黏液声的问题

  • Fixed crash when running without baubles

  • 修复了在没有Baubles时发生的崩溃问题

Additions:

额外:

  • Added the Staff of Remembrance

  • 加入了记忆权杖

  • Changelings can now affect other entities with their attacks

  • 幻形灵可以通过攻击来影响别的的实体了

  • Changelings can cuccoon players and entities by hitting them multiple times with their attack

  • 幻形灵可以通过多次攻击使玩家和其他实体困在虫茧中

  • Apples left on the ground too long will eventually turn rotten

  • 苹果掉在地上太久会馊掉

  • Cuccoons will now heal their captive, and changelings can harvest health for themselves by right-clicking

  • 虫茧会治愈其中的俘虏了,而幻形灵可以通过右键其来收获生命值

  • Added Diamond Doors

  • 加入了钻石门

  • You can now tie leads to stick blocks. It's not very strong, though, so don't expect it to stick. :D

  • 你现在可以把拴绳绑在黏着的方块上了,就是不太固。:D

Changes

改变

  • Sticks and tomato plants are now separate blocks. You can place sticks anywhere! But you can only plant tomatoes on them when they're over farmland.

  • 木架和番茄现在是不同的方块了。你可以把木架放在任何地方!但要是想往上面种番茄的话,木架得放在耕地上。

2019-03-10
Unicopia InDev 2.7

Unicopia InDev 2.7

奇幻小马国开发版2.7


Changelog

变更日志

Bugs Squashed:

清除Bug:

  • Fixed various broken crafting recipes

  • 修复了几个损坏的合成配方

  • Fixed projectiles (thrown rotten tomatos) not rendering correctly

  • 修复了弹射物(扔出的烂番茄)不能正确显示的问题

  • Reduced the minimum distance a shield will kill invading projectiles so the caster can fire back

  • 减少了护盾防住入侵弹射物的最小距离,以便施法者能够反击

Additions:

额外:

  • Added a crafting recipe for banisters

  • 为云栏杆添加了合成配方

  • You can now craft cactus green from moss

  • 你现在可以用苔藓制作仙人掌绿了

  • Wheat worms now have a small chance of dropping when digging through dirt and similar blocks

  • 挖土之类的方块时会有小概率掉落小麦虫了

  • Added thrown spells. Some spells can be thrown when you right-click with their gem! The projectile will carry their effects wherever it goes.

  • 加入了弹射魔咒,某些魔咒可以以用对应的宝石右键来发射出去!被弹射出去的魔咒仍将带有魔法效果。

  • Some more secret additions

  • 加了一些额外的料

Mods

模组

  • Added JEI support

  • 支持了JEI

Changelings

幻形灵

  • Added a new ability. Press (L) to shoot a nearby target with slime.
    They'll become slimy and stuck, but be careful you don't get caught in the splash zone!
    Or do get caught. Anyone hit by this attach will have their health filled and ripe for a changeling feast.

  • 添加了一项新技能。按下L以向附近的目标喷射黏液。
    目标会变得黏着无比,小心别被黏液击中!
    如果被击中了,就等着喂幻形灵吧。

  • Added a unique flying sound for changelings. This will probably be changed later...

  • 为幻形灵加入了一个独特的飞行音效,可能晚点才能改好。

  • Added slime layers, similar to snow layers but they're slime

  • 加入了层黏液,类似层雪,就是黏得很

  • Added a smelting recipe to get chitinous shells from cuccoons

  • 加入了一个熔炉配方,以将虫茧烧制为几丁质壳

  • Added chiselled chitin blocks (pictured below)

  • 加入了錾制几丁质方块(如下图所示)

  • Added full-size cuccoons (also below) (currently only obtainable in creative)

  • 加入了全尺寸虫茧(也如下)(目前只能在创造模式获得)

common-第1张图片

2019-03-04
Unicopia InDev 2.6

Unicopia InDev 2.6

奇幻小马国开发版2.6


Changelog

变更日志

Bug Fixes:

Bug修复:

  • Fixed transitions still playing immediately after joining a world

  • 修复了transitions在玩家加入世界后立即播放的问题

  • (Maybe) improved hitboxes on tomato plants

  • (也许)改进了番茄的命中框

Changes/Additions:

改变/额外:

  • The light gem will now emit light when placed of when held in your main hand

  • 光明宝石现在会在放置在地上或握在主手时发出光了

Changelings:

幻形灵:

  • Added Hive Blocks

  • 加入了蜂巢方块

  • Added Cuccoons

  • 加入了虫茧

  • Added Chitinous shells

  • 加入了几丁质壳

  • Added Chitin Blocks

  • 加入了几丁质方块

2019-03-01
Unicopia InDev 2.5.1

Unicopia InDev 2.5.1

奇幻小马国开发版2.5.1


Changelog

变更日志

  • Fixed a crash when joining the world (2.5)

  • 修复了加入世界时发生的崩溃问题(2.5)

  • Added translation strings for the subtitles

  • 为字幕增加了可翻译的字符串

  • Added a crafting recipe for slime using moss

  • 为黏液加入了以苔藓为原料的合成配方

2019-02-28
Unicopia InDev 2.5

Unicopia InDev 2.5

奇幻小马国开发版2.5


Changelog

变更日志

Bug Fixes

Bug修复

  • Fixed shield particles not rendering for players

  • 修复了护盾粒子不显示给玩家的问题

  • Fixed shield costs. From now on the amount or energy a shield takes is directly proportional to the number of entities being repelled, and free if unchallenged.

  • 修复了护盾的消耗。从现在开始其消耗的能量将与被挡开的实体数量相挂钩,如无危险则不会消耗。

Additions

额外

  • Added the gem of siphoning

  • 加入了虹吸宝石

  • Added the gem of pilon

  • 加入了治疗(pilon)宝石

  • Some more secret stuff

  • 加了更多的料


Siphoning and Pilon both do stuff with health!

虹吸与治疗与生命值息息相关!

Pilon will grant health to all entities in range, Siphoning will take health from all entities in range and give it to the caster when needed.

治疗将会给予范围内的实体以生命值,虹吸则会将范围内的实体的生命吸给有需要的施法者。

2019-02-25
Unicopia InDev 2.4


Unicopia InDev 2.4

奇幻小马国开发版2.4


Changelog

更改日志

Bug Fixes

Bug修复

  • Fixed #3 Amulet causing a crash when baubles are not installed

  • 修复了 #3 在未安装Baubles时天角兽护符导致崩溃的问题

  • Fixed structures not spawning (2.3 bug)

  • 修复了结构不生成的问题(2.3 bug)

  • Fixed placed gems gaining an extra level after saving the world

  • 修复了放置宝石并保存世界后获得额外等级的问题

  • Fixed portal spells not working (2.3 bug)

  • 修复了传送宝石不工作的问题(2.3 bug)

  • Fixed cloud doors giving an oak door when middle-clicked

  • 修复了对云门中键时却得到橡木门的问题

  • Fixed apple trees only producing rotten apples

  • 修复了苹果树只能产出馊苹果的问题

  • Fixed the funky cloud stairs models

  • 修复了时髦云楼梯(funky cloud stairs )

  • Fixed not being able to use pick-block on placed gems

  • 修复了不能对放置在地上的宝石使用拾取方块的问题

  • Fixed being able to place doors and torches on inverted cloud stairs and slabs

  • 修复了能把门和火把放在倒置的云楼梯和台阶上的问题。

Additions/Changes

额外/改变

  • Added more structure variants

  • 加入了更多结构变体

  • Feathers and big sticks can be placed in flower pots. Be creative, I'm sure you can find some use for that!

  • 羽毛和大木架(big sticks)可以被放入花盆中了,动动脑筋,我相信你可以找到些用处的!

  • Gems will now produce particles of the same colour to match their magical tint

  • 宝石现在会产生和其魔法颜色匹配的粒子了

  • Changed the portal spell tint

  • 改变了传送魔咒的色调

  • Improved player motion when walking on clouds

  • 改进了玩家在云上走路时的运动

  • Flattened cloud blocks (Back up your world! Old saves will be upgraded)

  • 扁平化了云方块(备份你的世界!旧存档将会被更新)

Flight

飞行

  • Rewrote the flight mechanics to be easier to control

  • 重写了飞行机制,现将更容易控制

  • Move forward using the forward key, back with the back key

  • 向前移动需要按下前进键,向后移动需要按下后退键

  • Hold shift and jump to keep from descending whilst stationary

  • 按下shift和跳跃键以在保持悬停,避免下降

  • Flying in thunderstorms are now more dangerous. You'll be randomly buffeted by the wind.

  • 在暴风云中飞行现在更危险了。你将会被风随机推来推去。

Moss

苔藓

  • Blocks placed close to cloud blocks will gradually start to grow moss. Harvest the moss with shears. They're an ingredient for gem crafting. ;)

  • 放在云方块旁边的方块会自动长出苔藓。使用剪刀收获苔藓,它们是制作宝石的原料。;)

  • Backported 1.13 feature: dispensers can shear sheep now.

  • 向后移植了1.13特性:用发射器可以修剪羊毛了

Disguises

伪装

  • Disguised changelings are effectively invisible to mobs (unless you punch them. Don't do that.)

  • 处于伪装状态的幻形灵对于其他生灵来说是隐形的了(除非你去打他们,请别这样做。)

  • Changelings disguised as mobs that would normally burn in the daylight will burn in the daylight

  • 如果幻形灵伪装成了会在白天燃烧的生物,那他们也会燃烧

  • Skeletons will raise their arms when the player tries to fire a bow

  • 在玩家准备拉弓射箭时,骷髅会举起他们的手

Dutch Doors

双截门

  • There are now Dutch Doors in the game. So far there are only two variants: Library (based loosely on the Treebrary door), and Bakery (Sugar Cube Corner).

  • 现在游戏里有双截门了,目前有两个变体:图书馆(形似Treebrary门)和面包店(方糖甜点屋)

What's so special about dutch doors, you ask? Well, they're dutch doors...

你是想问双截门有什么特殊的吗?好吧,因为它们是双截门……

common-第1张图片

2019-02-21
Unicopia InDev 2.3

Unicopia InDev 2.3

奇幻小马国开发版2.3


Changelog:

变更日志:

  • Fixed a broken gem recipe

  • 修复了一个损坏的宝石配方

  • Fixed page ordering in the spellbook

  • 修复了魔法书中的页面排序

  • Added the Gem of Burning

  • 加入了燃烧(Burning)宝石

  • Reworked gem enchanting (more below)

  • 重写了宝石附魔系统(参见下方)

The Enchanting System

宝石附魔系统

Enchanting gems is going to work completely differently from a regular crafting grid. It was already different in how you had to insert a gem into the center slot, but now the way ingredients are selected has changed!

From now on, rather than try to find the exact items you need for a recipe, you have to find items of the right kind. Several items in the game are categorised into different traits, and combining those (in some cases with previously-crafted gems) will produce different results.

Traits may change, and more may be added as time goes on. The spellbook is planned as a bit of a guide to discovering these, and an instruction booklet for any spells you do discover, but for now, the easiest gem you'd be able to find is the Awkward Gem crafted from any combination of flowers, saplings, or sticks. Those are all unaligned with no effects.

Edit: Now with better markdown stuff. Ugh...

为宝石附魔的过程与普通九宫格式合成完全不一样。此前是需要把宝石放在合成台的中间,但现在其周围配料之选择已经改变了!

从现在开始,找“某个物品”变成了找“某类物品”。几种游戏内的物品将被划分到不同的要素种类中,与那些宝石(某些情况下是已经带有魔咒的宝石)结合后会产生不同的结果。

要素可能会改变,以后也可能会加入更多要素。魔法书将充当发现与指示魔咒的工具,但至于现在呢,笨拙宝石是你最容易整出来的,只需要将花树苗木棍摆在一起就行,排不排好都无关紧要。

编辑:终于有点廉价东西了,呃……

2019-02-19
Unicopia InDev 2.2

Unicopia InDev 2.2

奇幻小马国开发版2.2


Changelog:

变更日志:

  • Fixed server crash when dealing damage to the player

  • 修复了处理玩家所受伤害时服务器崩溃的问题

  • Fixed Alicorn Amulet not functioning properly when worn as a bauble

  • 修复了天角兽护符作为饰品佩戴时不起作用的问题

  • Fixed being able to place the Alicorn Amulet into the chestplate slot when baubles are available

  • 修复了当饰品栏可用时天角兽护符还能被放进胸甲栏的问题

  • Breaking the Alicorn Amulet will result in an explosion. Twice.

  • 破坏天角兽护符会造成爆炸,两次。

  • Added recipes for all the other gem types

  • 为其他各种宝石都添加了合成配方

  • Added a crafting recipe for the Alicorn Amulet

  • 为天角兽护符添加了合成配方

  • Fixed (maybe) shields being black

  • 修复了(也许)护盾变黑的问题

  • Slightly redid the spellbook gui

  • 略微调整了魔法书的GUI

  • Rewrote the page about gems

  • 重写了关于宝石的页面

  • Spellbook paging buttons will shine yellow and glint to indicate new/unread pages

  • 魔法书的页面按钮会闪烁黄光来指示新的/未读页面

Things yet to do:

还没做的事:

  • The first spellbook page need updating

  • 魔法书的第一页需要更新

  • Missing spellbook pages for all the different gem types

  • 魔法书中缺失关于所有不同宝石的页面

  • Some more artefacts

  • 其他的一些魔法造物

  • Flatten the cloud blocks

  • 扁平化云方块

2019-02-19
Unicopia InDev 2.1

Unicopia InDev 2.1

奇幻小马国开发版2.1


Changelog:

变更日志:

  • Fixed spells not saving their affinity

  • 修复了魔咒不能保存它们的亲和力的问题

  • Fixed darkness gems rendering with the incorrect state

  • 修复了黑暗宝石显示不正确的状态的问题

  • Added the Alicorn Amulet

  • 加入了天角兽护符

2019-02-17
Unicopia InDev 2.0

Unicopia InDev 2.0

奇幻小马国开发版2.0


Changelog:

变更日志:

  • Added structures

  • 加入了结构

  • Added a /disguise command

  • 加入了一条/disguise指令

  • Fixed disguises not always updating for other players

  • 修复了别的玩家不能及时看到更新后的伪装的问题

  • Fixed some rendering issues with spheres

  • 修复了球体显示的问题

  • Fixed rainbows spawning too close together

  • 修复了彩虹生成距离过近的问题

  • Removed some debug logging

  • 移除了一些调试记录

  • Restructured the mod's internals (some things might break)

  • 重构了整个模组的内部结构(有些东西可能会出问题)

2019-02-16
Unicopia InDev 1.5

Unicopia InDev 1.5

奇幻小马国开发版1.5


Changelog:

变更日志:

  • Some fixes for disguises

  • 修复一些伪装问题

  • Added Meadow brook's Staff

  • 加入了麦都布鲁的权杖

  • Added Gem of Darkness

  • 加入了黑暗(Darkness)宝石

  • Fixed some bugs with the Gem of Assistance

  • 修复了辅助宝石的一些问题

  • Added more advancements

  • 加入了更多进度

  • Fixed spellbook still consuming items even if you haven't crafted anything

  • 修复了魔法书在你没有制作任何东西的情况下仍然会消耗物品的问题

  • Added a second page to the spellbook

  • 为魔法书加入了第二页

2019-02-14
Unicopia InDev 1.4

Unicopia InDev 1.4

奇幻小马国开发版1.4


Changelog:

变更日志:

  • Disguises

  • 伪装

    • Fixed player skins

    • 修复了玩家皮肤问题

    • Fixed disguises rendering at the observer instead of wherever it's suppose to be...

    • 修复了伪装只显示在观察者身上,而不是在其本来位置上的问题……

    • Fixed player disguises not being persisted correctly

    • 修复了玩家伪装不能持续的问题

    • Changeling's bounding box and eyeheight will now match the entity they're disguised as

    • 幻形灵的碰撞箱和视线现在会匹配他们所伪装的实体了

    • Fixed changelings being able to disguise as invalid entities

    • 修复了幻形灵能伪装成无效实体的问题

    • Fixed disguises not rendering correctly in GUIs

    • 修复了伪装态不能在GUI中显示的问题

    • Added projectiles to the list of things that can fly

    • 把弹射物加入了可飞行的物体列表

    • Added a subtle particle effect around disguised changelings

    • 为处于伪装态的幻形灵周身添加了细微的粒子效果

    • Fixed particle disguises attacking their own player

    • 修复了粒子伪装攻击自己所属的玩家的物体

  • Adjusted the default particle spawn radius when using abilities

  • 调整了使用技能时的默认粒子生成半径

  • Adjusted all the spell tint colours

  • 调整了所有魔咒的色调

  • Added spell of revealing

  • 添加了揭示(revealing)魔咒

2019-02-12
Unicopia InDev 1.3

Unicopia InDev 1.3

奇幻小马国开发版1.3


Changelog:

变更日志:

  • Fixed spellbooks despawning

  • 修复了魔法书消失的问题

  • Fixed jitter when changelings are disguised as other entities

  • 修复了幻形灵伪装成其他实体时的抖动问题

  • Fixed changelings disguised as other players are invisible to other players

  • 修复了幻形灵伪装成某个玩家后不能被其他的玩家看见的问题

  • Fixed changelings' player disguises don't synchronise the hat layer to the player wearing them

  • 修复了伪装成其他玩家的幻形灵不同步其头上帽子图层(hat layer)的问题

  • Fixed changelings playing the fall sound when flying whilst diguised as a player who would normally be able to fly

  • 修复了幻形灵伪装成其他能飞的玩家飞行时播放坠落音效的问题

  • Improved support for changelings disguised as various objects (minecarts, Shulker blocks, falling sand blocks...)

  • 改进了幻形灵伪装功能,使其能成各种物体(矿车,潜影贝方块,掉落的沙子)

2019-02-11
Unicopia InDev 1.2

Unicopia InDev 1.2

奇幻小马国开发版1.2


Changelog:

变更日志:

  • Fixed changeling disguises playing hurting noises when standing next to a wall

  • 修复了幻形灵站在墙边伪装时播放受伤声响的问题

  • Changelings can only fly whilst disguised if they are disguised as an entity/player who can also fly

  • 幻形灵只能在伪装成能飞的实体/生灵的时候才能飞

  • Fixed server crash when kicking trees

  • 修复了踢树时候的服务器崩溃问题

  • Health is worth twice as much as hunger

  • 一份生命值能顶替两份饥饿值消耗

  • Various changes to the tree kicking ability

  • 尥蹶子技能有所改变

    • Increased cost for kicing trees

    • 增加了踢树的代价

    • Hunger cost scales to the amount of food produced

    • 饥饿值消耗和食物产出比例已平衡

    • Trees have a higher chance of being destroyed (AJ just don't know her own strength)

    • 树有更高概率被踢坏了(AJ不知道自己的力气有多大)

    • The ability becomes harder to control as your health decreases, meaning more broken trees

    • 随着生命值减少,技能将变得难以控制,这意味着很多树要被踢坏了

    • There is a small chance of the ability failing entirely, in which case it will consume energy but produce no results at all

    • 技能有小概率完全失效,这意味着消耗了气力却不会产生任何结果

  • Fixed some rendering bugs with rainbows, sphere particles, and clouds

  • 修复了彩虹,球形粒子效果和云的显示问题

  • Fixed lighting on clouds

  • 修复了云上闪电的问题

  • Fixed torches being placed on banisters

  • 修复了火把能放在云栏杆上的问题

  • Added stone lamps

  • 加入了宝石灯

    • Crafted from a gem and a stick

    • 用宝石和木棍合成

    • They do stuff

    • 然后随便做些什么

  • Fixed spawn region checking for rainbows

  • 修复了彩虹生成的检查区域

2019-02-10
Unicopia InDev 1.1

Unicopia InDev 1.1

奇幻小马国开发版1.1


Changelog:

变更日志:

  • Fixed: Changelings should be able to feed from other players

  • 修复:幻形灵应该可以从别的玩家身上取食

  • Fixed "Pegasus changed race to Waterpicker"

  • 修复了“天马变更种族为Waterpicker”

  • Decreased the cooldown time for the changeling feed ability

  • 减少了幻形灵的取食技能冷却时间

  • Changelings can now disguise themselves as other players

  • 幻形灵可以伪装成其他玩家了

  • Fixed an exploit that allowed players to obtain blacklisted races in survival

  • 修复了玩家可以在生存模式下获得黑名单上的种族的漏洞

2019-02-09
Unicopia InDev 1.0

Unicopia InDev 1.0

奇幻小马国开发版1.0


Bumping the major version for this, since this is the point I can finally say all the original features intended for the mod have been re-implemented. We now have a paging/progression/story-mode system for the spellbook.

跌跌撞撞终于到了主版本,到这个点我终于可以说所有原始规划特性都已经开发完成了。现在魔法书中已加入页面/进展/故事模式系统。

No pages (except for a very rough preface) in it, though. Those will come later in the 1.x builds.

暂时还没有页面(除了一页粗糙的序言),这些内容会在1.x版本到来。


Changelog:

变更日志:

  • Fixed #1

  • 修复了 #1

  • Fixed the item model for spellbooks

  • 修复了魔法书的物品模型

  • Fixed missing translation strings for the light gem

  • 修复了光明(light)宝石所缺失的可翻译字符串

  • Added a pages system (WIP)
    The paging system will unlock additional lore and crafting/progression hints as you discover new types of spells.
    Some events in the world may also unlock pages. (coming soon)

  • 加入了一个页面系统(开发中)
    当你发现新魔咒时,页面系统会解锁额外的知识和制作/进展提示。
    某些世界事件也可能会解锁新页面(已在路上)。

2019-02-08
Unicopia InDev 0.17

Unicopia InDev 0.17

奇幻小马国开发版0.17


Changelog:

变更日志:

  • Rewrote random apple selection for the earth pony's ability

  • 重写了陆马随机获取苹果的技能

  • Each apple type is now a separate item (should improve compatibility with other mods)

  • 每种类型的苹果现已分离为不同的物品(应该更能够兼容别的模组)

  • Players in creative mode can now break the cloud blocks they place

  • 创造模式的玩家可以破坏他们放置的云方块了

  • Fixed ability cooldowns still playing even if the ability had no affect

  • 修复了即使技能未有效果但仍然会显示冷却的问题

  • Rewrote changeling's feed ability

  • 重写了幻形灵的取食(feed)技能

  • Fixed cloud fences and banisters connecting to each other

  • 修复了云栅栏和云栏杆会互相连接的问题

  • Updated item models for cloud fences and banisters

  • 更新了云栅栏和云栏杆的模型

  • Some more secret stuff

  • 加了更多的料

2019-02-07
Unicopia InDev 0.16

Unicopia InDev 0.16

奇幻小马国开发版0.16

Build 15 unfortunately had to return to its home planet

15号版本不幸升天了

Changelog (Build 15):

变更日志(15号版本):

  • Fixed crash due to alfalfa planted under torches

  • 修复了苜蓿放置于火把下方导致的崩溃

  • Added beds and chests to the blocks you can place on dense clouds

  • 床和箱子现在能放在稠密云(dense clouds)上了

  • Fixed apple trees not producing very many apples

  • 修复了苹果树生产的苹果不够多的问题

  • Added awkward gems as a random drop when minding stone

  • 在挖石头时有概率掉落笨拙宝石了

  • Added Gem of Assistance

  • 添加了辅助(Assistance)宝石

  • Added Gem of inferno

  • 加入了地狱宝石

  • Fixed crash when an apple sapling is destroyed

  • 修复了破坏苹果树树苗时发生的崩溃

  • Fixed spell levels not being persisted

  • 修复了魔咒等级不能保持的问题

  • Fixed broken particle textures on the new cloud blocks

  • 修复了新添加的云方块上崩坏的粒子纹理

  • Improved shield rendering

  • 改进了护盾的渲染

  • Rewrote spell levelling entirely

  • 完全重写了魔咒等级系统

  • Rainbows now consider the sun's brightness and will be harder to see at night

  • 彩虹现在会考虑到太阳的亮度了,而且在晚上更难看见

  • Added inventory rendering for changeling disguises

  • 为幻形灵处于伪装状态时添加了物品栏显示

  • Fixed rendering bug in inventory slots when a disguise is in effect

  • 修复了伪装起效时物品栏的显示问题

  • (maybe) Fixed floating alfalfa

  • (也许)修复了悬浮的苜蓿问题

Changelog (Build 16):

变更日志(16号版本):

  • Improved performance when rendering shields

  • 改进了渲染护盾时的性能

2019-02-05
Unicopia InDev 0.14

Unicopia InDev 0.14

奇幻小马国开发版0.14


Changelog:

变更日志:

  • Added cloud fences

  • 加入了云栅栏

  • Added cloud balustrades

  • 加入了云栏杆(balustrades)

  • Changed placement rules for clouds

  • 更改了云的放置规则

  • Added Gem of Resurrection

  • 加入了复活(Resurrection)宝石

  • Added Gem of Awkwardness

  • 加入了笨拙(Awkwardness)宝石

  • All spells have a designated affinity that affects whether they can be made from a regular gem or a fractured gem

  • 为所有的魔咒加入了亲和力设定,决定了其能否用普通宝石还是碎宝石(fractured gem)做出来

  • Fixed death animations on disguise entities

  • 修复了伪装生灵死亡时动画

  • Fixed clouds play a raining sound in snowy biomes

  • 修复了云在下雪型群系中播放下雨声的问题

  • Added rainbows

  • 加入了彩虹

  • Fixed gems dropping the wrong items

  • 修复了宝石掉落错误的物品的问题

  • Fixed being able to feed gems from the wrong item

  • 修复了能给宝石喂(feed)错误物品的问题

2019-02-04
Unicopia InDev 0.13

Unicopia InDev 0.13

奇幻小马国开发版0.13


Changelog:

变更日志:

  • Fixed abilities constantly activating

  • 修复了技能持续激活的问题

  • Pegasi can now control whether a cloud is raining or thundering

  • 天马现在能控制不管是下雨还是打雷(thundering)的云了

  • Fixed pegasi being unable to push clouds

  • 修复了天马不能推动云的问题

  • Clouds will now shrink after they're done raining. The smallest clouds will dissipate after raining

  • 云在下完雨后会缩小,最小号的云会在下完雨后消散

  • Fixed cider not using the correct animation

  • 修复了苹果汁动画不正确的问题

  • Added a changeling particle effect

  • 加入了一个幻形灵的粒子效果

  • Some other secret stuff

  • 加了一些别的料

2019-02-03
Unicopia InDev 0.12

Unicopia InDev 0.12

奇幻小马国开发版0.12


Changelog:

变更日志:

  • Fixed possible client crash due to incorrect Mine Little Pony version

  • 修复了因错误的Mine Little Pony版本导致可能的客户端崩溃问题

  • Fixed player abilities not being synchronized when travelling between dimensions

  • 修复了玩家跨维度后技能未能正确同步的问题

  • Fixed postApply not being called for abilities

  • 修复了发送申请(postApply)不能被称为技能的问题

  • Added a particle use effect for the shield spell

  • 添加了一个用于保护魔咒的粒子效果。

  • Fixed pegasi being able to take on clouds as passengers

  • 修复了天马能以乘客身份被带到云上的问题

  • Added a shapeshifting ability for Changelings

  • 为幻形灵添加了变形技能

2019-02-02
Unicopia InDev 0.11

Unicopia InDev 0.11

奇幻小马国开发版0.11


Changelog:

变更日志:

  • Fixed weird shield physics

  • 修复了盔甲的奇怪物理性质

  • Added vortex gems

  • 加入了黑暗漩涡宝石

  • Various balancing and adjustments

  • 数项平衡性调整

  • Fixed clouds not dying fast enough

  • 修复了云消散速度过慢的问题

  • Items dropped by clouds will float in mid air. They are light as a cloud, after all!

  • 从云中掉落的物品会浮在半空中,毕竟它们和云一样轻嘛!

  • Fixed hidden potion effects not being hidden

  • 修复了本该隐藏的药水效果没被隐藏的问题

  • Fixed clouds going straight to y=0 when you spawn them with an egg

  • 修复了使用刷怪蛋生成的云会直接往y=0位置走的问题

  • Various crafting recipe changes

  • 修改了多个合成表

  • Inject our new apples into all existing crafting recipes

  • 向所有已存在的合成表中植入了我们的新苹果

  • Added crafting recipes to create water bottles and water buckets from dew drops

  • 添加了利用露珠制造水瓶或水桶的合成表

  • Changeling food no longer has to be kosher

  • 幻形灵不一定非得吃寻常食物了

2019-02-01
Unicopia InDev 0.10

Unicopia InDev 0.10

奇幻小马国开发版0.10


Oh my god, it's the big 0.10! :v

我的天,居然到0.10了!:v


Changelog:

变更日志:

  • Fixed crafting recipes for trick apples

  • 修复了伪装苹果(trick apples)的合成表

  • Fixed player walking speed changes not taking effect (Mojang pls)

  • 修复了尝试改变玩家速度却没有效果的问题(Mojang拜托呐)

  • Improved nested item weight calculations for the bag of holding

  • 改进了手持装有堆叠物品的袋子时的重量计算

  • Fixed gradle because gradle is always broken

  • 永远修复了gradle,因为gradle永远不好使

2019-01-31
Unicopia InDev 0.9

Unicopia InDev 0.9

奇幻小马国开发版0.9


Changelog:

变更日志:

  • Fixed server crash when a player joins

  • 修复了玩家加入服务器时服务器崩溃的问题

  • Added several new food items

  • 加入了几种新食物

  • Extended toxicity to more items

  • 更多食物具有毒性了

  • Removed metadata from gems

  • 移除了宝石的元数据设定

  • Added a potion effect and death message for when a player dies of food poisoning

  • 为玩家死于食物中毒添加了中毒效果和死亡信息

2019-01-30
Unicopia InDev 0.8

Unicopia InDev 0.8

奇幻小马国开发版0.8


Changelog:

变更日志:

  • Fixed server crash when spawning clouds

  • 修复了服务器生成云时的崩溃问题

  • Improved the Cloud AI

  • 改进了云的AI

  • Added new cloud textures

  • 加入了新的云纹理

  • Clouds will now pass through blocks

  • 云现在可以穿过方块

  • Players standing on a wild cloud will travel with it as it drifts

  • 若玩家站在野云(wild cloud)上,则其会随着云一起移动

2019-01-30
Unicopia InDev 0.7

Unicopia InDev 0.7

奇幻小马国开发版0.7


Changelog:

变更日志:

  • Fixed instant crashing on the server

  • 修复了服务器的瞬时崩溃问题

Forge has an incredibly strict client/server separation model. So ridiculously strict I have to jump through several hoops just to make them happy. >.<

Forge对于客户端/服务器的要求很过分,要求过分到我得费大把劲才能让它顺利运行。>.<

2019-01-30
Unicopia InDev 0.6

Unicopia InDev 0.6

奇幻小马国开发版0.6


Changelog:

变更日志:

  • Added config options to set the default player race and to ignore Mine Little Pony

  • 添加了配置玩家默认种族的配置选项和忽略Mine Little Pony的影响

  • Rewrote particles

  • 重写了粒子系统

  • Fixed items replacement being bugged when Liteloader is not installed

  • 修复了物品更换(items replacement )在未安装Liteloader时候出现bug的问题

  • Fixed gem enchanting recipes breaking when with multiples of the same itemstack

  • 修复了使用堆叠物品(multiples of the same itemstack)时造成宝石魔咒配方损坏的问题

  • You can now obtain most seeds by breaking tall grass

  • 您可以通过打掉高草丛来获得绝大多数种子了

  • (Maybe) fixed incompatibility with Pam's Harvestcraft

  • (可能)修复了与Pam's Harvestcraft不兼容的问题

  • All major flowers are now food. Whether or not eating them is a good idea is up to you.

  • 所有的花都可以食用了,至于吃不吃则取决于您

  • Fixed Changelings becoming nauseous before they can finish eating

  • 修复了幻形灵在吃完东西之前就开始反胃的问题。

  • Human is no longer a selectable race

  • 人类现在不是一个可选择的种族了

  • Added clouds to the spawn list

  • 在生成列表(spawn list)添加了云

  • Fixed cloud sizes

  • 修正了云的大小

  • Clouds will now use the world's cloud colouration on their texture

  • 云现在会使用本世界的云纹理外观(world's cloud colouration on their texture)

  • Fixed clouds rendering in slightly incorrect locations

  • 修复了云渲染时候的略微错位问题

2019-01-28
Unicopia InDev 0.5

Unicopia InDev 0.5

奇幻小马国开发版0.5


Changelog:

变更日志:

  • Fixed rendering errors when apples have invalid metadata values

  • 修复了苹果在拥有无效元数据时发生的渲染错误

  • Fixed items dropped by pegasi falling through cloud blocks

  • 修复了天马将物品扔过过云方块(cloud blocks)时发生的问题

  • Updated and refined several cloud block textures

  • 更新和精修了几种云方块(cloud block)的纹理

  • Fixed config not saving correctly when the mod is first loaded

  • 修复了在第一次载入此此模组时配置不能正确保存的问题

  • Fixed up and added the missing translation keys for the /racelist command

  • 修复并添加了/racelist指令中缺失的翻译键(translation keys)

  • Fixed (maybe) crashes when loading the mod on a server

  • 修复了(可能)在服务器中载入该模组时发生的崩溃。

  • Zap Apples are now always edible

  • 魔虹苹果现在总是可以食用了

2019-01-27
Unicopia InDev 0.3


Unicopia InDev 0.3

奇幻小马国开发版0.3


Changelog:

变更日志:

  • Fixed saving of spell nbt

  • 修复了魔咒nbt的保存问题

  • Reimplemented portal gems

  • 重新实现了传送宝石的功能

  • Added enchantment recipes for a lot of gem types

  • 为大量宝石增加了魔法(enchantment)配方

2019-01-26
Unicopia InDev 0.2


Unicopia InDev 0.2

奇幻小马国开发版0.2


Changelog:

变更日志:

  • Fixed crash when loading without MineLittlePony

  • 修复了在没有MineLittlePony时发生的载入崩溃问题

  • Fixed null pointer crash when loading capabilities

  • 修复了在载入能力(capabilities)时发生的空指针崩溃问题

2019-01-26
Unicopia InDev 0.1


Unicopia InDev 0.1

奇幻小马国开发版0.1

This is an early development release. General snapshot rules apply, always keep a backup of your world before playing these versions or just create an entirely new one.


这是一个早期开发版本,适用于快照规则,在这类版本中游玩时请务必备份你的世界,或者直接创建一个新的。


Features in this build may be incomplete and will change over time. Don't expect anything to stay the same.


该版本的各类特性可能仍未完成,在接下来的版本中可能会继续修改,一切尚未定型。


Known Issues:

已知问题:

  • Sometimes races don't work in a multiplayer server

  • 种族系统在多人服务器中偶尔不会工作

  • Known incompatibility with Pam Harvest Craft*

  • 和Pam Harvest Craft部分不兼容*

  • Many of the items are creative only for now until I can add a recipe for them

  • 很多物品只能在创造模式获得,直到我为其添加合成配方


*Pam Harvest Craft removes a lot of the food items from the standard food tab. This of course breaks apples when combined with this mod.

*Pam Harvest Craft从原版食物栏(standard food tab)中移除了很多食物,这显然破坏了本模组的苹果食物系统。

你已经到达了世界的尽头..