新建2024-04-30

Changes

Added support for Minecraft 1.20.6

Added Modify Tool

  • Contains not FIVE, but FOUR tools in one (haters will say it's because I'm running out of space)

Revolve Tool (Modify Tool)

  • Uses a selection as a slice and fully revolves it around a point

  • Note: for those familiar with Arceon revolve, this is not the same. This revolve refers to the tool commonly found in CAD software eg. https://www.youtube.com/watch?v=ESzobpXKREo. For something similar to Arceon revolve, use Rotate Copies.

Translate Copies (Modify Tool)

  • Uses a selection and pastes a number of copies with a translational offset

Rotate Copies (Modify Tool)

  • Uses a selection and pastes a number of copies with rotation around a point

Twist (Modify Tool)

  • Twists a selection around the given axis by the given number of degrees

Added Animated Rebuild operation

  • Can be found in Operations > Animated Rebuild

  • Intended for YouTubers/Content Creators

  • Allows for creating cinematics of a build being created block-by-block

Added Gizmo nudge using arrow keys to Editor UI

Added Merge Blocks placement option

  • This placement option will merge the placement with the existing terrain, prioritizing whichever block is "bigger"

Added Snap to Ground button for placement

  • Takes a floating placement and moves it so that the lowest part of the placement is touching the ground

Added movement speed scroll key bind for Editor UI

  • Can be bound in Keybinds > Basic

  • While the keybind is held, scrolling will increase/decrease movement speed

Added option to use center of screen for Arcball Camera

  • Can be found in Keybinds > Basic

  • Arcball Camera will no longer snap to the clicked block, but will instead always target the block in the center of your screen

Fixed keybind clashes with Command Macros mod (https://modrinth.com/mod/command-macros/)

  • Axiom keybinds will now take priority while in the Editor UI, cancelling any custom macros

Various bug fixes and improvements

你已经到达了世界的尽头..
新建2024-03-21

Changes

Added Edit Block Attributes menu (can be accessed through the alt menu)

  • Added Show Collision Mesh option

  • Added Show Light Blocks option

  • Added Show Structure Void option

  • Added Expand Hitboxes to Full Cube option

  • Added Make Fluid Hitboxes Solid option

  • Added Prevent Interactions option

Added File > Load Bedrock Packs to see custom bedrock blocks

Copying half a block with Ctrl+C will now only place that half (if Force Place is on)

Other

  • Improved Tinker logic for rails, allowing rotation

  • Undo now restores your Path in the Path Tool

  • Added Filter Block Entities to Analyze Blocks window

2024-03-06

Changes

Path Tool

  • Added Flat Shape

Editor UI

  • Added middle-click drag to copy blocks from world

  • Information in Operations > Analyze is now sorted

  • Added ability to drag-select with Magic Select

  • Fixed triggering multiple keybinds simultanously

Tinker

  • Added Tinker interaction for POWERED property

  • Added Tinker interaction for rotating Fence Gates by clicking sides

2024-02-08

Changes

Shared Blueprints in Multiplayer

  • Upload blueprints to the server

  • Other players can browse/download

Added keybinds for tools in Editor UI

  • Rebind keys in Help > Keybinds.

  • Additional keybind for switching between the last 2 tools (unbound by default)

Added quick-add keybind to Creative Mode search

  • Add blocks to your hotbar with only your keyboard by typing in a block and pressing Enter

Added Ctrl+C to Copy Exact Block when looking at a block

  • Adds a special item to your hotbar that places an exact copy of the block

Builder Tools

  • Added Middle Click keybind to shift the blocks to the point you clicked

  • Added helpful info to action bar (size, offset, etc.)

  • Holding the x, y or z keys will lock the scroll direction to that axis

Ruler Tool

  • Measurements are permanently visible, even outside of the Editor UI

Path Tool

  • Added Use Stairs and Slabs option, the path will use stairs and slabs where possible

  • Added Keep Existing option, the path will only replace air blocks when pasting

  • Added Extend to Ground option, the path will extend downwards until it reaches a solid block when pasting

New Operation: Hollow

  • Will hollow out non-visible/non-reachable blocks inside your selection

New Operation: Fill Gaps

  • Will fill non-visible/non-reachable blocks in your selection with your active block

New Operation: Update Blocks

  • Will trigger a shape update for all blocks in your selection, fixing fences/stairs/etc and removing things like floating grass

Alt Context Menu

  • Clicking on the trashcan will clear alternative hotbars

Added world drag-drop for Palettes

  • Drag a palette into the world to randomly replace blocks with the contents of the palette

Legacy blocks

  • Added support for typing legacy ids (eg. 1 for stone) into the Select Block dialog

  • Added support for importing legacy (pre-1.13) schematics

Other

  • Added NoUpdate/InfiniteReach/ReplaceMode support for Water/Lava buckets

  • Added tinker interaction for attached melon & pumpkin stems

  • Added tinker interaction for rotating heads/banners

  • Added tinker interaction for smooth stone

  • Fixed block properties not working with string masks

  • Fixed Elevation Tool not working with radius of 0

  • Fixed shift key moving player when using the stamp tool blueprint browser

  • Added tab support to the Create Blueprint window

2024-02-19

Changes

Added Lasso Select tool

  • Allows selecting visible blocks, with configurable depth

  • Short demo: https://twitter.com/moulberry/status/1759364210767851603

Noise Painter Tool

  • Added Anisotropic option, allowing for stretched noises

  • Fixed some lag spikes

Painter tool

  • Added Clipboard mode

  • Added Gradient mode

Editor UI

  • Added fly speed slider to bottom right of Editor UI

  • Added Teleport menu to Editor UI to teleport to other players (multiplayer)


(And bug fixes / performance improvements as always 🙂 )

2024-02-12

Changes

Added Rotation & Scaling options

  • Added Rotate/Scale... menu to clipboard window when placing

  • Added Unlock Rotation checkbox to clipboard window, allowing for non-90 degree rotations

  • Added Nearest Neighbor rotation/scaling

  • Added RotSprite rotation

  • Added Scale2x scaling

  • Added Scale3x scaling

Revamped Tool Masks window

  • Added mask presets

  • Added Offset, Adjacent, Can See Sky & Surface masks

  • Added radius support to Near mask

  • Added Lua script masks

Miscellaneous

  • Added back button to Blueprint Browser

  • Added Copy Transform Command button to Display entities

  • Added Copy Coordinates button to Display entity

  • Fixed not being able to paste/duplicate grouped display entities

  • Fixed not being able to remove fields from Marker entity

  • Many other bug fixes and improvements

2024-01-19

Changes

  • Disabled targeting Light blocks until a better solution can be created

  • Fixed crash when using various tools

  • Fixed crash when pressing Ctrl+V with empty clipboard

  • Fixed crash when moving display entity in certain situations

2024-01-18

Changes

New Feature: Display Entity manipulation

  • Added 'Create Display Entity' button to the alt menu, allowing easy creation of display entities

  • Added in-world gizmos, allowing you to move/rotate/scale the display entities

  • Added a right-click menu, allowing you to adjust and perform various operations on the entities

  • Watch a quick demo here: https://twitter.com/moulberry/status/1744303226399436965

New Feature: Marker Entity manipulation

  • Similar to Display Entity manipulation, but with Marker (https://minecraft.wiki/w/Marker) entities instead

  • Right-click menu allows you to input arbitrary NBT

  • Showcase here: https://twitter.com/moulberry/status/1747785962447663288

Builder Tools

  • Added //pos1 and //pos2 commands to set first/second positions

  • Move, Clone and Stack now affect entities

  • Added Delete/Backspace keybind to delete blocks

Stamp Tool

  • Added Keep Existing option

  • Added Extend Foundation to Ground option

Editor

  • Added ability to drag palettes into Tool Masks

  • Added right-click to modify block properties in Noise Painter, etc.

  • Added ability to drag palettes into Noise Painter, etc.

Fixes / Other changes

  • Added tinker interaction for Chorus Plant, Lantern blocks and Fence Gates

  • Fixed default heightmaps not loading on Microsoft Windows (hopefully)

  • Fixed NBT tag not applying to blocks when using No Updates

  • Fixed Blueprint Browser not staying docked after restarting

  • Fixed smooth tool creating large holes outside of render distance

  • Tools can now target Light blocks

  • And probably some other things that I forgot

你已经到达了世界的尽头..
新建2024-01-06

Changes

New Operation: Autoshade

  • Automatically shades blocks based on factors like sunlight and ambient occlusion

  • Watch a quick demo here: https://twitter.com/moulberry/status/1741995924237533515

New Operation: Smoothsnow

  • Adds snow layers on top of terrain, smoothing out the gradient between blocks

  • Non-destructive, base terrain is not modified

  • Only adds between 1-8 layers of snow in order to maintain the shape of the build as much as possible

  • Watch a quick demo here: https://www.youtube.com/watch?v=SFrh0rR2Sho

New Operation: Generate > Colour Field

  • Generates a 3d colour field, allowing for easy creation of palettes

  • Works with custom resource packs

  • Watch a demo here: https://www.youtube.com/watch?v=o-JL0AEL0rc

Other changes

  • Tool masks now affect selection tools

  • Added default heightmap images to the Elevation tool

  • Added first time introduction to help new users get acquainted with Axiom

  • Replace Mode now works with Pick Block Pro

  • Added some new tinker interactions

  • Fixed many annoying bugs and inconsistencies

你已经到达了世界的尽头..
新建2023-12-21

Changes

  • Added support for 1.20.4

  • Improved rendering of various elements when near water

你已经到达了世界的尽头..
新建2023-12-21

New Tool: Shape Tool

  • Allows creating many primitive shapes: spheres, cuboids, octahedrons, superspheres, cylinders, tubes, cones, pyramids, tori, dodecahedrons, icosahedrons, disks (2d circle), planes (2d square), regular polygons, superellipses and archimedean spirals

  • All shapes can be rotated at arbitrary angles in 3D

  • Metaball option to make the shapes smoothly connect with existing terrain or organics

  • Various placement options like gizmo space, pivot and auto rotation

  • Additionally includes various 'modelling' shapes: convex hull, smart surface, triangle strip and triangle fan 

Added Extrude keybind (E) to Shape Tool / Path Tool

  • Allows creating new points in midair by duplicating an existing point

Improved Arcball camera mode

  • Can now target Axiom previews, Nvidium/Distant Horizons terrain, entities and more

Blueprint Browser

  • Added button to open blueprint folder

  • Can now be moved/docked like all the other windows

Other changes

  • Fixed crash when exporting schematic

  • Box Select / Placements no longer move when scrolling if Ctrl/Cmd is held down

  • Fixed update notification in Editor UI going off-screen with large changelog

  • Many other bug fixes and improvements

2023-11-23

Reworked: Elevation Tool

  • Added support for custom image heightmaps

  • Added Continuous mode, allowing for effortless application of the tool

  • Added 6 Falloff options: Square, Circle, Triangle, Quartic Ease In, Quad Ease In/Out, Cubic Ease Out

  • Custom image heightmap folder can be found at: .minecraft/config/axiom/heightmaps

New Builder Tool: Symmetry

  • Set up symmetry points & modifiers (flip, rotate, etc.)

  • Place blocks like normal to have symmetry applied to them

Tool Presets

  • Many tools now include a 'presets' area near the bottom

  • Easily save/load/share tool configurations

  • Preset files can be found at: `.minecraft/config/axiom/tool_presets`

Brush Improvements

  • Added 5 new brush shapes: cylinder, ellipsoid, cuboid, capsule and bicone

  • Added Brush Adjustment keybind: use ctrl+middle mouse (can be rebound) to quickly adjust the radius of your brush

Major performance improvements

  • Improved performance of various tools

  • Improved rendering performance (especially when only 1 block is present)

  • When performing block changes, lighting is now recalculated slowly to avoid lagging out the server

  • Integration with Starlight to improve block change performance

Native support for M1 MacBooks

  • Thank you to zbx1425 and @Robotix

Other changes

  • Added help text to status bar when using tools

  • Added ESC keybind to cancel using a tool

  • Added buttons to selection tools for people unfamiliar with the key binds

  • Rotate camera now keeps rotating if you hover over UI in the Editor

  • Fixed compatibility issue with Starlight 1.1.3+

  • Stack Builder Tool: Fix NBT not copying in negative Z direction

  • Fixed Paste Air option

  • Improved detection of window DPI scale on Windows

  • Implemented Force Place for Cocoa Beans

  • Fixed Fast Place sending too many packets when interacting with trapdoors/doors

  • Fixed Fast Place with Double Tall foliage placing too many blocks in some situations

  • Added red line indicator to Path Tool

  • ImGui: Fixed text inputs staying active after using tool

  • Added mask support to Slope Tool / Elevation Tool

  • Added key binds for toggling No Clip and Angel Placement

  • Added Input Type option to the Box Select Tool

  • Added Display option to the Ruler

  • Ruler now shows "Block Count" rather than "Distance" by default

  • Many small tweaks and optimisations

2023-10-09

New Tool: Stamp Tool

  • The Stamp Tool allows you to efficiently place one or more blueprints with randomized yaw & x/z flipping

  • Check out the YouTube video on it: https://youtu.be/Vf4urSRSkdw

New Capabilities: Angel Place & No Clip

  • Place blocks in mid-air

  • No clip through blocks in creative

  • Check out this short video both capabilities: <https://youtu.be/TKYQTHoF4hk>

Backend Rewrite

  • You can now use tools/copy/paste outside of your render distance - up to 128 chunks away

  • Copy/paste now support Block Entities with NBT

Schematics / Blueprints

  • Import/export .schem files via Main Menu > File

  • Blueprints & Schematics now support saving/pasting Block Entities with NBT

  • For Commercial License users, you can export schematics to versions 1.7 - 1.20 using the downgrade feature.

Other Changes

  • Added 'Nudge' keybinds (unbound by default) to the Minecraft settings menu. These keybinds allow you to adjust Builder Tool selections into the air or underground.

  • Fixed lighting not updating sometimes when adding blocks

  • Minor visual changes to various parts of the Editor UI

  • Many bug fixes and miscellaneous changes

2023-09-24

This is largely the same as the 1.4.0 update for Axiom, just adding in 1.20.2 support.

  • New Tool: Path Tool

  • New Operation: Type Replace

  • Most tools will now restore NBT when undoing

  • Added Copy Properties checkbox to Replace operation

  • Added Weather world properties

  • Allow clicking twice instead of dragging for Box Select Tool

  • Made update notifications less intrusive

  • Made WorldEdit wand compatible with ForcePlace/NoUpdates/etc.

  • Added server-controlled World Properties

  • Disabled transparency resorting for large placements to improve performance

  • Changed Protocol from V5 to V6

你已经到达了世界的尽头..
新建2023-10-10

Fixed some minor bugs, also backported to 1.20.1.

  • Fixed visual issue when rotating Shape

  • Fixed various issues with the block selector when downgrading schematics

  • Allow tab navigation for int input fields

你已经到达了世界的尽头..
新建2023-09-22

Changelog

  • New Tool: Path Tool

  • New Operation: Type Replace

  • Most tools will now restore NBT when undoing

  • Added Copy Properties checkbox to Replace operation

  • Added Weather world properties

  • Allow clicking twice instead of dragging for Box Select Tool

  • Made update notifications less intrusive

  • Made WorldEdit wand compatible with ForcePlace/NoUpdates/etc.

  • Added server-controlled World Properties

  • Disabled transparency resorting for large placements to improve performance

  • Changed Protocol from V5 to V6

2023-09-13

Changelog

  • Added 'Structure Void' block to Noise/Gradient Painter

  • Added Seed and Locking options to Gradient Painter

  • Added 'Clamp to edge' option to Gradient Painter

  • Fixed error reading biome history

  • (Attempted) fix for printable key characters not being available in font atlas

  • Fixed cursor type not resetting when exiting the Editor UI

  • Fixed crash related to world not being loaded when teleporting to a view

  • Force no updates if No Updates is active

  • Fixed crash with mods that load MemoryUtil before mod initialization

  • Made Force Place work with more blocks

  • Fixed strange interaction with replacemode and non-full blocks

  • Prevented most keybinds from being repeatable while held

2023-09-12

Changelog

  • New Tool: Gradient Painter

  • New noise type for Noise Painter: Splatter

  • Added update notification when mod is out-of-date

  • Blocks in the noise painter can now be rearranged by dragging

  • Non-solid tool masks can now be used with Painter, Noise Painter and Gradient Painter

  • Improved 'Type Replace' feature to work with more variant types

  • Improved Selection+Smooth Tool interaction

  • Apply DataFixerUpper to history and blueprints

  • Misc bug fixes and changes

2023-09-07

Axiom 1.2.2 Release Axiom 1.2.3 Release Axiom 1.2.4 Release

  • Added 'Toolbox' to context menu

  • Added 'Flight Momentum' and 'Flight Direction' options to Toolbox

  • Added 'Type Replace' option for Replace Mode (for replacing stairs/slabs)

  • Added 'Min Brightness' and 'Liquid Opacity' sliders to Toolbox

  • Added 'Show Key Presses' toggle to Toolbox

  • Added 'Infinite Reach Limit' option to Toolbox

  • Added many more options to the Text Tool

  • Added 'Farmland' and 'Crops' clentaminator paintjobs

  • Added palette options to 'Grass' decoration in the clentaminator

  • Pressing 0 while on the 10th slot now cycles the tools

1.2.3 fixes a sound issue while flying that was present in the last release. Not going to ping for it

T_T... 1.2.4 fixes a crash when editing quickly with Block-based tools

2023-09-05

Axiom 1.2.1 Release

  • Added NBT support to Move, Clone, Stack and Extrude builder tools (redstoners rejoice)

  • Added 'Fast Place' capability

  • Added Toasts for when a capability is toggled with a keybind

  • Added automatic history backups (for commercial license users)

  • Added history footprint indicator, as well as a 'Clear' history button

  • Added /axiomenablecheats to permanently enable cheats on a world

  • Fixed keybinds with non-English layouts (eg. German which has Z and Y swapped)

  • Improved /whynoaxiom

  • Misc bug fixes

2023-08-29

Axiom 1.1.1 released with some minor bug fixes.

2023-08-29

Axiom 1.1.0 Release (Out of beta!)

  • New tool: Floodfill

  • New builder tool: Erase

  • Added middle-mouse to extend builder tool selections

  • 8 new tinker interactions

  • Added mask support for Smooth, Distort, Roughen, Shatter and Extrude

  • Custom palettes now save/load when restarting the game

  • Views now save/load when swapping worlds/servers

  • Added modded tool API support

  • Made 'No Updates' suppress scaffolding updates

  • Added "whynoaxiom" command to debug why Axiom isn't active

  • Various smaller bug fixes and tweaks

2023-08-19
  • Improved tutorial, clarifying a lot of commonly asked questions

  • Adjusted Context Menu visuals to improve clarity

  • Added Help > Style Editor, to allow creating and sharing custom ImGui themes

  • Fixed not being able to interact with nearby entities while 'Infinite Reach' is enabled

  • Clone keeps buffer active, allowing you to clone multiple times without reselecting

  • Force Place: Added double-tall plant block compatibility

  • Force Place: Added lantern block compatibility

  • Lots of other misc bug fixes

2023-08-15

Game/Builder UI:

  • Clone/Move can now be rotated/flipped using Ctrl+R and Ctrl+F

  • Added "Infinite Reach" capability (icon is temporary)

  • Improved replace mode to never skip blocks (like bulldozer)

  • Fixed issue with Bulldozer and water

  • Fixed issue with Enhanced Flight and bubble columns

Editor UI:

  • If a key is bound to Ctrl+Shift or Alt+Shift, sneaking will no longer activate

  • Added dedicated 'crosshair' keybind to Help > Keybinds

2023-08-14

Quick update to make the mod compatible with new sodium release 🙂

  • Compatible with Sodium 0.5.1

  • Correct keybinds are shown for builder tools if break/use are rebound

  • Add View > UI Scale option

  • Numeric expressions are evaluated for command strings in tool masks

  • (Hopefully) fixed crash when joining world while window is minimized on Windows

The UI Scale option might interact strangely with some UI elements. Please report any weird scaling issues you find

2023-08-13
  • Added translations for:

    • Russian (100%)

    • Chinese Traditional (100%)

    • French (100%)

    • German (100%)

    • Japanese (100%)

    • Turkish (100%)

    • Chinese Simplified (100%)

    • Portuguese (Brazil) (100%)

    • Dutch (96%)

    • Spanish (75%)

    • Czech (64%)

  • Added font support for Chinese and Japanese (doubled the JAR size)

  • Fix compatibility with Satin & Architectury

  • Fix Cone & Pyramid shapes placing incorrectly

  • Misc bug fixes

2023-08-08
  • Added Help > Keybinds > Basic > Invert Camera Rotate option

  • Fixed compatibility with some mods

  • Fixed text rendering issue when 'Show Key Presses' option is active

  • Fixed 'neighbor' mask not working on Z axis

  • Added warning to Editor UI if gamerule spectatorsGenerateChunks is false

你已经到达了世界的尽头..
新建2023-08-06
  • Fixed falling blocks not rendering after certain conditions are met

  • Patched Sodium 0.5.0 race condition (https://github.com/CaffeineMC/sodium-fabric/pull/1949)

The Sodium race condition should (hopefully) be fixed in Sodium 0.5.1, in the meantime I've applied the fix using a mixin.

2023-08-05
  • Compatibility with Sodium 0.5.0

  • Added View > Show Key Presses

  • Fixed being able to scroll to 10th slot in survival/adventure

  • Added 10th slot keybind ('0' by default)

2023-08-03
  • Added "Builder Tools" to Game UI

  • Move Builder Tool

  • Clone Builder Tool

  • Stack Builder Tool

  • Smear Builder Tool

  • Extrude Builder Tool

2023-07-31
  • Fixed Vanilla memory leak which impacted Axiom (Thanks Mojang!)

  • Fixed crash when alt-tabbing while in fullscreen on Windows (this was in b0.92 but I forgot to mention it)

  • Editor UI windows now persist their open state after restart

  • Added short tutorial the first time the Editor UI is opened

2023-07-30
  • Various protocol changes and fixes

  • Fixed disconnect when editing large amounts of blocks in multiplayer

  • Custom Serverside Blocks

  • Liquid Opacity Slider (Editor > View)

  • Most brushes now pass through water

  • Stairs/walls/etc. now rotate/flip when rotating/flipping blueprints

  • Additional hotbars are kept upon death

  • Lots of other small bug fixes

2023-07-15

Adds 'Above', 'Below', 'Near' and 'Neighbor' Masks.

Most tools now ignore fluids in their raycast, except for selection tools and the ruler tool.

2023-07-28

New version b0.8 released:

  • Added "Tags" option for block conditionals

  • Implemented force place for Lever, Buttons, Bells and Ladders

你已经到达了世界的尽头..