新建2023-03-01
  • New Dependencies

  • New Content

    • Rose Collector

    • Blue Rose Bush

    • Black Rose

    • Winter Rose

    • Cyan Rose

    • Osiria Rose

    • Rose

    • Rose Bush

    • Wither rose

    • Can be achieved when collecting the following items:

    • Pumpkin Patches - Home to the Pumpkin ward. Found in all autumnal biomes & Cika Woods.

    • Flowering & Ripe leave blocks. Flowering leaves have a rare chance of turning into their ripe counterpart. Ripe leaves have a rare chance of spawning a fruit block. The following species have flowering/ripe leaves:

    • Apple fruit blocks - Can be found at the nearest Orchard biome growing/hanging from ripe orchard leaves!

    • Joshua fruit blocks - Can found at the nearest Mojave Desert growing/hanging from ripe Joshua fruit leaves!

    • Green Apple fruit blocks - Can found at the nearest Skyris Vale growing/hanging from green apple skyris leaves!

    • Blue rose bush.

    • Imbued green & blue enchanted logs.

    • Skyris

    • Orchard

    • Baobab

    • Joshua

    • Man O War!

    • Pumpkin Ward!

    • Rainbow

    • Blue

    • Purple

    • Magenta

    • These glowing aquatic mob spawns in the Lush Stacks!

    • Comes in the following colors:

    • Gameplay? These are ambient creatures and will poison the injurer.

    • Pumpkin Wards can be exclusively found in Pumpkin Patches, a unique village found in all autumnal biomes & Cika Woods.

    • Pumpkin Wards will harvest pumpkins & melons and will drop it in front of a carved pumpkin (auto pumpkin & melon farming!).

    • Pumpkin Wards will stay within a 35 block radius of a Bell or wander till they find one

    • Pumpkin Wards don't sleep

    • Pumpkin Wards can be lured with Pumpkin Pie (They do not eat it!)

    • Pumpkin Wards Cannot be bred. So take special care of your pumpkin friends!

    • Playing a music disc within a 10 block radius will cause them to rave into a dance party!

    • When threatened, the Pumpkin Ward will drop any items it's carrying and pretend to be a pumpkin.

    • Mobs

    • New Blocks!

    • New Points of Interests!

    • New Advancements!

  • Reworks

    • New biome descriptions(not all complete yet).

    • Biomepedia text now supports chat component formatting (internal change).

    • Item page items are now alphabetically sorted.

    • Bold biome names & information categories

    • Fix sky color using fog color.

    • Biome colors(sky, water, water fog, grass color, foliage color) will now have their text colored based off the color of the field.

    • Araucaria Savanna

    • Forgotten Forest

    • Imparius Grove

    • Jacaranda Forest

    • Maple Taiga

    • Mojave Desert

    • Orchard

    • Rose fields

    • Tropical Rainforest

    • Skyris Vale

    • Windswept Dunes

    • Weeping Witch Forest

    • Swamp Biomes

    • All Overworld & End Biomes

    • Some Overworld biomes

    • Remove Firecracker Shrub

    • Add Shrubs

    • Generation Tweaks

    • New vegetation.

    • New Imbued green & blue enchanted logs spawn in the trunks of the enchanted trees.

    • Generation overhaul.

    • Deltas now spawn in place of the lakes which would cause eyesore cuts in the terrain.

    • Denser Vegetation.

    • No more floating tree trunks

    • Generation overhaul.

    • New Trees & Vegetation.

    • Generation Overhauls.

    • Add sparse spruce trees.

    • New vegetation.

    • New block textures.

    • Maple Taiga now has proper Mob Spawning parity to that of Taigas.

    • Generation Overhauls.

    • Joshua trees now provide joshua fruit.

    • Orchard trees now provide apples.

    • Lower flower spawn rates to reduce performance impact.

    • Add Blue Rose Bushes to world gen.

    • Add a mix of blue & red spruce trees.

    • Vines are far denser & Cocoa beans now spawn on trees (thanks tree decorators). Should feel much more like a jungle.

    • Generation Tweaks

    • Temporarily remove Tropical Village spawning.

    • New Trees & Vegetation.

    • Generation overhaul.

    • Skyris trees provide green apples.

    • Remove windswept lake. These need redesigning.

    • Generation Tweaks

    • New POI: Salem Village can be found here.

    • Spawn delta features to flood the biomes more. This also means water will appear at elevations not at sea level.

    • Should now spawn swamp huts.

    • All trunks verify they are not on a cliff prior to placing blocks.

    • All trunks now fill to the ground and (random) tick their ground block.

    • Floating tree/fungi/mushroom trunks should no longer occur.

    • Autumnal Taiga

    • Black Forest

    • Canadian Shield

    • Cika Woods

    • Coconino Meadows

    • Coniferous Forest

    • Dacite Ridges

    • Howling Peaks

    • Maple Taiga

    • Rose Fields

    • Weeping Witch Forest

    • Zelkova Forest

    • More vanilla logs can be found in many of our biomes mixed with the other vegetation.

    • Increase grass spawns.

    • Add blueberry spawns to following biomes:

    • Misc tweaks.

    • Therium Deposits can now be found once again throughout BYG End Biomes.

    • Therium now functions exactly like Amethyst.

    • Therium is now very common and deposits are very large, the goal of this is to make Therium a more viable resource for decorations & lanterns (which still moisturize lush farmland!).

    • Therium has also received texture overhauls.

    • Therium Lanterns now have an animation.

    • With this revamp, old therium blocks have been removed. This includes 'Therium Crystal' & 'Therium Block' and Therium Shard have been renamed to 'Therium Crystal Shard'.

    • Therium Buds & Clusters, etc. are mineable at Iron Tier and higher.

    • New Green Enchanted textures.

    • New Maple textures.

    • New Cherry leave textures.

    • New Ametrine Block & Armor textures.

    • New Therium textures.

    • New Arisian Textures.

    • New Textures

    • Therium Rework

    • Biome reworks

    • Biomepedia

  • Removed content

    • Remove Windswept lakes until they're redesigned/improved.

    • Temporarily remove Tropical Village spawning(it still exists in the registry to not break worlds) due to a broken NBT.

  • Technical Changes

    • It is advised to delete your config directory and let your game regenerate them fresh.

    • Overworld Biomes - <gamedir>/config/byg-overworld-biomes.json5

    • Biomepedia - <gamedir>/config/biomepedia.json5

    • Settings - <gamedir>/config/settings.json5

    • Villager Trades - <gamedir>/config/trades.json5

    • Disable it by setting "overworld_enabled": true.

    • Added a global biome swapper which allows you to swap a biome of your choice to another for ALL Overworld regions. This is for those of you who don't want to edit numerous files.

    • The ability to disable Overworld biomes should now function.

    • Disable it by setting "give_item": true

    • Added the ability to disable the biomepedia item, it will no longer be gifted with an advancement.

    • The ability to disable BYG world gen altogether should now function.

    • Disable it by setting "world_generation": true.

    • Added the ability to disable certain types of logging such as warnings, info, & debug. Errors cannot be hidden.

    • Added the ability to filter out specific terms, characters or phrases from logging in your latest.log

    • Warnings & info are disabled by default.

    • Logger settings

    • World Generation

    • Villager Trades config will no longer crash when a villager not existent in your game's registry is in the config. A warning will be logged instead.

    • Any datapacks modifying trees are broken.

    • Trees now use CorgiLib's tree_from_nbt feature.

    • Removed Biomepedia item advancement gift. Switched to config option.

    • Remove numerous configured features and features from the registry.

    • Vines

    • Cocoa Beans

    • Attached To Leaves blocks such as vanilla's propagules.

    • Allows to build trees with a trunk & canopy structure NBT parts.

    • Allows the use of vanilla & modded tree decorators. These include but are not limited to:

    • Calculates leave distance and avoids placing leaves that are too far away.

    • Much better control over tree height.

    • The ability to place other blocks found in the trunk & canopy NBTs.

    • The ability to filter what blocks may be replaced by leaves w/ vanilla & modded BlockPredicates.

    • The ability to filter what blocks the tree feature considers ground w/ vanilla & modded BlockPredicates.

    • Datapacks

    • Configs

  • Bug Fixes

    • Autumnal Taiga

    • Black Forest

    • Canadian Shield

    • Cika Woods

    • Coconino Meadows

    • Coniferous Forest

    • Dacite Ridges

    • Howling Peaks

    • Maple Taiga

    • Rose Fields

    • Weeping Witch Forest

    • Zelkova Forest

    • Fix floating trees in Overworld & End Dimensions. Trees will now check they're not on a cliff first & build logs until they hit the ground. Tree trunks will now always be in contact with the ground.

    • Add Bastion Remnants to BYG biomes. Fixes #1096

    • Villagers can now use Foragers table.

    • Fix Flat Vegetation Voxel Shapes. Don't random offset Ether Foliage texture.

    • Only create LevelBiomeTracker with BYG name space biomes. Fixes oversized packets when users have lots of biome mods.

    • Fix BYG Config world gen check.

    • Fixed Flower Patches not spawning.

    • Fixed Leaf Pile block.

    • Fixed Embur Gel Vines not being climbable.

    • Fix brimstone ore textures (#1076).

    • Fix Blueberry bush spawns, blueberries will now spawn in the following biomes:

  • Don't crash if the villager key doesn't exist in the Villager Trade's config, log a warning instead.

  • Embur Lily now can be placed on lava.

  • Fix Composting Items on Quilt. Fixes #987.

  • BYG Sandstone Recipe Fixes (#1016).

  • Fix lily pad placement bug (#1010).

  • Fix Peat turning into farmland. Fixes #1051, Fixes #1045, Fixes #797.

  • Add dependency for GeckoLib. Fixes issue #1053 (#1060)

  • Remove tall flowers in small_flowers tag.

  • Fix Lush Dirt & Lush Grass turning into Lush Farmland.

  • Fix broken recipes.

  • Fix witch hazel saplings.

  • Fixed flower patch rendering issues.

  • Removed large flowers and pollen block from small flowers tag.

  • Fixed puffball stew stacking to 64.

  • Flowering lilly's will now place with their item.

  • Add Blue & Yellow Nether brick stairs/slabs to pickaxe mineable tag. Fixes #1057.

  • Fix Upper and bottom layer swapping in NetherBiomesConfig, Fixes #1024.

  • Allow invalid Villager Professions in the config and log each invalid Villager Profession. Addresses #1027.

  • Fixed some Nether Biomes not spawning Ancient Debris..

  • Swamps can now spawn Witch huts.

  • Added chest recipe for conflicts and crafting table conversion.

  • Fix sythian wart blocks not having a wart block loot table. Also fix flat vegetation having y height variation (#1040).

  • Fix Blue Sage spawning.

  • Fix sky color using fog color in the biomepedia.

  • Set material color for numerous blocks to better match their textures.

  • Other bugs probably.

你已经到达了世界的尽头..
新建2022-06-12
forge-2.0.0.4
  • Fix Eroded Badlands extensions in Shattered Glacier + Sierra Badland biomes.

2022-06-10
forge-2.0.0.3
  • Fix stair recipes #808

  • Tag stuff

2022-06-10
forge-2.0.0.2
  • Fire events dependent of registry objects(ie blocks & villager professions)

  • Try and fix missing BYG sign models.

2022-06-10
forge-2.0.0.1
  • Tag related changes & additions.

2022-06-09
forge-2.0.0.0
  • Port to 1.19..

  • 进入1.19

  • Add chest boats.

  • 添加运输船

  • Breaking changes:

  • 破坏性更改

    • Rename all mangrove blocks/items/world gen from mangrove -> white_mangrove.

    • 重命名所有红树(blocks/items/world 生成 ->白色红树(木)

    • Remove all mud blocks.

    • 移除所有泥方块

    • Remove all lignite blocks.

    • 移除所有褐煤块

    • Remove Plant Stem & Petal blocks.

    • 移除植物茎和花瓣块。

    • Remove Windswept Dunes & Windswept Beach.

    • 移除风蚀沙丘和风蚀沙滩

    • Remove Holly Berries

    • 移除冬青浆果

    • Fix a spelling error related to mahogany boats, mahagony -> mahagany.

    • 修复与桃花心木船有关的拼写错误,mahagony-> mahagany。

    Misc Changes worth mentioning:

    其他值得一提的变化:

    • Refactor world gen features to use .suppliers

    • 重构世界生成功能以使用suppliers。

    • Add data gen for resources & compress texture size #758 by Matyrobbrt

    • 为资源添加数据生成并压缩纹理大小#758 by Matyrobbrt

你已经到达了世界的尽头..
新建2022-06-10
forge-1.4.1
  • Fire events dependent of registry objects(ie blocks & villager professions)

  • Try and fix missing BYG sign models.

2022-06-07
forge-1.4
  • Release

  • 发布

  • Fix ocean biome selector from spawning lush stacks everywhere, Lush Stacks & Dead Sea should be much rarer. Changes apply after config update/reset.

  • 修复海洋生物群系生成器在各处生成繁茂石拱林,繁茂石拱林和荒芜礁海应该更加罕见。配置更新/重置后应用更改。

  • Fix some saplings not being growable & not displaying their growing pattern tooltip on the item.

  • 修复了一些树苗无法生长且未在物品上显示其生长条件提示的问题。

  • Add Yellow & Blue Nether brick slabs/stairs

  • 添加黄色和蓝色下界砖台阶/楼梯

  • Prevent BYG from getting wrongfully blamed for game crashes/errors occurring during other events.

  • 防止 BYG 因其他事件期间发生的游戏崩溃/错误而受到错误的指责。

  • Add signs

  • 添加标志

2022-06-03
forge-1.4-RC-24
  • Add mob spawns, color settings, and biome tags (required advanced tool tips to be enabled (F3+H) to show) to biome about pages.

2022-06-01
forge-1.4-RC-23
  • Add config loading failure screen that should appear in place of crashing(doesn't work for all configs, but should reduce game exits).

  • Fix a bug where a biome that doesn't generate would crash in the biomepedia dimensions list, add a component that tells the user that the biome question doesn't spawn anywhere instead.

  • Add translation components for numerous components that were hardcoded to english.

  • Much better and informative error in relation to biomes occurring in both biome selectors and biome swapper for TerraBlenderRegion/OverworldRegion.

2022-05-31
forge-1.4-RC-22
  • Fix feature order cycle crash.

  • Biome list in w/ search bar in biomepedia.

  • Biomepedia tweaks.

  • Bug fixes.

  • Fix forager XP progression.

  • Reworked Sythian Scaffolding to be more parity with vanilla Scaffolding (can now be used with each other!!).

  • Add translate button that links to our Crowdin in the biomepedia!

  • Fixed travertine crafting recipe conflicting with Red Rock crafting recipe.

  • Fixed Weeping Mire biome color.

  • Tweaked Lament Sprouts texture.

  • Revamped some block textures.

  • Add sign block textures.

  • Lower Required Terrablender version to 1.1.0.99 due to client packet issue that occurs in 1.1.0.101.

  • Fix Registry Codecs(ie: non-existing villager professions defaulting to villager profession of none), should fix the inputting of non-existent villager professions and should now properly error instead. Fixes #727.

2022-05-24
forge-1.4-RC-21
  • Remove Travertine from world gen.

2022-05-23
forge-1.4-RC-20
  • Add Travertine + Soapstone world gen.

2022-05-22
forge-1.4-RC-19
  • Fix StackOverflowError in relation to growing patterns config.

2022-05-22
forge-1.4-RC-18
  • Much more informative exceptions in relation to configs.

  • Saplings Pattern Config is now referred to as Growing Patterns.

  • Add Comments to Growing Patterns config.

  • Don't crash if a dimension is not present when attempting to append surface rules or replace biome sources.

2022-05-19
forge-1.4-RC-17

Add curseforge/modrinth upload tasks to build.gradle, no gameplay changes.

2022-05-19
forge-1.4-RC-16-all

-Lower lush stacks frequency

-Fix sapling trades

-Fix biomepedia crash

-Add mossy stone to lush stack arches.

2022-05-16
forge-1.4-RC-15-all

-Add growing patterns for mushrooms

-Move ground block tags for most BYG plants to `may_place_on/<plant_name>.json`

-Extend vanilla fungus & mushroom classes to ensure our mushrooms & fungi match vanilla the best they can.

-White mangrove sapling logic.

2022-05-16
forge-1.4-RC-14-all

Update config notification/command tweaks

2022-05-16
forge-1.4-RC-13-all

-Fix fuels

-Biomepedia texture & recipe

-Give biomepedia item via advancement.

2022-05-15
forge-1.4-all-RC-12

A metric ton of fixes, just know there isnt a ton of vanilla biomes anymore, more configs, slope biome configurations, new biomes, the biomepedia, oh and did i mention bug fixes?

2022-04-30
forge-1.4-RC-11-all

-Add configs for Overworld, End, & Nether surface rules(since datapacks have no control over these and are instead added last after datapacks load).

-Fix End Island biome selector to not gen sky/void biomes.

Add c:farmland tag to lush_farmland

-Add barrel cactus

-Bump nether/end biome size.

2022-04-19
forge-1.4-RC-10-all

-Added 'Howling Peaks Biome' NOTE: Reset your config file to generate the biome unless you have a custom config then manually add the biome to your Peak Biome Array, If you do not have a custom config, delete the `config/byg/overworld` directory and let it regen.
-Fix some villager trades
-Villagers can now assign themselves the forager profession when near a Forager's table :D
-Update `zh_cn` lang file

2022-04-19
forge-1.4-RC-9-all

-Add Forager Villager Profession + Structures to villages + Forager's table. These guys are the mushroom experts
-Remove night config, we're only using Janskon now :)))
-Add BYG item trades to villagers & wandering traders(this has a config at `config/byg/trades.json5`
-Fix end config comment about forcing.
-Fix lecterns recipe
-Use plural spelling in tag file names/IDs
-Add a modulized config `settings.json5`
-Increased BYG Biome Chance
-Added Aloe Vera to Desert Biomes
-Bug Fixes
-Added Pendorite Ore to the Embur Bog
-Added Emeraldite Ore to the Wailing Garth

2022-04-12
forge-1.4-RC-8-all

-Revamp end/nether configs to have comments and to not crash if a given biome doesnt exist.

-Revamp Skyris Vale
-Fix cat tail item block placing

-Revamped Skyris vale surface rules to now use dacite & lush blocks

-Add BYG Nether & Gold Ore to C block tag

-Use plural tags to better match vanilla

-Force BYG nether/end biome source.

-Add Mouse button support for sapling tool tip

-Implement biome tag related ssuggestions

-Do not append surface rules twice to the overworld

-Fix skyris villager spawns

-Red rock village changes

2022-03-26
forge-1.4-RC-7-all

Fix server load

修复服务器负载

2022-03-25
forge-1.4-RC-6-all

-Add `/byg repairbiomesource` command. This allows you to change the current world's biome source to byg's

-Print stack traces for toml configs that fail.

-Use Forge's color events so we aren't wrongfully blamed by registry freezing.

-Coarse dirt is no longer 4 blocks deep in the dacite ridges.

2022-03-22
forge-1.4-RC-5-all

-Update Arch Piece Bounding Boxes

更新 Arch Piece 边界框
-Better output of /worldgenexport, should export exactly like a datapack, so simply drag and drop the generated pack.

 /worldgenexport 的更好输出,应该像数据包一样导出,所以只需拖放生成的包。

-World gen export only works in single player & warns if an export exists.

World gen export 仅适用于单人游戏,如果存在导出,则会发出警告。
-Revamp overworld configs to have comments and explanations for everything. CONFIGS DO NOT NEED TO BE RESET, THEY WILL BE AUTOMATICALLY REPAIRED

修改世界配置以对所有内容进行评论和解释。无需重置配置,它们将自动

-Overworld configs now allow the configuration of peaks, peak variants, and beach biomes using biome selectors!

修复 - 世界配置现在允许使用生物群落选择器配置山峰、山峰变体和海滩生物群落!

2022-03-19
forge-1.4-RC-4

-Add Sapling Patterns tool tip.

添加树苗模式工具提示。

-Add palm tree generation

添加棕榈树生成

-Add back end system/networking for BYG's new Biomepedia

为 BYG 的新 Biomepedia 添加后端系统/网络

-Fix render type of water silk

修复水棉的渲染类型

-Several new configs, see byg's config folder.

几个新的配置,见 byg 的配置文件夹。

-Add Husbandry advancements

添加畜牧业进度

2022-03-15
forge-1.4-RC-3

-Add several blocks to carvable blocks, so carvers should now carve many of our nether biomes.

为可雕刻块添加几个块,因此雕刻师现在应该雕刻我们的许多下界生物群系。

-Warped Soul Sand & Soil now generates on the ceiling

扭曲灵魂沙土现在在天花板上生成

-Lower Wailing Pillar Spawn Rate

降低哀嚎之柱的生成率

-Add BYG Biome tags & Structure Tags

添加 BYG 生物群系标签和结构标签

-Fix villages crashing bc they attempted a biome check on their placed features.

修复村庄在尝试对其放置的地物进行生物群系检查时崩溃的问题。

2022-03-15
forge-1.4-RC-2

`/worldgenexport` command no longer requires the 2nd argument

`/worldgenexport` 命令不再需要第二个参数

Fix surface rule appending check, and throw an informative exception if a dimension we're appending doesn't exist in the levelstem/level.dat.

修复表面规则附加检查,如果我们附加的维度在 levelstem/level.dat 中不存在,则抛出信息异常。

Switch to tags for netherrack and end stone spreadables(bonemealing either of these blocks near a spreadable will turn it into that block)

切换到下界岩和末地石可转化物的标签(在可转化物附近将这些块中的一个进行骨粉化都会将其变成该方块)

Bonemeal now works on BYG's nylium/biome surface blocks and should spawn a feature related from the biome that surface block spawns in.

骨粉现在适用于 BYG 的菌岩生物群系表面方块,并且应该生成与表面块生成的生物群系相关的地物。

2022-03-14
forge-1.4-RC-1

-Rename Nylium Soul Sand & Soil to Warped Soul Sand & Soil(registry ID change, breaking change)

菌岩灵魂沙/土重命名为诡异灵魂沙/土(注册ID更改,破坏性更改)

-Stop appending Surface Rules twice to the overworld

停止将地表规则两次附加到主世界

 This file is now beta/release candidate, no further breaking changes(ie block/biome id changes/removals) will occur for the remainder of 1.18.X versions, this file is SAFE for normal modpack usage.

该文件现在是 beta/release 候选版本,对于 1.18.X 版本的其余部分,不会发生进一步的重大更改(即方块/生物群系id更改/删除),该文件对于正常的整合包使用是安全的。

2022-03-11
forge-1.4-ALPHA-2

commit 04eb2cf19248ba3d668d203035aadf4f38c6e9ab
Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 15:43:27 2022 -0800

Bump to version 1.4-ALPHA-2

commit 9353fe84463af813ec563e0806cc7eda46559c82


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 14:31:14 2022 -0800

Make sure embur nylium doesn't replace netherrack when bonemealing netherrack, fixes #474

commit a2838a24061646816ca7af0748993017f2a3070f


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 14:19:55 2022 -0800

Don't suggest flamingo, fixes #492

commit 596632b7a82d64dcd0b30bf914269c8c33c4f183


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 14:18:31 2022 -0800

Make Dacite Podzol consistent with Podzol. Closes #496

commit 80493aa9d23313a21695159cf798710a3deb1214


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 14:09:47 2022 -0800

Add BYG Blocks to `bamboo_plantable_on` block tag, fixes #550

commit b9e455cc6f072da2549260b52e0b74003a4d8f27


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 14:01:01 2022 -0800

Use Vanilla's Amethyst Cluster block. Fixes #551 & #552

commit 2deafa042cbab5a4626b9a481df7f5e89e15667a


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 13:47:53 2022 -0800

Removing duplicate rocky stone recipes

commit 985324dd3a029a4830c600a953e99e54d00f0a1f


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 13:16:17 2022 -0800

Add blueberries to fox food, fixes #563

commit d05af4ab6f4d13dd73bc628847c0ded427ea32a0


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 12:56:00 2022 -0800

Add raw pendorite ore recipe, fixes #571

commit ba63d521bc88476f302ef147fce58f9b28b5c574


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 12:47:50 2022 -0800

Add Zelkova, Red Birch, & Red Spruce leaves to flammables. Fixes #575

commit c5cf6123f860615a69cb22ccadf56b92c3f17b59


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 12:36:54 2022 -0800

Use the correct placement for bonemealing grass, fixes #602

commit 44757e0edcfe54c550870d5cd6460cac03529d6d


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 12:34:29 2022 -0800

Fix #603

commit 4730723b0f83302741c3adcbbc527c2b79da9247


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 12:10:47 2022 -0800

Add suggestions in #611

commit d5b7c11883c5f756f547fd2f4b37273cb3b16253


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 11:16:36 2022 -0800

Fix #646

commit 3d6077d27c844093c03af3cacea88c9930db5a36


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 11:03:57 2022 -0800

Add grass to Temperate Rainforest

commit e904123af47577a908081a808c975aedfc793072


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 10:47:50 2022 -0800

Clean up, don't add Overworld surface rules twice, this should optimize surface rules

commit 959998b1884a000f7ff29319e43c8226527867cc


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Fri Mar 11 10:24:07 2022 -0800

Fix Surface Rule appending

commit 30ec5d64d88d3514033968865770c45c0b579e2c


Author: AOCAWOL <biomesyougo@gmail.com>
Date: Thu Mar 10 20:41:18 2022 -0700

-Finished Minecraft Block Tags
-Fixed Leaf Foliage Block (Cherry Foliage spawns now <3)

commit e411f43444b24fbeaed8ac4049850d16665fa2c1


Author: AOCAWOL <biomesyougo@gmail.com>
Date: Thu Mar 10 18:49:47 2022 -0700

-Block Tags
-Biome Tags

commit 6f1b877bfcb2c69394b3587b43816aec335ffe47


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Wed Mar 9 23:05:49 2022 -0800

Nuke Mossy Netherrack

commit 154e85982a90ed14fe59e74a234c6f568f8a5f32


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Wed Mar 9 00:56:15 2022 -0800

No need for these

commit a8fc905f4a90d59fc441ef3601293f8d4e0a11a4


Author: CorgiTaco <66983020+CorgiTaco@users.noreply.github.com>
Date: Wed Mar 9 00:18:19 2022 -0800

Fix datapack loading in BYG's nether/end


commit 4d486e4c2802b64e3e681cf9d78f8527db438ebf
Author: AOCAWOL <biomesyougo@gmail.com>
Date: Tue Mar 8 21:01:20 2022 -0700

-Added Biome Tags <3 Corgi let me be :sob:

2022-03-08
forge-1.4-ALPHA

This time around we've done a lot of internal fixes, fixed numerous eye sores(no more land oceans), squashed a lot of bugs & added a new OCEAN biome, the Lush Stacks, generating with beautiful overgrown arches, quite a magical biome if I say so myself! The red rock valley makes a return from 1.16 time around as well! Dead seas also got cool arches(more intense revamps coming soon!)

这一次我们做了很多内部修复,修复了许多眼疮(不再有陆地海洋),压扁了很多错误并添加了一个新的海洋生物群系,繁茂石拱林,生成了美丽的杂草丛生的拱门,非常神奇的生物群系如我自己这么说非常神奇的生物群系!锯齿山谷将从1.16回归!荒芜礁海也有很酷的拱门(即将进行更激烈的改造!)

A big known issue is**MISSING** biome tags, these will be added later!

一个已知的大问题是**MISSING** 生物群系标签,这些将在稍后添加!

As a reminder BYG RESERVES the right to make breaking changes(ie block/biome/item removal) in its ALPHA files when moving to a new Minecraft version, by using our ALPHA file(s). This ONLY applies for all INITIAL alpha files when moving to a new Minecraft MAJOR version(1.16, 1.17, 1.18)

提醒一下,BYG 保留在移动到新的 Minecraft 版本时使用我们的 ALPHA 文件对其 ALPHA 文件进行重大更改(即方块/生物群系/物品删除)的权利。这仅适用于移动到新的 Minecraft MAJOR 版本(1.16、1.17、1.18)时的所有初始 alpha 文件

你已经到达了世界的尽头..
新建2022-03-01
forge-1.3.5.13

-Add crag gardens

添加峭壁花园

-Add nether biomes

添加下界生物群系

-Configs now upgrade with registry data

配置现在使用注册表数据升级

-Remove Shattered Desert from registry(should do nothing to existing worlds, but possible corruption may occur)

从注册表中删除破碎沙漠(应该对现有世界没有任何作用,但可能会发生腐败)

-Other misc changes including textures and particles

其他杂项变化,包括纹理和粒子

-Reset configs

重置配置

As a reminder BYG RESERVES the right to make breaking changes(ie block/biome/item removal) in its ALPHA files when moving to a new Minecraft version, by using our ALPHA file(s). This ONLY applies for all INITIAL alpha files when moving to a new Minecraft MAJOR version(1.16, 1.17, 1.18)

提醒一下,BYG 保留在移动到新的 Minecraft 版本时使用我们的 ALPHA 文件对其 ALPHA 文件进行重大更改(即方块/生物群系/物品删除)的权利。这仅适用于移动到新的 Minecraft MAJOR 版本(1.16、1.17、1.18)时的所有初始 alpha 文件

2022-02-23
forge-1.3.5.12

 -Fix Terralith compat

修复Terralith兼容问题

-Lower boulder frequency

 降低巨石频率

-Revamped witch-hazel bookshelf texture

改进的金缕梅木书架纹理

 As a reminder BYG RESERVES the right to make breaking changes(ie block/biome/item removal) in its ALPHA files when moving to a new Minecraft version, by using our ALPHA file(s). This ONLY applies for all INITIAL alpha files when moving to a new Minecraft MAJOR version(1.16, 1.17, 1.18)

提醒一下,BYG 保留在移动到新的 Minecraft 版本时使用我们的 ALPHA 文件对其 ALPHA 文件进行重大更改(即方块/生物群系/物品删除)的权利。这仅适用于移动到新的 Minecraft MAJOR 版本(1.16、1.17、1.18)时的所有初始 alpha 文件

2022-02-23
forge-1.3.5.11

Re-add BYG's end dimension & biomes.

重新添加 BYG 的末地维度和生物群系。

-Experimental warning file is now checked/created per dimension to remind players that BYG is experimental & bound to break.

现在按维度检查/创建实验性警告文件,以提醒玩家 BYG 是实验性的并且注定要被破坏。

-Rename Whaling -> wailing in the block registry, expect missing blocks if you used these.

在方块注册表中重命名Whaling> wailing ,如果你使用这些,预计会丢失方块。

-Revamp weeping witch forest.

改造哭泣女巫森林

-Add aloe vera blocks

 添加芦荟块

-Add `/worldgen export` command for creating the current world gen or built in settings as a datapack.

添加`/worldgen export`命令用于创建当前世界生成或内置设置作为数据包。

Other misc changes.

其他杂项变化。

As a reminder BYG RESERVES the right to make breaking changes(ie block/biome/item removal) in its ALPHA files when moving to a new Minecraft version, by using our ALPHA file(s). This ONLY applies for all INITIAL alpha files when moving to a new Minecraft MAJOR version(1.16, 1.17, 1.18)

提醒一下,BYG 保留在移动到新的 Minecraft 版本时使用我们的 ALPHA 文件对其 ALPHA 文件进行重大更改(即方块/生物群系/物品删除)的权利。这仅适用于移动到新的 Minecraft MAJOR 版本(1.16、1.17、1.18)时的所有初始 alpha 文件

2022-02-15
forge-1.3.5.10

New Blocks:

新的方快(均为暂译):

-Hydrangea Bush & Hedge

绣球花灌木和树篱

-Cryptic Lantern

隐秘灯笼

-Boric Lantern

硼酸灯笼

-Cryptic End Rod (Emits redstone signal)

隐秘末地烛(发射红石信号)

-Travertine

石灰华

Re-added the following biomes(Delete `overworld-biomes.json` and launch the game, biomes will be added):

 重新添加以下生物群系(删除`overworld-biomes.json`并启动游戏,将添加生物群系):

-Coconino Meadow

-Mojave Desert

莫哈韦沙漠

-Orchard

果园

-Prairie

大草原

-Red Oak Forest

红橡木树林

-Redwood Thicket

-Rose Fields

玫瑰田

-Autumnal Valley

秋谷

-Autumnal Taiga

-Shattered Glacier

破碎冰川

-Firecracker Shrubland

鞭炮灌木丛(暂译)

-Sierra Badlands(Sierra Valley)

Sierra Badlands(锯齿山谷

-Skyris Vale

-Fragment Forest

碎片森林(暂译)

-Tropical Rainforest

热带雨林

-Twilight Meaddow(Twilight Valley)

暮光草地(暂译)(暮色山谷

-Weeping Witch Forest

 哭泣女巫森林

-Temperate Rainforest

温带雨林(暂译)

-Zelkova Forest

榉树森林

-Frosted Taiga(Snowy Blue Taiga)

Frosted Taiga(下雪的蓝色泰加林

-Frosted Coniferous Forest(Snowy Coniferous Forest)

Frosted Coniferous Forest(下雪的针叶林

 -Revamped Orange Daisy &Silver Vase Flower textures

改进了橙色雏菊美叶光萼荷纹理

-New Wip cypress, willow, & mangrove leaf textures

- 新的 Wip 柏树、柳树和红树叶纹理

-New cryptic textures

新的隐秘纹理

 Breaking registry changes:

破坏性注册名更改:

"byg:lolipop_flower" -> "byg:lollipop_flower"

Feature ID changes

功能 ID 更改

 As a reminder BYG RESERVES the right to make breaking changes(ie block/biome/item removal) in its ALPHA files when moving to a new Minecraft version, by using our ALPHA file(s). This ONLY applies for all INITIAL alpha files when moving to a new Minecraft MAJOR version(1.16, 1.17, 1.18)

提醒一下,BYG 保留在移动到新的 Minecraft 版本时使用我们的 ALPHA 文件对其 ALPHA 文件进行重大更改(即方块/生物群系/物品删除)的权利。这仅适用于移动到新的 Minecraft MAJOR 版本(1.16、1.17、1.18)时的所有初始 alpha 文件

2022-02-05
forge-1.3.5.9

-Re-add sapling growth, with re-imagined and configurable growth logic.

 重新添加树苗生长,重新构想和可配置的生长逻辑。

-Add sapling patterns config, pick the sapling style(2x2, 3x3, a cross, whatever shape you can come come up with for a 5x5 area :D)

添加树苗模式配置,选择树苗样式(2x2、3x3、十字,任何你能想出的 5x5 区域的形状:D)

-Add `/byg reload <configname(SAPLINGS is the only value rn)>`, ie `/byg reload SAPLINGS`

添加`/byg reload <configname(SAPLINGS是唯一的值rn)>`,即`/byg reload SAPLINGS`

-Force terrablender `1.1.0.73+`

-需要terrablender`1.1.0.73+`

Breaking changes:

重大变化:

-renamed the following world gen objects in the registry, expect registry errors/warnings/fatal errors/possible world corruption in existing worlds...

重命名注册表中的以下世界生成对象,预计现有世界中的注册表错误/警告/致命错误/可能的世界损坏......

    -`dead_hazel_tree_1` -> `hazel_tree_1`

    -`dead_hazel_tree_2` -> `hazel_tree_2`

    -`dead_hazel_tree_3` -> `dead_hazel_tree_1`

    -`dead_hazel_tree_4` -> `dead_hazel_tree_2`

As a reminder BYG RESERVES the right to make breaking changes(ie block/biome/item removal) in its ALPHA files when moving to a new Minecraft version, by using our ALPHA file(s). This ONLY applies for all INITIAL alpha files when moving to a new Minecraft MAJOR version(1.16, 1.17, 1.18)

提醒一下,BYG 保留在移动到新的 Minecraft 版本时使用我们的 ALPHA 文件对其 ALPHA 文件进行重大更改(即方块/生物群系/物品删除)的权利。这仅适用于移动到新的 Minecraft MAJOR 版本(1.16、1.17、1.18)时的所有初始 alpha 文件

2022-01-29
forge-1.3.5.8

THIS FILE CONTAINS BIOME DISTRIBUTION CHANGES(AFTER CONFIG RESET), HARSH BIOME BORDERS ACROSS CHUNK BOUNDARIES ARE EXPECTED

此文件包含生物群系分布更改(配置重置后),预计会出现跨越区块边界的粗犷的生物群系边界

Biome distribution changes to ensure biomes match the appropriate terrain(after config reset).

生物群落分布改变以确保生物群落匹配适当的地形(配置重置后)。

Fix registry warning log spam and register byg registry objects at the correct time.

修复注册表警告日志垃圾邮件并在正确的时间注册byg注册表对象。

2022-01-23
forge-1.3.5.7

-Item Color manager protections/informative crash log.

物品颜色管理器保护/信息崩溃日志。

-Protect item init by falling back on to BYG's tracked block list for registration.

通过回退到BYG的跟踪阻止列表进行注册来保护物品初始化。

2022-01-21
forge-1.3.5.6

-Add Forgotten Forest, Grove, Guiana Shield, and Maple Taiga.(Reset configs for these to gen)

添加Forgotten Forest,草甸圭亚那地盾枫树泰加林。(将这些配置重置为生成)

-Fix Ebony Forest Surface Builder.

修复乌木森林表面生成器。

-Add back forge tags.

重新添加forge标签。

2022-01-20
forge-1.3.5.5

-Add dacite ridges

添加英安脊(暂译)

-Fix a block tag crash

修复方块标签崩溃

-Fix Surface rules in numerous biomes

修复众多生物群系中的表面规则

2022-01-20
forge-1.3.5.4

Add Black Forest, Canadian Shield(formerly Bluff peaks), Cherry Blossom Forest, Cika Woods, Coniferous Forest, Cypress Swamplands, Dead Sea, Ebony Forest.

添加黑森林,Canadian Shield(原陡崖),樱花盛开的森林锡卡树森林针叶林柏树沼泽地死海,乌木森林。

Reset configs to have new biomes generate.

重置配置以生成新的生物群落。

2022-01-20
forge-1.3.5.3

Config Revamps, delete existing configs associated with BYG as those will no longer function

配置改造,删除与 BYG 关联的现有配置,因为它们将不再起作用

2022-01-19
forge-1.3.5.2

Add Autumnal Valley, Baobab Savanna, Bayou, Borealis Grove(Boreal Forest) to world gen.

秋谷猴面包树草原河沼,Borealis Grove(寒带森林)加入世界生成.

2022-01-18
forge-1.3.5.1

Add back Allium Fields, Amaranth fields, Araucaria Savanna, and Aspen forest world generation

重新加入了绒球葱田苋菜花田南洋杉热带草原白杨木森林世界生成

Require TerraBlender dependency

需要TerraBlender支持

2022-01-05
NO WORLDGEN-forge-1.3.7

- fixed minable tags

选定可挖掘标签

- fixed lang file issues english and french

修复英语和法语的 lang 文件问题

2022-01-02
NO WORLDGEN-forge-1.3.6

just blocks no worldgen

只有方块没有世界生成

changed file name

更改了文件名

你已经到达了世界的尽头..