- compatiblity with MC 1.4.6
- added extended map again
- added auto update mode for extended map
- added some color keywords for extended compass
- extended compass now works for SMP
- extended compass saves needles per world per player instead of per world
- extended fishing rod has 50% chance to catch cooked fish
- added mcmod.info file
- removed old API (replaced by reflection)
- compatiblity with MC 1.7.2
- added empty extended maps + extended map cloning
- fixed extended bow not rotation and zooming correctly (finally )
- fixed extended map icon not adjusting correctly
- fixed extended shears not having more durability
- adopted the new fishing system to the extended fishin rod
- fixed/improved some things concerning the extended flint and steel
- change icon of the extended bow to better match the vanilla bow
- compatiblity with MC 1.4.2
- added SMP support
- added recipe and usage handler for NEI
- added API again
- added extended compass
- extended leather armor can be dyed
- improved detection of normal recipes in the extended workbench
- shift clicking in extended workbench works now like in the normal workbench
- fixed some bugs with extended flint and steel
- the mod now uses MinecraftForge
- added extended armor
- fixed bugs when placing workbenches
- improved texture of extended workbenches
- animation of extended bow is now as good as the one from the normal bow
- added super charge for extended bow
- increased durability of extended tools from +50% to +100% (hoe: from +100% to +200%)
- added increased damage against mobs for extended tools
- added extended fishing rod