新建2023-12-17

Features

  • Redstone control of machines (#603)

  • Add KubeJS functionality to register custom cable tiers (#562)

  • Add KubeJS functionality to register nuclear reactor fuels, control rods, and nuclear fluids (#605)

  • Allow players to place items in empty locked barrels

  • Add nether start implosion compressor recipe

  • Add portable storage unit to replicator blacklist

  • Update zh_cn translations and books (#599)

  • Add option to disable FTBQ integration for better performance in large bases. Closes #604

Bug fixes

  • Fix rare crash with ME Wires. Closes #587

  • Allow decimals in KubeJS recipe builder fluids. Fixes #594

New Contributors

2023-09-30

Features

Fixes

  • Fix #572: runtime datagen not working in 1.20.1

  • Fix #571: sprites not animating in GUIs with Sodium

  • Make step-down transformers auto-output on the lower voltage sides. Fixes #565

  • Inject generated_resources/ pack right after mods pack (i.e. with lower priority than kubejs pack). Closes #481

  • Add crash report information for item pipe transfer crashes. Closes #575

  • Fix incorrect ME cable decoloring recipe output amount by @TheStaticVoid in #563

  • Spell qubit properly (thanks @PoolloverNathan)

  • rename getStack -> getRealStack to avoid remapping issues. by @Fuyukai in #568

New Contributors

2023-08-26

Fix client crash with Sodium when drawing a hatch or multiblock error highlight.

2023-08-24

Fix machine processing crash with FTB Teams.

2023-08-23

Fix porting issues with pipe screens, notably the client crash when a pipe menu is opened. Fixes #552.

2023-08-21
v1.7.0-beta

What's Changed

  • Port to 1.20.1.

Breaking Changes

  • Rename diesel generator tiers to LV/MV/HV.

  • Rename mozanite to monazite.

  • Forge hammer recipes now take hammer_damage instead of confusing eu and useless duration, both in JSON and with KubeJS.

  • Cleanup Java API and move component holders there by @Technici4n in #550

你已经到达了世界的尽头..
新建2023-12-17

What's Changed

  • KubeJS support for fuel rods, control rods and fluid-neutron interactions by @globalista-dev in #605

New Contributors

2023-12-12

Features

  • Redstone control of machines (#603)

  • Allow players to place items in empty locked barrels

  • Add nether start implosion compressor recipe

  • Add portable storage unit to replicator blacklist

  • Update zh_cn translations and books (#599)

  • Add option to disable FTBQ integration for better performance in large bases. Closes #604

Bug fixes

  • Fix rare crash with ME Wires. Closes #587

  • Allow decimals in KubeJS recipe builder fluids. Fixes #594

2023-09-30

Features

  • Add config option for max distillation tower size. Closes #553

  • Add more category tags for materials. Closes #559

  • Kind of stupid quantum sword improvements by @Despacito696969 in #573

Fixes

  • Fix #571: sprites not animating in GUIs with Sodium

  • Make step-down transformers auto-output on the lower voltage sides. Fixes #565

  • Inject generated_resources/ pack right after mods pack (i.e. with lower priority than kubejs pack). Closes #481

  • Add crash report information for item pipe transfer crashes. Closes #575

  • Spell qubit properly (thanks @PoolloverNathan)

New Contributors

2023-09-05

Features

Fixes

  • Fix incorrect ME cable decoloring recipe output amount by @TheStaticVoid in #563

  • rename getStack -> getRealStack to avoid remapping issues. by @Fuyukai in #568

2023-08-15

New Features

Performance

  • Don't perform slow pipe network debug checks in production. Fixes #544

2023-08-10

What's Changed

  • Fix machine fluid showing as droplets by @deirn in #538

  • Round history component average to zero if needed. Fixes #540

  • Don't go over max stack size for drill heads. Fixes #542

  • Fix crafting multiblocks sometimes not resuming operation.

  • Fix centrifuge uranium processing exceeding stack size. Fixes #543

2023-07-31

What's Changed

  • Fix #528: overflow in fuel EU computation

  • Fix #532: item output count and chance handling in KubeJS

  • Fix #533: Nuclear Reactor crash when fuel is consumed

  • Fix #534: bug in reactor history tracking

  • Migrate from Megane to WTHIT API by @deirn in #516

2023-07-18

What's Changed

2023-07-15

Highlights

  • Add capacity preview in Large Tank shape selector.

  • Improve Nuclear Reactor performance. Testing shows at least a 4x improvement.

  • Fix remaining cases of pipe intersections.

Fixes

  • Add null check in PipeColorProvider#getColor by @SuperMartijn642 in #513

  • Update buildscript + gradle to work on gradle 8.1.1 by @Fuyukai in #519

  • Update guidebook barrel page.

New Contributors

2023-06-06

Features

  • Add Large Tank Hatch to access the large tank from multiple blocks.

  • Add layered shape builder system for shorter multiblock definitions in KubeJS.

  • Add config option to disable Industrialist villager by @TheStaticVoid in #510.

Bugfixes

  • Fix waila showing wrong overclock.

  • Fix guidebook incorrectly saying that the pump outputs to multiple sides.

2023-05-22

Features

  • Fix #496: Make Oreo Ingot edible.

  • Add ability to modify materials using KubeJS. (#497)

  • Fix #488: Support recipe process condition with JS predicate.

  • Fix #490: Allow KubeJS to register custom electric machine upgrades.

  • Fix #492: Allow KubeJS to register additional fluid fuels.

Quality of life improvement

  • Add machine Efficiency Bar to WAILA.

  • Auto-refill steam drill water from the inventory.

  • Play sound when the steam drill uses a piece of fuel.

  • Lock all item slots when moving recipe from REI.

  • Stop chanced outputs from force-increasing slot capacity.

  • Allow waterlogged chains in multiblocks.

  • Add Hoe Capability to Diesel Chainsaw.

  • Add Chest assembler Recipe.

Bugfixes

  • Fix all steam machines sharing the same overclock component.

  • Fix #498: disable water bucket smelting when dehydration is loaded.

  • Fix mb rounding issues with diesel generators and lubricant application.

  • Fix #495: creative barrel does not drop itself.

  • Explain how to create power using the nuclear reactor.

2023-05-11
  • Allow gradient maps for KubeJS materials and cleanup coloramp code by @Technici4n in #485.

  • Fix recipe typos and use correct terracotta tag by @Swedz in #491.

2023-05-08

Gameplay

  • Buff carbon dust by @m44ster in #479.

  • Buff lead generation and add unpacker recipe for coil to cable by @Azercoco.

  • Make Machine Casing Spawnproof by @Azercoco.

  • Add Iron Rings to Chainmail Armor recipe by @Azercoco.

  • Add coal to diamond recipe by @Azercoco.

  • Add Sandstone to sand recipe by @Azercoco.

Technical

2023-04-17
2023-04-09
  • Update EMI to support chance by @emilyploszaj in #452.

  • Adding Biome Process Condition by @PurelySimple in #462.

  • Fix animated textures when using Sodium.

  • Fix pipes being movable with AE2 Spatial IO.

  • Fix runtime resources not working after /reload.

  • Fix misleading machine hull upgrade tooltip.

  • Fix incorrect tags on dye recipes generation by @londocr in #454.

  • update Modrinth Auto publishing by @m44ster in #456.

2023-02-19

Additions

  • Add starter (LV) diesel generator for early game EU production using Creosote.

  • Add lava -> sulfur and acetylene -> hydrogen recipes.

Fixes

  • Fix #426: diesel drill can't mine glass.

  • Fix #434: replace Lapis by Lapis Dust in macerator Blue Dye recipe.

  • Fix #440: reduce numerical instabilities in the Nuclear Reactor Heat Equation Solver.

  • Fix #441: WAILA plugin not loading on servers.

  • Fix #443: add config option to disable barrel content rendering.

2023-01-06
v1.6.2-beta
  • Fix crash when trying to connect an ME Wire. (#424#425)

  • Fix slot grids being shown column by column instead of row by row in machines.

2023-01-04
v1.6.1-beta

Fix client crash introduced in 1.6.0.

2023-01-04
v1.6.0-beta

Highlights

  • Add pipe camouflage. Please look at the tooltip of the pipe config card for more info.

  • Add multipart ME wires for nicer AE2-based setups.

  • Add comparator output to barrels, tanks and storage units.

Smaller Changes

  • Add shift+click on lock button to lock all slots.

  • Shift-click in pipe GUI to cycle backward the pipe mode.

  • Quickly fill barrels from other barrels.

  • Add a few cutting machine recipes.

  • Play sound when upgrading machine casing.

  • Improve some tooltips.

  • Allow adding fluids via KubeJS.

  • Allow KubeJS scripts to add multiblock slots in EMI et al.

Fixes

  • Fix #420: Pipes wipe fluidstate on placement.

  • Fix #422: Item pipe stack cache not refreshing after config application.

你已经到达了世界的尽头..
新建2021-07-10
v0.5.2-alpha.01

Updated transfer API. Should stop MI from crashing when IR is installed.

2021-07-09
  • Re-add KubeJS compat

  • Fix deepslate ore smelting/blasting

  • Add automatic generatiof of unification KubeJS script with /miclient dump_unification_script

2021-07-08

MI is now released for 1.17!

MI's item and fluid pipes are temporarily incompatible with other mods' until Fabric provides a unified solution, expected very soon (FabricMC/fabric#1356).

  • Reworked early game for smoother progression.

    • Adjusted ore processing system with changes from 1.17 in mind.

    • Reworked quarry pipeline: harder to automate, but more rewarding early-game.

    • Item and fluid pipes use colors instead of materials.

  • Various buffs and tweaks to smooth out annoying parts of the progression.

  • More texture improvements.

  • Many others.

你已经到达了世界的尽头..
新建2021-07-13
v0.4.0-alpha.11

Update to Fabric's Fluid API.

2021-06-11
v0.4.0-alpha.10
  • Fix placing a pipe next to a Kibe tank causing a crash. Closes #67.

  • Update a few material textures to remove the white dots.

2021-06-09
v0.4.0-alpha.09
  • Fix a fluid extraction bug related to empty fluids.

  • Add a config option to disable EU tooltips.

  • Allow coke oven to accept fluid outputs, for creosote.

  • Fix fluid slot locking from REI.

2021-06-08
v0.4.0-alpha.08
  • Fix steam machines not working.

  • Increase electric water pump buffer size back to 32 buckets.

2021-06-07
v0.4.0-alpha.07
  • Update Fluid API. AE2 devices now work with MI blocks, except storage busses... That is likely not solvable in 1.16.

  • Fix rare machine crash.

  • Fix electric pump generating steam.

  • Make pipes give drops when broken by hand or with a tool.

2021-05-27
v0.4.0-alpha.06

We are still ironing out bugs!

  • Fix a megane-related crash. (#64)

  • Fix fluid distribution inside machines.

2021-05-24
v0.4.0-alpha.05
  • Update the guidebook.

  • Update the fluid fuel display in REI to account for new boilers and diesel generators.

  • Add a second assembler fluid input slot - for use in compat recipes.

  • Fix an item extraction crash.

  • Fix underwhelming steam boilers.

  • A few other small fixes. (check commits)

2021-05-21
v0.4.0-alpha.04

Getting closer to a beta 0.4.0 release...

  • Guidebook progress: updated Steam Age and Electric Age categories. The Midgame category is underway, it will likely be finished for alpha 05.

  • Add ender dust and cupronickel cable recipes.

  • Fix packer GUI.

  • Enable KubeJS compat (it was disabled in previous alphas).

  • Fix output count when shift-clicking AE2 patterns from REI.

2021-05-16
v0.4.0-alpha.03

Trying to publish to curseforge from github automatically

BACKUP BEFORE INSTALLING AND FREQUENTLY WHILE PLAYING.

2021-05-16
0.4.0-alpha.02

(testing Curseforge publishing from Github)

The first alpha release of the 0.4.0 series! A few features that we want to get into stable 0.4.0 builds are not finished yet, but hopefully you can already have a look and report any issues you may find.

BACKUP BEFORE INSTALLING AND FREQUENTLY WHILE PLAYING.

2021-04-27

##### 0.3.17
Fix chunk loading/unloading loop with pipes

2021-04-12

##### 0.3.16
* Stop pipe chunk loading loops
* Work around a dedicated server crash

2021-03-08

##### 0.3.15
* Use the now-merged fabric-api-lookup-api-v1.

2021-02-23

##### 0.3.14
* Fix a tiny issue with the KubeJS integration.

2021-02-20

##### 0.3.13
* Tidy KubeJS integration and make it properly support array ingredients.
* Use FTL energy to make energy compatible one-way with Industrial Revolution's.

2021-01-30

##### 0.3.12
* Fix KubeJS integration.

##### 0.3.11
* Do not bundle KubeJS anymore (shedaniel can finally sleep in peace).
* Remove Astromine recipe compat 🦀. Astromine is still compatible but machine recipe integration is removed.

你已经到达了世界的尽头..
新建2020-11-24

##### 0.3.9
* Add multiblock previews (hold wrench to see the preview, or hold a hatch to see where it can be placed)
* Nerf fluid fuels and small boilers
* Optimize pipe `isSolid` check
* Fix AO bug with machines
* Use BiomeModifications for worldgen

2020-11-10

##### 0.3.7
* Add advancements
* Various recipe improvements
* Overclocking buff for electric machines
* Fix multiblock slot locking
* Fix Torohealth crash

2020-11-07

##### 0.3.6
* Add AE2 pattern terminal shift-clicking for machine recipes

2020-11-06

##### 0.3.5
* Fix a bug that forced players to open and close a singleplayer world before joining a server

2020-11-05

##### 0.3.4
* Fix a lot of recipes
* Fix TR energy compat crash
* Fix KubeJS support

2020-11-02

##### 0.3.3
* Add one-way compat with the other tech mods' energy
* Fix guidebook recipe, add custom item and include Patchouli
* Add missing recipe tags
* Add lignite coal dust and tiny dust fuels
* Fix hydrogen duplication
* Fix ae2 recipe conflict

2020-10-30

##### 0.3.2
* Add KubeJS `replaceOutputs` support for custom recipes
* Add Tech Reborn, Industrial Revolution, AE2 and Astromine compat recipes
* Make the boilers give back an empty bucket when they consume a lava bucket

你已经到达了世界的尽头..
新建2020-10-27

##### 0.3.1
* Add diesel Chainsaw and Mining Drill
* Add useful machine recipes: concrete (thanks Emi!), dye, glowstone, redstone, bone meal
* Add more granular oregen config
* Update the guidebook for diesel tools, configurable chests and trash cans
* Update LBA to fix an item pipe transfer bug
* Fix a pipe placement bug

2020-10-24

##### 0.3.0
* Rewrite the pipe rendering
* Add a Waila plugin for the pipes
* Add a configurable chest
* Incrase copper frequency
* Add a config file to allow disabling the ore generation
* Make the pipes movable with Carrier
* Add auto-insert for hatches
* Improve fluid rendering in the tanks and the pipes
* Improve the REI plugin to show mb instead of Units
* Improve tank and multiblock performance
* Recolor wrench

##### 0.2.0
* **HUGE UPDATE**
* Added tons of content: electricity, oil processing, jetpack, better GUIs, ...
* Note that despite the version bump, this release is still compatible with 0.1.4.

##### 0.1.4
* Make double plates in the forge hammer instead of the crafting table, fixes vanilla conflict.

##### 0.1.3
* Add alternative guide book recipe when NBT Crafting is installed
* Add item pipe packer recipes
* Remove steel from tags
* Add antimony, lead, nickel and silver to prepare for LV
* Add coal processing
* Make the double ingot recipe shapeless
* Add plates to tags

##### 0.1.2
* Switch to mb.
* Make fluids compatible with other mods by using LBA.
* Attempt to fix a LibCD issue (#1)

##### 0.1.1
* Add hatches auto-output
* Add tags and add back ring recipes

##### 0.1.0
* Initial release

2020-09-30

##### 0.2.0
* HUGE UPDATE
* Added tons of content: electricity, oil processing, jetpack, better GUIs, ...
* Note that despite the version bump, this release is still compatible with 0.1.4.

##### 0.1.4
* Make double plates in the forge hammer instead of the crafting table, fixes vanilla conflict.

##### 0.1.3
* Add alternative guide book recipe when NBT Crafting is installed
* Add item pipe packer recipes
* Remove steel from tags
* Add antimony, lead, nickel and silver to prepare for LV
* Add coal processing
* Make the double ingot recipe shapeless
* Add plates to tags

##### 0.1.2
* Switch to mb.
* Make fluids compatible with other mods by using LBA.
* Attempt to fix a LibCD issue (#1)

##### 0.1.1
* Add hatches auto-output
* Add tags and add back ring recipes

##### 0.1.0
* Initial release

你已经到达了世界的尽头..
新建2020-09-06

##### 0.1.4
* Make double plates in the forge hammer instead of the crafting table, fixes vanilla conflict.

##### 0.1.3
* Add alternative guide book recipe when NBT Crafting is installed
* Add item pipe packer recipes
* Remove steel from tags
* Add antimony, lead, nickel and silver to prepare for LV
* Add coal processing
* Make the double ingot recipe shapeless
* Add plates to tags

##### 0.1.2
* Switch to mb.
* Make fluids compatible with other mods by using LBA.
* Attempt to fix a LibCD issue (#1)

##### 0.1.1
* Add hatches auto-output
* Add tags and add back ring recipes

##### 0.1.0
* Initial release

2020-09-06

##### 0.1.3
* Add alternative guide book recipe when NBT Crafting is installed
* Add item pipe packer recipes
* Remove steel from tags
* Add antimony, lead, nickel and silver to prepare for LV
* Add coal processing
* Make the double ingot recipe shapeless
* Add plates to tags

##### 0.1.2
* Switch to mb.
* Make fluids compatible with other mods by using LBA.
* Attempt to fix a LibCD issue (#1)

##### 0.1.1
* Add hatches auto-output
* Add tags and add back ring recipes

##### 0.1.0
* Initial release

2020-09-04


##### 0.1.2
*使用LBA使流体与其他模组兼容。

*尝试修复LibCD问题(#1)。




##### 0.1.2
* Make fluids compatible with other mods by using LBA.
* Attempt to fix a LibCD issue (#1)

##### 0.1.1
* Add hatches auto-output
* Add tags and add back ring recipes

##### 0.1.0
* Initial release

2020-09-03

##### 0.1.1

* 添加机器窗口自动输出。

* 添加标签和 back ring 配方。


##### 0.1.1
* Add hatches auto-output
* Add tags and add back ring recipes

##### 0.1.0
* Initial release

2020-09-02

初始版本首次发布。


Initial release

你已经到达了世界的尽头..