新建2021-12-01
Beta 1.6.0

Beta 1.6.0 by kalucky0on Dec 1, 2021

Swets


Swets have undergone a large overhaul, and are much more fluid - in more ways than one.

  • White Swets can change color

  • Swets now display their correct color

  • Swets now vary in size

  • Added #the_aether:swets tag

  • Swet revamp (jiggle physics)

  • Swets now suck berries off blueberry bushes.

  • Changed what swets can absorb to a whitelist

  • Added World of Goo advancement for growing a swet considerably

  • Changed jump height and health for swets

  • Swets are content. (They won't fall off the sides of the aether anymore)

  • Right clicking a swet with a spawn egg or swet ball will increase its size

  • Swet balls come in various colors now

  • You can now use leads on swets

Worldgen


Lots of worldgen changes have come to the aether. The aether is now a far cry from homogenous.

  • Water now fades from the bottom of the world in the aether, rather than from y = 0

  • Still water now properly fades in the aether

  • Made aerclouds carver-based

  • Added blocks for the slider dungeon

  • Implemented lots of flora ❤️ (Amadrys, Halophia, Honey Nettle, Giant's lily, weeping cloudbursts, lichen, flowering grass, moss star, and more)

  • Added lakes

  • Boreal wisteria leaves now update dynamically in real time

  • Boreal wisteria items also dynamically update

  • Aerclouds are now nice and wispy

  • Added frosty blocks, courtesy of 24Chrome

  • Added spring water

  • Fixed bug regarding tree leaves decaying

  • New biomes: As stated by our resident biome-guy Azzy:

  • Continental plateau, a cool plains-like biome filled with flowering grass

  • Highlands shield, a wet, cold, rocky woodland bustling with mushrooms and wild flax

  • Autumnal tundra, frozen wastes without much of note... and a sign of something to come

  • Fixed bonemeal behavior on quicksoil and aether grass

  • Added potted aether flowers

  • Added coarse aether dirt

  • Added swetroot crops

  • Added liverwort

Floating Blocks


    Behind the scenes, the code for floating blocks has been streamlined, making way for various changes.

    • Floating blocks drop as if broken

    • Fire is no longer floatable

    • Floating TNT may now explode depending on its landing velocity

    • Floating lightning rods may cast a thunderbolt based on weather and velocity upon landing

    • Fast floaters, swet transformations, non-floaters, grows_swets, now tag based.

    • Adds floating block pushers (Like pistons + slime blocks)

    • Adds a helper class to simplify making floating blocks, for addon makers

    • Floating block hitboxes are now centered

    • Floating blocks look a tad nicer

    • Added /gravitate command, to float blocks

    • Added a FloatingBlockHelper api

    Conditions


    A new system to allow for complex effects.

    • Added Condition System

    • Added a condition API for ease of use for addon makers.

    • Added venom condition

    • Added /condition command

    Moas


    Moa genetics is finally here!

    • Saddled moas now drop their saddle upon death

    • Moas will now follow their parents

    • Added Moa Genetics system

    • Added the incubator and food trough

    • Added a moa API for ease of use for addon makers.

    • Added /moastat and /moaegg commands

    Items


    • Added remaining spawn eggs (check which these are)

    • Renamed some items (Gingerbread man, Blueberries, etc.)

    • Added boats for aether wood variants

    • Added bloodstones

    • Empty skyroot buckets can now be used as fuel.

    • The aether portal item is now 3x3 instead of 1x2 when placed

    • Aether spawn eggs now work in dispensers

    • Added "decorations" item group

    • Removed unused, unobtainable items

    • Reorganized the creative inventory

    • Added a placeholder Lore book screen

    • Began work on the Lore book

    • Oranges are now compostable

    • Redid healing stone

    • Much more

    Blocks



    • Added bark blocks for aether wood variants

    • Added pressure plates, buttons, for aether wood variants

    • Added signs for aether wood variants

    • Villagers will now farm on aether farmland

    • Rabbits will now eat carrots from aether farmland

    • Aether bookshelves are now supported by enchantment tables

    • Added a quicksoil speed limit

    • Removed unused, unobtainable blocks

    • Added skyroot chests

    • Much more

    Entity



    • Added dart entity textures

    • Dead aether mobs can no longer be saddled

    • Added cockatrice textures

    • Cockatrices now shoot at you

    • Aerbunnies no longer block your vision

    • Fixed aechor plants

    • Aechor plants now spawn naturally

    • Aerbunnies now fall slowly

    • Aerbunnies now can float the player

    • Removed unfinished entities

    • Added nightly birds

    Behind the scenes



    • Optimized textures

    • Added issue templates

    • Added support for MoreTags by Gudenau

    • Fixed a bug that would prevent other mods' fuels from working with our mod.

    • Removed all of our accesswideners (and then added some more)

    • Removed unnecessary garbage

    • Added documentation to our APIs

    • Updated mod metadata to account for new developers.

    • Fixed incompatibility with ExpandAbility

    • Improved localisation

    • Added devel features

    • Cleared the startup logs

    More


    • You can now light an aether portal with a skyroot bucket, splash potion, or dispenser

    • The player now spawns 320 blocks above world height upon falling from the aether

    • Added custom portal sounds

    • Added a new soundtrack by Sunsette

    • Fixed aether worldborder issues

    • Blue aerclouds no longer spawn particles when the entity isn't bounced.

    • Fix: Aercloud overlays are no longer static

    • Fixed placement of doors in tall grass

    • Added dense aercloud overlay

    • Water now properly paths around dense aercloud.

    • The game is no longer unplayable (Moved the hoe texture by one pixel)

    • Phoenix armor has a beak once more

    • Added zonked state

    • Fixed lever and mossy holystone recipes

    • Added "simmering" status effect

    你已经到达了世界的尽头..
    新建2021-06-01
    Beta 1.4.1

    Beta 1.4.1 by 24Chrome on Jun 1, 2021

    • Fixed bug causing servers to be unable to run

    • Optimized textures to shrink jar size slightly

    • Fixed version numbering scheme


    Beta 1.4.1 由 24Chrome 在 2021年6月1日发布。

    修复了一个导致服务器无法运行的错误。

    优化了纹理,使jar大小略微缩小。

    修复了版本号编号方案。

    你已经到达了世界的尽头..
    新建2021-05-27
    Beta 1.0.4

    Beta 1.0.4 by kalucky0 on May 27, 2021

    Changelog


    • Fixed floating block client-server issue

    • Registered flammability to all blocks that should've been flammable

    • Wisteria hangers now are one block instead of 2

    • Added Aerbunny loot table

    • Removed hanger plant loot tables to prevent error from being thrown; they're no longer needed

    • Changed color provider for grass items to be hex instead of base 10

    • Reduced amount of aercloud aerbunnies drop

    • Hanger blocks can now be broken by flowing liquids

    • Removed aerogel non-full blocks

    • Removed bad/outdated block and items models

    • Changed aerbunny and aechor plant spawn eggs to be more appropriate colors

    • Fixed Skyroot buckets draining lava and dense aercloud

    • Implemented boreal wisteria trees

    • Fixed the Phoenix bow's pull animation

    • Added Swets

    • Fixed structure spawning

    • Updated some textures

    • Updated CustomPortalAPI

    • And probably more...

    You can report bugs here: Issues

    2021-04-22
    Beta 1.0.3

    Beta 1.0.3 by 24Chrome on Apr 22, 2021

    • Servers should be fully functional

    • Removed Geckolib in favor of normal java-based armor models

    • Holystone now drops a cobbled variant that can be used to make tools and in recipes that use cobblestone, instead of regular holystone

    • World gen has been completely revamped:

      • 2 new biomes, the Wisteria Woods and Highlands Thicket, as well as changes to the existing 2 biomes

      • Clouds are rounder and less uniform

      • Crystal trees generate on little islands occasionally, and can grow white apples over time

      • Ore generation has been changed

      • 5 flower types generate in several biomes

      • Golden oak trees generate with more square foliage

      • Wisteria trees are much larger

      • Holystone boulders generate in some biomes

      • Noise settings have been changed to make the islands a bit more round and shapely

    • Gravitite properly levitate blocks, but perform their intended right click action first, if applicable (will strip a log before floating it)

    • Moas have a basic implementation, expect bugs and unfinished features

    • Item groups were merged to take up fewer creative tabs

    • Some blocks that did not break at proper speeds with tools now work properly (quicksoil and aether dirt/grass notably)

    • Many textures have been reworked

    • Several crashes related to missing assets and server issues have been resolved

    • And probably more...

    You can report bugs here: Issues


    Beta 1.0.3 由 24Chrome 在 2021年4月22日发布。

    • 服务器应完全功能正常

    • 已移除 Geckolib,改为使用基于 Java 的普通装甲模型

    • 现在 Holystone 会掉落一种由圆石制成的变种,可以用来制作工具,也可以用于使用圆石制作的配方中,而不再是普通的 Holystone

    • 世界生成已经完全改造:

      • 新增了两个新的生物群系:Wisteria Woods 和 Highlands Thicket,以及对现有两个生物群系的改动

      • 云朵变得更圆润且不均匀

      • 水晶树偶尔会在小岛屿上生成,并随着时间的推移可以长出白色苹果

      • 矿产生成已经改变

      • 5 种花类在多个生物群系中生成

      • 金橡树生成的叶子更呈方形

      • Wisteria 树变得更大

      • Holystone 巨石在某些生物群系中生成

      • 噪音设置已更改,使群岛更加圆润和有形状感

    • Gravitite 可以正确地浮起方块,但如果适用,会先执行其预期的右键操作(例如,在浮起之前给原木去皮)

    • Moas 的基本实现已完成,但存在 bug 和未完成的功能

    • 将物品组合并以占用较少的创造模式物品栏

    • 一些没有在使用工具时正确破坏的方块现在可以正常工作(Quicksoil 和 Aether dirt/grass 尤其如此)

    • 许多纹理已经被重新设计

    • 与缺失资源和服务器问题相关的几个崩溃问题已经解决

    • 还可能有更多的改进......

    2021-04-09
    Beta 1.0.2

    Beta 1.0.2 by kalucky0 on Apr 9, 2021

    Changelog


    • Added outpost and well structures (they don't spawn naturally yet)

    • Added new armor textures

    • Added parachutes textures

    • Added Light Carved Stone

    • Added Ambrosium Lantern and Zanite Chain

    • Added Aerbunnies and Aerwhales

    • Added new trapdoors and doors

    • Updated Ambrosium torch texture

    • Updated recipes

    • Removed useless items

    • Fixed loot tables

    • Fixed Golden Aerocloud killing innocent people

    • Fixed crash while spinning in boat on quicksoil

    • and probably more...

    You can report bugs here: Issues

    2021-03-15
    Beta 1.0.1

    Beta 1.0.1 by kalucky0 on Mar 15, 2021

    Requires FabricAPI

    See the changelog here


    Beta 1.0.1 由 kalucky0 在 2021年3月15日发布。

    需要使用FabricAPI。

    请查看更新日志以了解更改。

    你已经到达了世界的尽头..
    新建2020-12-17
    Beta 1.0.0

    Beta 1.0.0 on Dec 17, 2020

    Requires FabricAPBeta has arrived! 

    See the changelog here


    Beta 1.0.0 已于 2020年12月17日发布。

    需要使用FabricAPI。

    欢迎体验Beta版本!请查看更新日志。

    你已经到达了世界的尽头..