Beta 1.6.0 by kalucky0on Dec 1, 2021
Swets
Swets have undergone a large overhaul, and are much more fluid - in more ways than one.
White Swets can change color
Swets now display their correct color
Swets now vary in size
Added #the_aether:swets tag
Swet revamp (jiggle physics)
Swets now suck berries off blueberry bushes.
Changed what swets can absorb to a whitelist
Added World of Goo advancement for growing a swet considerably
Changed jump height and health for swets
Swets are content. (They won't fall off the sides of the aether anymore)
Right clicking a swet with a spawn egg or swet ball will increase its size
Swet balls come in various colors now
You can now use leads on swets
Worldgen
Lots of worldgen changes have come to the aether. The aether is now a far cry from homogenous.
Water now fades from the bottom of the world in the aether, rather than from y = 0
Still water now properly fades in the aether
Made aerclouds carver-based
Added blocks for the slider dungeon
Implemented lots of flora ❤️ (Amadrys, Halophia, Honey Nettle, Giant's lily, weeping cloudbursts, lichen, flowering grass, moss star, and more)
Added lakes
Boreal wisteria leaves now update dynamically in real time
Boreal wisteria items also dynamically update
Aerclouds are now nice and wispy
Added frosty blocks, courtesy of 24Chrome
Added spring water
Fixed bug regarding tree leaves decaying
New biomes: As stated by our resident biome-guy Azzy:
Continental plateau, a cool plains-like biome filled with flowering grass
Highlands shield, a wet, cold, rocky woodland bustling with mushrooms and wild flax
Autumnal tundra, frozen wastes without much of note... and a sign of something to come
Fixed bonemeal behavior on quicksoil and aether grass
Added potted aether flowers
Added coarse aether dirt
Added swetroot crops
Added liverwort
Floating Blocks
Behind the scenes, the code for floating blocks has been streamlined, making way for various changes.
Floating blocks drop as if broken
Fire is no longer floatable
Floating TNT may now explode depending on its landing velocity
Floating lightning rods may cast a thunderbolt based on weather and velocity upon landing
Fast floaters, swet transformations, non-floaters, grows_swets, now tag based.
Adds floating block pushers (Like pistons + slime blocks)
Adds a helper class to simplify making floating blocks, for addon makers
Floating block hitboxes are now centered
Floating blocks look a tad nicer
Added /gravitate command, to float blocks
Added a FloatingBlockHelper api
Conditions
A new system to allow for complex effects.
Added Condition System
Added a condition API for ease of use for addon makers.
Added venom condition
Added /condition command
Moas
Moa genetics is finally here!
Saddled moas now drop their saddle upon death
Moas will now follow their parents
Added Moa Genetics system
Added the incubator and food trough
Added a moa API for ease of use for addon makers.
Added /moastat and /moaegg commands
Items
Added remaining spawn eggs (check which these are)
Renamed some items (Gingerbread man, Blueberries, etc.)
Added boats for aether wood variants
Added bloodstones
Empty skyroot buckets can now be used as fuel.
The aether portal item is now 3x3 instead of 1x2 when placed
Aether spawn eggs now work in dispensers
Added "decorations" item group
Removed unused, unobtainable items
Reorganized the creative inventory
Added a placeholder Lore book screen
Began work on the Lore book
Oranges are now compostable
Redid healing stone
Much more
Blocks
Added bark blocks for aether wood variants
Added pressure plates, buttons, for aether wood variants
Added signs for aether wood variants
Villagers will now farm on aether farmland
Rabbits will now eat carrots from aether farmland
Aether bookshelves are now supported by enchantment tables
Added a quicksoil speed limit
Removed unused, unobtainable blocks
Added skyroot chests
Much more
Entity
Added dart entity textures
Dead aether mobs can no longer be saddled
Added cockatrice textures
Cockatrices now shoot at you
Aerbunnies no longer block your vision
Fixed aechor plants
Aechor plants now spawn naturally
Aerbunnies now fall slowly
Aerbunnies now can float the player
Removed unfinished entities
Added nightly birds
Behind the scenes
Optimized textures
Added issue templates
Added support for MoreTags by Gudenau
Fixed a bug that would prevent other mods' fuels from working with our mod.
Removed all of our accesswideners (and then added some more)
Removed unnecessary garbage
Added documentation to our APIs
Updated mod metadata to account for new developers.
Fixed incompatibility with ExpandAbility
Improved localisation
Added devel features
Cleared the startup logs
More
You can now light an aether portal with a skyroot bucket, splash potion, or dispenser
The player now spawns 320 blocks above world height upon falling from the aether
Added custom portal sounds
Added a new soundtrack by Sunsette
Fixed aether worldborder issues
Blue aerclouds no longer spawn particles when the entity isn't bounced.
Fix: Aercloud overlays are no longer static
Fixed placement of doors in tall grass
Added dense aercloud overlay
Water now properly paths around dense aercloud.
The game is no longer unplayable (Moved the hoe texture by one pixel)
Phoenix armor has a beak once more
Added zonked state
Fixed lever and mossy holystone recipes
Added "simmering" status effect
Beta 1.0.4 by kalucky0 on May 27, 2021
Changelog
Fixed floating block client-server issue
Registered flammability to all blocks that should've been flammable
Wisteria hangers now are one block instead of 2
Added Aerbunny loot table
Removed hanger plant loot tables to prevent error from being thrown; they're no longer needed
Changed color provider for grass items to be hex instead of base 10
Reduced amount of aercloud aerbunnies drop
Hanger blocks can now be broken by flowing liquids
Removed aerogel non-full blocks
Removed bad/outdated block and items models
Changed aerbunny and aechor plant spawn eggs to be more appropriate colors
Fixed Skyroot buckets draining lava and dense aercloud
Implemented boreal wisteria trees
Fixed the Phoenix bow's pull animation
Added Swets
Fixed structure spawning
Updated some textures
Updated CustomPortalAPI
And probably more...
You can report bugs here: Issues
Beta 1.0.3 by 24Chrome on Apr 22, 2021
Servers should be fully functional
Removed Geckolib in favor of normal java-based armor models
Holystone now drops a cobbled variant that can be used to make tools and in recipes that use cobblestone, instead of regular holystone
World gen has been completely revamped:
2 new biomes, the Wisteria Woods and Highlands Thicket, as well as changes to the existing 2 biomes
Clouds are rounder and less uniform
Crystal trees generate on little islands occasionally, and can grow white apples over time
Ore generation has been changed
5 flower types generate in several biomes
Golden oak trees generate with more square foliage
Wisteria trees are much larger
Holystone boulders generate in some biomes
Noise settings have been changed to make the islands a bit more round and shapely
Gravitite properly levitate blocks, but perform their intended right click action first, if applicable (will strip a log before floating it)
Moas have a basic implementation, expect bugs and unfinished features
Item groups were merged to take up fewer creative tabs
Some blocks that did not break at proper speeds with tools now work properly (quicksoil and aether dirt/grass notably)
Many textures have been reworked
Several crashes related to missing assets and server issues have been resolved
And probably more...
You can report bugs here: Issues
Beta 1.0.3 由 24Chrome 在 2021年4月22日发布。
服务器应完全功能正常
已移除 Geckolib,改为使用基于 Java 的普通装甲模型
现在 Holystone 会掉落一种由圆石制成的变种,可以用来制作工具,也可以用于使用圆石制作的配方中,而不再是普通的 Holystone
世界生成已经完全改造:
新增了两个新的生物群系:Wisteria Woods 和 Highlands Thicket,以及对现有两个生物群系的改动
云朵变得更圆润且不均匀
水晶树偶尔会在小岛屿上生成,并随着时间的推移可以长出白色苹果
矿产生成已经改变
5 种花类在多个生物群系中生成
金橡树生成的叶子更呈方形
Wisteria 树变得更大
Holystone 巨石在某些生物群系中生成
噪音设置已更改,使群岛更加圆润和有形状感
Gravitite 可以正确地浮起方块,但如果适用,会先执行其预期的右键操作(例如,在浮起之前给原木去皮)
Moas 的基本实现已完成,但存在 bug 和未完成的功能
将物品组合并以占用较少的创造模式物品栏
一些没有在使用工具时正确破坏的方块现在可以正常工作(Quicksoil 和 Aether dirt/grass 尤其如此)
许多纹理已经被重新设计
与缺失资源和服务器问题相关的几个崩溃问题已经解决
还可能有更多的改进......
Beta 1.0.2 by kalucky0 on Apr 9, 2021
Changelog
Added outpost and well structures (they don't spawn naturally yet)
Added new armor textures
Added parachutes textures
Added Light Carved Stone
Added Ambrosium Lantern and Zanite Chain
Added Aerbunnies and Aerwhales
Added new trapdoors and doors
Updated Ambrosium torch texture
Updated recipes
Removed useless items
Fixed loot tables
Fixed Golden Aerocloud killing innocent people
Fixed crash while spinning in boat on quicksoil
and probably more...
You can report bugs here: Issues