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0.12-89 [ 编辑 ] 2019-02-18

- Added a covered dropping conveyor (BluSunrize)
- Added recipes to break down Clay blocks (crusher) and Melon blocks (unpacking mold) (BluSunrize)

- 添加了粉碎粘土块和西瓜的配方(粉碎机)

- Added Cinnabar vein, containing Redstone, Cinnabar, Ruby and Sulfur (BluSunrize)
- Changed Config to feature range values (Malte)
- Changed Compat Modules to register recipes on the registry event (BluSunrize)
- Fixed crash when placing blocks that shouldn't be used as a grid on lightning rods (Malte)
- Fixed Balloon shaders (Malte)
- Fixed Steel Axe having overly high damage (BluSunrize)
- Fixed potential crashes related to the new blueprint renders (BluSunrize)
- Fixed coresample markers disappearing off maps after restarting (BluSunrize)
- Fixed snow collecting on partial concrete blocks (Voidi)
- Fixed Extracting Conveyors not resetting their cooldowns when toggled by redstone (MalkContent)
- Translations Added/Updated: pt_br (chico3434), es_es(rogama25), zh_cn (mcBegins2Snow)

- 添加/升级了这些翻译:pt_br (chico3434),es_es(rogama25),zh_cn (mcBegins2Snow)

0.12-88 [ 编辑 ] 2018-12-25

- Changed Multiblocks to accept redstone-ignoring conveyors as well as default ones. They will revert to normal ones when the multiblock is broken. (BluSunrize)
- Fixed crashes when opening a toolbox or a revolver GUI (Malte)
- Fixed side solidity on conveyors, prevents snow on places it shouldn't be (BluSunrize)

0.12-87 [ 编辑 ] 2018-12-11

- Added a "Distribute Inputs" button to the ArcFurnace GUI. It keeps splitting the biggest stacks in the input if there is space available (BluSunrize)
- Added the Maintenance Kit, an on-the-go option to modify tools, like changing drillheads or configuring the Ear Defenders (BluSunrize)
- Changed the skyhook in multiple ways (Malte)
 - The speed now depends on gravity
 - The skyhook will not drag players into blocks any more
 - Many other smaller changes
- Changed connectors to accept multiple "bursts" of energy if they (in total) don't exceed the max IO rate (Malte)
- Changed internal logic of the Assembler to be a lot more straightforward, allowing bucket-like items for fluid ingredients (BluSunrize)
- Changed the Engineer's Workbench around (BluSunrize)
   - Lots of internal fixes to improve reliability and performance, as well as code style
   - Fancy new render features, showing the blueprints on the table and the ingredients being used
- Changed Fluid Pipes to no longer automatically connect to pipes that have been dyed a different colour (BluSunrize)
- Changed recipe for Revolver Barrel to be (hopefully) less conflicting (BluSunrize)
- Changed Excavator to work over void (BluSunrize)
- Removed clickable JEI areas from the Assembler because they were blocking the output slots and were unnecessary anyway (BluSunrize)
- Fixed wires not showing particles when burning (Malte)
- Fixed recipes for structural arms conflicting with stairs (Malte)
- Fixed structural arms being invisible due to a conflict with CTM (Malte)
- Fixed minor issues where certain enemy network setups made powered lanterns flicker (Malte)
- Fixed Dragon's Breath shader using hte wrong description in the manual (BluSunrize)
- Fixed connectors not rendering as part of manual multiblock previews (Malte)
- Fixed Ingredient Recipe not transposing the index correctly, causing loss of items (BluSunrize)
- Fixed Item Router voiding items when used to extract (BluSunrize)
- Fixed an annoying consolespam with the Cartographer trades (BluSunrize)
- Fixed various GUIs still using "RF" instead of "IF" (BluSunrize)
- Fixed Lightningrod resulting in a crash on very specific setups (BluSunrize)
- Fixed dupebug with ArcFurnace recycling (BluSunrize)
- Fixed the Garden Cloche accepting Fluids it can't work with (BluSunrize)
- Fixed connectors duping small amounts of energy (Malte)
- Fixed lighting on capacitors (Malte)
- Fixed excessive render latency in JEI (Malte)
- Fixed OpenComputers integration (sargunv)
- Fixed Covered Extracting Conveyor not applying magnet protection (BluSunrize)
- Translations Added/Updated: ja_jp (karakufire), es_es(Dorzar & rogama25), zh_cn (mcBegins2Snow)

0.12-86 [ 编辑 ] 2018-10-07

- Added support for JEI ghost ingredients to the assembler and routers (Malte)
- Re-Added razor wires hurting players trying to break them without wirecutters (Malte)
- Re-Added coloured pipes (Malte)
- Re-Added structural arms (Malte)
- Added clickable areas for JEI to the IE machine GUIs (TeamSpen210)
- Added the ability to apply Shaders to banners! (BluSunrize)
- Added a Silt vein for the Excavator, contains clay, sand and gravel (BluSunrize)
- Removed the additional http request for the changelog in the manual (Malte)
- Changed Mixer to allow the use of other mods' sheetmetal in its construction (tgstyle)
- Changed the way wire & connector models work internally (Malte)
- Feedthrough insulators can now be formed while wires are attached to the connectors (Malte)
- Fixed arc recycling calculations failing in rare cases (Malte)
- Fixed lag with certain setups of routers (Malte)
- Fixed conveyors sometimes showing the wrong model (Malte)
- Fixed crashes with recent Forge versions (Malte)
- Fixed the arc furnace not recycling damaged tools (BluSunrize)
- Fixed a crash with recent Forge versions (Malte)
- Fixed Wooden Posts connecting to Vines (BluSunrize)
- Translations Added/Updated: ru_ru (gri3229), ko_kr (mindy15963)

0.12-85 [ 编辑 ] 2018-08-28

- Re-Added Thaumcraft compat (BluSunrize)
   - Added hammering of plates for Brass, Thaumium and Void Metal
   - Golems can farm hemp
   - Purifying Fluid and Liquid Death work in the Chemthrower
   - Made the External Heater work with the Essentia Smelter
- Added a tooltip-display to Speedloaders and Revolvers to display their currently loaded ammo (BluSunrize)
- Re-Added the "Super Secret BluPrintz" easteregg (BluSunrize)
- Added the ability to use the Capacitor Backpack as a Bauble (BluSunrize)
- Fixed up the skyhook, including one crash (Malte)
- Fixed some rare crashes when closing a world (Malte)
- Fixed redstone connectors not closing doors using weak signals (Malte)
- Fixed the mixer crashing if the recipe is trying to process too much fluid (Malte)
- Fixed Machinist selling iron and steel drills in the wrong order (BluSunrize)
- Fixed balloon colouring on dedicated servers (Malte)
- Fixed a dupe bug (Malte)
- Fixed a crash involving metal ladders (Malte)
- Fixed Crafttweaker Integration to allow removing Potion mixing recipes  (BluSunrize)
- Fixed an edgecase crash with Cartographer Maps (BluSunrize)
- Fixed ArcFurnace requiring additional inputs to start a recipe (BluSunrize)
- Fixed upgrades vanishing in the Workbench (Malte)
- Fixed Lightningrod not playing nice with other mods' energy transport (BluSunrize)

0.12-84 [ 编辑 ] 2018-07-16

- Changed handling of Potions in the mixer: (BluSunrize)
   - Now supports MixPredicates as well as custom brewing recipes
   - Shows properly in JEI, based on Potion output, rather than input
   - Bottling recipes are consistent, anything you can mix, you can bottle (ideally)
   - Added tooltips to Potion fluids to show which mod added the PotionType
   - Added compat for KnightMiner's Inspirations, allowing their Splash and Lingering bottles to be filled
- Added a separate JEI Handler for Arc-Recycling (BluSunrize)
- Added a particle trail to Minecarts that use fancy shaders (e.g. IKELOS) (BluSunrize)
- Added the ability to pop Balloons by hitting them with a Projectile (BluSunrize)
- Added Shader Particles to the Railgun and Drill (BluSunrize)
- Added a "Noise" component to the revolver, which will make it attract nearby mobs when fired (BluSunrize)
   - Adding a bit of a stealth/survival aspect
   - Probably not super impactful in normal singleplayer, but could be fun for pack makers
   - This will play into a larger customization system for the Revolver, to be implemented in the future
- Re-Added some shader textures that got lost in the 1.11 update (BluSunrize)
- Changed Arc-Recycling to run in init and be overall cleaner (Malte)
- Changed the recipe for Vacuum Tubes to use Nickel Plates (BluSunrize)
- Fixed compatability with ActuallyAdditions and AttainedDrops (Shadows-of-Fire)
- Fixed out-of-thread call to JEI functions causing crashes (BluSunrize)
- Fixed depth-rendering issues in JEI handlers (BluSunrize)
- Fixed shiftclicking on IE's containers (BluSunrize)
- Translations Added/Updated: zh_cn (DYColdWind)

0.12-83 [ 编辑 ] 2018-07-09

- Added the Extracting Conveyor. It pulls from inventories like a Hopper (BluSunrize)
- Added even fancier Shaders with pulsing colours and dynamic rendering. Quite open for addon devs, too! (BluSunrize)
   - Added the IKELOS shader to make use of this
- Added maps to the vanilla Cartographer which lead to Mineral Veins (BluSunrize)
- Added a config option to disable all use of the stencil buffer for old Intel GPUs (Malte)
- Added normal tools (Axe, Pick, Shovel, Sword) made from Steel and Treated Wood. Good durability & efficiency, iron harvest level (BluSunrize)
- Added a new rarity, "Masterwork". Currently only for Shaders (grabbags gained from secret advancements) but will have more use in the future! (BluSunrize)
- Changed ItemRouters to allow pulling as well, allowing for filtered extraction (BluSunrize)
- Changed BlastFurnace to not start using a new piece of coke if there is nothing left to smelt (Malte)
- Changed the Excavator's Mineral Veins to consider the chunks in a radius of two around them, to avoid duplicate veins (BluSunrize)
- Changed Chemical Thrower to factor in player-momentum to projectiles (TeamSpen210)
- Fixed wires sometimes leaving behind the damage sources when broken (Malte)
- Fixed the TConstruct compat module failing (Malte)
- Fixed Hammers and Wirecutters to be properly repairable (Malte)
- Fixed Wirecutters to be enchantable (Malte)
- Fixed texture and model errors being spammed (Malte)
- Fixed dropping conveyor spawning countless fake items in certain setups (Malte)
- Fixed conveyors causing infinite loops in rare cases (Malte)
- Fixed a crash when breaking a connector after dying (Malte)
- Fixed wires connected to transformers breaking when they shouldn't (Malte)
- Fixed horizotal wires on the breaker switch (Malte)
- Fixed crashes with the Core Sample Drill in some dimensions (Malte)
- Fixed pipes accessing the world from wrong threads (Malte)
- Fixed a dupe bug (Malte)
- Fixed the skyhook for vertical wires (Malte)
- Fixed placing blocks against pipes not working as expected (Malte)
- Fixed the garden cloche accepting any item into the fertilizer slot (Malte)
- Fixed the workbench creating excess items (codewarrior0)
- Fixed obstructed connections not rendering properly in LAN worlds (JamiesWhiteShirt)
- Fixed Razor Wire not having collision on upper wall section (TeamSpen210)
- Fixed Arc Furnace recycling being broken (BluSunrize)
- Fixed Squeezer and Fermenter not updating the GUI when filling buckets (BluSunrize)
- Improved log output when a compat module fails (Malte)
- Translations Added/Updated: ja_jp (iceink001), ru_ru (kellixon ), zh_tw (vongola12324)

0.12-82 [ 编辑 ] 2018-05-07
  • Added compat for farming Hemp to ActuallyAddition's farmer (BluSunrize)

  • 增加农场对收割工业大麻的兼容性;

  • Fixed Wirecutter getting consumed when cutting plates (BluSunrize)

  • 修复合成板材时工程师剪线钳直接消失的问题;

  • Fixed Alloy Kiln consuming fuelsource container items (BluSunrize)

  • 修复合金窑消耗燃料源容器物品;

  • Fixed uncovered FluidPipes allowing mobspawns (BluSunrize)

  • 修复裸露的输液管允许生成生物;

  • Fixed spawn interdictors (Electric Lanterns, etc) not being removed on chunk unload (codewarrior0)

  • 修复区块未加载时生成阻断器(如电灯)没有被移除的问题;

  • Fixed Metal Press animations and sounds with customized recipe times (codewarrior0)

  • 修复金属冲压机动画和音效;

  • Fixed some potential crashes in networking and reduced packet size (JamiesWhiteShirt)

  • 修复网络中的一些潜在的崩溃以及减少数据包大小;

  • Fixed 'removeRecipesForInput' in Crusher CraftTweaker compat not working (BluSunrize)

  • 修复粉碎机CraftTweaker兼容性函数“ removeRecipesForInput”不能正常工作;

  • Reduced the amount of ItemStacks being copied in rendering and recipe checking (Malte)

  • 减少渲染及合成表检查中被复制的物品叠加数量;

  • Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)

  • 添加/更新日本語和简体中文翻译。

0.12-80 [ 编辑 ]

- Fixed multiblock rendering in the manual with Optifine and texture packs (Malte)
- Fixed pre-IE-79 multiblocks not working on IE 79 (Malte)
- Fixed FluidContainer slots not accepting empty containers (BluSunrize)
- Fixed Villager trades for Shader bags being inverted (BluSunrize)
- Fixed Multiblocks dropping themselves as illegal items (BluSunrize)
- Fixed ugly high-rez textures on Engineering blocks when CTM isn't loaded (BluSunrize)
- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)

0.12-79 [ 编辑 ]

- Added the ability for Wirecutters to cut wires from anywhere (Malte)
- Added Craftweaker support for the Thermolelectric Generator (BluSunrize)
- Added documentation for metal ladders (BluSunrize)
- Added Squeezer recipe for beetroot seeds (pap1723)
- Re-Enabled OpenComputers compat (Malte)
- Changed Feedthrough Connectors to break like normal multiblocks (Malte)
- Changed Feedthrough Connectors to form regardless of connector face clicked (BluSunrize)
- Changed codebase for wire coils to allow easier extension (AntiBlueQuirk)
- Changed Multiblocks to only move FluidContainers to the output slots when they are full (BluSunrize)
- Made the IE config react to changes from the in-game GUI
- Fixed a crash with Optifine and feedthrough connectors (Malte)
- Fixed wire rendering in edgecases (Malte)
- Fixed issues with the Skyhook (Malte)
- Fixed missing textures on conveyors (Malte)
- Fixed dupebug with Jerrycans (Malte)
- Fixed stackoverflow with routers (Malte)
- Fixed Feedthrough Connectors functionality (Malte)
- Fixed Coresamples not dropping when broken (Malte)
- Fixed missing revolver sounds (BluSunrize)
- Fixed broken audio-subtitles (lgthibault)
- Fixed crash with windmills (lgthibault)
- Fixed crash with metal ladders (lgthibault)
- Fixed Craftweaker removal function of MetalPress (BluSunrize)
- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)

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