新建2023-03-14
  • feat: make Loot Bag have slots(optional)

    新增特性:允许战利品袋子拥有和箱子一样的slot和gui(可选)

  • refactor: change config to common(.minecraft/config)

    重构:将配置文件改为COMMON(.minecraft/config目录)

2023-01-29
1.2.2-Beta
  • feat: make Loot Bag have slots(optional)

    新增特性:允许战利品袋子拥有和箱子一样的slot和gui(可选)

2023-01-25
  • fix: Loot bags can be dropped by long-range kills(bow, trident, crossbow, etc.)

        修复:战利品袋子现在能通过远距离击杀而获得(如弓,弩,三叉戟等)

The drop is now determined by the last hit of the dead creature being dealt by the player.

现在的掉落是由玩家对死亡生物的最后一击决定的。

2023-01-23
  • Loot bags are not stackable now.

    战利品袋子现在不可堆叠。

  • (Optional)The loots of a loot bag will change depending on the biome the creature is killed in.(not related to where you open the bag)

    (可选)战利品袋子中开出的战利品可以随着生物被杀死时所处的生物群系而发生改变(和你在哪里开袋子无关)
    e.g.
    If you obtain a loot bag in the jungle, you can only get chests/jungletemple, chests/simpledungeon, chests/ruinedportal and chests/abandonedmineshaft

    例如:

    如果你在丛林里获得了战利品袋子,你只能获得丛林神庙,地牢,破碎的传送门和废弃矿井中的战利品。
    (loot from a simple dungeon can be obtained in any biome and is more likely to be obtained than other loot)

    (地牢中的战利品可以从任何生物群系中获得,且其获得概率比其他战利品更高)

  • Add loot tables of nether fortress and ancient city.

    增加下界要塞和远古城市的战利品表。

  • Frost wand can only be obtained in the cold/snowy biome.

    冰霜法杖现在只能在寒冷/下雪群系中获得。

  • Reduce the probability of obtaining extra gifts.

    降低获得额外宝物的概率。

  • Add BiomeMode and BlackList config.

    增加BiomeMode和BlackList的配置。

你已经到达了世界的尽头..
新建2023-03-14
  • feat: make Loot Bag have slots(optional)

    新增特性:允许战利品袋子拥有和箱子一样的slot和gui(可选)

  • refactor: change config to common(.minecraft/config)

    重构:将配置文件改为COMMON(.minecraft/config目录)

2023-01-29
1.2.2-Beta
  • feat: make Loot Bag have slots(optional)

    新增特性:允许战利品袋子拥有和箱子一样的slot和gui(可选)

2023-01-25
  • fix: Loot bags can be dropped by long-range kills(bow, trident, crossbow, etc.)

        修复:战利品袋子现在能通过远距离击杀而获得(如弓,弩,三叉戟等)

The drop is now determined by the last hit of the dead creature being dealt by the player.

现在的掉落是由玩家对死亡生物的最后一击决定的。

2023-01-23
  • Loot bags are not stackable now.

    战利品袋子现在不可堆叠。

  • (Optional)The loots of a loot bag will change depending on the biome the creature is killed in.(not related to where you open the bag)

    (可选)战利品袋子中开出的战利品可以随着生物被杀死时所处的生物群系而发生改变(和你在哪里开袋子无关)
    e.g.
    If you obtain a loot bag in the jungle, you can only get chests/jungletemple, chests/simpledungeon, chests/ruinedportal and chests/abandonedmineshaft

    例如:

    如果你在丛林里获得了战利品袋子,你只能获得丛林神庙,地牢,破碎的传送门和废弃矿井中的战利品。
    (loot from a simple dungeon can be obtained in any biome and is more likely to be obtained than other loot)

    (地牢中的战利品可以从任何生物群系中获得,且其获得概率比其他战利品更高)

  • Add loot tables of nether fortress.

    增加下界要塞的战利品表。

  • Reduce the probability of obtaining extra gifts.

    降低获得额外宝物的概率。

  • Add BiomeMode and BlackList config.

    增加BiomeMode和BlackList的配置。

你已经到达了世界的尽头..
新建2023-03-14
  • feat: make Loot Bag have slots(optional)

    新增特性:允许战利品袋子拥有和箱子一样的slot和gui(可选)

  • fix: server crash

    修复:服务端击杀获得战利品袋子时崩溃。

  • refactor: change config to common(.minecraft/config)

    重构:将配置文件改为COMMON(.minecraft/config目录)

2023-01-29
1.2.2-Beta
  • feat: make Loot Bag have slots(optional)

    新增特性:允许战利品袋子拥有和箱子一样的slot和gui(可选)

  • fix: server crash

    修复:服务端击杀获得战利品袋子时崩溃。

2023-01-25
  • fix: Loot bags can be dropped by long-range kills(bow, trident, crossbow, etc.)

        修复:战利品袋子现在能通过远距离击杀而获得(如弓,弩,三叉戟等)

The drop is now determined by the last hit of the dead creature being dealt by the player.

现在的掉落是由玩家对死亡生物的最后一击决定的。

2023-01-23
  • Loot bags are not stackable now.

    战利品袋子现在不可堆叠。

  • (Optional)The loots of a loot bag will change depending on the biome the creature is killed in.(not related to where you open the bag)

    (可选)战利品袋子中开出的战利品可以随着生物被杀死时所处的生物群系而发生改变(和你在哪里开袋子无关)
    e.g.
    If you obtain a loot bag in the jungle, you can only get chests/jungletemple, chests/simpledungeon, chests/ruinedportal and chests/abandonedmineshaft

    例如:

    如果你在丛林里获得了战利品袋子,你只能获得丛林神庙,地牢,破碎的传送门和废弃矿井中的战利品。
    (loot from a simple dungeon can be obtained in any biome and is more likely to be obtained than other loot)

    (地牢中的战利品可以从任何生物群系中获得,且其获得概率比其他战利品更高)

  • Add loot tables of nether fortress.

    增加下界要塞的战利品表。

  • Reduce the probability of obtaining extra gifts.

    降低获得额外宝物的概率。

  • Add BiomeMode and BlackList config.

    增加BiomeMode和BlackList的配置。

你已经到达了世界的尽头..