本篇教程来自MC百科(mcmod.cn) 未经允许禁止转载。
这里将会以默认的配置进行讲解,如果你不知道配置文件的位置,它的文件地址是你的整合包的 .minecraft/config/solcarrot.cfg
//如果它为true,尝试新的食物将会有粒子效果。
# If true, trying a new food spawns particles.
B:"Enable Intermediate Particles"=true
//这个选项若为true,达到里程碑的时候将会有粒子效果。
# If true, reaching a new milestone spawns particles.
B:"Enable Milestone Particles"=true
//若这个选项为true,达到里程碑的时候将会有一段“ding”的音效。
# If true, reaching a new milestone plays a ding sound.
B:"Enable Milestone Sounds"=true
//食物黑名单,也就是不会被这个mod所影响的食物列表,同时也不会出现在食物书里。
# Foods in this list won't affect the player's health nor show up in the food book.
S:"Food Blacklist" <
>
//食物白名单,当此列表包含任何内容时,将忽略黑名单,而只会计算此处的食物。(意义不明)
# When this list contains anything, the blacklist is ignored and instead only foods from here count.
S:"Food Whitelist" <
>
//你需要达到里程碑所需食用的不同种的食物种类的列表。
# A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order.
I:"Milestone amounts" <
5
10
15
20
25
>
//你需要达成里程碑所需要的食物的回复的最低饱食度。
# The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
I:"Minimum Food Value"=1
//这个选项是选择当你死亡后,是否重置你所吃过的食物的列表,还有你所获得的额外生命值。
# Whether or not to reset the food list on death, effectively losing all bonus hearts.
B:"Reset on Death"=false
//若为true,食物书将会列出你未吃过的食物。
# If true, the food book also lists foods that you haven't eaten, in addition to the ones you have.
B:"Show Uneaten Foods"=true
//你的起始心数(1心=2生命值)
# Number of hearts you start out with.
I:defaultHeartCount=10
//当你完成一个里程碑的时候额外增加的心数。
# Number of hearts you gain for reaching a new milestone.
I:heartsPerMilestone=2
//若为真,mod将会为你在悬浮窗中增加一行你是否吃过该食物的文字。
# If true, foods indicate in their tooltips whether or not they have been eaten.
B:isFoodTooltipEnabled=true
//是否在聊天栏中显示你达到了一个新的里程碑。
# Whether the messages notifying you of reaching new milestones should be displayed above the hotbar or in chat.
B:shouldShowProgressAboveHotbar=true