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...长过程,降低玩家入坑难度。开启方式:.minecraft--config--SuperheroesUnlimitedMod--"game rules"--"All Crafting Table Recipes"=true第二个Nondestructive Mode,破坏无效模式,开启后模组内的武器和套装将无法破坏方块,该模式旨在令服务器环境免受破坏,爱护家园人人有责。开启方式(路径同上):.minecraft--config--SuperheroesUnlimitedMod--"game rules&qu...
地址:www.mcmod.cn/post/1901.html快照时间:2024-05-16来自:MC百科主站
...值;距离模型中心Z坐标距离;生成机率 具体内容下文介绍,本参数可存在多个#- 下面的ruleX=为“生成规则”#- rule1=0,100,minecraft:log-0 的意思是,#- rule1=生成优先度,生成几率,方块类型-朝向为0#- 其中的0是优先度,可以设置为0-7,数字越小越优先生成这个方块#- 100是生成几率,设置为50则会有50%的几率生成这个方块(做出废墟破损...
地址:www.mcmod.cn/post/1635.html快照时间:2024-05-16来自:MC百科主站
...这样的:结构丢失了所有爬墙红石,导致拉杆无法正常开启红石灯。生成的模板文件rule部分如下:可以看到在rule6中ruins的确加入了爬墙红石的规则,但是它将所有的爬墙红石都放进了一条规则里而且没有添加相应的nbt,这导致爬墙红石由于没有任何方向连接而直接消失。而如果想让爬墙红石能正常地被添加进结构就需要将nbt数据写入rule里...
地址:www.mcmod.cn/post/2560.html快照时间:2024-05-16来自:MC百科主站
...与1.12.2可以说是大不相同(尤其是对应生成规则那一段的代码),在1.15.2中最基本的rule参数表格式为:rule:{Name:""}       以我制作的一个简单遗迹中的rule参数表为例:rule1={Name:"minecraft:blue_ice"}rule2={Name:"minecraft:packed_ice"}rule3={Name:"minecraft:ice"}rule4={Ruins:{entity:{Items:[{Slot:1b,id:"...
地址:www.mcmod.cn/post/1668.html快照时间:2024-05-16来自:MC百科主站
...则会在生成生物的同时将它们发射出去,默认值为0,设置范围在0~2.0000000。Ignore Spawn Rules:是否无视实体自身的生成规则,默认为否。设置选项里可选的实体有:Pig(猪)、PigZombie(僵尸猪人)、PrimedTnt(被点燃的Tnt,直接爆炸)、Sheep(羊)、Skeleton(骷髅)、Slime(史莱姆)、Snowball(雪球)、Spider(蜘蛛)、Zombie(僵尸)、Arrow(箭)...
地址:www.mcmod.cn/post/2171.html快照时间:2024-05-16来自:MC百科主站
...部分教程及文件规格及命令行)1. 打开serversync-server.json文件,找到该文件中的“rules”主项,按照格式添加需要同步的目录及文件。如下图:四、启动客户端双击启动serversync,输入TCP隧道里面公网域名\端口号,点击更新即可。
地址:www.mcmod.cn/post/2340.html快照时间:2024-05-16来自:MC百科主站
...1~49151,超过这个范围会导致ServerSync无法正确保存相应信息!!影响自动化执行。}rules {    # # These files are ignored by serversync, add your client mods here to stop serversync deleting them.    S:FILE_IGNORE_LIST 
地址:www.mcmod.cn/post/958.html快照时间:2024-05-16来自:MC百科主站
...ding and removing alloy recipes.砧-Anvil - For adding anvil working recipes, requiring working temperature and rules.焊接-Welding - For adding recipes to weld two items into one桶-Barrel - For adding many types of transformations, both fluid and items to barrels.凿子-Chisel - For adding chisel smoothing transformations from block -> block.织布机-Loom - For adding recipes to the loom. Slightly more involved as it requires additional te...
地址:www.mcmod.cn/post/1358.html快照时间:2024-05-16来自:MC百科主站
...?我们知道低版本可以通过Surface Builder实现群系表面构造,而高版本则变成了Surface Rule,其中主世界的Surface Rule在SurfaceRuleData$overworldLike函数中,是一段长数百行的屎山代码,充满了各种if-else,本着奇文共赏的态度我整理并分享了一下:原版主世界Surface Rule整理版。突然理解了范大将军怒斥国足的激昂情绪,通过多文件继承实现的Surface Buil...
地址:www.mcmod.cn/post/2992.html快照时间:2024-05-16来自:MC百科主站
...,这一部分具有较低的可控性。后者则同样被整体化储存为一个表面规则资源(SurfaceRules.RuleSource)并由SurfaceRuleData下的overworldlike方法提供。但这种变更一言难尽,这里展示出原版中构造主世界SurfaceRules的重要部分代码:SurfaceRules.ConditionSource surfacerules$conditionsource = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(97), 2);[省略部分条件资源...
地址:www.mcmod.cn/post/3480.html快照时间:2024-05-16来自:MC百科主站
...e demonic in nature and this more... Tolerable to the demons.), it doesn't follow all the normal enchanting rules. For example, after much testing we were able to achieve the equivalent of protection six, fire protection four, and blast protection seven on a single piece of armour so some independent enchants can coexist. And normal power restriction also don't hold ground here, as seen by getting blast protection seven... More testing mu...
地址:www.mcmod.cn/post/614.html快照时间:2024-05-16来自:MC百科主站
...,那么仆从会自动攻击苦力怕(默认:开)#Whether Servants can attack Creepers if Mob Griefing Rule is False, Default: trueservantsAttackCreepers = true创造者无法攻击他们的仆从(默认:开)此项配置对其他mod的宠物也起效#Owners can't attack or hurt their servants, Default: trueownerAttackCancel = true仆从会免疫主人的其他仆从的攻击。(默认:开)#Whether Servants or their owner a...
地址:www.mcmod.cn/post/3834.html快照时间:2024-05-16来自:MC百科主站
...reincarnations etc) //SIMPLE - 通过自然方式获得的果实种类不能超过一种# EXTENDED - Extra rules are applied on top of the SIMPLE set that blocks any means (or as many as possible) of storing/hoarding fruits //没啥用,不解释了# NONE by default //NONE默认#Allowed Values: NONE, SIMPLE, EXTENDED //允许值: NONE, RANDOM, EXPERIENCE"One Devil Fruit per World Logic" = "NONE"#Allows Yami Yami no ...
地址:www.mcmod.cn/post/1446.html快照时间:2024-05-16来自:MC百科主站
... or player can push, before taking 3 doublehearts suffocation damage per half-second. Setting to 0 disables the rule. Damage affects survival-mode or adventure-mode players, and all mobs but bats. Pushable entities include non-spectator-mode players, any mob except bats, as well as boats and minecarts.# 产生挤压伤害的实体数量。每半秒玩家和接触到的实体受到[icon:health=6,点]伤害。MaxEntityCramming: 24# Whether creepers...
地址:www.mcmod.cn/post/1532.html快照时间:2024-05-16来自:MC百科主站
...sp;  [ma_artifact_options]    #By default meteor jump will follow the mobGriefing rule.  Set this to true to override that regardless of the game rule.    #默认情况下,炼狱套装下落爆炸的方块破坏效果会随 游戏规则:mobGriefing 禁用。将此项设置为true将强制启用破坏效果。    meteorJumpDestruction = false    #The percent c...
地址:www.mcmod.cn/post/2341.html快照时间:2024-05-16来自:MC百科主站
...reincarnations etc) //SIMPLE - 通过自然方式获得的果实种类不能超过一种# EXTENDED - Extra rules are applied on top of the SIMPLE set that blocks any means (or as many as possible) of storing/hoarding fruits //没啥用,不解释了# NONE by default //NONE默认#Allowed Values: NONE, SIMPLE, EXTENDED //允许值: NONE, RANDOM, EXPERIENCE"One Devil Fruit per World Logic" = "NONE"#Allows Yami Yami no ...
地址:www.mcmod.cn/post/1435.html快照时间:2024-05-16来自:MC百科主站
...inecraft:overworld")dimensionmodS/[S]√√√√the mod of the dimension. You can use this to have a rule work in all dimensions from a given modrandomF√√√√this will succeed rule if a random number is less than this number. So if you want to have a rule that fires with 10% chance then use 0.1 hereplayer / fakeplayer / realplayerB√√indicating if the mob was killed by a player (fake or real), a fake p...
地址:www.mcmod.cn/post/2049.html快照时间:2024-05-16来自:MC百科主站
... via natural means (chests, leaves, fruit reincarnations etc) #每种果实只能存在一个# EXTENDED - Extra rules are applied on top of the SIMPLE set that blocks any means (or as many as possible) of storing/hoarding fruits #有额外的规则应用在恶魔果实的生成与存在上,阻止任何(或尽可能多的)储存水果,控制恶魔果实的转世#可选NONE、SIMPLE、EXTENDED,默认为NONE"One Devil Fruit per World Logi...
地址:www.mcmod.cn/post/2711.html快照时间:2024-05-16来自:MC百科主站
...电不会点燃方块。    B:portalLightning=false    # Sets the default value of the game rule controlling enforced progression.      此项为true时玩家在暮色森林内受保护符咒限制,解锁特定成就后才能在对应区域自由活动。    B:progressionRuleDefault=true    # Rotate trophy heads on item model. Has no performance impact at all. For those who don't like f...
地址:www.mcmod.cn/post/3908.html快照时间:2024-05-16来自:MC百科主站
...故意破坏设置将同样对驯服的龙有效    # True if tamed dragons can follow the griefing rules. [default: true]    B:"Tamed Dragon Griefing"=true食人妖攻击力    # Troll attack strength [range: 1.0 ~ 10000.0, default: 10.0]    S:"Troll Attack Strength"=10.0食人妖最大生命值    # Maximum troll health [range: 1.0 ~ 10000.0, default: 50.0]    S:&qu...
地址:www.mcmod.cn/post/979.html快照时间:2024-05-16来自:MC百科主站
...nbsp; "Dragon Griefing" = 0        #True if tamed dragons can follow the griefing rules.        "Tamed Dragon Griefing" = true        #当龙打破方块时,方块作为物品掉落的几率百分比。        #Range: 0.0 ~ 1.0        "Dragon Block Breaking Drop Chance" = 0.10000000149011612       ...
地址:www.mcmod.cn/post/3399.html快照时间:2024-05-16来自:MC百科主站
...ing a whip-fixed bug despawning tamed Scorpions-the spawner doesn't check anymore for the doMobSpawning gamerulechanges to the ownership code:-added Scroll of Reset Owner that can be used by OPs on servers. The Scroll will 'clear' the owner of the creature.  The tamed counter on that owner will be reduced by 1the creature will have no owner until is renamed.-added setting to enable/disable said scroll through the config file-OPs ...
地址:www.mcmod.cn/post/17.html快照时间:2024-05-16来自:MC百科主站
...ll stop mobs from spawning normally on them. The Creeped will still be spawned on these blocks, should the rules check out. Default: false    #Creep blocks将阻止怪物在其上正常生成。如果设置为真,The Creeped仍将在这些区块上繁殖。默认值:false     B:"Blocks don't prevent mob spawns"=false    # 1 in X chance to grow some form of hivecreep growth on top...
地址:www.mcmod.cn/post/3384.html快照时间:2024-05-16来自:MC百科主站
...server will print informations like how much TP gained the players and so you will be able to search hackers or rule breakers    B:"Debug Info"=false    #服务器端!如果为“开”,则当前的气将会随着时间再生将被使用,如果为“关”,则不会进行能量再生。(如果为false可能会减少延迟)    # Server Sided! If 'true' then the current Energy Regeneration Over ...
地址:www.mcmod.cn/post/3029.html快照时间:2024-05-16来自:MC百科主站