...越快,数值越低进化系统的发展速度越慢。默认值:1.0 D:"Evolution factor"=1.0 # When wyrms die, they gain more evolutionary pressure to evolve and adapt against dying. Improvise. Overcome. Adapt. Default: true #当wyrms死亡时,它们会获得更多的进化压力(机翻,存疑)来进化和适应死亡。Improvise. Overcome. Adapt.(真的不会翻了)...
...t the value is reduced for higher-health mobs.# MULTI_QUARTER - Same as MULTI_HALF, but the scaling factor is even less. [default: MULTI_HALF]#更困难的选项-缩放模式S:"Scaling Mode"=MULTI_HALF} ########################################################################################################### potion#--------------------------------------------------------------------------------------------------------#...
...nbsp; # 0 means invisible, 1 means fully visible (other factors not accounted for) # Min: 0.0 # Max: 1.0 D:"020 Multiplier (High/Bright)"=1.0 &...
...GT_MetaTileEntity_MultiBlockBase;import gregtech.api.objects.XSTR;import gregtech.api.render.TextureFactory;import gregtech.api.util.GT_Multiblock_Tooltip_Builder;import gregtech.api.util.GT_StructureUtility;import gregtech.api.util.GT_Utility;import gregtech.common.items.GT_MetaGenerated_Tool_01;import java.math.RoundingMode;import java.text.DecimalFormat;import java.text.DecimalFormatSymbols...
...在日志中输出相关信息。该配置选项通常仅用于开发用途。[L:298]I:"Replication time factor"=750 ——最小值 1设置复制机的处理配方耗时系数。在 LV 级电压(32 EU/t)下运行时,复制一次流体所需要的时间刻数为 (耗时系数 × 流体质量数)。[L:302]B:"Reverse recipes after CT"=true若启用,则各类机器的处理配方将在 CraftTweaker 脚本运行完成后...